Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.08 @ 19:25:41 Player: Demise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (137) 685 Value Destroyed (3417) 3417 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (326) 326 TOTAL SCORE: 9028 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 211 Aligned with FarCom 300 Friendly Fire -301 Cogmind --------- Core Integrity 0/700 Matter 170/300 Energy 27/100 System Corruption 6% Temperature Cool (18) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Gatling Laser Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Micro Nuclear Core Makeshift Power Source Armored Treads Advanced Myomer Leg Advanced Myomer Leg Combat Antigrav System Flying Fortress v7 Experimental Heat Sink Medium Storage Unit High-capacity Matter Pod Advanced Sensor Array Makeshift Salvage Targeting Computer Experimental Targeting Computer Advanced Transmission Jammer Heavy Armor Plating Heavy Armor Plating Layered Light Armor Plating Hardlight Generator Hardlight Generator EX Chip 1 Hacking Suite Hacking Suite System Shield System Shield Makeshift System Restoration Module Long-range Tractor Beam Improved Assault Rifle Flak Gun Flak Gun 8R-AWN's Boregun 8R-AWN's Boregun Mini Grenade Launcher Improved Datajack Mining Laser Deploy-a-Sentry [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Master Tearclaws Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 141 | 4 15 . 43 . 34 2 20 6 2 . 15 Power 10 | . 3 . 4 . 1 . 2 . . . . Engine 10 | . 3 . 4 . 1 . 2 . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 2 . 11 . 4 . 2 . 1 . . Treads 18 | 2 2 . 9 . 2 . 2 . 1 . . Leg 2 | . . . . . 2 . . . . . . Wheel 1 | . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . Utility 56 | . 5 . 9 . 15 . 8 6 1 . 12 Device 6 | . . . . . . . 3 2 1 . . Storage 18 | . 5 . 2 . 10 . 1 . . . . Processor 11 | . . . . . 2 . . 1 . . 8 Hackware . | . . . . . . . . . . . . Protection 21 | . . . 7 . 3 . 4 3 . . 4 Artifact . | . . . . . . . . . . . . Weapon 53 | 2 5 . 19 . 14 2 8 . . . 3 Energy Gun 10 | . . . 3 . 3 . 2 . . . 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 31 | 2 3 . 13 . 7 1 5 . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . . . . . 3 1 1 . . . . Special Weapon 3 | . 2 . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . 2 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 4 | . . . 4 . . . . . . . . Parts Lost 25 | . 3 2 4 . 4 . 3 . 6 . 3 Power 1 | . 1 . . . . . . . . . . Propulsion 7 | . 1 . 3 . 2 . . . 1 . . Utility 7 | . . . 1 . 1 . 1 . 3 . 1 Weapon 10 | . 1 2 . . 1 . 2 . 2 . 2 Highest Loss Streak 6 | . 2 2 1 . 4 . 1 . 6 . 2 Average Slot Usage (%) 94 | . 95 98 98 100 99 100 99 100 64 . 22 Engine 10 | . 13 14 11 11 11 11 8 7 4 . . Treads 17 | . 27 28 20 22 14 . 13 15 9 . . Leg 3 | . . . . . 6 22 4 . . . . Device 1 | . . . . . . . 4 5 3 . . Storage 32 | . 24 28 34 44 29 44 41 38 24 . . Processor 2 | . . . . . 5 . . 7 4 . 14 Protection 5 | . . . 9 . 8 . 7 8 6 . 4 Ballistic Gun 17 | . 27 26 21 22 13 22 16 15 9 . . Special Melee Weapon 1 | . . . . . 6 . . . . . . Naked Turns 318 | . . . . . . . . . 70 166 82 Heaviest Build 152 | 2 55 55 94 94 126 126 149 152 152 . 27 Greatest Support 60 | 20 40 40 43 43 60 60 60 40 40 3 3 Greatest Overweight (x) 30 | . 1 1 6 2 2 2 6 3 30 . 8 Average Overweight (x) 1 | . . 1 2 2 1 2 2 3 1 . . Largest Inventory Capacity 40 | 4 18 18 30 30 34 34 40 40 40 4 4 Average Capacity 25 | 4 12 18 24 30 22 34 37 40 27 4 4 Most Carried 40 | 4 15 18 30 30 34 34 40 40 40 2 4 Average Carried 24 | 3 10 15 23 30 20 34 37 39 26 2 2 Final Capacity 40 | 4 18 18 30 30 34 34 40 40 4 4 4 Final Carried 40 | 4 15 18 30 30 34 34 40 40 2 2 2 Class Distribution -------------------- 65% | Hauler-Mutant 26% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Matter Collected 4047 | 250 557 . 1012 12 1030 118 772 256 20 . 20 Remotely . | . . . . . . . . . . . . Salvage Created 5649 | 106 726 . 1643 76 521 184 1949 369 . . 75 Parts 318 | 5 35 . 97 1 55 16 89 16 . . 4 Haulers Intercepted 12 | . 2 . 4 . . . 6 . . . . Recyclers Shooed 9 | 1 1 . 3 1 . . 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 Prevented 2 | . . . . . . . . . . . 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Combat Hostiles Destroyed 94 | . 13 . 30 . 7 7 30 6 . . 1 Melee 1 | . . . . . . . 1 . . . . Guns 82 | . 13 . 30 . 3 5 25 6 . . . AOE 11 | . . . . . 4 2 4 . . . 1 Classes Destroyed 15 | 2 5 . 2 . 3 . 2 1 . . . Worker 1 | . . . . . . . 1 . . . . Builder 1 | . . . . . . . 1 . . . . Tunneler 2 | 1 . . . . . 1 . . . . . Hauler 12 | . 2 . 4 . . . 6 . . . . Recycler 9 | 1 2 . 2 1 . . 3 . . . . Operator 3 | . 1 . 1 . . . 1 . . . . Turret 1 | . . . . . 1 . . . . . . Watcher 9 | . 3 . 3 . . . 2 1 . . . Swarmer 23 | . 6 . 6 . . 4 7 . . . . Grunt 49 | . 7 . 16 . 2 2 18 4 . . . Brawler 2 | . . . . . . . . 1 . . 1 Duelist 5 | . . . 1 . . 1 2 1 . . . Sentry 10 | . . . 7 . . . 3 . . . . Zionite 7 | . . . . . 7 . . . . . . Assembled 6 | . . . . . 6 . . . . . . Best Kill Streak 9 | 2 3 . 6 1 4 4 9 4 . . 1 Combat Bots Only 5 | . 3 . 5 . 4 4 5 4 . . 1 Max Kills in Single Turn 3 | 1 1 . 2 1 3 1 2 1 . . 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 2 | . . . . . 2 1 1 . . . 1 Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Damage Taken 6543 | . 826 142 1347 6 1028 178 1329 280 308 185 914 Core 1373 | . 136 11 156 . 155 55 148 59 121 185 347 Absorbed by Shields 198 | . . . . . . . 198 . . . . Core Remaining (%) 55 | 100 . 41 . . . 8 73 . . . . Volleys Fired 471 | 5 107 . 131 2 91 14 101 13 . . 7 Largest 2 | 2 2 . 2 2 2 2 2 2 . . 1 Hottest 100 | 40 100 . 100 46 90 53 90 56 . . 50 Shots Fired 898 | 10 210 . 259 4 158 28 196 26 . . 7 Gun 870 | 10 208 . 256 4 142 26 191 26 . . 7 Cannon . | . . . . . . . . . . . . Launcher 23 | . . . . . 16 2 5 . . . . Special 5 | . 2 . 3 . . . . . . . . Kinetic 781 | 10 208 . 254 4 92 26 161 26 . . . Thermal 5 | . 2 . 3 . . . . . . . . Explosive 23 | . . . . . 16 2 5 . . . . Electromagnetic 89 | . . . 2 . 50 . 30 . . . 7 Robot Hit Streak 32 | 9 23 . 20 3 32 7 29 4 . . 4 Robot Miss Streak 10 | . 6 . 4 1 5 2 10 2 . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 1 . 1 . 1 . 1 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . 1 1 . . . Shots Hit Robots 588 | 9 131 . 185 2 111 18 121 2 . . 9 Core Hits 363 | 4 46 1 76 2 53 12 124 40 . . 5 Critical Hits 13 | 1 1 . 4 . 4 . 3 . . . . Critical Kills 3 | . . . 2 . . . 1 . . . . Critical Parts Destroyed 10 | 1 1 . 2 . 4 . 2 . . . . Melee Attacks 11 | . . . 4 . 4 . . . . . 3 Impact . | . . . . . . . . . . . . Slashing 7 | . . . 4 . . . . . . . 3 Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10707 | 75 1069 9 2383 49 2462 473 3393 611 . . 183 Guns 8628 | 75 1069 . 2383 49 1424 262 2680 605 . . 81 Cannons . | . . . . . . . . . . . . Explosions 2057 | . . . . . 1038 211 713 . . . 95 Melee 7 | . . . . . . . . . . . 7 Ramming 15 | . . 9 . . . . . 6 . . . Kinetic 7706 | 75 1069 . 2362 49 1083 262 2201 605 . . . Thermal 710 | . . . . . 349 . 266 . . . 95 Explosive 1347 | . . . . . 689 211 447 . . . . Electromagnetic 922 | . . . 21 . 341 . 479 . . . 81 Impact . | . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . 7 Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . 2 2 . . . . 1 1 1 1 6 Average Corruption 1 | . 1 2 . . . . 1 1 1 1 4 Corruption Purged 1 | . . . . . . . 1 . . . . Effects 32 | . 12 5 . . . . 6 3 2 . 4 Message Errors 13 | . 3 3 . . . . 2 3 1 . 1 Matter Fused 1 | . . . . . . . . . . . 1 Heat Flow Errors 6 | . 4 1 . . . . . . . . 1 Energy Discharges 6 | . 1 1 . . . . 3 . 1 . . Parts Rejected 1 | . . . . . . . . . . . 1 Targeting Errors 4 | . 3 . . . . . 1 . . . . Weapon Failures 1 | . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 134 | . . . . . 62 . 72 . . . . Projectiles . | . . . . . . . . . . . . Explosions 134 | . . . . . 62 . 72 . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 153 | . . . . . 70 . 83 . . . . Shots 5 | . . . . . 2 . 3 . . . . Rammed 4 | . . 3 . . . . . 1 . . . Targets Rammed 5 | . . 3 . . . . 1 1 . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . Highest Temperature 268 | . 268 191 64 . 222 . 151 30 . . 70 Average Temperature 41 | . 54 95 14 . 68 . 54 14 . . 36 Received Heat Transfer 1755 | . 336 40 507 . . 9 554 108 . . 201 Effects 1 | . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 8 | . . . . . 1 . 7 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 600 | . . . . . 300 . 200 . . . 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 4 . 3 . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Peak Influence 542 | 10 175 39 453 176 . 179 542 246 76 265 . Initial 246 | . 6 39 7 176 . . 69 246 76 29 . Average 219 | 3 83 38 272 107 . 99 378 193 59 201 . Maximum Alert Level 2 | . . . 2 . . . 2 1 . 1 . Low Security (%) 49 | 100 100 100 20 100 . 100 8 31 100 28 . Level 1 38 | . . . 75 . . . 45 68 . 71 . Level 2 12 | . . . 3 . . . 46 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 4 . . . 4 4 . 4 . Investigation 9 | . 1 . 2 . . . 2 1 . 3 . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . . . 2 . . . 1 . . 1 . Assault 1 | . . . . . . . 1 . . . . Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Distress Signals 8 | . 3 1 1 . . . 1 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 208 | . 25 6 46 3 31 7 46 10 5 13 16 Peak Tracking Total 9 | . 3 6 4 2 9 4 6 3 5 6 7 Tactical Retreats 16 | . 1 . 4 . 3 . 1 . . 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Traps Triggered 7 | . 3 . 1 . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . Triggered 1 | . . . . . . . . . . . 1 Exploded 3 | . . . . . 3 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Machines Disabled 16 | . . . 1 . 10 . 2 . . 3 . Max in Single Turn 2 | . . . 1 . 2 . 2 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Machines Accessed 37 | . 11 . 8 . 2 . 12 1 . 2 1 Terminals 21 | . 8 . 6 . . . 6 1 . . . Fabricators 2 | . . . . . . . . . . 2 . Repair Stations 3 | . 1 . . . . . 2 . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 120 | . 37 . 29 . 2 . 42 2 . 7 1 Successful 69 | . 21 . 16 . 2 . 28 . . 1 1 Failed 49 | . 15 . 12 . . . 14 2 . 6 . Catastrophic 10 | . 2 . 2 . . . 3 1 . 2 . Database Lockouts 2 | . 1 . 1 . . . . . . . . Manual 75 | . 28 . 20 . 1 . 24 2 . . . Terminals 78 | . 27 . 23 . . . 26 2 . . . Fabricators 7 | . . . . . . . . . . 7 . Repair Stations 8 | . 3 . . . . . 5 . . . . Recycling Units 14 | . 7 . 3 . . . 4 . . . . Scanalyzers 8 | . . . 3 . . . 5 . . . . Garrison Access 2 | . . . . . . . 2 . . . . Terminal Hacks 22 | . 5 . 5 . 2 . 9 . . . 1 Record 2 | . . . 1 . 1 . . . . . . Part Schematic 2 | . . . . . . . 2 . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . Prototype ID Bank 3 | . . . 1 . . . 2 . . . . Open Door 1 | . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 6 | . 2 . . . . . 4 . . . . Scan Component 3 | . 1 . . . . . 2 . . . . Repair 3 | . 1 . . . . . 2 . . . . Recycling Unit Hacks 4 | . 2 . 1 . . . 1 . . . . Retrieve Components 4 | . 2 . 1 . . . 1 . . . . Scanalyzer 8 | . . . 3 . . . 5 . . . . Insert Component 4 | . . . 1 . . . 3 . . . . Analyze 4 | . . . 2 . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 27 | . 12 . 7 . . . 8 . . . . Terminals 22 | . 9 . 6 . . . 7 . . . . Track 2 | . 2 . . . . . . . . . . Botnet 16 | . 6 . 5 . . . 5 . . . . Disrupt 1 | . . . . . . . 1 . . . . Operators 3 | . 1 . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 3 . 1 . . . 1 . . . . Reject 1 | . 1 . . . . . . . . . . Recyclers 2 | . 1 . 1 . . . . . . . . Mask 2 | . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 29 | . 10 . 6 . . . 10 1 . 2 . Full Trace Events 11 | . 1 . 3 . . . 4 1 . 2 . Feedback Events 2 | . . . . . . . 1 1 . . . Corruption 2 | . . . . . . . 1 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter 186 | . . . . . . . . . . 186 . Time 99 | . . . . . . . . . . 99 . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 4 . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . 2 . . . . Time 98 | . 13 . . . . . 85 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 23 | . 5 . 9 . . . 9 . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . Non-combat 3 | . . . . . 3 . . . . . . Combat 1 | . . . . . 1 . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . parse_system 4 | . . . . . 4 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Total Allies 22 | . . . . 3 . . . . 19 . . Largest Group 19 | . . . . 3 3 . . . 19 1 . Highest-Rated Group 477 | . . . . 40 40 . . . 477 35 . Highest-Rated Ally 35 | . . . . 16 16 . . . 35 35 . Total Orders 1 | . . . . . 1 . . . . . . STAY 1 | . . . . . 1 . . . . . . Ally Attacks 150 | . . . . 9 9 . . . 129 3 . Total Damage 6123 | . . . . 85 90 . . . 5369 579 . Kills 18 | . . . . 3 . . . . 10 5 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Robot Analysis Total 3 | . 2 . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Turns Passed 11688 | 42 1514 253 2274 913 2953 292 2131 658 234 166 258 Spaces Moved 5574 | 33 709 135 889 448 1496 138 785 248 130 327 236 Core 675 | 32 15 . . . . . . . 65 327 236 Treads 4039 | 1 694 135 855 448 980 . 613 248 65 . . Legs 826 | . . . . . 516 138 172 . . . . Wheels 34 | . . . 34 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 180 150 200 120 180 180 230 50 50 50 Average Speed 173 | 53 162 180 195 200 169 180 219 230 152 50 78 Slowest Speed 1550 | 160 180 180 240 200 200 180 290 230 1550 50 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 4 98 36 64 98 90 33 72 6 84 12 35 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . . 1 . Scrap Searched 5 | . . . . 2 . 1 . . . . 2 Spaces Dug 5 | . 1 . 4 . . . . . . . . Terrain Destroyed 110 | . 1 . 4 . 23 20 54 . . . 8 Melee 4 | . . . 4 . . . . . . . . Projectile 1 | . 1 . . . . . . . . . . AOE 105 | . . . . . 23 20 54 . . . 8 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Total 6737 | 47 894 143 1178 462 1764 153 1000 312 165 328 291 Wait 302 | . 43 3 43 13 44 . 62 33 34 2 25 Move 5565 | 32 708 135 888 447 1495 137 784 248 129 326 236 Hop . | . . . . . . . . . . . . Pick Up 123 | 5 16 3 35 . 39 . 17 6 . . 2 Fast Attach 37 | 4 3 . 6 . 8 . 4 . . . 12 Attach 37 | . 4 . 11 . 11 . 5 2 1 . 3 Detach 18 | . . . 3 . 12 . 3 . . . . Swap 67 | . 8 . 26 . 15 2 11 4 1 . . Drop 99 | 1 5 . 31 . 42 . 12 5 . . 3 Fire 471 | 5 107 . 131 2 91 14 101 13 . . 7 Melee 11 | . . . 4 . 4 . . . . . 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . . 2 . . . . 1 1 . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 3 | . . . . . 3 . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 15) 199 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 14) 588 | -10/Materials | Discovered new exit (range 16) 829 | -10/Materials | Identified exit to Mines 864 | -10/Materials | Repaired Lgt. Treads 969 | -10/Materials | Discovered new exit (range 3) 985 | -10/Materials | Central database locked down 1533 | -10/Materials | Core integrity fell below 50% 1557 | -10/Materials | Entered Mines 1558 | -10/Mines | Assembled infested the area 1563 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1729 | -10/Mines | Learned location of Storage (-7) 1766 | -10/Mines | Found a hidden stash of uninstalled traps 1797 | -10/Mines | Discovered new exit (range 8) 1810 | -10/Mines | Entered Materials 1810 | -9/Materials | Evolved 2 slots: Utility x2 2142 | -9/Materials | Build established: Scavenger-Mutant 2222 | -9/Materials | Discovered new exit (range 15) 2457 | -9/Materials | Identified exit to Mines 2490 | -9/Materials | Discovered new exit (range 13) 3014 | -9/Materials | Discovered new exit (range 16) 3113 | -9/Materials | Build established: Hauler-Mutant 3620 | -9/Materials | Central database locked down 4084 | -9/Materials | Entered Mines 4440 | -9/Mines | Discovered new exit (range 9) 4458 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4619 | -9/Mines | Discovered new exit (range 15) 4985 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4985 | -9/Mines | Discovered new exit (range 5) 4997 | -9/Mines | Entered Exiles 4997 | -9/Exiles | Accompanied by 3 allies 5027 | -9/Exiles | Discovered new exit (range 15) 5051 | -9/Exiles | Met 8R-AWN 5085 | -9/Exiles | Met EX-HEX 5173 | -9/Exiles | Met EX-DEC 5227 | -9/Exiles | Learned location of Zion (-6) 5345 | -9/Exiles | Discovered new exit (range 10) 5475 | -9/Exiles | Met EX-BIN 5499 | -9/Exiles | Aligned with FarCom system 5501 | -9/Exiles | Given EX-Vault access code 5542 | -9/Exiles | Opened EX-Vault 5555 | -9/Exiles | Found PSU Rigger 5558 | -9/Exiles | Found Deploy-a-Sentry 5560 | -9/Exiles | Found Deploy-a-Sentry 5563 | -9/Exiles | Found Deploy-a-Sentry 5631 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5746 | -9/Exiles | Visited The Gauntlet 6335 | -9/Exiles | Found Flying Fortress v7 6817 | -9/Exiles | Attacked by the Exiles 6952 | -9/Exiles | Core integrity fell below 50% 6994 | -9/Exiles | Destroyed 8R-AWN 6995 | -9/Exiles | Lost 4 parts (2n1u1w) 7004 | -9/Exiles | Found 8R-AWN's Boregun 7019 | -9/Exiles | Found 8R-AWN's Boregun 7031 | -9/Exiles | Found Exp. Targeting Computer 7045 | -9/Exiles | Build established: Mutant 7311 | -9/Exiles | Destroyed EX-BIN 7388 | -9/Exiles | Destroyed EX-DEC 7409 | -9/Exiles | Destroyed EX-HEX 7744 | -9/Exiles | Found Deploy-a-Sentry 7856 | -9/Exiles | Build established: Hauler-Mutant 7950 | -9/Exiles | Stole two prototypes: Flying Fortress v7, Deploy-a-Sentry 7950 | -9/Exiles | Entered Mines 8008 | -8/Mines | Core integrity fell below 20% 8183 | -8/Mines | Discovered new exit (range 8) 8242 | -8/Mines | Entered Materials 8242 | -8/Materials | Evolved 2 slots: Utility x2 8300 | -8/Materials | Repaired Cmb. Antigrav System 8688 | -8/Materials | Discovered new exit (range 5) 8695 | -8/Materials | Identified exit to Factory 9537 | -8/Materials | Repaired Cld. Ion Engine 10242 | -8/Materials | First assault squad dispatched 10373 | -8/Materials | Entered Factory 10373 | -7/Factory | Evolved 2 slots: Utility x2 10374 | -7/Factory | Identified exit to Storage 10826 | -7/Factory | Garrison activated, responded to threat 11031 | -7/Factory | Sucked down chute 11031 | -7/Factory | Entered Waste 11068 | -7/Waste | Spotted C-40 Crusher 11090 | -7/Waste | Spotted C-40 Crusher 11097 | -7/Waste | Spotted C-40 Crusher 11164 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11164 | -7/Waste | Spotted C-40 Crusher 11164 | -7/Waste | Spotted C-40 Crusher 11174 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11184 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11189 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11192 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11195 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11200 | -7/Waste | Spotted C-40 Crusher 11209 | -7/Waste | Discovered new exit (range 12) 11215 | -7/Waste | Warlord forces began an assault 11226 | -7/Waste | Lost 6 parts (1n3u2w) 11228 | -7/Waste | Allies destroyed C-40 Crusher 11233 | -7/Waste | Allies destroyed C-40 Crusher 11241 | -7/Waste | Allies destroyed C-40 Crusher 11245 | -7/Waste | Allies destroyed C-40 Crusher 11247 | -7/Waste | Allies destroyed C-40 Crusher 11265 | -7/Waste | Entered Factory 11265 | -7/Factory | Accompanied by 1 ally 11424 | -7/Factory | Discovered new exit (range 14) 11430 | -7/Factory | Core integrity fell below 50% 11431 | -7/Factory | Entered Lower Caves 11431 | -7/Lower Caves | Spotted CQ-98T(f) 11432 | -7/Lower Caves | Encountered a Master Thief 11498 | -7/Lower Caves | Build established: Mutant 11563 | -7/Lower Caves | Core integrity fell below 20% 11689 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11561_ S-27 Virus destroyed. 11569_ System corrupted: Matter fused (-5). 11600_ Connecting with WAR.Sys... 11600_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 11601_ Acquired Mak. Armor Plating. 11609_ Acquired Launcher Guidance Computer. 11625_ Acquired Mak. Salvage Targeting Computer. 11629_ Dropped Mak. Armor Plating. 11631_ Acquired Mak. Salvage Targeting Computer. 11635_ 63JVWDUV8I=2F0IIN#WKMV9F 11635_ Acquired Mak. Salvage Targeting Computer. 11677_ Chain reaction triggered in Rnf. Deuterium Engine. 11677_ B-48 Gladiator destroyed. 11685_ Shock Rifle destroyed. 11686_ Mace fries itself beyond repair. 11687_ System corrupted: Shock Rifle rejected. 11687_ Imp. Light Armor Plating fries itself beyond repair. 11689_ Lgt. Treads self-destruct mechanism malfunctions. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ??????????????????????????## ####???????###???#### | | ????????????????##????????# #?????### #??## # | | ????????????????# ######### #????## #??# | | ????????????###?# ## #??#### ##?# | | ???????????## ##?# @ #??## #### | | ???????????# #?# #### #?# | | ??????###### ### ## #??# # | | ??????# [### ## #?# #?## # | | ??????# ![[ # ## ###?# ### ### | | ??????#!! ## #??## #?## = | | ??????# X# #??# #?## *%= | | ??????# ##### ### #??# #?# | | ??????#####?# #### = ;# ##??## #?## | | ????????????# ### =%;;###????## #??###### | | ????????????# #### gg;;#????????# #???????## | | ????????????###??# ;;#?##??????# ##??????## | | ????????????????## ##?## ??????## ##?????# | | ???????????????## #??# ??????## ##????# | | ???????????????# #??# ????## #????# ### | | ???????????????# ##?# ????# #????# ##?? | | ??????????????## ### ????# ##????##???? | | ??????????????# ## ## ##### ##??????????? | | ??????????????# ### ## # ##??????????? | | ??????????????# ## #?# # # #??????????? | | ??????????????## #??# # # #??????????? | | ???????????????# #??## ## # #??????????? | | ???????????????# ##?## ### #??????????? | | ??????????????## ### " #??????????? | | ?????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Launcher Accuracy 80 Recoil Reduction 2 Salvage Targeting 16 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Hacked Adv. Myomer Leg | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteTargetPurifier Manual? 0 Play Time 01:22:13 Cumulative 302.9 hours Start 2021.06.08 @ 17:30:12 End 2021.06.08 @ 19:25:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 76 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5a99ff0-5070-4fbd-be63-fa888681071b