Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 14:20:12 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (163) 815 Value Destroyed (6173) 6173 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (179) 179 TOTAL SCORE: 14347 Bonus ------- High Alert Combat Kills 125 Follower Combat Kills 54 Cogmind --------- Core Integrity 1022/1300 Matter 134/300 Energy 14/340 System Corruption 17% Temperature Cool (0) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor > --- PROPULSION (5) --- Myomer Leg Myomer Leg Advanced Myomer Leg Advanced Myomer Leg (fused) > --- UTILITY (11) ----- High-capacity Storage Unit Triangulator Enhanced Optical Array Advanced Sensor Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Focal Shield Advanced Force Field Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON (3) ------- Missile Launcher Chainsword Power Sword > --- INVENTORY (20) --- Reinforced Fission Core Myomer Leg Myomer Leg Myomer Leg Myomer Leg Improved Coolant Injector Advanced Sensor Array Improved Transmission Jammer Experimental Field Recycling Unit (0) Stealth Drone Bay (2/2) Transdimensional Reconstructor Magnetic Acceleration Cannon Spear Heavy Pick Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Triangulator Enhanced Optical Array Advanced Sensor Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Focal Shield Advanced Force Field Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Power Sword Power Sword Force Lance > --- INVENTORY -------- Reinforced Fission Core Heavy Treads Myomer Leg Myomer Leg Myomer Leg Myomer Leg Improved Coolant Injector Advanced Sensor Array Improved Transmission Jammer Experimental Field Recycling Unit Stealth Drone Bay Transdimensional Reconstructor Magnetic Acceleration Cannon Missile Launcher Chainsword Spear Heavy Pick [Rating: 145] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Myomer Leg Treads Advanced Medium Treads Leg Myomer Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Advanced Melee Analysis Suite Device Improved Actuator Array Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Greatsword Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Impact Weapon Flail Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 2 2 . . . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 3 | . . 1 1 . . . . . . . . . . . 1 Utility 9 | . . 1 1 2 . . . 1 2 2 . . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . Parts Attached 217 | . 14 17 11 14 . 19 14 24 11 4 5 21 10 11 42 Power 16 | . 1 1 2 1 . 1 2 2 1 1 . 1 1 . 2 Engine 10 | . 1 1 2 1 . 1 2 2 . . . . . . . Core 3 | . . . . . . . . . 1 1 . 1 . . . Reactor 3 | . . . . . . . . . . . . . 1 . 2 Propulsion 62 | . 6 10 1 7 . 7 7 8 3 1 3 4 3 1 1 Treads 23 | . 1 5 . 1 . 4 3 3 2 1 3 . . . . Leg 14 | . 2 . . 1 . 1 1 . . . . 4 3 1 1 Wheel 22 | . 2 5 1 3 . 2 3 5 1 . . . . . . Hover 2 | . . . . 2 . . . . . . . . . . . Flight 1 | . 1 . . . . . . . . . . . . . . Utility 92 | . 4 5 4 5 . 7 4 10 7 2 1 9 6 7 21 Device 50 | . 1 . 2 4 . 2 1 3 5 2 . 5 2 5 18 Storage 4 | . . 1 . . . 1 . 2 . . . . . . . Processor 9 | . 1 . . 1 . 1 1 3 1 . . . . . 1 Hackware 1 | . . . . . . . . . . . . . 1 . . Protection 28 | . 2 4 2 . . 3 2 2 1 . 1 4 3 2 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 47 | . 3 1 4 1 . 4 1 4 . . 1 7 . 3 18 Energy Gun 1 | . 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 1 . 2 1 . 2 . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . . . . . 2 . 1 4 Launcher 5 | . . . 1 . . . . . . . . 1 . . 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 1 1 . . . . . . . . . . . . Slashing Weapon 21 | . . . . . . . 1 4 . . 1 4 . 2 9 Piercing Weapon 4 | . . . . . . 2 . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . 1 . . . . . 5 2 2 Parts Lost 59 | . 9 8 2 1 3 4 4 . 2 . 3 7 . 3 13 Power 5 | . 2 1 . . . . . . . . . . . . 2 Propulsion 20 | . 3 5 1 1 2 3 2 . 1 . 1 . . . 1 Utility 25 | . 1 2 1 . . 1 2 . 1 . 1 6 . 2 8 Weapon 9 | . 3 . . . 1 . . . . . 1 1 . 1 2 Highest Loss Streak 8 | . 8 3 1 1 3 2 2 . 1 . 2 3 . 3 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 75 84 92 99 65 88 91 92 94 94 93 91 86 91 93 Engine 3 | . 8 2 9 7 4 5 6 6 . . . . . . . Core 1 | . . . . . . . . . 4 5 5 5 3 . . Reactor 1 | . . . . . . . . . . . . . 1 5 8 Treads 8 | . . 13 20 8 3 12 20 10 5 5 13 10 . . . Leg 7 | . 18 . . 1 . 3 4 . . . . 9 21 21 23 Wheel 7 | . 1 19 9 11 16 5 3 15 16 15 7 . . . . Device 16 | . 4 . 11 26 15 11 10 5 19 26 26 23 15 23 20 Storage 6 | . 14 11 9 7 4 6 7 6 5 5 5 5 5 5 4 Processor 14 | . 1 . . 3 7 12 16 25 20 21 21 19 15 15 14 Protection 7 | . 3 19 15 7 1 10 10 6 5 5 5 6 10 5 3 Ballistic Gun 2 | . 16 . 1 15 9 2 . . . . . . . . . Impact Weapon 1 | . . 19 16 . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 4 13 11 10 10 9 10 9 7 Piercing Weapon 1 | . . . . . . 12 4 . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 124 | 14 18 25 32 40 37 51 33 70 85 85 86 106 102 104 124 Greatest Support 140 | 20 32 63 63 30 30 50 90 38 40 40 120 120 115 115 140 Greatest Overweight (x) 5 | . 2 2 1 3 1 5 3 3 3 2 3 1 1 . . Average Overweight (x) . | . . . . 1 . . . 1 1 2 1 . . . . Largest Inventory Capacity 20 | . 8 10 10 10 10 10 10 20 20 20 20 20 20 20 20 Average Capacity 15 | . 8 9 10 10 8 9 10 14 20 20 20 20 20 20 20 Most Carried 20 | . 8 9 10 10 10 10 10 20 20 20 20 20 20 20 20 Average Carried 14 | . 6 7 6 9 8 8 9 13 19 19 19 19 19 19 18 Final Capacity 20 | 8 8 10 10 10 5 10 10 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 5 10 10 5 10 10 20 20 20 20 20 20 20 16 Class Distribution -------------------- 41% | Gladiator 30% | Scavenger-Gladiator 20% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Storage Scavenger-Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Zhirov Gladiator | -3/Proximity Caves Gladiator | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 3174 | 200 154 224 50 240 . 328 232 240 100 40 51 354 . 252 709 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7525 | . 338 743 669 269 . 328 558 732 371 242 292 796 . 450 1737 Parts 352 | . 22 24 19 8 . 19 35 30 19 7 14 23 . 11 121 Haulers Intercepted 5 | . . . 1 . . 1 . 2 . . . . . . 1 Recyclers Shooed 4 | . 1 . . . . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . . 12 24 . 10 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 118 | . 8 12 20 5 . 5 7 6 4 1 4 13 . 3 30 Melee 74 | . . 8 8 . . 5 7 6 4 1 4 10 . 3 18 Guns 13 | . 8 . . 5 . . . . . . . . . . . AOE 18 | . . . 3 . . . . . . . . 3 . . 12 Classes Destroyed 16 | . 1 8 2 1 . 1 1 . . . . . . . 2 Worker 11 | . . 3 . 1 . . 3 1 . . . . . . 3 Builder 10 | . . . 1 . . . 1 . . 1 . . . . 7 Tunneler 4 | . . 1 . . . 1 1 1 . . . . . . . Hauler 5 | . . . 1 . . 1 . 2 . . . . . . 1 Recycler 6 | . . 3 . . . . . 1 1 1 . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . Watcher 8 | . . 1 . . . 1 2 . 1 . . . . . 3 Swarmer 31 | . . 3 10 . . 1 2 . 1 . . 1 . . 13 Saboteur 2 | . . . . . . . . . . . . . . . 2 Grunt 40 | . 8 3 8 3 . 2 . 2 . . . 6 . 3 5 Brawler 4 | . . 1 . . . . 1 . . . . 2 . . . Duelist 3 | . . . . . . 1 1 . . . . 1 . . . Sentry 18 | . . 5 2 1 . 1 2 2 1 1 1 1 . . 1 Hunter 7 | . . . . 1 . . . . . . 2 2 . . 2 Programmer 12 | . . . . . . . 1 2 2 . 1 . . . 6 Behemoth 1 | . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | . 2 5 7 3 . 2 4 2 3 2 3 3 . 3 12 Combat Bots Only 9 | . 2 2 7 3 . 2 2 2 2 1 3 3 . 3 9 Max Kills in Single Turn 3 | . 1 1 3 2 . 1 1 1 1 1 1 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . 1 . . 2 Melee 1 | . . 1 1 . . 1 1 1 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1148 | . 101 108 70 110 4 50 111 51 34 5 45 96 . 67 296 Missed 330 | . 19 26 23 25 1 13 46 14 10 . 16 27 . 27 83 Damage Taken 10966 | . 1108 1061 616 584 135 425 809 515 561 177 469 1527 . 538 2441 Core 1088 | . 180 142 95 63 42 14 10 39 59 . . 105 . 61 278 Absorbed by Shields 2279 | . . . . 247 . . 10 . . . . . . 193 1829 Ignored by Resistances 841 | . . . . . . 64 . . . . . . . 7 770 Regen/Repaired (Parts) 273 | . . . . 141 . . . 132 . . . . . . . Core Remaining (%) 78 | 100 28 64 82 . . . 81 95 94 . . . . 85 . Volleys Fired 148 | . 42 . 1 25 . . . . . . . 13 . 6 61 Largest 2 | . 2 . 1 2 . . . . . . . 1 . 1 1 Hottest 60 | . 60 . 36 56 . . . . . . . 53 . 53 53 Shots Fired 214 | . 82 . 1 50 1 . . . . . . 14 . 6 60 Gun 133 | . 82 . . 50 1 . . . . . . . . . . Cannon 58 | . . . . . . . . . . . . 7 . 6 45 Launcher 23 | . . . 1 . . . . . . . . 7 . . 15 Special . | . . . . . . . . . . . . . . . . Kinetic 180 | . 71 . . 50 1 . . . . . . 7 . 6 45 Thermal . | . . . . . . . . . . . . . . . . Explosive 23 | . . . 1 . . . . . . . . 7 . . 15 Electromagnetic 11 | . 11 . . . . . . . . . . . . . . Robot Hit Streak 20 | . 13 . . 20 . . . . . . . 6 . . 6 Robot Miss Streak 2 | . 2 . . 2 . . . . . . . 1 . . 1 Penetration Max 1 | . . . . 1 . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 489 | . 58 49 47 41 . 19 42 22 22 7 14 57 . 14 97 Core Hits 204 | . 24 10 7 12 . 10 14 10 8 3 5 25 . 7 69 Critical Kills 7 | . 1 4 2 . . . . . . . . . . . . Critical Parts Destroyed 17 | . 1 6 9 1 . . . . . . . . . . . Critical Strikes 88 | . 3 11 11 1 . 2 7 3 6 1 3 17 . 4 19 Destroy 3 | . 2 . . 1 . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . Smash 22 | . . 11 11 . . . . . . . . . . . . Sever 52 | . . . . . . . 6 3 6 1 3 17 . 4 12 Impale 10 | . . . . . . 2 1 . . . . . . . 7 Melee Attacks 554 | . . 75 69 . . 27 52 40 31 23 18 70 . 18 131 Impact 144 | . . 75 69 . . . . . . . . . . . . Slashing 329 | . . . . . . . 40 40 31 23 18 70 . 18 89 Piercing 81 | . . . . . . 27 12 . . . . . . . 42 Sneak Attacks 39 | . . 8 3 . . 3 9 6 2 3 1 . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 72 | . . 5 10 . . 3 1 4 8 1 3 13 . 3 21 Damage Inflicted 22457 | . 654 1851 1868 925 . 612 2430 1530 1214 534 790 2939 . 840 6270 Guns 1573 | . 648 . . 925 . . . . . . . . . . . Cannons 52 | . . . . . . . . . . . . . . . 52 Explosions 2709 | . . . 157 . . . . . . . . 540 . . 2012 Melee 18098 | . . 1851 1711 . . 612 2430 1530 1214 534 790 2399 . 840 4187 Ramming 25 | . 6 . . . . . . . . . . . . . 19 Kinetic 1495 | . 518 . . 925 . . . . . . . . . . 52 Thermal . | . . . . . . . . . . . . . . . . Explosive 2709 | . . . 157 . . . . . . . . 540 . . 2012 Electromagnetic 130 | . 130 . . . . . . . . . . . . . . Impact 3562 | . . 1851 1711 . . . . . . . . . . . . Slashing 12584 | . . . . . . . 2160 1530 1214 534 790 2399 . 840 3117 Piercing 1952 | . . . . . . 612 270 . . . . . . . 1070 Highest Corruption 17 | . . 9 . . 7 7 9 . 5 . 2 5 5 5 17 Average Corruption 6 | . . 8 . . 7 7 8 . 4 . 1 4 5 5 10 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . 4 Effects 138 | . . 5 . . 2 23 21 . 3 . 5 28 6 13 32 Message Errors 36 | . . 1 . . . 7 9 . 1 . 1 6 3 4 4 Matter Fused 29 | . . 1 . . . 8 4 . . . 1 5 . 3 7 Heat Flow Errors 23 | . . 2 . . . 3 2 . 1 . 2 4 . 1 8 Energy Discharges 17 | . . 1 . . . 1 1 . . . . 3 3 4 4 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 18 | . . . . . . 4 4 . 1 . 1 5 . 1 2 Data Loss (major) 5 | . . . . . 1 . . . . . . 1 . . 3 Misfires 2 | . . . . . 1 . . . . . . 1 . . . Alerts 4 | . . . . . . . 1 . . . . 2 . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2983 | . . 543 602 . . 42 373 292 117 111 171 101 . 101 530 Projectiles . | . . . . . . . . . . . . . . . . Explosions 133 | . . . 50 . . . . . . . . 4 . . 79 Melee 2850 | . . 543 552 . . 42 373 292 117 111 171 97 . 101 451 Knockbacks 8 | . . 2 6 . . . . . . . . . . . . Impact 8 | . . 2 6 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 83 | . 1 . . . . . . . . . . . . . 82 Shots 3 | . . . . . . . . . . . . . . . 3 Rammed 2 | . 2 . . . . . . . . . . . . . . Targets Rammed 6 | . 5 . . . . . . . . . . . . . 1 Kicked 4 | . 3 . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 283 | . 283 255 13 5 . 277 146 . 197 . 255 264 . 139 273 Average Temperature 91 | . 96 97 6 2 . 122 76 . 107 . 105 74 . 75 91 Received Heat Transfer 2379 | . 672 306 288 136 . 132 116 108 63 27 9 356 . 59 107 Effects 1 | . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 18 | . . 6 12 . . . . . . . . . . . . Impact Corruptions 47 | . . 21 26 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Peak Influence 643 | . 171 383 504 192 . 122 144 156 155 153 . . . . 643 Initial 142 | . . 31 102 142 . . 4 58 45 46 . . . . . Average 125 | . 73 198 338 108 . 30 74 58 51 82 . . . . 223 Maximum Alert Level 2 | . . 1 2 . . . . . . . . . . . 2 Low Security (%) 78 | . 100 44 14 100 100 100 100 100 100 100 . . . . 40 Level 1 16 | . . 55 43 . . . . . . . . . . . 50 Level 2 5 | . . . 42 . . . . . . . . . . . 9 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 3 1 1 2 . 2 5 3 1 2 . 1 . . 8 Investigation 7 | . 2 . 1 1 . 1 . . . 1 . . . . 1 Extermination 7 | . . . . . . . 1 2 1 . . . . . 3 Reinforcement 8 | . 1 1 . 1 . 1 1 . . 1 . . . . 2 Assault 1 | . . . . . . . . . . . . 1 . . . Garrison 6 | . . . . . . . 3 1 . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 8 | . 2 3 . . . 1 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 221 | . 15 18 24 7 6 11 9 10 10 2 4 30 . 6 69 Peak Tracking Total 15 | . 4 6 4 3 6 4 4 4 5 2 2 7 . 4 15 Tactical Retreats 34 | . 3 1 2 . . . . . 2 2 1 11 . 1 11 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 14 | . 2 . . 2 . 1 2 4 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 1 | . . . . . . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 32 | . . 1 4 3 . 1 3 9 1 1 . 1 5 . 3 Terminals 16 | . . 1 4 2 . 1 3 5 . . . . . . . Fabricators 4 | . . . . . . . . 1 1 . . . . . 2 Repair Stations 3 | . . . . 1 . . . 1 . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . 1 . . . . . Total Hacks 79 | . . 3 14 6 . 2 10 16 1 1 . 1 18 . 7 Successful 49 | . . 2 9 3 . . 6 7 . 1 . 1 18 . 2 Failed 30 | . . 1 5 3 . 2 4 9 1 . . . . . 5 Catastrophic 5 | . . . 1 . . . . 4 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 23 | . . 2 6 2 . 2 4 6 . . . 1 . . . Terminals 42 | . . 3 14 4 . 2 10 9 . . . . . . . Fabricators 8 | . . . . . . . . 1 1 . . . . . 6 Repair Stations 7 | . . . . 2 . . . 4 . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . 1 . . . . . Terminal Hacks 35 | . . 1 7 1 . . 5 2 . . . 1 18 . . Record 7 | . . . . . . . 1 . . . . . 6 . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . Prototype ID Bank 6 | . . . . . . . 1 1 . . . . 4 . . Open Door 3 | . . . . . . . 2 . . . . 1 . . . Alert Level 4 | . . . 2 1 . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . . . Zone Layout 4 | . . 1 3 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 6 | . . . . 2 . . . 4 . . . . . . . Scan Component 3 | . . . . 1 . . . 2 . . . . . . . Repair 3 | . . . . 1 . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . . . . Seal Access 2 | . . . . . . . . 1 . 1 . . . . . Unauthorized Hacks 4 | . . 1 2 . . . 1 . . . . . . . . Terminals 4 | . . 1 2 . . . 1 . . . . . . . . Botnet 4 | . . 1 2 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . . 1 4 3 . 1 2 7 1 . . . . . 3 Full Trace Events 3 | . . . 1 . . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 1 . . . 2 . . . . . . . Time 120 | . . . . 32 . . . 88 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 2 | . . . . . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . . . . . 2 . . . Highest-Rated Group 97 | . . . . . . . . . . . . 97 . . . Highest-Rated Ally 49 | . . . . . . . . . . . . 49 . . . Total Orders 2 | . . . . . . . . . . . . . . 2 . EXPLORE 1 | . . . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . . . 1 . Ally Attacks 9 | . . . . . . . . . . . . 9 . . . Total Damage 246 | . . . . . . . . . . . . 246 . . . Kills 1 | . . . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 2 . . . Drone Launches 4 | . . . . . . . . . . . . . . 4 . Drone Recoveries 3 | . . . . . . . . . . . . . . 3 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 11097 | . 600 525 692 821 96 740 609 1543 717 294 490 1717 220 562 1471 Spaces Moved 6525 | 1 368 225 390 452 105 471 310 1091 259 189 335 994 157 368 810 Core 148 | . 148 . . . . . . . . . . . . . . Treads 1196 | . . 58 1 . . 252 193 92 . . 158 442 . . . Legs 2087 | 1 199 . . . . . . . . . . 552 157 368 810 Wheels 3094 | . 21 167 389 452 105 219 117 999 259 189 177 . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 80 | 120 100 90 115 95 80 95 95 95 108 123 123 120 120 120 120 Average Speed 121 | 120 110 111 115 115 85 133 135 112 119 123 133 134 124 120 120 Slowest Speed 240 | 120 150 160 160 130 95 155 156 240 135 123 145 190 190 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 83 34 45 15 89 16 53 36 10 8 66 94 61 79 19 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 5 | . . . . . . . 1 . . . . 1 3 . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . 1 1 . . Scrap Searched 12 | . . . . . . . . . . . 4 4 . 4 . Spaces Dug 101 | . . . . . . 3 4 11 5 11 . 13 . 8 46 Terrain Destroyed 226 | . . . 5 . . 3 4 11 5 11 . 58 . 8 121 Melee 73 | . . . . . . 3 4 11 5 11 . 9 . 3 27 Projectile 47 | . . . . . . . . . . . . 6 . 5 36 AOE 106 | . . . 5 . . . . . . . . 43 . . 58 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Total 8800 | . 483 393 549 700 112 549 425 1358 635 230 358 1282 185 462 1079 Wait 1195 | . 44 78 68 198 4 12 22 154 337 13 3 166 . 51 45 Move 6511 | . 367 224 389 452 104 470 309 1090 258 188 334 993 156 367 810 Hop . | . . . . . . . . . . . . . . . . Pick Up 108 | . 6 2 14 3 1 14 6 20 4 4 4 15 5 4 6 Fast Attach 75 | . 6 5 1 8 . 12 9 7 1 . . 6 8 2 10 Attach 64 | . 5 9 6 1 . 5 2 3 4 2 3 5 1 5 13 Detach 28 | . 3 3 1 . . 3 2 3 1 . . 2 . 2 8 Swap 79 | . 3 3 4 5 . 2 3 14 6 2 2 10 2 4 19 Drop 117 | . 2 1 8 8 3 8 15 25 3 4 . 15 13 5 7 Fire 148 | . 42 . 1 25 . . . . . . . 13 . 6 61 Melee 445 | . . 68 57 . . 23 50 30 21 17 12 53 . 15 99 Ram 2 | . 2 . . . . . . . . . . . . . . Kick 4 | . 3 . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . 7 12 . . . . . . . Rewire 4 | . . . . . . . . . . . . 4 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 440 | -10/Materials | Core integrity fell below 50% 446 | -10/Materials | Lost 8 parts (1p3n1u3w) 556 | -10/Materials | Discovered new exit (range 14) 601 | -10/Materials | Entered another Materials area 601 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 759 | -9/Materials | Discovered new exit (range 13) 836 | -9/Materials | Lost 3 parts (3n) 1010 | -9/Materials | Lost 3 parts (1p2n) 1102 | -9/Materials | Discovered new exit (range 16) 1126 | -9/Materials | Entered another Materials area 1126 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1574 | -8/Materials | Destroyed 7 combat bots 1765 | -8/Materials | Discovered new exit (range 14) 1818 | -8/Materials | Entered Factory 1818 | -7/Factory | Evolved 2 slots: Utility x2 2026 | -7/Factory | Repaired Imp. Treads 2141 | -7/Factory | Build established: Skirmisher 2505 | -7/Factory | Build established: Mutant 2577 | -7/Factory | Discovered new exit (range 9) 2639 | -7/Factory | Sucked down chute 2639 | -7/Factory | Entered Waste 2654 | -7/Waste | EMP discharged 2659 | -7/Waste | Spotted C-40 Crusher 2659 | -7/Waste | Spotted C-40 Crusher 2685 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2695 | -7/Waste | Spotted C-40 Crusher 2696 | -7/Waste | Spotted C-40 Crusher 2705 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2706 | -7/Waste | Spotted C-40 Crusher 2706 | -7/Waste | Spotted C-40 Crusher 2711 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2727 | -7/Waste | Discovered new exit (range 10) 2735 | -7/Waste | Entered Factory 2742 | -7/Factory | Lost 3 parts (2n1w) 3367 | -7/Factory | Build established: Scavenger-Gladiator 3469 | -7/Factory | Discovered new exit (range 4) 3474 | -7/Factory | Identified exit to Storage 3475 | -7/Factory | Entered Storage 3764 | -7/Storage | Garrison activated, responded to threat 3778 | -7/Storage | Found Prototype Processor 3778 | -7/Storage | Identified Exp. Targeting Computer 4020 | -7/Storage | Learned location of Armory (-3) 4048 | -7/Storage | Discovered new exit (range 20) 4083 | -7/Storage | Identified exit to Factory 4084 | -7/Storage | Entered Factory 4084 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5157 | -6/Factory | Garrison activated, responded to threat 5473 | -6/Factory | Repaired Greatsword 5517 | -6/Factory | Repaired Greatsword 5570 | -6/Factory | Build established: Gladiator 5572 | -6/Factory | Discovered new exit (range 11) 5626 | -6/Factory | Identified exit to Factory 5627 | -6/Factory | Entered another Factory area 5627 | -5/Factory | Evolved 2 slots: Utility x2 6312 | -5/Factory | Discovered new exit (range 5) 6316 | -5/Factory | Identified exit to Factory 6344 | -5/Factory | Entered another Factory area 6344 | -4/Factory | Evolved 2 slots: Utility x2 6559 | -4/Factory | Discovered new exit (range 17) 6619 | -4/Factory | Identified exit to Upper Caves 6638 | -4/Factory | Entered Upper Caves 6902 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7087 | -4/Upper Caves | Discovered new exit (range 15) 7125 | -4/Upper Caves | Identified exit to Upper Caves 7128 | -4/Upper Caves | Entered another Upper Caves area 7177 | -4/Upper Caves | Discovered new exit (range 9) 7187 | -4/Upper Caves | Identified exit to Research 7568 | -4/Upper Caves | Lost 3 parts (2u1w) 7978 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8285 | -4/Upper Caves | Build established: Scavenger-Gladiator 8332 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8654 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8835 | -4/Upper Caves | Discovered new exit (range 4) 8845 | -4/Upper Caves | Entered Zhirov 8845 | -4/Zhirov | Discovered new exit (range 3) 8890 | -4/Zhirov | Learned location of Quarantine (-2) 8890 | -4/Zhirov | Learned location of Testing (-3) 8890 | -4/Zhirov | Learned location of Command (-1) 8925 | -4/Zhirov | Found Alien Artifact 8925 | -4/Zhirov | Identified Integrated Reactor 8925 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8940 | -4/Zhirov | Found Alien Artifact 9065 | -4/Zhirov | Entered Proximity Caves 9068 | -3/Proximity Caves | Spotted B-86 Titan 9117 | -3/Proximity Caves | Lost 3 parts (2u1w) 9250 | -3/Proximity Caves | Encountered a Derelict guarding a broken Freighter 9267 | -3/Proximity Caves | Build established: Gladiator 9290 | -3/Proximity Caves | Found Prototype Device 9290 | -3/Proximity Caves | Identified Exp. Focal Shield 9295 | -3/Proximity Caves | Found Exp. Focal Shield 9623 | -3/Proximity Caves | Discovered exit to Research (range 5) 9627 | -3/Proximity Caves | Entered Research 9627 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9958 | -3/Research | Spotted B-86 Titan 10673 | -3/Research | System corruption reached 10% 10829 | -3/Research | Destroyed B-86 Titan 10854 | -3/Research | Lost 3 parts (1p2u) 10946 | -3/Research | Garrison activated, responded to threat 10996 | -3/Research | Lost 3 parts (3u) 10999 | -3/Research | Destroyed 9 combat bots 11081 | -3/Research | Cargo convoy interrupted 11082 | -3/Research | Spotted Striker 11092 | -3/Research | Spotted Executioner 11096 | -3/Research | Spotted Striker 11098 | -3/Research | Self-destructed Last Messages --------------- 11094_ Slug penetrates Earth. 11094_ Prototyping Station disabled. 11094_ Adv. Corruption Screen intercepted 1% system corruption. 11094_ C-30 ARC bursts open, deploying its payload. 11094_ X-77 Beamer unfolds itself. 11094_ E-15 Imp unfolds itself. 11094_ Slug penetrates Wall. 11094_ Knocked back. 11095_ Acquired 8 matter. 11096_ Adv. Cooling System destroyed. 11096_ K-01 Serf collects debris. 11096_ R-10 Processor collects Propulsion Shielding. 11096_ E-15 Imp destroyed. 11096_ Adv. Myomer Leg destroyed. 11096_ Destroyed Adv. Myomer Leg. 11096_ K-01 Serf destroyed. 11096_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ###???????????????????? | | ?????????????????????????? # #???????????????????? | | ??????????????????????????k# #???????????????????? | | ??????????????????????????R# #???????????????????? | | ???????????????????????###/#;########????????????? | | ???????????????????????# #????????????? | | ???????????????????????# ! #????????????? | | ???????????????????????# ?????????????? | | ???????????????????????# "????????????? | | ???????????????????????# ! 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T" #????????????????? | | ?????? %?? ? #########Y #????????????????? | | ?????????????????????????###i #????????????????? | | ?????????????????????????# # #????????????????? | | ?????????????????????# ##### A #????????????????? | | ?????????????????????# # #????????????? ??? | | ???????????????????# # #??????????? ?? | | ??????????????????# ? # #??????????? ?? | | ??????????????? ? ?? # #?????????? #??? | | ????????????# # #????????? #??? | | ????????????# # ######+### #??? | | ????????????# """" =% # #??? | | ????????????# """" # #??? | | ????????????# """" % = # #??? | | ???????????????"""" = + """ #??? | | ??????????????? = # "Y" !! #??? | | ??????????????? # " " !! #??? | | ????????????#####+########## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 80 Energy Generation 53 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Block 20 Armor Coverage 825 Resistance: KI 30 Core Shielding 30 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 16 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationHugeDriver Manual? 0 Play Time 01:37:23 Cumulative 236.1 hours Start 2024.04.14 @ 23:35:41 End 2024.04.15 @ 14:20:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c033c370-4cd4-4039-85d5-49840ac6ddd2