Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.19 @ 18:57:56 Player: ILikeMonsters1890 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (104) 520 Value Destroyed (3003) 3003 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (514) 514 TOTAL SCORE: 8617 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 135 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 290/290 System Corruption 16% Temperature Hot (244) Movement Walking (125) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Improved Medium Treads Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (6) ------ Improved Cooling System Small Storage Unit Advanced Weight Redist. System Power Shielding Power Shielding > --- WEAPON (2) ------- Power Maul Power Maul > --- INVENTORY (8) ---- Light Ion Engine Improved Ion Engine Medium Treads Powered Hammer Powered Hammer Power Maul Axe Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Small Storage Unit Advanced Weight Redist. System Seismic Detector Power Shielding System Restoration Module > --- WEAPON ----------- Power Maul Power Maul > --- INVENTORY -------- Light Ion Engine Light Ion Engine Medium Treads Power Shielding Flak Cannon Powered Hammer Powered Hammer Power Maul [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Airjet Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Corruption Screen Protection Power Shielding Weapon Power Maul Energy Gun Small Laser Ballistic Gun Autogun Launcher Advanced EMP Blaster Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Slots Evolved 6 | . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 . . . . Utility 4 | . . 1 . . . 2 . 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 99 | 11 4 5 4 . . 9 17 1 1 25 20 2 Power 9 | 2 1 . . . . 1 3 . . 1 1 . Engine 8 | 2 1 . . . . 1 3 . . . 1 . Core 1 | . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 34 | 4 1 2 . . . 3 7 . . 8 9 . Treads 4 | . . . . . . . . . . . 4 . Leg 6 | . . . . . . . 3 . . . 3 . Wheel 22 | 4 1 2 . . . 3 4 . . 7 1 . Hover 2 | . . . . . . . . . . 1 1 . Flight . | . . . . . . . . . . . . . Utility 39 | 3 . 2 1 . . 3 5 1 1 12 9 2 Device 16 | 2 . 1 1 . . 1 2 1 . 2 4 2 Storage 3 | 1 . . . . . . 1 . 1 . . . Processor 1 | . . . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 19 | . . 1 . . . 2 2 . . 9 5 . Artifact . | . . . . . . . . . . . . . Weapon 17 | 2 2 1 3 . . 2 2 . . 4 1 . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | 1 2 1 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . 2 1 . . 4 1 . Slashing Weapon 1 | . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 1 . . . 2 . . 1 . . Corrupted Parts 3 | . . . . . . . . . . . 3 . System Corruption 10 | . . . . . . . . . . . 10 . Parts Lost 29 | . 1 1 . . . 3 6 . 2 5 9 2 Power 2 | . . . . . . . . . . 1 1 . Propulsion 16 | . 1 1 . . . 3 4 . . 2 4 1 Utility 10 | . . . . . . . 2 . 2 2 3 1 Weapon 1 | . . . . . . . . . . . 1 . Highest Loss Streak 9 | . 1 1 . . . 2 4 . 2 2 9 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 94 88 88 88 79 75 76 74 91 72 99 Engine 8 | . 14 11 11 11 11 9 9 7 7 4 6 7 Treads 1 | . . . . . . . . . . . 6 7 Leg 2 | . . . . . . . 5 . . . 8 22 Wheel 21 | . 27 33 33 33 33 25 18 23 23 25 2 . Device 9 | . 14 14 11 11 11 9 3 7 7 7 9 22 Storage 8 | . 14 11 11 11 11 9 9 7 6 7 7 7 Processor 1 | . . . . . . . . . . 4 . . Protection 10 | . . 2 . . . 8 11 15 13 19 12 15 Ballistic Gun 3 | . 19 22 17 . . . . . . . . . Impact Weapon 11 | . . . . . . 16 18 15 15 15 15 15 Piercing Weapon 1 | . . . 3 11 11 . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 56 | 13 20 23 27 25 25 30 49 50 50 56 31 31 Greatest Support 67 | 32 20 30 30 30 30 30 36 36 36 57 67 53 Greatest Overweight (x) 3 | . . . . . . 1 2 1 1 1 3 . Average Overweight (x) . | . . . . . . . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 8 8 8 Most Carried 8 | 8 8 8 8 8 8 8 8 7 7 8 8 8 Average Carried 7 | 5 7 7 7 7 7 6 7 7 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 8 8 8 8 8 8 7 8 7 4 7 8 8 Class Distribution -------------------- 62% | Mutant 31% | Scavenger-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Matter Collected 1504 | 347 117 155 62 . . 80 165 10 . 324 197 47 Remotely . | . . . . . . . . . . . . . Salvage Created 3722 | 229 279 307 . . 64 670 926 60 . 935 252 . Parts 131 | 20 25 17 . . 5 14 22 . . 22 6 . Haulers Intercepted 3 | . . . . . . . 3 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 8 1 Prevented 6 | . . . . . . . . . . . 6 . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Combat Hostiles Destroyed 67 | . 10 5 . . 1 12 17 1 . 16 5 . Melee 21 | . . . . . 1 4 9 . . 7 . . Guns 15 | . 10 5 . . . . . . . . . . Cannons 1 | . . . . . . 1 . . . . . . Classes Destroyed 13 | 3 3 1 . . 1 1 1 . . 1 2 . Worker 9 | 1 . . . . . 1 3 . . 4 . . Tunneler 8 | 7 . . . . 1 . . . . . . . Hauler 3 | . . . . . . . 3 . . . . . Recycler 10 | 1 . 1 . . . 5 . . . 3 . . Operator 2 | . 1 . . . . . 1 . . . . . Watcher 5 | . . . . . . 1 1 . . 3 . . Swarmer 17 | . 6 . . . . 4 1 . . 6 . . Grunt 24 | . 4 3 . . . 4 9 . . 4 . . Sentry 13 | . . 2 . . . 3 6 1 . 1 . . Hunter 7 | . . . . . 1 1 1 . . 2 2 . Programmer 4 | . . . . . . . . . . 3 1 . Behemoth 1 | . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . 1 . Best Kill Streak 8 | 1 6 2 . . 1 8 5 1 . 3 2 . Combat Bots Only 6 | . 6 2 . . 1 6 5 1 . 3 2 . Max Kills in Single Turn 1 | 1 1 1 . . 1 1 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Damage Taken 5285 | . 277 200 12 . . 616 781 326 42 891 1765 375 Core 1005 | . 51 24 . . . 108 112 28 . 139 481 62 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 56 | . . . . . . . . . . 20 18 18 Regen/Repaired (Parts) 174 | . . . . . . 74 100 . . . . . Core Remaining (%) 83 | 100 79 . . . 94 . 60 . . . . . Volleys Fired 87 | 37 33 16 1 . . . . . . . . . Largest 2 | 2 2 2 1 . . . . . . . . . Hottest 60 | 60 60 46 23 . . . . . . . . . Shots Fired 173 | 74 66 32 1 . . . . . . . . . Gun 173 | 74 66 32 1 . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 110 | 37 40 32 1 . . . . . . . . . Thermal 63 | 37 26 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 13 | 13 9 12 1 . . . . . . . . . Robot Miss Streak 9 | 3 9 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 270 | 41 38 23 1 . 3 38 49 5 . 51 18 3 Core Hits 64 | 14 18 9 . . 2 5 10 . . 6 . . Critical Kills 5 | . . . . . . 1 3 . . 1 . . Critical Parts Destroyed 47 | . . . . . . 8 13 1 . 18 6 1 Critical Strikes 54 | . . . . . 1 9 17 1 . 19 6 1 Smash 53 | . . . . . . 9 17 1 . 19 6 1 Impale 1 | . . . . . 1 . . . . . . . Melee Attacks 232 | . . . . . 4 53 64 7 . 72 24 8 Impact 228 | . . . . . . 53 64 7 . 72 24 8 Slashing 2 | . . . . . 2 . . . . . . . Piercing 2 | . . . . . 2 . . . . . . . Sneak Attacks 27 | . . . . . 1 9 7 1 . 8 1 . Combat Hostiles 3 | . . . . . . 1 1 . . 1 . . Follow-up Attacks 28 | . . . . . 1 6 7 1 . 7 5 1 Damage Inflicted 10064 | 404 439 347 17 . 124 2157 2535 276 . 2720 891 154 Guns 1207 | 404 439 347 17 . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 8856 | . . . . . 124 2157 2535 276 . 2720 890 154 Ramming 1 | . . . . . . . . . . . 1 . Kinetic 808 | 157 287 347 17 . . . . . . . . . Thermal 399 | 247 152 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 8732 | . . . . . . 2157 2535 276 . 2720 890 154 Slashing 93 | . . . . . 93 . . . . . . . Piercing 31 | . . . . . 31 . . . . . . . Highest Corruption 19 | . . . . . . . . . 14 14 19 16 Average Corruption 12 | . . . . . . . . . 7 9 17 16 Corruption Purged 8 | . . . . . . . . . . 5 3 . Corruption Blocked 2 | . . . . . . . . . . 2 . . Effects 104 | . . . . . . . . . 3 53 40 8 Message Errors 32 | . . . . . . . . . 1 16 12 3 Matter Fused 23 | . . . . . . . . . . 17 5 1 Heat Flow Errors 13 | . . . . . . . . . . 5 6 2 Energy Discharges 13 | . . . . . . . . . 2 3 7 1 Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 16 | . . . . . . . . . . 10 6 . Data Loss (major) 3 | . . . . . . . . . . . 3 . Alerts 3 | . . . . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 3729 | . . . . . . 867 990 39 . 1253 499 81 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 3729 | . . . . . . 867 990 39 . 1253 499 81 Knockbacks 32 | . . . . . . 8 3 1 . 18 2 . Impact 29 | . . . . . . 6 3 1 . 17 2 . Kinetic . | . . . . . . . . . . . . . Secondary 3 | . . . . . . 2 . . . 1 . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 274 | 40 80 18 1 . . 7 1 . . 257 274 191 Average Temperature 52 | 19 29 4 1 . . 7 1 . . 98 118 114 Received Heat Transfer 873 | . 60 93 6 . . 144 261 78 . 123 108 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 43 | . . . . . . 9 19 1 . 12 2 . Impact Corruptions 121 | . . . . . . 27 31 1 . 42 17 3 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . Heat Transferred 925 | 575 350 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Peak Influence 640 | 40 323 314 122 . 40 180 640 283 129 339 . . Initial 222 | . 3 135 122 . . 15 66 222 99 76 . . Average 170 | 18 164 219 72 . 8 63 379 250 115 184 . . Maximum Alert Level 2 | . 1 1 . . . . 2 1 . 1 . . Low Security (%) 64 | 100 51 43 100 . 100 100 15 . 100 57 . . Level 1 26 | . 48 56 . . . . 32 100 . 42 . . Level 2 8 | . . . . . . . 52 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 1 2 . . . 3 3 . . 4 . . Investigation 7 | . . . . . . 3 2 . . 2 . . Extermination 2 | . . . . . . . . . . 2 . . Reinforcement 4 | . 1 2 . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Distress Signals 9 | . 2 1 . . . 3 1 . . 2 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 126 | . 15 8 6 . 1 28 28 1 6 24 6 3 Peak Tracking Total 6 | . 6 3 3 . . 5 6 1 6 3 4 4 Tactical Retreats 15 | . 2 1 . . . . 5 . 1 4 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Traps Triggered 8 | . . . . . . 1 2 1 . 4 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 . . . 2 . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Machines Disabled 5 | . . 1 . . . . 4 . . . . . Max in Single Turn 1 | . . 1 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Machines Accessed 32 | . 3 . 2 1 . 8 7 1 . 9 1 . Terminals 23 | . 3 . 1 . . 6 5 1 . 7 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . . Recycling Units 3 | . . . . . . 1 1 . . 1 . . Scanalyzers 1 | . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 74 | . 9 . 4 1 . 27 18 1 . 13 1 . Successful 35 | . 3 . 2 1 . 16 7 1 . 4 1 . Failed 39 | . 6 . 2 . . 11 11 . . 9 . . Catastrophic 10 | . 1 . . . . 2 3 . . 4 . . Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . 6 . . 1 . 2 3 . . 6 . . Terminals 57 | . 9 . 3 . . 21 13 1 . 10 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 6 | . . . . . . 3 3 . . . . . Recycling Units 6 | . . . . . . 3 2 . . 1 . . Scanalyzers 2 | . . . . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 26 | . 1 . 2 1 . 12 5 1 . 3 1 . Record 2 | . . . . . . 2 . . . . . . Robot Schematic 1 | . . . . . . . . . . 1 . . Robot Analysis 3 | . . . . . . 1 1 1 . . . . Prototype ID Bank 3 | . . . . . . 3 . . . . . . Open Door 2 | . . . 1 . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . Assault Status 1 | . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . Hauler Manifests 3 | . . . . . . 2 1 . . . . . Registered Components 2 | . . . . . . 1 1 . . . . . Zone Layout 3 | . 1 . . . . . 1 . . 1 . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 2 . . . . . Scan Component 2 | . . . . . . 1 1 . . . . . Repair 2 | . . . . . . 1 1 . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . . . . 1 . . Terminals 2 | . 2 . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . Extract 1 | . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 3 . 1 . . 8 7 1 . 8 . . Full Trace Events 4 | . 1 . . . . 2 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 1 . . . . . Time 52 | . . . . . . 26 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 . Allies Hacked 2 | . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Total Allies 7 | . . . 3 . . . 1 . . . 3 . Largest Group 3 | . . . 3 3 3 3 1 1 . . 3 3 Highest-Rated Group 100 | . . . 40 40 40 40 100 100 . . 75 71 Highest-Rated Ally 100 | . . . 16 16 16 16 100 100 . . 25 25 Total Orders 7 | . . . 4 . . 3 . . . . . . RETURN 7 | . . . 4 . . 3 . . . . . . Ally Attacks 47 | . . . 3 . . 23 8 . . . 7 6 Total Damage 537 | . . . . . . 111 157 . . . 186 83 Kills 4 | . . . . . . . 2 . . . 1 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Robot Analysis Total 3 | . . . . . . 1 1 1 . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . 2 . Drone Launches 23 | . . . 7 . . 16 . . . . . . Drone Recoveries 7 | . . . 4 . . 3 . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Turns Passed 6395 | 428 351 272 573 328 74 673 824 94 144 1436 1011 187 Spaces Moved 4830 | 337 238 168 671 353 80 360 469 54 146 1249 583 122 Core 9 | 8 . . . . . . . . . . 1 . Treads 406 | . . . . . . . . . . . 406 . Legs 243 | . . . . . . . 28 . . . 93 122 Wheels 4172 | 329 238 168 671 353 80 360 441 54 146 1249 83 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 80 80 101 86 80 86 123 Average Speed 93 | 85 80 80 80 80 80 82 99 101 98 86 143 123 Slowest Speed 200 | 100 80 80 80 80 80 95 120 101 101 101 200 123 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 11 39 14 99 71 22 43 60 3 86 35 62 19 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . Known Exits Taken 2 | . . . . . 1 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . . 1 1 . Scrap Searched 8 | . . . 1 . . . . . . . 6 1 Spaces Dug 3 | . . . . . . 1 . . . 1 1 . Terrain Destroyed 3 | . . . . . . 1 . . . 1 1 . Melee 3 | . . . . . . 1 . . . 1 1 . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Was Fac Low Low Total 6176 | 417 344 279 707 398 87 643 716 83 146 1488 723 145 Wait 703 | 2 51 84 21 44 2 219 138 22 . 101 9 10 Move 4819 | 336 237 167 670 352 79 359 468 54 145 1248 582 122 Hop . | . . . . . . . . . . . . . Pick Up 149 | 23 10 5 5 1 2 7 23 . . 36 35 2 Fast Attach . | . . . . . . . . . . . . . Attach 56 | 7 1 3 1 . . 6 8 1 1 15 13 . Detach 1 | . . . . . . 1 . . . . . . Swap 43 | 4 3 2 3 . . 3 9 . . 10 7 2 Drop 89 | 8 9 2 6 1 2 3 15 . . 19 22 2 Fire 87 | 37 33 16 1 . . . . . . . . . Melee 191 | . . . . . 2 45 55 5 . 59 18 7 Ram 1 | . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 37 | . . . . . . . . 1 . . 36 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 429 | -11/Scrapyard | Entered Materials 437 | -10/Materials | Build established: Mutant 706 | -10/Materials | Discovered new exit (range 15) 780 | -10/Materials | Entered another Materials area 780 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1005 | -9/Materials | Discovered new exit (range 11) 1052 | -9/Materials | Entered Mines 1060 | -9/Mines | Found the Drone Emporium 1067 | -9/Mines | Found Prototype Device 1068 | -9/Mines | Identified Bomb Drone Bay 1185 | -9/Mines | Discovered new exit (range 15) 1192 | -9/Mines | Learned location of Storage (-8) 1279 | -9/Mines | Discovered new exit (range 16) 1332 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1440 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1586 | -9/Mines | Identified exit to Materials 1610 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1610 | -9/Mines | Discovered new exit (range 5) 1625 | -9/Mines | Entered Exiles 1625 | -9/Exiles | Accompanied by 3 allies 1638 | -9/Exiles | Discovered new exit (range 15) 1655 | -9/Exiles | Met 8R-AWN 1666 | -9/Exiles | Met EX-HEX 1698 | -9/Exiles | Met EX-DEC 1754 | -9/Exiles | Discovered new exit (range 14) 1796 | -9/Exiles | Met EX-BIN 1819 | -9/Exiles | Aligned with FarCom system 1820 | -9/Exiles | Given EX-Vault access code 1838 | -9/Exiles | Opened EX-Vault 1843 | -9/Exiles | Found Skeleton Box 1861 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1863 | -9/Exiles | Build established: Scavenger-Mutant 1953 | -9/Exiles | Left Exiles lab with Skeleton Box 1953 | -9/Exiles | Entered Mines 1953 | -8/Mines | Accompanied by 3 allies 2004 | -8/Mines | Discovered exit to Materials (range 13) 2027 | -8/Mines | Entered Materials 2027 | -8/Materials | Accompanied by 3 allies 2027 | -8/Materials | Evolved 2 slots: Utility x2 2028 | -8/Materials | Identified exit to Storage 2417 | -8/Materials | Repaired Lgt. Armor Plating 2572 | -8/Materials | Build established: Mutant 2700 | -8/Materials | Entered Storage 2713 | -8/Storage | Remotely autohacked Sealed Heavy Doors 2887 | -8/Storage | Lost 4 parts (3n1u) 3127 | -8/Storage | Repaired Sml. Storage Unit 3426 | -8/Storage | Met 01-MTF 3481 | -8/Storage | Discovered new exit (range 15) 3524 | -8/Storage | Entered Factory 3524 | -7/Factory | Accompanied by 1 ally (01-MTF) 3524 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3529 | -7/Factory | 01-MTF left 3618 | -7/Factory | Sucked down chute 3618 | -7/Factory | Entered Waste 3633 | -7/Waste | EMP discharged 3659 | -7/Waste | Spotted C-40 Crusher 3663 | -7/Waste | Spotted C-40 Crusher 3670 | -7/Waste | Spotted C-40 Crusher 3675 | -7/Waste | Spotted C-40 Crusher 3676 | -7/Waste | Spotted C-40 Crusher 3728 | -7/Waste | Spotted C-40 Crusher 3733 | -7/Waste | EMP discharged 3733 | -7/Waste | System corruption reached 10% 3740 | -7/Waste | Crushed by Compactor (1 part destroyed) 3748 | -7/Waste | Discovered new exit (range 16) 3762 | -7/Waste | Entered Factory 3799 | -7/Factory | Identified exit to DSF 4240 | -7/Factory | Build established: Scavenger-Mutant 4830 | -7/Factory | Build established: Mutant 5192 | -7/Factory | Discovered new exit (range 4) 5198 | -7/Factory | Entered Lower Caves 5213 | -7/Lower Caves | Learned location of 1 exit from Factory 5235 | -7/Lower Caves | Spotted B-75 Beast 5301 | -7/Lower Caves | Core integrity fell below 50% 5326 | -7/Lower Caves | Core integrity fell below 20% 5330 | -7/Lower Caves | Destroyed B-75 Beast 5340 | -7/Lower Caves | Lost 9 parts (1p4n3u1w) 5448 | -7/Lower Caves | Learned location of Zion (-7) 5787 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6018 | -7/Lower Caves | Discovered new exit (range 15) 6209 | -7/Lower Caves | Entered another Lower Caves area 6209 | -7/Lower Caves | Accompanied by 3 allies 6341 | -7/Lower Caves | Build established: Derelict-Mutant 6396 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06318_ WAR.Sys disabled. 06332_ System corrupted: IFF burst signal emitted. 06347_ System corrupted: Matter fused (-5). 06362_ System corrupted: Heat flow error (+242). 06366_ YW-HM2(l) destroyed. 06373_ W1-7XH(l) destroyed. 06373_ Power Maul follow-up attack on S-27 Virus. 06374_ VTOL Module fries itself beyond repair. 06375_ HC-MTZ(l) destroyed. 06377_ Destroyed VTOL Module. 06377_ Destroyed Autogun. 06377_ S-27 Virus system corrupted by crushing effect. 06379_ System corrupted: Energy discharge (-60). 06380_ Seismic Detector destroyed. 06383_ Acquired 20 matter. 06385_ Carbon-fiber Leg destroyed. 06388_ S-27 Virus suffers critical hit (Smash). 06388_ Destroyed Lgt. Nuclear Core. 06388_ S-27 Virus system corrupted by crushing effect. 06396_ System corrupted: Heat flow error (+244). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????" | | ????????????????????????????????????????????"" | | ?????????????????????????????????????????????" ?? | | ?????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????# ? | | ??????????????????????????????????????????????# ? | | ????????????????????????????????????????????### ? | | ??????????????????????????????????????????### # | | ??????????????????????????? ???????????## | | ?????????????????????????? ?????????? | | ???????????????????????? ??????????? " | | ????????????????????#??? #??????????### #"" | | ????????????????????# ??? #?????#?????# #"" | | ????????????????????# ??? ##????# ???## #" | | ????????????????????# ??? ####?# ?## #" | | ????????????????????# ??? ?# ? ## #" | | ????????????????????? #??? ?# ?? #" | | ????????????????????#? #??# #?# ????# #" | | ????????????????????# ? ??# #?# ##???# " | | ?????????????????????# # ??# #?# ###### # | | ????????????????????## ### #### #?## ### | | ???????????????????## #s=# ### # #### ## | | ???????????????????# /@=% # | | ??????????????# # ##s/* ###### | | ?????????????# %*# # # ######????? | | ?????????????? # # # #### #### ##?????????? | | ?????????????# ?? #???####??####??????????? | | ????????????? ???? ###????????????????????????? | | ?????????????????? ?????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????###???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 8 Armor Coverage 1200 Resistance: KI 30 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- Lrg. Battery | -7/Factory | Extracted Hvy. Flail | -7/Factory | Extracted Hrd. Heavy Armor Plating | -7/Factory | Extracted Particle Charger | -7/Factory | Extracted Robot Schematics ------------------ A-02 Transporter | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredBattleLauncher Manual? 0 Play Time 01:13:05 Cumulative 65.2 hours Start 2022.09.16 @ 13:06:50 End 2022.09.19 @ 18:57:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e9758b2-b409-4116-81e7-685479abd9c7