Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.18 @ 21:03:51 Player: H3-MLN Result: Destroyed Tau Ceti IV! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (318) 1590 Value Destroyed (13965) 13965 Prototype IDs (384) 7680 Alien Tech Used (7) 1400 Bonus (62465) 62465 TOTAL SCORE: 97600 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4397 Follower Combat Kills 8576 Prayed to X0-1V1 5000 Major X0-1V1 Interference 13900 Registered with UFD 300 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Architect 300 Started Test 138-B 500 Started Test 138-C 8000 Destroyed A2 1000 Win 3000 Friendly Fire -1308 Cogmind --------- Core Integrity 1211/1500 Matter 700/700 Energy 366/380 System Corruption 0% Temperature Cool (16) Movement Hovering (17) Location Subspace Parts ------- > --- POWER (3) -------- Zero-point Reactor (fused) Zero-point Reactor > --- PROPULSION (11) -- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Melee Analysis Suite Experimental Core Analyzer Nanoactuators Improved Actuator Array Graphene Brace > --- WEAPON (6) ------- Plasma Sword Plasma Sword Lance Lance Lance Plasma Lance > --- INVENTORY (20) --- Light Quantum Reactor Antigrav Array Combat Linear Gravjet Experimental Coolant Injector Experimental Energy Well (600) Experimental Matter Compressor (500) Advanced Quantum Shading Machine Enhanced Optical Array Advanced Shield Generator Advanced Shield Generator High-powered Transdimensional Reconstructor Null Cannon Omega Cannon Omega Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Reinforced Quantum Reactor Matter Drive > --- PROPULSION ------- Advanced Heavy Siege Treads Experimental Myomer Leg Enhanced Multireflex Exoskeleton High-density Centrium Leg Experimental Armored Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Advanced Force Field X0-1V1's Piety Tracker > --- WEAPON ----------- Nova Cannon Nova Cannon Enhanced Nova Cannon Core Stripper Sigix Broadsword > --- INVENTORY -------- Experimental Coolant Injector Experimental Energy Well Deep Structural Scanner Experimental Core Analyzer Advanced Particle Accelerator Advanced Cloaking Device Wyrmplate Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Enhanced Nova Cannon Cooled Nova Cannon Null Cannon CPS Tube AD-0RF's Magmablaster [Rating: 276] Favorites ----------- Power Cooled Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Cooled Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Enhanced Armored Leg Wheel Armored Wheel Hover Unit Cooled Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Self-contained Transmogrifier Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Ghost Barrier Protection Wyrmplate Weapon Flak Cannon Energy Gun Dispersion Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Rocket Array Special Weapon Multitool Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Lance Special Melee Weapon Chaos Jack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Slots Evolved 16 | . . . 2 . 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 1 . 2 . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . Utility 5 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 2 . . . . Weapon 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 257 | 7 8 2 14 3 6 21 2 10 6 2 3 11 2 3 2 2 . 3 20 4 . 1 6 7 26 5 8 8 63 2 Power 25 | 1 2 . 4 . 1 3 . . . . . . . . . . . . 2 1 . . . . 4 . 2 1 4 . Engine 8 | 1 2 . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . 4 . 2 1 4 . Propulsion 72 | 2 1 1 . . 3 5 . 1 2 . 2 1 . 2 . 1 . . 7 . . . 3 4 8 . 1 3 25 . Treads 21 | 2 1 . . . 3 4 . . . . . . . 1 . . . . 1 . . . 1 . . . 1 . 7 . Leg 31 | . . . . . . . . . 2 . 2 . . 1 . 1 . . 6 . . . 2 4 8 . . 3 2 . Wheel 3 | . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Flight 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 . Utility 77 | 2 2 1 2 3 1 5 . 4 . 1 . 7 . . . 1 . 1 7 2 . 1 1 3 6 3 1 2 19 2 Device 51 | 1 . 1 1 2 1 3 . 3 . . . 6 . . . 1 . 1 3 1 . . 1 3 5 2 1 1 13 1 Storage 9 | 1 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 3 . Processor 10 | . . . . . . 1 . . . . . . . . . . . . 3 1 . . . . . 1 . . 3 1 Hackware 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Protection 5 | . . . . 1 . . . 1 . . . 1 . . . . . . . . . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 3 . 8 . 1 8 2 5 4 1 1 3 2 1 2 . . 2 4 1 . . 2 . 8 2 4 2 15 . Energy Gun 7 | 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 2 . Energy Cannon 17 | . . . 3 . . . . . . . . . 2 . 1 . . . 2 . . . . . 3 1 1 2 2 . Ballistic Gun 19 | 1 . . 1 . 1 4 . 3 . . . . . 1 . . . . 1 1 . . 2 . 2 . 1 . 1 . Ballistic Cannon 15 | . 3 . 2 . . . . 1 . . 1 2 . . 1 . . 1 1 . . . . . . 1 . . 2 . Launcher 7 | . . . . . . 3 . . 1 . . . . . . . . 1 . . . . . . 1 . . . 1 . Special Weapon 4 | . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 6 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . 3 . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Special Melee Weapon 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 2 . . 2 . . . . . 6 . . . 1 . . 2 . . 2 . . 7 . 3 . 5 . Corrupted Parts 5 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 1 . . . . System Corruption 25 | . . . . . . . 10 . . . . . . . . . . . 3 . . . . 1 8 3 . . . . Parts Lost 69 | . . 1 3 . 1 8 . 4 . . . 2 . 1 . . . . 11 1 1 . 1 . 2 7 1 2 19 4 Power 10 | . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . 1 2 . 1 2 1 Propulsion 20 | . . 1 . . . 2 . 1 . . . . . . . . . . 4 . . . 1 . . 3 . . 7 1 Utility 14 | . . . . . 1 3 . 1 . . . 1 . . . . . . 3 . . . . . . . 1 . 2 2 Weapon 25 | . . . 2 . . 3 . 2 . . . 1 . 1 . . . . 3 . 1 . . . 1 2 . 1 8 . Highest Loss Streak 11 | . . 1 1 . 1 2 . 1 . . . 2 . 1 . . . . 6 1 1 . 1 . 1 7 1 2 11 4 To Critical Strikes 3 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . Average Backups 15 | 2 12 18 19 19 17 18 17 14 17 19 19 18 19 19 20 19 20 19 19 19 19 20 19 17 16 12 14 16 7 15 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 1 | 1 2 4 2 3 . 2 3 1 . 1 1 . . . . . . . . 1 1 1 . . . . . . . 2 Utility 7 | . 5 6 7 6 7 7 6 5 8 10 10 10 12 12 13 12 13 13 11 10 11 12 12 11 9 7 7 7 3 8 Weapon 4 | . 3 6 8 7 7 6 7 4 3 3 4 4 4 3 4 4 4 3 4 3 2 2 2 2 2 2 4 4 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 68 | . 4 1 4 3 . 10 . 7 . 4 8 2 . . . . . . 1 . 1 1 1 2 4 . 5 . 3 7 Power 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 18 | . 1 . 1 2 . 1 . 3 . . 3 . . . . . . . . . 1 . . . 1 . 3 . . 2 Utility 21 | . 1 . 2 . . . . 3 . 3 1 2 . . . . . . 1 . . . 1 1 1 . 1 . 2 2 Weapon 21 | . 2 1 1 1 . 8 . . . . 4 . . . . . . . . . . 1 . . 1 . 1 . . 1 Tool/Special 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . 1 1 Average Slot Usage (%) 85 | . 100 99 99 100 99 99 100 89 73 87 90 87 89 88 100 98 91 88 84 98 97 94 89 94 82 55 55 59 62 91 Engine 3 | . 14 14 10 7 6 6 9 8 . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . 3 2 7 9 9 9 13 11 6 2 . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . 2 . 1 6 9 11 11 11 11 11 9 9 10 10 10 9 9 8 9 10 5 10 Treads 13 | . 26 14 18 22 35 35 36 22 16 16 7 . . 4 5 2 . . . . . . 4 . . . 3 1 12 . Leg 10 | . . . . . . . . . 4 8 18 25 25 29 35 37 35 33 29 39 37 35 26 34 34 22 15 19 3 . Wheel 1 | . 1 13 4 . . . . 4 . . . 1 3 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . 6 34 Device 14 | . 14 14 20 21 17 16 18 17 13 13 13 14 12 11 17 16 16 16 14 5 5 7 10 16 8 6 9 7 12 14 Storage 6 | . 13 13 11 11 9 9 9 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 3 2 3 Processor 1 | . . . . . . . . . . . . . . . . . . . 2 10 10 6 5 1 . 3 1 . 1 3 Energy Gun 3 | . 7 . 2 13 1 5 . 2 4 1 . . . . . . . . . 7 10 10 15 13 16 . . . 2 . Energy Cannon 2 | . . . 1 . . . . 6 . . . . 4 5 2 5 5 4 . 7 5 5 . . . 5 4 6 3 . Ballistic Gun 5 | . 7 . 18 1 24 16 9 5 5 . . . . 1 . . . . 5 4 4 4 5 8 3 . 1 . . . Ballistic Cannon 6 | . 12 26 4 2 . . . . . 15 26 26 22 14 17 16 16 15 13 5 . . . . . 2 . . 2 . Launcher 1 | . . . 4 15 . . . . 4 6 . . . . . . . . . . . . . . . . . . . . Peak Build Rating 276 | 7 20 22 48 55 62 67 60 78 79 81 84 103 107 121 121 128 128 128 151 152 152 151 153 170 217 222 258 276 267 219 Average Rating 106 | 5 11 21 39 50 56 56 57 65 71 78 82 89 102 117 119 122 128 121 141 147 149 148 146 166 194 191 225 257 172 214 On Entrance 109 | . 7 20 22 48 53 52 60 55 62 78 80 84 101 106 118 121 128 128 119 148 151 148 151 145 169 197 148 255 223 218 Avg Prop Armor Cover (%) 8 | . 11 11 10 . . . . 8 6 4 5 2 2 4 4 3 3 . 6 . . 1 4 4 4 19 7 5 14 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 223 | 13 53 55 63 65 66 71 70 85 86 89 93 100 106 127 134 132 123 124 131 117 107 111 114 115 193 188 155 223 216 115 Greatest Support 315 | 40 43 16 50 60 101 102 98 130 128 126 125 76 110 139 146 158 150 152 194 194 190 167 152 184 235 260 207 240 315 145 Greatest Overweight (x) 28 | . 3 5 5 1 . . . 2 4 1 1 1 1 . . . . . . . . . 1 . . . . . 28 . Average Overweight (x) . | . . 3 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 15 19 20 20 20 20 20 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 8 20 Most Carried 20 | 4 18 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 19 Average Carried 16 | 2 12 18 19 19 18 19 18 15 17 19 19 18 19 19 20 19 20 19 19 19 19 19 19 19 18 16 19 18 7 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 18 19 19 20 20 19 18 16 19 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 19 20 20 19 17 Transmogrified Parts 228 | . 2 3 19 19 7 14 1 18 6 13 15 2 11 10 6 . 2 4 32 6 8 5 12 2 11 . . . . . Integrity Recovered 5105 | . 31 10 372 221 111 448 36 199 139 814 460 32 314 270 180 . 48 56 617 87 76 112 301 2 169 . . . . . Class Distribution -------------------- 31% | Mutant 22% | Gunner 10% | Trapper-Gunner 8% | Tank 7% | Trapper-Tank 5% | Scavenger-Gunner 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Tank | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Trapper-Gunner | -5/Proximity Caves Trapper-Gunner | -5/Factory Trapper-Tank | -5/Upper Caves Trapper-Tank | -5/Upper Caves Trapper-Tank | -5/Warlord Trapper-Tank | -4/Proximity Caves Trapper-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Trapper-Gunner | -4/Upper Caves Trapper-Gunner | -4/Zhirov Trapper-Gunner | -3/Proximity Caves Trapper-Tank | -3/Research Trapper-Gunner | -3/Testing Scavenger-Skirmisher | -2/Research Gladiator | -2/Quarantine Gladiator | -1/Access Mutant | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Matter Collected 13150 | 285 193 120 737 30 748 1909 204 196 144 461 229 50 283 689 330 140 . 217 1663 381 411 . 138 210 531 303 320 6 2150 72 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16073 | 132 385 185 1407 . 1157 3320 . 876 287 124 35 18 179 701 . 92 . 142 1652 100 . . 427 377 842 336 . 77 3056 166 Parts 781 | 11 28 11 57 . 61 180 . 30 8 2 6 . 19 28 . 1 . 8 68 1 . . 11 18 41 18 . 6 153 15 Haulers Intercepted 14 | . 2 . 2 . 2 6 . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recyclers Shooed 15 | 1 . . 3 . 2 2 . . 2 . . . . 2 . . . . 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 103 | . . . . . . . . . . 13 6 . 21 . . 6 . 8 . 12 12 . 25 . . . . . . . Prevented 26 | . . . . . . . . . . 2 1 . 1 . . . . . . 6 5 . 11 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Combat Hostiles Destroyed 245 | . 8 6 24 . 24 57 . 11 3 3 3 2 10 7 . 2 . 5 29 2 . . 10 2 12 9 . 2 12 2 Melee 7 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 3 2 Guns 118 | . 5 . 13 . 24 54 . . 1 . . . . . . . . . 1 1 . . 9 2 8 . . . . . Cannons 70 | . 3 6 5 . . . . 9 . 3 3 2 6 6 . 2 . 3 15 1 . . . . . 2 . . 4 . AOE 35 | . . . 6 . . 3 . . 2 . . . 4 . . . . 2 11 . . . . . . 5 . 2 . . Classes Destroyed 30 | 2 5 1 3 . 1 3 . 5 . . 1 1 . . . . . 1 2 . . . 1 . 3 . . . 1 . Worker 17 | . 1 . 1 . 2 6 . . . . . . . 1 . . . . 3 . . . . . 3 . . . . . Builder 10 | . 1 . 1 . 1 1 . . . . . . . . . . . . 6 . . . . . . . . . . . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 14 | . 2 . 2 . 2 6 . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recycler 12 | 1 . . 4 . . . . . 1 . . . . 1 . . . . 3 . . . . 1 1 . . . . . Mechanic 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Operator 9 | . . . 1 . . 2 . . 1 . . . . 1 . . . . . . . . . 2 1 1 . . . . Drone 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Watcher 7 | . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 . . 1 . Swarmer 52 | . 3 2 . . 10 4 . . . . 2 . 7 . . . . 1 6 . . . 3 . 5 7 . 2 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 86 | . 5 3 14 . 8 37 . . 2 . . . 1 . . 1 . 1 7 1 . . 2 1 3 . . . . . Brawler 6 | . . . . . . 3 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . Duelist 4 | . . . 1 . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 36 | . . 1 9 . 4 10 . . 1 1 . . 1 3 . . . . 3 . . . 1 1 . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 15 | . . . . . 2 . . . . . . . . 4 . . . . 6 . . . . . 1 2 . . . . Programmer 14 | . . . . . . . . . . . 1 . 1 . . 1 . . 4 1 . . . . 1 . . . 5 . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bolteater 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Federalist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Explorer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scrapper 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Elite 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 2 4 3 5 . 17 9 . 8 2 3 2 1 4 3 . 1 . 2 8 1 . . 5 2 3 5 . 2 2 2 Combat Bots Only 15 | . 3 3 3 . 15 7 . 8 2 3 2 1 4 2 . 1 . 2 5 1 . . 5 1 3 5 . 2 2 2 Max Kills in Single Turn 5 | 1 2 1 3 . 2 4 . 1 2 1 1 1 2 2 . 1 . 1 4 1 . . 2 1 2 5 . 2 1 1 Gunslinging 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . Exploded 5 | . . . 3 . . 3 . . 2 . . . 2 . . . . 1 3 . . . . . . 5 . 2 . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed 5 | . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . 1 1 Triborg (-8/Scraptown) AD-0RF (-6/Zion) Imprinter (-6/Zion) MAIN.C Shell (-1/Command) A2 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Hostile Shots Fired 2437 | . 33 25 86 . 105 169 . 69 22 48 14 37 39 62 3 5 . 6 237 7 24 . 68 53 224 295 179 205 336 86 Missed 829 | . 5 9 26 . 32 44 . 7 9 17 6 7 15 16 1 1 . 1 88 4 11 . 27 13 100 108 73 89 69 51 Intercepted 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Deflected 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Hits 1608 | . 28 16 60 . 73 125 . 62 13 31 8 30 24 46 2 4 . 5 149 3 13 . 41 40 124 187 106 116 267 35 Melee 34 | . . . . . . 3 . 19 . 2 . . . . . . . . . . . . . . 2 7 . 1 . . Projectile 1574 | . 28 16 60 . 73 122 . 43 13 29 8 30 24 46 2 4 . 5 149 3 13 . 41 40 122 180 106 115 267 35 AOE 42 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 13 28 . Critical Strikes 93 | . . 2 3 . 2 4 . 2 . 2 . 3 1 1 . 1 . . 9 . . . 1 . 7 14 10 3 23 5 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Part Disruptions 12 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . 1 8 . Damage Taken 33941 | . 319 159 1182 . 778 1976 . 1412 354 592 122 519 527 817 24 59 . 51 2573 84 272 . 672 407 2725 4282 1627 1657 9860 891 Core 2681 | . 75 9 284 . 101 173 . 238 20 40 34 48 75 17 . . . 12 133 28 37 . 31 56 49 160 145 9 855 52 Absorbed by Shields 3105 | . . . . . 126 139 . 109 . . . 59 . 16 16 18 . 13 515 . . . . 151 . . 514 1293 95 41 Reduced by Siege Mode 305 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 305 . Redirected to Shielding 173 | . . . . . . 29 . . . . . . . . . . . . 144 . . . . . . . . . . . Ignored by Resistances 79 | . . . . . . . . . . . . . . . . . . 31 5 . . . 43 . . . . . . . Regen/Repaired (Parts) 5761 | . . . 64 . . . . . . . . . . . . . . . . . . . . . 1260 1299 135 755 2248 . Core Remaining (%) 69 | 100 . 16 . 56 . . . 32 . . . . 73 . . . . 96 . . . . 78 . 91 . 77 . . 80 Volleys Fired 988 | 5 26 11 74 . 49 139 . 34 12 17 5 9 15 43 2 6 . 10 101 12 7 . 18 15 47 27 10 5 289 . Largest 5 | 2 2 2 3 . 3 3 . 2 2 4 4 5 4 4 4 4 . 4 5 5 4 . 5 5 5 3 1 1 4 . Hottest 510 | 60 60 60 118 . 110 131 . 130 75 148 148 213 215 243 234 234 . 235 325 406 307 . 362 272 510 202 120 120 460 . Shots Fired 1982 | 10 52 20 167 . 144 324 . 67 18 37 21 34 48 96 8 15 . 25 205 32 21 . 54 64 133 33 10 6 338 . Gun 1171 | 10 42 . 122 . 144 322 . 7 10 11 . . . 8 . . . . 39 9 20 . 52 64 115 . . . 196 . Cannon 750 | . 10 20 39 . . . . 60 . 26 21 33 45 85 8 15 . 22 150 21 1 . 2 . 13 33 10 6 130 . Launcher 39 | . . . 2 . . 2 . . 7 . . . 3 3 . . . 3 15 . . . . . . . . . 4 . Special 22 | . . . 4 . . . . . 1 . . 1 . . . . . . 1 2 . . . . 5 . . . 8 . Kinetic 1088 | 5 31 20 143 . 143 242 . 7 9 26 21 33 35 63 6 12 . 17 179 8 7 . 4 26 24 3 . . 24 . Thermal 768 | . . . 22 . 1 80 . 60 . . . . 10 18 . . . . 11 24 14 . 50 38 94 21 10 6 309 . Explosive 34 | . . . 2 . . 1 . . 3 . . . 3 3 . . . 3 15 . . . . . . . . . 4 . Electromagnetic 88 | 5 21 . . . . 1 . . 5 11 . . . 12 2 3 . 5 . . . . . . 14 9 . . . . Robot Hit Streak 78 | 5 12 7 8 . 9 16 . 8 12 14 4 5 10 10 6 9 . 6 17 19 25 . 8 6 7 6 . . 78 . Robot Miss Streak 10 | 1 3 3 4 . 2 5 . 3 . 6 7 7 10 6 3 1 . 7 4 3 2 . 6 3 4 1 . 2 4 . Penetration Max 2 | . . . . . 2 2 . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Secondary Targets 28 | . 2 . . . 6 11 . . . . . . . . . . . . . . . . 5 1 3 . . . . . Max Gunslinging Chain 2 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 1 2 . . . . . Shots Hit Robots 1402 | 7 38 11 111 . 96 208 . 46 12 29 17 26 29 55 6 10 . 14 109 24 17 . 35 32 62 9 . . 373 26 Core Hits 768 | 4 17 7 55 . 64 116 . 15 8 24 14 25 37 38 6 10 . 18 95 8 7 . 18 16 32 10 . 3 113 8 Critical Kills 29 | . . . . . 6 9 . . . . . . . 2 . . . 1 3 . . . 2 1 2 . . . 3 . Critical Parts Destroyed 52 | . . . 1 . 16 11 . . . . . 2 . 4 . . . . 12 1 1 . 2 . 2 . . . . . Critical Strikes 112 | . . 1 3 . 22 26 . . . . . 4 . 6 1 . . 1 22 2 1 . 4 1 5 . . . 8 5 Burn 8 | . . . 1 . . 6 . . . . . . . . . . . . . . . . . . 1 . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . Destroy 82 | . . . 2 . 22 20 . . . . . 4 . 6 . . . 1 16 1 1 . 4 1 4 . . . . . Blast 8 | . . 1 . . . . . . . . . . . . 1 . . . 5 1 . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impale 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Melee Attacks 149 | . . . . . . . . 1 14 . . . . . . . . . . 3 . . 2 1 . . . . 93 35 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 53 | . . . . . . . . . 13 . . . . . . . . . . . . . 2 . . . . . 29 9 Piercing 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 26 Sneak Attacks 12 | . . . . . . . . 1 1 . . . . . . . . . . 3 . . 2 1 . . . . . 4 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 Follow-up Attacks 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 22 Damage Inflicted 48620 | 89 576 187 2272 . 1566 4392 . 1852 586 618 243 599 1013 1525 192 403 . 514 8358 689 478 . 1188 868 1986 1269 . 174 15740 1243 Guns 15954 | 89 404 . 1432 . 1566 4170 . 84 167 107 . . . 135 . . . . 700 206 443 . 956 868 1433 . . . 3194 . Cannons 16025 | . 127 187 493 . . . . 1710 . 452 243 599 661 1256 192 364 . 361 3258 378 35 . . . 256 531 . . 4922 . Explosions 7219 | . 45 . 313 . . 222 . . 395 59 . . 338 134 . . . 153 4262 . . . . . . 738 . 145 415 . Melee 8370 | . . . . . . . . . . . . . . . . . . . . . . . 232 . . . . . 6895 1243 Ramming 372 | . . . 3 . . . . 58 24 . . . 14 . . 39 . . 87 . . . . . 118 . . 29 . . Kinetic 15793 | 34 314 187 1767 . 1548 2887 . 134 139 452 243 599 493 830 192 288 . 330 3671 171 146 . 51 386 291 84 . . 556 . Thermal 15989 | . 45 . 189 . 18 1283 . 1660 348 59 . . 168 412 . . . . 338 518 332 . 905 482 1318 40 . . 7874 . Explosive 5732 | . . . 313 . . 222 . . 29 . . . 338 . . . . 153 4262 . . . . . . . . . 415 . Electromagnetic 1626 | 55 217 . . . . . . . 46 107 . . . 283 . 76 . 31 . . . . . . 259 407 . 145 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2150 | . . . . . . . . . . . . . . . . . . . . . . . 232 . . . . . 1577 341 Piercing 6220 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5318 902 Entropic 738 | . . . . . . . . . . . . . . . . . . . . . . . . . . 738 . . . . Highest Corruption 49 | . . . . . 19 35 45 . 1 3 3 3 1 . . . . . 4 4 4 . . 1 14 3 3 5 49 1 Average Corruption 14 | . . . . . 19 26 39 . 1 1 3 1 1 . . . . . 1 4 4 . . 1 12 3 3 3 28 1 Corruption Purged 64 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 63 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 317 | . . . . . 2 96 10 . 1 11 15 4 6 . . . . . 9 11 3 . . 2 10 8 . 3 126 . Message Errors 56 | . . . . . 1 10 3 . . 2 2 . 4 . . . . . 1 4 1 . . . 4 2 . . 22 . Matter Fused 71 | . . . . . 1 24 4 . 1 5 5 . . . . . . . 4 3 1 . . . 2 1 . . 20 . Heat Flow Errors 36 | . . . . . . 13 2 . . . 1 . . . . . . . 1 . 1 . . 1 1 2 . 1 13 . Energy Discharges 29 | . . . . . . 9 . . . 2 . 1 1 . . . . . 2 . . . . 1 1 1 . . 11 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Fused 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . Data Loss (minor) 35 | . . . . . . 12 1 . . 2 3 1 . . . . . . 1 . . . . . . 2 . . 13 . Data Loss (major) 17 | . . . . . . 4 . . . . 1 1 . . . . . . . 1 . . . . 1 . . 1 8 . Misfires 11 | . . . . . . 4 . . . . 1 . . . . . . . . 1 . . . . . . . 1 4 . Alerts 9 | . . . . . . 1 . . . . 2 1 . . . . . . . 1 . . . . . . . . 4 . Misdirections 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 44 | . . . . . . 17 . . . . . . 1 . . . . . . . . . . . 1 . . . 25 . Overload Shots 12 | . . . . . . . . 7 . . . . . . . . . . . . . . . . 5 . . . . . Overflow Damage 1229 | . 2 6 25 . . . . 59 105 . . . 16 31 . . . . 310 30 . . . . 36 24 . . 559 26 Projectiles 511 | . 2 6 . . . . . 59 . . . . . 13 . . . . 219 30 . . . . 17 18 . . 147 . Explosions 258 | . . . 25 . . . . . 105 . . . 16 18 . . . . 88 . . . . . . 6 . . . . Melee 460 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 19 . . . 412 26 Knockbacks 60 | . 3 . 5 . . . . . . 7 1 2 6 7 1 5 . 4 18 . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 50 | . 3 . 3 . . . . . . 7 1 2 5 6 1 4 . 4 13 . . . . . . 1 . . . . Secondary 9 | . . . 2 . . . . . . . . . 1 1 . 1 . . 4 . . . . . . . . . . . Self-Inflicted Damage 677 | . . . 132 . . 81 . . . 22 . . 44 . . . . . 71 . . . . . . 180 . 26 121 . Shots 11 | . . . 3 . . 2 . . . 1 . . 1 . . . . . 1 . . . . . . 1 . 1 1 . Rammed 11 | . . . 2 . . . . 7 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 25 | . . . 2 . . . . 8 2 . . . 3 . . 2 . . 3 . . . . . 4 . . 1 . . Kicked 13 | . . . . . . . . . . . . . 3 . . 2 . . 3 . . . . . 4 . . 1 . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 510 | . 72 49 381 . 445 418 139 387 32 423 104 375 . 240 289 201 . 370 331 510 265 . 342 280 398 307 30 108 413 308 Average Temperature 118 | . 38 15 97 . 143 133 77 184 7 124 40 149 . 82 143 87 . 130 114 144 141 . 138 102 96 75 12 20 119 169 Received Heat Transfer 4233 | . 120 84 348 . 251 903 . 290 66 48 . . 63 6 10 40 . 27 143 . 72 . 48 18 286 396 327 139 427 121 Effects 44 | . . . 3 . 5 12 . 7 . 1 . 1 . . . . . 1 3 5 3 . . . 1 . . . 2 . Shutdowns 8 | . . . . . 2 . . 1 . . . 1 . . . . . 1 . 1 . . . . 1 . . . 1 . Energy Bleed 12 | . . . . . . 6 . 2 . 1 . . . . . . . . 1 1 . . . . . . . . 1 . Interference 19 | . . . 3 . 1 3 . 4 . . . . . . . . . . 2 3 3 . . . . . . . . . Matter Decay 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Total Turns 175 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175 . Longest Duration 86 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 . Martial Activations 20 | . . . . . . . . . . . . . 4 5 . . . . 9 1 . . 1 . . . . . . . Total Turns 283 | . . . . . . . . . . . . . 35 53 . . . . 172 5 . . 18 . . . . . . . Longest Duration 59 | . . . . . . . . . . . . . 17 27 . . . . 59 5 . . 18 . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Total Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . Longest Duration 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 2 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . . . Parts Fried 12 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 4 5 . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Robots Melted 13 | . . . 2 . . . . 1 . . . . . . . . . . 2 . . . . . 3 . . . 5 . Combat Hostiles 11 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . 3 . . . 5 . Parts Melted 44 | . . . 5 . . 6 . 6 . . . . . . . . . . 7 3 . . 2 1 8 . . . 6 . Heat Transferred 18958 | . 50 . 507 . 15 2792 . 2028 200 50 . . 222 470 . . . . 588 1098 429 . 1202 666 2652 37 . . 5952 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . 1 . . 1 1 . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Maximum Alert Level 5 | . . . 1 . 2 5 2 . 3 . . . . 2 . . . . 5 . . . . 2 5 5 4 4 3 . Low Security (%) 58 | 100 100 100 78 100 77 . . . 48 . . . . 63 . . . . . . . . . . 4 . . . 84 . Level 1 7 | . . . 21 . 6 9 . . 25 . . . . 7 . . . . 23 . . . . 17 12 . . . . . Level 2 9 | . . . . . 16 4 100 . . . . . . 29 . . . . 21 . . . . 82 22 . . . 7 . Level 3 6 | . . . . . . 12 . . 25 . . . . . . . . . 25 . . . . . 5 . . 61 7 . Level 4 9 | . . . . . . 33 . . . . . . . . . . . . 9 . . . . . 29 8 100 38 . . Level 5 6 | . . . . . . 39 . . . . . . . . . . . . 19 . . . . . 25 19 . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2907 | 10 84 89 252 93 580 1737 676 . 795 . . . . 554 . . . . 2415 . . . . 549 2907 2455 1571 1133 850 . Initial 1635 | . . . . 93 . 238 676 . . . . . . 96 . . . . 256 . . . . 417 303 1635 1380 824 707 . Average 574 | . 16 25 125 6 154 1300 634 . 281 . . . . 232 . . . . 976 . . . . 430 1175 1928 1471 1021 723 . Influence Increases 18168 | 15 262 309 976 . 893 2175 12 . 946 409 142 . 448 746 . 112 . 261 2975 298 224 . 637 482 3366 1020 454 531 475 . Destroy 0b10 Robot/C 8160 | . 160 260 480 . 520 1220 . . 140 260 80 . 320 260 . 80 . 180 1120 180 160 . 400 160 1480 280 100 100 220 . Destroy 0b10 Robot/NC 630 | 15 20 5 50 . 25 105 . . 60 5 . . . 50 . . . 10 140 . . . 10 20 85 25 . . 5 . Destroy Leader 1506 | . 34 20 156 . 124 256 . . 48 40 10 . 40 82 . 10 . 20 214 40 20 . 40 32 202 56 10 10 42 . Allied During Kill 1752 | . . 15 6 . 7 45 . . 55 74 22 . 88 89 . 22 . 51 441 63 44 . 187 65 373 31 15 44 15 . Successful Hack 310 | . 30 9 85 . 21 22 12 . . . . . . 2 . . . . 61 . . . . . 40 . . 24 4 . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1485 | . 15 . 90 . 75 165 . . 525 . . . . 105 . . . . 75 . . . . 15 195 60 105 30 30 . Anti-Garrison Action 700 | . . . . . . . . . . . . . . . . . . . 350 . . . . . 150 . 200 . . . Destroy Structure 1623 | . 3 . 79 . 16 76 . . 118 . . . . 158 . . . . 424 . . . . 40 390 193 9 48 69 . Advance Influence 300 | . . . . . . . . . . . . . . . . . . . 150 . . . . 150 . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . 15 . Lose Combat Pursuer 870 | . . . . . 105 30 . . . 30 30 . . . . . . . . 15 . . . . 120 375 15 75 75 . Active Sensor Use 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 . . Miscellaneous 572 | . . . . . . 256 . . . . . . . . . . . . . . . . . . 316 . . . . . Influence Decreases 17578 | 15 262 309 736 240 328 1006 1158 588 161 701 397 238 294 354 373 214 71 92 729 1182 508 1247 240 340 998 1472 1535 800 990 . Entered New Map 9267 | . . . . 147 . 327 1058 588 . 291 95 238 . 58 203 34 71 . 63 894 292 1247 . 130 236 1272 1075 550 398 . Time Decay 6681 | 15 262 279 556 93 258 559 100 . 161 410 302 . 294 286 170 180 . 92 486 278 206 . 230 170 422 70 270 190 342 . Lost Part 590 | . . 10 30 . 10 80 . . . . . . . 10 . . . . 110 10 10 . 10 . 20 70 10 20 190 . Lost Ally 590 | . . 20 . . 60 40 . . . . . . . . . . . . 70 . . . . 40 20 60 180 40 60 . Purge Threat 450 | . . . 150 . . . . . . . . . . . . . . . . . . . . . 300 . . . . . Squads Dispatched 101 | . 1 1 3 1 3 16 . . 1 . . . . 2 . . . . 15 . . . 1 2 19 15 7 9 5 . Investigation 15 | . 1 1 2 1 . 3 . . . . . . . . . . . . 2 . . . . . . . 1 4 . . Extermination 13 | . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . 1 2 . . 2 3 . Reinforcement 24 | . . . 1 . 3 4 . . . . . . . 1 . . . . 3 . . . . 1 8 . . 2 1 . Assault 41 | . . . . . . 6 . . . . . . . . . . . . 5 . . . 1 . 6 15 6 1 1 . Garrison 8 | . . . . . . 3 . . . . . . . . . . . . 2 . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . 2 1 . . . . . . . . . . . . 3 . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Distress Signals 25 | . 1 . 1 . 4 3 . . 2 . . . . . . . . . 5 . . . . . 4 2 1 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 627 | . 8 13 36 . 43 76 . 41 10 9 4 3 17 20 4 4 . 9 62 9 9 . 20 9 66 45 41 30 26 13 Peak Tracking Total 25 | . 3 4 5 . 6 8 . 10 4 3 3 2 5 5 4 2 . 4 15 4 4 . 7 6 16 25 16 20 6 11 Tactical Retreats 28 | . . . . . 5 2 . . . 1 1 . . . . . . . . 1 . . . . 4 6 1 4 3 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Traps Triggered 29 | . . . 1 . . 1 . . 3 . . . . . . . . . 1 . . . . . 2 2 . . 19 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 7 | . . 2 . 3 3 3 3 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 3 2 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Machines Disabled 115 | . 1 . 6 . 5 11 . 8 35 . . . . 7 . . . . 6 . . . . 1 16 5 7 2 4 1 Max in Single Turn 15 | . 1 . 1 . 1 2 . . 15 . . . . 4 . . . . 2 . . . . 1 1 1 1 2 1 . Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Machines Accessed 75 | . 6 1 14 . 3 10 2 3 2 1 1 . . 1 1 . . . 9 1 1 4 . 1 6 1 1 2 3 1 Terminals 42 | . 6 1 10 . 3 9 2 . . . . . . . . . . . 2 1 1 . . . 4 . . . 3 . Fabricators 9 | . . . . . . . . . 2 . . . . . . . . . 4 . . . . 1 1 1 . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . 2 . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . Total Hacks 238 | . 23 3 43 . 9 24 7 23 5 12 1 . . 8 1 . . . 27 1 1 17 . 1 16 1 1 6 4 4 Successful 154 | . 13 2 28 . 7 8 2 23 3 12 1 . . 7 1 . . . 14 1 1 17 . . 7 . 1 1 1 4 Failed 82 | . 9 1 15 . 2 16 5 . 2 . . . . 1 . . . . 12 . . . . 1 9 1 . 5 3 . Catastrophic 14 | . . . 2 . . 2 1 . . . . . . . . . . . 2 . . . . 1 2 1 . 1 2 . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 81 | . 18 3 20 . 5 8 4 1 2 . . . . . . . . . 10 . . . . 1 6 1 1 . 1 . Terminals 119 | . 23 3 31 . 9 23 7 . . . . . . . . . . . 4 1 1 . . . 13 . . . 4 . Fabricators 21 | . . . . . . . . . 5 . . . . . . . . . 13 . . . . 1 1 1 . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 33 | . . . 8 . . . . . . . . . . 8 . . . . 9 . . . . . 2 . . 6 . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . Terminal Hacks 97 | . 8 . 11 . 2 6 2 23 . 12 1 . . . 1 . . . 2 1 1 17 . . 5 . . . 1 4 Record 41 | . . . . . . . . 22 . 12 . . . . . . . . . 1 1 5 . . . . . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 10 | . 3 . 1 . 1 1 . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 9 | . 2 . 1 . 1 . 1 . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 7 | . . . . . . 4 . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Locate Traps 7 | . 1 . 4 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 4 | . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 6 . . . . . . . . . . 7 . . . . 6 . . . . . . . . 1 . . Insert Component 3 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Retrieve Study 15 | . . . 5 . . . . . . . . . . 5 . . . . 4 . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 5 2 8 . 5 1 . . 2 . . . . . . . . . 3 . . . . . 2 . 1 . . . Terminals 22 | . 5 2 7 . 5 1 . . . . . . . . . . . . . . . . . . 2 . . . . . Track 5 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Botnet 5 | . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 8 | . . . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabnet 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Jam 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Data Cores Recovered 4 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 5 1 14 . 3 7 2 . 2 . . . . 1 . . . . 8 1 . . . 1 6 1 . 2 3 . Full Trace Events 7 | . . . 2 . . 3 . . . . . . . . . . . . 1 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . 4 . . 5 . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 175 | . . . . . . . . . . . . . . . . . . . 175 . . . . . . . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . Part Studies Acquired 15 | . . . 5 . . . . . . . . . . 5 . . . . 4 . . . . . . . . 1 . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 1 . . . . . Robot Hacks Applied 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . parse_system 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 3 3 3 1 1 . . . Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Total Allies 47 | . . 2 . 3 . 4 . 1 . . . . . . . . . . 3 1 . . 2 1 7 3 10 3 4 3 Largest Group 5 | . . 2 1 3 3 2 . 1 1 1 1 1 1 1 1 1 1 1 4 2 1 1 3 3 4 3 5 3 3 3 Highest-Rated Group 682 | . . 42 11 40 40 142 . 464 464 464 464 464 464 464 464 464 464 464 605 565 456 456 584 672 682 243 410 379 297 444 Highest-Rated Ally 574 | . . 31 11 16 16 142 . 464 464 464 464 464 464 464 464 464 464 464 464 456 456 456 456 544 574 110 82 135 99 148 Total Orders 21 | . . . . . . . . 3 3 6 2 1 . . . . . 1 . . . . . . 1 3 1 . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 13 | . . . . . . . . 2 2 6 2 1 . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 788 | . . 19 . . 19 45 . 107 12 11 3 44 8 11 9 6 . 16 151 37 25 . 49 22 94 9 25 19 24 23 Total Damage 47975 | . . 272 . . 243 1276 . 5691 1845 1329 107 1675 768 962 318 153 . 869 5896 1737 1303 . 2255 1382 15302 1517 949 943 687 496 Kills 282 | . . 8 . . 2 8 . 37 14 10 1 3 6 10 4 3 . 6 41 8 8 . 12 6 77 9 5 3 1 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 765 | . 18 3 35 24 37 58 1 20 20 24 10 80 9 11 7 . 50 7 80 6 11 . 9 24 86 50 30 . 45 10 Average Entertainment 50 | . 26 12 27 25 35 75 49 36 34 32 29 100 74 57 36 21 64 29 53 58 42 . 17 20 86 86 86 72 54 37 Good Acts 129 | . 1 1 11 . 2 9 . 1 . 2 2 1 6 2 1 . . . 6 3 6 . 3 . 14 6 19 12 18 3 Bad Acts 98 | . . 6 2 3 3 11 . . . 4 1 . . 3 . 2 . 2 6 1 3 . 2 2 5 8 . 2 29 3 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Active Infowar (turns) 3420 | 27 976 . . . . . . . . . . . . . . . . . 45 34 . . 120 197 335 355 586 234 511 . Sensors 335 | . . . . . . . . . . . . . . . . . . . . . . . . . 335 . . . . . A.S.S. 788 | . . . . . . . . . . . . . . . . . . . . . . . . . . 92 462 234 . . Terrain 508 | . . . . . . . . . . . . . . . . . . . . 34 . . . . . 344 130 . . . Structural 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Seismic 1003 | 27 976 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triangulation 42 | . . . . . . . . . . . . . . . . . . . 42 . . . . . . . . . . . Cloaking 1227 | . . . . . . . . . . . . . . . . . . . . . . . 120 197 . . 384 15 511 . Jamming 282 | . . . . . . . . . . . . . . . . . . . . . . . . . 282 . . . . . Robot Analysis Total 10 | . 3 . 1 . 1 1 . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . 1 1 . 2 . . . . 2 . . 1 . . . . . . . . . Drone Launches 19 | . . . . . . . . 4 3 6 2 1 . . . . . 2 1 . . . . . . . . . . . Drone Recoveries 13 | . . . . . . . . 1 2 6 2 . . . . . . 2 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Turns Passed 27572 | 137 1352 943 2440 1423 649 1644 215 2892 381 986 669 292 673 622 355 370 87 357 1263 605 433 249 492 341 1039 551 586 385 5050 91 Spaces Moved 14729 | 70 763 583 957 603 275 708 129 1328 175 475 301 121 355 388 303 287 74 277 710 521 346 219 330 176 682 412 456 314 2149 242 Core 446 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 441 . Treads 5262 | 65 690 . 647 603 275 708 129 1278 172 475 97 . . . . . . . . . . . . . . . . . 123 . Legs 6469 | . . . . . . . . . 3 . 204 121 355 388 303 287 74 277 710 521 346 219 330 176 682 412 456 314 291 . Wheels 1016 | . 73 583 310 . . . . 50 . . . . . . . . . . . . . . . . . . . . . . Hover 1478 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1236 242 Flight 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . Fastest Speed 17 | 50 145 100 115 160 156 155 165 80 160 160 163 187 117 106 106 112 110 110 102 98 98 104 100 100 103 106 106 101 27 17 Average Speed 148 | 152 158 144 220 233 158 161 165 204 165 183 201 187 158 117 110 112 111 111 115 98 101 105 113 102 110 108 114 109 143 24 Slowest Speed 1450 | 160 160 155 360 240 162 165 165 360 400 250 245 190 234 236 114 113 112 115 226 204 106 115 364 105 119 115 115 115 1450 30 Overloaded Moves 139 | . . . . . . . . . . . . . 2 1 . . . . 24 2 . . 4 . . . . . . 106 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 3 90 95 92 98 38 87 30 68 23 95 91 45 60 15 50 42 15 53 19 66 56 60 52 7 71 19 51 13 61 23 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 14 | . . 1 3 2 . . . 4 . 1 . . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 19 | . . . 1 1 . . 1 1 1 . . 1 1 1 1 1 . 1 1 1 . . 1 1 . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . . 1 1 . . . 1 1 . . . . . 1 . . . 1 1 . . 1 . . . . . Scrap Searched 29 | . . . . 1 . . . 6 . 5 3 . 2 . 3 1 . 1 . 3 3 . 1 . . . . . . . Spaces Dug 82 | . . . . . . . . . 6 . . . . 6 . 2 . . 38 2 . . . . 3 8 3 4 10 . Terrain Destroyed 650 | . 3 . 86 . 15 61 . 12 72 3 . 1 35 55 1 5 . 51 158 12 . . 5 4 5 30 3 5 28 . Melee 8 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 2 . Projectile 231 | . . . 1 . 13 13 . 12 . . . 1 10 20 1 5 . 4 75 12 . . 5 4 5 16 3 5 26 . AOE 408 | . 3 . 85 . . 47 . . 66 3 . . 25 35 . . . 47 83 . . . . . . 14 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Total 18570 | 87 857 667 1138 617 377 968 131 1437 240 562 355 168 433 484 317 324 78 305 970 584 413 237 406 299 885 488 511 351 3624 257 Wait 1794 | 2 19 51 69 3 40 54 . 4 8 58 29 5 41 42 7 23 5 14 98 36 57 14 14 92 52 25 19 10 903 . Move 14698 | 69 762 582 956 602 274 707 128 1327 174 474 300 120 354 387 302 286 73 276 709 520 345 218 329 175 681 411 455 313 2147 242 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 229 | 4 29 17 10 5 5 22 . 28 6 6 9 6 6 3 1 1 . 1 13 3 1 1 6 1 11 1 8 4 21 . Fast Attach 157 | 7 2 1 5 . 1 4 . 5 5 1 1 5 2 3 2 2 . . 11 2 . 2 1 3 15 2 7 7 61 . Attach 116 | . . 2 5 . 3 9 1 7 11 . 1 10 1 1 . 1 . . 13 1 1 . 4 2 10 11 2 1 17 2 Detach 59 | . . . 1 . . . 1 6 8 . . 6 1 . . . . . 6 1 . . . . 9 8 1 2 9 . Swap 101 | . 7 . 6 3 2 14 1 2 . 1 1 1 3 2 . 1 . 4 10 5 1 . 1 4 17 1 . 1 11 2 Drop 221 | . 12 3 10 4 3 19 . 15 . 5 9 6 7 3 3 2 . . 6 1 1 2 3 6 35 1 9 7 49 . Fire 988 | 5 26 11 74 . 49 139 . 34 12 17 5 9 15 43 2 6 . 10 101 12 7 . 18 15 47 27 10 5 289 . Melee 115 | . . . . . . . . 1 14 . . . . . . . . . . 3 . . 2 1 . . . . 83 11 Ram 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 13 | . . . . . . . . . . . . . 3 . . 2 . . 3 . . . . . 4 . . 1 . . Crush 10 | . . . . . . . . 8 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . Rewire 36 | . . . . . . . . . . . . . . . . . . . . . . . 28 . 4 . . . 4 . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 Subspace History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 18) 307 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 8) 474 | -10/Materials | Discovered new exit (range 7) 691 | -10/Materials | Discovered new exit (range 4) 986 | -10/Materials | Discovered new exit (range 16) 1019 | -10/Materials | Central database locked down 1094 | -10/Materials | Discovered new exit (range 10) 1109 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 1109 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 1110 | -10/Materials | Core integrity fell below 50% 1490 | -10/Materials | Entered Mines 1531 | -10/Mines | X0-1V1 sent hostile G-34 Mercenary (x3) 1638 | -10/Mines | Discovered new exit (range 2) 1647 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1704 | -10/Mines | Identified exit to Exiles 1704 | -10/Mines | X0-1V1 revealed exit location to -10/Exiles 1861 | -10/Mines | X0-1V1 sent hostile S-10 Pest (x4) 1864 | -10/Mines | Core integrity fell below 20% 1941 | -10/Mines | X0-1V1 announced a LAN party 2294 | -10/Mines | Discovered new exit (range 9) 2323 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2419 | -10/Mines | X0-1V1 vaporized surrounding terrain (radius 15) 2419 | -10/Mines | Discovered new exit (range 14) 2433 | -10/Mines | Entered Materials 2433 | -9/Materials | Accompanied by 1 ally 2433 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2486 | -9/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 2493 | -9/Materials | Repaired Lgt. Treads 2660 | -9/Materials | Discovered new exit (range 10) 2750 | -9/Materials | X0-1V1 mutated your Propulsion slot to Utility slot 2796 | -9/Materials | Identified exit to Materials 2846 | -9/Materials | X0-1V1 foreshadows a heat wave 2928 | -9/Materials | X0-1V1 activates XOMVISION 3039 | -9/Materials | Build established: Gunner 3060 | -9/Materials | Ambient heat levels rising (+10) 3337 | -9/Materials | Discovered new exit (range 12) 3390 | -9/Materials | Core integrity fell below 50% 3396 | -9/Materials | Ambient heat levels rising (+10) 3624 | -9/Materials | Core integrity restored by X0-1V1 (+48) 3639 | -9/Materials | Ambient heat levels falling (-10) 3870 | -9/Materials | Identified exit to Mines 3909 | -9/Materials | Ambient heat levels falling (-10) 3953 | -9/Materials | Learned Storage stockpile data 3994 | -9/Materials | Core integrity restored by X0-1V1 (+48) 3998 | -9/Materials | Learned location of Recycling (-8) 4006 | -9/Materials | Learned 4 Recycling zone layouts 4008 | -9/Materials | Learned Storage terminal intel 4010 | -9/Materials | Loaded intel: 17 interactive machine locations 4046 | -9/Materials | Learned Storage emergency access door positions 4183 | -9/Materials | Core integrity restored by X0-1V1 (+48) 4446 | -9/Materials | Core integrity restored by X0-1V1 (+52) 4873 | -9/Materials | Entered Mines 4940 | -9/Mines | Discovered exit to Materials (range 4) 5027 | -9/Mines | Found a hidden stash of uninstalled traps 5397 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5638 | -9/Mines | Discovered exit to Materials (range 8) 5684 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5779 | -9/Mines | Learned location of Storage (-8) 5963 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6020 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 6081 | -9/Mines | Found Scrap Suit 6296 | -9/Mines | Entered Materials 6296 | -8/Materials | Accompanied by 3 allies 6296 | -8/Materials | Evolved 2 slots: Propulsion x2 6486 | -8/Materials | Lost 3 allies 6505 | -8/Materials | Identified exit to Factory 6505 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 6799 | -8/Materials | X0-1V1 sent you into danger 6886 | -8/Materials | Destroyed 15 combat bots 6886 | -8/Materials | Discovered new exit (range 11) 6917 | -8/Materials | System corruption reached 10% 6945 | -8/Materials | Entered Storage 6947 | -8/Storage | Loaded intel: 16 terminal locations 7108 | -8/Storage | X0-1V1 added 0b10 threat records associated with you (major) 7175 | -8/Storage | X0-1V1 sent allied H-71 Marshal (x1) 7229 | -8/Storage | Garrison activated, responded to threat 7346 | -8/Storage | X0-1V1 sent you into danger 7553 | -8/Storage | Core integrity fell below 50% 7586 | -8/Storage | Met a pair of Derelict thieves 7639 | -8/Storage | Destroyed 7 combat bots 7669 | -8/Storage | X0-1V1 mutated your Weapon slot to Power slot 7688 | -8/Storage | Discovered exit to Factory (range 15) 7745 | -8/Storage | First assault squad dispatched 7831 | -8/Storage | System corruption reached 30% 7885 | -8/Storage | Used back door to open Recycling access 7885 | -8/Storage | Discovered new exit (range 5) 7967 | -8/Storage | Build established: Mutant 8278 | -8/Storage | X0-1V1 turns hostiles against one another 8446 | -8/Storage | Core integrity restored by X0-1V1 (+73) 8475 | -8/Storage | Core integrity permanently improved by X0-1V1 (+300) 8589 | -8/Storage | Entered Recycling 8590 | -8/Recycling | Identified exit to Scraptown 8766 | -8/Recycling | Scanned before Scraplab entrance 8789 | -8/Recycling | Entered Scraplab 8804 | -8/Recycling | Entered Scraptown 8804 | -8/Scraptown | System corruption cleaned by C-Scrubber 9082 | -8/Scraptown | Visited Comm Corps 9158 | -8/Scraptown | Visited Supply Room 9198 | -8/Scraptown | Visited Assassins FH 9252 | -8/Scraptown | Visited TADAMA 9283 | -8/Scraptown | Visited UFD Registry 9283 | -8/Scraptown | Registered with UFD as "Ionface" 9315 | -8/Scraptown | Visited Curators Association 9348 | -8/Scraptown | Visited Abandonware Association 9364 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 9364 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 9624 | -8/Scraptown | Visited Science Guys 9695 | -8/Scraptown | Visited Scrap Suit Storage 9808 | -8/Scraptown | Visited Modified Component R&D 9887 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9894 | -8/Scraptown | Found DCF Scrap (27 items) 9937 | -8/Scraptown | Visited Infowarlord's Domain 9966 | -8/Scraptown | Visited Cartography Club 10061 | -8/Scraptown | Found Surveybot 17 Chip 10129 | -8/Scraptown | Learned location of Extension (-6) 10129 | -8/Scraptown | Learned location of Testing (-3) 10129 | -8/Scraptown | Learned 20 Factory zone layouts 10129 | -8/Scraptown | Learned 16 Research zone layouts 10129 | -8/Scraptown | Learned 24 Factory zone layouts 10129 | -8/Scraptown | Learned 4 Mines zone layouts 10129 | -8/Scraptown | Learned 4 Storage zone layouts 10129 | -8/Scraptown | Learned 20 Upper Caves zone layouts 10129 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 10129 | -8/Scraptown | Learned location of 3 exits from Factory 10129 | -8/Scraptown | Learned location of 2 exits from Upper Caves 10129 | -8/Scraptown | Identified exit to Factory 10129 | -8/Scraptown | Learned location of 3 exits from Upper Caves 10176 | -8/Scraptown | Found Deep Structural Scanner 10823 | -8/Scraptown | Found Exp. Terrain Scanner 11307 | -8/Scraptown | Visited Shadow of the Wyrm 11474 | -8/Scraptown | X0-1V1 brought Wyrm Statue to life 11474 | -8/Scraptown | Attacked by Scraptown defenders 11567 | -8/Scraptown | Destroyed 8 combat bots 11611 | -8/Scraptown | Destroyed Triborg 11696 | -8/Scraptown | Entered Factory 11696 | -6/Factory | Accompanied by 1 ally 11696 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 11697 | -6/Factory | Identified exit to Factory 11698 | -6/Factory | Identified exit to Lower Caves 11698 | -6/Factory | Identified exit to Extension 11698 | -6/Factory | Attached CPS modules to Chaos Wyrm 12077 | -6/Factory | Entered Lower Caves 12077 | -6/Lower Caves | Accompanied by 1 ally 12202 | -6/Lower Caves | Build established: Tank 12294 | -6/Lower Caves | Matter capacity permanently improved by X0-1V1 (+400; -200 max core) 12436 | -6/Lower Caves | Learned location of Zion (-6) 12596 | -6/Lower Caves | Spotted B-75 Beast 12803 | -6/Lower Caves | Build established: Gunner 12899 | -6/Lower Caves | Encountered a Warlord checkpoint 12910 | -6/Lower Caves | Discovered new exit (range 3) 12940 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13063 | -6/Lower Caves | Entered another Lower Caves area 13063 | -6/Lower Caves | Accompanied by 1 ally 13124 | -6/Lower Caves | X0-1V1 upgraded hostiles (x1) 13254 | -6/Lower Caves | Learned Factory terminal intel 13379 | -6/Lower Caves | Discovered new exit (range 27) 13732 | -6/Lower Caves | Entered Zion 13732 | -6/Zion | Accompanied by 1 ally 13733 | -6/Zion | Identified exit to Proximity Caves 13797 | -6/Zion | System corruption cleaned by Quarantine Array 13804 | -6/Zion | Attacked by Zionites 13804 | -6/Zion | Spotted YX-BBY(B) 13804 | -6/Zion | Spotted N6-SQL(B) 13810 | -6/Zion | Weapon slot count temporarily expanded by X0-1V1 (+1) 13817 | -6/Zion | Destroyed YX-BBY(B) 13838 | -6/Zion | Destroyed N6-SQL(B) 13875 | -6/Zion | AD-0RF came to Zion's defense 13878 | -6/Zion | Attached CPS modules to AD-0RF 13893 | -6/Zion | Allies destroyed AD-0RF 13910 | -6/Zion | Found Prototype Special Weapon 13916 | -6/Zion | Identified AD-0RF's Magmablaster 13923 | -6/Zion | Found Prototype Device 13923 | -6/Zion | Identified Exp. Thermal Shield 13945 | -6/Zion | Found Prototype Processor 13977 | -6/Zion | Found Prototype Device 13977 | -6/Zion | Identified Bomb Factory No. 2 14004 | -6/Zion | Allies destroyed Imprinter 14024 | -6/Zion | Entered Proximity Caves 14024 | -5/Proximity Caves | Accompanied by 1 ally 14153 | -5/Proximity Caves | Learned Factory security intel 14194 | -5/Proximity Caves | Learned 4 Factory zone layouts 14270 | -5/Proximity Caves | Weapon slot count reverted to normal (-1) 14273 | -5/Proximity Caves | X0-1V1 activates XOMVISION 14463 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14643 | -5/Proximity Caves | Build established: Trapper-Gunner 14697 | -5/Proximity Caves | Entered Factory 14697 | -5/Factory | Accompanied by 1 ally 14697 | -5/Factory | Evolved 2 slots: Propulsion x2 14698 | -5/Factory | Identified exit to Upper Caves 14699 | -5/Factory | Identified exit to Factory 14701 | -5/Factory | Loaded intel: 26 terminal locations 14746 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 14800 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 15163 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 24) 15319 | -5/Factory | Entered Upper Caves 15319 | -5/Upper Caves | Accompanied by 1 ally 15320 | -5/Upper Caves | Identified exit to Upper Caves 15591 | -5/Upper Caves | Ambushed by wild Derelicts 15674 | -5/Upper Caves | Entered another Upper Caves area 15674 | -5/Upper Caves | Accompanied by 1 ally 15675 | -5/Upper Caves | Identified exit to Warlord 15692 | -5/Upper Caves | Build established: Trapper-Tank 15961 | -5/Upper Caves | Found Alien Artifact 15961 | -5/Upper Caves | Identified Core Expander 15961 | -5/Upper Caves | Installed Core Expander, added new Power slot 16044 | -5/Upper Caves | Entered Warlord 16044 | -5/Warlord | Accompanied by 1 ally 16087 | -5/Warlord | Attacked by Warlord forces 16113 | -5/Warlord | Discovered new exit (range 12) 16131 | -5/Warlord | Entered Proximity Caves 16131 | -4/Proximity Caves | Accompanied by 1 ally 16147 | -4/Proximity Caves | Spotter reported a threat 16195 | -4/Proximity Caves | Learned Research emergency access door positions 16277 | -4/Proximity Caves | Learned Research stockpile data 16304 | -4/Proximity Caves | X0-1V1 mutated your Power slot to Propulsion slot 16463 | -4/Proximity Caves | Discovered exit to Factory (range 2) 16488 | -4/Proximity Caves | Entered Factory 16488 | -4/Factory | Accompanied by 1 ally 16488 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16631 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 17) 16633 | -4/Factory | Identified exit to Upper Caves 16645 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 16687 | -4/Factory | Fabricated Quantum Reactor? 16904 | -4/Factory | Central database locked down 16914 | -4/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 17011 | -4/Factory | Build established: Trapper-Gunner 17229 | -4/Factory | X0-1V1 put everyone to sleep 17238 | -4/Factory | First assault squad dispatched 17252 | -4/Factory | X0-1V1 activates XOMVISION 17378 | -4/Factory | Fabricated CPS Tube (x1) 17430 | -4/Factory | Build established: Trapper-Tank 17545 | -4/Factory | Cargo convoy interrupted 17548 | -4/Factory | Spotted Striker 17548 | -4/Factory | Garrison activated, responded to threat 17549 | -4/Factory | Spotted Executioner 17562 | -4/Factory | Allies destroyed Striker 17565 | -4/Factory | Allies destroyed Executioner 17575 | -4/Factory | Identified Exp. Targeting Computer 17577 | -4/Factory | Spotted Executioner 17582 | -4/Factory | Allies destroyed Executioner 17597 | -4/Factory | Lost 6 parts (1p1n2u2w) 17598 | -4/Factory | Found Prototype Processor 17606 | -4/Factory | Found Exp. Targeting Computer 17751 | -4/Factory | Entered Upper Caves 17751 | -4/Upper Caves | Accompanied by 1 ally 17752 | -4/Upper Caves | Identified exit to Upper Caves 17862 | -4/Upper Caves | Spotted B-86 Titan 17895 | -4/Upper Caves | Rewired B-86 Titan 17991 | -4/Upper Caves | Allies destroyed *icarus 18101 | -4/Upper Caves | X0-1V1 activates XOMVISION 18164 | -4/Upper Caves | Build established: Scavenger-Gunner 18356 | -4/Upper Caves | Entered another Upper Caves area 18356 | -4/Upper Caves | Accompanied by 1 ally 18357 | -4/Upper Caves | Identified exit to Research 18568 | -4/Upper Caves | Learned Research stockpile data 18716 | -4/Upper Caves | Discovered new exit (range 8) 18789 | -4/Upper Caves | Entered Zhirov 18789 | -4/Zhirov | Accompanied by 1 ally 18789 | -4/Zhirov | Discovered new exit (range 3) 18809 | -4/Zhirov | Met Zhirov 18832 | -4/Zhirov | Build established: Trapper-Gunner 18835 | -4/Zhirov | Learned location of Quarantine (-2) 18835 | -4/Zhirov | Learned location of Command (-1) 18844 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18862 | -4/Zhirov | Found Alien Artifact 18862 | -4/Zhirov | Identified Integrated Dissipator 18862 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18893 | -4/Zhirov | Found Alien Artifact 19038 | -4/Zhirov | Entered Proximity Caves 19038 | -3/Proximity Caves | Accompanied by 1 ally 19041 | -3/Proximity Caves | Spotter reported a threat 19070 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 19490 | -3/Proximity Caves | Discovered exit to Research (range 15) 19512 | -3/Proximity Caves | X0-1V1 activates XOMVISION 19530 | -3/Proximity Caves | Entered Research 19530 | -3/Research | Accompanied by 3 allies 19530 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19531 | -3/Research | Identified exit to Testing 19551 | -3/Research | Chaos Wyrm evolved into Greater Chaos Wyrm 19564 | -3/Research | Found Wyrmplate 19871 | -3/Research | Entered Testing 19871 | -3/Testing | Accompanied by 1 ally 19891 | -3/Testing | X0-1V1 added 0b10 threat records associated with you (minor) 19964 | -3/Testing | Sensors blinded by X0-1V1 19986 | -3/Testing | X0-1V1 sent you to a vault 20002 | -3/Testing | Watched by a mysterious "MATRIX" hacker 20053 | -3/Testing | Scanned by Researcher 20178 | -3/Testing | Build established: Trapper-Skirmisher 20235 | -3/Testing | X0-1V1 activates XOMVISION 20238 | -3/Testing | Discovered new exit (range 15) 20289 | -3/Testing | Garrison activated, responded to threat 20300 | -3/Testing | Found Prototype Energy Cannon 20300 | -3/Testing | Identified Cld. Nova Cannon 20337 | -3/Testing | Found Prototype Device 20337 | -3/Testing | Identified Exp. Thermal Defense Suite 20342 | -3/Testing | Spotted Striker 20401 | -3/Testing | Destroyed Striker 20431 | -3/Testing | Spotted Striker 20445 | -3/Testing | Allies destroyed Striker 20458 | -3/Testing | Spotted Alpha 7 20459 | -3/Testing | Destroyed Alpha 7 20469 | -3/Testing | Found Prototype Energy Gun 20470 | -3/Testing | Identified Enh. Gamma Rifle 20483 | -3/Testing | Stole the SGEMP Prototype 20492 | -3/Testing | Build established: Trapper-Gunner 20568 | -3/Testing | X0-1V1 activates XOMVISION 20621 | -3/Testing | First assault squad dispatched 20639 | -3/Testing | Attached CPS modules to Greater Chaos Wyrm 20664 | -3/Testing | X0-1V1 added 0b10 threat records associated with you (minor) 20685 | -3/Testing | System corruption reached 10% 20728 | -3/Testing | Found Prototype Energy Cannon 20733 | -3/Testing | Identified Null Cannon 20784 | -3/Testing | Found Prototype Launcher 20810 | -3/Testing | X0-1V1 mutated your Utility slot to Power slot 20813 | -3/Testing | X0-1V1 activates XOMVISION 20824 | -3/Testing | Identified Smartbomb Launcher 20834 | -3/Testing | Found Adv. Particle Accelerator 20860 | -3/Testing | Rewired PD-5MHSB94J0Y 20861 | -3/Testing | X0-1V1 sent allied Scrapper (x2) 20910 | -3/Testing | Entered Research 20910 | -2/Research | Accompanied by 1 ally 20910 | -2/Research | Evolved 2 slots: Utility x2 20919 | -2/Research | Lost 3 allies 20958 | -2/Research | X0-1V1 mutated your Utility slot to Propulsion slot 21062 | -2/Research | High security lockdown imminent 21083 | -2/Research | X0-1V1 redirected Transport squads to designated parking area 21142 | -2/Research | High security lockdown engaged 21184 | -2/Research | X0-1V1 enhanced Transport squad support 21319 | -2/Research | X0-1V1 activates XOMVISION 21321 | -2/Research | Lost 7 parts (2p3n2w) 21353 | -2/Research | X0-1V1 sent allied Wizard (x3) 21401 | -2/Research | Lost 3 allies 21430 | -2/Research | Discovered new exit (range 13) 21459 | -2/Research | Identified exit to Quarantine 21461 | -2/Research | Entered Quarantine 21483 | -2/Quarantine | Identified exit to Access 21483 | -2/Quarantine | X0-1V1 revealed exit location to -1/Access 21507 | -2/Quarantine | Build established: Mutant 21529 | -2/Quarantine | Found Alien Reactor 21529 | -2/Quarantine | Identified Matter Drive 21607 | -2/Quarantine | X0-1V1 downgraded hostiles (x1) 21615 | -2/Quarantine | Found Alien Artifact 21622 | -2/Quarantine | Cryocooling Duct disabled 21637 | -2/Quarantine | Ambient heat levels rising (+20) 21637 | -2/Quarantine | Non-combat units ordered to evacuate 21657 | -2/Quarantine | Found Alien Impact Weapon 21657 | -2/Quarantine | Identified Core Stripper 21699 | -2/Quarantine | X0-1V1 sent you to a vault 21711 | -2/Quarantine | First assault squad dispatched 21828 | -2/Quarantine | Found Alien Slashing Weapon 21828 | -2/Quarantine | Identified Sigix Broadsword 21852 | -2/Quarantine | Found Alien Artifact 21930 | -2/Quarantine | Weapon slot count temporarily expanded by X0-1V1 (+2) 22017 | -2/Quarantine | X0-1V1 turns hostiles against one another 22038 | -2/Quarantine | Found Alien Artifact 22047 | -2/Quarantine | Temporary slots became permanent: Weapon x2 22047 | -2/Quarantine | Entered Access 22049 | -1/Access | Loaded intel: 134 machine locations 22049 | -1/Access | Loaded intel: 71 trap records 22049 | -1/Access | Identified exit to Surface 22049 | -1/Access | Discovered exit to Surface (range 97) 22049 | -1/Access | Identified exit to Command 22049 | -1/Access | Discovered exit to Command (range 192) 22049 | -1/Access | Delivered the SGEMP Prototype to Zhirov 22049 | -1/Access | Zhirov transferred Access data 22059 | -1/Access | Lost 4 allies 22091 | -1/Access | Build established: Gladiator 22222 | -1/Access | Found Exp. Shock Absorption System 22259 | -1/Access | X0-1V1 activates XOMVISION 22282 | -1/Access | Zhirov warped through subspace 22297 | -1/Access | First assault squad dispatched 22432 | -1/Access | Entered Command 22489 | -1/Command | X0-1V1 sent you to a vault 22507 | -1/Command | Attached CPS modules to Golem 22531 | -1/Command | Found Unknown Device 22534 | -1/Command | Identified GOLEM Unit 22537 | -1/Command | Found Prototype Slashing Weapon 22537 | -1/Command | Identified Hvy. Scimitar of Distortion 22660 | -1/Command | X0-1V1 mutated your Power slot to Propulsion slot 22682 | -1/Command | First assault squad dispatched 22697 | -1/Command | Found Ragnarok Missile Launcher 22849 | -1/Command | System corruption reached 10% 22895 | -1/Command | Spotted M Guard 22895 | -1/Command | Spotted M Guard 22895 | -1/Command | Spotted Combat Programmer 22895 | -1/Command | Spotted Combat Programmer 22895 | -1/Command | X0-1V1 sent you into danger 22921 | -1/Command | Destroyed Combat Programmer 22931 | -1/Command | Destroyed Combat Programmer 22972 | -1/Command | Destroyed M Guard 22998 | -1/Command | X0-1V1 sent allied Striker (x3) 23008 | -1/Command | Allies destroyed M Guard 23008 | -1/Command | All MAIN.C guards destroyed 23024 | -1/Command | Identified Subatomic Replicator 23024 | -1/Command | Used Subatomic Replicator to replicate Null Cannon 23028 | -1/Command | Lost 8 parts (1p2n5w) 23108 | -1/Command | Identified Exp. Core Analyzer 23125 | -1/Command | Met MAIN.C 23126 | -1/Command | 0b10 Conduit disabled 23170 | -1/Command | System corruption reached 30% 23173 | -1/Command | Lost 3 allies 23191 | -1/Command | Destroyed MAIN.C Shell 23193 | -1/Command | MAIN.C activated Command garrisons 23197 | -1/Command | Zhirov arrived to use SGEMP to disable MAIN.C 23198 | -1/Command | Core integrity fell below 50% 23228 | -1/Command | Lost 11 parts (1p5n2u3w) 23475 | -1/Command | Build established: Mutant 23801 | -1/Command | Identified Transdimensional Reconstructor 23801 | -1/Command | Identified Hpw. Transdimensional Reconstructor 23801 | -1/Command | Discovered exit to Surface (range 36) 23801 | -1/Command | Discovered exit to Surface (range 112) 23801 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 24055 | -1/Command | Found Exp. System Purifier 24122 | -1/Command | X0-1V1 caused items to flee you 24319 | -1/Command | Identified exit to Access_0 24319 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 24361 | -1/Command | Items stopped fleeing you 24411 | -1/Command | Found Zero-point Reactor 24475 | -1/Command | Found Omega Cannon 24762 | -1/Command | Build established: Executioner 25379 | -1/Command | Build established: Tank 26232 | -1/Command | Build established: Scavenger-Tank 26267 | -1/Command | Found Zero-point Reactor 26351 | -1/Command | X0-1V1 activates XOMVISION 26391 | -1/Command | Found Exp. Core Analyzer 26477 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 21) 26541 | -1/Command | X0-1V1 caused items to flee you 26555 | -1/Command | Build established: Scavenger-Gunner 26794 | -1/Command | Items stopped fleeing you 26908 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 21) 26968 | -1/Command | X0-1V1 sent hostile H-88 Terminator (x3) 26994 | -1/Command | X0-1V1 mutated your Weapon slot to Power slot 27057 | -1/Command | Core integrity restored by X0-1V1 (+405) 27077 | -1/Command | Found Omega Cannon 27079 | -1/Command | Found Thermal Barrier 27159 | -1/Command | X0-1V1 caused items to flee you 27192 | -1/Command | Build established: Scavenger-Sprinter 27224 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 22) 27415 | -1/Command | Core integrity restored by X0-1V1 (+360) 27420 | -1/Command | Items stopped fleeing you 27474 | -1/Command | Warped through subspace to slip node 27482 | -1/Command | Entered Access_0 27483 | -1/Access_0 | Met Architect 27515 | -1/Access_0 | A6 warped into view 27540 | -1/Access_0 | X0-1V1 sent allied B-90 Cyclops (x3) 27551 | -1/Access_0 | Destroyed A2 27552 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 27573 | -1/Access_0 | Started Test 138-B, establishing a local singularity 27573 | -1/Access_0 | Started Test 138-C, cascade imminent 27573 | *** | Destroyed Tau Ceti IV! Last Messages --------------- 27573_ Penetrated by HV Slug. 27573_ HV Slug penetrates Wall. 27573_ X0-1V1: "Your inner air conditioner seems to have fallen into disrepair." (-40 heat dissipation) 27573_ Connecting with Gate Controls... >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-C Initiating Test 138-C... Warning: Experimental formulas incomplete. Potential effects include instability. Repeat command to confirm test. >>Gate Test 138-C Initiating Test 138-C... Applying incomplete calculations.... INSTABILITY DETECTED, CASCADE IMMINENT. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ??????????????????## ####????????????????????? | | ???????????????""""" """"????????????????????? | | ???????????????#"""" """"#???????????????????? | | ??????????????##" "#???????????????????? | | ??????????????#"" ""???????????????????? | | ??????????????#"" ""???????????????????? | | ???????????????#" "#???????????????????? | | ???????????????#" "#???????????????????? | | ???????????????#" "#???????????????????? | | ???????????????#" "#???????????????????? | | ??????????????##" "##??????????????????? | | ??????????????#"" ""#??????????????????? | | ??????????????#"" ""#??????????????????? | | ???????????????#" "#???????????????????? | | ??????????????##"""" @A""##??????????????????? | | ??????????????#""""" """""#??????????????????? | | ??????????????###### h !#;####??????????????????? | | ???????????????????# ]%###?????????????????????? | | ???????????????????# !" ###???????????????????? | | ???????????????????# %" #???????????????????? | | ???????????????????# %%% # #???????????????????? | | ???????????????????# %# ##???????????????????? | | ???????????????????# # #???????????????????? | | ???????????????????# "# # #??????????????????? | | ???????????????????# "? ## #?????????????????? | | ???????????????????# "?##?##?????????????????? | | ???????????????????# "???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ?????????????????### #???????????????????????? | | ????#????????????# #???????#???????????????? | | ???# ?????????# ##??? #???????????????? | | ???# ????### # ## #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 189 Coolant Potential 120 Energy Generation 81 Energy Capacity 2350 Matter Stores 1104 Matter Capacity 1400 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 1210 Jamming Range 16 Cloak Strength 4 Additional Mass Support 25 EM Shielding 3 Corruption Containment 12 Armor Coverage 3000 Resistance: TH 30 Utility Shielding 90 Weapon Shielding 90 Point Defense Rating 240 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 88 Targeting Accuracy 24 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 10 Energy Filtering 50 Particle Charging 50 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Weapon Shielding | -5/Factory | Scanalyzed CPS Tube | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Lgt. Antimatter Cannon | -3/Testing | Archive Stealth Drone Bay | -3/Testing | Archive Particle Accelerator | -3/Testing | Archive Adv. Gravity Neutralizer | -3/Testing | Archive Enh. Multireflex Exoskeleton | -3/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -3/Testing | Archive Fabricated ------------ Quantum Reactor | x2 | -4/Factory | Preloaded CPS Tube | x1 | -4/Factory Repaired ---------- Lgt. Treads | 54% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Flail | -9/Materials | Hacked Hvy. EM Pulse Gun | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Flexi-carbon Leg | -5/Factory | Hacked Thunder Leg | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Hvy. Flak Cannon | -5/Factory | Hacked Mass Driver | -5/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Hardcell Cannon | -4/Factory | Hacked Hvy. Mass Driver | -4/Factory | Hacked Myomer Leg | -4/Factory | Hacked Imp. VSS Leg | -1/Access | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Matter Drive Core Stripper Sigix Broadsword Subatomic Replicator Transdimensional Reconstructor Achievements -------------- Greater Chaos Statue Heist Challenges ------------ None Game ------ Seed TransdimensionalRelayCannon Manual? 0 Play Time 07:38:50 Cumulative 1742.4 hours Start 2026.08.17 @ 11:19:18 End 2026.08.18 @ 21:03:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 526 Rogue 518 Adventurer 4 Explorer 4 Win Type 5 Total 69 Types 31/9/4/4/2/5/7/2/3/2 Lore% 97 Gallery% 96 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90e14a3e-4707-4308-a25a-d5059fe37088