Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.29 @ 03:12:56 Player: Keyes Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (65) 325 Value Destroyed (2333) 2333 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7838 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 87/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (9) ------ Advanced Visual Processing Unit Improved Salvage Targeting Computer Target Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Improved Heat Sink High-capacity Matter Pod (100) Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Improved Melee Analysis Suite ECM Suite Hardened Heavy Armor Plating Force Field System Shield > --- WEAPON ----------- Gauss Rifle Kinetic Spear > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Compact Wheel Compact Wheel Improved Heat Sink High-capacity Matter Pod Armor Integrity Analyzer Authchip [Power] Gauss Rifle Gauss Rifle Advanced Assault Cannon Remote Datajack Kinetic Spear [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon High-powered Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . . . 2 2 . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 7 | . . 2 . . . 2 1 . 2 Weapon . | . . . . . . . . . . Parts Attached 101 | 6 2 15 4 3 5 23 1 20 22 Power 11 | 1 . 2 1 1 1 3 . 1 1 Engine 7 | 1 . 2 . 1 . 2 . 1 . Core 4 | . . . 1 . 1 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 21 | 2 . 2 1 1 1 4 1 3 6 Treads . | . . . . . . . . . . Leg 9 | . . . . . . 3 1 3 2 Wheel 12 | 2 . 2 1 1 1 1 . . 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 34 | 1 1 4 2 1 1 8 . 8 8 Device 11 | . . 2 1 . . 4 . 3 1 Storage 4 | 1 1 . . . . . . 1 1 Processor 14 | . . 2 1 1 1 2 . 3 4 Hackware 2 | . . . . . . 1 . . 1 Protection 3 | . . . . . . 1 . 1 1 Artifact . | . . . . . . . . . . Weapon 35 | 2 1 7 . . 2 8 . 8 7 Energy Gun 4 | 1 . 1 . . . 2 . . . Energy Cannon 2 | . 1 1 . . . . . . . Ballistic Gun 16 | 1 . 4 . . 1 5 . 3 2 Ballistic Cannon 5 | . . . . . . . . 4 1 Launcher 3 | . . 1 . . 1 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon 4 | . . . . . . . . 1 3 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 3 . 1 . Parts Lost 42 | . . 3 2 3 1 11 . 8 14 Power 7 | . . 2 . 1 . 2 . . 2 Propulsion 10 | . . . . 1 1 3 . 1 4 Utility 14 | . . . 2 . . 2 . 4 6 Weapon 11 | . . 1 . 1 . 4 . 3 2 Highest Loss Streak 14 | . . 2 2 3 1 5 . 4 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 82 95 96 98 98 95 . 84 86 Engine 6 | . 14 10 4 . 10 4 . 7 5 Core 2 | . . . 6 10 . 4 . . . Leg 5 | . . . . . . 10 . 16 8 Wheel 13 | . 28 22 22 21 20 4 . . 9 Device 6 | . . 13 7 5 . 4 . 7 10 Storage 9 | . 14 11 11 11 11 9 . 7 5 Processor 24 | . . 18 22 27 33 37 . 21 19 Hackware 2 | . . . . . . 2 . 7 5 Protection 1 | . . . . . . 1 . . 5 Energy Gun 2 | . 10 . . . . 5 . . . Ballistic Gun 11 | . 14 11 22 21 19 11 . 5 2 Ballistic Cannon 1 | . . . . . . . . 7 5 Peak Build Rating 54 | 6 7 19 20 25 23 36 36 40 54 Average Rating 26 | 2 6 14 19 21 21 30 36 30 48 On Entrance 20 | . 6 7 19 20 20 23 34 36 40 Naked Turns . | . . . . . . . . . . Heaviest Build 67 | 12 28 34 34 32 29 38 35 45 67 Greatest Support 40 | 26 26 26 20 26 26 30 38 40 40 Greatest Overweight (x) 10 | 2 1 1 3 3 2 10 . 2 5 Average Overweight (x) 1 | . . . 2 1 1 1 . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 14 Most Carried 15 | 7 14 15 15 15 15 15 13 15 15 Average Carried 12 | 3 8 13 14 14 12 13 13 11 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 14 15 15 13 13 14 13 15 3 Class Distribution -------------------- 54% | Mutant 27% | Scavenger-Mutant 14% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Matter Collected 2321 | 216 259 227 112 17 162 549 . 345 434 Remotely . | . . . . . . . . . . Salvage Created 2586 | . 281 262 203 . 119 849 . 447 425 Parts 148 | . 17 20 9 . 4 50 . 26 22 Haulers Intercepted 2 | . . . . . . 2 . . . Recyclers Shooed 2 | . . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 52 | . 5 8 3 . 3 16 . 9 8 Melee 7 | . . . . . . . . . 7 Guns 33 | . 4 6 3 . 1 16 . 2 1 Cannons 10 | . 1 2 . . . . . 7 . AOE 2 | . . . . . 2 . . . . Classes Destroyed 14 | . 4 3 1 . 1 2 . 2 1 Builder 3 | . 1 . . . . 1 . . 1 Tunneler 1 | . . . . . 1 . . . . Hauler 2 | . . . . . . 2 . . . Recycler 3 | . 1 . 1 . . . . . 1 Watcher 4 | . 1 1 . . . 2 . . . Swarmer 9 | . . 3 . . . 3 . . 3 Grunt 21 | . 5 1 2 . 3 6 . 2 2 Brawler 2 | . . . 1 . . . . . 1 Duelist 1 | . . 1 . . . . . . . Sentry 7 | . . 3 . . . 4 . . . Specialist 4 | . . . . . . . . 4 . Hunter 5 | . . . . . . 3 . 2 . Programmer 2 | . . . . . . . . . 2 Heavy 1 | . . . . . . . . 1 . Best Kill Streak 6 | . 3 3 4 . 3 4 . 2 6 Combat Bots Only 5 | . 3 3 3 . 3 4 . 2 5 Max Kills in Single Turn 3 | . 3 2 1 . 1 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 1 | . . . . . 1 . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 513 | . 22 25 19 21 14 134 . 62 216 Missed 134 | . 11 5 4 6 2 34 . 13 59 Damage Taken 6449 | . 149 325 212 268 252 1239 . 1401 2603 Core 1817 | . 34 16 17 70 85 359 . 376 860 Absorbed by Shields 173 | . . . . . . . . . 173 Regen/Repaired (Parts) 274 | . . . . . . . . . 274 Core Remaining (%) 63 | 100 86 . . . 53 34 . 46 . Volleys Fired 180 | . 15 25 9 . 13 76 . 33 9 Largest 2 | . 2 2 2 . 2 2 . 2 2 Hottest 106 | . 80 90 50 . 50 106 . 96 56 Shots Fired 282 | . 29 38 18 1 13 112 . 59 12 Gun 217 | . 25 23 18 1 9 110 . 24 7 Cannon 58 | . 4 14 . . . . . 35 5 Launcher 7 | . . 1 . . 4 2 . . . Special . | . . . . . . . . . . Kinetic 218 | . 15 23 18 1 9 81 . 59 12 Thermal 36 | . 4 14 . . . 18 . . . Explosive 7 | . . 1 . . 4 2 . . . Electromagnetic 21 | . 10 . . . . 11 . . . Robot Hit Streak 16 | . 12 8 12 1 2 16 . 11 2 Robot Miss Streak 3 | . 3 3 3 1 3 3 . 3 3 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 4 | . 1 1 1 . . . . 1 . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . Shots Hit Robots 211 | . 20 30 15 1 7 76 . 41 21 Core Hits 114 | . 10 14 9 1 12 39 . 17 12 Critical Kills 2 | . . . . . . 1 . 1 . Critical Parts Destroyed 3 | . . . . . . 2 . . 1 Critical Strikes 8 | . . . . . . 6 . 1 1 Burn 3 | . . . . . . 3 . . . Destroy 5 | . . . . . . 3 . 1 1 Melee Attacks 24 | . . . . . . . . . 24 Impact . | . . . . . . . . . . Slashing 4 | . . . . . . . . . 4 Piercing 20 | . . . . . . . . . 20 Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 4805 | . 330 523 333 12 363 1556 . 907 781 Guns 2935 | . 239 327 333 12 119 1432 . 387 86 Cannons 799 | . 36 161 . . . . . 520 82 Explosions 458 | . 55 35 . . 244 124 . . . Melee 613 | . . . . . . . . . 613 Ramming . | . . . . . . . . . . Kinetic 2976 | . 125 327 333 12 119 985 . 907 168 Thermal 518 | . 91 161 . . . 266 . . . Explosive 403 | . . 35 . . 244 124 . . . Electromagnetic 295 | . 114 . . . . 181 . . . Impact . | . . . . . . . . . . Slashing 99 | . . . . . . . . . 99 Piercing 514 | . . . . . . . . . 514 Highest Corruption 17 | . 2 . 7 8 8 . . . 17 Average Corruption 5 | . 2 . 6 7 8 . . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 51 | . 5 . 5 16 11 . . . 14 Message Errors 14 | . 2 . 1 5 2 . . . 4 Matter Fused 5 | . . . . 1 2 . . . 2 Heat Flow Errors 9 | . 2 . 1 3 1 . . . 2 Energy Discharges 9 | . . . 1 3 3 . . . 2 Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 6 | . . . 2 2 1 . . . 1 Data Loss (major) 2 | . 1 . . . 1 . . . . Misfires 1 | . . . . 1 . . . . . Misdirections 2 | . . . . . . . . . 2 Weapon Failures 2 | . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . . 1 1 Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . 1 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 73 | . 30 . . . 43 . . . . Shots 2 | . 1 . . . 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 255 | . 251 28 235 222 249 125 . 209 255 Average Temperature 55 | . 60 13 94 99 84 22 . 53 97 Received Heat Transfer 1507 | . 66 60 84 120 108 405 . 90 574 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 1 1 . . . 1 . . . Heat Transferred 1210 | . 174 333 . . . 703 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Peak Influence 266 | . 219 234 121 . 94 248 111 266 156 Initial 139 | . . 92 66 . . 36 111 81 139 Average 111 | . 91 138 105 . 13 138 111 156 87 Maximum Alert Level 1 | . 1 1 . . . 1 . 1 . Low Security (%) 89 | 100 94 93 100 . 100 79 100 68 100 Level 1 10 | . 5 6 . . . 20 . 31 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Squads Dispatched 10 | . 2 . . . . 3 . 3 2 Investigation 3 | . 1 . . . . 2 . . . Extermination 2 | . . . . . . . . . 2 Reinforcement 5 | . 1 . . . . 1 . 3 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Distress Signals 5 | . 2 . . . . 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 88 | . 8 12 4 8 3 22 . 13 18 Peak Tracking Total 11 | . 4 3 4 11 3 6 . 3 8 Tactical Retreats 7 | . . . . 1 . . . 4 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 2 | . 2 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 12 | . . 6 . . . 6 . . . Reused 1 | . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 2 | . . . . . . 2 . . . Max in Single Turn 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 18 | . 3 2 . 5 . 4 1 . 3 Terminals 11 | . 3 2 . . . 4 1 . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 91 | . 7 10 . 50 . 13 1 . 10 Successful 74 | . 4 5 . 50 . 7 1 . 7 Failed 17 | . 3 5 . . . 6 . . 3 Catastrophic 4 | . . 1 . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . Manual 19 | . 4 5 . 1 . 7 . . 2 Terminals 34 | . 7 10 . . . 13 1 . 3 Fabricators 4 | . . . . . . . . . 4 Repair Stations 3 | . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 68 | . 4 5 . 50 . 7 1 . 1 Record 51 | . . . . 49 . 1 . . 1 Part Schematic 1 | . . . . . . 1 . . . Robot Analysis 5 | . 2 1 . . . 2 . . . Prototype ID Bank 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . Level Access Points 1 | . . 1 . . . . . . . Locate Traps 1 | . . 1 . . . . . . . Reprogram Traps 2 | . . 1 . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . . Zone Layout 3 | . 1 1 . . . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 Network Status 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . 1 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 2 2 . . . 4 . . 2 Full Trace Events 2 | . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . 2 Authchips 1 | . . . . . . . . . 1 Time 62 | . . . . . . . . . 62 Total Part Build Rating 4 | . . . . . . . . . 4 Parts Repaired 1 | . . . . . . . . . 1 Time 13 | . . . . . . . . . 13 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total 5 | . 2 1 . . . 2 . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Turns Passed 4368 | 52 399 558 248 475 279 1171 4 373 809 Spaces Moved 2737 | 38 324 378 166 439 230 536 3 126 497 Core 64 | 20 . . . . . 3 . . 41 Treads . | . . . . . . . . . . Legs 491 | . . . . . . 304 3 126 58 Wheels 2182 | 18 324 378 166 439 230 229 . . 398 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 95 90 105 105 120 120 50 Average Speed 121 | 97 95 104 115 106 105 157 120 183 122 Slowest Speed 550 | 150 105 105 125 125 110 550 120 260 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 4 46 28 40 68 56 42 . 94 16 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . Scrap Searched 3 | . . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 87 | . 6 5 . . 48 25 . 1 2 Melee . | . . . . . . . . . . Projectile 5 | . . . . . . 2 . 1 2 AOE 82 | . 6 5 . . 48 23 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Total 3479 | 52 385 504 203 447 253 769 3 212 651 Wait 292 | . 31 61 23 . . 108 . 6 63 Move 2728 | 37 323 377 165 438 229 535 2 125 497 Hop . | . . . . . . . . . . Pick Up 102 | 9 12 16 . 2 4 19 . 17 23 Fast Attach 12 | . 1 . 3 1 . 2 . 3 2 Attach 67 | 6 1 10 1 2 4 14 1 15 13 Detach 8 | . . 1 1 . . 1 . 3 2 Swap 22 | . . 5 . . 1 7 . 2 7 Drop 44 | . 2 9 1 3 2 7 . 8 12 Fire 180 | . 15 25 9 . 13 76 . 33 9 Melee 23 | . . . . . . . . . 23 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 3) 452 | -10/Materials | Entered another Materials area 452 | -9/Materials | Evolved 2 slots: Utility x2 596 | -9/Materials | Identified exit to Materials 792 | -9/Materials | Discovered new exit (range 9) 1010 | -9/Materials | Entered Mines 1024 | -9/Mines | Build established: Skirmisher 1060 | -9/Mines | Met a Derelict bent on vengeance 1117 | -9/Mines | Learned location of Zion (-7) 1122 | -9/Mines | Discovered exit to Materials (range 5) 1252 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1253 | -9/Mines | Discovered new exit (range 5) 1258 | -9/Mines | Entered Exiles 1277 | -9/Exiles | Discovered new exit (range 15) 1291 | -9/Exiles | Met 8R-AWN 1312 | -9/Exiles | Met EX-HEX 1354 | -9/Exiles | Met EX-BIN 1366 | -9/Exiles | Build established: Mutant 1481 | -9/Exiles | Aligned with FarCom system 1482 | -9/Exiles | Given EX-Vault access code 1507 | -9/Exiles | Opened EX-Vault 1514 | -9/Exiles | Found Modified TNC 1539 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1567 | -9/Exiles | Met EX-DEC 1643 | -9/Exiles | Discovered new exit (range 10) 1690 | -9/Exiles | Attacked by the Exiles 1733 | -9/Exiles | Left Exiles lab with Modified TNC 1733 | -9/Exiles | Entered Mines 1753 | -8/Mines | Lost 3 parts (1p1n1w) 1931 | -8/Mines | Discovered exit to Materials (range 8) 2012 | -8/Mines | Entered Materials 2012 | -8/Materials | Evolved 2 slots: Utility x2 2423 | -8/Materials | Discovered new exit (range 18) 2502 | -8/Materials | Lost 5 parts (1p1n2u1w) 2747 | -8/Materials | Build established: Scavenger-Mutant 2779 | -8/Materials | Core integrity fell below 50% 3183 | -8/Materials | Entered Factory 3183 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3187 | -7/Factory | Identified exit to DSF 3187 | -7/Factory | Entered DSF 3223 | -7/DSF | Additional patrols routed to DSF 3262 | -7/DSF | Lost 4 parts (1n1u2w) 3319 | -7/DSF | Build established: Mutant 3358 | -7/DSF | Lost 3 parts (3u) 3445 | -7/DSF | Core integrity fell below 50% 3448 | -7/DSF | Sterilization system engaged 3468 | -7/DSF | Ambient heat levels rising (+10) 3483 | -7/DSF | Ambient heat levels rising (+10) 3498 | -7/DSF | Ambient heat levels rising (+10) 3513 | -7/DSF | Ambient heat levels rising (+10) 3528 | -7/DSF | Ambient heat levels rising (+10) 3530 | -7/DSF | Discovered new exit (range 16) 3543 | -7/DSF | Ambient heat levels rising (+10) 3558 | -7/DSF | Ambient heat levels rising (+10) 3560 | -7/DSF | Entered Factory 3560 | -6/Factory | Evolved 2 slots: Utility x2 3666 | -6/Factory | Repaired Lrg. Storage Unit 3674 | -6/Factory | Fabricated Arm. Wheel? 3758 | -6/Factory | Discovered new exit (range 10) 4297 | -6/Factory | System corruption reached 10% 4325 | -6/Factory | Core integrity fell below 50% 4354 | -6/Factory | Core integrity fell below 20% 4364 | -6/Factory | Lost 14 parts (2p4n6u2w) 4369 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04329_ ALERT: Cargo convoy en route, clear transfer corridor. 04329_ Dropped Com. Wheel. 04331_ Lgt. Nuclear Core destroyed. 04332_ Acquired 8 matter. 04333_ Imp. Melee Analysis Suite destroyed. 04336_ U-05 Engineer lays Concrete. 04336_ Door malfunctions. 04338_ 735 #1ATCUPXGBEXZMEN 04338_ Dropped Kinetic Spear. 04339_ Acquired Scythe. 04348_ Acquired Imp. Salvage Targeting Computer. 04356_ P-60 Hacker destroyed. 04359_ Acquired 45 matter. 04360_ BB SJ0P|W>UO 3ULOQ9IO#S1 04360_ Acquired Target Analyzer. 04362_ G-50 Soldier destroyed. 04365_ Acquired Carbon-fiber Leg. 04367_ Acquired 47 matter. 04368_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##########???????????????? | | ????????????????????????# #???????????????? | | ??????????############### #???????????????? | | ??????????# # #???????????????? | | ??????????# # #???????????????? | | ??????????# # #???????????????? | | ??????????# # #???????????????? | | ??????????# #!! #???????????????? | | ??????????# ! = # #???????????????? | | ??????????# #[* #???????????????? | | ??????????# g@ #???????????????? | | ?????????# #[ ##??????????????? | | ????????# # #? ?????????????? | | ???????# / # k #?#+#?####??????? | | #############/########p######### ###T ######## | | * | | [%= | | | | | | | | | | | | ####### #####/#""#####+#################+##### | | ??????# "[*%=[% #????????????# | | ####### # %[= * #????????????# """"""" ! | | #=%*|%* #????????????# """"""" | | !%/%[!![= / """"???????# """"""" | | # =*/ " ?????# """"""" | | ####+## # = " """""""????# | | ??????#####?# ??????# """"""" | | ????????????# """""??????# """"""" ! | | ????????????# " ??????# """"""" | | ????????????# " """"???????# """"""" | | ????????????# " ???????# | | ????????????# #] ???????# ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 290 Matter Stores 470 Matter Capacity 500 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 12 Melee Accuracy 6 Armor Integrity Analysis 30 Salvage Targeting 2 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Arm. Wheel | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaThermalArray Manual? 0 Play Time 01:51:20 Cumulative 14.4 hours Start 2024.12.29 @ 01:11:08 End 2024.12.29 @ 03:12:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20197647-d965-4f7d-976c-e8aee67c7fe9