Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 15:35:30 Player: Elattomatos Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (55) 275 Value Destroyed (1732) 1732 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 5931 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/850 Matter 75/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Transport Network Coupler > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Thermal Generator Cryofiber Web Enhanced Optical Array Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Transport Network Coupler Improved Particle Charger Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Coil Gun Shock Bomb Launcher Powered Hammer > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Armored Treads Advanced Treads Advanced Treads Thermal Generator Cryofiber Web Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Heavy Laser Heavy Laser Flak Gun Shock Bomb Launcher Gamma Bomb Array Remote Datajack [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Armored Treads Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Transport Network Coupler Device Improved Terrain Scanner Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Shock Bomb Launcher Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 . 2 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 5 | . . 1 . 1 . 1 2 . . Weapon 2 | . . 1 . 1 . . . . . Parts Attached 76 | 7 3 8 1 3 18 10 4 1 21 Power 9 | 1 . 1 . . 3 . . . 4 Engine 6 | 1 . 1 . . 3 . . . 1 Core 3 | . . . . . . . . . 3 Reactor . | . . . . . . . . . . Propulsion 11 | 2 . 1 . . 2 2 1 . 3 Treads 3 | . . . . . . . . . 3 Leg . | . . . . . . . . . . Wheel 7 | 2 . 1 . . 2 2 . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 24 | 2 1 1 . 1 5 6 3 . 5 Device 12 | 1 1 1 . . 3 2 . . 4 Storage 3 | 1 . . . . 1 . 1 . . Processor 3 | . . . . 1 . . 2 . . Hackware 1 | . . . . . . 1 . . . Protection 5 | . . . . . 1 3 . . 1 Artifact . | . . . . . . . . . . Weapon 32 | 2 2 5 1 2 8 2 . 1 9 Energy Gun 9 | . . 1 . . 5 . . . 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | 2 . 3 . . 1 1 . . 3 Ballistic Cannon . | . . . . . . . . . . Launcher 9 | . 1 1 . 2 2 1 . . 2 Special Weapon 2 | . 1 . . . . . . . 1 Impact Weapon 2 | . . . 1 . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 5 . . . . Parts Lost 46 | . . 1 . 1 12 1 1 . 30 Power 6 | . . 1 . . 1 . . . 4 Propulsion 8 | . . . . . 3 . . . 5 Utility 11 | . . . . . 1 1 1 . 8 Weapon 21 | . . . . 1 7 . . . 13 Highest Loss Streak 25 | . . 1 . 1 8 1 1 . 25 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 12 | 4 7 7 8 7 9 14 14 19 16 Power 2 | . 1 . . . . 2 3 3 2 Propulsion 2 | . 2 1 1 1 . 3 3 3 2 Utility 5 | . 2 1 2 1 5 6 6 8 7 Weapon 2 | 1 2 3 5 4 2 2 2 4 2 Tool/Special . | . . . . . . . . . . Unused Backups 5 | . . . . . 2 1 . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 4 | . . . . . 1 1 . . 2 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 88 | . 100 98 100 91 82 84 91 86 81 Engine 7 | . 14 10 11 9 8 7 6 6 4 Wheel 14 | . 28 22 22 18 11 10 13 13 10 Device 10 | . 14 21 22 18 8 7 6 6 10 Storage 7 | . 14 11 11 9 9 7 6 6 6 Processor 13 | . . . . 9 9 7 19 20 20 Hackware 1 | . . . . . . 1 4 . . Protection 4 | . . . . . 2 10 6 6 5 Energy Gun 7 | . . 4 . . 13 19 6 6 6 Ballistic Gun 10 | . 27 19 22 9 4 3 13 6 4 Launcher 6 | . . 9 9 19 10 5 6 6 4 Impact Weapon 2 | . . . 1 . 3 1 . 6 5 Peak Build Rating 56 | 7 8 15 16 19 25 43 49 48 56 Average Rating 33 | 6 7 13 15 17 19 36 47 47 46 On Entrance 22 | . 7 8 15 15 18 25 42 47 48 Naked Turns . | . . . . . . . . . . Heaviest Build 77 | 13 14 22 22 31 48 57 71 70 77 Greatest Support 42 | 32 32 32 26 26 26 40 40 40 42 Greatest Overweight (x) 21 | 1 . . . 1 4 5 1 1 21 Average Overweight (x) 1 | . . . . . 2 2 1 1 1 Largest Inventory Capacity 20 | 8 8 8 8 8 15 15 20 20 20 Average Capacity 14 | 7 8 8 8 8 13 15 16 20 20 Most Carried 20 | 7 8 8 8 8 15 15 19 20 20 Average Carried 12 | 4 7 7 8 7 9 14 14 19 16 Final Capacity 20 | 8 8 8 8 8 15 15 20 20 20 Final Carried 20 | 7 8 8 8 8 15 15 19 20 3 Class Distribution -------------------- 37% | Scavenger-Skirmisher 23% | Assassin 16% | Mutant 12% | Skirmisher 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Assassin | -6/Waste Assassin | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Matter Collected 1663 | 309 63 43 39 141 353 168 200 . 347 Remotely . | . . . . . . . . . . Salvage Created 1910 | 86 145 89 39 194 523 276 200 . 358 Parts 110 | 12 13 8 7 10 27 11 10 . 12 Haulers Intercepted 2 | . 1 . . . 1 . . . . Recyclers Shooed 2 | . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Combat Hostiles Destroyed 35 | . 6 2 3 3 8 5 4 . 4 Guns 23 | . 3 1 3 . 8 2 4 . 2 AOE 11 | . 3 1 . 3 . 3 . . 1 Classes Destroyed 12 | 1 3 1 . 1 4 . 1 . 1 Worker 2 | . . . . . 1 . . . 1 Tunneler 6 | 5 . . . . . . . . 1 Hauler 2 | . 1 . . . 1 . . . . Recycler 3 | . . . . . 1 1 . . 1 Operator 1 | . . . . . 1 . . . . Watcher 6 | . 1 1 . 1 1 1 . . 1 Swarmer 15 | . 6 . 3 . 2 4 . . . Grunt 9 | . . . . 2 2 1 3 . 1 Duelist 1 | . . . . . . . . . 1 Sentry 6 | . . 2 . 1 3 . . . . Hunter 2 | . . . . . 1 . . . 1 Programmer 2 | . . . . . . . 1 . 1 Best Kill Streak 6 | 2 5 1 3 4 4 6 3 . 4 Combat Bots Only 4 | . 3 1 3 3 3 4 3 . 2 Max Kills in Single Turn 3 | 1 3 1 2 2 2 2 1 . 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . 3 1 . 2 . 2 . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Hostile Shots Fired 508 | . 29 10 11 8 92 34 20 . 304 Missed 142 | . 8 3 4 2 34 12 5 . 74 Hits 366 | . 21 7 7 6 58 22 15 . 230 Melee 3 | . . . . . . . . . 3 Projectile 363 | . 21 7 7 6 58 22 15 . 227 Critical Strikes 8 | . . . . . 1 2 1 . 4 Damage Taken 6146 | . 175 112 51 97 1183 343 263 . 3922 Core 1116 | . 35 15 9 . 166 32 39 . 820 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 88 | 100 86 . 94 . 69 95 . . . Volleys Fired 133 | 10 10 13 3 3 29 16 18 1 30 Largest 4 | 2 2 3 2 4 3 4 3 3 3 Hottest 221 | 40 100 109 46 135 185 221 112 120 158 Shots Fired 274 | 20 17 24 6 6 66 36 36 4 59 Gun 237 | 20 14 19 6 . 59 31 36 3 49 Cannon . | . . . . . . . . . . Launcher 32 | . 1 5 . 6 7 5 . 1 7 Special 5 | . 2 . . . . . . . 3 Kinetic 121 | 20 14 17 6 . 14 4 18 2 26 Thermal 118 | . 2 2 . . 45 27 18 1 23 Explosive 11 | . 1 5 . 2 3 . . . . Electromagnetic 21 | . . . . 4 4 5 . 1 7 Robot Hit Streak 11 | 4 5 8 3 3 11 4 6 2 6 Robot Miss Streak 7 | 3 2 2 2 1 5 7 3 1 7 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . 1 . 1 . 1 . . Max Gunslinging Chain 1 | . . . 1 . 1 . 1 . . Shots Hit Robots 170 | 12 7 16 4 2 44 16 27 2 40 Core Hits 114 | 5 8 6 3 9 24 11 22 . 26 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . 1 . . . 1 2 1 . . Burn 4 | . . . . . 1 2 1 . . Destroy 1 | . 1 . . . . . . . . Melee Attacks 41 | . . . . . 21 . . 13 7 Impact 41 | . . . . . 21 . . 13 7 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4153 | 159 233 265 46 314 853 566 526 36 1155 Guns 2552 | 159 111 174 46 . 637 290 526 34 575 Cannons . | . . . . . . . . . . Explosions 1402 | . 122 91 . 314 216 276 . 2 381 Melee 199 | . . . . . . . . . 199 Ramming . | . . . . . . . . . . Kinetic 1285 | 159 111 159 46 . 122 25 291 34 338 Thermal 1611 | . . 15 . . 515 373 235 . 473 Explosive 415 | . 122 91 . 137 65 . . . . Electromagnetic 643 | . . . . 177 151 168 . 2 145 Impact 199 | . . . . . . . . . 199 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . . . 5 . 1 15 17 Average Corruption 10 | . . . . . 5 . 1 10 16 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 78 | . . . . . 19 . 2 7 50 Message Errors 15 | . . . . . 3 . . 3 9 Matter Fused 23 | . . . . . 9 . . 2 12 Heat Flow Errors 9 | . . . . . 1 . . . 8 Energy Discharges 7 | . . . . . 1 . . . 6 Parts Fused 2 | . . . . . . . . . 2 Data Loss (minor) 9 | . . . . . 1 . 2 . 6 Data Loss (major) 2 | . . . . . 1 . . . 1 Misfires 4 | . . . . . 2 . . 1 1 Alerts 1 | . . . . . . . . . 1 Misdirections 4 | . . . . . . . . 1 3 Weapon Failures 2 | . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 59 | . . . . 3 . . . . 56 Projectiles . | . . . . . . . . . . Explosions 3 | . . . . 3 . . . . . Melee 56 | . . . . . . . . . 56 Knockbacks 2 | . . . . . . . . . 2 Impact 2 | . . . . . . . . . 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 36 | . 16 . . . 20 . . . . Shots 2 | . 1 . . . 1 . . . . Rammed 1 | . . . . . 1 . . . . Targets Rammed 1 | . . . . . 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 446 | . 20 39 . 75 361 446 139 24 291 Average Temperature 92 | . 12 16 . 33 76 167 63 16 88 Received Heat Transfer 711 | . . 27 . 45 243 135 99 . 162 Effects 1 | . . . . . . 1 . . . Shutdowns 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 5 | . . . . . . . . . 5 Impact Corruptions 4 | . . . . . . . . . 4 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . . . . 3 2 . . 1 Heat Transferred 3125 | . . 37 . . 1184 816 481 . 607 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Maximum Alert Level 2 | . . . . . . . . . 2 Low Security (%) 87 | 100 100 100 100 100 100 100 100 100 44 Level 1 9 | . . . . . . . . . 41 Level 2 3 | . . . . . . . . . 14 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 427 | 5 120 71 85 86 87 132 98 16 427 Initial 53 | . . 50 . 15 27 11 53 16 . Average 71 | 1 22 34 55 45 47 70 14 2 207 Influence Increases 1956 | 25 216 92 100 91 399 260 118 4 651 Destroy 0b10 Robot/C 700 | . 120 40 60 60 160 100 80 . 80 Destroy 0b10 Robot/NC 100 | 25 10 5 . 5 25 10 . . 20 Destroy Leader 186 | . 24 22 10 12 54 22 20 . 22 Successful Hack 82 | . 5 4 . . 13 48 2 . 10 Disable Machine 300 | . . . 15 . 30 15 . . 240 Anti-Garrison Action 150 | . . . . . . . . . 150 Destroy Structure 168 | . 12 21 . 14 57 5 1 4 54 Lose Combat Pursuer 270 | . 45 . 15 . 60 60 15 . 75 Influence Decreases 1883 | 25 96 212 60 65 438 177 180 52 578 Entered New Map 239 | . . 70 . 25 39 16 57 32 . Time Decay 1237 | 25 96 132 60 30 312 151 123 20 288 Lost Part 407 | . . 10 . 10 87 10 . . 290 Squads Dispatched 16 | . 2 1 . 1 3 1 3 . 5 Investigation 5 | . 1 . . . 1 1 1 . 1 Extermination 4 | . . . . . . . 2 . 2 Reinforcement 5 | . 1 1 . 1 2 . . . . Assault 2 | . . . . . . . . . 2 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Distress Signals 5 | . 1 . . 1 2 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 80 | . 8 4 5 7 20 10 6 6 14 Peak Tracking Total 6 | . 5 2 3 6 6 5 4 6 3 Tactical Retreats 12 | . 1 . 1 . 3 2 1 1 3 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Traps Triggered 9 | . 1 . . . 3 1 1 . 3 Indirectly 1 | . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Machines Disabled 21 | . . . 1 . 2 1 . . 17 Max in Single Turn 14 | . . . 1 . 1 1 . . 14 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Machines Accessed 12 | . 1 2 . . 4 1 1 . 3 Terminals 12 | . 1 2 . . 4 1 1 . 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 32 | . 2 7 . . 10 3 5 . 5 Successful 15 | . 1 3 . . 3 2 3 . 3 Failed 15 | . 1 4 . . 7 1 . . 2 Catastrophic 5 | . . 1 . . 3 1 . . . Database Lockouts 2 | . . . . . . . 2 . . Manual . | . . . . . . . . . . Terminals 32 | . 2 7 . . 10 3 5 . 5 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . 1 3 . . 3 2 3 . 3 Record 10 | . . 3 . . 1 . 3 . 3 Robot Analysis 3 | . . . . . 1 2 . . . Open Door 1 | . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 1 2 . . 3 1 1 . 2 Full Trace Events 7 | . . 1 . . 3 1 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 Non-combat 2 | . . . . . . . . . 2 Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 no_distress 2 | . . . . . . . . . 2 Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . . . . . 4 . Total Damage 83 | . . . . . . . . 83 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Active Infowar (turns) 4531 | 117 437 294 123 73 729 320 1231 152 1055 Terrain 3318 | . . 294 123 73 251 277 1231 152 917 Seismic 1276 | 117 437 276 123 73 250 . . . . T.N.C. 3560 | . . . . 73 729 320 1231 152 1055 Robot Analysis Total 3 | . . . . . 1 2 . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Turns Passed 4565 | 150 438 294 123 73 729 320 1231 152 1055 Spaces Moved 2212 | 108 209 241 124 59 402 191 210 101 567 Core 28 | 14 . . . . . . . . 14 Treads 6 | . . . . . . . . . 6 Legs . | . . . . . . . . . . Wheels 2178 | 94 209 241 124 59 402 191 210 101 547 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 90 90 90 95 110 110 110 110 Average Speed 113 | 93 100 97 90 98 119 123 110 110 130 Slowest Speed 1100 | 100 100 100 90 105 140 155 110 110 1100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 16 | . . . . . 8 . . 8 . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 25 | 4 37 26 26 9 52 5 7 69 18 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 32 | . 2 . . . 16 . . 12 2 Terrain Destroyed 181 | . 10 34 . 13 51 6 . 12 55 Melee 30 | . . . . . 16 . . 12 2 Projectile 3 | . 2 . . . . 1 . . . AOE 148 | . 8 34 . 13 35 5 . . 53 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac Total 3954 | 135 416 279 128 68 556 249 1181 116 826 Wait 1353 | . 192 . . 1 37 1 938 . 184 Move 2204 | 107 208 240 123 58 401 190 210 100 567 Hop . | . . . . . . . . . . Pick Up 73 | 11 2 8 . 2 25 9 8 1 7 Fast Attach 18 | 3 . . . . 1 11 . . 3 Attach 60 | 4 1 4 . 2 20 2 2 . 25 Detach 8 | . . 1 . . 6 . . . 1 Swap 30 | . 2 7 2 2 10 3 3 1 . Drop 33 | . 1 6 . . 5 17 2 . 2 Fire 133 | 10 10 13 3 3 29 16 18 1 30 Melee 41 | . . . . . 21 . . 13 7 Ram 1 | . . . . . 1 . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 151 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 12) 589 | -10/Materials | Entered another Materials area 589 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 822 | -9/Materials | Discovered new exit (range 11) 883 | -9/Materials | Entered Mines 941 | -9/Mines | Found a hidden stash of uninstalled traps 997 | -9/Mines | Discovered new exit (range 7) 1006 | -9/Mines | Entered Materials 1006 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1027 | -8/Materials | Discovered new exit (range 14) 1079 | -8/Materials | Entered Storage 1106 | -8/Storage | Build established: Scavenger-Skirmisher 1147 | -8/Storage | Crushed by falling debris 1390 | -8/Storage | Lost 8 parts (1p2n1u4w) 1698 | -8/Storage | Discovered new exit (range 16) 1808 | -8/Storage | Entered Factory 1808 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1863 | -7/Factory | Discovered new exit (range 16) 2128 | -7/Factory | Entered another Factory area 2128 | -6/Factory | Evolved 2 slots: Utility x2 3044 | -6/Factory | Central database locked down 3044 | -6/Factory | Central database locked down 3359 | -6/Factory | Sucked down chute 3359 | -6/Factory | Entered Waste 3360 | -6/Waste | Met a frightened Derelict 3366 | -6/Waste | Spotted C-40 Crusher 3366 | -6/Waste | Spotted C-40 Crusher 3374 | -6/Waste | EMP discharged 3374 | -6/Waste | System corruption reached 10% 3391 | -6/Waste | Spotted C-40 Crusher 3391 | -6/Waste | Spotted C-40 Crusher 3409 | -6/Waste | Spotted C-40 Crusher 3447 | -6/Waste | Found Gamma Bomb Array 3474 | -6/Waste | EMP discharged 3480 | -6/Waste | Spotted C-40 Crusher 3491 | -6/Waste | Discovered new exit (range 16) 3507 | -6/Waste | Identified exit to Factory 3511 | -6/Waste | Entered Factory 3668 | -6/Factory | Build established: Assassin 4455 | -6/Factory | Core integrity fell below 50% 4528 | -6/Factory | Core integrity fell below 20% 4549 | -6/Factory | Lost 25 parts (4p5n7u9w) 4566 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04518_ Adv. Heat Sink destroyed. 04520_ U-05 Engineer lays Concrete. 04523_ System corrupted: Component data lost. 04523_ R-10 Processor collects Lgt. Ion Engine. 04523_ U-05 Engineer lays Concrete. 04523_ Penetrated by Slug. 04523_ U-05 Engineer destroyed. 04525_ U-05 Engineer lays Concrete. 04527_ R-10 Processor collects Terrain Scan Processor. 04527_ Penetrated by Slug. 04528_ U-05 Engineer builds a Door. 04529_ Slug penetrates Door. 04532_ U-05 Engineer builds a Door. 04532_ Slug penetrates Door. 04535_ Slug penetrates Wall. 04536_ U-05 Engineer builds a Door. 04539_ System corrupted: Heat flow error (+164). 04540_ Slug penetrates Wall. 04560_ Penetrated by Slug. 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"#?# ??????????????? | | ?????####? ####?## "###??##???????????? | | ???????? ? ?##### "### ##????????????? | | ??????? ? ????#?###+## #####"###??#?#???????????? | | ???????? ?? #??#?### # "! #????#???????????? | | ?????????? ?####### ###### ## #?????????????? | | ?????? h @ " ??????????? | | ???????????################ ##???????????????? | | ??????????###??????#???##?#? #????????????????? | | ??????????##?#####??#?##?#??#####????????????????? | | ??????????????#?#?#?#?###???##???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed MatterParticlePit Manual? 0 Play Time 01:42:24 Cumulative 27.8 hours Start 2025.09.11 @ 21:28:14 End 2025.09.14 @ 15:35:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 245cc721-269a-46cb-b0c5-b5273c26cbc4