Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.11 @ 17:02:47 Player: Minty Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (84) 420 Value Destroyed (2275) 2275 Prototype IDs (238) 4760 Alien Tech Used (0) 0 Bonus (4320) 4320 TOTAL SCORE: 16175 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 708 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -76 Cogmind --------- Core Integrity 0/850 Matter 282/300 Energy 160/160 System Corruption 10% Temperature Cool (0) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (6) --- Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Enhanced Optical Array Makeshift Terrain Scan Processor Seismic Detector Improved Target Analyzer > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (5) ---- Cooled Deuterium Engine Antimatter Reactor Improved Trap Extractor (6/6 Fire) Botcube Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Gravmag System Improved Airjet Improved Airjet Improved Airjet Cooled Airjet Biomechanical Wings > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Target Analyzer Core Analyzer > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Microactuators Improved System Shield Improved Trap Extractor Hypervelocity Gauss Rifle Long-range Missile Launcher Greatsword Botcube [Rating: 71] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion VTOL Module Leg Enhanced Flexi-carbon Leg Hover Unit Improved Airjet Flight Unit VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Improved Assault Rifle Energy Gun EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . 1 . . . . Utility 4 | . . . . . 2 1 . 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 93 | . 11 . 2 3 9 16 9 20 5 . 5 13 Power 14 | . . . 1 1 2 3 3 1 . . . 3 Engine 7 | . . . 1 1 . 1 3 . . . . 1 Core 6 | . . . . . 2 2 . 1 . . . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 25 | . 3 . . . 2 2 6 6 2 . 1 3 Treads . | . . . . . . . . . . . . . Leg 2 | . 1 . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . Hover 15 | . . . . . . 2 6 4 2 . . 1 Flight 8 | . 2 . . . 2 . . 2 . . . 2 Utility 34 | . 2 . 1 . 4 8 . 10 3 . 3 3 Device 10 | . . . . . 1 2 . 2 3 . 1 1 Storage 4 | . . . 1 . . . . 3 . . . . Processor 12 | . 1 . . . 2 4 . 4 . . . 1 Hackware 6 | . 1 . . . 1 2 . 1 . . 1 . Protection 2 | . . . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 20 | . 6 . . 2 1 3 . 3 . . 1 4 Energy Gun 5 | . 3 . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | . 3 . . 1 . 1 . 1 . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . Launcher 2 | . . . . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon 5 | . . . . . 1 1 . 1 . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . . . . 2 3 3 . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . 6 Parts Lost 33 | . . . . . 1 3 4 3 . . 13 9 Power 2 | . . . . . . . . . . . 1 1 Propulsion 15 | . . . . . . 2 3 1 . . 6 3 Utility 11 | . . . . . 1 1 . 2 . . 3 4 Weapon 5 | . . . . . . . 1 . . . 3 1 Highest Loss Streak 17 | . . . . . 1 1 3 2 . . 13 17 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | 6 4 4 4 3 3 3 4 7 8 8 6 3 Power 1 | 1 1 1 . . . . . 2 2 2 2 2 Propulsion . | 4 2 2 2 2 . . . . . . . . Utility 1 | . . 1 . . 1 . . 3 3 3 2 . Weapon 1 | 1 . . 1 1 1 2 2 1 3 3 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 14 | . 8 . . . 1 . . 3 1 . . 1 Power 3 | . 1 . . . . . . 1 . . . 1 Propulsion 5 | . 5 . . . . . . . . . . . Utility 3 | . . . . . . . . 2 1 . . . Weapon 3 | . 2 . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 72 85 62 74 96 85 86 92 93 93 82 54 Engine 3 | . 3 . . 2 4 . 3 6 6 6 4 . Core 1 | . . . . . 4 6 3 . . . . 4 Hover 20 | . . . . . . . 28 38 34 40 30 2 Flight 11 | . 22 28 28 28 35 25 5 1 5 . . . Device 4 | . . . . . . 6 7 4 6 6 5 4 Storage 6 | . 3 . 11 14 9 7 7 7 6 6 5 . Processor 17 | . 7 14 2 . 9 11 15 21 26 26 24 20 Hackware 5 | . 1 14 14 14 16 10 7 2 . . . 5 Energy Gun 1 | . 22 . . . . . . . . . . 1 Ballistic Gun 4 | . 4 28 5 14 15 9 . 2 . . . . Slashing Weapon 3 | . . . . . 1 3 5 1 6 5 4 5 Peak Build Rating 71 | 7 15 15 15 19 30 44 53 69 71 69 69 47 Average Rating 45 | 7 9 15 11 15 28 32 45 60 69 68 58 41 On Entrance 33 | 7 7 15 15 12 19 27 44 44 68 69 69 33 Avg Prop Armor Cover (%) 5 | . . . . . . 6 4 4 . . 27 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 38 | 13 13 6 8 14 16 20 23 35 29 30 29 38 Greatest Support 57 | 20 20 8 8 8 16 22 49 51 53 53 57 28 Greatest Overweight (x) 3 | . 3 . . 1 . 1 . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 8 8 8 8 8 10 10 10 10 5 Average Capacity 8 | 8 5 5 7 8 8 8 8 9 10 10 9 5 Most Carried 10 | 7 7 5 8 8 8 8 8 10 10 10 10 5 Average Carried 8 | 7 5 5 7 7 7 7 7 9 9 9 8 4 Final Capacity 10 | 8 5 5 8 8 8 8 8 10 10 10 5 5 Final Carried 10 | 7 5 5 8 8 8 8 8 10 10 10 5 4 Class Distribution -------------------- 25% | Scout 24% | Sprinter 13% | Mutant 10% | Derelict-Mutant 9% | Hacker-Sprinter 5% | Gladiator 4% | Scavenger-Gladiator Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Sprinter | -10/Exiles Mutant | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Scavenger-Gladiator | -7/Storage Mutant | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Matter Collected 2258 | 200 15 86 89 68 141 397 120 705 128 54 69 186 Remotely . | . . . . . . . . . . . . . Salvage Created 3425 | . 90 56 . 155 149 500 602 961 583 119 . 210 Parts 186 | . 9 8 . 7 19 27 30 49 21 8 . 8 Haulers Intercepted 9 | . . . . . 1 3 3 2 . . . . Recyclers Shooed 2 | . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 12 8 . 9 Prevented 3 | . . . . . . . . . 1 1 . 1 Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 39 | . 2 . . 1 1 3 4 11 4 5 . 8 Melee 16 | . . . . . . 1 4 1 3 1 . 6 Guns 7 | . . . . . 1 2 . 4 . . . . AOE 12 | . 2 . . 1 . . . 5 . 4 . . Classes Destroyed 14 | . 3 2 . . 3 2 1 1 2 . . . Worker 7 | . . . . . 1 4 1 1 . . . . Builder 5 | . . . . . . 1 1 3 . . . . Tunneler 2 | . . 1 . . . . . 1 . . . . Hauler 9 | . . . . . 1 3 3 2 . . . . Recycler 7 | . 1 . . 2 . 1 2 1 . . . . Minesweeper 4 | . . . . . . . . . 2 1 . 1 Mechanic 1 | . . . . . . . . 1 . . . . Operator 5 | . 2 . . . 2 1 . . . . . . Watcher 4 | . . . . . 1 . 2 1 . . . . Swarmer 15 | . 2 . . . . . 1 . . 4 . 8 Grunt 15 | . . 1 . 1 1 1 . 10 1 . . . Sentry 3 | . . . . . . . 3 . . . . . Hunter 3 | . . . . . . . . . 2 1 . . Programmer 4 | . . . . . . 2 . 1 1 . . . Packrat 3 | . . . . . . . . . 3 . . . Best Kill Streak 9 | . 4 1 . 2 3 5 4 9 2 4 . 6 Combat Bots Only 6 | . 2 . . 1 1 1 2 6 1 4 . 6 Max Kills in Single Turn 4 | . 4 1 . 1 1 1 1 3 1 4 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 2 . . 1 . . . 1 . 4 . . Melee 1 | . . . . . . 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Hostile Shots Fired 401 | . 15 2 . 1 11 27 97 35 24 8 45 136 Missed 158 | . 5 . . 1 7 16 45 15 7 3 21 38 Hits 243 | . 10 2 . . 4 11 52 20 17 5 24 98 Projectile 243 | . 10 2 . . 4 11 52 20 17 5 24 98 AOE 1 | . . . . . . . 1 . . . . . Damage Taken 3985 | . 128 26 . 1 62 186 549 410 262 92 1073 1196 Core 994 | . 10 . . 1 13 20 95 18 17 20 379 421 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 316 | . . . . . . . . . . . 44 272 Regen/Repaired (Parts) 133 | . . . . . 101 . 22 10 . . . . Core Remaining (%) 93 | 100 . . . 95 97 . 83 . . . . . Volleys Fired 132 | . 6 2 . 6 14 29 2 65 . 1 3 4 Largest 2 | . 2 2 . 2 2 2 1 2 . 1 2 1 Hottest 90 | . 90 46 . 46 46 46 40 76 . 43 76 75 Shots Fired 185 | . 9 5 . 8 28 53 2 70 . 1 5 4 Gun 159 | . 9 5 . 7 28 53 . 51 . . 2 4 Cannon 10 | . . . . . . . 2 8 . . . . Launcher 16 | . . . . 1 . . . 11 . 1 3 . Special . | . . . . . . . . . . . . . Kinetic 159 | . 3 5 . 7 28 53 2 59 . . 2 . Thermal 4 | . . . . . . . . . . . . 4 Explosive 9 | . . . . . . . . 5 . 1 3 . Electromagnetic 13 | . 6 . . 1 . . . 6 . . . . Robot Hit Streak 13 | . 4 1 . 3 8 13 1 6 . 4 2 2 Robot Miss Streak 5 | . 1 3 . 1 2 2 1 5 . . 1 1 Penetration Max 1 | . . . . . . . . 1 . . 1 . Secondary Targets 1 | . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . Shots Hit Robots 200 | . 8 1 . 3 20 54 22 47 13 5 6 21 Core Hits 113 | . 7 2 . 3 10 17 10 34 7 7 10 6 Critical Kills 11 | . . . . . 1 1 . 7 . . . 2 Critical Parts Destroyed 12 | . . . . . . 2 . 7 . . 1 2 Critical Strikes 36 | . . . . . 1 5 4 15 2 2 2 5 Destroy 19 | . . . . . 1 3 . 14 . . 1 . Smash 4 | . . . . . . . . . . . . 4 Sever 13 | . . . . . . 2 4 1 2 2 1 1 Melee Attacks 130 | . . . . . . 22 30 23 17 4 4 30 Impact 18 | . . . . . . . . . . . . 18 Slashing 112 | . . . . . . 22 30 23 17 4 4 12 Piercing . | . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . 4 6 3 6 1 . 1 Combat Hostiles 1 | . . . . . . . . . 1 . . . Follow-up Attacks 3 | . . . . . . . . . . . . 3 Damage Inflicted 9013 | . 477 32 . 59 316 1405 1428 2147 1057 571 585 936 Guns 1469 | . 122 32 . 32 316 693 . 221 . . 13 40 Cannons 134 | . . . . . . . 29 105 . . . . Explosions 2341 | . 355 . . 25 . . . 1277 . 281 403 . Melee 5029 | . . . . . . 712 1399 506 1057 290 169 896 Ramming 40 | . . . . 2 . . . 38 . . . . Kinetic 1472 | . 31 32 . 32 316 693 29 326 . . 13 . Thermal 40 | . . . . . . . . . . . . 40 Explosive 2045 | . 355 . . . . . . 1006 . 281 403 . Electromagnetic 387 | . 91 . . 25 . . . 271 . . . . Impact 562 | . . . . . . . . . . . . 562 Slashing 4467 | . . . . . . 712 1399 506 1057 290 169 334 Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . 2 2 2 2 . . 6 4 4 4 4 10 Average Corruption 4 | . 1 2 2 2 . . 5 3 4 4 4 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 53 | . . 3 2 1 . . 8 12 9 6 3 9 Message Errors 8 | . . . . 1 . . 1 2 1 1 . 2 Matter Fused 16 | . . 1 . . . . 3 3 1 3 1 4 Heat Flow Errors 9 | . . . 1 . . . 2 2 2 1 . 1 Energy Discharges 5 | . . . . . . . 1 . 3 . 1 . Parts Rejected 2 | . . . . . . . . . 1 . . 1 Data Loss (minor) 8 | . . . 1 . . . 1 3 1 1 1 . Data Loss (major) 3 | . . . . . . . . 2 . . . 1 Misfires 1 | . . 1 . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1170 | . 112 . . . . 113 206 198 280 11 . 250 Projectiles . | . . . . . . . . . . . . . Explosions 227 | . 112 . . . . . . 104 . 11 . . Melee 943 | . . . . . . 113 206 94 280 . . 250 Knockbacks 4 | . . . . . . . . 1 . . . 3 Impact 3 | . . . . . . . . . . . . 3 Kinetic 1 | . . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 23 | . . . . 1 . . . 22 . . . . Shots 1 | . . . . . . . . 1 . . . . Rammed 2 | . . . . 1 . . . 1 . . . . Targets Rammed 2 | . . . . 1 . . . 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 227 | . 46 . 227 . 7 7 130 164 144 104 . 158 Average Temperature 54 | . 19 . 124 . 4 3 66 56 65 58 . 43 Received Heat Transfer 525 | . 66 15 . . 9 36 219 153 9 . . 18 Effects 1 | . . . 1 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 . . . 2 Combat Hostiles 3 | . . . . . . . . 1 . . . 2 Parts Fried 4 | . 2 . . . . . . . . 1 . 1 Impact Corruptions 9 | . . . . . . . . . . . . 9 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Maximum Alert Level 3 | . . . . . . . 1 3 . . . . Low Security (%) 78 | 100 100 100 . 100 100 100 67 53 . . . . Level 1 12 | . . . . . . . 32 20 . . . . Level 2 1 | . . . . . . . . 3 . . . . Level 3 7 | . . . . . . . . 22 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 784 | . 143 81 . 20 83 87 314 784 . . . . Initial 133 | . . 51 . . 3 18 28 133 . . . . Average 142 | . 40 51 . 8 37 49 133 289 . . . . Influence Increases 2927 | . 162 80 . 50 186 312 660 1012 150 125 . 190 Destroy 0b10 Robot/C 1260 | . 40 . . 20 80 120 320 340 80 100 . 160 Destroy 0b10 Robot/NC 230 | . 10 5 . 10 30 50 45 60 10 5 . 5 Destroy Leader 280 | . . . . . 16 36 90 78 30 20 . 10 Allied During Kill 143 | . . . . . 3 7 115 18 . . . . Successful Hack 170 | . 13 . . . 11 66 21 59 . . . . Disable Machine 315 | . 30 . . 15 . 15 . 255 . . . . Destroy Structure 109 | . 24 . . 5 1 3 9 67 . . . . Partial Spotted 45 | . 15 15 . . . . . 15 . . . . Lose Combat Pursuer 375 | . 30 60 . . 45 15 60 120 30 . . 15 Influence Decreases 2917 | . 29 162 51 40 155 290 429 533 509 240 299 180 Entered New Map 1025 | . . 82 51 . 7 23 35 161 287 80 299 . Time Decay 1469 | . 29 80 . 40 98 188 180 342 222 160 . 130 Lost Part 154 | . . . . . 10 30 34 30 . . . 50 Lost Ally 269 | . . . . . 40 49 180 . . . . . Squads Dispatched 24 | . . . . 1 2 6 4 11 . . . . Investigation 12 | . . . . 1 . 4 2 5 . . . . Extermination 3 | . . . . . . 1 1 1 . . . . Reinforcement 8 | . . . . . 2 1 1 4 . . . . Assault 1 | . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . . 1 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Distress Signals 4 | . . . . . 2 . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 115 | . 10 4 . 2 15 7 26 26 6 1 4 14 Peak Tracking Total 6 | . 5 2 . 2 6 3 6 6 2 1 4 5 Tactical Retreats 16 | . 1 2 . . 2 1 3 4 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Traps Triggered 4 | . 1 . . . . 1 1 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . 5 5 5 6 Objects Rigged 1 | . 1 . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Machines Disabled 21 | . 2 . . 1 . 1 . 17 . . . . Max in Single Turn 7 | . 2 . . 1 . 1 . 7 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Machines Accessed 37 | . 4 . 2 1 5 6 8 7 . . 4 . Terminals 24 | . 4 . . . 4 4 7 5 . . . . Fabricators 2 | . . . . . . 1 . 1 . . . . Repair Stations 3 | . . . . . 1 . 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 117 | . 14 . 2 1 17 18 17 19 . . 29 . Successful 70 | . 6 . 2 1 6 9 9 8 . . 29 . Failed 47 | . 8 . . . 11 9 8 11 . . . . Catastrophic 13 | . 3 . . . 3 2 2 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 40 | . 8 . 1 . 10 4 8 9 . . . . Terminals 69 | . 14 . . . 14 11 16 14 . . . . Fabricators 5 | . . . . . . 2 . 3 . . . . Repair Stations 6 | . . . . . 3 . 1 2 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 5 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 54 | . 3 . 2 1 4 5 6 4 . . 29 . Record 12 | . . . 1 . . . . . . . 11 . Part Schematic 11 | . . . . . . . 1 . . . 10 . Robot Schematic 5 | . . . . . . . . . . . 5 . Robot Analysis 2 | . . . . . . 1 . 1 . . . . Prototype ID Bank 5 | . 2 . . . . . . . . . 3 . Open Door 2 | . . . . 1 . . 1 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 4 | . . . . . 1 1 1 1 . . . . Terminal Index 1 | . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . 1 1 . . . . . Locate Traps 2 | . . . . . . 2 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 2 | . . . . . . 1 . 1 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 9 | . 3 . . . . 1 3 2 . . . . Terminals 6 | . 3 . . . . . 2 1 . . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 3 | . . . . . . . 2 1 . . . . Detonate 1 | . 1 . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . 1 1 . . . . Patch 2 | . . . . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . Hacking Detections 28 | . 4 . . . 4 6 7 7 . . . . Full Trace Events 10 | . 3 . . . . 3 1 3 . . . . Feedback Events 2 | . 1 . . . . 1 . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . Robots Built 3 | . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . Total Robot Build Rating 9 | . . . . . . 9 . . . . . . Part Schematics Acquired 11 | . . . . . . . 1 . . . 10 . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 42 | . . . . . . . . 42 . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 51 | . . . . . 51 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Total Allies 18 | . 1 3 . . . 4 10 . . . . . Largest Group 10 | . 1 3 2 2 2 4 10 . . . . . Highest-Rated Group 173 | . 10 40 32 32 32 80 173 . . . . . Highest-Rated Ally 32 | . 10 16 16 16 16 32 29 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 125 | . . . . . 25 12 64 24 . . . . Total Damage 3240 | . . . . . 322 323 1365 1230 . . . . Kills 28 | . . . . . 4 3 13 8 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . 2 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Active Infowar (turns) 1978 | . . . . . . . . 713 476 330 102 357 Optics 1876 | . . . . . . . . 611 476 330 102 357 Sensors 828 | . . . . . . . . . 440 330 41 17 Terrain 231 | . . . . . . . . 231 . . . . Seismic 236 | . . . . . . . . 4 . . . 232 Robot Analysis Total 154 | . . . . . . 1 . 1 . . 152 . Derelict Logs Recovered 6 | . . 2 . . . . . . 1 1 . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Turns Passed 3674 | 4 154 173 160 113 234 414 379 776 476 330 102 359 Spaces Moved 5285 | 4 255 423 327 180 269 727 435 1265 557 439 153 251 Core 23 | . . . . . . . . . . . 20 3 Treads . | . . . . . . . . . . . . . Legs 105 | 4 10 . . . . . . . . . 1 90 Wheels . | . . . . . . . . . . . . . Hover 3017 | . . . . . . 31 435 1265 557 439 132 158 Flight 2140 | . 245 423 327 180 269 696 . . . . . . Fastest Speed 26 | 120 32 32 32 32 26 26 30 30 31 33 28 50 Average Speed 37 | 120 36 32 32 40 26 29 45 36 35 33 36 91 Slowest Speed 275 | 120 275 32 32 112 26 120 56 40 36 33 120 200 Overloaded Moves 80 | . . . . . . . 28 3 21 . 28 . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 17 | . 6 3 . 3 2 . 2 1 . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 47 92 63 45 25 19 58 29 77 78 82 47 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 29 | . . . 1 . . . . . . . 28 . Known Exits Taken 7 | . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . Scrap Searched 7 | . . 1 . 1 . . . . 2 2 . 1 Spaces Dug 36 | . . . . . . 3 6 26 1 . . . Terrain Destroyed 153 | . 23 . . 5 . 3 7 71 1 20 23 . Melee 23 | . . . . . . 3 6 13 1 . . . Projectile 3 | . . . . . . . 1 2 . . . . AOE 126 | . 23 . . 5 . . . 55 . 20 23 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Dat Pro Total 6556 | 3 299 452 384 208 401 841 569 1474 799 614 184 328 Wait 788 | . 20 31 45 17 103 26 83 57 206 167 8 25 Move 5240 | 3 242 416 326 174 264 726 430 1262 556 438 152 251 Hop 16 | . 6 3 . 2 2 . 2 1 . . . . Pick Up 34 | . 2 . 3 1 4 3 4 14 1 . 1 1 Fast Attach 57 | . 6 . . 3 3 9 5 10 5 1 3 12 Attach 31 | . 1 . 4 2 4 3 1 7 . 1 5 3 Detach 21 | . 1 . 5 1 2 1 1 6 1 1 . 2 Swap 45 | . 5 . . . 3 9 5 10 7 . 4 2 Drop 61 | . 10 . 1 1 2 10 6 18 6 1 3 3 Fire 132 | . 6 2 . 6 14 29 2 65 . 1 3 4 Melee 125 | . . . . . . 22 30 23 17 4 4 25 Ram 2 | . . . . 1 . . . 1 . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 3 | . . . . . . 3 . . . . . . Trap 1 | . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 6 exits: [*Fac x2] / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 13) 113 | -10/Materials | Discovered new exit (range 7) 159 | -10/Materials | Entered Mines 197 | -10/Mines | Discovered new exit (range 9) 282 | -10/Mines | Found a hidden stash of uninstalled traps 285 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 286 | -10/Mines | Discovered new exit (range 5) 293 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 309 | -10/Mines | Build established: Sprinter 332 | -10/Mines | Entered Exiles 332 | -10/Exiles | Accompanied by 2 allies 333 | -10/Exiles | Identified exit to Mines 341 | -10/Exiles | Met 8R-AWN 363 | -10/Exiles | Met EX-HEX 373 | -10/Exiles | Met EX-BIN 376 | -10/Exiles | Aligned with FarCom system 377 | -10/Exiles | Given EX-Vault access code 384 | -10/Exiles | Opened EX-Vault 387 | -10/Exiles | Found Deploy-a-Sentry 388 | -10/Exiles | Found Deploy-a-Sentry 390 | -10/Exiles | Found Deploy-a-Sentry 401 | -10/Exiles | Warned to stay clear of 0b10 Research branches 410 | -10/Exiles | Met EX-DEC 413 | -10/Exiles | Learned location of Zion (-7) 492 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 492 | -10/Exiles | Entered Mines 492 | -9/Mines | Accompanied by 2 allies 494 | -9/Mines | Met a Derelict bent on vengeance 545 | -9/Mines | Discovered new exit (range 11) 552 | -9/Mines | Met a Derelict shopkeep closing up shop 605 | -9/Mines | Entered Materials 605 | -8/Materials | Accompanied by 2 allies 605 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 764 | -8/Materials | Lost 3 allies 819 | -8/Materials | Repaired Imp. Assault Rifle 829 | -8/Materials | Discovered new exit (range 4) 839 | -8/Materials | Entered Factory 839 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 840 | -7/Factory | Identified exit to Storage 897 | -7/Factory | Fabricated G-47 Trooper? 902 | -7/Factory | Hacking Suite fried by hacking feedback 976 | -7/Factory | Identified exit to Lower Caves 1253 | -7/Factory | Entered Storage 1379 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 1399 | -7/Storage | Identified exit to Recycling 1399 | -7/Storage | Identified exit to Factory 1471 | -7/Storage | DAS Turret deployed 1518 | -7/Storage | Lost 6 allies 1525 | -7/Storage | DAS Turret deployed 1569 | -7/Storage | Lost 3 parts (2n1w) 1627 | -7/Storage | Allied Derelicts emerged from ambush trap array 1632 | -7/Storage | Entered Factory 1632 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1639 | -6/Factory | Discovered new exit (range 8) 1736 | -6/Factory | Spotted B-75 Beast 1875 | -6/Factory | Discovered new exit (range 19) 1942 | -6/Factory | DAS Turret deployed 1975 | -6/Factory | Identified exit to Lower Caves 1975 | -6/Factory | Identified exit to Extension 2160 | -6/Factory | Discovered new exit (range 14) 2219 | -6/Factory | Fabricated Greatsword? 2332 | -6/Factory | First assault squad dispatched 2408 | -6/Factory | Entered Lower Caves 2462 | -6/Lower Caves | Learned 4 Factory zone layouts 2465 | -6/Lower Caves | Entered a destroyed Warlord outpost 2881 | -6/Lower Caves | Discovered new exit (range 8) 2883 | -6/Lower Caves | Identified exit to Lower Caves 2884 | -6/Lower Caves | Entered another Lower Caves area 2960 | -6/Lower Caves | Build established: Scout 3128 | -6/Lower Caves | Spotted B-75 Beast 3154 | -6/Lower Caves | Learned location of 1 exit from Factory 3210 | -6/Lower Caves | Discovered new exit (range 10) 3211 | -6/Lower Caves | Encountered a Warlord checkpoint 3213 | -6/Lower Caves | Identified exit to Data Miner 3214 | -6/Lower Caves | Entered Data Miner 3214 | -6/Data Miner | Discovered new exit (range 6) 3219 | -6/Data Miner | Met Data Miner 3241 | -6/Data Miner | Learned location of Section 7 (-2) 3241 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3244 | -6/Data Miner | Received God Mode back door access code from Data Miner 3266 | -6/Data Miner | Interfaced with the Data Conduit 3304 | -6/Data Miner | Found Exp. Thermal Shield 3315 | -6/Data Miner | Core integrity fell below 50% 3315 | -6/Data Miner | Identified exit to Proximity Caves 3316 | -6/Data Miner | Entered Proximity Caves 3317 | -5/Proximity Caves | Found DCF Scrap (13 items) 3399 | -5/Proximity Caves | System corruption reached 10% 3401 | -5/Proximity Caves | Lost 17 parts (2p7n5u3w) 3407 | -5/Proximity Caves | Core integrity fell below 20% 3464 | -5/Proximity Caves | Learned Factory stockpile data 3675 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03499_ Sneak attack on M-22 Extractor. 03499_ M-22 Extractor destroyed. 03501_ Dropped Enh. Flexi-carbon Leg. 03504_ Wheel fries itself beyond repair. 03504_ Imp. Datajack fries itself beyond repair. 03505_ Acquired Enh. Flexi-carbon Leg. 03511_ Lgt. Ion Engine fries itself beyond repair. 03512_ Imp. Trap Extractor collected Fire Trap. 03517_ Acquired 37 matter. 03520_ System corrupted: Heat flow error (+184). 03538_ XOKEADQPLQ#LTBKN UB%WSCS 03562_ Mak. Hover Unit destroyed. 03564_ G-50 Soldier Hvy. Laser severed. 03569_ Acquired Hvy. Laser. 03599_ System corrupted: Substantial component data lost. 03624_ System corrupted: Matter fused (-7). 03662_ C TTUFPGXLE OQ XJAY|FM:G 03663_ Imp. System Shield destroyed. 03667_ S-27 Virus destroyed. 03671_ Hvy. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##?????????????????? | | ??????????????????????????#### ?????????????????? | | ????????????????????????## ?????????????????? | | ??????? ??????????????# ?????????????????? | | ?????? #??????????????# ?????????????????? | | ?????? #??????????????# ??????????????????? | | ??????# ##?? #?????????# ??????????????????? | | ????### ## ##???????## ??????????????????? | | ???# #???????# #??????????????????? | | ??# ???????# ???????????????????? | | ?? ??????? ???????????????????? | | ?# #?????????? ???????????????????? | | # #??????????? ????????????????????? | | ## ##??????????# ????????????????????? | | ## ##?????????# #????????????????????? | | #?? ## #???###???? #????????????????????? | | ##? # ??## ##?? ##???????????????????? | | ## ## #??# ### #???????????????????? | | ### #?## ## #???????????????????? | | ## ### ## #???????????????????? | | #### s% #???????????????????? | | # ##### # ### @s #???????????????????? | | # ## #???????### ##??????????????????? | | ## #?# #?????????## s ##?????????????????? | | ?## ### #?# ####???????## #?????????????????? | | ??###?# #?# ##???????## #?????????????????? | | ??????# ### ##???????## #?????????????????? | | ??????# ##???????## #?####????????????? | | ??????##### #????????## ### ##???????????? | | #?????????## #?????????## #???????????? | | #??????????# #?#######??## #???????????? | | #?????????# # ### ##??#### #???????????? | | ??????# ## #????## #???????????? | | #?????## ### ##?### ##???????????? | | #??????# ##?## ### ### #????????????? | | ##????## ####???# ##???# ## #????????????? | | &#??### ##?????# #?????# #????????????? | | ##??# ??### ######## ##???????????? | | #??## ## # ## #???????????? | | ??## # " " ## #???????????? | | # " " ## #???????????? | | # " ## #???????????? | | ######++######## # "" ##???????????? | | ????????????????# # #????????????? | | ?????????????????# # ## #????????????? | | ??????#????# ????# ### #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 135 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 6 Launcher Accuracy 20 Target Analysis 6 Core Analysis 6 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Greatsword | -7/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Greatsword | x2 | -6/Factory Repaired ---------- Imp. Assault Rifle | 27% | -8/Materials Studied --------- VTOL Module | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowSpacefoldFilter Manual? 0 Play Time 00:45:08 Cumulative 1243.2 hours Start 2026.01.11 @ 14:30:01 End 2026.01.11 @ 17:02:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1529 Rogue 1245 Adventurer 124 Explorer 160 Win Type - Total 59 Types 45/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0012d55e-fefc-4ebc-91d5-2c369949d7e0