Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.12 @ 22:56:20 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (22) 110 Value Destroyed (825) 825 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (666) 666 TOTAL SCORE: 5801 Bonus ------- Follower Combat Kills 66 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 16/700 Matter 275/300 Energy 86/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner System Shield YOLO Cannon Coil Gun Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Utility Shielding System Shield > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Improved Deuterium Engine Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Structural Scanner Improved Signal Interpreter System Shield Heavy Particle Gun Heavy Particle Cannon Heavy Ion Cannon [Rating: 53] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Utility Shielding Weapon Heavy Ion Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 43 | 7 . 1 2 1 15 8 4 . . 5 Power 7 | 1 . . . . 3 2 1 . . . Engine 4 | 1 . . . . 2 . 1 . . . Core 3 | . . . . . 1 2 . . . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 . . 1 . 5 2 . . . 4 Treads . | . . . . . . . . . . . Leg 6 | . . . . . 4 2 . . . . Wheel 4 | 2 . . 1 . 1 . . . . . Hover . | . . . . . . . . . . . Flight 4 | . . . . . . . . . . 4 Utility 13 | 2 . 1 1 . 4 2 2 . . 1 Device 8 | 1 . 1 . . 2 2 1 . . 1 Storage 2 | 1 . . 1 . . . . . . . Processor 1 | . . . . . . . 1 . . . Hackware 1 | . . . . . 1 . . . . . Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 9 | 2 . . . 1 3 2 1 . . . Energy Gun 3 | 2 . . . . 1 . . . . . Energy Cannon 5 | . . . . 1 2 2 . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 15 | . . 1 . . . 1 2 1 . 10 Power 2 | . . . . . . . . . . 2 Propulsion 7 | . . . . . . . 1 1 . 5 Utility 6 | . . 1 . . . 1 1 . . 3 Weapon . | . . . . . . . . . . . Highest Loss Streak 10 | . . 1 . . . 1 1 1 . 10 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 1 5 7 6 8 8 8 8 8 9 6 Power . | . 1 1 1 1 . . . . . . Propulsion 2 | . 2 2 2 2 1 2 3 4 4 1 Utility 2 | . 1 3 2 2 3 3 2 3 3 2 Weapon 2 | . 1 1 1 2 3 3 2 1 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 6 | . . 1 . . 1 2 . . . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 3 | . . 1 . . 1 . . . . 1 Weapon 3 | . . . . . . 2 . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 99 100 100 98 96 86 74 69 48 Engine 6 | . 14 14 14 14 6 . 5 7 7 . Core 6 | . . . . . 2 12 8 7 7 2 Leg 19 | . . . . . 27 30 24 18 15 4 Wheel 7 | . 28 28 28 28 7 . . . . . Device 13 | . 14 13 14 14 9 14 15 15 15 10 Storage 8 | . 14 14 14 14 9 7 7 7 7 5 Processor 2 | . . . . . . . 6 7 7 7 Hackware 2 | . . . . . 8 7 . . . . Protection 3 | . . . . . 8 7 1 . . . Energy Gun 7 | . 28 28 28 21 2 6 . . . . Energy Cannon 6 | . . . . 7 15 7 7 3 . . Impact Weapon 2 | . . . . . . . 6 5 7 4 Peak Build Rating 53 | 7 7 8 9 11 33 51 53 48 30 34 Average Rating 29 | 5 7 7 7 10 27 40 38 35 30 18 On Entrance 20 | . 7 7 7 9 11 33 51 37 30 30 Avg Prop Armor Cover (%) 13 | . . . . . . . . . . 13 Naked Turns . | . . . . . . . . . . . Heaviest Build 47 | 12 12 12 17 20 31 44 44 47 32 32 Greatest Support 68 | 20 20 20 20 20 68 68 68 51 34 34 Greatest Overweight (x) 1 | . . . . . 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 8 Most Carried 10 | 5 7 8 8 10 10 10 10 10 10 10 Average Carried 8 | 1 5 7 7 9 9 9 9 9 10 6 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 5 7 7 8 10 10 10 10 10 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 696 | 270 . . . 40 150 75 105 56 . . Remotely . | . . . . . . . . . . . Salvage Created 1046 | 50 128 . . . 378 184 137 169 . . Parts 56 | 8 7 . . . 19 12 7 3 . . Haulers Intercepted 2 | . . . . . 1 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 1 3 . . Prevented 1 | . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 15 | . 3 . . . 5 2 4 1 . . Guns 3 | . 3 . . . . . . . . . Cannons 8 | . . . . . 5 2 1 . . . AOE 2 | . . . . . . . 2 . . . Classes Destroyed 10 | 1 1 . . . 3 2 1 2 . . Builder 1 | . . . . . . 1 . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 2 | . . . . . 1 1 . . . . Watcher 2 | . . . . . 2 . . . . . Grunt 8 | . 3 . . . 3 . 2 . . . Duelist 1 | . . . . . . . 1 . . . Sentry 3 | . . . . . 2 1 . . . . Programmer 2 | . . . . . . 1 1 . . . Behemoth 1 | . . . . . . . . 1 . . Samaritan 2 | . . . . . . . . 2 . . Best Kill Streak 3 | 2 2 . . . 3 2 3 1 . . Combat Bots Only 3 | . 2 . . . 3 2 3 1 . . Max Kills in Single Turn 2 | 1 1 . . . 1 1 2 1 . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 236 | . 13 4 . . 32 71 26 11 . 79 Missed 74 | . 2 . . . 14 23 10 1 . 24 Hits 162 | . 11 4 . . 18 48 16 10 . 55 Melee 6 | . . . . . . . . . . 6 Projectile 156 | . 11 4 . . 18 48 16 10 . 49 Critical Strikes 9 | . 1 . . . . 1 . . . 7 Damage Taken 2581 | . 132 83 . . 299 417 299 189 . 1162 Core 796 | . 26 27 . . 59 57 29 . . 598 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 29 | . . . . . 6 15 8 . . . Core Remaining (%) 89 | 100 . . . 78 89 . . . . . Volleys Fired 59 | 3 9 3 . . 22 18 3 1 . . Largest 2 | 2 2 2 . . 2 2 1 1 . . Hottest 150 | 90 90 90 . . 150 120 100 100 . . Shots Fired 112 | 6 18 6 . . 43 35 3 1 . . Gun 47 | 6 18 6 . . . 17 . . . . Cannon 65 | . . . . . 43 18 3 1 . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 112 | 6 18 6 . . 43 35 3 1 . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 16 | 1 8 9 . . 4 16 1 1 . . Robot Miss Streak 6 | 2 2 1 . . 6 5 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 73 | 2 14 5 . . 19 22 8 3 . . Core Hits 32 | 2 7 2 . . 11 7 2 1 . . Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . Critical Strikes 4 | . 1 . . . . . 1 2 . . Burn 1 | . 1 . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . Smash 2 | . . . . . . . 1 1 . . Melee Attacks 13 | . . . . . . . 10 2 . 1 Impact 13 | . . . . . . . 10 2 . 1 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2235 | 38 163 59 . . 495 543 600 337 . . Guns 460 | 38 163 59 . . . 200 . . . . Cannons 1050 | . . . . . 495 343 111 101 . . Explosions 246 | . . . . . . . 246 . . . Melee 479 | . . . . . . . 243 236 . . Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 1756 | 38 163 59 . . 495 543 357 101 . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 479 | . . . . . . . 243 236 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . . . . . . 6 5 1 . Message Errors 4 | . . . . . . . 2 1 1 . Matter Fused 2 | . . . . . . . . 2 . . Heat Flow Errors 3 | . . . . . . . 2 1 . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 334 | . . . . . . . 138 196 . . Projectiles 36 | . . . . . . . 36 . . . Explosions 18 | . . . . . . . 18 . . . Melee 280 | . . . . . . . 84 196 . . Knockbacks 1 | . . . . . . . 1 . . . Impact 1 | . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 55 | . . . . . . . 55 . . . Shots 1 | . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 199 | 60 169 80 . . 199 125 150 172 . 13 Average Temperature 58 | 28 72 35 . . 74 26 52 92 . 13 Received Heat Transfer 930 | . 93 18 . . 153 102 45 12 . 507 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 2 . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions 22 | . . . . . . . 6 16 . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 8 | . 1 1 . . 1 4 1 . . . Heat Transferred 2826 | 111 520 161 . . 740 814 400 80 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 80 | 5 60 32 . . 80 50 . . . . Initial 19 | . 3 19 . . . 9 . . . . Average 9 | 1 21 4 . . 23 5 . . . . Influence Increases 569 | 10 93 42 . . 196 98 100 30 . . Destroy 0b10 Robot/C 340 | . 60 40 . . 100 40 80 20 . . Destroy 0b10 Robot/NC 35 | 10 . . . . 15 10 . . . . Destroy Leader 108 | . 20 . . . 36 22 20 10 . . Allied During Kill 2 | . . 2 . . . . . . . . Successful Hack 29 | . 13 . . . . 16 . . . . Disable Machine 15 | . . . . . 15 . . . . . Destroy Structure 25 | . . . . . 15 10 . . . . Lose Combat Pursuer 15 | . . . . . 15 . . . . . Influence Decreases 569 | 5 48 92 . . 176 118 100 30 . . Entered New Map 44 | . 2 31 . . . 11 . . . . Time Decay 495 | 5 46 51 . . 176 97 90 30 . . Lost Part 30 | . . 10 . . . 10 10 . . . Squads Dispatched 5 | . 2 . . . 1 2 . . . . Investigation 1 | . . . . . . 1 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 3 | . 2 . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 4 | . 2 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 38 | . 6 2 . . 10 4 4 1 . 11 Peak Tracking Total 10 | . 4 2 . . 4 3 3 1 . 10 Tactical Retreats 1 | . . . . . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 1 | . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 1 | . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 18 | . 1 1 1 . 2 10 . . 3 . Terminals 8 | . 1 . . . 2 5 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 2 | . . . . . . 2 . . . . Total Hacks 56 | . 2 1 1 . 5 23 . . 24 . Successful 33 | . 2 1 1 . . 5 . . 24 . Failed 23 | . . . . . 5 18 . . . . Catastrophic 6 | . . . . . 1 5 . . . . Database Lockouts . | . . . . . . . . . . . Manual 19 | . 1 . 1 . 5 12 . . . . Terminals 22 | . 2 . . . 5 15 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access 3 | . . . . . . 3 . . . . Terminal Hacks 30 | . 2 1 1 . . 2 . . 24 . Record 6 | . . . . . . . . . 6 . Part Schematic 8 | . . . . . . . . . 8 . Robot Schematic 7 | . . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . Zone Layout 2 | . 1 . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . Report Inventory 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . . . . . 2 9 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 2 | . . 1 . . . . . . . 1 Largest Group 1 | . . 1 . . . . . . . 1 Highest-Rated Group 96 | . . 31 . . . . . . . 96 Highest-Rated Ally 96 | . . 31 . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 14 | . . 9 . . . . . . . 5 Total Damage 321 | . . 186 . . . . . . . 135 Kills 2 | . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Active Infowar (turns) 3359 | 7 117 395 195 84 263 895 823 444 99 37 Sensors 1403 | . . . . . . . 823 444 99 37 Structural 1495 | . . 58 195 84 263 895 . . . . Seismic 461 | 7 117 337 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 3675 | 74 117 399 195 84 473 895 823 444 99 72 Spaces Moved 2792 | 51 104 435 237 100 274 598 583 274 77 59 Core 12 | 1 . . . . . . . . . 11 Treads . | . . . . . . . . . . . Legs 1732 | . . . . . 191 598 583 274 77 9 Wheels 1009 | 50 104 435 237 100 83 . . . . . Hover . | . . . . . . . . . . . Flight 39 | . . . . . . . . . . 39 Fastest Speed 29 | 50 80 80 80 80 80 130 130 130 130 29 Average Speed 110 | 79 80 80 80 80 115 130 130 132 130 54 Slowest Speed 200 | 80 80 80 80 80 200 130 130 200 130 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 4 26 89 60 30 30 19 73 47 68 10 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 6 | . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . Scrap Searched 5 | . . 1 . 2 . . 2 . . . Spaces Dug 14 | . . . . . 2 12 . . . . Terrain Destroyed 70 | . . . . . 14 13 25 18 . . Melee . | . . . . . . . . . . . Projectile 17 | . . . . . 14 2 1 . . . AOE 53 | . . . . . . 11 24 18 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 3235 | 74 119 480 242 103 390 680 625 349 76 97 Wait 249 | 9 5 39 . . 61 41 8 62 . 24 Move 2780 | 50 103 434 236 99 273 597 582 273 76 57 Hop 1 | . . . . . . . . . . 1 Pick Up 29 | 5 2 2 2 2 6 6 4 . . . Fast Attach 23 | 7 . . . 1 7 2 3 3 . . Attach 19 | . . 1 . . 4 2 4 2 . 6 Detach 5 | . . . . . . . 2 2 . 1 Swap 14 | . . . 2 . 5 5 2 . . . Drop 39 | . . 1 2 1 12 9 7 4 . 3 Fire 59 | 3 9 3 . . 22 18 3 1 . . Melee 13 | . . . . . . . 10 2 . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . . . . . . . . 4 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 14) 83 | -10/Materials | Identified exit to Mines 192 | -10/Materials | Entered Mines 260 | -10/Mines | Received a Mining Laser from a helpful Derelict 311 | -10/Mines | Learned Materials emergency access door positions 317 | -10/Mines | Build established: Mutant 337 | -10/Mines | Discovered new exit (range 16) 437 | -10/Mines | Learned location of 1 exit from Materials 516 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 570 | -10/Mines | Discovered new exit (range 14) 588 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 588 | -10/Mines | Discovered new exit (range 5) 591 | -10/Mines | Entered Exiles 611 | -10/Exiles | Met 8R-AWN 624 | -10/Exiles | Met EX-HEX 651 | -10/Exiles | Met EX-BIN 662 | -10/Exiles | Aligned with FarCom system 663 | -10/Exiles | Given EX-Vault access code 683 | -10/Exiles | Opened EX-Vault 693 | -10/Exiles | Found YOLO Cannon 726 | -10/Exiles | Warned to stay clear of 0b10 Research branches 747 | -10/Exiles | Met EX-DEC 775 | -10/Exiles | Discovered new exit (range 12) 786 | -10/Exiles | Left Exiles lab with YOLO Cannon 786 | -10/Exiles | Entered Mines 849 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 864 | -9/Mines | Discovered new exit (range 5) 870 | -9/Mines | Entered Materials 870 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 871 | -8/Materials | Identified exit to Factory 1343 | -8/Materials | Entered Factory 1343 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1532 | -7/Factory | Identified exit to Lower Caves 2093 | -7/Factory | Discovered new exit (range 6) 2238 | -7/Factory | Entered Lower Caves 2382 | -7/Lower Caves | Learned Factory emergency access door positions 3031 | -7/Lower Caves | Discovered new exit (range 13) 3059 | -7/Lower Caves | Identified exit to Lower Caves 3061 | -7/Lower Caves | Entered another Lower Caves area 3179 | -7/Lower Caves | Discovered new exit (range 10) 3189 | -7/Lower Caves | Identified exit to Factory 3245 | -7/Lower Caves | Spotted B-75 Beast 3283 | -7/Lower Caves | Destroyed B-75 Beast 3480 | -7/Lower Caves | Discovered new exit (range 10) 3492 | -7/Lower Caves | Identified exit to Data Miner 3505 | -7/Lower Caves | Entered Data Miner 3505 | -7/Data Miner | Discovered new exit (range 6) 3530 | -7/Data Miner | Met Data Miner 3552 | -7/Data Miner | Learned location of Section 7 (-2) 3552 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3574 | -7/Data Miner | Received God Mode back door access code from Data Miner 3603 | -7/Data Miner | Identified exit to Proximity Caves 3604 | -7/Data Miner | Entered Proximity Caves 3656 | -6/Proximity Caves | Core integrity fell below 50% 3659 | -6/Proximity Caves | Escorted by Enhanced Grunt 3672 | -6/Proximity Caves | Core integrity fell below 20% 3676 | -6/Proximity Caves | Self-destructed Last Messages --------------- 03611_ Critical hit (Burn: +37). 03621_ Nuclear Core destroyed. 03623_ Dropped Titanium Leg. 03623_ G-50 Soldier suffers critical hit (Burn). 03624_ VTOL Module destroyed. 03624_ Critical hit (Burn: +37). 03641_ Imp. Sensor Array destroyed. 03642_ Dropped Hvy. Mace. 03643_ Cesium-ion Thruster destroyed. 03654_ Imp. Sensor Array destroyed. 03654_ Critical hit (Burn: +37). 03657_ Imp. Heat Sink destroyed. 03658_ Dropped Med. Storage Unit. 03659_ Enhanced Grunt: "Protecting LRC-V3." 03666_ Cesium-ion Thruster destroyed. 03667_ Attempting to rewire G-67 Veteran. 03668_ Enhanced Grunt critical meltdown. 03668_ Attempting to rewire G-67 Veteran. 03670_ Cesium-ion Thruster destroyed. 03670_ Attempting to rewire G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????####?????####????????###?????????????????????? | | ???## ###???# #????????# ????????????????????? | | ???# #??## #??###???# ???????????????????? | | ???## #### #### ##### #????????????????????? | | ????# ## # #????????????????????? | | ????# #####????????????????? | | ????# #### ## #?????###????????? | | ????# ##??## ## #?????## #????????? | | ????# #????# = #??????# #????????? | | ????# #????## #???????# #????????? | | ????# #?????### !!= ###????## #????????? | | ????# ????????## !%! ##??## ##????????? | | ????# ?????????## ## #### #?????????? | | ????# ??????????##### / #?????????? | | ????# ??????????????## ##! #?????????? | | ????# ???????????????# g ""# #????????? | | ????# ???????????????# ### #### ##????????? | | ????## ???????????????# #?#####??#####?????????? | | ??????????????????????## #??????????????????????? | | ??????????????????????## #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ????????????????? #?????????????????????? | | ???????????? #????????????????????? | | ??????????? ### ???????????????????? | | ??????????????## ??????????????????? | | ???????????????## ?????????????????? | | ????????????????## s ????????????????? | | ?????????????????# s ### ???????????????? | | ?????????????????# s ##?? ?????????????? | | ?????????????????## #???? #????????????? | | ??????????????????### s ????? #????????????? | | ????????????????????## ## ?????? #????????????? | | ?????????????????????##??# ??????#??????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 63 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableCorruptionStrikerail Manual? 0 Play Time 00:30:33 Cumulative 221.7 hours Start 2025.12.12 @ 21:22:39 End 2025.12.12 @ 22:56:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 3 Adventurer 168 Explorer 0 Win Type - Total 15 Types 7/0/5/3/0/0/0/0/0/0 Lore% 72 Gallery% 70 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 553f67f9-c244-4573-962b-f4971eaa8316