Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 23:50:32 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (444) 2220 Value Destroyed (17849) 17849 Prototype IDs (67) 1340 Alien Tech Used (0) 0 Bonus (5837) 5837 TOTAL SCORE: 35446 Bonus ------- High Alert Combat Kills 934 Follower Combat Kills 1563 Forged Quantum Companion 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 5108 Hacked Protovariant 500 Scanned by Researcher 500 Friendly Fire -5568 Cogmind --------- Core Integrity 968/1450 Matter 290/300 Energy 312/325 System Corruption 4% Temperature Cool (0) Movement Core (1250) Ox24 Location -2/Research Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- 2N-1CE's Frost Array High-capacity Storage Unit Long-range Sensor Array Improved Transmission Jammer Cloaking Device Advanced Hacking Suite > --- WEAPON (3) ------- Cooled Nova Cannon Quantum Companion > --- INVENTORY (20) --- Experimental Energy Well (600) Surveybot 24 Chip ECM Suite Medium Regenerative Plating SHELL Armor Graphene Brace Advanced EM Shield Advanced Force Field Compact HERF Cannon Improved Potential Cannon Hypervelocity Multirail Gamma Bomb Array Vortex Lance (40) Vortex Lance (39) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Graviton Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Antigrav Array Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Advanced Signal Interpreter Experimental Core Analyzer Experimental Reaction Control System SHELL Armor Advanced Hacking Suite System Mapper > --- WEAPON ----------- Compact HERF Cannon Advanced KE Penetrator Quantum Companion > --- INVENTORY -------- Antimatter Reactor Advanced Power Amplifier Experimental Energy Well Long-range Sensor Array Surveybot 24 Chip Improved Transmission Jammer ECM Suite Cloaking Device Medium Regenerative Plating Graphene Brace Experimental Focal Shield Advanced EM Shield Advanced Force Field Cooled Nova Cannon Improved Potential Cannon Hypervelocity Multirail Gamma Bomb Array Vortex Lance Vortex Lance [Rating: 211] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Graviton Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Gamma Bomb Array Special Weapon Plasma Cutter Slashing Weapon Companion Sword Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Slots Evolved 16 | . . . 2 . 2 . . . 4 . . 2 . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . 1 . . . 2 . . 1 . 1 . . . . 1 . . Utility 8 | . . . 1 . 1 . . . 2 . . 1 . . . . . . 1 . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 276 | 7 7 4 21 2 15 12 1 11 34 7 1 33 27 17 2 . 18 3 21 26 7 Power 28 | 1 . 2 2 . 2 2 . . 2 1 . 4 1 1 1 . 1 . 5 2 1 Engine 12 | 1 . 2 2 . 2 2 . . 2 . . 1 . . . . . . . . . Core 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Reactor 14 | . . . . . . . . . . . . 2 1 1 1 . 1 . 5 2 1 Propulsion 91 | 2 . 1 7 . 3 5 1 5 17 3 . 11 11 8 . . 6 1 3 4 3 Treads 29 | 2 . 1 7 . 3 3 1 4 2 . . 1 1 3 . . . 1 . . . Leg 30 | . . . . . . . . . 9 3 . 8 9 1 . . . . . . . Wheel 4 | . . . . . . . . 1 2 . . . 1 . . . . . . . . Hover 28 | . . . . . . 2 . . 4 . . 2 . 4 . . 6 . 3 4 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 99 | 2 3 . 5 . 4 4 . 2 12 2 1 14 7 6 1 . 9 2 10 12 3 Device 48 | 1 2 . 2 . 3 2 . 1 5 1 1 5 3 2 1 . 4 1 8 4 2 Storage 9 | 1 1 . 1 . . . . . 1 . . 2 . . . . 1 . . 2 . Processor 19 | . . . . . . . . . 5 1 . 5 2 2 . . 2 . 2 . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . 2 . Protection 21 | . . . 2 . 1 2 . 1 1 . . 2 2 2 . . 2 1 . 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 4 1 7 2 6 1 . 4 3 1 . 4 8 2 . . 2 . 3 8 . Energy Gun 10 | 1 2 . 4 . 2 1 . . . . . . . . . . . . . . . Energy Cannon 9 | . . . 1 . . . . . 2 . . . . 2 . . . . 1 3 . Ballistic Gun 11 | 1 1 . 2 . 3 . . 2 . . . . . . . . . . . 2 . Ballistic Cannon 2 | . . . . . . . . . . . . . 2 . . . . . . . . Launcher 10 | . 1 1 . 2 1 . . . . . . 2 . . . . 1 . . 2 . Special Weapon 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . 1 1 1 . 2 4 . . . . . 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . 4 . 2 4 . 1 1 . . 4 3 2 . . 7 . 5 13 1 Corrupted Parts 8 | . . . . . . . . . . . . 3 5 . . . . . . . . System Corruption 71 | . . . . . . . . . . . . 28 43 . . . . . . . . Parts Lost 93 | . . 1 2 . 5 1 . 5 15 . . 17 12 8 . . 3 1 5 1 17 Power 11 | . . 1 . . . . . . 2 . . 2 . 1 . . . . 2 1 2 Propulsion 46 | . . . . . 3 1 . 2 10 . . 8 7 5 . . . 1 . . 9 Utility 23 | . . . . . 2 . . 3 . . . 5 2 2 . . 2 . 2 . 5 Weapon 13 | . . . 2 . . . . . 3 . . 2 3 . . . 1 . 1 . 1 Highest Loss Streak 9 | . . 1 1 . 2 1 . 5 4 . . 9 3 5 . . 2 1 3 1 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 18 | . 7 14 16 20 19 19 20 19 17 19 19 18 19 17 19 19 19 16 18 18 16 Power . | . 1 . 1 1 1 1 1 1 2 1 1 1 2 . . . . . . . . Propulsion 2 | . . . 2 4 4 4 4 3 . 2 2 . . 1 . . . 2 1 1 . Utility 7 | . 2 5 5 7 5 4 5 5 5 7 8 6 7 8 11 12 13 11 12 10 10 Weapon 5 | . 3 8 7 7 7 8 8 6 4 3 4 5 6 3 3 3 3 3 4 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 4 1 6 2 5 4 1 2 3 2 . 6 4 . . 1 1 . 2 1 4 Power 6 | . . . 2 . . 1 . . . 1 . 1 1 . . . . . . . . Propulsion 8 | . . . . . 1 2 1 1 . . . 1 . . . . . . 2 . . Utility 12 | . . 1 2 . 3 . . . 1 1 . 1 . . . 1 . . . . 2 Weapon 21 | . 4 . 2 2 1 1 . 1 2 . . 2 3 . . . . . . 1 2 Tool/Special 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Average Slot Usage (%) 94 | . 98 100 99 100 99 99 100 99 89 99 100 92 92 93 83 84 83 78 90 92 73 Engine 5 | . 13 14 11 11 9 9 9 9 6 . . 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 1 5 8 9 10 7 5 7 8 8 Treads 14 | . 27 28 22 22 26 26 27 25 8 . . . . 1 . . . . . . . Leg 6 | . . . . . . . . . 14 33 33 30 28 25 . . . . . . . Hover 6 | . . . . . . . . . 4 . . . . 4 21 21 24 30 33 30 21 Device 11 | . 12 14 19 22 17 13 9 8 4 6 6 6 8 3 10 10 6 9 14 8 13 Storage 8 | . 14 14 11 11 9 9 9 9 6 6 6 10 11 5 5 5 5 5 4 4 4 Processor 7 | . . . . . . . . . 22 20 20 17 15 19 15 15 18 15 13 9 3 Protection 6 | . . . 2 . 8 13 18 17 1 5 6 2 2 7 5 5 5 5 4 4 3 Energy Gun 4 | . 14 28 28 10 3 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 11 3 . . . 3 . . . . . . . . . 1 2 2 Ballistic Gun 8 | . 13 . 3 11 20 26 26 16 3 . . . . . . . . . . 2 2 Slashing Weapon 6 | . . . . . . . . 3 10 19 20 13 14 14 15 15 13 5 9 7 4 Peak Build Rating 211 | 7 12 14 25 25 39 42 37 41 71 69 67 90 96 117 125 125 157 145 182 194 211 Average Rating 67 | 5 7 12 20 25 36 38 36 37 56 67 67 73 81 108 123 124 138 135 170 185 175 On Entrance 72 | . 7 12 14 25 25 39 37 37 30 66 69 67 84 95 117 125 125 142 126 176 187 Avg Prop Armor Cover (%) 6 | . . . . . . . . 14 8 . . 8 6 5 . . 3 5 3 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 12 31 36 60 60 70 72 71 71 73 65 64 89 94 90 86 86 130 97 110 105 119 Greatest Support 124 | 40 40 40 46 46 66 64 62 62 90 90 90 105 100 116 74 74 106 95 114 120 124 Greatest Overweight (x) 5 | 2 1 . 1 1 1 1 1 5 4 . . 1 1 2 1 1 1 1 1 . 2 Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 25 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 1 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 20 20 20 Average Carried 18 | . 7 14 16 19 19 19 20 19 18 19 20 19 19 19 19 19 19 16 18 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 15 15 20 20 19 20 20 17 20 20 20 20 20 19 19 20 17 17 20 20 17 Class Distribution -------------------- 25% | Scavenger-Gladiator 15% | Tank 11% | Gunner 9% | Commander-Mutant 9% | Mutant 8% | Commander-Tank 7% | Scavenger-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Commander-Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Extension Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Warlord Scavenger-Ninja | -3/Proximity Caves Scavenger-Assassin | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Matter Collected 9420 | 274 250 36 390 133 1099 1407 197 140 412 170 . 639 715 509 40 23 1170 130 584 777 325 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21157 | 73 428 156 1959 133 2140 1871 159 . 1679 622 . 1865 1902 951 83 24 816 198 1245 2610 2243 Parts 987 | 4 40 15 120 18 106 105 8 . 74 21 . 71 77 38 . . 22 9 52 121 86 Haulers Intercepted 24 | . 2 . 5 . 4 5 . . 2 . . 2 1 2 . . . . 1 . . Recyclers Shooed 8 | . 1 . 2 . . . 2 . 1 . . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 14 . . . . . . . 8 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Combat Hostiles Destroyed 323 | . 16 7 51 10 39 29 2 . 21 3 . 24 12 11 . . 36 3 13 26 20 Melee 96 | . . . . . . . . . 21 3 . 19 9 6 . . . 3 10 20 5 Guns 120 | . 9 4 50 1 31 23 2 . . . . . . . . . . . . . . Cannons 11 | . . . 1 1 4 . . . . . . . 1 . . . . . 1 1 2 AOE 74 | . 7 3 . 8 4 6 . . . . . 2 . 5 . . 36 . . . 3 Classes Destroyed 26 | 2 5 . 5 . 3 1 . . 1 2 . 1 1 . 1 . 3 . . 1 . Worker 17 | . 2 . 1 2 3 1 . . 2 . . . . 1 . . . . . 2 3 Builder 10 | . 1 1 . . . 1 . . 1 . . 1 . . . . . . . 3 2 Tunneler 5 | 1 . . . 1 . . . . 2 . . . . 1 . . . . . . . Hauler 24 | . 2 . 5 . 4 5 . . 2 . . 2 1 2 . . . . 1 . . Recycler 25 | 1 . . 2 . 1 2 1 . 2 . . 2 6 1 . . . . 2 3 2 Minesweeper 2 | . . . . . . . . . . 2 . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Operator 5 | . . . 1 . 1 . . . 1 . . . 1 . . . . . . 1 . Watcher 18 | . . . 5 . 4 1 . . . . . 1 . 1 . . . . 2 3 1 Swarmer 60 | . 9 3 8 8 5 3 . . 4 . . 3 . 4 . . 4 1 4 4 . Grunt 138 | . 7 4 31 2 21 13 . . 9 2 . 8 3 . . . 17 1 2 9 9 Brawler 5 | . . . 1 . . . . . 1 . . 2 . . . . . . . . 1 Duelist 5 | . . . 1 . 1 . . . . . . . . . . . 1 . . 1 1 Protector 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . 3 . Sentry 60 | . . . 10 . 9 12 2 . 2 1 . 3 7 3 . . . 1 4 2 4 Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . Hunter 15 | . . . . . 1 . . . 3 . . 2 . . . . 5 . . . 4 Programmer 26 | . . . . . . . . . 2 . . 4 . 4 . . 2 . 3 10 1 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . 1 . Striker 3 | . . . . . . . . . . . . . . . . . 3 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 3 | . . . . . . . . . . . . . . . 2 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . Butcher 5 | . . . . . . . . . . 2 . . 3 . . . . . . . . Guerrilla 1 | . . . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . Commander 1 | . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 28 | 2 4 3 9 6 7 5 1 . 4 1 . 8 3 5 . . 28 3 6 7 10 Combat Bots Only 28 | . 3 3 8 4 6 4 1 . 4 1 . 7 3 5 . . 28 3 6 6 9 Max Kills in Single Turn 6 | 1 4 3 3 3 2 3 1 . 2 1 . 2 2 3 1 1 6 1 1 2 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . Exploded 6 | . 2 3 . 2 2 2 . . . . . 2 . 3 . . 6 . . . 2 Melee 2 | . . . . . . . . . 2 1 . 1 1 1 . . . 1 1 2 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . A7 (-5/Extension) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Hostile Shots Fired 1781 | . 50 17 101 23 131 77 6 85 230 13 33 173 90 55 . . 63 21 104 175 334 Missed 515 | . 13 2 27 8 40 28 2 22 52 3 13 40 23 12 . . 20 5 32 54 119 Deflected 11 | . . . . . . . . . . . . . . . . . . . 2 4 5 Hits 1266 | . 37 15 74 15 91 49 4 63 178 10 20 133 67 43 . . 43 16 72 121 215 Melee 38 | . . . . . 3 . . . 2 . . 9 . . . . . . . 8 16 Projectile 1228 | . 37 15 74 15 88 49 4 63 176 10 20 124 67 43 . . 43 16 72 113 199 AOE 4 | . . . . . . 3 . . . . . . . . . . . . . 1 . Critical Strikes 69 | . . . . . 7 2 . 7 3 . . 12 5 3 . . 1 1 6 12 10 Actively Blocked 7 | . . . . . . . . . . . . . . . . . 1 . . . 6 Part Disruptions 5 | . . . . . . . . . . . . 1 . . . . 2 . . 2 . Damage Taken 22591 | . 382 219 894 165 1536 799 55 1292 2582 189 146 2429 1566 831 . . 1134 378 1536 1998 4460 Core 3002 | . 88 47 88 15 119 65 . 143 289 19 24 575 236 63 . . 214 24 115 396 482 Absorbed by Shields 816 | . . . . . . . . 8 . . 72 199 143 . . . 148 . 14 232 . Redirected to Shielding 225 | . . . . . . . . . . . . 67 . . . . 158 . . . . Ignored by Resistances 1636 | . . . . . . 30 4 120 . . . . . 126 . . . . 187 414 755 Regen/Repaired (Parts) 2827 | . . . . . . . . . . . . . 28 84 . . 205 176 199 1191 944 Core Remaining (%) 58 | 100 . 46 . 74 . . . 40 . . 60 . 18 . . . . 73 . 60 . Volleys Fired 451 | 7 39 10 87 11 107 92 8 . . . . 2 12 8 . 1 19 9 2 19 18 Largest 3 | 2 2 2 3 3 3 3 3 . . . . 2 2 2 . 1 1 1 1 1 1 Hottest 195 | 70 130 130 195 156 158 83 75 . . . . 86 96 105 . 105 160 105 105 105 80 Shots Fired 1087 | 14 73 18 252 22 311 272 20 . . . . 4 20 12 . 1 19 9 2 20 18 Gun 906 | 14 68 16 244 11 265 268 18 . . . . . . . . . . . . 2 . Cannon 104 | . . . 8 5 40 . . . . . . . 17 2 . 1 . 9 2 18 2 Launcher 74 | . 5 2 . 6 6 4 2 . . . . 4 2 10 . . 17 . . . 16 Special 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . Kinetic 596 | 7 30 . 20 5 229 268 18 . . . . . 17 . . . . . . 2 . Thermal 403 | 7 38 16 232 11 76 . . . . . . . . 2 . 1 . 9 2 7 2 Explosive 58 | . 5 2 . 6 6 4 2 . . . . 4 2 10 . . 17 . . . . Electromagnetic 27 | . . . . . . . . . . . . . . . . . . . . 11 16 Robot Hit Streak 17 | 7 9 10 17 9 14 16 5 . . . . . 3 2 . . 7 . . 3 1 Robot Miss Streak 8 | 2 3 2 8 6 3 4 2 . . . . . 5 2 . . 6 . . 2 6 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . Secondary Targets 12 | . . 2 4 . 4 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . . . . . . . . . . . . . . . Autonomous 19 | . . . . . . . . . . . . . . . . . . . 4 8 7 Shots Hit Robots 1178 | 9 46 15 195 13 201 164 10 11 74 36 1 94 78 44 3 1 12 7 45 76 43 Core Hits 904 | 3 33 31 265 17 103 65 6 . 34 10 . 41 30 22 3 . 107 6 22 42 64 Critical Kills 5 | . . . . . . . . . . . . . 4 . . . . . . 1 . Critical Parts Destroyed 6 | . . . . . 1 1 . . . . . . 4 . . . . . . . . Critical Strikes 41 | . 3 . . . 2 1 . . 3 1 . 5 12 3 . . . . 4 3 4 Burn 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . Destroy 11 | . . . . . 1 1 . . . . . . 8 . . . . . . 1 . Sever 8 | . . . . . . . . . 1 1 . 3 2 1 . . . . . . . Melee Attacks 793 | . . . . . . . . 20 125 64 1 132 84 62 10 12 . 35 69 118 61 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 781 | . . . . . . . . 9 125 64 1 132 84 62 10 12 . 35 69 117 61 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . 1 . Sneak Attacks 117 | . . . . . . . . 10 16 27 . 7 25 6 3 1 . . 7 12 3 Combat Hostiles 4 | . . . . . . . . . 2 2 . . . . . . . . . . . Follow-up Attacks 79 | . . . . . . . . . 14 8 . 22 15 10 . . . . . 5 5 Damage Inflicted 53277 | 99 945 465 2886 910 4366 3461 221 . 3552 2616 37 4166 3838 2943 219 73 8406 274 3521 5815 4464 Guns 9849 | 99 487 249 2736 76 3089 2922 185 . . . . . . . . . . . . 6 . Cannons 2978 | . . . 108 106 538 . . . . . . . 369 . . . . . 361 911 585 Explosions 13844 | . 434 206 . 721 709 496 2 . . . . 383 . 893 . . 8406 . . . 1594 Melee 26416 | . . . . . . . . . 3552 2616 37 3783 3469 2050 219 73 . 274 3160 4898 2285 Ramming 190 | . 24 10 42 7 30 43 34 . . . . . . . . . . . . . . Kinetic 6514 | 48 169 . 167 27 2621 2922 185 . . . . . 369 . . . . . . 6 . Thermal 4672 | 51 318 249 2677 155 1006 . . . . . . . . . . . . . . . 216 Explosive 12250 | . 434 206 . 721 709 496 2 . . . . 383 . 893 . . 8406 . . . . Electromagnetic 1585 | . . . . . . . . . . . . . . . . . . . . 207 1378 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 26416 | . . . . . . . . . 3552 2616 37 3783 3469 2050 219 73 . 274 3160 4898 2285 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Phasic 1650 | . . . . . . . . . . . . . . . . . . . 361 704 585 Highest Corruption 78 | . . . 2 2 . 1 1 6 2 2 2 45 78 2 2 2 2 . 4 4 4 Average Corruption 7 | . . . 2 2 . 1 1 6 1 2 2 15 35 1 2 2 2 . 3 4 3 Corruption Purged 10 | . . . . . . . . . . . . 1 9 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 266 | . . . 22 20 . . 11 2 15 12 . 36 96 4 5 9 . . 10 21 3 Message Errors 83 | . . . 6 3 . . 3 . 5 6 . 13 28 . 3 5 . . 4 5 2 Matter Fused 64 | . . . 5 3 . . 4 . 2 1 . 9 25 2 1 1 . . 3 8 . Heat Flow Errors 25 | . . . 4 3 . . 1 . 3 2 . 4 5 . . . . . 1 2 . Energy Discharges 38 | . . . 2 1 . . 3 1 4 1 . 4 15 1 1 1 . . 1 3 . Parts Rejected 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . Data Loss (minor) 30 | . . . 2 8 . . . . 1 1 . 3 12 . . 1 . . . 2 . Data Loss (major) 8 | . . . 1 1 . . . . . 1 . 2 2 . . . . . . . 1 Misfires 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . Alerts 4 | . . . . . . . . . . . . 1 2 1 . . . . . . . Misdirections 5 | . . . . . . . . . . . . . 5 . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3141 | . 37 . . 52 10 40 . . 343 356 . 193 489 138 . 53 104 . 271 789 266 Projectiles 257 | . . . . . 4 . . . . . . . . . . . . . 44 41 168 Explosions 240 | . 37 . . 52 . 40 . . . . . . . 7 . . 104 . . . . Melee 2644 | . . . . . 6 . . . 343 356 . 193 489 131 . 53 . . 227 748 98 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 103 | . 24 32 . . . . . . . . . . . . . . . . . . 47 Shots 5 | . 2 1 . . . . . . . . . . . . . . . . . . 2 Rammed 25 | . 4 2 4 2 6 2 5 . . . . . . . . . . . . . . Targets Rammed 27 | . 4 2 4 2 6 3 6 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Highest Temperature 475 | 110 192 196 370 138 209 17 230 22 121 215 . 272 252 120 . 42 475 250 371 262 283 Average Temperature 110 | 52 36 109 106 65 56 9 115 12 58 104 . 103 67 43 . 24 195 103 168 52 170 Received Heat Transfer 4771 | . 120 93 366 54 648 360 18 866 393 90 12 420 427 72 . . 62 36 251 249 234 Effects 11 | . . . 2 . . . . . . . . . . . . . 3 2 2 . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Interference 4 | . . . . . . . . . . . . . . . . . . 2 1 . 1 Matter Decay 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 6 | . . . . . . . . . 1 . . 2 . . . . . . 2 1 . Combat Hostiles 6 | . . . . . . . . . 1 . . 2 . . . . . . 2 1 . Robots Corrupted 8 | . . . . . 1 . . . . . . . . . . . . . . . 7 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . 7 Parts Fried 14 | . . . . . 1 . . . . . . 1 . . . . . . . 1 11 Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 1 1 2 . . . . . . 1 . . . . . . . . . Heat Transferred 7126 | 148 959 305 3390 245 1929 . . . . . . . . . . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 42 | . . . . . . . . . . . . . . . . . . . 19 17 6 Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Maximum Alert Level 4 | . 1 . 3 2 3 4 2 . . . . 1 2 1 . . . . . 2 2 Low Security (%) 50 | 100 74 100 30 44 38 . . . 100 . . 84 79 27 . . . . 100 48 7 Level 1 28 | . 25 . 18 53 42 48 26 . . . . 15 1 72 . . . . . 50 51 Level 2 11 | . . . 16 2 10 7 73 . . . . . 19 . . . . . . 1 40 Level 3 8 | . . . 33 . 8 31 . . . . . . . . . . . . . . . Level 4 1 | . . . . . . 12 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . Peak Influence 1250 | 10 269 79 924 414 745 1250 545 . 174 . . 329 536 336 . . . . 148 403 511 Initial 474 | . . 78 18 358 59 308 474 . . . . 2 151 254 . . . . . 83 168 Average 265 | . 145 20 464 229 284 630 430 . 57 . . 101 150 229 . . . . 61 189 347 Influence Increases 12428 | 10 629 184 1572 286 1388 1574 332 . 740 124 . 833 1120 646 . . 786 75 440 1040 649 Destroy 0b10 Robot/C 7160 | . 320 140 1020 200 780 760 80 . 420 80 . 480 560 240 . . 760 60 260 600 400 Destroy 0b10 Robot/NC 585 | 10 25 5 70 15 75 60 5 . 50 15 . 30 55 30 . . 10 . 25 65 40 Destroy Leader 1370 | . 74 30 270 30 206 194 . . 112 10 . 116 62 54 . . . . 64 86 62 Allied During Kill 799 | . . . . . . 418 29 . . 4 . . 254 78 . . 16 . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . 20 . . . . . . . . . Successful Hack 410 | . 32 . 30 . 64 8 28 . 66 . . . 58 . . . . . 12 97 15 Select Force Hacks 420 | . 60 . 90 . 30 60 180 . . . . . . . . . . . . . . Disable Machine 420 | . 45 . . . 120 30 . . 30 . . 15 45 15 . . . . 15 105 . Destroy Structure 554 | . 13 9 2 41 38 44 10 . 17 . . 52 56 124 . . . . 34 42 72 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . 15 15 . Lose Combat Pursuer 660 | . 60 . 90 . 75 . . . 45 15 . 120 30 105 . . . 15 15 30 60 Influence Decreases 12019 | 10 427 339 699 1052 811 1088 1195 354 570 288 2 526 911 882 284 . 134 727 292 889 539 Entered New Map 3777 | . . 124 29 562 95 423 743 354 . 63 2 2 160 266 106 . . 652 . 65 131 Time Decay 6543 | 10 427 205 650 490 666 595 452 . 424 205 . 384 451 416 178 . 44 65 242 401 238 Lost Part 826 | . . 10 20 . 30 10 . . 146 . . 140 120 80 . . 30 10 50 10 170 Lost Ally 470 | . . . . . 20 60 . . . 20 . . 180 120 . . 60 . . 10 . Purge Threat 403 | . . . . . . . . . . . . . . . . . . . . 403 . Squads Dispatched 70 | . 4 1 10 . 10 5 . . 11 . . 4 2 5 . . . . 4 8 6 Investigation 17 | . 2 1 6 . 2 3 . . 2 . . . . . . . . . . 1 . Extermination 14 | . . . . . . . . . 3 . . 2 . 3 . . . . 2 3 1 Reinforcement 25 | . 2 . 3 . 4 1 . . 3 . . 2 2 2 . . . . 2 3 1 Assault 5 | . . . 1 . 1 1 . . . . . . . . . . . . . 1 1 Garrison 9 | . . . . . 3 . . . 3 . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . 1 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Distress Signals 29 | . 3 . 4 . 6 5 . . 2 . . 3 2 1 . . 1 . . . 2 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . 1 Times Spotted 527 | . 31 7 63 10 63 39 4 20 31 3 6 44 27 23 . . 60 4 22 36 34 Peak Tracking Total 14 | . 4 3 7 4 7 6 1 14 8 3 6 6 4 7 . . 11 3 7 5 12 Tactical Retreats 35 | . 3 . 4 . 5 . . . 3 1 . 7 2 4 . . . 2 1 2 1 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . . . . 2 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Traps Triggered 12 | . 1 . 2 . . 4 . . . . . . 3 . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . 1 . 6 . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . 6 6 6 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Machines Disabled 32 | . 3 . . . 8 2 . 2 2 . . 1 3 1 . . 1 . 1 8 . Max in Single Turn 2 | . 1 . . . 2 1 . 1 1 . . 1 1 1 . . 1 . 1 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . 3 . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Machines Accessed 124 | . 8 1 13 . 12 11 12 5 10 1 . 3 13 5 . 1 4 . 6 16 3 Terminals 72 | . 6 . 9 . 8 8 6 . 4 . . 1 12 1 . . . . 4 10 3 Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . 1 2 . Recycling Units 18 | . 2 . 2 . 1 2 6 . 3 . . . 1 1 . . . . . . . Scanalyzers 12 | . . . 2 . 2 . . . 2 . . 1 . 2 . . . . 1 2 . Garrison Access 5 | . . . . . 1 1 . . 1 . . . . 1 . . . . . 1 . Total Hacks 354 | . 27 1 47 . 41 27 36 33 17 3 . 6 28 11 . 1 9 . 10 52 5 Successful 207 | . 17 1 21 . 25 13 24 33 7 3 . 4 12 1 . 1 9 . 1 34 1 Failed 143 | . 9 . 25 . 15 14 12 . 10 . . 2 16 10 . . . . 9 17 4 Catastrophic 23 | . 1 . 1 . 2 2 1 . 5 . . 1 2 2 . . . . 5 . 1 Database Lockouts 4 | . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . Manual 174 | . 24 . 39 . 30 19 21 . 3 . . 1 16 . . . . . 2 18 1 Terminals 203 | . 24 . 35 . 30 18 19 . 6 . . 1 27 2 . . . . 6 30 5 Fabricators 4 | . . . . . . . . . . . . 2 . . . . . . . 2 . Repair Stations 12 | . . . . . . . . . . . . . . . . . . . 2 10 . Recycling Units 45 | . 3 . 6 . 3 6 17 . 5 . . . 1 4 . . . . . . . Scanalyzers 34 | . . . 6 . 7 . . . 5 . . 3 . 4 . . . . 2 7 . Garrison Access 9 | . . . . . 1 3 . . 1 . . . . 1 . . . . . 3 . Terminal Hacks 81 | . 4 1 3 . 4 2 3 33 2 3 . . 3 . . 1 9 . . 12 1 Record 40 | . . . . . . . 1 28 . 3 . . . . . . 8 . . . . Part Schematic 4 | . . . . . . . 2 . 1 . . . . . . . . . . 1 . Robot Analysis 8 | . 2 . 2 . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . Open Door 9 | . . 1 . . . 2 . 1 . . . . 3 . . 1 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . . 4 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . 1 . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . . . . . . . . . . . 8 . Scan Component 4 | . . . . . . . . . . . . . . . . . . . . 4 . Repair 4 | . . . . . . . . . . . . . . . . . . . . 4 . Recycling Unit Hacks 11 | . 1 . 1 . 1 2 4 . 1 . . . . 1 . . . . . . . Retrieve Components 11 | . 1 . 1 . 1 2 4 . 1 . . . . 1 . . . . . . . Scanalyzer 23 | . . . 5 . 6 . . . 3 . . 3 . . . . . . 1 5 . Insert Component 6 | . . . 1 . 2 . . . . . . . . . . . . . . 3 . Analyze 5 | . . . 1 . 3 . . . . . . . . . . . . . . 1 . Retrieve Study 12 | . . . 3 . 1 . . . 3 . . 3 . . . . . . 1 1 . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 82 | . 12 . 12 . 14 8 17 . 1 . . . 9 . . . . . . 9 . Terminals 63 | . 10 . 8 . 11 6 11 . . . . . 9 . . . . . . 8 . Track 6 | . . . . . 1 . . . . . . . 1 . . . . . . 4 . Assimilate 3 | . 1 . . . . . . . . . . . . . . . . . . 2 . Botnet 19 | . 3 . 2 . 4 . 5 . . . . . 4 . . . . . . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . Operators 4 | . 1 . . . 1 1 . . . . . . 1 . . . . . . . . Skim 30 | . 5 . 6 . 5 5 6 . . . . . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 16 | . 2 . 3 . 2 2 6 . 1 . . . . . . . . . . . . Recyclers 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Tunnel 13 | . 2 . 2 . 1 2 6 . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 93 | . 6 . 10 . 7 9 9 . 10 . . 3 10 5 . . . . 6 15 3 Full Trace Events 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 8 . 2 . 2 . 1 . . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . 3 . 1 . . . 3 . . 3 . . . . . . 1 1 . Parts Repaired 4 | . . . . . . . . . . . . . . . . . . . . 4 . Time 196 | . . . . . . . . . . . . . . . . . . . . 196 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 58 | . 9 . 9 . 3 19 7 . 3 . . . . 8 . . . . . . . Parts Scanalyzed 4 | . . . 1 . 2 . . . . . . . . . . . . . . 1 . Part Schematics Acquired 4 | . . . 1 . 2 . . . . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . 10 . . . . . . . . . . . . . Non-combat 3 | . . . . . . . . 3 . . . . . . . . . . . . . Combat 7 | . . . . . . . . 7 . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . . . . 10 . . . . . . . . . . . . . parse_system 10 | . . . . . . . . 10 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . 11 . . . 5 . . . . Allies Hacked 6 | . . . . . . . . . . . . . 1 5 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Total Allies 38 | . . . . . 1 10 . . . 2 . . 19 . . . 5 . . 1 . Largest Group 10 | . . . . . 1 10 5 5 . 2 . . 8 7 . . 5 . . 1 . Highest-Rated Group 386 | . . . . . 21 173 93 93 . 50 . . 386 227 . . 269 . . 26 . Highest-Rated Ally 159 | . . . . . 21 29 29 29 . 25 . . 159 39 . . 64 . . 26 . Total Orders 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . STAY 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 313 | . . . . . 5 55 6 50 . 7 . . 154 20 . . 16 . . . . Total Damage 6073 | . . . . . 131 675 84 727 . 189 . . 3354 329 . . 584 . . . . Kills 46 | . . . . . 2 11 2 7 . 1 . . 19 1 . . 3 . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . Allies Melted 9 | . . . . . . . . 7 . 1 . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Active Infowar (turns) 12946 | 43 200 . . . . 239 . . 1531 1513 19 1185 1842 1014 429 538 1423 1103 813 754 300 Optics 11432 | . . . . . . . . . 1531 1513 19 1183 1842 1014 429 538 1423 1103 813 24 . Sensors 7445 | . . . . . . . . . 665 1366 . 477 21 516 429 538 881 1014 548 752 238 IFF 200 | . . . . . . . . . . . . . . . . . . . 200 . . Structural 239 | . . . . . . 239 . . . . . . . . . . . . . . . Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . Seismic 243 | 43 200 . . . . . . . . . . . . . . . . . . . . T.N.C. 1427 | . . . . . . . . . 1094 . . . . 333 . . . . . . . Machine Analysis 1812 | . . . . . . . . . 1099 . . 713 . . . . . . . . . Cloaking 491 | . . . . . . . . . . . . . . . . . 5 315 120 . 51 Jamming 1122 | . . . . . . . . . . . . . . . . . . 687 323 . 112 ECM 408 | . . . . . . . . . . . . 42 303 35 . . . 28 . . . Robot Analysis Total 8 | . 2 . 2 . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . . . 1 . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Turns Passed 27716 | 113 1260 879 2406 1294 2731 1885 1131 3032 1532 1513 19 1185 1842 1014 429 538 1423 1103 813 1055 519 Spaces Moved 16017 | 58 642 506 1036 521 1056 801 520 1292 815 1162 14 660 987 712 444 483 1093 1136 712 974 393 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . . Treads 6451 | 45 642 506 1036 521 1056 801 520 1094 230 . . . . . . . . . . . . Legs 3683 | . . . . . . . . . 307 1162 14 660 987 553 . . . . . . . Wheels 270 | . . . . . . . . 198 72 . . . . . . . . . . . . Hover 5600 | . . . . . . . . . 206 . . . . 159 444 483 1093 1136 712 974 393 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 28 | 50 160 160 160 240 206 190 211 150 111 111 114 105 105 103 48 103 29 41 38 33 28 Average Speed 137 | 143 160 160 193 240 224 203 211 206 141 113 114 108 136 108 90 103 90 66 61 38 70 Slowest Speed 290 | 160 240 160 240 240 243 211 211 250 290 114 114 175 175 252 103 103 124 155 135 41 201 Overloaded Moves 44 | . . . . . . . . . . . . . . . . . 24 . . 1 19 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . 5 . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 66 | 5 91 97 97 98 89 99 94 84 25 92 6 15 89 17 78 61 91 90 26 94 14 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 21 | . 2 . 6 . 2 3 8 . . . . . . . . . . . . . . Known Exits Taken 17 | . . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . 1 . . . . . . . . Scrap Searched 20 | . . 1 . 2 . . . 5 . 7 . . . . 1 3 . 1 . . . Spaces Dug 201 | . 4 . . 9 . . 13 7 17 17 . 17 21 5 4 8 . 30 17 21 11 Terrain Destroyed 597 | . 12 9 . 52 32 45 21 7 17 17 . 26 26 85 4 8 139 33 17 24 23 Melee 128 | . . . . . . . . 7 17 17 . 7 . 4 4 7 . 24 15 17 9 Projectile 28 | . . . . . . . . . . . . . 5 2 . 1 . 9 2 7 2 AOE 441 | . 12 9 . 52 32 45 21 . . . . 19 21 79 . . 139 . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Fac Ext Fac Upp Upp War Pro Res Tes Res Total 19965 | 72 803 557 1252 546 1265 961 539 1649 1036 1281 15 961 1311 863 457 509 1469 1424 985 1473 537 Wait 1646 | . 66 27 75 1 42 13 2 308 52 35 . 93 49 40 3 11 199 228 122 251 29 Move 15995 | 57 641 505 1035 520 1055 800 519 1290 814 1161 13 659 986 711 443 482 1092 1135 711 973 393 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 198 | 1 23 4 14 4 15 13 . 5 17 8 . 23 11 9 1 3 11 . 18 12 6 Fast Attach 92 | 7 4 . . . 2 1 . . 14 1 . 11 11 7 . . 7 1 10 12 4 Attach 87 | . 1 1 5 . 7 2 . 4 10 . . 14 6 4 1 . 5 4 11 3 9 Detach 28 | . 2 . . . . . . . 1 . . 3 3 5 . . 4 4 2 . 4 Swap 344 | . 12 4 18 4 19 18 3 11 20 16 1 32 27 26 2 2 23 8 29 56 13 Drop 186 | . 11 4 14 4 12 15 1 10 10 11 . 16 12 9 . 2 15 . 11 24 5 Fire 451 | 7 39 10 87 11 107 92 8 . . . . 2 12 8 . 1 19 9 2 19 18 Melee 666 | . . . . . . . . 20 98 48 1 102 65 44 7 8 . 35 69 113 56 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 27 | . 4 2 4 2 6 3 6 . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . 4 . 1 . . . . 15 . . . . . . 10 . Rewire 176 | . . . . . . . . . . . . . 90 . . . 86 . . . . Trap 7 | . . . . . . . . . . 1 . 6 . . . . . . . . . Miscellaneous 32 | . . . . . . . . . . . . . 24 . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / Exi / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 15) 578 | -10/Materials | Learned location of 2 exits from Subcaves 644 | -10/Materials | Learned Recycling recycling unit intel 662 | -10/Materials | Learned 2 Storage zone layouts 672 | -10/Materials | Discovered new exit (range 16) 733 | -10/Materials | Learned location of 2 exits from Mines 777 | -10/Materials | Central database locked down 817 | -10/Materials | Discovered new exit (range 3) 1108 | -10/Materials | Discovered new exit (range 16) 1223 | -10/Materials | Discovered new exit (range 12) 1374 | -10/Materials | Entered Mines 1375 | -10/Mines | Identified exit to Exiles 1375 | -10/Mines | Identified exit to Subcaves 1651 | -10/Mines | Discovered new exit (range 12) 1810 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1851 | -10/Mines | Met a Derelict shopkeep closing up shop 2121 | -10/Mines | Discovered new exit (range 15) 2147 | -10/Mines | Core integrity fell below 50% 2167 | -10/Mines | Learned Materials emergency access door positions 2253 | -10/Mines | Entered Materials 2253 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2254 | -9/Materials | Identified exit to Mines 2594 | -9/Materials | Build established: Tank 2824 | -9/Materials | Discovered new exit (range 11) 3089 | -9/Materials | Destroyed 8 combat bots 3092 | -9/Materials | Build established: Gunner 3362 | -9/Materials | Discovered new exit (range 16) 3530 | -9/Materials | Learned location of Mines (-9) 3581 | -9/Materials | Learned Materials stockpile data 3655 | -9/Materials | Loaded intel: 2 recycling unit locations 3677 | -9/Materials | Learned location of 1 exit from Storage 3711 | -9/Materials | Learned location of Zion (-6) 3755 | -9/Materials | Identified exit to Materials 4033 | -9/Materials | Central database locked down 4253 | -9/Materials | First assault squad dispatched 4623 | -9/Materials | Sterilization system engaged 4623 | -9/Materials | Non-combat units ordered to evacuate 4659 | -9/Materials | Entered Mines 4736 | -9/Mines | Discovered exit to Materials (range 4) 5051 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5133 | -9/Mines | Discovered exit to Materials (range 4) 5214 | -9/Mines | Learned location of 1 exit from Materials 5236 | -9/Mines | Learned Materials stockpile data 5245 | -9/Mines | Found DCF Scrap (17 items) 5428 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5953 | -9/Mines | Entered Materials 5953 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5954 | -8/Materials | Identified exit to Storage 5955 | -8/Materials | Identified exit to Factory 6247 | -8/Materials | Build established: Tank 6293 | -8/Materials | Central database locked down 7018 | -8/Materials | Discovered exit to Factory (range 15) 7723 | -8/Materials | Learned Factory emergency access door positions 7998 | -8/Materials | Learned 4 Recycling zone layouts 8109 | -8/Materials | Learned Factory garrison access intel 8353 | -8/Materials | First assault squad dispatched 8425 | -8/Materials | Garrison activated, responded to threat 8684 | -8/Materials | Entered Storage 8686 | -8/Storage | Identified exit to Recycling 9625 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9934 | -8/Storage | Build established: Commander-Tank 10074 | -8/Storage | Learned Factory trap positions 10102 | -8/Storage | Learned location of 2 exits from Factory 10121 | -8/Storage | Learned location of 2 exits from Factory 10131 | -8/Storage | Learned location of 1 exit from Recycling 10133 | -8/Storage | Learned Factory terminal intel 10144 | -8/Storage | Learned 4 Factory zone layouts 10164 | -8/Storage | Learned location of Lower Caves (-7) 10192 | -8/Storage | Learned Factory fabricator intel 10284 | -8/Storage | First assault squad dispatched 10402 | -8/Storage | Lost 4 allies 10561 | -8/Storage | Used back door to open Recycling access 10569 | -8/Storage | Entered Recycling 10569 | -8/Recycling | Accompanied by 5 allies 10570 | -8/Recycling | Identified exit to Factory 10571 | -8/Recycling | Identified exit to Scraptown 10573 | -8/Recycling | Loaded intel: 6 recycling unit locations 11288 | -8/Recycling | Learned location of 1 exit from Storage 11349 | -8/Recycling | Learned 4 Recycling zone layouts 11499 | -8/Recycling | Learned Factory emergency access door positions 11545 | -8/Recycling | Learned 4 Recycling zone layouts 11648 | -8/Recycling | Scanned before Scraplab entrance 11677 | -8/Recycling | Entered Scraplab 11700 | -8/Recycling | Entered Scraptown 11700 | -8/Scraptown | Accompanied by 5 allies 11700 | -8/Scraptown | System corruption cleaned by C-Scrubber 12020 | -8/Scraptown | Visited UFD Registry 12038 | -8/Scraptown | Visited Cave Peace 12102 | -8/Scraptown | Visited Fellowship of the Rings 12236 | -8/Scraptown | Visited Awakened 12260 | -8/Scraptown | Visited Red Mages 12305 | -8/Scraptown | Build established: Commander-Mutant 12355 | -8/Scraptown | Visited The Evicted 12384 | -8/Scraptown | Visited Comm Corps 12439 | -8/Scraptown | Visited CPS Storage 12621 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12760 | -8/Scraptown | Discovered exit to Factory (range 11) 13020 | -8/Scraptown | Registered with UFD as "Cryomaster" 13071 | -8/Scraptown | Visited Scrapoid Research Area 13118 | -8/Scraptown | Visited Curators Association 13166 | -8/Scraptown | Visited Scrapoid Pod Storage 13305 | -8/Scraptown | Visited Scrap Suit Storage 13332 | -8/Scraptown | Visited Analyses Database 13380 | -8/Scraptown | Visited Research Penetration Think Tank 13419 | -8/Scraptown | Visited Derelict Rescue Squad 13469 | -8/Scraptown | Visited Abandonware Association 13484 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 13493 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 13493 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 13549 | -8/Scraptown | Visited Sword Containment 13571 | -8/Scraptown | Found Prototype Slashing Weapon 13571 | -8/Scraptown | Identified Companion Sword 13629 | -8/Scraptown | Visited DA-N13 Charitable Foundation 13648 | -8/Scraptown | Found DCF Scrap (32 items) 14164 | -8/Scraptown | Met Optimus 14164 | -8/Scraptown | Accepted into 0bPrime 14564 | -8/Scraptown | Civil war broke out across Scraptown 14571 | -8/Scraptown | Found Surveybot 24 Chip 14589 | -8/Scraptown | Found PL-3XN's Ring of Power 14692 | -8/Scraptown | Discovered exit to Factory (range 8) 14699 | -8/Scraptown | Core integrity fell below 50% 14713 | -8/Scraptown | Crushed by falling debris 14732 | -8/Scraptown | Entered Factory 14732 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 14733 | -6/Factory | Identified exit to Lower Caves 14734 | -6/Factory | Identified exit to Factory 14736 | -6/Factory | Loaded intel: 85 trap records 14738 | -6/Factory | Loaded intel: 25 terminal locations 14739 | -6/Factory | Loaded intel: 6 fabricator locations 14740 | -6/Factory | Loaded intel: 3 garrison access locations 14744 | -6/Factory | Lost 5 parts (2n3u) 14760 | -6/Factory | Lost 15 allies 14972 | -6/Factory | Build established: Mutant 14976 | -6/Factory | Lost 4 parts (1p2n1w) 15148 | -6/Factory | Loaded intel: 8 recycling unit locations 15171 | -6/Factory | Discovered exit to Lower Caves (range 11) 15403 | -6/Factory | Build established: Assassin 15525 | -6/Factory | Garrison activated, responded to threat 15589 | -6/Factory | Lost 3 parts (2n1w) 15818 | -6/Factory | Cargo convoy interrupted 16009 | -6/Factory | Build established: Scavenger-Gladiator 16264 | -6/Factory | Entered Lower Caves 16317 | -6/Lower Caves | Learned Research emergency access door positions 16317 | -6/Lower Caves | Learned Research stockpile data 16317 | -6/Lower Caves | Learned Extension terminal intel 16317 | -6/Lower Caves | A Commander dispatched an escort 16510 | -6/Lower Caves | Destroyed GQ-H2T(g) 16604 | -6/Lower Caves | Murdered 5 allies 17078 | -6/Lower Caves | Encountered a Warlord checkpoint 17360 | -6/Lower Caves | Learned 4 Factory zone layouts 17611 | -6/Lower Caves | Discovered new exit (range 13) 17774 | -6/Lower Caves | Identified exit to Lower Caves 17777 | -6/Lower Caves | Entered another Lower Caves area 17779 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17787 | -6/Lower Caves | Discovered exit to Factory (range 8) 17796 | -6/Lower Caves | Entered Factory 17796 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17797 | -5/Factory | Identified exit to Extension 17903 | -5/Factory | Discovered new exit (range 15) 18114 | -5/Factory | System corruption reached 10% 18151 | -5/Factory | Lost 9 parts (1p4n2u2w) 18753 | -5/Factory | Destroyed 7 combat bots 18753 | -5/Factory | Lost 3 parts (1p2u) 18824 | -5/Factory | Core integrity fell below 50% 18853 | -5/Factory | Cargo convoy interrupted 18915 | -5/Factory | Found Corrupted Prototype Processor 18921 | -5/Factory | System corruption reached 30% 18981 | -5/Factory | Entered Extension 18982 | -5/Extension | Loaded intel: 15 terminal locations 19135 | -5/Extension | Rescued a captive Derelict 19136 | -5/Extension | Rescued a captive Derelict 19196 | -5/Extension | Rescued a captive Derelict 19280 | -5/Extension | Lost 3 parts (2n1w) 19403 | -5/Extension | Spotted B-75 Beast 19411 | -5/Extension | Rescued a captive Derelict 19457 | -5/Extension | Lost 3 allies 19937 | -5/Extension | Build established: Commander-Gladiator 20042 | -5/Extension | Allies destroyed B-75 Beast 20056 | -5/Extension | Spotted B-75 Beast 20081 | -5/Extension | Disrupted transfer network 20081 | -5/Extension | Destroyed B-75 Beast 20112 | -5/Extension | Lost 3 allies 20187 | -5/Extension | Rescued a captive Derelict 20187 | -5/Extension | Rescued a captive Derelict 20275 | -5/Extension | Rescued a captive Derelict 20333 | -5/Extension | Lost 3 parts (1n1u1w) 20346 | -5/Extension | Rescued A7 20510 | -5/Extension | Build established: Scavenger-Gladiator 20547 | -5/Extension | Core integrity fell below 20% 20650 | -5/Extension | Discovered new exit (range 10) 20651 | -5/Extension | Discovered new exit (range 6) 20717 | -5/Extension | Attached CPS modules to A7. 20756 | -5/Extension | Murdered A7 20759 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 20766 | -5/Extension | Found Prototype Protection 20766 | -5/Extension | Identified Med. Regenerative Plating 20781 | -5/Extension | Identified Exp. Target Analyzer 20823 | -5/Extension | Entered Factory 20823 | -4/Factory | Accompanied by 7 allies 20823 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 20962 | -4/Factory | Discovered new exit (range 19) 21019 | -4/Factory | Found Prototype Device 21019 | -4/Factory | Identified Adv. EM Shield 21204 | -4/Factory | Lost 3 allies 21322 | -4/Factory | Discovered new exit (range 5) 21325 | -4/Factory | Identified exit to Research 21544 | -4/Factory | Identified exit to Upper Caves 21590 | -4/Factory | Lost 5 parts (1p4n) 21837 | -4/Factory | Entered Upper Caves 21838 | -4/Upper Caves | Encountered a Warlord checkpoint 22030 | -4/Upper Caves | Learned 8 Research zone layouts 22254 | -4/Upper Caves | Discovered new exit (range 11) 22264 | -4/Upper Caves | Identified exit to Upper Caves 22266 | -4/Upper Caves | Entered another Upper Caves area 22550 | -4/Upper Caves | Discovered new exit (range 6) 22557 | -4/Upper Caves | Identified exit to Warlord 22804 | -4/Upper Caves | Entered Warlord 22842 | -4/Warlord | System corruption cleaned by Quarantine Array 23057 | -4/Warlord | Found Prototype Device 23057 | -4/Warlord | Identified Minesniffer Drone Bay 23236 | -4/Warlord | Learned Armory trap positions 23237 | -4/Warlord | Learned 4 Armory zone layouts 23238 | -4/Warlord | Learned Armory recycling unit intel 23238 | -4/Warlord | Learned Armory garrison access intel 23238 | -4/Warlord | Learned Research terminal intel 23238 | -4/Warlord | Learned Research repair station intel 23262 | -4/Warlord | Visited the Vortex Lab 23272 | -4/Warlord | Found Prototype Piercing Weapon 23277 | -4/Warlord | Found Prototype Piercing Weapon 23279 | -4/Warlord | Warlord's base attacked by MAIN.C 23377 | -4/Warlord | Found Prototype Device 23377 | -4/Warlord | Identified System Purifier 23380 | -4/Warlord | Found Prototype Processor 23380 | -4/Warlord | Identified Exp. Core Analyzer 23385 | -4/Warlord | Found Prototype Hackware 23397 | -4/Warlord | Found Prototype Reactor 23397 | -4/Warlord | Identified Vortex Chain Reactor 23458 | -4/Warlord | Rebuked by Warlord 23559 | -4/Warlord | Lost 3 allies 23629 | -4/Warlord | Warlord forces counterattacked 23683 | -4/Warlord | Spotted Executioner 23735 | -4/Warlord | Spotted Striker 23861 | -4/Warlord | Lost 31 allies 23954 | -4/Warlord | Warlord base infiltrated, sounded retreat 23955 | -4/Warlord | Enhanced Grunt warped into view 23955 | -4/Warlord | Enhanced Grunt warped into view 23955 | -4/Warlord | Enhanced Grunt warped into view 23955 | -4/Warlord | Enhanced Demolisher warped into view 23955 | -4/Warlord | Enhanced Demolisher warped into view 23955 | -4/Warlord | Enhanced Demolisher warped into view 23970 | -4/Warlord | Attached CPS modules to Enhanced Demolisher. 23971 | -4/Warlord | Lost 6 allies 23972 | -4/Warlord | Attached CPS modules to Enhanced Demolisher. 23980 | -4/Warlord | Spotted Striker 23991 | -4/Warlord | Spotted Executioner 24001 | -4/Warlord | Spotted Striker 24010 | -4/Warlord | Spotted Executioner 24012 | -4/Warlord | Spotted Executioner 24014 | -4/Warlord | Found Prototype Processor 24052 | -4/Warlord | Lost 3 allies 24081 | -4/Warlord | Found Prototype Launcher 24081 | -4/Warlord | Identified Chain Missile Launcher 24086 | -4/Warlord | Spotted Striker 24086 | -4/Warlord | Spotted Executioner 24087 | -4/Warlord | Destroyed Striker 24090 | -4/Warlord | Destroyed Striker 24104 | -4/Warlord | Spotted Executioner 24111 | -4/Warlord | Destroyed Executioner 24112 | -4/Warlord | Lost 3 allies 24118 | -4/Warlord | Spotted B-90 Cyclops 24120 | -4/Warlord | Spotted Striker 24138 | -4/Warlord | Destroyed B-90 Cyclops 24176 | -4/Warlord | Destroyed 28 combat bots 24184 | -4/Warlord | Spotted Executioner 24188 | -4/Warlord | Spotted Striker 24198 | -4/Warlord | Destroyed Striker 24216 | -4/Warlord | Discovered new exit (range 13) 24220 | -4/Warlord | Identified exit to Proximity Caves 24224 | -4/Warlord | Destroyed 8 combat bots 24227 | -4/Warlord | Entered Proximity Caves 24460 | -3/Proximity Caves | Spotted B-86 Titan 25068 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25311 | -3/Proximity Caves | Discovered exit to Research (range 11) 25330 | -3/Proximity Caves | Entered Research 25330 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25331 | -3/Research | Forged Quantum Companion 25331 | -3/Research | Identified exit to Testing 25332 | -3/Research | Identified exit to Research 25335 | -3/Research | Loaded intel: 22 terminal locations 25336 | -3/Research | Loaded intel: 4 repair station locations 25444 | -3/Research | Build established: Scavenger-Assassin 25591 | -3/Research | Found Prototype Device 25613 | -3/Research | Identified Exp. Targeting Computer 25677 | -3/Research | Identified Exp. Focal Shield 25726 | -3/Research | Lost 3 parts (1p2u) 26143 | -3/Research | Entered Testing 26166 | -3/Testing | Identified System Mapper 26234 | -3/Testing | Repaired Cld. Antigrav System 26256 | -3/Testing | Found Prototype Device 26256 | -3/Testing | Identified 2N-1CE's Frost Array 26411 | -3/Testing | Build established: Scavenger-Mutant 26464 | -3/Testing | Found Prototype Energy Cannon 26464 | -3/Testing | Identified Cld. Nova Cannon 26508 | -3/Testing | Found Prototype Energy Cannon 26521 | -3/Testing | Found Prototype Launcher 26521 | -3/Testing | Identified Tactical Quantum Warhead 26584 | -3/Testing | Discovered exit to Research (range 15) 26591 | -3/Testing | Protovariant out of control (PY-JORKQVR35G) 26591 | -3/Testing | Unleashed a protovariant (PY-JORKQVR35G) 26746 | -3/Testing | Found Prototype Protection 26746 | -3/Testing | Identified Centrium Heavy Armor Plating 26757 | -3/Testing | Central database locked down 26757 | -3/Testing | Identified Vortex Lance (x2) 26757 | -3/Testing | Identified Imp. Potential Cannon 26830 | -3/Testing | Found Unknown Launcher 26830 | -3/Testing | Identified Gamma Bomb Array 26902 | -3/Testing | Spotted Investigator 26902 | -3/Testing | Scanned by Researcher 26968 | -3/Testing | Found Prototype Ballistic Gun 26968 | -3/Testing | Identified Hyp. Multirail 26995 | -3/Testing | Found Prototype Protection 26995 | -3/Testing | Identified Lgt. Regenerative Plating 26999 | -3/Testing | Found Med. Regenerative Plating 27003 | -3/Testing | Found Prototype Protection 27010 | -3/Testing | Destroyed Investigator 27035 | -3/Testing | Build established: Hacker-Mutant 27098 | -3/Testing | Repaired Cld. Antigrav System 27133 | -3/Testing | Repaired Antigrav Array+ 27189 | -3/Testing | Repaired Graviton Reactor 27198 | -3/Testing | Entered Research 27198 | -2/Research | Evolved 2 slots: Utility x2 27199 | -2/Research | Identified exit to Quarantine 27199 | -2/Research | Identified SHELL Armor 27374 | -2/Research | Garrison activated, responded to threat 27519 | -2/Research | Lost 8 parts (5n2u1w) 27541 | -2/Research | Destroyed 9 combat bots 27688 | -2/Research | Build established: Scavenger-Mutant 27698 | -2/Research | First assault squad dispatched 27717 | -2/Research | Self-destructed Last Messages --------------- 27701_ Imp. Antigrav System destroyed. 27701_ Knocked back. 27703_ Penetrated by Slug. 27704_ Slug penetrates Wall. 27707_ Penetrated by Slug. 27707_ Slug penetrates Wall. 27710_ Penetrated by Slug. 27710_ Cld. Antigrav System destroyed. 27710_ Penetrated by Slug. 27710_ Mic. Antimatter Reactor destroyed. 27711_ Penetrated by Slug. 27714_ Slug penetrates Wall. 27715_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 27716_ Wall collapses. 27716_ Penetrated by Slug. 27716_ Cld. Antigrav System destroyed. 27716_ Penetrated by Slug. 27716_ Critical hit (Destroy). 27716_ Cmb. Linear Gravjet+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ""????????????????????????????????????? | | ???????# ???????????????????????????????????? | | ???????# ???????????????????????????????????? | | ???????# ?????????????? ????????????????????? | | ???????# ????????????? ??????????????????? | | ???????# ?????????????? ????????????????????? | | ???????# ????????????? ????????????????????? | | ???????# ?????????? ????????????????????? | | ???????# ???????? ?????????????????????? | | ???????# ??????? ???????????????????????? | | ???????+ ???????? #??????????????????????? | | ???????# ????????? #??????????????????????? | | ???????# ????????? #??????????????????????? | | ???????# ?########### #??????????????????????? | | ???????# # # o#??????????????????????? | | ???????# + #k #??????????????????????? | | ???????# # """ + +??????????????????????? | | ???????# ? # """" # #??????????????????????? | | ???????# # """" # #??????????????????????? | | ???????# # """ # #??????????????????????? | | ???????#? # # #??????????????????????? | | ???????# # # u##?????????????????????? | | ####???# ########### h @;################+####?? | | #???#? ########### h #?? | | [##### % #?? | | [%=* #?? | | =[==% | | * = = [ ##########+############+###### ####?? | | ##### #???????????????????? ??????????? | | #???###+###?????????????????? #????????? | | ####??????????????????????????# ! #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????###########????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Coolant Potential 50 Energy Generation 55 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 900 Resistance: KI 30 Resistance: TH 10 Resistance: EM 50 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 71 Melee Accuracy 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 34 Trap Extractor Capacity 6 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Welding Torch | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Rnf. Ion Engine | -9/Materials | Extracted Seismic Detector | -9/Materials | Extracted Machine Analyzer | -8/Materials | Scanalyzed Dynamic Insulation System | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Recycling | Hacked Imp. Grenade Launcher | -8/Recycling | Hacked Imp. Gravmag System | -6/Factory | Hacked Exp. Gyrokinetic Inverter | -3/Testing | Hacked Centrium Heavy Treads | -3/Testing | Archive Lgt. Antimatter Cannon | -3/Testing | Archive Cld. Plasma Rifle | -3/Testing | Archive Cld. Antigrav System | -3/Testing | Scanalyzed Adv. Matter Compressor | -3/Testing | Archive Hds. Centrium Wheel | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Adv. KE Penetrator | -3/Testing | Archive Spectral Analyzer | -3/Testing | Archive Robot Schematics ------------------ G-67 Veteran | -3/Testing | Archive A-02 Transporter | -3/Testing | Archive K-01 Serf | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Cld. Antigrav System | 16% | -3/Testing Cld. Antigrav System | 12% | -3/Testing Antigrav Array | 35% | -3/Testing Graviton Reactor | 29% | -3/Testing Studied --------- Spread Laser | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Arm. Treads | -6/Factory | Hacked Mni. Grenade Launcher | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Adv. Plasma Cannon | -5/Factory | Hacked Cmb. Linear Gravjet | -3/Research | Hacked Antigrav Array | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserSubatomicAutopenetrator Manual? 0 Play Time 03:25:01 Cumulative 524.5 hours Start 2025.11.06 @ 08:36:54 End 2025.11.06 @ 23:50:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 289 Rogue 289 Adventurer 0 Explorer 0 Win Type - Total 22 Types 13/1/5/1/0/0/0/1/1/0 Lore% 94 Gallery% 88 Achievement% 79 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6f0e43b-abdf-4c3c-b88c-20ab33f02c80