Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 12:07:48 Player: Kaisercar Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (294) 1470 Value Destroyed (12822) 12822 Prototype IDs (74) 1480 Alien Tech Used (3) 600 Bonus (11949) 11949 TOTAL SCORE: 38221 Bonus ------- High Alert Combat Kills 216 Follower Combat Kills 1304 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1162 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -133 Cogmind --------- Core Integrity 1600/1600 Matter 200/300 Energy 1440/1450 System Corruption 1% Temperature Cool (10) Movement Walking (130) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Heavy Shield Leg Heavy Shield Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Experimental Energy Well Advanced Targeting Computer Advanced Targeting Computer Advanced Particle Charger Improved Transmission Jammer Medium Regenerative Plating (fused) Heavy Regenerative Plating > --- WEAPON (4) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon (fused) > --- INVENTORY (20) --- Quantum Reactor Advanced VSS Leg Biometal Leg Advanced Heat Sink Compact Matter Pod (150) Advanced Powered Armor Advanced Force Field Long-range Tractor Beam Mini Drone Bay (1/3) Hacking Drone Bay (0/1) Enhanced Quantum Rifle Potential Cannon Improved Potential Cannon Enhanced Hardcell Cannon Compact Linear Accelerator Point Singularity Launcher Point Singularity Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Heavy Shield Leg Heavy Shield Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Experimental Energy Well Advanced Targeting Computer Advanced Targeting Computer Improved Transmission Jammer Medium Regenerative Plating Heavy Regenerative Plating Hacking Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Advanced VSS Leg Biometal Leg Advanced Heat Sink Compact Matter Pod Advanced Particle Charger Advanced Powered Armor Advanced Force Field Long-range Tractor Beam Mini Drone Bay Enhanced Quantum Rifle Potential Cannon Improved Potential Cannon Enhanced Hardcell Cannon Compact Linear Accelerator Point Singularity Launcher Point Singularity Launcher Improved Plasma Cutter [Rating: 207] Favorites ----------- Power Neutrino Core Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Gun Armor Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Mass Driver Launcher Subdweller Shrapnel Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 18 | . . . . 4 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 2 . 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Propulsion 4 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Utility 10 | . . . . 3 1 . . . . 1 . . . . . . . . 1 . . . . 2 . . 2 Weapon 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Parts Attached 278 | 7 11 1 7 24 11 1 9 6 1 24 3 . 5 19 5 4 12 8 8 5 3 3 8 23 19 39 12 Power 33 | 1 1 . 2 4 1 . 1 . . 2 . . . 2 . . 1 . 3 1 . 1 . 2 4 2 5 Engine 9 | 1 1 . 2 3 . . . . . 1 . . . 1 . . . . . . . . . . . . . Core 7 | . . . . 1 1 . 1 . . 1 . . . 1 . . . . 1 . . . . 1 . . . Reactor 17 | . . . . . . . . . . . . . . . . . 1 . 2 1 . 1 . 1 4 2 5 Propulsion 64 | 2 3 . . 7 3 . 3 . 1 7 . . . 5 . . 5 1 . . 1 . 2 9 2 11 2 Treads 7 | 2 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Leg 57 | . . . . 5 3 . 3 . 1 7 . . . 5 . . 5 1 . . 1 . 2 9 2 11 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 100 | 2 2 1 . 8 4 . 3 4 . 8 2 . 2 8 2 3 4 1 3 2 1 2 5 7 6 15 5 Device 52 | 1 1 1 . 3 2 . 1 3 . 3 1 . . 4 1 2 3 1 1 1 1 1 3 4 4 6 4 Storage 9 | 1 1 . . 1 1 . . . . . . . . 1 . . . . 1 . . . 1 1 . 1 . Processor 9 | . . . . . . . 1 1 . . . . . . . 1 . . . . . . 1 2 1 2 . Hackware 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 2 . Protection 26 | . . . . 4 . . 1 . . 5 1 . 1 3 1 . 1 . 1 1 . 1 . . 1 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 5 . 5 5 3 1 2 2 . 7 1 . 3 4 3 1 2 6 2 2 1 . 1 5 7 11 . Energy Gun 29 | . . . 1 3 . . 1 . . 3 . . 1 . . 1 2 2 . 2 . . 1 1 5 6 . Energy Cannon 13 | . 2 . 1 1 1 . . 1 . . . . . 3 . . . . 1 . . . . 1 1 1 . Ballistic Gun 15 | 2 2 . 1 1 . . . . . 2 1 . 2 . . . . 1 . . . . . 2 . 1 . Ballistic Cannon 9 | . . . . . 1 . . 1 . . . . . 1 2 . . . . . 1 . . 1 . 2 . Launcher 11 | . 1 . 1 . 1 1 . . . 1 . . . . . . . 3 1 . . . . . 1 1 . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . 1 . . 3 . . 3 . 1 . . . . . . 4 3 . . . 5 . . 3 12 1 Corrupted Parts 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 11 | . . . . 7 . . . . . . . . . . . . . . . . . . . 4 . . . Parts Lost 60 | . . . 7 3 . . 2 . . 3 . . . 1 2 . 1 2 1 . . . 15 11 2 10 . Power 9 | . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 2 1 2 . Propulsion 16 | . . . 3 . . . . . . 2 . . . . . . . . . . . . 6 3 . 2 . Utility 25 | . . . . 1 . . 2 . . 1 . . . 1 1 . . 1 . . . . 6 5 1 6 . Weapon 10 | . . . 2 2 . . . . . . . . . . 1 . 1 1 . . . . 2 1 . . . Highest Loss Streak 10 | . . . 3 1 . . 1 . . 1 . . . 1 2 . 1 1 1 . . . 10 5 1 3 . To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Average Backups 15 | 3 11 14 13 14 14 14 14 14 14 14 14 15 15 14 13 15 14 14 15 18 20 19 17 17 19 17 16 Power . | . 1 1 . 1 1 1 1 2 2 1 1 1 1 . . . . . . . 1 2 2 1 . . . Propulsion 1 | 1 3 2 . 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . 2 2 1 2 Utility 7 | . 2 5 7 6 5 7 7 8 9 6 5 6 6 7 8 9 9 9 8 11 11 10 8 5 9 8 6 Weapon 4 | . 5 4 5 4 5 5 4 3 2 5 7 7 6 4 2 2 2 2 4 5 5 5 4 6 7 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 3 2 1 3 3 . . 2 . 3 . . . 2 . 1 . . . . 1 2 1 1 4 5 6 Power 5 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . . . . 1 . 3 . . . 2 . . . . . . 1 2 1 . . 1 3 Weapon 17 | . 2 . 1 . 3 . . 1 . . . . . . . . . . . . . . . . 4 4 2 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 91 82 91 92 87 86 92 95 100 100 100 99 96 94 88 87 97 100 100 98 87 92 96 94 91 Engine 2 | . 14 14 11 3 . . . . . . . . . 5 5 5 . . . . . . . . . . . Core 3 | . . . . 3 6 7 7 7 7 5 6 6 6 4 5 5 . . 3 5 5 1 . 3 3 . . Reactor 2 | . . . . . . . . . . . . . . . . . 4 5 5 5 5 8 9 5 8 10 10 Treads 4 | . 28 28 22 11 . . . . . . . . . . . . . . . . . . . . . . . Leg 22 | . . . . 9 27 28 28 28 28 31 33 33 33 29 29 29 29 29 26 26 26 26 18 18 26 26 21 Device 15 | . 14 14 14 10 18 14 9 6 7 16 20 20 20 22 19 17 12 14 24 26 26 21 20 26 19 20 18 Storage 7 | . 14 14 14 7 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 6 10 5 4 8 Processor 3 | . . . . . . . . 4 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 1 8 8 8 Hackware 1 | . . . . . 6 7 7 2 . . . . . . . . . . . . . . . . . . . Protection 8 | . . . . 14 9 14 14 14 14 10 13 13 13 5 5 5 9 7 5 5 5 8 6 5 4 5 8 Energy Gun 5 | . . . 6 9 . . 2 5 . 2 5 6 1 . . 1 . 6 10 10 10 10 10 10 14 9 12 Energy Cannon 5 | . 10 28 13 2 6 7 6 8 14 4 1 . . 5 7 2 4 . 1 5 . . 1 . . 4 4 Ballistic Gun 3 | . 16 . 1 5 2 . . . . 3 4 6 10 8 4 5 . 4 5 5 5 5 2 2 . . . Ballistic Cannon 2 | . . . . . 3 3 4 1 7 2 . . . . 2 5 9 3 2 . 4 5 2 3 2 2 . Peak Build Rating 207 | 7 10 16 21 46 59 58 62 68 67 77 65 64 68 96 96 97 116 121 126 122 129 128 131 141 162 186 207 Average Rating 80 | 5 9 15 17 39 55 56 58 63 66 66 63 64 64 90 93 96 109 115 119 117 123 121 106 126 154 173 197 On Entrance 78 | . 7 10 16 12 42 54 57 61 67 67 61 64 64 68 95 96 95 116 108 116 120 123 123 96 132 162 168 Avg Prop Armor Cover (%) 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 11 32 45 50 74 119 65 79 88 88 89 62 62 67 97 100 99 117 103 109 113 119 118 127 130 149 164 167 Greatest Support 184 | 40 40 40 40 60 63 63 68 68 68 87 87 87 87 100 100 100 130 135 125 125 130 130 133 132 134 178 184 Greatest Overweight (x) 3 | 1 . 1 2 3 1 1 1 1 1 1 . . . . . . 1 . . . . . 2 2 1 1 1 Average Overweight (x) . | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 Most Carried 20 | 5 15 15 15 15 16 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 Average Carried 15 | 3 11 14 14 14 14 14 14 14 15 14 14 15 14 14 14 14 14 14 15 18 19 19 17 17 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 15 14 14 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 18 20 20 20 14 20 20 20 20 Class Distribution -------------------- 35% | Mutant 16% | Scavenger-Tank 12% | Scavenger-Gunner 11% | Scavenger-Mutant 9% | Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Commander-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Derelict-Skirmisher | -3/Research Scavenger-Tank | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 12149 | 298 301 . 254 987 507 268 715 106 58 1064 186 . 116 918 250 264 794 706 43 100 355 . 441 1048 579 1483 308 Remotely 1931 | . . . . 135 191 . 167 . . 259 . . . 118 . 170 398 . . . . . . 143 . 96 254 Salvage Created 12662 | 133 681 . 363 1277 793 247 610 . 126 1147 44 . 14 1006 160 166 510 823 287 . 411 . 379 922 757 1422 384 Parts 594 | 10 47 . 18 77 49 7 20 . 4 41 1 . . 53 7 4 16 40 13 . 17 . 15 36 25 72 22 Haulers Intercepted 10 | . 2 . . 3 3 . . . . . . . . 1 . . . . . . . . . . . 1 . Recyclers Shooed 15 | . 2 . . 3 1 . . . . 6 . . . . . . . . . . . . . 1 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . . 7 . . 11 20 . 7 . 1 . . . 6 4 . 50 . . 15 . 9 . . . . Prevented 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 212 | . 12 . 9 22 11 10 16 . 2 18 1 . 2 7 6 3 8 15 8 . 6 . 8 12 11 22 3 Guns 93 | . 4 . 3 12 3 . . . . 12 1 . 2 6 . 3 . 12 2 . 4 . 4 6 8 9 2 Cannons 66 | . 3 . 4 2 6 3 12 . 2 2 . . . 1 2 . 8 3 1 . 2 . 1 4 2 7 1 AOE 48 | . 5 . 2 7 2 7 3 . . 4 . . . . 4 . . . 5 . . . 3 2 . 4 . Classes Destroyed 25 | 2 6 . 2 2 1 . 3 . . . . . 1 . . . 3 . . . 1 . . . 1 3 . Worker 6 | . 1 . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Builder 14 | . . . . 1 . . . . . 3 . . . 2 . . . . . . . . . 1 . 7 . Tunneler 8 | 2 . . . 1 . . . . . . . . . 3 . . . . . . . . . 1 1 . . Hauler 10 | . 2 . . 3 3 . . . . . . . . 1 . . . . . . . . . . . 1 . Recycler 20 | 1 1 . . 4 4 . . . . 3 . . . 3 . . . . . . . . . 2 1 . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 6 | . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Drone 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . Watcher 12 | . 2 . . 2 2 . . . . 1 . . . 1 . . . . . . . . . 2 1 . 1 Swarmer 42 | . 3 . . 8 6 1 3 . . . . . . 4 4 1 . 3 4 . . . . . 5 . . Grunt 59 | . 9 . . 7 2 4 6 . 2 9 . . . . . 1 2 5 1 . 4 . 3 3 . 1 . Brawler 5 | . . . . . . . 3 . . 1 . . . . . . . . . . . . 1 . . . . Duelist 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Protector 4 | . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 27 | . . . 1 6 1 2 2 . . 4 . . . 3 . 1 . 1 2 . . . . 1 3 . . Demolisher 5 | . . . . . . . 1 . . 1 . . . . . . . 3 . . . . . . . . . Hunter 26 | . . . . 1 1 2 . . . . 1 . . . . . 4 . . . . . 2 2 1 12 . Programmer 24 | . . . . . 1 1 . . . 2 . . . . 2 . . . 1 . 2 . . 6 1 5 3 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | 3 4 . 3 8 6 4 3 . 1 5 1 . 1 4 4 3 2 4 4 . 3 . 4 5 5 6 2 Combat Bots Only 6 | . 3 . 3 6 4 4 3 . 1 3 1 . 1 4 4 3 2 4 4 . 3 . 4 3 5 3 2 Max Kills in Single Turn 4 | 1 3 . 1 3 2 3 2 . 1 2 1 . 1 2 2 1 1 1 4 . 2 . 2 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . 1 2 2 3 1 . . 1 . . . . 2 . . . 4 . . . 2 1 . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Hostile Shots Fired 1678 | . 42 . 57 106 54 39 121 . 40 207 12 . . 47 73 25 58 56 23 . 44 . 126 171 91 277 9 Missed 572 | . 13 . 14 34 21 16 46 . 23 77 3 . . 8 22 9 19 14 12 . 11 . 44 60 35 87 4 Hits 1106 | . 29 . 43 72 33 23 75 . 17 130 9 . . 39 51 16 39 42 11 . 33 . 82 111 56 190 5 Melee 20 | . . . . . . . 6 . . 6 . . . . . . . . 4 . . . 3 . . . 1 Projectile 1086 | . 29 . 43 72 33 23 69 . 17 124 9 . . 39 51 16 39 42 7 . 33 . 79 111 56 190 4 AOE 44 | . . . 4 . . . 5 . . 12 . . . . . . 3 20 . . . . . . . . . Critical Strikes 40 | . . . 1 4 1 1 1 . . 5 . . . . 2 1 . 2 . . 3 . 3 5 . 10 1 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 2 . Damage Taken 18407 | . 317 . 1261 1026 419 313 978 . 106 1691 134 . . 598 499 160 1234 1209 366 . 407 . 1692 1578 850 3495 74 Core 1535 | . 45 . 203 124 11 28 78 . . 125 . . . 40 65 15 198 113 72 . 36 . 127 73 85 97 . Absorbed by Shields 4291 | . . . . . 67 98 198 . 40 363 . . . 96 184 32 243 323 52 . 148 . 42 901 544 960 . Redirected to Shielding 95 | . . . . . . . . . . . . . . . . . 19 9 18 . . . . 39 10 . . Ignored by Resistances 576 | . . . . . . . . . . . 39 . . 69 57 . . . . . 110 . 301 . . . . Regen/Repaired (Parts) 1583 | . . . . 211 188 . . . . 78 . . . . . . 7 . . . . . . . . 576 523 Core Remaining (%) 75 | 100 . . . 77 . . . . 83 . . . 85 . . . . 56 . . . . 72 94 . 87 100 Volleys Fired 903 | 14 54 . 40 65 52 22 55 1 4 81 5 . 9 52 22 43 41 56 12 . 16 . 15 102 33 88 21 Largest 4 | 2 2 . 2 3 2 2 2 1 3 3 2 . 2 3 3 3 3 3 4 . 4 . 4 4 4 4 4 Hottest 378 | 40 120 . 120 145 135 114 114 30 137 199 110 . 110 204 204 168 225 223 256 . 320 . 362 362 312 378 315 Shots Fired 1956 | 28 102 . 76 126 87 32 108 2 12 146 10 . 12 134 33 54 94 154 35 . 53 . 54 196 114 251 43 Gun 1087 | 28 79 . 35 112 15 4 2 1 . 90 10 . 11 93 7 13 15 108 30 . 42 . 33 105 96 134 24 Cannon 793 | . 19 . 36 9 71 20 100 1 12 41 . . . 40 15 41 79 46 3 . 11 . 17 83 18 112 19 Launcher 71 | . 4 . 5 5 1 8 6 . . 15 . . 1 1 6 . . . 2 . . . 4 8 . 5 . Special 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Kinetic 886 | 28 79 . 19 44 34 13 50 . 4 83 5 . 10 89 7 11 65 100 13 . 23 . 18 123 18 50 . Thermal 914 | . 19 . 56 31 47 11 50 1 4 27 5 . 1 39 19 43 29 54 20 . 30 . 32 61 96 196 43 Explosive 61 | . 4 . 1 . . 8 6 . . 15 . . 1 1 6 . . . 2 . . . 4 8 . 5 . Electromagnetic 95 | . . . . 51 6 . 2 1 4 21 . . . 5 1 . . . . . . . . 4 . . . Robot Hit Streak 28 | 10 11 . 17 12 10 6 14 . 7 12 10 . 4 17 7 5 22 14 17 . 14 . 9 11 28 22 12 Robot Miss Streak 8 | 2 5 . 3 3 3 2 3 1 2 6 1 . 8 5 2 3 4 4 2 . 3 . 4 6 5 3 1 Penetration Max 2 | . . . . 1 . . . . . . . . . 1 . . 2 1 . . 1 . . 1 . 1 . Secondary Targets 9 | . . . . 4 . . . . . . . . . 1 . 1 . . 1 . . . . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . 1 . 1 . . 1 . . . . . 1 . . Shots Hit Robots 1194 | 20 65 . 58 93 44 19 65 . 8 109 8 . 4 80 12 8 55 91 28 . 39 . 32 95 82 156 23 Core Hits 622 | 6 34 . 17 60 25 18 36 . 9 91 3 . 3 29 12 5 29 44 15 . 16 . 19 45 27 72 7 Critical Kills 20 | . . . . 1 . . . . . 1 . . . 6 . . 2 7 . . . . . 1 . 2 . Critical Parts Destroyed 19 | . . . . . . . . . . 3 1 . . 5 1 . 5 3 1 . . . . . . . . Critical Strikes 74 | . . . 1 5 . . 1 . . 7 1 . . 12 1 . 13 12 1 . 4 . . 10 2 4 . Burn 17 | . . . . 4 . . . . . 1 . . . . . . 1 1 . . 2 . . 7 1 . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Destroy 41 | . . . 1 1 . . . . . 4 1 . . 12 1 . 9 10 1 . . . . 1 . . . Blast 12 | . . . . . . . 1 . . . . . . . . . 3 1 . . 2 . . 2 1 2 . Corrupt 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Melee Attacks 20 | . . . 12 5 . . . . . 3 . . . . . . . . . . . . . . . . . Impact 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Slashing 17 | . . . 12 5 . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39435 | 156 881 . 1246 2690 1383 1406 2649 . 238 3594 205 . 46 1872 776 225 1899 2609 1078 . 1279 . 1400 3282 2678 6857 986 Guns 18435 | 156 440 . 506 1554 215 40 17 . . 1675 205 . 46 1260 81 183 336 1817 653 . 1056 . 582 1741 2127 2941 804 Cannons 12953 | . 243 . 475 162 890 377 1683 . 238 727 . . . 612 190 42 1563 792 66 . 223 . 344 917 551 2676 182 Explosions 7949 | . 198 . 265 965 250 989 949 . . 1191 . . . . 488 . . . 359 . . . 453 602 . 1240 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 98 | . . . . 9 28 . . . . 1 . . . . 17 . . . . . . . 21 22 . . . Kinetic 13963 | 156 440 . 316 1230 551 211 798 . 103 1543 51 . 35 1076 81 96 1256 1652 282 . 371 . 240 1613 551 1311 . Thermal 17374 | . 243 . 834 638 687 206 885 . 80 511 154 . 11 655 160 129 643 957 437 . 908 . 686 887 2127 4550 986 Explosive 6243 | . 198 . 96 . . 989 949 . . 1113 . . . . 488 . . . 359 . . . 453 602 . 996 . Electromagnetic 1757 | . . . . 813 117 . 17 . 55 426 . . . 141 30 . . . . . . . . 158 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . 9 1 2 7 7 . . . . . . 4 4 4 . . . 1 1 6 21 1 16 1 Average Corruption 4 | . . . . 1 1 1 5 7 . . . . . . 3 4 4 . . . 1 1 2 13 1 8 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 205 | . . . . 15 3 6 56 5 . . . . . . 9 15 2 . . . 3 3 11 30 1 46 . Message Errors 37 | . . . . 2 . . 9 1 . . . . . . 2 6 . . . . 2 . 6 3 . 6 . Matter Fused 56 | . . . . 5 . . 23 . . . . . . . 3 4 1 . . . 1 1 2 3 . 13 . Heat Flow Errors 22 | . . . . 2 . 1 6 . . . . . . . 1 2 . . . . . . 1 5 1 3 . Energy Discharges 27 | . . . . 1 . 3 6 1 . . . . . . 1 1 . . . . . 1 . 4 . 9 . Parts Rejected 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 23 | . . . . 3 1 1 4 1 . . . . . . 1 1 . . . . . . 2 1 . 8 . Data Loss (major) 8 | . . . . . 1 1 3 1 . . . . . . 1 . 1 . . . . . . . . . . Misfires 10 | . . . . . . . 3 1 . . . . . . . 1 . . . . . . . 1 . 4 . Alerts 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 12 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . 9 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 619 | . 1 . . 70 37 43 97 . . 25 . . . 37 20 . 22 . 23 . 2 . 26 84 13 104 15 Projectiles 322 | . 1 . . . 37 29 46 . . 25 . . . 37 7 . 22 . . . 2 . 26 50 13 12 15 Explosions 295 | . . . . 70 . 14 51 . . . . . . . 13 . . . 23 . . . . 32 . 92 . Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Knockbacks 34 | . . . . . 2 1 2 . . 2 . . . . . . 4 8 . . 1 . . 4 5 5 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 32 | . . . . . 1 1 2 . . 2 . . . . . . 4 8 . . 1 . . 4 4 5 . Secondary 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 371 | . 10 . 25 57 53 . . . . 2 . . . . 17 . . . 66 . . . . 56 . 85 . Shots 10 | . 1 . 3 1 1 . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . 2 2 . . . . 1 . . . . . . . . . . . . 1 1 . . . Kicked 5 | . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 1 . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 538 | . 28 . 316 239 57 130 278 15 150 408 154 . 44 332 230 355 353 . . . 391 . 402 538 390 361 342 Average Temperature 107 | . 10 . 42 66 37 39 68 12 58 132 76 . 20 84 65 120 181 . . . 193 . 162 135 133 127 99 Received Heat Transfer 2742 | . 135 . 557 369 54 74 188 . 32 372 . . . 51 258 46 137 85 18 . 114 . 135 64 45 8 . Effects 41 | . . . . . . . . . . 3 . . . . . . 8 . . . . . 1 13 10 6 . Shutdowns 8 | . . . . . . . . . . 2 . . . . . . . . . . . . . 4 1 1 . Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . Interference 21 | . . . . . . . . . . . . . . . . . 7 . . . . . . 3 8 3 . Matter Decay 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 8 | . . . . 3 . . . . . 1 . . . . . . 2 . . . . . . . 1 . 1 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Robots Melted 5 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 4 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 2 . Parts Melted 42 | . . . 3 3 1 . . . . 3 . . . 1 . . 1 . 1 . 3 . . 2 7 12 5 Heat Transferred 23693 | . 481 . 1424 1371 877 296 1221 . 111 1008 325 . 25 814 148 185 870 1277 592 . 1147 . 851 1924 2924 4971 851 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Maximum Alert Level 3 | . . . . 2 1 . . . . 1 . . . 2 . . . . 2 . . . . 1 . 2 3 Low Security (%) 72 | 100 100 100 . 75 82 . . . . 60 . . . 45 . . . . 75 . . . . 68 100 65 . Level 1 17 | . . . . 8 17 . . . . 39 . . . 31 . . . . . . . . . 31 . 17 20 Level 2 8 | . . . . 15 . . . . . . . . . 22 . . . . 23 . . . . . . 17 9 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 898 | 10 121 18 . 456 271 . . . . 304 . . . 600 . . . . 562 . . . . 300 159 449 898 Initial 600 | . . 18 . . 203 . . . . 39 . . . 600 . . . . . . . . . 300 159 65 263 Average 155 | 1 60 1 . 122 169 . . . . 128 . . . 246 . . . . 168 . . . . 135 73 186 688 Influence Increases 9192 | 15 482 . 20 815 377 294 422 . 175 696 30 . 10 891 160 75 339 406 672 . 145 . 170 950 335 944 769 Destroy 0b10 Robot/C 4580 | . 240 . 20 440 220 200 360 . 120 380 20 . . 140 120 60 260 300 200 . 120 . 120 240 220 480 320 Destroy 0b10 Robot/NC 475 | 15 40 . . 70 45 . . . . 40 . . 10 55 5 . 10 25 10 . 5 . 15 40 15 50 25 Destroy Leader 778 | . 58 . . 120 50 10 20 . 10 102 10 . . 34 20 . . 30 42 . 20 . 20 54 52 62 64 Allied During Kill 443 | . . . . . . 9 27 . 45 2 . . . . . . 54 21 27 . . . . . . . 258 Successful Hack 139 | . 23 . . 51 12 . . . . 11 . . . 8 . . . . . . . . . 24 . 10 . Disable Machine 600 | . 15 . . 75 30 . . . . 30 . . . . . . . . 225 . . . . 60 15 135 15 Destroy Structure 857 | . 31 . . 59 20 . . . . 56 . . . 54 . . . . 168 . . . . 172 18 192 87 Advance Influence 900 | . . . . . . . . . . . . . . 600 . . . . . . . . . 300 . . . Lose Combat Pursuer 420 | . 75 . . . . 75 15 . . 75 . . . . 15 15 15 30 . . . . 15 60 15 15 . Influence Decreases 8370 | 15 433 49 20 368 684 434 422 . 111 456 334 . 10 868 183 75 146 599 130 503 184 . 170 666 502 622 386 Entered New Map 1230 | . . 31 . . 244 52 . . . 25 114 . . . 9 . . 193 . 201 8 . . . 125 52 176 Time Decay 6037 | 15 433 18 20 328 440 372 382 . 111 381 220 . 10 498 164 65 76 346 100 302 176 . 120 456 357 477 170 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . 200 . . . . . . . . . 100 . . . Lost Part 393 | . . . . 30 . . 20 . . 30 . . . 10 10 . 10 20 10 . . . 30 110 20 93 . Lost Ally 260 | . . . . 10 . 10 20 . . 20 . . . 10 . 10 60 40 20 . . . 20 . . . 40 Purge Threat 150 | . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . Squads Dispatched 43 | . 4 . . 5 4 . 1 . . 11 . . . 2 . . . . 1 . . . . 3 1 8 3 Investigation 5 | . 2 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Extermination 11 | . . . . . 1 . . . . 2 . . . 2 . . . . . . . . . 2 . 3 1 Reinforcement 14 | . 2 . . 2 2 . . . . 2 . . . . . . . . . . . . . 1 1 4 . Assault 5 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 2 Garrison 8 | . . . . 3 . . . . . 5 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Construction Impeded 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 33 | . 1 . . 4 1 . . . . 4 . . . . . . 1 14 1 . . . . 2 4 . 1 Communications Jammed 20 | . . . . . . . . . . 2 . . . . . . . . . . . . . 3 7 7 1 Distress Signals 18 | . . . . . . . . . . 2 . . . . . . . . . . . . . 3 7 6 . Times Spotted 364 | . 24 . 10 38 17 11 20 . 6 26 1 . 3 9 8 4 48 25 12 . 6 . 11 20 16 28 21 Peak Tracking Total 9 | . 4 . 3 4 4 7 5 . 3 5 1 . 1 4 5 3 9 4 4 . 3 . 5 5 5 4 8 Tactical Retreats 19 | . 2 . . . . 1 1 . . 5 . . . . 1 1 1 1 . . . . 1 3 1 1 . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 7 | . 1 . 1 1 . . . . . . . . . 1 . . . 1 . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 46 | . 1 . 1 5 2 . 1 . . 2 . . . . 1 . . 2 15 . . . . 4 1 10 1 Max in Single Turn 13 | . 1 . 1 2 1 . 1 . . 1 . . . . 1 . . 1 13 . . . . 1 1 4 1 Garrison Access 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 67 | . 7 1 1 11 9 . 1 . . 3 2 4 1 6 1 1 1 . 1 2 1 6 1 2 . 3 2 Terminals 21 | . 5 . . 8 4 . . . . 1 . . 1 1 . . . . . . . . 1 . . . . Fabricators 3 | . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . Repair Stations 5 | . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Recycling Units 8 | . 2 . . 1 1 . . . . . . . . 2 . . . . 1 . . . . 1 . . . Scanalyzers 6 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . 1 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Total Hacks 197 | . 23 1 9 39 24 . 1 . . 12 6 26 1 11 1 1 1 . 1 7 1 19 1 3 . 7 2 Successful 139 | . 10 1 9 23 13 . 1 . . 7 6 26 1 6 1 1 1 . 1 7 1 19 1 1 . 3 . Failed 56 | . 13 . . 16 10 . . . . 5 . . . 5 . . . . . . . . . 2 . 3 2 Catastrophic 8 | . 3 . . . 3 . . . . . . . . . . . . . . . . . . 1 . 1 . Database Lockouts 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Manual 48 | . 13 . . 18 9 . . 2 . 2 . . . 1 . . 3 . . . . . . . . . . Terminals 62 | . 20 . . 25 9 . . . . 3 . . 1 3 . . . . . . . . 1 . . . . Fabricators 7 | . . . . . 2 . . . . 4 . . . 1 . . . . . . . . . . . . . Repair Stations 24 | . . . . 10 6 . . . . 5 . . . . . . . . . . . . . . . 3 . Recycling Units 13 | . 3 . . 4 1 . . . . . . . . 3 . . . . 1 . . . . 1 . . . Scanalyzers 14 | . . . . . 6 . . . . . . . . 2 . . . . . . . . . 2 . 3 1 Garrison Access 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 Terminal Hacks 98 | . 9 1 9 11 1 . 1 . . 1 6 26 1 1 1 1 1 . . 7 1 19 1 . . . . Record 40 | . . . 8 . . . . . . . 5 11 1 . 1 . . . . 6 . 7 1 . . . . Part Schematic 12 | . . . . . . . . . . . . 8 . . . . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 15 | . 6 . . 4 . . . . . 1 . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . 1 . . . . . . . 3 . . . . . . . . . 4 . . . . . Open Door 7 | . . 1 . . . . 1 . . . 1 . . . . 1 1 . . 1 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 19 | . . . . 8 6 . . . . 4 . . . . . . . . . . . . . . . 1 . Scan Component 10 | . . . . 4 3 . . . . 2 . . . . . . . . . . . . . . . 1 . Repair 9 | . . . . 4 3 . . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 1 1 . . . . . . . . 2 . . . . 1 . . . . . . . . Retrieve Components 5 | . . . . 1 1 . . . . . . . . 2 . . . . 1 . . . . . . . . Scanalyzer 7 | . . . . . 3 . . . . . . . . 1 . . . . . . . . . 1 . 2 . Retrieve Study 7 | . . . . . 3 . . . . . . . . 1 . . . . . . . . . 1 . 2 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . 3 2 . . . . . . . . 1 . . . . . . . . . . . . . Terminals 7 | . 1 . . 3 2 . . . . . . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 5 | . 1 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 6 . . 10 7 . . . . 3 . . 1 4 . . . . 1 . . . . 2 . 2 2 Full Trace Events 4 | . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 3 . . . 4 . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . 15 . . . 8 . . . . . . . . . 4 . . . 5 . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . 169 . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 3 . . . . . . . . 1 . . . . . . . . . 1 . 2 . Parts Repaired 9 | . . . . 4 3 . . . . 2 . . . . . . . . . . . . . . . . . Time 318 | . . . . 122 114 . . . . 82 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . 2 5 . . . . . . . . 4 . . . . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 2 1 . . . . . . . . . 5 2 . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 20 | . . . . . . 2 1 5 . . . . . 1 . . 5 2 . . . . . . . 1 3 Largest Group 5 | . . . . . . 2 2 5 5 4 . . . 1 . . 5 2 2 . . . . . . 1 4 Highest-Rated Group 524 | . . . . . . 48 48 112 112 98 . . . 26 . . 246 113 98 . . . . . . 145 524 Highest-Rated Ally 145 | . . . . . . 32 32 28 28 28 . . . 26 . . 64 64 49 . . . . . . 145 145 Total Orders 59 | . . . 4 4 . 4 2 1 . 10 . . . 9 4 2 6 6 1 . . . 1 1 . 4 . STAY 11 | . . . . . . 1 1 . . 1 . . . 3 1 . 2 2 . . . . . . . . . ROAM 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . FOLLOW 13 | . . . . . . 1 . . . 3 . . . 3 1 . 3 2 . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . 1 1 . 2 . . . . 1 . . . . RETURN 28 | . . . 4 4 . 2 1 1 . 5 . . . 3 1 1 . . 1 . . . . 1 . 4 . Ally Attacks 166 | . . . . . . 5 23 . 20 7 . . . . . . 35 15 9 . . . . . . . 52 Total Damage 6913 | . . . . . . 73 406 . 510 157 . . . . . . 1291 842 891 . . . . . . . 2743 Kills 43 | . . . . . . . 3 . 4 2 . . . . . . 6 5 5 . . . . . . . 18 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Active Infowar (turns) 11209 | 25 451 . . 536 815 . . . . 620 . . . 1335 162 653 169 . 293 676 321 277 535 1223 1015 1747 356 Sensors 1065 | . . . . . . . . . . . . . . . . . . . . . . . 304 761 . . . Terrain 5252 | . . . . 536 815 . . . . 284 . . . 1335 161 653 169 . 261 . . . 1 1037 . . . Seismic 3576 | 25 451 . . . . . . . . . . . . . . . . . 55 653 320 277 535 664 596 . . Jamming 7163 | . . . . . . . . . . 433 . . . 1306 162 . . . 292 676 5 . . 1171 1015 1747 356 Robot Analysis Total 15 | . 6 . . 4 . . . . . 1 . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 18 | . . 1 1 . . 2 3 1 . . 1 . 1 . 3 1 . 2 . 1 1 . . . . . . Drone Launches 68 | . . 1 5 20 3 4 1 1 . 11 1 . . 5 3 2 . 2 1 . . . 2 1 . 4 1 Drone Recoveries 56 | . . . 5 19 2 2 1 1 . 10 . . . 4 4 1 . 1 1 . . . . 1 . 4 . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 28497 | 122 1163 391 2413 1824 1087 1122 2067 2355 1051 1250 720 111 692 1336 794 653 1326 1188 307 676 433 277 752 1241 1015 1775 356 Spaces Moved 16102 | 49 599 155 876 574 613 741 1127 1218 528 540 561 91 542 878 581 445 860 759 209 542 311 231 454 612 715 1071 220 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2007 | 41 599 155 876 336 . . . . . . . . . . . . . . . . . . . . . . . Legs 14087 | . . . . 238 613 741 1127 1218 528 540 561 91 542 878 581 445 860 759 209 542 311 231 454 612 715 1071 220 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 160 120 120 120 120 190 116 121 121 121 120 120 120 112 112 112 112 112 112 110 102 105 105 115 Average Speed 146 | 146 160 236 254 238 120 137 161 188 190 141 121 121 121 120 120 120 113 112 112 112 112 112 146 136 116 123 118 Slowest Speed 400 | 160 160 240 320 400 190 190 190 190 190 189 121 121 121 122 120 120 185 112 112 112 112 112 245 245 185 186 196 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . 2 . . . 1 . . . . . . 4 . . . . . . . . 6 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 53 | 3 76 30 45 50 17 87 98 87 67 15 72 73 72 19 77 71 89 94 7 66 48 62 68 16 15 70 10 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 10 | . . . . . . . 2 3 . . . 1 . . . . . 1 . . . 3 . . . . . Known Exits Taken 14 | . 1 . . 1 1 1 1 . 1 1 1 . 1 1 . . . 1 1 . . . . 1 1 . . Unknown Exits Taken 13 | 1 . 1 1 . . . . 1 . . . 1 . . 1 1 1 . . 1 1 1 1 . . 1 . Scrap Searched 32 | . . . 3 . . 3 5 4 . . 2 . 2 . 2 2 . 3 . 2 . . 4 . . . . Spaces Dug 272 | . 15 . . 8 9 53 12 . . 33 . . 15 13 6 31 . . . . . . . 31 . 39 7 Terrain Destroyed 896 | . 29 . 41 64 18 109 57 . . 80 . . 15 25 67 42 10 16 31 . 10 . 63 111 6 91 11 Melee 8 | . . . . 5 . . . . . 3 . . . . . . . . . . . . . . . . . Projectile 253 | . . . . 3 9 . 7 . . 7 . . . 18 13 42 10 16 1 . 10 . 11 54 6 35 11 AOE 633 | . 29 . 41 56 9 109 50 . . 70 . . 15 6 54 . . . 30 . . . 52 56 . 56 . Terrain Rammed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Total 19413 | 74 718 182 963 897 868 807 1274 1273 566 894 592 92 570 1059 630 511 1130 968 254 609 358 249 506 869 843 1374 283 Wait 1183 | . 21 17 10 157 141 24 59 30 29 181 17 2 4 43 5 3 117 46 9 57 19 1 4 101 21 57 8 Move 16071 | 48 598 154 875 571 612 740 1126 1217 527 539 560 90 541 877 580 444 858 758 208 541 310 230 453 611 714 1070 219 Hop 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Pick Up 190 | 5 16 3 6 24 14 2 2 5 . 12 2 . 2 14 3 3 3 4 9 1 2 2 4 12 14 21 5 Fast Attach 123 | 7 . 1 2 7 4 . 6 6 . 7 . . 3 4 . 3 11 4 1 1 . 7 2 11 11 20 5 Attach 93 | . . . 5 9 4 . 2 2 . 8 1 . . 3 2 . 4 2 5 . 1 . 15 10 5 13 2 Detach 20 | . . . . . . . 1 . . 2 . . . . . . 1 1 . . . 1 6 1 4 2 1 Swap 352 | . 17 2 9 31 26 11 13 1 5 42 5 . 4 33 9 9 16 13 7 6 7 1 4 17 15 38 11 Drop 269 | . 12 5 4 19 13 2 9 11 1 18 2 . 7 28 1 6 17 9 3 3 3 7 2 3 26 47 11 Fire 903 | 14 54 . 40 65 52 22 55 1 4 81 5 . 9 52 22 43 41 56 12 . 16 . 15 102 33 88 21 Melee 20 | . . . 12 5 . . . . . 3 . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kick 5 | . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 1 . . . Crush 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . 5 . . 1 1 . . . . . . . . . Rewire 158 | . . . . 6 . 6 1 . . . . . . . . . 61 66 . . . . . . . 18 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 15 | . . . . . . . . . . . . . . . 7 . . 8 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / Arm) -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 123 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 15) 886 | -10/Materials | Discovered new exit (range 15) 1163 | -10/Materials | Build established: Scavenger-Mutant 1286 | -10/Materials | Entered Mines 1287 | -10/Mines | Assembled infested the area 1291 | -10/Mines | Found the Drone Emporium 1292 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1299 | -10/Mines | Found Prototype Device 1299 | -10/Mines | Identified Sensor Drone Bay 1389 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1607 | -10/Mines | Build established: Mutant 1620 | -10/Mines | Learned Materials garrison access intel 1656 | -10/Mines | Discovered new exit (range 9) 1677 | -10/Mines | Entered Subcaves 1677 | -10/Subcaves | Accompanied by 1 ally 1678 | -10/Subcaves | Approached by a straggling Scientist 1762 | -10/Subcaves | Discovered new exit (range 16) 1904 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2144 | -10/Subcaves | Visited 4L-MR0's lab 2165 | -10/Subcaves | Found Gun Armor 2425 | -10/Subcaves | Ambushed by Subdweller buried in earth 2450 | -10/Subcaves | Core integrity fell below 50% 3061 | -10/Subcaves | Disturbed a concealed Subdweller 3117 | -10/Subcaves | Lost 3 parts (2n1w) 3480 | -10/Subcaves | Core integrity fell below 20% 3492 | -10/Subcaves | Learned 2 Materials zone layouts 4090 | -10/Subcaves | Entered Materials 4090 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4091 | -8/Materials | Identified exit to Factory 4092 | -8/Materials | Loaded intel: 1 garrison access location 4092 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 4301 | -8/Materials | Repaired Lgt. Treads 4400 | -8/Materials | Build established: Tank 4751 | -8/Materials | Repaired Sub. Shrapnel Launcher 4777 | -8/Materials | Repaired Beam Cannon 4822 | -8/Materials | Repaired Imp. Heat Sink 5547 | -8/Materials | Build established: Scavenger-Mutant 5640 | -8/Materials | Garrison activated, responded to threat 5914 | -8/Materials | Entered Factory 5914 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6083 | -7/Factory | Central database locked down 6180 | -7/Factory | Repaired Carbon-fiber Leg 6219 | -7/Factory | Repaired Assault Cannon+ 6258 | -7/Factory | Repaired Hvy. Particle Cannon+ 6448 | -7/Factory | Identified exit to Storage 6448 | -7/Factory | Identified exit to Lower Caves 6529 | -7/Factory | Build established: Mutant 6947 | -7/Factory | Discovered new exit (range 7) 7001 | -7/Factory | Entered Lower Caves 7130 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7189 | -7/Lower Caves | Spotted B-75 Beast 7418 | -7/Lower Caves | Encountered a Warlord checkpoint 7541 | -7/Lower Caves | Learned 4 Factory zone layouts 7542 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7893 | -7/Lower Caves | Ambushed by research squad 8030 | -7/Lower Caves | Learned 4 Factory zone layouts 8078 | -7/Lower Caves | Discovered new exit (range 5) 8109 | -7/Lower Caves | Identified exit to Lower Caves 8123 | -7/Lower Caves | Entered another Lower Caves area 8123 | -7/Lower Caves | Accompanied by 3 allies 8188 | -7/Lower Caves | Learned location of Zion (-7) 8460 | -7/Lower Caves | Discovered new exit (range 12) 8494 | -7/Lower Caves | Identified exit to Factory 8700 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9054 | -7/Lower Caves | Discovered new exit (range 15) 9086 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9163 | -7/Lower Caves | Identified exit to Zion 9558 | -7/Lower Caves | Encountered a Warlord checkpoint 10190 | -7/Lower Caves | Entered Zion 10190 | -7/Zion | Accompanied by 1 ally 10350 | -7/Zion | System corruption cleaned by Quarantine Array 10400 | -7/Zion | Discovered new exit (range 11) 10419 | -7/Zion | Given the Hacking Drone Bay 10423 | -7/Zion | Found Prototype Device 10423 | -7/Zion | Identified Hacking Drone Bay 10844 | -7/Zion | Learned location of Warlord (-5) 10890 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11309 | -7/Zion | Given A8's code to call for help 11343 | -7/Zion | Gained Derelict followers 11453 | -7/Zion | Found Prototype Device 11453 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 11518 | -7/Zion | Learned Factory emergency access door positions 11539 | -7/Zion | Found Prototype Device 11539 | -7/Zion | Identified Phasing AFG 11705 | -7/Zion | Learned location of Armory (-3) 12018 | -7/Zion | Met Imprinter 12184 | -7/Zion | Build established: Gunner 12545 | -7/Zion | Entered Proximity Caves 12545 | -6/Proximity Caves | Accompanied by 6 allies 12964 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12975 | -6/Proximity Caves | Discovered exit to Factory (range 14) 13596 | -6/Proximity Caves | Entered Factory 13596 | -6/Factory | Accompanied by 5 allies 13596 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13597 | -6/Factory | Identified exit to Lower Caves 13861 | -6/Factory | Identified exit to Factory 13910 | -6/Factory | Lost 4 allies 14110 | -6/Factory | Garrison activated, responded to threat 14232 | -6/Factory | Fabricated Imp. KE Penetrator (x1) 14267 | -6/Factory | Garrison activated, responded to threat 14610 | -6/Factory | Build established: Scavenger-Mutant 14643 | -6/Factory | Repaired Imp. Shield Generator 14682 | -6/Factory | Repaired Carbon-fiber Leg 14765 | -6/Factory | Garrison activated, responded to threat 14846 | -6/Factory | Entered Lower Caves 15235 | -6/Lower Caves | Entered an active Warlord outpost 15245 | -6/Lower Caves | Learned Armory emergency access door positions 15245 | -6/Lower Caves | Learned Armory terminal intel 15245 | -6/Lower Caves | Learned Extension garrison access intel 15418 | -6/Lower Caves | Discovered new exit (range 8) 15442 | -6/Lower Caves | Identified exit to Lower Caves 15546 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 15563 | -6/Lower Caves | Identified exit to Data Miner 15566 | -6/Lower Caves | Entered Data Miner 15566 | -6/Data Miner | Accompanied by 1 ally 15566 | -6/Data Miner | Discovered new exit (range 6) 15589 | -6/Data Miner | Met Data Miner 15621 | -6/Data Miner | Learned location of Section 7 (-2) 15621 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15645 | -6/Data Miner | Received God Mode back door access code from Data Miner 15677 | -6/Data Miner | Entered Proximity Caves 15677 | -5/Proximity Caves | Accompanied by 1 ally 15680 | -5/Proximity Caves | Spotter reported a threat 15814 | -5/Proximity Caves | Spotter reported a threat 15867 | -5/Proximity Caves | Spotter reported a threat 15976 | -5/Proximity Caves | Spotter reported a threat 16330 | -5/Proximity Caves | Discovered exit to Factory (range 5) 16369 | -5/Proximity Caves | Entered Factory 16369 | -5/Factory | Accompanied by 1 ally 16369 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 16370 | -5/Factory | Identified exit to Upper Caves 16669 | -5/Factory | Search patrols dispatched 16969 | -5/Factory | Search patrols dispatched 17357 | -5/Factory | Build established: Scavenger-Gunner 17588 | -5/Factory | Identified exit to Factory 17705 | -5/Factory | Entered Upper Caves 17705 | -5/Upper Caves | Accompanied by 1 ally 17852 | -5/Upper Caves | Encountered a Warlord checkpoint 17894 | -5/Upper Caves | Learned Factory garrison access intel 18042 | -5/Upper Caves | Spotted B-75 Beast 18347 | -5/Upper Caves | Discovered new exit (range 19) 18371 | -5/Upper Caves | Learned Factory stockpile data 18417 | -5/Upper Caves | Build established: Tank 18462 | -5/Upper Caves | Found Alien Artifact 18499 | -5/Upper Caves | Entered another Upper Caves area 18515 | -5/Upper Caves | Discovered exit to Factory (range 17) 18548 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18624 | -5/Upper Caves | Spotted B-75 Beast 19039 | -5/Upper Caves | Learned Factory trap positions 19047 | -5/Upper Caves | Discovered new exit (range 11) 19152 | -5/Upper Caves | Entered Warlord 19206 | -5/Warlord | System corruption cleaned by Quarantine Array 19231 | -5/Warlord | Build established: Scavenger-Gunner 19297 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 19298 | -5/Warlord | Ran a Watcher feed algorithm 19326 | -5/Warlord | Ran a Watcher feed algorithm 19326 | -5/Warlord | Opened Warlord's prototype stash 19353 | -5/Warlord | Found Prototype Reactor 19353 | -5/Warlord | Identified Vortex Chain Reactor 19531 | -5/Warlord | Found Prototype Device 19531 | -5/Warlord | Identified Minesniffer Drone Bay 19609 | -5/Warlord | Identified Dimensional Node Initializer 19609 | -5/Warlord | Initialized slip node 19644 | -5/Warlord | Build established: Tank 19895 | -5/Warlord | Warlord's base attacked by MAIN.C 19933 | -5/Warlord | Met EX-DEC 20016 | -5/Warlord | Build established: Commander-Tank 20058 | -5/Warlord | Met Warlord 20236 | -5/Warlord | Lost 3 allies 20245 | -5/Warlord | Warlord forces counterattacked 20299 | -5/Warlord | Spotted Striker 20316 | -5/Warlord | Allies destroyed Striker 20323 | -5/Warlord | Spotted B-86 Titan 20331 | -5/Warlord | Spotted B-75 Beast 20338 | -5/Warlord | Crushed by falling debris 20398 | -5/Warlord | Discovered new exit (range 9) 20398 | -5/Warlord | Spotted B-86 Titan 20408 | -5/Warlord | Spotted Executioner 20414 | -5/Warlord | Lost 10 allies 20423 | -5/Warlord | Destroyed Executioner 20458 | -5/Warlord | Lost 4 allies 20478 | -5/Warlord | Entered Proximity Caves 20478 | -4/Proximity Caves | Accompanied by 2 allies 20674 | -4/Proximity Caves | Learned 4 Research zone layouts 20944 | -4/Proximity Caves | Build established: Scavenger-Tank 21251 | -4/Proximity Caves | Lost 3 allies 21391 | -4/Proximity Caves | Found Prototype Launcher 21391 | -4/Proximity Caves | Identified Mni. Smartbomb Launcher 21473 | -4/Proximity Caves | Discovered exit to Factory (range 15) 21666 | -4/Proximity Caves | Entered Factory 21666 | -4/Factory | Accompanied by 2 allies 21666 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 21667 | -4/Factory | Loaded intel: 111 trap records 21669 | -4/Factory | Loaded intel: 4 garrison access locations 21863 | -4/Factory | Identified exit to Upper Caves 21863 | -4/Factory | Identified exit to Extension 21916 | -4/Factory | First assault squad dispatched 21929 | -4/Factory | Spotted B-86 Titan 21946 | -4/Factory | Incoming assault squad redirected 21973 | -4/Factory | Entered Upper Caves 22125 | -4/Upper Caves | Learned Research terminal intel 22337 | -4/Upper Caves | Entered an active Warlord outpost 22349 | -4/Upper Caves | Learned Factory trap positions 22349 | -4/Upper Caves | Learned Extension emergency access door positions 22472 | -4/Upper Caves | Discovered new exit (range 15) 22649 | -4/Upper Caves | Entered another Upper Caves area 22767 | -4/Upper Caves | Learned Research terminal intel 22944 | -4/Upper Caves | Discovered new exit (range 14) 23082 | -4/Upper Caves | Entered Zhirov 23082 | -4/Zhirov | Discovered new exit (range 3) 23103 | -4/Zhirov | Met Zhirov 23194 | -4/Zhirov | Found Alien Artifact 23194 | -4/Zhirov | Identified Integrated Reactor 23194 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23212 | -4/Zhirov | Found Alien Artifact 23212 | -4/Zhirov | Identified Transdimensional Reconstructor 23212 | -4/Zhirov | Warped through subspace 23316 | -4/Zhirov | Learned location of Quarantine (-3) 23316 | -4/Zhirov | Learned location of Testing (-2) 23316 | -4/Zhirov | Learned location of Command (-1) 23326 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23359 | -4/Zhirov | Entered Proximity Caves 23545 | -3/Proximity Caves | Spotter reported a threat 23576 | -3/Proximity Caves | Spotter reported a threat 23693 | -3/Proximity Caves | Spotted B-86 Titan 23808 | -3/Proximity Caves | Lost 10 parts (1p5n2u2w) 23894 | -3/Proximity Caves | Lost 3 parts (3u) 23957 | -3/Proximity Caves | Discovered new exit (range 42) 24111 | -3/Proximity Caves | Entered Research 24111 | -3/Research | Evolved 2 slots: Utility x2 24112 | -3/Research | Identified exit to Armory 24113 | -3/Research | Identified exit to Research 24114 | -3/Research | Loaded intel: 24 terminal locations 24357 | -3/Research | Build established: Derelict-Tank 24361 | -3/Research | Search patrols dispatched 24576 | -3/Research | Watched by a mysterious "MATRIX" hacker. 24704 | -3/Research | Build established: Derelict-Skirmisher 24794 | -3/Research | System corruption reached 10% 24824 | -3/Research | Lost 4 parts (1p2u1w) 24994 | -3/Research | Lost 5 parts (1p2n2u) 25298 | -3/Research | Discovered exit to Research (range 9) 25352 | -3/Research | Entered another Research area 25352 | -2/Research | Warlord forces began assault on 0b10 25352 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 25353 | -2/Research | Loaded intel: 20 terminal locations 25406 | -2/Research | Build established: Scavenger-Gunner 25462 | -2/Research | Research machine network offline 25469 | -2/Research | Borebot progress halted 25561 | -2/Research | Borebot progress halted 25567 | -2/Research | Discovered new exit (range 16) 25588 | -2/Research | Identified exit to Testing 25591 | -2/Research | Found Heavy Servo Lattice 25782 | -2/Research | Found Gamma Bomb Array 25787 | -2/Research | Found Gamma Bomb Array 25819 | -2/Research | Found Prototype Launcher 25819 | -2/Research | Identified Point Singularity Launcher 25833 | -2/Research | Found Point Singularity Launcher 25966 | -2/Research | Build established: Scavenger-Tank 26074 | -2/Research | Borebot progress halted 26259 | -2/Research | Spotted Striker 26276 | -2/Research | Destroyed Striker 26367 | -2/Research | Entered Testing 26633 | -2/Testing | Spotted Striker 26669 | -2/Testing | Spotted Striker 26777 | -2/Testing | Central database locked down 26916 | -2/Testing | Destroyed Striker 26931 | -2/Testing | Destroyed Striker 26934 | -2/Testing | Scanned by Researcher 26947 | -2/Testing | Build established: Scavenger-Gunner 26984 | -2/Testing | Spotted Alpha 7 27010 | -2/Testing | Destroyed Alpha 7 27023 | -2/Testing | Found Prototype Ballistic Gun 27023 | -2/Testing | Identified Multirail 27034 | -2/Testing | Stole the SGEMP Prototype 27220 | -2/Testing | Found Prototype Hackware 27220 | -2/Testing | Identified System Mapper 27363 | -2/Testing | Build established: Scavenger-Tank 27371 | -2/Testing | Found Prototype Ballistic Cannon 27426 | -2/Testing | Found Prototype Energy Cannon 27426 | -2/Testing | Identified Potential Cannon 27536 | -2/Testing | Found Prototype Protection 27536 | -2/Testing | Identified Hvy. Regenerative Plating 27548 | -2/Testing | Found Prototype Protection 27549 | -2/Testing | Identified Med. Regenerative Plating 27572 | -2/Testing | System corruption reached 10% 27631 | -2/Testing | Found Prototype Energy Cannon 27782 | -2/Testing | Lost 3 parts (1p1n1u) 27815 | -2/Testing | Build established: Scavenger-Gunner 27867 | -2/Testing | First assault squad dispatched 27890 | -2/Testing | Incoming assault squad redirected 27896 | -2/Testing | Spotted Fortress 27971 | -2/Testing | Discovered new exit (range 10) 28002 | -2/Testing | Rewired PG-QJQ250FD05 28094 | -2/Testing | Found Prototype Hackware 28094 | -2/Testing | Identified Ghost Barrier 28142 | -2/Testing | Entered Access 28142 | -1/Access | Accompanied by 1 ally 28142 | -1/Access | Evolved 2 slots: Utility x2 28143 | -1/Access | Delivered the SGEMP Prototype to Zhirov 28143 | -1/Access | Zhirov transferred Access data 28144 | -1/Access | Loaded intel: 117 machine locations 28144 | -1/Access | Loaded intel: 88 trap records 28144 | -1/Access | Identified exit to Surface 28144 | -1/Access | Discovered exit to Surface (range 121) 28144 | -1/Access | Identified exit to Command 28144 | -1/Access | Discovered exit to Command (range 179) 28221 | -1/Access | Found Adv. Powered Armor 28273 | -1/Access | Lost 5 allies 28459 | -1/Access | Energy Cycler disabled 28496 | -1/Access | Spotted B-99 Colossus 28498 | *** | Escaped! Last Messages --------------- 28400_ Dropped Biometal Leg. 28402_ Acquired Hvy. Shield Leg. 28432_ U-05 Engineer builds a Wall. 28434_ ALERT: Potential suspicious activity detected, Q-Series report to Access Zone 4A. 28448_ U-05 Engineer builds a Wall. 28451_ W-44 Eye signal jammed. 28459_ ALERT: Power surge detected, dispatching additional patrols. 28460_ Hacking Drone released from Hacking Drone Bay. 28463_ Hacking Drone attempts to hack Terminal... 28463_ Hacking Drone reports that hacking Terminal no longer safe. 28467_ The Access Shell folds into the floor. 28482_ >> Lost connection to Hacking Drone. 28486_ Sealed Heavy Doors breached. 28498_ B-99 Colossus held in stasis. [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | ############## ### # ## | | ############## + # ## | | ####### ################## # | | #++######## ## """G""" #### # | | ### ## """ """ #### # | | ### ## #### + | | ### ## #### # ## | | ## # """""" #### # ## | | ## # """""" #### # # | | ## " + """""" #### # # | | """"" ## # """""" #### # # | | """""" ### ## """""" #### # # | | ### ## ##############+## # | | ### ## ############## # | | ### ## ############## # | | # " ############################ # | | ########### # | | ########### ############################# + | | ########### ############################# + | | ########### ####### ##################### # | | ########### """T""" """" # # | | ########### """ """ """" B # # | | ########### 1 # ## | | ########### """ | | ########### "P """ | | ########### n @" """" | | ########### """" | | ########### """" ###+##### | | ########### """" # | | ########### """" # | | ########### ####### ##################### | | ########### ############################# | | ########### ############################# """" | | ########### ####### ######## """" | | ########### ####### ######## """" | | ########### ####### ######## """" | | ########### ####### ######## """" | | ########### ####### ######## | | ########### ####### ######## | | ########## #############+####################/# | | ########## | | ########## " | | ########## ###############################+#### | | ########################################## | | ########################################## | | ########################################## | | ########################################## " | | ########################################## """ | | ########################################## """ | | ########################################## " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 79 Energy Capacity 1450 Matter Stores 448 Matter Capacity 450 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 1225 Resistance: KI 20 Resistance: TH 30 Core Shielding 40 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 22 Target Analysis 8 Recoil Reduction 3 Particle Charging 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Shock Absorption System | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Matter Filter | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Point Defense System | -7/Zion | Archive Drone Bay | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Recalibrator | -7/Zion | Archive KE Penetrator | -7/Zion | Archive EM Shield | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Prc. Energy Filter | -2/Testing | Archive Gui. Micro-nuke Launcher | -2/Testing | Archive Adv. Energy Well | -2/Testing | Archive Exp. System Guard | -2/Testing | Archive Com. Linear Accelerator | -2/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free C-65 Expert | -2/Testing | Archive Fabricated ------------ Imp. KE Penetrator | x1 | -6/Factory Repaired ---------- Lgt. Treads | 30% | -8/Materials Sub. Shrapnel Launcher | 42% | -8/Materials Beam Cannon | 58% | -8/Materials Imp. Heat Sink | 45% | -8/Materials Carbon-fiber Leg | 40% | -7/Factory Assault Cannon | 45% | -7/Factory Hvy. Particle Cannon | 68% | -7/Factory Imp. Shield Generator | 27% | -6/Factory Carbon-fiber Leg | 55% | -6/Factory Studied --------- Assault Cannon | -7/Factory | Hacked Hvy. Particle Cannon | -7/Factory | Hacked Titanium Leg | -7/Factory | Hacked Hyp. Gauss Cannon | -5/Factory | Hacked Com. HERF Cannon | -3/Research | Hacked Gamma Bomb Array | -2/Testing | Hacked Enh. Quantum Rifle | -2/Testing | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- Alien Tech DIY Cooler Do Not Disturb King Drone Max Potential Mistaken Identity More Power To You Nope On My Own Terms Special Delivery Subspace Traveler Suspicious Tailor-made Ultimate Loadout Challenges ------------ None Game ------ Seed MyomerCouplerCasing Manual? 0 Play Time 04:34:55 Cumulative 76.5 hours Start 2026.02.14 @ 20:03:22 End 2026.02.16 @ 12:07:48 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 36 Adventurer 75 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfd9024d-ddba-4fd5-b173-d806ac0c58bc