Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.28 @ 00:16:28 Player: sentrybuster Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (476) 476 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2076 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 21/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Treads Light Assault Rifle Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . 2 . . Parts Attached 18 | 6 9 2 . 1 Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 2 . . . Device . | . . . . . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 11 | 2 6 2 . 1 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 1 1 . . Ballistic Cannon . | . . . . . Launcher 6 | . 5 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 2 . 1 4 Power 2 | . 1 . . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 4 | . 1 . 1 2 Highest Loss Streak 4 | . 1 . 1 4 Average Slot Usage (%) 82 | . 93 95 87 30 Engine 10 | . 12 11 11 4 Leg 22 | . 28 22 21 6 Storage 12 | . 14 11 11 9 Processor 3 | . 8 . . . Protection 4 | . 2 11 9 . Ballistic Gun 11 | . 14 8 11 6 Launcher 15 | . 12 30 23 . Naked Turns 8 | . . . . 8 Heaviest Build 25 | 11 20 25 25 9 Greatest Support 20 | 20 20 20 20 10 Greatest Overweight (x) 1 | 1 . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 4 6 5 6 6 Average Carried 4 | 2 5 3 3 5 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 4 5 3 6 4 Class Distribution -------------------- 71% | Mutant 28% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Sto Gar Matter Collected 345 | 243 102 . . . Remotely . | . . . . . Salvage Created 419 | . 227 . 132 60 Parts 34 | . 16 . 12 6 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Combat Hostiles Destroyed 13 | . 8 . 4 1 Guns 5 | . 4 . . 1 AOE 8 | . 4 . 4 . Classes Destroyed 8 | . 5 . 3 . Worker 1 | . . . 1 . Hauler 1 | . 1 . . . Recycler 2 | . . . 2 . Operator 1 | . 1 . . . Watcher 2 | . 1 . 1 . Swarmer 6 | . 3 . 3 . Grunt 5 | . 5 . . . Sentry 2 | . . . 1 1 Best Kill Streak 6 | . 6 . 4 1 Combat Bots Only 5 | . 5 . 3 1 Max Kills in Single Turn 4 | . 3 . 4 1 Gunslinging . | . . . . . Exploded 3 | . 2 . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Damage Taken 1260 | . 272 76 272 640 Core 449 | . 45 . 42 362 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 82 . . . Volleys Fired 28 | . 15 . 6 7 Largest 4 | . 2 . 4 2 Hottest 116 | . 50 . 116 76 Shots Fired 52 | . 27 . 16 9 Gun 30 | . 15 . 6 9 Cannon . | . . . . . Launcher 22 | . 12 . 10 . Special . | . . . . . Kinetic 28 | . 15 . 6 7 Thermal 2 | . . . . 2 Explosive 22 | . 12 . 10 . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 8 . 2 6 Robot Miss Streak 7 | . 2 . 7 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 28 | . 18 . 5 5 Core Hits 36 | . 19 . 14 3 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1559 | . 853 . 604 102 Guns 262 | . 128 . 44 90 Cannons . | . . . . . Explosions 1285 | . 725 . 560 . Melee . | . . . . . Ramming 12 | . . . . 12 Kinetic 248 | . 128 . 44 76 Thermal 14 | . . . . 14 Explosive 1285 | . 725 . 560 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 82 | . 22 . 60 . Projectiles . | . . . . . Explosions 82 | . 22 . 60 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 246 | . 93 . 151 2 Shots 6 | . 3 . 3 . Rammed 7 | . . . . 7 Targets Rammed 9 | . . . . 9 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 72 | . 14 . 72 3 Average Temperature 20 | . 5 . 28 3 Received Heat Transfer 438 | . 93 36 45 264 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 37 | . . . . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Peak Influence 313 | . 313 160 224 170 Initial 145 | . . 130 67 145 Average 158 | . 197 139 162 151 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 66 | 100 48 100 59 100 Level 1 33 | . 51 . 40 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 13 3 6 14 Peak Tracking Total 13 | . 3 6 6 13 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Sto Gar Machines Disabled 8 | . 5 . 3 . Max in Single Turn 3 | . 2 . 3 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Machines Accessed 5 | . 2 . 3 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 10 | . 5 . 5 . Successful 4 | . 2 . 2 . Failed 6 | . 3 . 3 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 8 | . 5 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 3 | . 2 . 1 . Open Door 1 | . . . 1 . Alert Level 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Sto Gar Turns Passed 635 | 63 285 49 157 81 Spaces Moved 411 | 45 185 33 91 57 Core 49 | 6 . . . 43 Treads . | . . . . . Legs 362 | 39 185 33 91 14 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 122 | 112 120 146 145 90 Slowest Speed 150 | 120 120 150 150 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 33 7 23 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 106 | . 60 . 46 . Melee . | . . . . . Projectile . | . . . . . AOE 106 | . 60 . 46 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Total 485 | 54 220 34 102 75 Wait 5 | . 5 . . . Move 408 | 44 184 32 91 57 Hop . | . . . . . Pick Up 10 | 4 2 . 4 . Fast Attach 12 | 6 5 . . 1 Attach 4 | . 2 2 . . Detach 3 | . 3 . . . Swap 2 | . 2 . . . Drop 4 | . 2 . 1 1 Fire 28 | . 15 . 6 7 Melee . | . . . . . Ram . | . . . . . Kick 9 | . . . . 9 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 16) 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Weapon x2 370 | -9/Materials | Discovered new exit (range 15) 376 | -9/Materials | Discovered new exit (range 16) 398 | -9/Materials | Entered Storage 555 | -9/Storage | Identified exit to Garrison 555 | -9/Storage | Entered Garrison 612 | -9/Garrison | Core integrity fell below 50% 633 | -9/Garrison | Lost 4 parts (1p1n2w) 634 | -9/Garrison | Core integrity fell below 20% 636 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00543_ Dropped Aluminum Leg. 00544_ Acquired Rocket Launcher. 00555_ Connecting with Garrison Access... >>Unlock Access door unlocked. 00555_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 00567_ Kicked Y-45 Defender out of the way. 00569_ Slammed into Y-45 Defender. 00572_ Kicked Y-45 Defender out of the way. 00573_ Slammed into Y-45 Defender. 00586_ Lgt. Ion Engine destroyed. 00586_ Y-45 Defender destroyed. 00589_ Acquired Beam Rifle. 00600_ Aluminum Leg destroyed. 00600_ Beam Rifle destroyed. 00602_ Assault Rifle destroyed. 00628_ Dropped Sml. Storage Unit. Garrison Door activated. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????+ | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# = | | ??????????????????????????????????????????????# *! | | ??????????????????????????????????????????????# % | | ??????????????????????????????????????????????# [! | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????###### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# #### | | ?????????????????????????????????????????# #??# | | ?????????????????????????????????????????# #??# | | ??????????????????????????######?????????# #??# | | ??????????????????????????# #?????????# #??# | | ?????????????????########## ########### #### | | ??????????# @ | | ??????????# g = | | ??????????# sss !! | | ???????????########### ## ## g ############## | | ?????????????????????# ?# g## #????????????? | | ?????????????????????" ???????????? | | ?????????????????????" #??????????? | | ?????????????????????" ^ #??????????? | | ?????????????????????" g #??????????? | | ?????????????????????# ## ## ###??????????? | | ?????????????????????# ?# ## #????????????? | | ????????????????????? ?? ????????????? | | ????????????????????? ?? ????????????? | | ?????????????????????# ? #????????????? | | ?????????????????????##???#""""## ##????????????? | | ????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 290 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticCoolingSlayer Manual? 0 Play Time 00:05:26 Cumulative 132.4 hours Start 2021.02.28 @ 00:11:32 End 2021.02.28 @ 00:16:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 232 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 49 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 799f2b10-4cb4-4bb8-9507-9bb1f2e24fdf