Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.29 @ 14:30:38 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (215) 1075 Value Destroyed (8392) 8392 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (5084) 5084 TOTAL SCORE: 19091 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2866 Follower Combat Kills 130 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -112 Cogmind --------- Core Integrity 0/600 Matter 275/300 Energy 59/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Shield Generator > --- WEAPON (6) ------- AWS/Autocannon > --- INVENTORY (5) ---- Fusion Compressor Fusion Compressor Improved System Backup Module Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Experimental Sensor Array Advanced Terrain Scanner Weapon Cycler Transmission Jammer Reactive Plating Medium Reactive Plating Improved Shield Generator > --- WEAPON ----------- Improved EM Pulse Cannon Long-range Proton Cannon AWS/Autocannon Power Maul > --- INVENTORY -------- Fusion Compressor Fusion Compressor Improved System Backup Module Improved Datajack [Rating: 96] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Large Battery Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Light Armor Plating Weapon AWS/Autocannon Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Slots Evolved 15 | 3 2 1 . 3 4 . . . 2 . Power 2 | . . . . 1 . . . . 1 . Propulsion 1 | 1 . . . . . . . . . . Utility 7 | 1 1 1 . 1 3 . . . . . Weapon 5 | 1 1 . . 1 1 . . . 1 . Parts Attached 93 | 7 9 7 2 2 33 2 1 2 24 4 Power 9 | 1 1 . . . 4 . . . 3 . Engine 7 | 1 1 . . . 2 . . . 3 . Core 2 | . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 7 | 2 . . . . 2 . . . 3 . Treads 7 | 2 . . . . 2 . . . 3 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | 2 4 2 . 1 13 2 1 . 9 1 Device 15 | 1 1 1 . 1 4 . 1 . 5 1 Storage 2 | . . 1 . . 1 . . . . . Processor 2 | 1 1 . . . . . . . . . Hackware 1 | . . . . . . . . . 1 . Protection 15 | . 2 . . . 8 2 . . 3 . Artifact . | . . . . . . . . . . . Weapon 42 | 2 4 5 2 1 14 . . 2 9 3 Energy Gun 14 | 2 2 . . . 8 . . . 2 . Energy Cannon 5 | . 1 . . . . . . . 4 . Ballistic Gun 6 | . 1 3 . 1 1 . . . . . Ballistic Cannon 6 | . . . 1 . 3 . . 1 . 1 Launcher 6 | . . 2 . . 2 . . 1 1 . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . . 1 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . 1 . Unidentified Prototypes 6 | . . . . 1 5 . . . . . Parts Lost 8 | . . . . . . . . . . 8 Power 2 | . . . . . . . . . . 2 Propulsion . | . . . . . . . . . . . Utility 3 | . . . . . . . . . . 3 Weapon 3 | . . . . . . . . . . 3 Highest Loss Streak 8 | . . . . . . . . . . 8 Average Slot Usage (%) 87 | . 99 98 92 71 84 88 88 88 86 79 Engine 6 | . 11 10 10 7 3 . . . 9 13 Core 4 | . . . . . 10 11 11 11 1 . Treads 14 | . 23 20 20 15 13 11 11 11 10 8 Device 24 | . 22 20 20 17 22 29 29 29 26 28 Storage 1 | . . 7 10 7 1 . . . . . Hackware 1 | . . . . . . . . . 5 . Protection 12 | . 6 10 10 7 15 17 17 17 10 8 Energy Gun 6 | . 23 4 . . 4 5 5 5 5 . Energy Cannon 1 | . . . . . . . . . 4 8 Ballistic Gun 3 | . 7 16 6 6 1 . . . . . Ballistic Cannon 6 | . . . 3 7 9 11 11 10 6 5 Launcher 1 | . . 9 6 . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 147 | 8 16 20 73 76 109 119 119 119 146 147 Greatest Support 55 | 40 40 40 40 45 45 45 45 45 55 55 Greatest Overweight (x) 9 | . . . 1 1 2 2 2 2 4 9 Average Overweight (x) 1 | . . . . 1 1 2 2 2 2 2 Largest Inventory Capacity 5 | 2 2 2 2 2 3 5 5 5 5 5 Average Capacity 3 | 1 2 2 2 2 2 4 5 5 5 5 Most Carried 5 | 1 2 2 2 2 3 5 5 5 5 5 Average Carried 3 | . 1 2 1 1 2 3 4 5 4 4 Final Capacity 5 | 2 2 2 2 2 3 5 5 5 5 5 Final Carried 5 | 1 2 2 2 2 2 5 5 5 5 4 Class Distribution -------------------- 37% | Mutant 16% | Hacker-Skirmisher 16% | Skirmisher 16% | Hacker-Assassin 8% | Gunner Dominant Class ---------------- Gunner | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Garrison Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Garrison Hacker-Assassin | -7/Factory Hacker-Assassin | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Matter Collected 2524 | 270 162 116 . 70 839 352 94 283 328 10 Remotely . | . . . . . . . . . . . Salvage Created 7713 | 73 707 69 . 50 1918 786 283 451 2495 881 Parts 414 | 4 53 10 . 6 100 60 20 31 127 3 Haulers Intercepted 8 | . 2 . . . 3 . . . 3 . Recyclers Shooed 1 | . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Combat Hostiles Destroyed 172 | . 20 6 . 5 47 28 3 15 45 3 Guns 59 | . 20 3 . 1 15 10 . 2 8 . Cannons 80 | . . . . 4 25 14 2 9 23 3 AOE 27 | . . 3 . . 5 4 1 4 10 . Classes Destroyed 16 | 2 4 1 . . 6 . . . 2 1 Worker 5 | . . 1 . . 2 . . . 2 . Builder 11 | . . . . . 3 . 3 . 5 . Tunneler 1 | 1 . . . . . . . . . . Hauler 8 | . 2 . . . 3 . . . 3 . Recycler 4 | 1 . . . . 1 . . . 2 . Operator 3 | . . . . . 2 . . . 1 . Watcher 11 | . 2 . . . 5 . 1 . 3 . Swarmer 37 | . 9 3 . 3 . 7 . 3 12 . Grunt 86 | . 11 3 . 2 36 13 1 8 12 . Brawler 6 | . . . . . 1 1 1 . 3 . Duelist 5 | . . . . . 1 1 . 1 2 . Protector 2 | . . . . . . . . . 2 . Sentry 20 | . . . . . 7 6 1 2 4 . Hunter 5 | . . . . . 2 . . 1 2 . Programmer 8 | . . . . . . . . . 8 . Compactor 3 | . . . . . . . . . . 3 Best Kill Streak 13 | 2 6 3 . 3 6 10 6 5 13 2 Combat Bots Only 10 | . 6 3 . 3 5 10 2 5 8 2 Max Kills in Single Turn 4 | 1 2 1 . 1 2 3 4 2 3 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . 1 . . 2 3 1 2 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Damage Taken 6893 | . 897 149 . 104 3028 376 108 370 1571 290 Core 4885 | . 704 95 . 79 2147 246 74 211 1099 230 Absorbed by Shields 1085 | . . . . . 162 154 40 141 488 100 Redirected to Core 4337 | . 528 61 . 59 1951 221 74 197 1016 230 Core Remaining (%) 96 | 100 . . . 89 . . . 99 . . Volleys Fired 406 | 3 59 9 . 2 152 49 12 41 73 6 Largest 3 | 2 3 3 . 1 2 2 2 2 3 2 Hottest 205 | 100 120 90 . 20 107 107 107 107 205 89 Shots Fired 852 | 6 139 18 . 14 243 93 21 77 192 49 Gun 436 | 6 139 14 . 2 131 33 9 27 75 . Cannon 399 | . . . . 12 110 60 12 45 112 48 Launcher 16 | . . 4 . . 2 . . 5 5 . Special 1 | . . . . . . . . . . 1 Kinetic 390 | . 24 10 . 14 121 60 12 45 62 42 Thermal 133 | 6 115 4 . . 7 . . . . 1 Explosive 4 | . . 4 . . . . . . . . Electromagnetic 325 | . . . . . 115 33 9 32 130 6 Robot Hit Streak 41 | 5 21 8 . 6 25 15 6 18 20 41 Robot Miss Streak 12 | . 5 1 . 1 5 12 6 4 3 1 Penetration Max 1 | . . . . . 1 1 . 1 . . Secondary Targets 7 | . 6 . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . Autonomous 175 | . . . . 12 42 14 . 11 53 43 Shots Hit Robots 637 | 5 91 13 4 12 188 55 11 48 159 51 Core Hits 322 | 3 38 13 . 6 114 31 10 24 80 3 Critical Hits 59 | . . . . . 28 14 2 7 5 3 Critical Kills 23 | . . . . . 13 5 1 2 2 . Critical Parts Destroyed 31 | . . . . . 13 9 1 5 3 . Melee Attacks 24 | . . . 4 . . . . . 16 4 Impact 9 | . . . . . . . . . 5 4 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 13 | . . . 4 . . . . . 9 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 26339 | 62 1057 381 . 907 8113 2146 332 1718 8066 3557 Guns 5460 | 62 1057 128 . 27 2370 328 105 349 1034 . Cannons 16632 | . . . . 880 4280 1641 111 1060 5282 3378 Explosions 3972 | . . 253 . . 1463 177 116 309 1654 . Melee 257 | . . . . . . . . . 96 161 Ramming . | . . . . . . . . . . . Kinetic 15989 | . 173 77 . 907 4348 1641 111 1060 4306 3366 Thermal 3959 | 62 884 90 . . 1369 177 116 141 1102 18 Explosive 214 | . . 214 . . . . . . . . Electromagnetic 5920 | . . . . . 2396 328 105 517 2562 12 Impact 257 | . . . . . . . . . 96 161 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 3 . Average Corruption 1 | . . . . . . . . . 1 . Corruption Purged 5 | . . . . . . . . . 5 . Effects 4 | . . . . . . . . . 4 . Message Errors 2 | . . . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 2528 | . . 12 . 203 583 211 . 222 1280 17 Projectiles 2427 | . . . . 203 539 211 . 220 1237 17 Explosions 100 | . . 12 . . 44 . . 2 42 . Melee 1 | . . . . . . . . . 1 . Knockbacks 75 | . . . . 5 31 4 . 6 29 . Impact . | . . . . . . . . . . . Kinetic 65 | . . . . 4 25 4 . 6 26 . Secondary 10 | . . . . 1 6 . . . 3 . Self-Inflicted Damage 729 | . . 37 . . 318 63 . 30 281 . Shots 23 | . . 1 . . 10 2 . 2 8 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 318 | 78 45 . . . 186 195 279 318 192 89 Average Temperature 55 | 33 11 . . . 54 56 106 81 38 38 Received Heat Transfer 2251 | . 312 48 . 24 1290 108 30 126 313 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 8 | . . . . . 4 . . . 4 . Combat Hostiles 6 | . . . . . 2 . . . 4 . Parts Fried 35 | . . . . . 13 1 1 2 18 . Impact Corruptions 3 | . . . . 1 1 . . . 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | 2 6 . . . . . . . . . Heat Transferred 5974 | 185 2482 198 . . 1622 200 200 150 900 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 26 | . . . . . 13 2 2 3 6 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Peak Influence 1771 | 10 364 285 . 125 1286 1771 1244 1357 1016 345 Initial 1100 | . 6 85 . . . 835 1100 808 711 341 Average 642 | 4 216 105 . 47 532 1366 1203 1106 851 335 Maximum Alert Level 5 | . 1 1 . . 4 5 4 4 3 1 Low Security (%) 24 | 100 31 81 . 100 24 . . . . . Level 1 14 | . 68 18 . . 19 . . . . 100 Level 2 4 | . . . . . 14 . . . 3 . Level 3 41 | . . . . . 32 18 . 44 96 . Level 4 12 | . . . . . 9 52 100 55 . . Level 5 1 | . . . . . . 19 . . . . High Security . | . . . . . . 9 . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 36 | . 4 . . . 10 4 . . 18 . Investigation 12 | . 3 . . . 6 . . . 3 . Extermination 7 | . . . . . . . . . 7 . Reinforcement 4 | . 1 . . . 1 . . . 2 . Assault 9 | . . . . . 2 4 . . 3 . Garrison 4 | . . . . . 1 . . . 3 . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Distress Signals 7 | . 2 . . . 1 . 2 . 2 . Communications Jammed 27 | . . . . . . . . . 27 . Distress Signals 27 | . . . . . . . . . 27 . Times Spotted 273 | . 31 7 . 7 87 37 5 24 71 4 Peak Tracking Total 8 | . 8 3 . 3 6 8 4 4 6 2 Tactical Retreats 53 | . 1 . . 1 21 10 . 9 11 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Traps Triggered 13 | . . . . . 2 5 1 3 2 . Indirectly 3 | . . . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . Triggered 4 | . . . . . 1 1 . . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Machines Disabled 37 | . . 5 . . 12 2 . 4 14 . Max in Single Turn 5 | . . 4 . . 1 1 . 2 5 . Garrison Relay 3 | . . . . . . 2 . 1 . . Phase Generator 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Machines Accessed 44 | . 10 . 2 . 12 . 1 . 19 . Terminals 24 | . 7 . . . 7 . . . 10 . Fabricators 3 | . . . . . . . . . 3 . Repair Stations 5 | . 1 . . . 1 . . . 3 . Recycling Units 5 | . 2 . . . 2 . . . 1 . Scanalyzers 2 | . . . . . 1 . . . 1 . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 157 | . 33 . 2 . 45 . 1 . 76 . Successful 119 | . 21 . 2 . 37 . 1 . 58 . Failed 37 | . 11 . . . 8 . . . 18 . Catastrophic 5 | . 2 . . . 1 . . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . Manual 72 | . 19 . 1 . 23 . . . 29 . Terminals 96 | . 27 . . . 25 . . . 44 . Fabricators 12 | . . . . . . . . . 12 . Repair Stations 10 | . 2 . . . 2 . . . 6 . Recycling Units 10 | . 4 . . . 4 . . . 2 . Scanalyzers 19 | . . . . . 11 . . . 8 . Garrison Access 8 | . . . . . 3 . 1 . 4 . Terminal Hacks 40 | . 8 . 2 . 8 . . . 22 . Record 1 | . . . 1 . . . . . . . Part Schematic 5 | . . . . . . . . . 5 . Robot Schematic 1 | . . . . . . . . . 1 . Robot Analysis 5 | . 1 . . . 3 . . . 1 . Prototype ID Bank 5 | . 1 . . . 2 . . . 2 . Branch Access Points 2 | . 1 . . . . . . . 1 . Machine Index 1 | . . . . . . . . . 1 . Unreport Threat 7 | . . . . . 2 . . . 5 . Locate Traps 3 | . 2 . . . . . . . 1 . Hauler Manifests 2 | . 1 . . . . . . . 1 . Registered Components 2 | . 1 . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . 1 . Zone Layout 4 | . 1 . . . 1 . . . 2 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 6 . Load Schematic 3 | . . . . . . . . . 3 . Build 3 | . . . . . . . . . 3 . Repair Station Hacks 10 | . 2 . . . 2 . . . 6 . Scan Component 5 | . 1 . . . 1 . . . 3 . Repair 5 | . 1 . . . 1 . . . 3 . Recycling Unit Hacks 6 | . 2 . . . 2 . . . 2 . Report Inventory 5 | . 2 . . . 2 . . . 1 . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer 18 | . . . . . 10 . . . 8 . Insert Component 7 | . . . . . 4 . . . 3 . Analyze 11 | . . . . . 6 . . . 5 . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . 1 . 1 . 1 . Unauthorized Hacks 36 | . 9 . . . 14 . . . 13 . Terminals 26 | . 7 . . . 9 . . . 10 . Track 13 | . 4 . . . 4 . . . 5 . Assimilate 2 | . . . . . 1 . . . 1 . Botnet 9 | . 2 . . . 4 . . . 3 . Operators 2 | . 1 . . . . . . . 1 . Fabricators 2 | . . . . . . . . . 2 . Report 2 | . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . Tunnel 4 | . 2 . . . 2 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Extract 1 | . . . . . 1 . . . . . Garrison Access 3 | . . . . . 2 . . . 1 . Broadcast 1 | . . . . . 1 . . . . . Reprogram 2 | . . . . . 1 . . . 1 . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 36 | . 7 . . . 10 . . . 19 . Full Trace Events 5 | . 1 . . . 2 . . . 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 5 . . . 8 . Parts Built 3 | . . . . . . . . . 3 . Matter 402 | . . . . . . . . . 402 . Time 100 | . . . . . . . . . 100 . Total Part Build Rating 16 | . . . . . . . . . 16 . Parts Repaired 5 | . 1 . . . 1 . . . 3 . Time 225 | . 26 . . . 60 . . . 139 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . Parts Scanalyzed 7 | . . . . . 4 . . . 3 . Part Schematics Acquired 7 | . . . . . 4 . . . 3 . Parts Damaged 1 | . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Used RIF Installer 2 | . . . . . . 1 . 1 . . Watcher Feeds 1 | . . . . . . . . 1 . . Robots Hacked 13 | . . . 4 . . . . . 9 . Non-combat 11 | . . . 3 . . . . . 8 . Combat 2 | . . . 1 . . . . . 1 . Robot Hacks Applied 15 | . . . 4 . . . . . 11 . parse_system 6 | . . . 4 . . . . . 2 . no_distress 2 | . . . . . . . . . 2 . find_chute 4 | . . . . . . . . . 4 . ignore_repairs 1 | . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . . 1 . ignore_parts 1 | . . . . . . . . . 1 . Relay Couplers Released 5 | . . . . . . 3 . 1 1 . Machine Destruction 4 | . . . . . . 3 . 1 . . Programmers 1 | . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Total Allies 9 | . . 2 . 1 4 . . . 2 . Largest Group 4 | . . 2 2 1 4 . . . 1 . Highest-Rated Group 57 | . . 42 42 31 57 . . . 26 . Highest-Rated Ally 31 | . . 31 31 31 16 . . . 26 . Total Orders . | . . . . . . . . . . . Ally Attacks 19 | . . 1 . . 18 . . . . . Total Damage 219 | . . 22 . . 197 . . . . . Kills 4 | . . 1 . . 3 . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted 1 | . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Robot Analysis Total 5 | . 1 . . . 3 . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Turns Passed 14140 | 121 1421 1141 837 951 3198 1294 273 713 4022 169 Spaces Moved 6191 | 54 672 671 488 514 1061 531 109 273 1755 63 Core 8 | 5 . . . . . . . . . 3 Treads 6183 | 49 672 671 488 514 1061 531 109 273 1755 60 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 200 200 200 200 205 Average Speed 185 | 149 160 160 167 180 190 200 200 200 201 217 Slowest Speed 500 | 160 160 160 180 180 200 200 200 200 240 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 60 | 4 98 99 68 94 80 71 15 66 39 29 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 7 | . 2 1 1 1 2 . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . Spaces Dug 4 | . . . . . 2 . . . 2 . Terrain Destroyed 340 | . . 40 . 2 86 7 13 88 100 4 Melee 2 | . . . . . . . . . 2 . Projectile 66 | . . . . 2 34 2 10 3 11 4 AOE 272 | . . 40 . . 52 5 3 85 87 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Total 8176 | 85 895 722 508 538 2041 688 145 375 2095 84 Wait 1069 | 21 119 13 1 19 622 53 21 37 158 5 Move 6180 | 53 671 670 487 513 1060 529 108 271 1755 63 Hop . | . . . . . . . . . . . Pick Up 39 | 1 3 1 5 1 12 5 1 . 10 . Fast Attach 51 | 7 6 3 1 1 18 . . . 13 2 Attach 9 | . 1 . . 1 5 . . . 1 1 Detach 4 | . . . . . 3 . . . 1 . Swap 33 | . 2 4 1 . 10 2 1 2 10 1 Drop 76 | . 7 3 8 . 30 4 2 . 20 2 Fire 406 | 3 59 9 . 2 152 49 12 41 73 6 Melee 24 | . . . 4 . . . . . 16 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . 1 . . . . . . . Miscellaneous 274 | . 27 19 . 1 129 36 . 24 38 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: [*Fac] / *Sto x2 / *Low x2 / Gar) -7/Waste History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 20 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 20 | -11/Scrapyard | Upgraded with Utility slot (x1) 20 | -11/Scrapyard | Upgraded with Weapon slot (x1) 122 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Core integrity fell below 50% 314 | -10/Materials | Build established: Mutant 324 | -10/Materials | Core integrity fell below 20% 397 | -10/Materials | Discovered new exit (range 11) 481 | -10/Materials | Discovered new exit (range 9) 519 | -10/Materials | Reached level 2 523 | -10/Materials | Upgraded with Utility slot (x1) 523 | -10/Materials | Upgraded with Weapon slot (x1) 836 | -10/Materials | Identified exit to Mines 836 | -10/Materials | Central database locked down 900 | -10/Materials | Discovered new exit (range 8) 1028 | -10/Materials | Build established: Gunner 1356 | -10/Materials | Repaired Lgt. Armor Plating 1414 | -10/Materials | Discovered new exit (range 16) 1543 | -10/Materials | Entered Mines 1545 | -10/Mines | Reached level 3 1555 | -10/Mines | Upgraded with Utility slot (x1) 1922 | -10/Mines | Discovered new exit (range 5) 1965 | -10/Mines | Found a hidden stash of uninstalled traps 2062 | -10/Mines | Discovered new exit (range 16) 2071 | -10/Mines | Learned location of Storage (-7) 2086 | -10/Mines | Learned Materials terminal intel 2243 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2245 | -10/Mines | Discovered new exit (range 5) 2290 | -10/Mines | Reached level 4 2580 | -10/Mines | Build established: Mutant 2684 | -10/Mines | Entered Exiles 2684 | -10/Exiles | Accompanied by 2 allies 2714 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2723 | -10/Exiles | Met 8R-AWN 2812 | -10/Exiles | Met EX-HEX 2973 | -10/Exiles | Met EX-DEC 3018 | -10/Exiles | Learned location of Zion (-6) 3048 | -10/Exiles | Met EX-BIN 3137 | -10/Exiles | Aligned with FarCom system 3138 | -10/Exiles | Given EX-Vault access code 3178 | -10/Exiles | Opened EX-Vault 3186 | -10/Exiles | Found Field Lobotomy Kit 3199 | -10/Exiles | Found AWS/Autocannon 3243 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3507 | -10/Exiles | Discovered new exit (range 10) 3521 | -10/Exiles | Left Exiles lab with AWS/Autocannon 3521 | -10/Exiles | Entered Mines 3589 | -9/Mines | Discovered new exit (range 9) 3622 | -9/Mines | Reached level 5 3623 | -9/Mines | Upgraded with Power slot (x1) 3623 | -9/Mines | Upgraded with Utility slot (x1) 3623 | -9/Mines | Upgraded with Weapon slot (x1) 3738 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3917 | -9/Mines | Received a Mining Laser from a helpful Derelict 4073 | -9/Mines | Discovered new exit (range 10) 4237 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4240 | -9/Mines | Found Prototype Device 4240 | -9/Mines | Identified Exp. Sensor Array 4472 | -9/Mines | Entered Materials 4473 | -8/Materials | Loaded intel: 12 terminal locations 4474 | -8/Materials | Reached level 6 4908 | -8/Materials | Identified exit to Garrison 5600 | -8/Materials | Reached level 7 5602 | -8/Materials | Upgraded with Utility slot (x1) 5606 | -8/Materials | Core integrity fell below 50% 5700 | -8/Materials | Discovered new exit (range 17) 6015 | -8/Materials | Discovered new exit (range 15) 6020 | -8/Materials | Reached level 8 6025 | -8/Materials | Upgraded with Weapon slot (x1) 6410 | -8/Materials | Discovered new exit (range 17) 6472 | -8/Materials | First assault squad dispatched 6487 | -8/Materials | Reached level 9 6849 | -8/Materials | Reached level 10 6859 | -8/Materials | Repaired Hvy. EM Shotgun 7222 | -8/Materials | Build established: Skirmisher 7366 | -8/Materials | Reached level 11 7381 | -8/Materials | Upgraded with Utility slot (x2) 7485 | -8/Materials | Garrison activated, responded to threat 7517 | -8/Materials | Core integrity fell below 20% 7670 | -8/Materials | Entered Garrison 7702 | -8/Garrison | Triggered checkpoint 7708 | -8/Garrison | Reached level 12 7735 | -8/Garrison | Garrison Relay disabled 7892 | -8/Garrison | Triggered checkpoint 7956 | -8/Garrison | Destroyed 10 combat bots 7970 | -8/Garrison | Triggered checkpoint 8016 | -8/Garrison | Discovered new exit (range 12) 8224 | -8/Garrison | Triggered checkpoint 8277 | -8/Garrison | Discovered new exit (range 16) 8279 | -8/Garrison | Garrison Relay disabled 8598 | -8/Garrison | Triggered checkpoint 8708 | -8/Garrison | Discovered new exit (range 16) 8746 | -8/Garrison | Installed Relay Interface Framework 8840 | -8/Garrison | Triggered checkpoint 8846 | -8/Garrison | Reached level 13 8846 | -8/Garrison | High security lockdown imminent 8926 | -8/Garrison | High security lockdown engaged 8964 | -8/Garrison | Entered Materials 9235 | -8/Materials | Identified exit to Garrison 9237 | -8/Materials | Entered Garrison 9277 | -8/Garrison | Build established: Hacker-Skirmisher 9325 | -8/Garrison | Phase Generator disabled 9420 | -8/Garrison | Triggered checkpoint 9517 | -8/Garrison | Discovered new exit (range 20) 9544 | -8/Garrison | Triggered checkpoint 9694 | -8/Garrison | Triggered checkpoint 9786 | -8/Garrison | Discovered new exit (range 16) 9940 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 9950 | -8/Garrison | Entered Factory 9952 | -7/Factory | Reached level 14 10240 | -7/Factory | Reached level 15 10339 | -7/Factory | Upgraded with Weapon slot (x1) 10509 | -7/Factory | Identified exit to Storage 10509 | -7/Factory | Identified exit to Lower Caves 11048 | -7/Factory | Build established: Hacker-Assassin 11101 | -7/Factory | Discovered new exit (range 13) 11150 | -7/Factory | First assault squad dispatched 11273 | -7/Factory | Repaired Imp. Medium Treads 11448 | -7/Factory | Identified exit to Garrison 11602 | -7/Factory | Reached level 16 11605 | -7/Factory | Upgraded with Power slot (x1) 11630 | -7/Factory | Core integrity fell below 50% 11650 | -7/Factory | Destroyed 8 combat bots 11941 | -7/Factory | Garrison activated, responded to threat 12286 | -7/Factory | Fabricated Lrn. Proton Cannon? 13018 | -7/Factory | Repaired Reactive Plating 13512 | -7/Factory | Repaired Broken Imp. System Backup Module 13690 | -7/Factory | Fabricated Fusion Compressor (x2) 13972 | -7/Factory | Sucked down chute 13972 | -7/Factory | Entered Waste 13986 | -7/Waste | Spotted C-40 Crusher 14010 | -7/Waste | Destroyed C-40 Crusher 14044 | -7/Waste | Spotted C-40 Crusher 14050 | -7/Waste | Spotted C-40 Crusher 14050 | -7/Waste | Destroyed C-40 Crusher 14054 | -7/Waste | Spotted C-40 Crusher 14068 | -7/Waste | Destroyed C-40 Crusher 14112 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14117 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14120 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14123 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14126 | -7/Waste | Crushed by Compactor (1 part destroyed) 14127 | -7/Waste | Core integrity fell below 20% 14129 | -7/Waste | Crushed by Compactor (1 part destroyed) 14133 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14136 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14141 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 14112_ Arm. Treads crushed. 14112_ Med. Reactive Plating crushed. 14117_ Arm. Treads crushed. 14117_ Reactive Plating crushed. 14117_ Imp. Medium Treads crushed. 14117_ Acquired Imp. Plasma Cutter. 14118_ C-40 Crusher suffers critical hit. 14120_ Exp. Sensor Array crushed. 14120_ Imp. Plasma Cutter destroyed. 14123_ Imp. Deuterium Engine crushed. 14123_ Imp. EM Pulse Cannon crushed. 14123_ Imp. Deuterium Engine crushed. 14126_ Imp. EM Pulse Cannon crushed. 14126_ Adv. Terrain Scanner crushed. 14129_ Power Maul crushed. 14133_ Exp. Sensor Array crushed. 14133_ Weapon Cycler crushed. 14133_ Transmission Jammer crushed. 14136_ Hvy. Deuterium Engine crushed. 14136_ Imp. Heat Sink crushed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????#??????????????????????? | | ??????????#???####????#????????????????? | | ????????#???######?##?###?##???????????? | | ???????######?###?######## ? ? ?????? | | ???????##??##?###########? ?? ? ? ? | | ???#?#?##??#######?####### | | ???#####?################# | | ????##?##################### ######## | | #???#?#########??########### ######## | | ?###?########?############## ######## | | ####?#?#?################### ######## | | #?###?#?#################### ######## | | ??#???#################### | | #######?################## | | ???####################### | | ?######################### | | ############################ ######## | | ?########################### ######## | | ############## #### ######## | | #?############ = #### #######" | | ??####?####### * #### #######" | | ########?##### !CC | | #?############ !CC | | ############## @ | | #####?######## ! | | ?#######?##### #### ####"### | | ##?####?###### #### ######## | | ###?########## #### ######## | | ####??###################### ######## | | ?##?###?#################### ######## | | #?#################################### | | ?###?################################# | | ##??##?############################### | | ??#################################### | | ??##??###?############################ | | ????#?################################ | | ??????################################ | | ???????##?#?########################## | | ????????###?############################ | | ????????###?############################ | | ????????????#?###?##############?####### | | ????????????#?########################## | | ???????????????????????##?############## | | ?????????????????????????#??????#?#?#### | | ??????????????????????????????????#??#?? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Coolant Potential 50 Energy Generation 45 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 34 Terrain Scan Range 20 Terrain Scan Density 410 Jamming Range 8 Armor Coverage 600 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Bore Cannon | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Disposable Heat Sink | -8/Materials | Extracted Magnetic Acceleration Cannon | -7/Factory | Hacked Powered Armor | -7/Factory | Hacked Fusion Compressor | -7/Factory | Hacked Matter Compressor | -7/Factory | Hacked Imp. Weapon Cycler | -7/Factory | Hacked Imp. System Backup Module | -7/Factory | Scanalyzed Lrn. Proton Cannon | -7/Factory | Scanalyzed Power Maul | -7/Factory | Scanalyzed Robot Schematics ------------------ Y-45 Defender | -7/Factory | Hacked Fabricated ------------ Lrn. Proton Cannon | x1 | -7/Factory | Preloaded Fusion Compressor | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Levels Raised 15 | . 1 2 . 1 6 2 . . 3 . XP Earned 26935 | 3000 2950 1767 350 1050 9841 2327 156 879 4548 67 XP Spent 24935 | 2650 1820 1100 . 3370 8150 2250 1195 200 4200 . Upgrades 39 | 7 5 1 . 7 5 2 5 2 5 . Power Slot 2 | . . . . 1 . . . . 1 . Propulsion Slot 1 | 1 . . . . . . . . . . Utility Slot 7 | 1 1 1 . 1 3 . . . . . Weapon Slot 5 | 1 1 . . 1 1 . . . 1 . Heat Dissipation 4 | . 2 . . . . . . 2 . . Energy Generation 1 | . . . . . . . . . 1 . Mass Support 1 | . . . . 1 . . . . . . Inventory Capacity 5 | 2 . . . . 1 2 . . . . Sight Range 1 | . 1 . . . . . . . . . Sensor Range 2 | . . . . . . . 2 . . . Terrain Scan Density 4 | . . . . 3 . . 1 . . . Hack Attack % 4 | 1 . . . . . . 1 . 2 . Hack Defense % 2 | 1 . . . . . . 1 . . . Protomatter Created 2256 | . 193 101 . 6 967 402 . 246 341 . Integrity Restored 5540 | . 579 392 . 18 2679 621 . 464 787 . Core 4279 | . 579 220 . 18 2196 258 . 281 727 . Parts 1261 | . . 172 . . 483 363 . 183 60 . Protomatter Decayed 346 | . . 1 . . 108 127 . 61 49 . Game ------ Seed GreatArmorMantle Manual? 0 Play Time 01:41:09 Cumulative 289.2 hours Start 2020.09.29 @ 11:58:28 End 2020.09.29 @ 14:30:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 83 Gallery% 89 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27a5be92-01aa-4f0c-99ec-c0136d83089f