Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.07 @ 13:02:50 Player: Metroyed Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1227) 1227 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (716) 716 TOTAL SCORE: 5528 Bonus ------- Follower Combat Kills 303 Met Imprinter 300 Was Imprinted 300 Friendly Fire -187 Cogmind --------- Core Integrity 0/850 Matter 513/550 Energy 62/100 System Corruption 8% Temperature Cool (9) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Matter Compressor > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Improved Deuterium Engine Compact Battery (200) Tactical Coordination Suite Light Armor Plating Hardened Light Armor Plating Mobile Refinery Mk. CCLXVII Beam Rifle Particle Cannon Shock Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Matter Compressor Hardened Light Armor Plating Shield Generator Drone Bay Hacking Drone Bay > --- WEAPON ----------- Beam Rifle Particle Cannon High-powered Shotgun > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Compact Battery Tactical Coordination Suite Light Armor Plating Hardened Light Armor Plating Mobile Refinery Mk. CCLXVII Heavy Particle Cannon Grenade Launcher Enhanced Flamer Shock Trap Shock Trap [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Hardened Light Armor Plating Device Shield Generator Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 4 | . . 2 . . . 2 Weapon 1 | . . . . . . 1 Parts Attached 107 | 8 32 16 8 9 18 16 Power 14 | 1 4 2 2 . 2 3 Engine 14 | 1 4 2 2 . 2 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 25 | 4 12 2 . . 5 2 Treads 5 | . . . . . 3 2 Leg 12 | 3 5 2 . . 2 . Wheel 3 | 1 2 . . . . . Hover 1 | . 1 . . . . . Flight 4 | . 4 . . . . . Utility 42 | . 10 9 1 9 7 6 Device 17 | . 3 3 . 6 2 3 Storage 11 | . 5 2 . 1 1 2 Processor 4 | . 1 2 . . 1 . Hackware . | . . . . . . . Protection 10 | . 1 2 1 2 3 1 Artifact . | . . . . . . . Weapon 26 | 3 6 3 5 . 4 5 Energy Gun 6 | 2 1 1 1 . . 1 Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 9 | 1 2 2 3 . . 1 Ballistic Cannon 1 | . 1 . . . . . Launcher 5 | . 1 . 1 . 2 1 Special Weapon 3 | . 1 . . . 1 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . . Parts Lost 18 | . . . . . 3 15 Power 4 | . . . . . 1 3 Propulsion 5 | . . . . . 1 4 Utility 4 | . . . . . . 4 Weapon 5 | . . . . . 1 4 Highest Loss Streak 15 | . . . . . 2 15 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 97 | . 98 98 99 95 98 95 Engine 11 | . 14 10 11 11 10 12 Treads 2 | . . . . . 1 24 Leg 19 | . 20 21 22 22 19 . Device 11 | . 2 10 11 11 16 16 Storage 13 | . 13 22 13 14 11 12 Protection 13 | . 8 10 19 14 15 7 Energy Gun 6 | . 3 3 5 11 3 5 Ballistic Gun 11 | . 13 18 16 11 9 1 Ballistic Cannon 1 | . 6 . . . . . Launcher 1 | . 3 . . . 2 4 Special Weapon 1 | . . . . . 5 . Peak Build Rating 55 | 5 11 13 15 32 27 55 Average Rating 18 | 3 8 11 13 18 22 48 On Entrance 12 | . 5 9 13 15 21 23 Naked Turns . | . . . . . . . Heaviest Build 92 | 6 34 39 43 47 67 92 Greatest Support 80 | 20 20 20 20 20 40 80 Greatest Overweight (x) 21 | . 5 1 2 2 18 21 Average Overweight (x) 1 | . 1 1 1 1 2 1 Largest Inventory Capacity 20 | 5 15 15 15 15 20 20 Average Capacity 16 | 5 14 15 15 15 18 20 Most Carried 17 | 5 15 15 15 15 17 16 Average Carried 13 | 2 12 11 14 14 15 11 Final Capacity 20 | 5 15 15 15 15 20 20 Final Carried 17 | 4 14 13 15 14 17 10 Class Distribution -------------------- 55% | Scavenger-Mutant 37% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 2446 | 283 512 608 262 73 288 420 Remotely . | . . . . . . . Salvage Created 1335 | 32 418 437 136 . 74 238 Parts 104 | 1 46 30 10 . 2 15 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 19 | . . . . 3 16 . Prevented 1 | . . . . . 1 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 45 | 1 19 14 6 . 2 3 Guns 35 | 1 16 12 3 . . 3 Cannons 4 | . 3 . . . 1 . AOE 6 | . . 2 3 . 1 . Classes Destroyed 7 | 1 2 2 . . 1 1 Worker 2 | . . 1 1 . . . Builder 1 | . . . . . . 1 Watcher 4 | . 3 1 . . . . Swarmer 24 | . 14 6 3 . 1 . Grunt 17 | 1 5 6 3 . . 2 Sentry 3 | . . 2 . . . 1 Behemoth 1 | . . . . . 1 . Thug 1 | . . . . . . 1 Best Kill Streak 6 | 1 4 6 4 . 1 2 Combat Bots Only 6 | 1 3 6 3 . 1 2 Max Kills in Single Turn 4 | 1 1 4 3 . 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 530 | 4 84 60 22 . 103 257 Missed 147 | . 24 19 9 . 41 54 Damage Taken 4121 | 32 398 323 77 . 632 2659 Core 1071 | 8 85 74 3 . 40 861 Absorbed by Shields 326 | . . 28 30 . 169 99 Ignored by Resistances 1156 | 9 135 107 35 . 230 640 Regen/Repaired (Parts) 343 | . 23 204 . 116 . . Core Remaining (%) 76 | 96 62 . . . 70 . Volleys Fired 144 | 2 51 31 9 1 24 26 Largest 3 | 2 2 2 2 2 2 3 Hottest 156 | 60 80 60 50 79 103 156 Shots Fired 274 | 4 96 62 18 2 33 59 Gun 223 | 4 77 62 15 2 24 39 Cannon 33 | . 15 . . . 4 14 Launcher 12 | . . . 3 . 4 5 Special 6 | . 4 . . . 1 1 Kinetic 178 | 2 56 57 15 1 21 26 Thermal 79 | 2 40 . . 1 8 28 Explosive 12 | . . . 3 . 4 5 Electromagnetic 5 | . . 5 . . . . Robot Hit Streak 14 | 1 12 14 5 1 6 13 Robot Miss Streak 4 | 2 4 3 3 1 1 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 181 | 2 56 46 10 1 24 42 Core Hits 96 | 1 27 28 9 1 9 21 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 3 | . . . . . 1 2 Burn 2 | . . . . . 1 1 Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3150 | 25 656 692 353 14 469 941 Guns 2028 | 25 528 544 86 14 271 560 Cannons 492 | . 128 . . . 66 298 Explosions 605 | . . 148 267 . 122 68 Melee . | . . . . . . . Ramming 3 | . . . . . . 3 Kinetic 1700 | 15 391 522 86 14 242 430 Thermal 968 | 10 265 148 . . 105 440 Explosive 444 | . . . 267 . 122 55 Electromagnetic 35 | . . 22 . . . 13 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 35 | . . . 25 . . 10 Projectiles . | . . . . . . . Explosions 35 | . . . 25 . . 10 Melee . | . . . . . . . Knockbacks 1 | . 1 . . . . . Impact . | . . . . . . . Kinetic 1 | . 1 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 38 | . . 24 . . . 14 Shots 2 | . . 1 . . . 1 Rammed 1 | . . . . . . 1 Targets Rammed 2 | 1 . . . . . 1 Kicked 1 | 1 . . . . . . Crushed . | . . . . . . . Highest Temperature 600 | 6 183 54 58 27 148 600 Average Temperature 123 | 6 77 12 15 16 49 290 Received Heat Transfer 748 | 24 120 127 65 . 107 305 Effects 34 | . . . . . . 34 Shutdowns 9 | . . . . . . 9 Energy Bleed 5 | . . . . . . 5 Interference 6 | . . . . . . 6 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 4 | . . . . . . 4 Damage (major) 3 | . . . . . . 3 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 1 1 Heat Transferred 2168 | 25 600 150 . . 339 1054 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 312 | 20 312 300 103 . . 70 Initial 33 | . 11 . 33 . . . Average 59 | 5 73 152 30 . . 9 Maximum Alert Level 1 | . 1 1 . . . . Low Security (%) 90 | 100 81 77 100 . . 100 Level 1 9 | . 18 22 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 3 . . . 2 Investigation 4 | . 2 2 . . . . Extermination 1 | . . . . . . 1 Reinforcement 2 | . . 1 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | 1 26 24 7 . 13 13 Peak Tracking Total 7 | 1 4 6 3 . 3 7 Tactical Retreats 6 | . 3 2 . . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered . | . . . . . . . Most Traps Carried 3 | . . . 3 3 2 2 Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 4 | . 2 1 . . . 1 Max in Single Turn 1 | . 1 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 13 | . 7 3 . . . 3 Terminals 6 | . 4 2 . . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 1 . . . . Recycling Units 5 | . 2 . . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 49 | . 27 16 . . . 6 Successful 38 | . 20 14 . . . 4 Failed 11 | . 7 2 . . . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 11 | . 2 . . 1 . 8 Terminals 24 | . 14 10 . . . . Fabricators . | . . . . . . . Repair Stations 9 | . 3 6 . . . . Recycling Units 16 | . 10 . . . . 6 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 18 | . 10 8 . . . . Record 12 | . 7 5 . . . . Prototype ID Bank 1 | . 1 . . . . . Alert Level 2 | . 1 1 . . . . Locate Traps 2 | . 1 1 . . . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 2 6 . . . . Scan Component 4 | . 1 3 . . . . Repair 4 | . 1 3 . . . . Recycling Unit Hacks 9 | . 8 . . . . 1 Recycle Component 3 | . 3 . . . . . Process 1 | . 1 . . . . . Report Inventory 3 | . 2 . . . . 1 Retrieve Matter 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . . . . 3 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . . 3 Monitor 3 | . . . . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 7 2 . . . 1 Full Trace Events 5 | . 3 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 1 3 . . . . Time 110 | . 26 84 . . . . Parts Recycled 3 | . 3 . . . . . Recycled Matter 246 | . 246 . . . . . Retrieved Matter 299 | . 299 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 8 | . . . . 8 . . Largest Group 8 | . . . . 8 8 . Highest-Rated Group 244 | . . . . 244 244 . Highest-Rated Ally 38 | . . . . 38 38 . Total Orders . | . . . . . . . Ally Attacks 62 | . . . . . 62 . Total Damage 1209 | . . . . . 1209 . Kills 11 | . . . . . 11 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . . 1 3 1 . Drone Launches 3 | . . . . . . 3 Drone Recoveries 3 | . . . . . . 3 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 13221 | 164 2161 858 1814 4327 2902 995 Spaces Moved 5342 | 124 1126 342 797 1653 959 341 Core 30 | 27 . . . . 2 1 Treads 436 | . . . . . 96 340 Legs 4533 | 97 783 342 797 1653 861 . Wheels 317 | . 317 . . . . . Hover 22 | . 22 . . . . . Flight 4 | . 4 . . . . . Fastest Speed 50 | 50 95 190 190 190 190 250 Average Speed 228 | 104 169 190 219 259 270 254 Slowest Speed 1100 | 120 370 190 260 260 950 1100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 7 78 25 93 91 91 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 7 | . . . 1 4 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 63 | . . 4 34 . 7 18 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 63 | . . 4 34 . 7 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 6112 | 153 1279 500 848 1685 1230 417 Wait 381 | 9 17 94 21 10 211 19 Move 5336 | 123 1125 341 796 1652 958 341 Hop . | . . . . . . . Pick Up 85 | 9 35 12 7 5 12 5 Fast Attach 2 | . . . 2 . . . Attach 41 | 6 9 7 . 1 8 10 Detach 3 | 1 . . . . 1 1 Swap 64 | 2 23 9 6 8 10 6 Drop 48 | . 19 6 7 6 6 4 Fire 144 | 2 51 31 9 1 24 26 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | 1 . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire 5 | . . . . 2 . 3 Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 3 exits: [*Mat] / [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 102 | -11/Scrapyard | Discovered new exit (range 8) 165 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 8) 937 | -10/Materials | Identified exit to Materials 1030 | -10/Materials | Discovered exit to Materials (range 16) 1369 | -10/Materials | Discovered exit to Materials (range 5) 1975 | -10/Materials | Repaired Aluminum Leg? 2326 | -10/Materials | Entered another Materials area 2326 | -9/Materials | Evolved 2 slots: Utility x2 2332 | -9/Materials | Discovered new exit (range 9) 2349 | -9/Materials | Identified exit to Storage 2837 | -9/Materials | Discovered new exit (range 14) 2905 | -9/Materials | Identified exit to Mines 3035 | -9/Materials | Repaired Aluminum Leg 3063 | -9/Materials | Repaired Aluminum Leg 3111 | -9/Materials | Repaired Hrd. Light Armor Plating 3184 | -9/Materials | Entered Mines 3574 | -9/Mines | Found a hidden stash of uninstalled traps 3682 | -9/Mines | Learned Materials terminal intel 3891 | -9/Mines | Learned location of Storage (-9) 4073 | -9/Mines | Build established: Scavenger-Mutant 4087 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4704 | -9/Mines | Discovered new exit (range 14) 4721 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4787 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4790 | -9/Mines | Discovered new exit (range 5) 4998 | -9/Mines | Entered Zion 5061 | -7/Zion | Gained Derelict followers 5206 | -7/Zion | Given the Hacking Drone Bay 5207 | -7/Zion | Found Prototype Device 5208 | -7/Zion | Identified Hacking Drone Bay 5232 | -7/Zion | Discovered new exit (range 14) 5759 | -7/Zion | Learned 4 Factory zone layouts 5904 | -7/Zion | Learned location of 1 exit from Factory 5998 | -7/Zion | Learned location of Armory (-4) 6201 | -7/Zion | Found Prototype Device 6205 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6859 | -7/Zion | Met Imprinter 6914 | -7/Zion | Imprinted 6916 | -7/Zion | Declared Zion's savior 7565 | -7/Zion | Found Prototype Device 7566 | -7/Zion | Identified Phasing AFG 7635 | -7/Zion | Visited the Megawrench Repair Shop 7635 | -7/Zion | Megawrench repaired 7 parts 9325 | -7/Zion | Entered Proximity Caves 9325 | -6/Proximity Caves | Accompanied by 8 allies 9694 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9796 | -6/Proximity Caves | Build established: Mutant 10672 | -6/Proximity Caves | Learned Factory garrison access intel 10774 | -6/Proximity Caves | Build established: Scavenger-Mutant 11635 | -6/Proximity Caves | Discovered new exit (range 5) 11761 | -6/Proximity Caves | Lost 5 allies 11797 | -6/Proximity Caves | Spotted B-75 Beast 11837 | -6/Proximity Caves | Destroyed B-75 Beast 11994 | -6/Proximity Caves | Build established: Mutant 12227 | -6/Proximity Caves | Entered Factory 12227 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 12228 | -6/Factory | Identified exit to Extension 12229 | -6/Factory | Identified exit to Factory 12231 | -6/Factory | Loaded intel: 3 garrison access locations 12349 | -6/Factory | Identified exit to DSF 12518 | -6/Factory | Build established: Scavenger-Tank 13128 | -6/Factory | Core integrity fell below 50% 13195 | -6/Factory | Core integrity fell below 20% 13222 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13205_ System corrupted: Substantial component data lost. 13205_ Slug penetrates Wall. 13206_ Hacking Drone Bay destroyed. 13207_ K-01 Serf collects debris. 13208_ K-01 Serf suffers critical hit (Burn). 13208_ K-01 Serf destroyed. 13208_ R-10 Processor collects Welding Torch. 13209_ Arm. Treads destroyed. 13211_ R-10 Processor collects Wheel. 13212_ Slug penetrates Wall. 13212_ Penetrated by Slug. 13215_ Imp. Ion Engine destroyed. 13215_ R-10 Processor collects Wheel. 13216_ Angular Momentum Engine destroyed. 13218_ Penetrated by Slug. 13218_ R-10 Processor collects Structural Scanner. 13221_ >> MONITOR: Recycling Unit F003 accepting Lgt. Ion Engine (97%). 13222_ System corrupted: Energy discharge (-38). [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????# # "Y" #???????????????????????? | | ########### # #???????????????????????? | | # #???????????????????????? | | / #???????????????????????? | | # #???????????????????????? | | # #???????????????????????? | | # #???????????????????????? | | #### # #???????????????????????? | | ???# ## # #???????????????????????? | | ???# #????????????????????????? | | ???# ! ????????????????????????? | | ???# =% # ????????????????????????? | | ???# |% #????????????????????????? | | ???# % #????????????????????????? | | ???### ############### ???????????#?????????????? | | ?????# ?????# ? #????????? #?????????????? | | ?????#??????# "" !! ?# #??????? #?????????????? | | ????????????# "" !! !# #????? #?????????????? | | ????????????# "" !! # #### !!! #?????????????? | | ????????????# S + / !! #?????????????? | | ????????????# "" """ #gRhg# !! 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"""?# p^#????""" ??????????????? | | ??????????????? ?# #?????? ??????????????? | | ???????????????####??# #??????????????????????? | | ?????????????????????# @#??????????????????????? | | ?????????????? p g#??????????????????????? | | ?????????? k R??????????????????????? | | ???????????#### ?????????????????????? | | ??????????????# ############?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 515 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lgt. Fission Core | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Crack Shot First Step to Greatness I'm Back, Baby! Librarian Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Risk Taker Robot Respite Serviceable Loadout Shopping List The More The Merrier The One Tourist True Hacker Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed SwordSmallWings Manual? 0 Play Time 03:51:59 Cumulative 3.8 hours Start 2024.10.05 @ 15:05:09 End 2024.10.07 @ 13:02:50 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 473f5b68-e41b-4d94-a964-bf6ccaff51f1