Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 16:00:52 Player: BVrutally Odd Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (274) 1370 Value Destroyed (8299) 8299 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (5233) 5233 TOTAL SCORE: 26482 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 187 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -111 Cogmind --------- Core Integrity 0/1450 Matter 158/300 Energy 42/100 System Corruption 0% Temperature Cool (1) Movement Flying (45) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (11) ----- Advanced Signal Interpreter Experimental Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Backup Power III Fusion Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Improved Utility Shielding Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Vortex Rifle Matter Neutralizer > --- INVENTORY -------- Impulse Thruster Array Advanced Reaction Control System Experimental Cloaking Device Improved Medium Armor Plating Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator Compact HERF Cannon Neutron Missile Launcher Vortex Catalyst Activator CR-A16's Behemoth Slayer [Rating: 146] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Maul Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 . . . 2 . . . . 2 . . . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . Utility 9 | . . . 1 . 1 2 . . . . 2 . . . 2 . . . . . . . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 177 | 7 9 3 28 4 34 12 . 2 7 2 7 1 . 5 5 3 . 5 7 5 . 5 . 2 8 1 3 5 2 5 Power 16 | 1 1 2 3 1 3 1 . . . . 1 . . . . . . 1 1 . . . . . . . . . . 1 Engine 13 | 1 . 2 3 1 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Core 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Propulsion 53 | 2 2 . 13 . 13 4 . . . 2 2 . . 2 1 1 . . 4 2 . . . . 2 . 2 . . 1 Treads 38 | 2 2 . 12 . 13 2 . . . 2 1 . . 2 1 1 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . 1 . . 1 . . . . . . . . . . . . 4 2 . . . . 2 . 2 . . 1 Utility 65 | 2 3 . 5 2 7 4 . 1 6 . 3 . . 2 4 2 . 2 2 3 . 5 . 1 4 . 1 3 2 1 Device 25 | 1 1 . 1 . 3 1 . 1 . . . . . 2 1 2 . 1 1 1 . 2 . . 2 . 1 2 1 1 Storage 7 | 1 2 . 1 . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . . Processor 12 | . . . 1 . 1 2 . . 5 . . . . . 1 . . . . 1 . 1 . . . . . . . . Hackware 9 | . . . . . 1 . . . 1 . 1 . . . 2 . . . 1 1 . 1 . . 1 . . . . . Protection 12 | . . . 2 2 2 . . . . . 2 . . . . . . 1 . . . . . 1 . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 3 1 7 1 11 3 . 1 1 . 1 1 . 1 . . . 2 . . . . . 1 2 1 . 2 . 2 Energy Gun 10 | 1 3 . 3 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . Energy Cannon 7 | . . . . . 1 1 . . . . . . . 1 . . . 2 . . . . . . . . . 1 . 1 Ballistic Gun 9 | 1 . . 3 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 1 . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . 2 1 . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 4 . 2 1 . . 5 . . . . . . . . 4 . . . 1 . . 6 1 . 2 . 3 Corrupted Parts 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . System Corruption 13 | . . . . . . . . . . . . . . 11 . . . . 2 . . . . . . . . . . . Parts Lost 51 | . . 3 4 2 8 1 . . 1 . . . . 4 2 . . . 2 . . . . 1 . . . . 5 18 Power 8 | . . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 Propulsion 16 | . . . 1 . 4 1 . . . . . . . . 1 . . . 1 . . . . . . . . . 1 7 Utility 21 | . . . 1 1 2 . . . 1 . . . . 3 1 . . . 1 . . . . 1 . . . . 1 9 Weapon 6 | . . 1 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Highest Loss Streak 18 | . . 1 2 1 7 1 . . 1 . . . . 3 1 . . . 1 . . . . 1 . . . . 5 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Backups 20 | . 10 16 22 24 24 23 23 24 23 23 23 24 25 23 24 24 24 24 24 4 5 6 8 8 12 13 12 13 11 10 Power . | . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . Propulsion 7 | . 4 9 9 11 8 8 9 9 9 9 8 8 8 8 9 8 7 6 6 . 1 1 1 1 2 3 2 2 1 1 Utility 5 | . 2 3 6 6 8 7 7 8 7 6 4 5 5 3 1 2 3 3 2 . . 1 3 4 5 5 4 3 2 3 Weapon 6 | . 2 4 6 7 7 6 7 7 7 8 9 10 11 10 11 12 12 12 11 1 2 2 2 1 2 3 4 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 1 . 12 . . 8 . . . 1 . . . . . . . . 6 . . . . . 1 . . . . 5 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 11 | . 1 . 6 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . 2 . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 Weapon 13 | . . . 4 . . 3 . . . . . . . . . . . . 4 . . . . . 1 . . . . 1 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 94 | . 100 95 99 99 98 93 92 92 90 92 92 93 93 92 90 88 88 76 86 91 94 94 94 94 94 94 93 89 85 74 Engine 7 | . 8 10 10 10 8 7 7 7 7 7 6 6 6 6 5 5 5 2 . . . . . . . . . . 3 2 Treads 20 | . 28 28 32 33 35 17 15 15 15 15 13 13 13 13 10 5 11 11 9 . . . . . . . . . . . Wheel 1 | . . . . . . 5 7 7 7 7 6 6 6 6 5 4 . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . 29 31 31 31 31 31 31 31 28 26 23 Device 10 | . 14 14 8 . 17 7 7 7 6 7 6 6 6 13 19 17 17 16 16 10 10 6 5 5 4 5 8 7 3 2 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 . . 3 5 3 5 5 4 4 4 3 Processor 9 | . . . 3 . . 22 23 23 23 23 20 20 20 15 11 17 17 17 17 15 15 15 15 15 15 15 14 14 13 12 Hackware 7 | . . . . . 4 7 7 7 7 7 13 13 13 13 16 17 17 17 17 23 26 26 26 26 26 26 23 23 21 19 Protection 4 | . . . 9 21 4 . . . . . 5 6 6 3 . . . . . . . . . . . . . . 4 3 Energy Gun 4 | . 24 20 3 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . 5 5 4 5 . 11 6 5 . . 1 . 1 . 3 3 . Ballistic Gun 5 | . 3 . 15 17 13 3 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 7 . . . 6 7 6 1 7 6 7 6 . 5 5 5 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 3 7 6 5 2 5 4 6 1 . . . . . . . . . . . . . . . . Peak Build Rating 146 | 7 11 15 26 28 31 49 48 49 61 69 77 76 73 80 87 96 92 98 105 95 95 101 97 101 125 123 137 144 146 135 Average Rating 49 | 5 8 12 21 25 26 45 48 48 52 62 71 73 73 74 80 87 92 84 101 91 95 96 95 97 110 116 131 133 132 114 On Entrance 72 | . 7 11 15 26 24 31 48 48 48 61 65 73 73 73 74 87 92 92 98 88 95 95 96 97 97 116 116 133 131 122 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 12 50 57 107 109 104 107 98 98 99 99 110 115 110 122 119 117 117 114 116 26 26 26 25 33 35 42 44 46 47 29 Greatest Support 140 | 40 40 40 60 60 82 80 28 28 28 28 28 28 28 28 28 140 140 140 140 30 30 30 30 30 36 36 48 48 53 47 Greatest Overweight (x) 4 | . 1 1 2 1 1 3 3 3 3 3 3 4 3 4 4 4 . . 1 . . . . 1 . 1 . . 1 1 Average Overweight (x) 1 | . . 1 . 1 1 2 3 3 3 3 3 3 3 3 4 3 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 10 10 10 15 15 15 15 15 15 Average Capacity 21 | 7 15 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 8 10 8 13 15 15 15 15 14 Most Carried 25 | . 18 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 8 9 10 15 15 15 15 15 15 Average Carried 20 | . 10 16 22 24 24 24 24 25 24 24 23 24 25 23 24 24 25 24 24 4 5 6 8 8 12 14 13 14 13 12 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 10 10 10 15 15 15 15 15 5 Final Carried 25 | . 16 17 25 24 25 24 25 25 25 25 25 25 25 23 25 25 25 25 5 5 5 8 9 10 15 15 15 15 11 1 Class Distribution -------------------- 31% | Mutant 25% | Scavenger-Mutant 16% | Assassin 9% | Wizard-Scout 7% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Assassin | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Assassin | -7/Zion Assassin | -6/Proximity Caves Hacker-Assassin | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Scout | -4/Waste Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -2/Research Wizard-Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Matter Collected 6221 | 300 184 124 1079 214 1600 606 61 269 20 165 68 17 . 219 190 215 12 . 85 . 145 50 60 170 . 170 50 46 24 78 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11872 | 139 866 261 1902 457 2117 812 220 293 . 174 94 . . 394 450 229 108 . 470 . 463 311 142 765 . 309 366 226 221 83 Parts 573 | 12 58 19 127 21 102 37 6 9 . 11 9 . . 15 20 2 5 . 16 . 4 20 8 22 . 3 20 12 9 6 Haulers Intercepted 17 | . 1 . 6 . 6 2 . . . . . . . . . . . . . . . . . 1 . . 1 . . . Recyclers Shooed 16 | . 3 . 7 . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 2 7 . 5 . . . 4 . 1 5 . 1 . . . 1 9 . 3 . . . . Prevented 40 | . . . . . . . . . . . . . . 8 . . . . 16 . . . 2 14 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Combat Hostiles Destroyed 160 | . 13 7 28 9 36 10 . 8 . 1 1 1 . 6 7 4 1 . 8 . . . 1 5 . 3 . 8 3 . Guns 70 | . 11 6 25 8 19 1 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 28 | . . 1 3 1 2 6 . . . . . 1 . 2 3 . 1 . 3 . . . 1 2 . . . 2 . . AOE 49 | . . . . . 13 3 . 8 . . . . . 4 4 4 . . 1 . . . . . . 3 . 6 3 . Classes Destroyed 23 | 2 7 2 2 . 3 1 1 1 . 1 . . . 1 . . 1 . . . . . . . . . . . 1 . Worker 19 | . 2 1 2 2 3 2 . . . . . . . . 3 . . . . . . 1 . . . . . . 1 2 Builder 16 | . 1 1 4 . 2 3 . . . . . . . . . . . . . . . 1 . . . . 2 . . 2 Tunneler 9 | 3 1 . 3 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 17 | . 1 . 6 . 6 2 . . . . . . . . . . . . . . . . . 1 . . 1 . . . Recycler 22 | 1 3 1 3 . 6 3 . . . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . Minesweeper 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . Operator 14 | . 2 . 3 . 2 1 . . . . 1 . . . 1 . . . . . . 2 . . . . 1 . 1 . Drone 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Watcher 15 | . 3 . 5 . 5 . . . . . . . . . . . . . . . . . . . . . 2 . . . Swarmer 32 | . 6 5 9 . 7 . . 4 . . . . . 1 . . . . . . . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Grunt 68 | . 7 . 8 8 16 4 . 3 . . . . . 1 5 3 . . 3 . . . . 5 . 2 . 3 . . Brawler 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Duelist 4 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Sentry 26 | . . . 9 . 9 4 . . . . . . . 1 . . 1 . . . . . 1 . . 1 . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Programmer 8 | . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . 4 . . Behemoth 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Packrat 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . 1 . . 2 . . . . . . . . . . . . 1 1 . . . . . . Thief 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 4 4 3 8 2 9 7 . 4 . 1 1 1 . 3 8 4 1 . 4 . . 4 1 2 . 3 2 8 4 2 Combat Bots Only 8 | . 3 3 3 2 7 3 . 4 . 1 1 1 . 3 5 4 1 . 4 . . . 1 2 . 3 . 8 3 . Max Kills in Single Turn 6 | 1 2 1 2 2 3 6 1 2 . 1 1 1 . 1 6 2 1 . 1 . . 1 1 1 . 3 1 4 3 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 3 . 2 . . . . . 1 4 2 . . 1 . . . . . . 3 . 4 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Hostile Shots Fired 1330 | . 67 45 101 76 233 139 . 9 . 30 3 4 . 36 18 3 4 . 75 . . 5 . 20 . . . 20 39 403 Missed 482 | . 22 7 15 18 54 53 . 3 . 5 . 2 . 11 5 2 2 . 23 . . 3 . 15 . . . 13 14 215 Hits 848 | . 45 38 86 58 179 86 . 6 . 25 3 2 . 25 13 1 2 . 52 . . 2 . 5 . . . 7 25 188 Melee 14 | . . 3 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . . . 7 . Projectile 834 | . 45 35 85 58 179 86 . 5 . 25 3 . . 25 13 1 2 . 52 . . 2 . 5 . . . 7 18 188 AOE 16 | . . 3 . 10 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Critical Strikes 32 | . 2 . 2 2 7 . . 1 . . . . . 1 . . . . 8 . . . . 2 . . . 1 6 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 12745 | . 512 483 1047 926 2944 760 . 221 . 530 89 28 . 431 263 39 170 . 961 . . 41 . 90 . . . 160 932 2118 Core 2920 | . 82 64 116 116 490 195 . 48 . 33 . . . 57 21 10 25 . 128 . . 23 . 39 . . . 22 155 1296 Absorbed by Shields 372 | . . . . . 92 280 . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 49 | . . . . . . . . . . . . . . . . . 7 . 42 . . . . . . . . . . . Redirected to Shielding 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 39 Ignored by Resistances 30 | . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 280 | . 112 . . . . . . . 143 . . . . . . . . . . . . . . . . . . . 25 . Core Remaining (%) 68 | 100 . 41 . 42 10 . . . . 60 . . . 93 . . . . 81 . . . . . . 94 . 98 . . Volleys Fired 704 | 10 70 28 117 32 162 42 . 18 . 3 1 4 . 15 33 16 4 . 20 1 9 2 5 34 . 7 12 53 6 . Largest 2 | 2 2 2 2 2 2 2 . 1 . 1 1 2 . 2 2 2 2 . 2 1 1 1 1 1 . 1 1 1 2 . Hottest 162 | 60 100 100 98 84 124 106 . 39 . 37 37 106 . 159 134 90 134 . 162 90 90 90 81 90 . 90 90 105 145 . Shots Fired 1145 | 19 140 52 228 64 289 70 1 18 . 3 1 8 . 19 49 17 6 . 31 1 9 2 5 34 . 7 12 53 7 . Gun 724 | 19 140 40 203 59 238 24 . . . . . . . . . . . . . . . . . . . . . . 1 . Cannon 377 | . . 12 25 5 32 45 1 9 . 3 1 8 . 14 49 12 6 . 31 1 9 2 5 34 . 6 12 51 4 . Launcher 44 | . . . . . 19 1 . 9 . . . . . 5 . 5 . . . . . . . . . 1 . 2 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 620 | 10 33 12 198 53 208 66 1 9 . 3 1 7 . . 16 1 2 . . . . . . . . . . . . . Thermal 399 | 9 107 33 30 11 62 . . . . . . . . 3 33 11 4 . . 1 9 2 . 17 . 1 11 51 4 . Explosive 41 | . . . . . 19 1 . 9 . . . . . 5 . 5 . . . . . . . . . . . . 2 . Electromagnetic 81 | . . 7 . . . 3 . . . . . 1 . 11 . . . . 31 . . . 5 17 . 5 1 . . . Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . Robot Hit Streak 45 | 4 10 7 45 12 9 23 . 9 . . . 4 . 12 7 5 11 . 13 . 5 . 2 10 . 1 1 5 4 . Robot Miss Streak 6 | 2 5 2 6 2 5 1 . 1 . . 1 2 . 1 1 1 . . 4 . 1 . 1 3 . 5 1 1 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 3 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 759 | 10 85 30 162 47 187 60 4 7 . 8 2 6 . 18 21 9 6 . 15 . 8 6 7 27 . 4 14 7 4 5 Core Hits 393 | 5 37 16 70 16 99 28 3 9 . 3 1 2 . 12 15 12 4 . 8 . 4 5 2 10 . 7 8 11 6 . Critical Kills 5 | . . 2 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 17 | . . . 11 2 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 49 | . 3 2 15 5 7 1 . . . 1 . 1 . 1 3 . . . 1 . . . 1 4 . . 3 . 1 . Burn 10 | . 3 . 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Destroy 16 | . . 2 10 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 5 | . . . . . 1 1 . . . . . 1 . . 2 . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Smash 5 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impale 9 | . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 3 . . 3 . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 207 | . . . 8 . 29 21 4 6 1 14 15 . . 4 . . . . . . . 25 6 30 . 5 28 . . 11 Impact 20 | . . . 8 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 64 | . . . . . 17 21 4 6 . 4 12 . . . . . . . . . . . . . . . . . . . Piercing 123 | . . . . . . . . . 1 10 3 . . 4 . . . . . . . 25 6 30 . 5 28 . . 11 Sneak Attacks 44 | . . . 4 . 1 7 1 3 . 4 1 . . . . . . . . . . 6 4 4 . . 4 . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25957 | 129 1109 413 3044 782 5030 2152 258 1003 . 369 77 162 . 923 1551 711 184 . 900 . 254 635 368 1556 . 809 801 1793 627 317 Guns 7441 | 129 1090 316 2246 703 2573 340 . . . . . . . . . . . . . . . . . . . . . . 44 . Cannons 5190 | . . 97 327 79 457 813 . . . . . 162 . 298 754 128 184 . 747 . 254 . 90 480 . . 33 252 35 . Explosions 7460 | . . . . . 1542 525 . 798 . . . . . 351 797 583 . . 153 . . . . 84 . 538 . 1541 548 . Melee 5828 | . . . 460 . 450 474 258 205 . 369 77 . . 274 . . . . . . . 635 278 992 . 271 768 . . 317 Ramming 38 | . 19 . 11 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7244 | 75 223 97 2369 582 2334 1084 . . . . . 138 . . 286 . 56 . . . . . . . . . . . . . Thermal 5002 | 54 867 261 204 200 696 349 . . . . . . . 63 1192 128 128 . 153 . 254 . . 84 . . 33 252 84 . Explosive 4022 | . . . . . 1542 176 . 798 . . . . . 351 73 583 . . . . . . . . . . . . 499 . Electromagnetic 1700 | . . 55 . . . 69 . . . . . 24 . 235 . . . . 747 . . . 90 480 . . . . . . Impact 620 | . . . 460 . 160 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1572 | . . . . . 290 474 258 205 . 268 77 . . . . . . . . . . . . . . . . . . . Piercing 3636 | . . . . . . . . . . 101 . . . 274 . . . . . . . 635 278 992 . 271 768 . . 317 Entropic 2123 | . . . . . . . . . . . . . . . . . . . . . . . . . . 538 . 1541 44 . Highest Corruption 11 | . . . . . . 3 3 3 3 . . . . 11 2 2 1 1 3 . . . . . . . . 3 . . Average Corruption 2 | . . . . . . 3 3 3 3 . . . . 8 1 1 1 1 1 . . . . . . . . 2 . . Corruption Purged 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 45 | . . . . . . 10 9 8 1 . . . . . 5 5 2 2 3 . . . . . . . . . . . Message Errors 9 | . . . . . . 2 2 . 1 . . . . . 1 2 . 1 . . . . . . . . . . . . Matter Fused 9 | . . . . . . 4 1 2 . . . . . . 1 . . . 1 . . . . . . . . . . . Heat Flow Errors 4 | . . . . . . . 1 1 . . . . . . . . 1 . 1 . . . . . . . . . . . Energy Discharges 8 | . . . . . . 1 1 2 . . . . . . 2 1 . 1 . . . . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . 2 1 2 . . . . . . 1 2 1 . 1 . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2301 | . . 13 269 . 189 169 40 84 . 134 . . . 113 99 58 . . 48 . . 69 238 349 . 11 180 72 29 137 Projectiles 202 | . . 13 15 . . 13 . . . . . . . . 52 58 . . 48 . . . . . . . . 3 . . Explosions 356 | . . . . . 139 36 . 25 . . . . . . 47 . . . . . . . . . . 11 . 69 29 . Melee 1743 | . . . 254 . 50 120 40 59 . 134 . . . 113 . . . . . . . 69 238 349 . . 180 . . 137 Knockbacks 16 | . . . 3 . 2 2 . . . . . 3 . . 6 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . 3 . 2 2 . . . . . 3 . . 6 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 720 | . . . . . 323 . . 128 . . . . . 14 . 21 76 . . . . . . . . . . . 158 . Shots 19 | . . . . . 11 . . 3 . . . . . 1 . 1 1 . . . . . . . . . . . 2 . Rammed 6 | . 4 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 4 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 350 156 214 300 369 88 151 130 310 . . 36 . 45 . . 255 . 252 17 44 . . 40 . 6 70 144 54 . Average Temperature 73 | . 95 47 59 109 99 16 83 76 161 . . 16 . 22 . . 131 . 46 16 18 . . 26 . 4 30 42 23 . Received Heat Transfer 2888 | . 228 12 333 375 1208 145 . . . 72 12 . . 72 27 9 9 . 250 . . . . 64 . . . . 72 . Effects 8 | . . . . 3 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . Total Turns 191 | . . . . . . . . . . . . . . . . . 13 . 178 . . . . . . . . . . . Longest Duration 153 | . . . . . . . . . . . . . . . . . 13 . 153 . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . 4 . 1 . . . . . . . . . . . . . 4 . . . . 3 . . . . . . Combat Hostiles 8 | . . . . . 1 . . . . . . . . . . . . . 4 . . . . 3 . . . . . . Parts Fried 25 | . . . 5 . 3 . . . . . . . . 2 . . . . 10 . . . . 5 . . . . . . Impact Corruptions 12 | . . . 9 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . 3 1 1 . 5 . . . . . . . . . 6 . . . . . . . . . . . . . . . Heat Transferred 9181 | 125 2645 777 666 518 1554 300 . . . . . . . 100 1150 200 200 . 100 . 400 . . 50 . . 50 259 87 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Maximum Alert Level 2 | . . . 2 . 2 1 . . . . . . . . 2 . . . . . . . . . . . 1 1 . . Low Security (%) 56 | 100 100 100 15 100 12 41 . . . . 100 . . . 58 . . . . 100 100 100 . . . . 17 78 100 100 Level 1 40 | . . . 80 . 81 58 . . . . . . . . 22 . . . . . . . . . . . 82 21 . . Level 2 3 | . . . 3 . 6 . . . . . . . . . 18 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 515 | 15 87 126 414 181 467 315 . . . . 31 . . . 515 . . . . 179 59 34 . . . . 340 295 153 68 Initial 309 | . . . . 161 . 211 . . . . . . . . 300 . . . . 150 59 21 . . . . 309 94 67 63 Average 149 | 2 23 19 255 23 270 184 . . . . 3 . . . 200 . . . . 160 48 11 . . . . 292 111 75 25 Influence Increases 7440 | 20 427 324 1160 221 1347 590 10 160 . 75 71 . . 105 925 90 25 . 150 179 2 98 20 315 . 65 480 375 156 50 Destroy 0b10 Robot/C 3260 | . 260 220 680 160 720 200 . 140 . 20 20 . . 80 140 80 20 . 120 . . . 20 100 . 60 . 160 60 . Destroy 0b10 Robot/NC 620 | 20 65 15 135 10 120 60 10 . . . 5 . . 15 30 . 5 . 10 . . 30 . 20 . 5 35 . 10 20 Destroy Leader 730 | . 58 30 202 20 212 72 . 20 . 10 10 . . 10 20 10 . . 20 . . . . . . . 6 20 10 . Allied During Kill 28 | . . 17 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 144 | . 12 . 27 . 19 . . . . . 10 . . . . . . . . 14 . 4 . . . . 36 12 10 . Disable Machine 840 | . . . 60 30 45 210 . . . . 15 . . . 345 . . . . 15 . 15 . . . . 15 60 . 30 Destroy Structure 558 | . 2 12 15 1 156 33 . . . . 11 . . . 90 . . . . . 2 34 . . . . 28 108 66 . Advance Influence 750 | . . . . . . . . . . . . . . . 300 . . . . 150 . . . . . . 300 . . . Partial Spotted 75 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . 60 . . . Lose Combat Pursuer 435 | . 30 30 30 . 75 15 . . . 45 . . . . . . . . . . . . . 195 . . . 15 . . Influence Decreases 7440 | 20 427 324 746 635 881 839 227 154 6 75 71 . . 105 448 496 96 . 150 10 140 111 28 323 2 50 326 423 164 163 Entered New Map 1106 | . . . . 253 . 255 82 . 6 . . . . . . 178 15 . . . 110 10 8 2 2 . 6 75 54 50 Time Decay 5521 | 20 427 261 686 362 654 574 145 154 . 75 71 . . 75 428 318 81 . 150 10 30 98 20 311 . 50 160 198 50 113 Lost Part 270 | . . 13 40 20 77 10 . . . . . . . 30 20 . . . . . . . . 10 . . . . 50 . Lost Ally 93 | . . 50 20 . . . . . . . . . . . . . . . . . . 3 . . . . 10 . 10 . Purge Threat 450 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . . 150 150 . . Squads Dispatched 25 | . 1 1 4 . 5 5 . . . . 1 . . . 3 . . . . . . . . . . . 2 1 1 1 Investigation 4 | . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Extermination 7 | . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . . 1 1 . . Reinforcement 11 | . 1 . 2 . 3 . . . . . 1 . . . 1 . . . . . . . . . . . 1 . 1 1 Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Distress Signals 21 | . 3 . 5 . 6 2 . . . . . . . . . . . . 1 1 . . . . . . 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 286 | . 22 18 53 9 56 18 . 8 . 3 2 1 . 8 3 3 1 . 8 2 . 6 1 15 . 2 7 12 16 12 Peak Tracking Total 11 | . 3 5 5 3 8 3 . 4 . 3 1 1 . 3 1 4 1 . 4 2 . 4 1 4 . 2 2 6 11 11 Tactical Retreats 21 | . 1 2 2 . 4 1 . . . 2 . . . . . . . . . . . . . 8 . . . 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Traps Triggered 16 | . . . 3 . . 4 . . . . . . . . 2 . 5 . . 1 . 1 . . . . . . . . Indirectly 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Trap Hack Attempts 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . . . . 8 . . . . . . 2 . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Machines Disabled 57 | . . . 4 2 3 14 . . . 1 1 . . . 23 . . . . 1 . 1 . . . . 1 4 . 2 Max in Single Turn 16 | . . . 1 1 1 13 . . . 1 1 . . . 16 . . . . 1 . 1 . . . . 1 1 . 1 Garrison Access 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Machines Accessed 62 | . 5 . 5 . 8 6 . . . . 1 . 4 . 5 1 . 4 . 1 . 5 1 . 3 . 3 7 2 1 Terminals 32 | . 4 . 4 . 5 3 . . . . 1 . . . 2 . . . . 1 . 3 . . . . 2 6 1 . Fabricators 5 | . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 4 | . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . 1 2 . . . . . . . . 2 . . . . . . . . . . . . . . . Total Hacks 154 | . 8 . 10 . 15 11 . . . . 2 . 28 . 9 1 . 17 . 3 . 13 1 . 7 . 9 14 5 1 Successful 116 | . 7 . 6 . 7 2 . . . . 1 . 28 . 4 1 . 17 . 2 . 10 1 . 7 . 8 9 5 1 Failed 38 | . 1 . 4 . 8 9 . . . . 1 . . . 5 . . . . 1 . 3 . . . . 1 5 . . Catastrophic 12 | . 1 . 1 . 5 2 . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 4 . 5 . 4 3 . . . . 1 . . . 1 . . . . 2 . 4 . . 1 . 6 10 2 . Terminals 67 | . 6 . 8 . 11 5 . . . . 2 . . . 3 . . . . 3 . 10 . . . . 6 11 2 . Fabricators 11 | . . . . . . 3 . . . . . . . . 2 . . . . . . 2 . . . . 3 . . 1 Repair Stations 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Recycling Units 5 | . . . 2 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Garrison Access 9 | . . . . . 2 3 . . . . . . . . 4 . . . . . . . . . . . . . . . Terminal Hacks 90 | . 4 . 4 . 4 . . . . . 1 . 28 . 2 1 . 17 . 2 . 7 1 . 7 . 4 7 1 . Record 17 | . . . . . . . . . . . . . 11 . . . . 5 . . . 1 . . . . . . . . Part Schematic 14 | . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . . . 3 . . . . 4 . . . . . . 5 . . . . . Open Door 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 7 | . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . Locate Traps 4 | . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 11 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . 2 . . . . 2 4 . . Fabricator Hacks 5 | . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 Network Status 4 | . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Scan Component 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 3 1 1 . Terminals 7 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 1 . Assimilate 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 1 . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . Used 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 32 | . 1 . 3 . 5 5 . . . . 1 . . . 5 . . . . 1 . 3 . . . . 2 5 . 1 Full Trace Events 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 3 . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . 16 . . . 10 . . . . 4 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 51 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . . . 10 . 17 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Total Allies 28 | . . 4 . . . . . . . . . . . . . . . . . . 20 1 . . . . 1 1 1 . Largest Group 20 | . . 3 1 . . . . . . . . . . . . . . . . . 20 1 . . . . 1 1 2 . Highest-Rated Group 791 | . . 40 31 . . . . . . . . . . . . . . . . . 791 10 . . . . 10 45 71 . Highest-Rated Ally 50 | . . 31 31 . . . . . . . . . . . . . . . . . 50 10 . . . . 10 45 45 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . 19 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 463 | . . 146 317 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills 11 | . . 5 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Active Infowar (turns) 23528 | 33 1988 1617 2538 45 3787 1741 483 754 1009 1361 525 54 117 841 1044 710 286 244 898 27 65 277 215 1380 174 155 335 414 106 305 Optics 13519 | . . . . . . 1740 483 754 1009 1361 525 54 117 841 1044 710 286 244 898 27 65 277 215 1380 174 155 335 414 106 305 Sensors 12599 | . . . . . . 1526 483 718 974 1343 525 54 117 820 1044 700 286 244 752 27 65 270 215 1378 169 155 301 349 84 . Terrain 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Structural 5381 | . . . 2205 45 . 91 . 21 . 13 . . . 375 1044 709 286 221 3 . . 5 . 218 . . . . . 145 Seismic 7758 | 33 1988 1617 333 . 3787 . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 107 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 39 64 . 3 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 3 . 1 . . 2 1 3 1 . . . 2 . 1 . . 2 . . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Turns Passed 26981 | 111 1988 1617 3307 2547 3875 1741 483 754 1011 1361 525 54 117 841 1044 710 286 244 898 27 65 277 215 1380 174 155 335 414 106 319 Spaces Moved 15263 | 47 823 629 1221 546 1124 825 326 410 679 551 300 22 80 413 588 368 149 142 334 82 232 657 440 1506 582 390 604 667 237 289 Core 17 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Treads 5134 | 45 823 629 1221 546 1124 97 . . . . . . . . . 25 149 142 333 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4440 | . . . . . . 728 326 410 679 551 300 22 80 413 588 343 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5672 | . . . . . . . . . . . . . . . . . . . 1 82 232 657 440 1506 582 390 604 667 237 274 Fastest Speed 17 | 50 160 240 160 250 236 145 145 145 145 145 145 145 145 145 160 160 160 160 91 20 20 20 20 20 20 20 17 22 19 21 Average Speed 125 | 155 203 240 208 250 239 156 145 145 145 145 145 145 145 156 160 160 160 160 182 20 20 20 20 20 20 20 19 22 21 59 Slowest Speed 320 | 160 240 240 320 250 250 242 145 145 145 145 145 160 145 160 160 240 160 160 240 20 20 20 20 90 20 83 22 22 96 94 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 1 1 Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 89 97 93 96 95 28 56 58 79 71 11 6 75 54 27 63 38 61 68 3 91 19 65 84 86 63 17 87 8 37 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 11 | . . 2 . . . . . . 1 . . . 1 1 . 1 . 3 . . . . . 2 . . . . . . Known Exits Taken 25 | . 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 . 1 . . 2 1 4 3 . . . 2 . 4 1 . 1 . . . 1 3 . 1 . . . . Spaces Dug 202 | . . . 1 . 18 11 . 14 . 5 11 . . 16 24 4 . . . . . 18 2 30 . 3 17 27 1 . Terrain Destroyed 740 | . . 14 14 1 180 32 1 61 . 5 11 2 . 70 48 71 12 . 18 . 1 18 2 42 . 15 17 61 44 . Melee 87 | . . . 1 . 14 11 . 3 . 4 11 . . . . . . . . . . 16 2 14 . 2 9 . . . Projectile 140 | . . 14 13 1 7 . 1 4 . 1 . 2 . 1 20 7 . . . . 1 2 . 17 . 1 8 37 3 . AOE 513 | . . . . . 159 21 . 54 . . . . . 69 28 64 12 . 18 . . . . 11 . 12 . 24 41 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Total 21679 | 63 993 684 1744 1663 2025 1186 330 536 702 1085 366 34 81 575 644 469 191 158 598 91 240 758 550 2496 637 448 755 879 280 418 Wait 4885 | . 66 22 292 1080 612 235 . 94 5 506 33 4 2 127 4 74 31 . 214 . . 54 97 896 32 39 106 131 29 100 Move 15220 | 46 822 628 1220 545 1123 824 325 409 678 550 299 21 79 412 587 367 148 141 333 82 231 656 439 1505 581 389 595 664 234 287 Hop 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 1 Pick Up 123 | . 16 2 31 . 12 12 1 . 1 2 5 . . 2 7 1 . 4 2 1 . 3 1 5 6 . 2 5 . 2 Fast Attach 66 | 7 . 2 5 1 6 2 . . 8 1 . . . . 5 1 . 3 . 1 . 2 . 3 4 1 1 5 3 5 Attach 49 | . . 1 4 1 6 3 . . . . 3 1 . 4 3 . . 2 6 2 . . . 1 . 1 2 2 4 3 Detach 9 | . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . 1 . 1 . 1 . 3 Swap 217 | . 9 1 32 4 45 26 . 9 2 5 6 4 . 11 . 6 . 3 4 2 . 7 2 13 7 4 5 7 2 1 Drop 160 | . 6 . 34 . 21 17 . . 7 4 4 . . . 5 3 . 5 19 1 . 2 . 6 7 1 2 10 1 5 Fire 704 | 10 70 28 117 32 162 42 . 18 . 3 1 4 . 15 33 16 4 . 20 1 9 2 5 34 . 7 12 53 6 . Melee 207 | . . . 8 . 29 21 4 6 1 14 15 . . 4 . . . . . . . 25 6 30 . 5 28 . . 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 4 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . 4 . . . . . . . . . . . . . . . 7 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 17 | . . . . . 7 . . . . . . . . . . . 8 . . . . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 15) 1225 | -10/Materials | Discovered new exit (range 6) 1546 | -10/Materials | Discovered new exit (range 6) 1924 | -10/Materials | Repaired Lgt. Treads 2100 | -10/Materials | Entered Mines 2101 | -10/Mines | Assembled infested the area 2106 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2264 | -10/Mines | Core integrity fell below 50% 2393 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2471 | -10/Mines | Learned location of Storage (-9) 2777 | -10/Mines | Learned location of Mines (-9) 2830 | -10/Mines | Learned 4 Materials zone layouts 3074 | -10/Mines | Discovered new exit (range 13) 3079 | -10/Mines | Learned location of 1 exit from Materials 3684 | -10/Mines | Discovered new exit (range 14) 3695 | -10/Mines | Met a Derelict testing a Signal Generator 3717 | -10/Mines | Entered Materials 3717 | -9/Materials | Accompanied by 1 ally 3717 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3718 | -9/Materials | Identified exit to Storage 3719 | -9/Materials | Identified exit to Materials 3895 | -9/Materials | Discovered exit to Storage (range 18) 5110 | -9/Materials | Build established: Scavenger-Mutant 5889 | -9/Materials | Discovered exit to Materials (range 15) 6662 | -9/Materials | Identified exit to Mines 6710 | -9/Materials | Build established: Mutant 7024 | -9/Materials | Entered Mines 7176 | -9/Mines | Destroyed YI-UF0 7312 | -9/Mines | Discovered exit to Materials (range 9) 7546 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7582 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7940 | -9/Mines | Discovered exit to Materials (range 12) 8110 | -9/Mines | Core integrity fell below 50% 8398 | -9/Mines | Excavation squad dispatched 8398 | -9/Mines | A large section of the Mines collapsed 9571 | -9/Mines | Entered Materials 9571 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9776 | -8/Materials | Garrison activated, responded to threat 9802 | -8/Materials | Destroyed 7 combat bots 9838 | -8/Materials | Core integrity fell below 50% 9886 | -8/Materials | Lost 7 parts (1p4n1u1w) 10205 | -8/Materials | Build established: Scavenger-Mutant 11674 | -8/Materials | Core integrity fell below 20% 12903 | -8/Materials | Discovered new exit (range 13) 13364 | -8/Materials | Discovered new exit (range 16) 13446 | -8/Materials | Entered Factory 13446 | -7/Factory | Evolved 2 slots: Utility x2 13447 | -7/Factory | Identified exit to Lower Caves 13809 | -7/Factory | Garrison activated, responded to threat 14056 | -7/Factory | Build established: Skirmisher 14619 | -7/Factory | Build established: Assassin 14755 | -7/Factory | Discovered new exit (range 9) 14768 | -7/Factory | Identified exit to Factory 14947 | -7/Factory | Discovered exit to Factory (range 9) 15187 | -7/Factory | Entered Lower Caves 15195 | -7/Lower Caves | Learned Factory stockpile data 15350 | -7/Lower Caves | Learned Factory emergency access door positions 15558 | -7/Lower Caves | Discovered new exit (range 16) 15591 | -7/Lower Caves | Identified exit to Lower Caves 15670 | -7/Lower Caves | Entered another Lower Caves area 15970 | -7/Lower Caves | Learned Factory terminal intel 16395 | -7/Lower Caves | Discovered new exit (range 19) 16415 | -7/Lower Caves | Identified exit to Zion 16424 | -7/Lower Caves | Entered Zion 16516 | -7/Zion | System corruption cleaned by Quarantine Array 16542 | -7/Zion | Found CR-A16's Pointy Stick 16661 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 16854 | -7/Zion | Learned location of 1 exit from Factory 16893 | -7/Zion | Identified exit to Proximity Caves 16898 | -7/Zion | Learned Factory stockpile data 17107 | -7/Zion | Found Prototype Processor 17107 | -7/Zion | Identified Spectral Analyzer 17110 | -7/Zion | Found Prototype Processor 17110 | -7/Zion | Identified Exp. Target Analyzer 17114 | -7/Zion | Found Prototype Processor 17114 | -7/Zion | Identified Exp. Core Analyzer 17123 | -7/Zion | Found Prototype Processor 17123 | -7/Zion | Identified Exp. Armor Integrity Analyzer 17128 | -7/Zion | Found Prototype Processor 17128 | -7/Zion | Identified Exp. Targeting Computer 17137 | -7/Zion | Found Spectral Analyzer 17435 | -7/Zion | Entered Proximity Caves 17570 | -6/Proximity Caves | Found Alien Artifact 17912 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18178 | -6/Proximity Caves | Spotted B-75 Beast 18210 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 18216 | -6/Proximity Caves | Destroyed B-75 Beast 18263 | -6/Proximity Caves | Discovered exit to Factory (range 9) 18452 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18796 | -6/Proximity Caves | Entered Factory 18796 | -6/Factory | Evolved 2 slots: Utility x2 18797 | -6/Factory | Identified exit to Lower Caves 18798 | -6/Factory | Identified exit to Factory 18801 | -6/Factory | Loaded intel: 26 terminal locations 19103 | -6/Factory | Build established: Hacker-Assassin 19163 | -6/Factory | Spotted B-75 Beast 19165 | -6/Factory | Destroyed B-75 Beast 19321 | -6/Factory | Entered Lower Caves 19360 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 19374 | -6/Lower Caves | Identified exit to Data Miner 19375 | -6/Lower Caves | Entered Data Miner 19375 | -6/Data Miner | Discovered new exit (range 6) 19391 | -6/Data Miner | Met Data Miner 19431 | -6/Data Miner | Learned location of Section 7 (-2) 19431 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19455 | -6/Data Miner | Received God Mode back door access code from Data Miner 19458 | -6/Data Miner | Build established: Scavenger-Assassin 19489 | -6/Data Miner | Identified exit to Proximity Caves 19492 | -6/Data Miner | Entered Proximity Caves 19495 | -5/Proximity Caves | Spotter reported a threat 19698 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19762 | -5/Proximity Caves | Lost 3 parts (2u1w) 20036 | -5/Proximity Caves | Build established: Scavenger-Mutant 20068 | -5/Proximity Caves | Spotter reported a threat 20137 | -5/Proximity Caves | Learned location of Warlord (-4) 20330 | -5/Proximity Caves | System corruption reached 10% 20333 | -5/Proximity Caves | Entered Factory 20333 | -5/Factory | Evolved 2 slots: Utility x2 21129 | -5/Factory | Identified exit to Upper Caves 21377 | -5/Factory | Entered Upper Caves 21570 | -5/Upper Caves | Build established: Hacker-Skirmisher 22023 | -5/Upper Caves | Discovered new exit (range 15) 22085 | -5/Upper Caves | Identified exit to Upper Caves 22087 | -5/Upper Caves | Entered another Upper Caves area 22089 | -5/Upper Caves | Discovered new exit (range 8) 22302 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22362 | -5/Upper Caves | Discovered new exit (range 4) 22372 | -5/Upper Caves | Identified exit to Zhirov 22373 | -5/Upper Caves | Entered Zhirov 22374 | -5/Zhirov | Discovered new exit (range 3) 22376 | -5/Zhirov | Identified exit to Proximity Caves 22403 | -5/Zhirov | Met Zhirov 22442 | -5/Zhirov | Found Alien Artifact 22442 | -5/Zhirov | Identified Integrated Dissipator 22442 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22508 | -5/Zhirov | Found Alien Artifact 22541 | -5/Zhirov | Learned location of Quarantine (-3) 22541 | -5/Zhirov | Learned location of Testing (-2) 22541 | -5/Zhirov | Learned location of Command (-1) 22557 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22617 | -5/Zhirov | Entered Proximity Caves 22813 | -4/Proximity Caves | Spotter reported a threat 23355 | -4/Proximity Caves | Learned Research stockpile data 23422 | -4/Proximity Caves | Discovered new exit (range 17) 23441 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 23489 | -4/Proximity Caves | Identified exit to Factory 23515 | -4/Proximity Caves | Entered Factory 23515 | -4/Factory | Evolved 2 slots: Propulsion x2 23525 | -4/Factory | Identified exit to Upper Caves 23525 | -4/Factory | Identified exit to Extension 23542 | -4/Factory | Sucked down chute 23542 | -4/Factory | Entered Waste 23543 | -4/Waste | Joined by Warlord forces that had cleared the area 23587 | -4/Waste | Discovered new exit (range 13) 23607 | -4/Waste | Identified exit to Factory 23607 | -4/Waste | Entered Factory 23846 | -4/Factory | Spotted B-86 Titan 23872 | -4/Factory | Found Prototype Processor 23872 | -4/Factory | Identified Exp. Melee Analysis Suite 23884 | -4/Factory | Entered Upper Caves 23885 | -4/Upper Caves | Identified exit to Upper Caves 23952 | -4/Upper Caves | Build established: Wizard-Scout 24077 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24099 | -4/Upper Caves | Entered another Upper Caves area 24111 | -4/Upper Caves | Discovered new exit (range 15) 25228 | -4/Upper Caves | Spotted B-86 Titan 25466 | -4/Upper Caves | Discovered new exit (range 12) 25479 | -4/Upper Caves | Identified exit to Warlord 25479 | -4/Upper Caves | Entered Warlord 25510 | -4/Warlord | Opened Warlord's prototype stash 25511 | -4/Warlord | Found Prototype Hackware 25511 | -4/Warlord | Identified Ghost Barrier 25523 | -4/Warlord | Found Prototype Device 25523 | -4/Warlord | Identified Exp. Cloaking Device 25528 | -4/Warlord | Found Prototype Device 25528 | -4/Warlord | Identified Thermal Barrier 25586 | -4/Warlord | Visited the Vortex Lab 25587 | -4/Warlord | Found Prototype Launcher 25588 | -4/Warlord | Found Prototype Energy Gun 25589 | -4/Warlord | Found Prototype Energy Gun 25589 | -4/Warlord | Identified Vortex Rail (x2) 25592 | -4/Warlord | Found Prototype Energy Gun 25592 | -4/Warlord | Identified Vortex Rifle 25609 | -4/Warlord | Warlord's base attacked by MAIN.C 25621 | -4/Warlord | Opened side exit 25652 | -4/Warlord | Discovered new exit (range 10) 25653 | -4/Warlord | Identified exit to Proximity Caves 25653 | -4/Warlord | Entered Proximity Caves 25655 | -3/Proximity Caves | Spotter reported a threat 25656 | -3/Proximity Caves | Spotter reported a threat 25707 | -3/Proximity Caves | Identified Vortex Catalyst Activator 25784 | -3/Proximity Caves | Spotted B-86 Titan 25803 | -3/Proximity Caves | Discovered new exit (range 8) 25807 | -3/Proximity Caves | Identified exit to Research 25808 | -3/Proximity Caves | Entered Research 25808 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25844 | -3/Research | Identified exit to Armory 25844 | -3/Research | Identified exit to Quarantine 26143 | -3/Research | Entered Quarantine 26145 | -3/Quarantine | Identified Dimensional Node Initializer 26237 | -3/Quarantine | Cryocooling Duct disabled 26252 | -3/Quarantine | Ambient heat levels rising (+20) 26252 | -3/Quarantine | Non-combat units ordered to evacuate 26356 | -3/Quarantine | Spotted Alpha 7 26429 | -3/Quarantine | Found Alien Artifact 26429 | -3/Quarantine | Identified Core Reset Matrix 26429 | -3/Quarantine | Identified Transdimensional Reconstructor 26429 | -3/Quarantine | Used Core Reset Matrix 26433 | -3/Quarantine | Detected hypermatrix surge 26433 | -3/Quarantine | Sensed 12 artifacts in vicinity 26440 | -3/Quarantine | Found Subatomic Replicator 26484 | -3/Quarantine | Destroyed 8 combat bots 26537 | -3/Quarantine | Identified exit to Research 26557 | -3/Quarantine | Entered Research 26557 | -2/Research | Accompanied by 1 ally 26557 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 26584 | -2/Research | Repaired Nuclear Pulse Thruster 26612 | -2/Research | Identified exit to Testing 26663 | -2/Research | Entered Testing 26691 | -2/Testing | Lost 5 parts (2p1n1u1w) 26710 | -2/Testing | Found Ghost Barrier 26902 | -2/Testing | Found Prototype Energy Cannon 26902 | -2/Testing | Identified Null Cannon 26970 | -2/Testing | Core integrity fell below 50% 26976 | -2/Testing | Core integrity fell below 20% 26982 | -2/Testing | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 26972_ W-44 Eye knocked back. 26974_ Penetrated by Slug. 26974_ Slug penetrates Wall. 26974_ Knocked back. 26974_ W-44 Eye knocked back. 26974_ Knocked back. 26975_ Slug penetrates W-44 Eye. 26975_ W-44 Eye destroyed. 26975_ Knocked back. 26976_ Acquired 20 matter. 26976_ X-82 Rainmaker knocked back. 26976_ S-43 Plague knocked back. 26976_ X-82 Rainmaker knocked back. 26978_ Slug penetrates Wall. 26978_ Penetrated by Slug. 26978_ Knocked back. 26979_ X-82 Rainmaker knocked back. 26979_ S-43 Plague destroyed. 26982_ S-43 Plague knocked back. 26982_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? # ??????????????????????????????????????????? | | # ?? ##??????????????????????????????????????????? | | # # ??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | + ??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | # # ??????????????????????????????????????????? | | # ?? # ??????????????????????????????????????????? | | ???? # ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ##??????????????????????????????????????????? | | ??? ############????????????????????????????????? | | # ### #????????????????????????????????? | | # ###""" #????????????????????????????????? | | ###""" #????????????????????????????????? | | ###""" #????????????????????????????????? | | ### #????????????????????????????????? | | ###""" #????????????????????????????????? | | ########""" #????????????????????????????????? | | #######?""" #????????????????????????????????? | | ######???? ?????????###############??????????? | | #######+############ ????????? | | ]!%xx!!=s /@ ????????? | | !!s!]%% ; ????????? | | ! !/[= ; ????????? | | # [ + ?????????? | | # ############# x #### ?????????? | | # # #?# #??###############??????????? | | # # #?# #???????????????????????????? | | # # = #?#####???????????????????????????? | | # # #?????????????????????????????????? | | + + "" "" #?????????????????????????????????? | | # # ""S"" #?????????????????????????????????? | | # # """" #?????????????????????????????????? | | # #? #?????????????????????????????????? | | ######?#########?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 29 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 375 Resistance: KI 25 Resistance: TH 15 Utility Shielding 66 Evasion (%) 78 Targeting Accuracy 12 Recoil Reduction 4 Particle Charging 30 Kinecelleration 30 Offensive Hacking 46 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 20% | -10/Materials Nuclear Pulse Thruster | 16% | -2/Research Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonRelaySink Manual? 0 Play Time 03:01:44 Cumulative 459.8 hours Start 2025.07.21 @ 07:02:06 End 2025.07.21 @ 16:00:52 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 115 Adventurer 32 Explorer 51 Win Type - Total 49 Types 24/6/8/1/0/2/5/1/1/1 Lore% 95 Gallery% 91 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57ee4cef-1cd5-49d3-b361-4055893d61d0