Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.30 @ 12:22:56 Player: Zoe Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (152) 760 Value Destroyed (5727) 5727 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1286) 1286 TOTAL SCORE: 12293 Bonus ------- High Alert Combat Kills 986 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 124/300 Energy 3/100 System Corruption 0% Temperature Cool (9) Movement Core (1650) Ox32 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Experimental Thermal Shield > --- WEAPON (2) ------- Cooled Particle Cannon Magnetic Acceleration Cannon > --- INVENTORY (25) --- Improved Heat Sink Compact Battery (104) High-capacity Matter Pod (200) Compact Matter Pod (150) EM Shotgun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Layered Medium Armor Plating Reactive Plating > --- WEAPON ----------- Cooled Particle Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Large Battery Compact Battery High-capacity Matter Pod Compact Matter Pod Seismic Detector Improved Medium Armor Plating Reactive Plating EM Shotgun Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Advanced Assault Cannon Grenade Launcher Concussive RPG [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . 2 2 2 . . . . Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . 2 . . . 1 . . . . Utility 4 | . . . . . 2 1 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 152 | 6 8 . 14 . 33 6 65 11 4 . 5 Power 27 | 1 1 . 2 . 4 1 15 1 2 . . Engine 20 | 1 . . 1 . 2 1 14 1 . . . Core 7 | . 1 . 1 . 2 . 1 . 2 . . Reactor . | . . . . . . . . . . . . Propulsion 41 | 2 1 . 6 . 10 . 19 1 2 . . Treads 32 | 2 1 . 6 . 10 . 11 1 1 . . Leg 9 | . . . . . . . 8 . 1 . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 51 | 1 6 . 2 . 11 3 23 4 . . 1 Device 22 | . 2 . . . 3 1 11 4 . . 1 Storage 8 | 1 4 . 2 . . . 1 . . . . Processor 1 | . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . Protection 20 | . . . . . 8 2 10 . . . . Artifact . | . . . . . . . . . . . . Weapon 33 | 2 . . 4 . 8 2 8 5 . . 4 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon 8 | . . . 2 . 1 . 2 2 . . 1 Ballistic Gun 7 | 1 . . 2 . 3 . . . . . 1 Ballistic Cannon 12 | . . . . . 4 1 4 1 . . 2 Launcher 4 | . . . . . . . 2 2 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 . . . . . 1 Corrupted Parts 2 | . . . . . 2 . . . . . . System Corruption 3 | . . . . . 3 . . . . . . Parts Lost 66 | . . . 5 . 5 . 33 11 2 . 10 Power 12 | . . . . . 1 . 6 3 1 . 1 Propulsion 26 | . . . 4 . 2 . 12 4 1 . 3 Utility 18 | . . . . . 1 . 12 3 . . 2 Weapon 10 | . . . 1 . 1 . 3 1 . . 4 Highest Loss Streak 10 | . . . 2 . 3 . 10 5 1 . 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 100 94 77 88 99 95 79 77 80 73 Engine 5 | . 5 . 5 11 3 7 12 6 . . . Core 4 | . 8 14 5 . 5 7 . . 6 6 4 Treads 19 | . 28 28 38 22 26 30 23 9 9 13 10 Leg 4 | . . . . . . . 8 10 5 6 5 Device 19 | . 10 14 11 11 13 15 18 25 26 26 25 Storage 7 | . 14 14 11 11 9 7 6 6 6 6 6 Processor 2 | . . . . . . . . 6 6 6 5 Protection 5 | . . . . . 13 14 11 . . . . Energy Gun 1 | . 14 14 2 . . . . . . . . Energy Cannon 5 | . . . 8 11 2 7 5 8 6 6 5 Ballistic Gun 2 | . 14 14 10 11 3 . . . . . . Ballistic Cannon 5 | . . . . . 11 7 5 3 6 6 5 Peak Build Rating 65 | 6 10 10 14 9 43 48 65 53 42 42 42 Average Rating 38 | 4 8 10 11 9 21 47 56 43 40 42 39 On Entrance 25 | . 6 10 10 9 9 43 48 51 35 42 42 Naked Turns . | . . . . . . . . . . . . Heaviest Build 156 | 14 50 50 52 52 79 87 156 118 107 102 102 Greatest Support 132 | 40 40 40 80 40 112 112 132 60 48 48 48 Greatest Overweight (x) 8 | 1 1 1 2 1 2 . 8 4 7 2 4 Average Overweight (x) 1 | . . 1 . 1 . . . 2 3 2 2 Largest Inventory Capacity 25 | 8 25 20 25 20 20 20 25 25 25 25 25 Average Capacity 22 | 7 16 20 20 20 20 20 24 25 25 25 25 Most Carried 25 | 2 13 12 12 11 20 20 25 14 10 10 10 Average Carried 13 | . 6 12 10 11 16 19 19 9 9 10 9 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 Final Carried 20 | 2 12 12 11 11 20 20 15 8 10 10 5 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Matter Collected 3587 | 165 283 44 362 . 829 171 1319 209 161 . 44 Remotely . | . . . . . . . . . . . . Salvage Created 6248 | . 283 . 624 . 747 346 3178 484 344 . 242 Parts 310 | . 19 . 41 . 49 20 140 14 15 . 12 Haulers Intercepted 5 | . 2 . 1 . 1 . 1 . . . . Recyclers Shooed 9 | . 1 . . . 4 . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . 18 13 . 15 Prevented 4 | . . . . . . . . . 3 . 1 Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 124 | . 4 . 10 . 26 6 50 12 10 . 6 Guns 16 | . 4 . 3 . 9 . . . . . . Cannons 98 | . . . 7 . 14 6 43 12 10 . 6 AOE 10 | . . . . . 3 . 7 . . . . Classes Destroyed 18 | . 3 . 3 . 4 2 4 . 1 . 1 Worker 6 | . . . 2 . . . 4 . . . . Builder 6 | . . . . . . . 6 . . . . Tunneler 2 | . . . . . 1 . 1 . . . . Hauler 5 | . 2 . 1 . 1 . 1 . . . . Recycler 4 | . . . 1 . 1 . 2 . . . . Mechanic 1 | . . . . . . . 1 . . . . Operator 2 | . . . . . 1 1 . . . . . Drone 1 | . . . . . . . . . . . 1 Watcher 6 | . 1 . . . 1 . 4 . . . . Swarmer 24 | . . . . . 12 . 4 5 3 . . Grunt 58 | . 4 . 7 . 7 2 28 6 2 . 2 Duelist 5 | . . . . . 1 . 3 . 1 . . Sentry 20 | . . . 3 . 6 2 7 1 . . 1 Hunter 3 | . . . . . . 1 1 . . . 1 Programmer 6 | . . . . . . 1 5 . . . . Heavy 1 | . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . 1 . . . 1 Samaritan 1 | . . . . . . . . . 1 . . Wasp 3 | . . . . . . . . . 3 . . Thug 1 | . . . . . . . . . 1 . . Best Kill Streak 12 | . 2 . 4 . 12 2 11 4 5 . 2 Combat Bots Only 11 | . 1 . 3 . 11 2 8 4 5 . 2 Max Kills in Single Turn 4 | . 1 . 2 . 4 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 2 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 1141 | . 29 1 61 . 149 62 585 140 25 . 89 Missed 388 | . 3 . 15 . 42 26 214 54 6 . 28 Damage Taken 10386 | . 324 115 666 . 1198 268 5511 1115 332 . 857 Core 1140 | . 20 39 117 . 77 33 444 148 53 . 209 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 479 | . . . . . 45 38 150 . . . 246 Regen/Repaired (Parts) 93 | . . . . . . 93 . . . . . Core Remaining (%) 85 | 100 . 76 . 70 86 95 . . . . . Volleys Fired 371 | . 29 . 34 . 55 13 156 33 21 . 30 Largest 2 | . 2 . 2 . 2 2 2 2 2 . 2 Hottest 180 | . 70 . 88 . 96 138 143 180 138 . 138 Shots Fired 655 | . 58 . 66 . 105 16 277 53 28 . 52 Gun 133 | . 58 . 32 . 30 . . . . . 13 Cannon 502 | . . . 34 . 75 16 264 46 28 . 39 Launcher 20 | . . . . . . . 13 7 . . . Special . | . . . . . . . . . . . . Kinetic 350 | . 29 . 32 . 90 3 119 14 21 . 42 Thermal 285 | . 29 . 34 . 15 13 145 32 7 . 10 Explosive 20 | . . . . . . . 13 7 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | . 10 . 8 . 9 7 14 9 6 . 8 Robot Miss Streak 8 | . 3 . 2 . 3 1 6 8 1 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 406 | . 35 . 45 . 68 13 159 28 20 . 38 Core Hits 253 | . 15 . 22 . 38 8 124 20 13 . 13 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 14 | . 2 . . . 1 . 4 1 2 . 4 Burn 1 | . 1 . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . Blast 12 | . . . . . 1 . 4 1 2 . 4 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16418 | . 442 . 812 . 1872 690 9204 1515 752 . 1131 Guns 1256 | . 442 . 300 . 364 . . . . . 150 Cannons 13180 | . . . 512 . 1330 689 7558 1358 752 . 981 Explosions 1779 | . . . . . 144 . 1478 157 . . . Melee . | . . . . . . . . . . . . Ramming 203 | . . . . . 34 1 168 . . . . Kinetic 5199 | . 242 . 300 . 1447 51 1770 220 430 . 739 Thermal 9421 | . 200 . 512 . 247 638 5972 1138 322 . 392 Explosive 1207 | . . . . . . . 1050 157 . . . Electromagnetic 371 | . . . . . 144 . 227 . . . . Impact 17 | . . . . . . . 17 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . 1 1 3 3 . . . . . Average Corruption 2 | . . . 1 1 2 2 . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 25 | . . . 3 . 17 5 . . . . . Message Errors 5 | . . . 1 . 2 2 . . . . . Matter Fused 4 | . . . 2 . 2 . . . . . . Heat Flow Errors 5 | . . . . . 5 . . . . . . Energy Discharges 5 | . . . . . 2 3 . . . . . Parts Rejected 2 | . . . . . 2 . . . . . . Data Loss (minor) 4 | . . . . . 4 . . . . . . Overload Shots 207 | . . . . . . 13 145 32 7 . 10 Effects 9 | . . . . . . . 7 1 1 . . Energy Bleed 4 | . . . . . . . 2 1 1 . . Heat Surge 5 | . . . . . . . 5 . . . . Overflow Damage 455 | . . . . . 67 50 253 47 7 . 31 Projectiles 452 | . . . . . 66 50 251 47 7 . 31 Explosions 3 | . . . . . 1 . 2 . . . . Melee . | . . . . . . . . . . . . Knockbacks 32 | . . . . . 5 . 21 2 . . 4 Impact 2 | . . . . . . . 2 . . . . Kinetic 28 | . . . . . 5 . 18 2 . . 3 Secondary 2 | . . . . . . . 1 . . . 1 Self-Inflicted Damage 60 | . . . . . . . 29 31 . . . Shots 3 | . . . . . . . 2 1 . . . Rammed 9 | . . . . . 5 1 3 . . . . Targets Rammed 17 | . . . . . 5 1 11 . . . . Kicked 7 | . . . . . . . 7 . . . . Crushed 1 | . . . . . . . 1 . . . . Highest Temperature 328 | . 180 . 228 . 244 . 328 . . . . Average Temperature 80 | . 68 . 81 . 43 . 123 . . . . Received Heat Transfer 3506 | . 186 . 282 . 324 75 1825 310 81 . 423 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . 1 . . . 1 1 8 . . . . Heat Transferred 9685 | . 666 . 925 . 444 550 5400 1050 300 . 350 Parts Sabotaged 2 | . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Peak Influence 1172 | . 191 2 289 38 345 221 1172 . . . . Initial 156 | . . 2 . 38 14 156 51 . . . . Average 356 | . 47 1 94 38 197 134 723 . . . . Maximum Alert Level 4 | . . . 1 . 1 1 4 . . . . Low Security (%) 46 | 100 100 100 83 100 45 85 1 . . . . Level 1 17 | . . . 16 . 54 14 5 . . . . Level 2 17 | . . . . . . . 45 . . . . Level 3 15 | . . . . . . . 40 . . . . Level 4 2 | . . . . . . . 7 . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . . . 2 . 3 2 22 . . . . Investigation 7 | . . . . . 2 1 4 . . . . Extermination 6 | . . . . . . 1 5 . . . . Reinforcement 9 | . . . 2 . 1 . 6 . . . . Assault 3 | . . . . . . . 3 . . . . Garrison 4 | . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 2 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Distress Signals 9 | . . . 2 . 3 . 3 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 183 | . 10 2 20 . 34 12 71 15 9 . 10 Peak Tracking Total 9 | . 4 2 6 . 9 4 7 5 4 . 4 Tactical Retreats 10 | . 1 . 1 . 2 1 4 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Traps Triggered 10 | . . . 2 . 2 3 3 . . . . Indirectly 1 | . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 7 | . 5 . . . 2 . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 6 | . . . . . . . 2 . 2 . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Machines Disabled 12 | . . . . . 1 . 11 . . . . Max in Single Turn 4 | . . . . . 1 . 4 . . . . Garrison Access 3 | . . . . . . 1 2 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Machines Accessed 34 | . 2 . 3 . 9 8 8 . . 4 . Terminals 15 | . 2 . 3 . 5 2 3 . . . . Fabricators 2 | . . . . . . 1 1 . . . . Repair Stations 5 | . . . . . . 3 2 . . . . Recycling Units 3 | . . . . . 2 1 . . . . . Scanalyzers 3 | . . . . . 2 . 1 . . . . Garrison Access 2 | . . . . . . 1 1 . . . . Total Hacks 116 | . 5 . 8 . 27 21 21 . . 34 . Successful 72 | . 4 . 3 . 16 7 8 . . 34 . Failed 43 | . 1 . 5 . 10 14 13 . . . . Catastrophic 8 | . . . 2 . 2 1 3 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . Manual 30 | . 2 . 6 . 10 6 6 . . . . Terminals 40 | . 5 . 8 . 13 4 10 . . . . Fabricators 6 | . . . . . . 3 3 . . . . Repair Stations 14 | . . . . . . 10 4 . . . . Recycling Units 6 | . . . . . 5 1 . . . . . Scanalyzers 11 | . . . . . 9 . 2 . . . . Garrison Access 5 | . . . . . . 3 2 . . . . Terminal Hacks 50 | . 4 . 2 . 5 2 3 . . 34 . Record 11 | . . . . . . . . . . 11 . Part Schematic 13 | . . . . . . . . . . 13 . Robot Schematic 7 | . . . . . . . . . . 7 . Robot Analysis 2 | . . . . . 1 1 . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . 3 . Branch Access Points 5 | . . . 1 . 2 1 1 . . . . Unreport Threat 2 | . . . . . . . 2 . . . . Disarm Traps 3 | . 2 . . . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Repair Station Hacks 5 | . . . . . . 4 1 . . . . Scan Component 4 | . . . . . . 3 1 . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . Scanalyzer 9 | . . . . . 8 . 1 . . . . Insert Component 5 | . . . . . 4 . 1 . . . . Analyze 4 | . . . . . 4 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 5 | . . . 1 . 2 . 2 . . . . Terminals 4 | . . . 1 . 2 . 1 . . . . Botnet 4 | . . . 1 . 2 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Jam 1 | . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 24 | . 1 . 2 . 6 8 7 . . . . Full Trace Events 4 | . . . . . 1 1 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 4 . . . . 13 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 38 | . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 75 | . . . . . 75 . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Total Allies 3 | . . 2 . . . . . . . . 1 Largest Group 2 | . . 2 . . . . . . . . 1 Highest-Rated Group 96 | . . 47 . . . . . . . . 96 Highest-Rated Ally 96 | . . 31 . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . 1 . . . . . . . . 11 Total Damage 305 | . . . . . . . . . . . 305 Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Robot Analysis Total 2 | . . . . . 1 1 . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . 3 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Turns Passed 10814 | 81 544 372 455 161 1447 974 2573 1509 2073 263 362 Spaces Moved 3818 | 49 226 156 178 68 603 555 926 387 506 83 81 Core 9 | 9 . . . . . . . . . . . Treads 3318 | 40 226 156 178 68 603 555 640 341 347 83 81 Legs 491 | . . . . . . . 286 46 159 . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 240 160 160 160 190 320 320 320 Average Speed 243 | 145 190 240 171 240 198 160 208 365 397 320 325 Slowest Speed 680 | 160 240 240 320 240 320 160 680 480 610 320 480 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 3 53 34 25 29 43 20 26 66 63 70 17 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . Known Exits Taken 2 | . . . 1 . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 2 | . . . . . . . . . 2 . . Spaces Dug 3 | . . . . . . . 3 . . . . Terrain Destroyed 156 | . . . . . 15 2 87 41 4 . 7 Melee . | . . . . . . . . . . . . Projectile 90 | . . . . . 15 2 49 13 4 . 7 AOE 66 | . . . . . . . 38 28 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Total 4641 | 56 281 155 260 67 743 623 1273 430 541 82 130 Wait 202 | . 9 . 29 . 8 47 93 . 9 . 7 Move 3807 | 48 225 155 177 67 602 554 925 386 505 82 81 Hop . | . . . . . . . . . . . . Pick Up 50 | 2 7 . 2 . 20 2 12 . 2 . 3 Fast Attach 44 | 6 2 . 3 . 9 2 18 . 4 . . Attach 44 | . . . 3 . 4 2 24 7 . . 4 Detach 5 | . 1 . 1 . 1 . 2 . . . . Swap 64 | . 6 . 8 . 20 2 23 4 . . 1 Drop 37 | . 2 . 3 . 19 . 9 . . . 4 Fire 371 | . 29 . 34 . 55 13 156 33 21 . 30 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 7 | . . . . . . . 7 . . . . Crush 10 | . . . . . 5 1 4 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 8) 626 | -10/Materials | Entered Mines 966 | -10/Mines | Assembled infested the area 971 | -10/Mines | Assisted by a Guerilla fighting off Assembled 974 | -10/Mines | Discovered new exit (range 8) 998 | -10/Mines | Entered Materials 998 | -9/Materials | Evolved 2 slots: Propulsion x2 1018 | -9/Materials | Identified exit to Mines 1018 | -9/Materials | Identified exit to Storage 1025 | -9/Materials | Lost 3 allies 1453 | -9/Materials | Entered Mines 1454 | -9/Mines | Learned location of Storage (-9) 1461 | -9/Mines | Learned Materials terminal intel 1583 | -9/Mines | Discovered new exit (range 15) 1614 | -9/Mines | Entered Materials 1614 | -8/Materials | Evolved 2 slots: Utility x2 1615 | -8/Materials | Loaded intel: 12 terminal locations 1927 | -8/Materials | Build established: Scavenger-Mutant 1973 | -8/Materials | Lost 3 parts (1p1n1u) 1984 | -8/Materials | Destroyed 11 combat bots 2790 | -8/Materials | Central database locked down 2989 | -8/Materials | Discovered new exit (range 10) 3061 | -8/Materials | Entered Factory 3061 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3254 | -7/Factory | Build established: Mutant 3560 | -7/Factory | Repaired Reactive Plating 3829 | -7/Factory | Identified exit to Lower Caves 3994 | -7/Factory | Discovered new exit (range 8) 4035 | -7/Factory | Entered another Factory area 4035 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4196 | -6/Factory | Spotted B-75 Beast 4219 | -6/Factory | Destroyed B-75 Beast 4329 | -6/Factory | Found Hvy. Reactive Plating 4735 | -6/Factory | First assault squad dispatched 5226 | -6/Factory | Build established: Scavenger-Mutant 5390 | -6/Factory | Cargo convoy interrupted 5507 | -6/Factory | Lost 3 parts (2n1w) 5771 | -6/Factory | Garrison activated, responded to threat 5841 | -6/Factory | Lost 10 parts (4p5n1u) 5938 | -6/Factory | Lost 6 parts (3n3u) 5976 | -6/Factory | Lost 4 parts (1p1n1u1w) 5977 | -6/Factory | Destroyed 8 combat bots 6052 | -6/Factory | Identified exit to Lower Caves 6184 | -6/Factory | Core integrity fell below 50% 6584 | -6/Factory | Lost 4 parts (1n3u) 6608 | -6/Factory | Entered Lower Caves 6697 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6747 | -6/Lower Caves | Lost 5 parts (1p2n2u) 6965 | -6/Lower Caves | Encountered a Warlord checkpoint 6968 | -6/Lower Caves | Learned Factory security intel 7020 | -6/Lower Caves | Learned 8 Factory zone layouts 7362 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 8093 | -6/Lower Caves | Discovered new exit (range 5) 8117 | -6/Lower Caves | Entered another Lower Caves area 8119 | -6/Lower Caves | Ambushed by wild Derelicts 9698 | -6/Lower Caves | Learned Factory emergency access door positions 10158 | -6/Lower Caves | Discovered new exit (range 11) 10190 | -6/Lower Caves | Entered Data Miner 10190 | -6/Data Miner | Discovered new exit (range 6) 10251 | -6/Data Miner | Met Data Miner 10328 | -6/Data Miner | Learned location of Section 7 (-2) 10328 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10382 | -6/Data Miner | Received God Mode back door access code from Data Miner 10453 | -6/Data Miner | Entered Proximity Caves 10456 | -5/Proximity Caves | Spotter reported a threat 10471 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10537 | -5/Proximity Caves | Spotted B-75 Beast 10540 | -5/Proximity Caves | Escorted by Enhanced Grunt 10554 | -5/Proximity Caves | Spotter reported a threat 10575 | -5/Proximity Caves | Destroyed B-75 Beast 10720 | -5/Proximity Caves | Core integrity fell below 20% 10737 | -5/Proximity Caves | Found Prototype Device 10737 | -5/Proximity Caves | Identified Exp. Thermal Shield 10754 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 10815 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10763_ Cld. Particle Cannon destroyed. 10767_ Lgt. Treads destroyed. 10767_ Dropped Lrg. Battery. 10768_ Extracted 200 energy. 10768_ L-41 Fighter knocked back. 10771_ Destroyed Imp. Melee Analysis Suite. 10771_ L-41 Fighter Axe blasted off. 10774_ G-50 Soldier knocked back. 10779_ Critical hit (Burn: +37). 10780_ G-50 Soldier Adv. Heat Sink blasted off. 10780_ G-50 Soldier destroyed. 10783_ Carbon-fiber Leg destroyed. 10785_ Hvy. Laser fries itself beyond repair. 10791_ Adv. Heat Sink destroyed. 10797_ Targeting Computer destroyed. 10800_ G-50 Soldier Lgt. Angular Momentum Engine blasted off. 10800_ G-50 Soldier destroyed. 10803_ Adv. Assault Cannon destroyed. 10805_ Battle Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###???????????????????????????? | | ???????????????##?## ###?????????????????????????? | | ???????????????? ## ##????????????????????????? | | ????????###???? #????????????????????????? | | ????????# ###?? #????????????????????????? | | ????????# #??? ##???????????????????????? | | ????????# ##??# ##??????????????????????? | | ##???#### #??# #??????????????????????? | | #???# ## #### #?###???????????????????? | | #???# #?# ## ## #???????????????????? | | #??## ### #? #???????????????????? | | #### ## #???????????????????? | | ## ##??????????????????? | | ### #??????????????????? | | #????????????????????? | | % ##???????????????????? | | #### ## !@ %#???????????????????? | | #### ### ### /% #??????????????????? | | #?## #####?## #?????????????????? | | #??## #??????## !% ;#????????????????? | | ##???# #???????# % ;;#???????????????? | | ##???# #???????## *##???????????????? | | ###?## #????????# ???????????????? | | ##### #????????## % % ??????????????? | | ### #?????????## g* ????????????? | | ## #######???????????###; ;# ???????????? | | ##? #???????????????????# ###% ????????????? | | #??? #???????????????????? #??###????????????? | | #??? #????????????????????#?????????????????? | | #???? ?????????????????????????????????????? | | #???? ?????????????????????????????????????? | | #????? ?????????????????????????????????????? | | #??????? ??????????????????????????????????????? | | #???????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????? | | #####??????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | ?##??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 151 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 825 Resistance: KI 40 Resistance: TH 30 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 5 Item Schematics ----------------- Seismic Detector | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Tesla Rifle | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostDerelictField Manual? 0 Play Time 01:00:16 Cumulative 98.0 hours Start 2025.03.30 @ 11:25:04 End 2025.03.30 @ 12:22:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f02e26d-0600-4027-b5d6-86ba3c2cf5ba