Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 01:32:55 Player: Asbjorn2 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (49) 245 Value Destroyed (937) 937 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (158) 158 TOTAL SCORE: 6320 Bonus ------- Follower Combat Kills 158 Cogmind --------- Core Integrity 0/1000 Matter 107/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Neutrino Core Triangulator ECM Suite Recalibrator Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Scrap Suit Small Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Utility Shielding > --- WEAPON ----------- Heavy EM Shotgun Mini Grenade Launcher > --- INVENTORY -------- Triangulator Transmission Jammer ECM Suite Improved Utility Shielding Improved Light Armor Plating Improved Hacking Suite Corruption Screen [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Flight Unit Treads Advanced Medium Treads Wheel Wheel Flight Unit Flight Unit Utility Scrap Suit Device Scrap Suit Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . . Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . . 2 . . . 1 . . . . . Utility 6 | . . . . . . . 1 1 2 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 70 | 5 10 4 8 5 . 6 11 4 5 3 2 7 Power 11 | 1 2 1 1 1 . 1 1 1 1 . 1 . Engine 6 | 1 2 1 1 . . . . 1 . . . . Core 4 | . . . . 1 . 1 1 . . . 1 . Reactor 1 | . . . . . . . . . 1 . . . Propulsion 19 | 2 3 2 4 2 . 2 2 . . . 1 1 Treads 1 | . . . . . . . . . . . 1 . Leg . | . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 16 | . 3 2 4 2 . 2 2 . . . . 1 Utility 21 | . 3 1 . 1 . 1 3 3 3 3 . 3 Device 10 | . 1 1 . . . 1 1 . 2 2 . 2 Storage 2 | . 1 . . . . . 1 . . . . . Processor 6 | . 1 . . . . . 1 1 1 1 . 1 Hackware . | . . . . . . . . . . . . . Protection 3 | . . . . 1 . . . 2 . . . . Artifact . | . . . . . . . . . . . . . Weapon 19 | 2 2 . 3 1 . 2 5 . 1 . . 3 Energy Gun 8 | 2 . . 1 . . . 3 . 1 . . 1 Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 6 | . 2 . 1 1 . 1 . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . 1 . . . 2 . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 1 2 . . 1 Parts Lost 29 | . . 3 4 1 . 2 3 . 4 6 3 3 Power 4 | . . 1 1 . . . . . 1 1 . . Propulsion 14 | . . . 3 . . 1 3 . 1 4 1 1 Utility 6 | . . 1 . . . . . . 2 1 2 . Weapon 5 | . . 1 . 1 . 1 . . . . . 2 Highest Loss Streak 6 | . . 3 4 1 . 2 2 . 4 6 3 2 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Backups 5 | 2 4 4 4 4 5 4 4 7 7 5 5 4 Power . | . . . . . 1 1 . . . 1 1 1 Propulsion 1 | 1 1 3 1 2 2 1 . . . . . . Utility 2 | . . . . . 1 1 1 3 6 3 3 2 Weapon 1 | . 1 1 2 . 1 . 2 3 1 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 20 | . 4 1 1 4 . 1 . 2 2 . . 5 Power 5 | . . . . 3 . 1 . . . . . 1 Propulsion 4 | . 3 . . 1 . . . . . . . . Utility 8 | . 1 . . . . . . 2 1 . . 4 Weapon 2 | . . 1 1 . . . . . . . . . Tool/Special 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 74 | . 80 89 83 96 100 88 81 84 81 62 32 15 Engine 2 | . 14 14 8 1 . . . . . . . . Core 6 | . . . . 9 11 11 9 14 12 4 . . Flight 29 | . 20 28 42 44 44 43 40 38 32 17 . 3 Device 7 | . 4 8 . . . 9 12 7 12 22 14 1 Storage 2 | . 1 . . . . . 2 7 6 5 4 . Processor 6 | . 4 14 11 11 11 1 . 1 5 10 7 3 Protection 3 | . . . . 8 11 1 . 6 5 . . . Energy Gun 3 | . 19 9 5 . . . 9 1 . . . 3 Ballistic Gun 5 | . 7 14 13 11 11 11 . . . . . . Launcher 4 | . . . 2 11 11 3 4 7 5 . . . Peak Build Rating 40 | 5 7 7 9 14 14 21 27 32 40 37 39 22 Average Rating 19 | 3 5 6 8 12 14 19 23 27 33 35 27 14 On Entrance 14 | . 5 7 5 9 14 14 21 25 28 27 26 1 Avg Prop Armor Cover (%) 16 | . . . . . . . . . . . 16 . Naked Turns 57 | . . . . . . . . . . . 31 26 Heaviest Build 24 | 6 16 7 8 15 15 15 19 24 23 17 11 15 Greatest Support 25 | 20 20 8 16 16 16 16 25 25 25 20 3 7 Greatest Overweight (x) 4 | . . . . . . . . . . 3 3 4 Average Overweight (x) . | . . . . . . . . . . . 1 . Largest Inventory Capacity 10 | 5 10 5 5 5 5 5 8 8 8 8 8 5 Average Capacity 6 | 5 5 5 5 5 5 5 6 8 8 8 7 5 Most Carried 8 | 3 5 5 5 5 5 5 8 8 8 7 6 5 Average Carried 5 | 2 4 4 4 4 5 4 4 7 7 5 5 4 Final Capacity 8 | 5 5 5 5 5 5 5 8 8 8 8 5 5 Final Carried 8 | 3 5 5 5 5 5 5 8 8 8 5 5 5 Scrap Suit Usage (%) 47 | . . . . . . 90 86 100 100 100 83 . Parts Cannibalized 4 | . . . . . . 1 3 . . . . . Class Distribution -------------------- 58% | Scavenger-Sprinter 27% | Mutant 7% | Infiltrator-Mutant 5% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Infiltrator-Sprinter | -5/Factory Infiltrator-Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Matter Collected 1183 | 250 108 72 50 154 10 96 107 . 218 . . 118 Remotely . | . . . . . . . . . . . . . Salvage Created 831 | . 115 56 51 169 . 150 200 . 66 . . 24 Parts 80 | . 14 4 13 15 . 10 17 . 6 . . 1 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 44 | . 6 2 7 10 . 10 5 . 3 . . 1 Guns 16 | . 6 2 1 2 . 2 3 . . . . . Cannons 7 | . . . . . . 6 . . . . . 1 AOE 21 | . . . 6 8 . 2 2 . 3 . . . Classes Destroyed 9 | . 2 1 1 . . 1 2 . 2 . . . Worker 1 | . . . 1 . . . . . . . . . Builder 1 | . . . . . . . . . 1 . . . Tunneler 1 | . . . . . . . 1 . . . . . Recycler 1 | . . . . . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . . . . Swarmer 32 | . 6 1 7 6 . 10 1 . . . . 1 Grunt 9 | . . 1 . 4 . . 2 . 2 . . . Brawler 1 | . . . . . . . . . 1 . . . Sentry 2 | . . . . . . . 2 . . . . . Best Kill Streak 8 | . 3 1 8 8 . 4 2 . 4 . . 1 Combat Bots Only 8 | . 3 1 7 8 . 4 2 . 3 . . 1 Max Kills in Single Turn 4 | . 2 1 4 3 . 2 1 . 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 4 | . . . 4 3 . 2 1 . 1 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Hostile Shots Fired 348 | 1 25 17 39 18 . 29 31 24 9 48 7 100 Missed 125 | . 8 4 15 7 . 19 12 14 2 12 1 31 Hits 223 | 1 17 13 24 11 . 10 19 10 7 36 6 69 Melee 6 | . . . . . . . . . . . 6 . Projectile 217 | 1 17 13 24 11 . 10 19 10 7 36 . 69 Critical Strikes 9 | . . 1 1 . . . 3 . . . 4 . Damage Taken 3581 | 11 143 167 260 149 . 130 445 118 224 585 283 1066 Core 1373 | . 28 39 21 6 . 18 225 31 . 256 121 628 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . 33 67 . . . Regen/Repaired (Parts) 21 | . . . . . . 3 18 . . . . . Core Remaining (%) 85 | 100 . 73 . . . 88 59 95 100 . . . Volleys Fired 99 | 1 9 13 5 12 . 17 17 5 9 . . 11 Largest 2 | 2 2 2 2 2 . 2 2 1 1 . . 2 Hottest 160 | 80 80 60 76 53 . 120 160 30 30 . . 123 Shots Fired 148 | 2 18 16 10 17 . 30 30 5 9 . . 11 Gun 104 | 2 18 16 9 12 . 14 25 . . . . 8 Cannon 3 | . . . . . . . . . . . . 3 Launcher 27 | . . . 1 5 . 2 5 5 9 . . . Special 14 | . . . . . . 14 . . . . . . Kinetic 55 | . 8 13 5 12 . 14 . . . . . 3 Thermal 64 | 1 9 3 4 . . 14 25 . . . . 8 Explosive 27 | . . . 1 5 . 2 5 5 9 . . . Electromagnetic 2 | 1 1 . . . . . . . . . . . Robot Hit Streak 7 | 2 5 6 2 3 . 5 7 1 2 . . 3 Robot Miss Streak 7 | . 4 4 5 2 . 5 7 1 2 . . 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 4 | . 2 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . Shots Hit Robots 79 | 2 10 8 3 10 . 14 20 2 5 . . 5 Core Hits 78 | 1 7 4 11 10 . 12 16 6 9 . . 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . Critical Strikes 4 | . . 1 . . . 3 . . . . . . Burn 3 | . . . . . . 3 . . . . . . Destroy 1 | . . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3087 | 23 136 66 680 543 . 260 455 197 581 . . 146 Guns 803 | 23 136 66 31 73 . 47 318 . . . . 109 Cannons 32 | . . . . . . . . . . . . 32 Explosions 2119 | . . . 649 470 . 85 137 197 581 . . . Melee . | . . . . . . . . . . . . . Ramming 5 | . . . . . . . . . . . . 5 Kinetic 311 | . 64 43 16 73 . 47 . . . . . 68 Thermal 622 | 11 54 23 15 . . 128 318 . . . . 73 Explosive 2119 | . . . 649 470 . 85 137 197 581 . . . Electromagnetic 30 | 12 18 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 1 . . . 7 7 Average Corruption 5 | . . . . . . . 1 . . . 7 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . 8 . Effects 13 | . . . . . . . 2 . . . 3 8 Message Errors 1 | . . . . . . . . . . . 1 . Matter Fused 4 | . . . . . . . . . . . 1 3 Heat Flow Errors 1 | . . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 103 | . . . 53 46 . 2 . 2 . . . . Projectiles . | . . . . . . . . . . . . . Explosions 103 | . . . 53 46 . 2 . 2 . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 153 | . . . . . . 48 54 . 49 . . 2 Shots 5 | . . . . . . 1 2 . 2 . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 550 | 18 26 50 69 101 120 405 550 330 46 . . 10 Average Temperature 88 | 12 8 18 24 41 52 149 169 135 14 . . 5 Received Heat Transfer 450 | 6 . 93 87 69 . . 81 42 63 . . 9 Effects 17 | . . . . . . 2 13 2 . . . . Shutdowns 5 | . . . . . . 1 4 . . . . . Energy Bleed 3 | . . . . . . . 1 2 . . . . Interference 3 | . . . . . . 1 2 . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . Damage (minor) 3 | . . . . . . . 3 . . . . . Damage (major) 1 | . . . . . . . 1 . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | 1 . . . . . . . . . . . . Combat Hostiles 1 | 1 . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . Heat Transferred 2366 | 25 125 50 37 . . 1280 725 . . . . 124 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Maximum Alert Level 1 | . . . . 1 . 1 1 1 . . . . Low Security (%) 85 | 100 100 100 100 19 . 95 49 52 100 100 100 100 Level 1 14 | . . . . 80 . 4 50 47 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 399 | . 120 39 168 352 . 207 399 251 112 19 . 87 Initial 181 | . . 39 9 65 . . 76 181 112 19 . . Average 83 | . 36 13 49 279 . 107 214 204 47 4 . 11 Influence Increases 2057 | . 145 55 238 367 . 307 513 150 106 . . 176 Destroy 0b10 Robot/C 1020 | . 120 40 140 220 . 220 200 . 60 . . 20 Destroy 0b10 Robot/NC 25 | . 5 . 5 . . 5 5 . 5 . . . Destroy Leader 180 | . 20 . 20 40 . 30 60 . 10 . . . Allied During Kill 67 | . . . . 8 . 29 30 . . . . . Disable Machine 75 | . . . 15 . . . 15 . . . . 45 Destroy Structure 210 | . . . 28 54 . 23 38 30 31 . . 6 Partial Spotted 105 | . . . 15 . . . 15 75 . . . . Lose Combat Pursuer 375 | . . 15 15 45 . . 150 45 . . . 105 Influence Decreases 1990 | . 45 130 95 223 312 110 311 318 296 41 . 109 Entered New Map 972 | . . 61 16 103 312 . 121 218 119 22 . . Time Decay 738 | . 45 59 39 70 . 90 100 100 137 19 . 79 Lost Part 180 | . . 10 40 10 . 20 30 . 40 . . 30 Lost Ally 100 | . . . . 40 . . 60 . . . . . Squads Dispatched 19 | . . . 2 . . . 7 4 2 2 . 2 Investigation 6 | . . . 1 . . . 1 2 1 . . 1 Extermination 2 | . . . . . . . . . . 1 . 1 Reinforcement 8 | . . . 1 . . . 3 2 1 1 . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Distress Signals 6 | . . . 1 . . . 3 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 124 | 1 7 5 16 15 . 10 28 14 5 3 6 14 Peak Tracking Total 9 | 1 3 5 9 6 . 4 8 8 4 3 6 9 Tactical Retreats 14 | . . 2 1 1 . . 5 1 . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Traps Triggered 6 | . . . 1 . . . . 1 1 1 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Disabled 5 | . . . 1 . . . 1 . . . . 3 Max in Single Turn 1 | . . . 1 . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Machines Accessed 11 | . . . . . 4 . 2 1 2 1 . 1 Terminals . | . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 1 1 . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 1 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 21 | . . . . . 4 . 6 3 3 2 . 3 Successful 14 | . . . . . 4 . 3 3 . 2 . 2 Failed 7 | . . . . . . . 3 . 3 . . 1 Catastrophic 3 | . . . . . . . 1 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . 2 2 . 3 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 4 3 1 . . . Garrison Access 2 | . . . . . . . 2 . . . . . Terminal Hacks 4 | . . . . . 4 . . . . . . . Record 4 | . . . . . 4 . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 2 . 2 Load Schematic 2 | . . . . . . . . . . 1 . 1 Build 2 | . . . . . . . . . . 1 . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 3 3 . . . . Insert Component 2 | . . . . . . . 1 1 . . . . Analyze 2 | . . . . . . . 1 1 . . . . Retrieve Study 2 | . . . . . . . 1 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . . . . 1 1 2 1 . 1 Full Trace Events 4 | . . . . . . . 1 1 1 . . 1 Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . Parts Built 2 | . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . Time 190 | . . . . . . . . . . 128 . 62 Total Part Build Rating 4 | . . . . . . . . . . . . 4 Part Studies Acquired 2 | . . . . . . . 1 1 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 1 . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Total Allies 6 | 1 . . . 5 . . . . . . . . Largest Group 3 | . 1 . . 3 3 3 3 . . . . . Highest-Rated Group 54 | . 8 . . 54 40 40 40 . . . . . Highest-Rated Ally 31 | . 8 . . 31 16 16 16 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 47 | . 2 . . 7 . 3 35 . . . . . Total Damage 533 | . 10 . . 143 . 27 353 . . . . . Kills 7 | . . . . 1 . 1 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Active Infowar (turns) 794 | . 52 116 . . . . 16 17 298 119 93 83 Optics 28 | . . . . . . . 11 17 . . . . Sensors 461 | . . 111 . . . . . . 267 . . 83 Triangulation 144 | . . . . . . . . . . 119 25 . Jamming 196 | . . . . . . . . . 31 72 93 . ECM 62 | . 52 5 . . . . 5 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Turns Passed 2567 | 76 147 187 91 141 334 239 219 201 338 119 192 283 Spaces Moved 5118 | 75 195 416 179 152 719 467 412 627 975 291 136 474 Core 224 | 27 . . . . . . . . . 4 136 57 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 79 | 48 31 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4815 | . 164 416 179 152 719 467 412 627 975 287 . 417 Fastest Speed 27 | 50 37 37 31 31 31 31 27 27 27 29 50 45 Average Speed 36 | 69 43 37 31 31 31 31 28 27 27 40 134 47 Slowest Speed 280 | 80 80 37 34 31 31 34 31 27 29 280 200 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 30 | . . 2 1 . . 2 9 5 . 2 . 9 Potential Cave-ins 6 | . . . . . . 1 . . 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 8 36 82 24 38 92 86 46 24 16 14 85 17 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . 1 1 . . . . . . 1 . . . Unknown Exits Taken 7 | 1 . . 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 227 | . . . 26 56 . 25 45 37 35 . . 3 Melee . | . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . 3 AOE 224 | . . . 26 56 . 25 45 37 35 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Total 5669 | 94 244 433 204 231 829 524 470 654 1042 292 143 509 Wait 257 | . 3 . 2 50 111 28 10 . 36 . 3 14 Move 5049 | 74 194 411 176 151 718 462 395 616 974 287 135 456 Hop 28 | . . 2 1 . . 2 7 5 . 2 . 9 Pick Up 58 | 3 11 1 6 6 . 2 10 7 7 . 1 4 Fast Attach 36 | 5 5 1 5 1 . 1 6 3 1 . 2 6 Attach 29 | . 2 1 4 1 . 2 7 3 4 3 . 2 Detach 19 | . 1 . 1 . . 1 5 4 4 . 1 2 Swap 20 | . 4 2 . 4 . 5 4 1 . . . . Drop 62 | . 15 2 4 6 . 4 9 10 7 . 1 4 Fire 99 | 1 9 13 5 12 . 17 17 5 9 . . 11 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 11 | 11 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 77 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Accompanied by 1 ally 218 | -10/Materials | Discovered new exit (range 6) 224 | -10/Materials | Identified exit to Mines 224 | -10/Materials | Entered Mines 245 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 285 | -10/Mines | Assembled infested the area 304 | -10/Mines | Build established: Mutant 397 | -10/Mines | Lost 3 parts (1p1u1w) 402 | -10/Mines | Discovered new exit (range 10) 411 | -10/Mines | Identified exit to Materials 411 | -10/Mines | Entered Materials 411 | -9/Materials | Evolved 2 slots: Propulsion x2 483 | -9/Materials | Discovered new exit (range 16) 501 | -9/Materials | Lost 4 parts (1p3n) 502 | -9/Materials | Entered Mines 506 | -9/Mines | Destroyed 7 combat bots 571 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 584 | -9/Mines | Destroyed 8 combat bots 604 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 611 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 611 | -9/Mines | Discovered new exit (range 5) 643 | -9/Mines | Entered Exiles 643 | -9/Exiles | Found Exiles lab abandoned 643 | -9/Exiles | Accompanied by 3 allies 666 | -9/Exiles | Build established: Scavenger-Sprinter 731 | -9/Exiles | Discovered new exit (range 11) 867 | -9/Exiles | Discovered new exit (range 15) 977 | -9/Exiles | Entered Mines 977 | -8/Mines | Accompanied by 3 allies 998 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 1000 | -8/Mines | Found Scrap Suit 1190 | -8/Mines | Discovered new exit (range 3) 1216 | -8/Mines | Entered Materials 1216 | -8/Materials | Accompanied by 3 allies 1216 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1233 | -8/Materials | Garrison activated, responded to threat 1425 | -8/Materials | Discovered new exit (range 16) 1435 | -8/Materials | Entered Factory 1435 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1630 | -7/Factory | Discovered new exit (range 16) 1636 | -7/Factory | Entered another Factory area 1636 | -6/Factory | Evolved 2 slots: Utility x2 1958 | -6/Factory | Spotted B-75 Beast 1960 | -6/Factory | Discovered new exit (range 15) 1965 | -6/Factory | Identified exit to Factory 1974 | -6/Factory | Lost 4 parts (1p1n2u) 1974 | -6/Factory | Entered another Factory area 1974 | -5/Factory | Evolved 2 slots: Utility x2 2093 | -5/Factory | Sucked down chute 2093 | -5/Factory | Entered Waste 2108 | -5/Waste | EMP discharged 2120 | -5/Waste | Lost 6 parts (1p4n1u) 2206 | -5/Waste | Spotted C-40 Crusher 2208 | -5/Waste | EMP discharged 2228 | -5/Waste | Spotted C-40 Crusher 2236 | -5/Waste | Spotted C-40 Crusher 2243 | -5/Waste | Crushed by Compactor (1 part destroyed) 2247 | -5/Waste | Spotted C-40 Crusher 2254 | -5/Waste | Released all parts (3) 2265 | -5/Waste | Spotted C-40 Crusher 2276 | -5/Waste | Spotted C-40 Crusher 2277 | -5/Waste | Discovered new exit (range 15) 2285 | -5/Waste | Lost 3 parts (1n2u) 2285 | -5/Waste | Entered Factory 2358 | -5/Factory | Spotted B-75 Beast 2418 | -5/Factory | Fabricated VTOL Module? 2521 | -5/Factory | Core integrity fell below 50% 2545 | -5/Factory | Core integrity fell below 20% 2568 | -5/Factory | Build established: Mutant 2568 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 02522_ Triggered Blade Trap. 02522_ Massive razor-sharp blades shoot up from within the floor. 02522_ Variable Charge Gun severed. 02522_ Imp. Signal Interpreter severed. 02523_ Slammed into S-27 Virus. 02532_ Slug penetrates Wall. 02535_ Acquired Hvy. Plasma Cannon. 02539_ System corrupted: Hvy. Plasma Cannon failed to cycle. 02541_ System corrupted: Hvy. Plasma Cannon fused. 02547_ Acquired KE Penetrator. 02548_ U-05 Engineer builds a Wall. 02556_ S-27 Virus destroyed. 02556_ Slug penetrates Wall. 02556_ Assembly Bed disabled. 02556_ Hvy. Plasma Cannon destroyed. 02558_ System corrupted: Component data lost. 02561_ Slug penetrates S-27 Virus. [Achievement: Please Form A Line] 02563_ KE Penetrator destroyed. 02564_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ????????????????????????????? | | ????????????????? ????????????????????????????? | | ????????????????? ????????????????????????????? | | ????????????????? #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# ##############???????????????? | | ?###########????# # #???????????????? | | ?# #????# # #???????????????? | | ?# """ #????# k/ @ #???????????????? | | ?# """ ! #????# # g #???????????????? | | ?# """ ###### # #???????????????? | | ?# "" # ##g#####+#####???????????????? | | ?# "" # g #???????????????????? | | ?# / ##### #???????????????????? | | ?# ! # ###/###+##??# #???????????????????? | | ?##/######## # #??# #???????????????????? | | ?# ^ # """" #??# #???????????????????? | | ?# [ # """" #### #####???????????????? | | ?# ! # """" / #???????????????? | | ?# ##+######## """" %*###### #???????????????? | | ## ##????????# """ #????? #???????????????? | | # #????????# """" #?????? #???????????????? | | # "" #????????# #??????? ??????????????? | | " #????????# #???????? ?????????????? | | # #????????##########???????? #????????????? | | #! ! #??????????????????????????? ##???????????? | | #######????????????????????????? ????????????? | | ??##############??????????????? ???????????? | | ??# ############### ??????????? | | ??# + ??????????? | | ??# ####### ???????????? | | ### #?????# #######???????????????? | | # #?????# # #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 23 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Corruption Block 8 Armor Coverage 150 Utility Shielding 66 Evasion (%) 72 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ VTOL Module | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked VTOL Module | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Cya! DATA ERROR: Steam Global Achievement% I Spy I Survived The Infestation Item+ Just What I Needed Live, Flee, And Rebuild One Hack Too Far Oops Overwhelming Please Form A Line Remodeling Spot Them First Storm Trooper Tourist Troublemaker Well Done Challenges ------------ None Game ------ Seed ArmorTargetShredder Manual? 0 Play Time 01:31:10 Cumulative 3.6 hours Start 2026.02.07 @ 22:40:59 End 2026.02.08 @ 01:32:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 13ba8ce3-65c9-473f-baf6-7fe80146ce8f