Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.16 @ 15:51:45 Player: Lazz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (983) 983 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5073 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Terrain Scan Processor Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Terrain Scan Processor Actuator Array Hacking Suite > --- WEAPON ----------- Heavy Flail Katana Scythe Longsword +1 > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Hacking Suite Hacking Suite Gauss Rifle [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Transport Network Coupler Hackware Hacking Suite Protection Reactive Plating Weapon Longsword +1 Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 3 | . . . . . 2 1 . Utility 1 | . . . . . 1 . . Weapon 2 | . . . . . 1 1 . Parts Attached 39 | 6 2 1 1 . 21 4 4 Power 8 | 1 1 . . . 3 2 1 Engine 3 | 1 . . . . 1 1 . Core 5 | . 1 . . . 2 1 1 Reactor . | . . . . . . . . Propulsion 14 | 2 . . . . 10 1 1 Treads 1 | . . . . . . . 1 Leg 10 | 2 . . . . 7 1 . Wheel 1 | . . . . . 1 . . Hover . | . . . . . . . . Flight 2 | . . . . . 2 . . Utility 10 | 1 1 . . . 5 1 2 Device 2 | 1 . . . . 1 . . Storage . | . . . . . . . . Processor 4 | . 1 . . . 3 . . Hackware 3 | . . . . . . 1 2 Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 7 | 2 . 1 1 . 3 . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 3 | . . . 1 . 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 25 | . . . . . 9 1 15 Power 3 | . . . . . 1 . 2 Propulsion 11 | . . . . . 5 1 5 Utility 6 | . . . . . 2 . 4 Weapon 5 | . . . . . 1 . 4 Highest Loss Streak 10 | . . . . . 5 1 10 To Critical Strikes . | . . . . . . . . Average Backups 4 | . 1 4 5 5 4 4 4 Power . | . . 1 . . . 1 1 Propulsion . | . . . . . . . . Utility 1 | . . 1 1 1 2 2 2 Weapon 2 | . . 2 3 3 2 1 1 Tool/Special . | . . . . . . . . Unused Backups 6 | . . . . 1 2 2 1 Power 1 | . . . . . . 1 . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 5 | . . . . 1 2 1 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 82 | . 91 100 100 100 72 91 56 Engine 1 | . 7 . . . 1 2 . Core 7 | . 7 14 14 14 5 4 4 Leg 21 | . 28 28 28 28 16 30 4 Device 9 | . 14 14 14 14 8 7 4 Processor 12 | . 5 14 14 14 14 7 6 Hackware 1 | . . . . . . 5 7 Ballistic Gun 5 | . 28 26 21 . . . . Launcher 4 | . . 2 . 14 5 . . Impact Weapon 3 | . . . . . 4 6 4 Slashing Weapon 11 | . . . 6 14 12 23 16 Peak Build Rating 47 | 8 11 11 18 19 40 47 43 Average Rating 23 | 4 9 11 14 18 25 42 26 On Entrance 18 | . 8 11 11 18 19 37 43 Avg Prop Armor Cover (%) 12 | . . . . . 9 14 15 Naked Turns . | . . . . . . . . Heaviest Build 26 | 8 10 10 11 12 26 21 21 Greatest Support 80 | 20 20 20 20 20 80 70 28 Greatest Overweight (x) 8 | 1 . . . . 8 1 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 5 5 5 5 5 5 Average Carried 4 | . 1 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 5 5 5 5 5 3 Class Distribution -------------------- 30% | Mutant 26% | Gladiator 23% | Scavenger-Assassin 13% | Assassin 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Scavenger-Assassin | -8/Materials Gladiator | -7/Factory Gladiator | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 934 | 278 134 52 . 110 235 105 20 Remotely . | . . . . . . . . Salvage Created 1397 | 88 203 38 . 69 698 201 100 Parts 113 | 5 15 7 . 13 60 8 5 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 30 | . 2 3 . 7 15 1 2 Melee 15 | . . . . . 12 1 2 Guns 4 | . 2 2 . . . . . AOE 11 | . . 1 . 7 3 . . Classes Destroyed 14 | 2 5 1 . 1 3 1 1 Worker 5 | . 1 . . 1 2 1 . Builder 4 | . 1 . . 1 2 . . Tunneler 1 | 1 . . . . . . . Hauler 1 | . 1 . . . . . . Recycler 3 | 1 . . . . 1 1 . Operator 2 | . 1 . . . 1 . . Watcher 1 | . . . . . . 1 . Swarmer 15 | . . 3 . 6 6 . . Grunt 6 | . 2 . . . 4 . . Duelist 1 | . . . . . 1 . . Sentry 5 | . . . . . 3 1 1 Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . . . 1 Assembled 1 | . . . . 1 . . . Best Kill Streak 6 | 2 4 3 . 4 6 1 2 Combat Bots Only 6 | . 1 3 . 4 6 1 2 Max Kills in Single Turn 3 | 1 1 1 . 3 2 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 . 3 2 . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 446 | . 18 9 . 14 154 36 215 Missed 157 | . 4 1 . 5 38 19 90 Hits 289 | . 14 8 . 9 116 17 125 Projectile 289 | . 14 8 . 9 116 17 125 AOE 1 | . . . . . . 1 . Critical Strikes 6 | . 2 . . . 3 . 1 Part Disruptions 1 | . . . . . . 1 . Damage Taken 3443 | . 200 67 . 77 1628 143 1328 Core 1052 | . 46 18 . 17 263 23 685 Absorbed by Shields 46 | . . . . . . . 46 Ignored by Resistances 42 | . . . . . 42 . . Core Remaining (%) 73 | 100 . . . 67 52 . . Volleys Fired 37 | 3 19 4 . 9 2 . . Largest 2 | 2 2 2 . 1 1 . . Hottest 50 | 40 40 50 . 30 30 . . Shots Fired 61 | 6 38 6 . 9 2 . . Gun 48 | 6 38 4 . . . . . Cannon . | . . . . . . . . Launcher 13 | . . 2 . 9 2 . . Special . | . . . . . . . . Kinetic 48 | 6 38 4 . . . . . Thermal . | . . . . . . . . Explosive 13 | . . 2 . 9 2 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 8 | 3 4 5 . 8 4 . . Robot Miss Streak 3 | 1 3 . . 2 . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 82 | 4 20 3 . 8 29 4 14 Core Hits 54 | 3 11 3 . 10 21 3 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . 1 . 2 Sever 3 | . . . . . 1 . 2 Melee Attacks 83 | . . . . 3 44 10 26 Impact 15 | . . . . . 4 3 8 Slashing 68 | . . . . 3 40 7 18 Piercing . | . . . . . . . . Sneak Attacks 9 | . . . . 2 5 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 10 | . . . . . 4 . 6 Damage Inflicted 3288 | 53 267 59 . 730 1456 201 522 Guns 358 | 53 267 38 . . . . . Cannons . | . . . . . . . . Explosions 747 | . . 21 . 558 168 . . Melee 2183 | . . . . 172 1288 201 522 Ramming . | . . . . . . . . Kinetic 358 | 53 267 38 . . . . . Thermal . | . . . . . . . . Explosive 747 | . . 21 . 558 168 . . Electromagnetic . | . . . . . . . . Impact 329 | . . . . . 127 50 152 Slashing 1854 | . . . . 172 1161 151 370 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 220 | . . . . 84 106 20 10 Projectiles . | . . . . . . . . Explosions 26 | . . . . 20 6 . . Melee 194 | . . . . 64 100 20 10 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 20 | . 20 . . . 19 . 2 Average Temperature 8 | . 8 . . . 8 . 2 Received Heat Transfer 1179 | . 150 . . . 801 24 204 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 91 | 100 100 100 . 100 83 100 100 Level 1 8 | . . . . . 16 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 333 | 5 43 88 . 111 333 140 33 Initial 140 | . . 4 . . 13 140 29 Average 74 | 2 18 56 . 68 99 78 20 Influence Increases 1140 | 10 83 84 . 204 640 65 54 Destroy 0b10 Robot/C 580 | . 40 60 . 120 300 20 40 Destroy 0b10 Robot/NC 85 | 10 20 . . 10 30 15 . Destroy Leader 144 | . 12 10 . 20 80 12 10 Successful Hack 27 | . 11 . . . . 16 . Disable Machine 75 | . . . . 15 60 . . Destroy Structure 64 | . . 14 . 39 5 2 4 Lose Combat Pursuer 165 | . . . . . 165 . . Influence Decreases 1140 | 10 70 69 28 170 365 332 96 Entered New Map 240 | . . 9 28 . 21 169 13 Time Decay 724 | 10 70 60 . 170 254 160 . Lost Part 176 | . . . . . 90 3 83 Squads Dispatched 5 | . 1 . . . 3 1 . Investigation 2 | . 1 . . . . 1 . Extermination . | . . . . . . . . Reinforcement 3 | . . . . . 3 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 3 | . 1 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 63 | . 6 3 . 8 33 2 11 Peak Tracking Total 10 | . 3 3 . 4 8 1 10 Tactical Retreats 7 | . . . . . 7 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 9 | . . . . . 4 1 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled 5 | . . . . 1 4 . . Max in Single Turn 3 | . . . . 1 3 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 9 | . 3 . 1 . . 4 1 Terminals 6 | . 3 . . . . 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 20 | . 11 . 1 . . 7 1 Successful 10 | . 4 . 1 . . 4 1 Failed 8 | . 6 . . . . 2 . Catastrophic 4 | . 3 . . . . 1 . Database Lockouts 2 | . 1 . . . . 1 . Manual 7 | . 6 . 1 . . . . Terminals 15 | . 11 . . . . 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . . 3 . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 6 | . 3 . 1 . . 1 1 Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . . . . . . 1 Open DSF 1 | . . . . . . 1 . Zone Layout 2 | . 2 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . 2 . Retrieve Study 2 | . . . . . . 2 . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 3 . . . . 2 1 Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . . . 2 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . . 2 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies 2 | . . . . . . . 2 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 25 | . . . . . . . 25 Highest-Rated Ally 25 | . . . . . . . 25 Total Orders . | . . . . . . . . Ally Attacks 1 | . . . . . . . 1 Total Damage 66 | . . . . . . . 66 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Active Infowar (turns) 1683 | 7 196 132 283 341 724 . . Terrain 1683 | 7 196 132 283 341 724 . . T.N.C. 1302 | . 85 132 283 341 461 . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 2825 | 62 196 132 283 341 1247 327 237 Spaces Moved 1590 | 42 111 98 234 262 473 223 147 Core 116 | 9 . . . . 16 . 91 Treads 46 | . . . . . . . 46 Legs 1338 | 33 111 98 234 262 367 223 10 Wheels 84 | . . . . . 84 . . Hover . | . . . . . . . . Flight 6 | . . . . . 6 . . Fastest Speed 50 | 50 120 120 120 120 115 110 50 Average Speed 123 | 107 120 120 120 120 136 113 118 Slowest Speed 520 | 120 120 120 120 120 520 175 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 3 26 20 61 65 44 6 26 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 12 | . . . . . 6 2 4 Terrain Destroyed 79 | . . 14 . 53 6 2 4 Melee 12 | . . . . . 6 2 4 Projectile . | . . . . . . . . AOE 67 | . . 14 . 53 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 2295 | 50 135 105 236 279 1016 287 187 Wait 502 | . 2 . . 1 463 36 . Move 1584 | 41 110 97 233 261 472 223 147 Hop . | . . . . . . . . Pick Up 13 | . 2 2 . 2 4 3 . Fast Attach 40 | 6 1 . 1 . 23 7 2 Attach 5 | . . . . . 1 2 2 Detach 4 | . . . 1 . 2 1 . Swap 8 | . 1 2 . 1 2 2 . Drop 18 | . . . 1 2 8 7 . Fire 37 | 3 19 4 . 9 2 . . Melee 64 | . . . . 3 39 6 16 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . . 10 Rewire 10 | . . . . . . . 10 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Central database locked down 196 | -10/Materials | Discovered new exit (range 13) 259 | -10/Materials | Entered Mines 269 | -10/Mines | Met a Derelict bent on vengeance 311 | -10/Mines | Build established: Mutant 369 | -10/Mines | Learned location of Zion (-6) 386 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 386 | -10/Mines | Discovered new exit (range 5) 391 | -10/Mines | Entered Exiles 407 | -10/Exiles | Discovered new exit (range 15) 421 | -10/Exiles | Met 8R-AWN 442 | -10/Exiles | Met EX-HEX 478 | -10/Exiles | Met EX-BIN 498 | -10/Exiles | Aligned with FarCom system 499 | -10/Exiles | Given EX-Vault access code 532 | -10/Exiles | Opened EX-Vault 546 | -10/Exiles | Found Longsword +1 573 | -10/Exiles | Warned to stay clear of 0b10 Research branches 606 | -10/Exiles | Met EX-DEC 659 | -10/Exiles | Discovered new exit (range 12) 674 | -10/Exiles | Left Exiles lab with Longsword +1 674 | -10/Exiles | Entered Mines 811 | -9/Mines | Learned Materials emergency access door positions 838 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 908 | -9/Mines | Assembled infested the area 970 | -9/Mines | Build established: Assassin 1008 | -9/Mines | Discovered new exit (range 5) 1015 | -9/Mines | Entered Materials 1015 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1302 | -8/Materials | Build established: Scavenger-Assassin 1777 | -8/Materials | Discovered new exit (range 16) 1792 | -8/Materials | Lost 5 parts (3n1u1w) 2176 | -8/Materials | Lost 3 parts (1p1n1u) 2262 | -8/Materials | Entered Factory 2262 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2310 | -7/Factory | Central database locked down 2401 | -7/Factory | Build established: Gladiator 2589 | -7/Factory | Identified exit to Garrison 2589 | -7/Factory | Entered Garrison 2634 | -7/Garrison | Heavy support dispatched to Factory 2659 | -7/Garrison | Lost 5 parts (1p4n) 2748 | -7/Garrison | Spotted B-75 Beast 2768 | -7/Garrison | Core integrity fell below 50% 2805 | -7/Garrison | Triggered checkpoint 2811 | -7/Garrison | Triggered checkpoint 2814 | -7/Garrison | Core integrity fell below 20% 2826 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02812_ Imp. Terrain Scan Processor destroyed. 02816_ Triggered Stasis Trap. 02816_ A bubble of rippling energy engulfs the area. 02816_ Field strength at 94. 02816_ Field strength at 88. 02817_ Field strength at 82. 02818_ Field strength at 76. 02819_ Field strength at 67. 02820_ Field strength at 52. 02821_ Field strength at 38. 02822_ Field strength at 23. 02823_ Field strength at 7. 02824_ Field strength at 1. 02825_ Stasis field depleted. 02825_ Triggered Stasis Trap. 02825_ A bubble of rippling energy engulfs the area. 02825_ Field strength at 94. 02826_ Field strength at 88. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##########+#######+#??????????? | | ???????????????????# s ????????? | | ???????????????????# s s @ ????????? | | ???????????????????# s ????????? | | ???????????????????# ###############???????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????ggg?????????? | | ???????????????????# #?????????????????????????? | | ?????????#???###???# #?????????????????????????? | | ?????????# ?# ??# #?????????????????????????? | | ????????## ## ## #?????????????????????????? | | ????????# #?????????????????????????? | | ????? Y #?????????????????????????? | | ????? #?????????????????????????? | | ??????### ## ## #?????????????????????????? | | ????????# ## ## #?????????????????????????? | | ????????" "?????????????????????????? | | ????????" "g????????????????????????? | | ????????" "g????????????????????????? | | ????????" "?????????????????????????? | | ????????# ## ## #?????????????????????????? | | ??????### ## ## ##########????????????????? | | ????? #????????????????? | | ????? #????????????????? | | ????????# ####### #????????????????? | | ????????## ## ## ##?????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 185 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Launcher Accuracy 20 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerMassSword Manual? 0 Play Time 00:24:05 Cumulative 199.0 hours Start 2026.06.16 @ 15:30:02 End 2026.06.16 @ 15:51:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 278 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38eaeda3-3930-4d59-90b1-81cdd6019017