Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.27 @ 00:39:14 Player: Arzee Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (3150) 3150 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6670 Bonus ------- None Cogmind --------- Core Integrity 679/850 Matter 105/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Walking (410) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (5) --- Improved Titanium Leg > --- UTILITY (7) ------ Huge Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Core Analyzer Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON (2) ------- Great Maul > --- INVENTORY (25) --- Micro Nuclear Core Light Fission Core Flexi-carbon Leg Large Storage Unit Trap Scanner Improved Sensor Array Improved Melee Analysis Suite Improved Melee Analysis Suite Actuator Array Improved Medium Armor Plating Medium Reactive Plating Advanced EMP Blaster Improved Grenade Launcher Maul Maul Maul Maul Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Core Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Rocket Launcher Great Maul > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Large Storage Unit Trap Scanner Improved Sensor Array Improved Melee Analysis Suite Improved Melee Analysis Suite Actuator Array Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Advanced EMP Blaster Improved Grenade Launcher Maul Maul Maul Maul Maul [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Improved Sensor Array Device Improved Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Heavy Armor Plating Weapon Great Maul Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . 1 1 . 1 Utility 5 | . . 1 1 2 1 Weapon . | . . . . . . Parts Attached 61 | 5 4 18 17 12 5 Power 6 | 1 . 2 2 1 . Engine 5 | 1 . 2 1 1 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 19 | 2 . 6 6 5 . Treads 9 | . . 2 6 1 . Leg 8 | 2 . 2 . 4 . Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | . 2 6 5 5 4 Device 3 | . 1 . 1 1 . Storage 3 | . 1 1 . 1 . Processor 7 | . . 1 2 2 2 Hackware . | . . . . . . Protection 9 | . . 4 2 1 2 Artifact . | . . . . . . Weapon 14 | 2 2 4 4 1 1 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 8 | . . 3 3 1 1 Special Weapon . | . . . . . . Impact Weapon 4 | . 2 1 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Corrupted Parts 2 | . . . 2 . . System Corruption 20 | . . . 20 . . Parts Lost 32 | . . 9 14 2 7 Power 4 | . . 1 2 1 . Propulsion 14 | . . 5 5 1 3 Utility 8 | . . 2 4 . 2 Weapon 6 | . . 1 3 . 2 Highest Loss Streak 7 | . . 4 7 1 3 To Critical Strikes . | . . . . . . Average Backups 13 | . 1 9 12 14 18 Power . | . . . 1 . 1 Propulsion . | . . . . . . Utility 5 | . . 1 3 7 9 Weapon 6 | . . 7 7 6 6 Tool/Special . | . . . . . . Unused Backups 23 | . . . 3 5 15 Power 1 | . . . . . 1 Propulsion 3 | . . . . 2 1 Utility 10 | . . . . 3 7 Weapon 9 | . . . 3 . 6 Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 82 78 73 89 82 Engine 7 | . 14 7 7 7 6 Treads 7 | . . 11 15 7 . Leg 13 | . 28 3 . 20 20 Wheel 2 | . . 8 1 . . Device 5 | . 5 . 5 9 5 Storage 8 | . 10 11 9 7 6 Processor 12 | . . 4 6 14 22 Protection 6 | . . 8 8 5 5 Launcher 7 | . . 8 9 7 5 Impact Weapon 7 | . . 13 7 6 6 Peak Build Rating 50 | 5 10 17 26 49 50 Average Rating 30 | 3 6 13 18 42 47 On Entrance 16 | . 5 10 15 23 45 Avg Prop Armor Cover (%) 7 | . . 10 7 4 . Naked Turns . | . . . . . . Heaviest Build 119 | 6 20 42 47 117 119 Greatest Support 70 | 20 20 43 60 70 70 Greatest Overweight (x) 7 | . . 7 4 1 2 Average Overweight (x) . | . . 1 1 . 1 Largest Inventory Capacity 25 | 5 10 15 15 25 25 Average Capacity 16 | 5 8 11 15 17 25 Most Carried 21 | 1 10 12 14 19 21 Average Carried 13 | . 1 9 12 14 18 Final Capacity 25 | 5 10 15 15 25 25 Final Carried 19 | . 8 12 12 19 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1449 | 178 . 401 369 214 287 Remotely . | . . . . . . Salvage Created 2842 | 76 . 852 677 433 804 Parts 106 | 7 . 30 21 21 27 Haulers Intercepted 7 | . . 5 2 . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 61 | 1 . 20 15 12 13 Melee 13 | . . 5 6 1 1 Guns 1 | 1 . . . . . AOE 33 | . . 10 4 8 11 Classes Destroyed 14 | 2 . 9 . 3 . Worker 6 | . . 1 1 . 4 Builder 8 | . . 2 1 . 5 Tunneler 2 | 1 . . 1 . . Hauler 7 | . . 5 2 . . Recycler 4 | . . 1 . . 3 Operator 5 | . . 1 1 2 1 Watcher 3 | . . 1 2 . . Swarmer 9 | . . 6 . . 3 Grunt 33 | 1 . 9 12 5 6 Brawler 1 | . . 1 . . . Duelist 2 | . . . . 2 . Sentry 10 | . . 4 3 2 1 Hunter 2 | . . . . 1 1 Programmer 4 | . . . . 2 2 Best Kill Streak 11 | 2 . 7 8 4 11 Combat Bots Only 5 | 1 . 4 5 4 5 Max Kills in Single Turn 4 | 1 . 3 1 4 3 Gunslinging . | . . . . . . Exploded 4 | . . 3 1 4 2 Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 520 | 6 . 127 117 114 156 Missed 179 | 2 . 30 37 43 67 Hits 341 | 4 . 97 80 71 89 Melee 2 | . . 2 . . . Projectile 339 | 4 . 95 80 71 89 Critical Strikes 10 | . . 3 5 1 1 Damage Taken 5447 | 44 . 1374 1772 976 1281 Core 725 | 21 . 214 278 41 171 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 91 91 46 49 94 . Volleys Fired 85 | 5 5 25 11 17 22 Largest 2 | 2 2 1 2 2 1 Hottest 72 | 70 70 33 72 72 36 Shots Fired 101 | 10 10 25 14 19 23 Gun 20 | 10 10 . . . . Cannon . | . . . . . . Launcher 81 | . . 25 14 19 23 Special . | . . . . . . Kinetic 10 | 5 5 . . . . Thermal 10 | 5 5 . . . . Explosive 73 | . . 25 8 17 23 Electromagnetic 8 | . . . 6 2 . Robot Hit Streak 8 | 3 3 6 4 7 8 Robot Miss Streak 3 | 3 3 2 2 3 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 146 | 6 5 47 40 25 23 Core Hits 103 | 3 1 21 22 17 39 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed 18 | . . 7 7 4 . Critical Strikes 21 | . . 9 8 4 . Smash 21 | . . 9 8 4 . Melee Attacks 130 | . . 40 40 34 16 Impact 130 | . . 40 40 34 16 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 15 | . . 6 5 1 3 Combat Hostiles . | . . . . . . Follow-up Attacks 8 | . . 8 . . . Damage Inflicted 10374 | 72 48 2702 2300 2202 3050 Guns 120 | 72 48 . . . . Cannons . | . . . . . . Explosions 6183 | . . 1369 879 1544 2391 Melee 4071 | . . 1333 1421 658 659 Ramming . | . . . . . . Kinetic 58 | 22 36 . . . . Thermal 859 | 50 12 . . 650 147 Explosive 5088 | . . 1369 726 851 2142 Electromagnetic 298 | . . . 153 43 102 Impact 4071 | . . 1333 1421 658 659 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 20 | . . 4 20 2 3 Average Corruption 2 | . . 3 13 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . . 12 8 7 4 Message Errors 7 | . . 3 1 1 2 Matter Fused 7 | . . 3 . 3 1 Heat Flow Errors 4 | . . 2 2 . . Energy Discharges 2 | . . 1 . 1 . Parts Rejected 1 | . . . 1 . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 4 | . . 1 2 1 . Data Loss (major) 1 | . . 1 . . . Misfires 3 | . . . 1 1 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 2003 | . . 563 594 334 512 Projectiles . | . . . . . . Explosions 321 | . . 49 . 62 210 Melee 1682 | . . 514 594 272 302 Knockbacks 17 | . . 3 7 1 6 Impact 17 | . . 3 7 1 6 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 703 | . . 185 85 212 221 Shots 21 | . . 7 3 6 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 252 | 114 60 252 246 8 22 Average Temperature 64 | 55 28 98 87 3 9 Received Heat Transfer 1578 | 24 . 543 576 207 228 Effects 2 | . . . 2 . . Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 24 | . . 9 9 3 3 Combat Hostiles 14 | . . 5 5 3 1 Parts Fried 29 | . . 6 13 3 7 Impact Corruptions 69 | . . 25 25 9 10 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 635 | 148 37 . . 400 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 71 | 100 100 54 46 72 95 Level 1 28 | . . 45 53 27 4 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 381 | 25 16 309 283 381 298 Initial 184 | . 16 . 112 68 184 Average 130 | 4 1 146 194 133 108 Influence Increases 2623 | 25 15 719 530 748 586 Destroy 0b10 Robot/C 1220 | 20 . 400 300 240 260 Destroy 0b10 Robot/NC 175 | 5 . 55 40 10 65 Destroy Leader 320 | . . 112 68 70 70 Allied During Kill 2 | . . . . 2 . Successful Hack 7 | . . 2 . . 5 Disable Machine 330 | . . 30 45 150 105 Anti-Garrison Action 150 | . . . . 150 . Destroy Structure 344 | . . 120 47 96 81 Lose Combat Pursuer 75 | . 15 . 30 30 . Influence Decreases 2351 | . 40 452 645 523 691 Entered New Map 441 | . 9 . 155 84 193 Time Decay 1580 | . 31 372 350 399 428 Lost Part 310 | . . 80 140 20 70 Lost Ally 20 | . . . . 20 . Squads Dispatched 25 | . 2 4 2 9 8 Investigation 1 | . . 1 . . . Extermination 6 | . . . . 3 3 Reinforcement 15 | . 2 3 2 3 5 Assault 2 | . . . . 2 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 5 | . . . . 1 4 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | 1 5 31 22 18 16 Peak Tracking Total 6 | 1 2 5 6 5 4 Tactical Retreats 5 | . 1 . 2 2 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . . 5 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 23 | . . 2 3 11 7 Max in Single Turn 4 | . . 1 1 4 3 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 7 | . . 2 . 2 3 Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 2 1 Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 12 | . . 4 . 3 5 Successful 6 | . . 3 . . 3 Failed 5 | . . . . 3 2 Catastrophic 2 | . . . . 2 . Database Lockouts 1 | . . 1 . . . Manual . | . . . . . . Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . 3 2 Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . . 2 Open Door 1 | . . . . . 1 Open DSF 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 3 | . . 3 . . . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 1 . 2 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 3 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . . 2 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 16 | . . . . 16 . Highest-Rated Ally 16 | . . . . 16 . Total Orders 1 | . . . . 1 . GUARD 1 | . . . . 1 . Ally Attacks 10 | . . . . 10 . Total Damage 135 | . . . . 135 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 3230 | . 115 61 501 1519 1034 Optics 203 | . . . 203 . . Sensors 3054 | . . . 501 1519 1034 Structural 176 | . 115 61 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4653 | 78 296 929 784 1519 1047 Spaces Moved 2377 | 58 193 506 303 874 443 Core 33 | 19 . 14 . . . Treads 552 | . . 169 230 153 . Legs 1413 | 39 193 17 . 721 443 Wheels 379 | . . 306 73 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 80 125 127 197 Average Speed 162 | 97 120 145 199 147 212 Slowest Speed 400 | 120 120 400 320 200 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 8 29 61 24 21 12 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 28 | . . . 1 24 3 Terrain Destroyed 408 | . . 167 42 110 89 Melee 15 | . . . 1 11 3 Projectile . | . . . . . . AOE 393 | . . 167 41 99 86 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2814 | 68 249 603 384 1016 494 Wait 88 | . 35 . 2 48 3 Move 2372 | 57 192 505 302 873 443 Hop . | . . . . . . Pick Up 53 | 1 11 13 7 17 4 Fast Attach 32 | 4 1 8 13 6 . Attach 24 | 1 3 6 4 5 5 Detach 1 | . . 1 . . . Swap 8 | . . 5 1 2 . Drop 26 | . 2 8 4 11 1 Fire 85 | 5 5 25 11 17 22 Melee 122 | . . 32 40 34 16 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . 3 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 79 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 9) 325 | -10/Materials | Discovered new exit (range 14) 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 467 | -9/Materials | Lost 4 parts (1p2n1u) 678 | -9/Materials | Discovered new exit (range 16) 1079 | -9/Materials | Core integrity fell below 50% 1227 | -9/Materials | Central database locked down 1280 | -9/Materials | Discovered new exit (range 15) 1304 | -9/Materials | Entered another Materials area 1304 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1686 | -8/Materials | Lost 7 parts (1p3n1u2w) 1827 | -8/Materials | Lost 3 parts (1p1n1u) 1915 | -8/Materials | System corruption reached 10% 2063 | -8/Materials | Discovered new exit (range 14) 2075 | -8/Materials | Core integrity fell below 50% 2088 | -8/Materials | Entered Factory 2088 | -7/Factory | Evolved 2 slots: Utility x2 2588 | -7/Factory | Garrison activated, responded to threat 2876 | -7/Factory | Discovered new exit (range 8) 2885 | -7/Factory | Identified exit to Lower Caves 3461 | -7/Factory | Discovered new exit (range 6) 3471 | -7/Factory | Identified exit to Factory 3607 | -7/Factory | Entered another Factory area 3607 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3770 | -6/Factory | Identified exit to DSF 3919 | -6/Factory | Discovered new exit (range 5) 3923 | -6/Factory | Identified exit to Extension 4654 | -6/Factory | Self-destructed Last Messages --------------- 04637_ U-05 Engineer builds a Wall. 04638_ U-05 Engineer lays Concrete. 04639_ K-01 Serf destroyed. 04639_ Destroyed Wheel. 04639_ U-05 Engineer destroyed. 04641_ G-50 Soldier destroyed. 04641_ U-05 Engineer lays Concrete. 04641_ Imp. Sensor Array destroyed. 04642_ U-05 Engineer lays Concrete. 04650_ Imp. Grenade Launcher destroyed. 04650_ R-10 Processor collects Wheel. 04650_ U-05 Engineer lays Concrete. 04651_ Acquired 17 matter. 04651_ U-05 Engineer lays Concrete. 04652_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8A. 04652_ U-05 Engineer lays Concrete. 04653_ Imp. Titanium Leg destroyed. 04653_ U-05 Engineer lays Concrete. 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Hammer | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionCombatMatter Manual? 0 Play Time 00:53:13 Cumulative 62.7 hours Start 2026.06.26 @ 23:44:13 End 2026.06.27 @ 00:39:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 15 Adventurer 54 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 40 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db23e1ba-5d4d-42a9-905f-9a67313e3153