Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 16:37:44 Player: Figgis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (96) 480 Value Destroyed (3746) 3746 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 11006 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 283/300 Energy 150/150 System Corruption 19% Temperature Cool (2) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (8) --- Field Propulsion Array > --- UTILITY (7) ------ Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Modified TNC Actuator Array Hardcell Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Improved Heavy Treads Thunder Leg Thunder Leg Thunder Leg Thunder Leg Advanced VSS Leg > --- UTILITY ---------- Experimental Heat Sink Enhanced Optical Array Experimental Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System > --- WEAPON ----------- Railgun Hardcell Cannon > --- INVENTORY -------- Modified TNC Stasis Canceller Power Sword Power Sword [Rating: 117] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Armored Medium Treads Leg Light Armored Exoskeleton Flight Unit Impulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Layered Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . . . 1 . . . 2 2 Utility 5 | . . . 1 . . . 2 . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 130 | 6 13 . 9 5 2 . 11 4 9 3 . 24 18 26 Power 23 | 1 2 . 2 . . . 1 . 2 1 . 7 4 3 Engine 8 | 1 2 . . . . . . . 1 1 . 3 . . Core 14 | . . . 2 . . . 1 . 1 . . 4 3 3 Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 35 | 2 3 . 5 3 . . 2 3 1 . . 3 2 11 Treads 2 | . . . . . . . . . . . . . . 2 Leg 26 | 2 3 . 4 3 . . 2 2 1 . . 3 1 5 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7 | . . . 1 . . . . 1 . . . . 1 4 Utility 46 | 1 3 . 2 2 . . 4 . 4 2 . 9 9 10 Device 27 | . . . 1 . . . 2 . 3 1 . 4 7 9 Storage 2 | 1 1 . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . . 1 . 1 Hackware 1 | . . . . . . . . . . . . . 1 . Protection 14 | . 2 . 1 2 . . 2 . 1 1 . 4 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 26 | 2 5 . . . 2 . 4 1 2 . . 5 3 2 Energy Gun 7 | . 5 . . . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 13 | 2 . . . . . . 4 . 2 . . 2 2 1 Ballistic Cannon 3 | . . . . . . . . . . . . 2 . 1 Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 1 1 . . . 2 1 2 Parts Lost 60 | . 6 . 2 . . . 4 5 2 1 . 12 14 14 Power 11 | . 2 . 1 . . . 1 1 . . . 3 2 1 Propulsion 15 | . 1 . 1 . . . . . . . . 3 4 6 Utility 23 | . 1 . . . . . 1 2 2 1 . 4 7 5 Weapon 11 | . 2 . . . . . 2 2 . . . 2 1 2 Highest Loss Streak 14 | . 5 . 1 . . . 2 2 1 1 . 5 14 4 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 11 | 2 6 12 13 14 14 15 12 10 10 13 14 12 14 3 Power 2 | . . . 1 2 3 3 3 3 2 4 5 3 3 . Propulsion 3 | . 4 6 4 3 3 3 3 5 5 5 5 4 1 . Utility 2 | . 1 3 1 2 2 4 2 1 2 2 2 2 6 1 Weapon 3 | 1 1 3 5 6 6 5 3 . . 2 2 2 3 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 18 | . . . 2 . . . 6 . . . . . 5 5 Power 3 | . . . 1 . . . . . . . . . 2 . Propulsion 2 | . . . . . . . 2 . . . . . . . Utility 6 | . . . 1 . . . 2 . . . . . 1 2 Weapon 7 | . . . . . . . 2 . . . . . 2 3 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 95 85 91 100 100 100 84 81 66 79 76 83 82 50 Engine 3 | . 13 14 3 . . . . . 2 7 7 6 . . Core 5 | . . . 6 11 11 11 8 8 4 . . 4 5 4 Leg 21 | . 28 28 32 33 33 33 19 18 15 15 15 18 21 11 Device 12 | . . . 4 11 11 11 15 18 20 22 23 10 17 10 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 6 4 . Processor 2 | . . . . . . . . . . . . 5 5 8 Protection 9 | . 11 . 10 11 11 11 12 10 6 11 7 14 4 . Energy Gun 6 | . 20 28 22 22 22 22 1 . . . . . . . Ballistic Gun 5 | . 7 . . . . . 16 11 2 15 15 5 1 1 Slashing Weapon 2 | . . . . . . . . 6 6 . . 2 9 2 Peak Build Rating 117 | 6 10 9 18 23 24 23 40 39 52 53 49 71 82 117 Average Rating 43 | 1 7 9 14 19 23 23 34 34 42 50 49 61 76 66 On Entrance 26 | . 6 9 9 17 23 23 23 37 28 47 49 49 62 13 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 83 | 11 34 31 35 37 37 37 45 45 54 60 53 77 83 33 Greatest Support 110 | 20 20 20 30 40 40 40 50 50 60 60 60 70 90 110 Greatest Overweight (x) 2 | . 1 1 1 1 1 . . . . . . 1 1 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 5 12 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 5 12 13 15 15 15 15 15 14 15 15 15 15 15 5 Average Carried 12 | 3 6 12 13 14 14 15 14 12 11 14 15 13 14 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 12 13 14 15 15 15 14 11 15 15 15 12 5 3 Class Distribution -------------------- 72% | Mutant 15% | Assassin 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Assassin | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Matter Collected 3025 | 209 291 50 167 50 . 20 617 170 217 103 18 556 209 348 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3554 | . 337 . 290 126 . . 738 407 226 66 . 588 431 345 Parts 223 | . 30 . 23 6 . . 46 19 13 2 . 37 25 22 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 2 . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 2 2 . . . Prevented 5 | . . . . . . . . . . . 5 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 77 | . 11 . 7 3 . . 16 8 4 1 . 12 7 8 Melee 26 | . . . . . . . . 6 1 . . 6 5 8 Guns 47 | . 10 . 7 3 . . 16 2 3 1 . 3 2 . Cannons 3 | . . . . . . . . . . . . 3 . . AOE 1 | . 1 . . . . . . . . . . . . . Classes Destroyed 12 | . 6 . 1 . . . 1 2 1 . . 1 . . Worker 3 | . . . . . . . . 1 1 . . 1 . . Builder 1 | . 1 . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . 1 . . Recycler 1 | . 1 . . . . . . . . . . . . . Operator 5 | . 1 . 2 . . . 2 . . . . . . . Watcher 8 | . 1 . 3 . . . 2 . . . . 1 . 1 Swarmer 14 | . 6 . . . . . 4 . . . . . . 4 Grunt 32 | . 5 . 3 1 . . 8 7 . . . 5 3 . Duelist 2 | . . . . . . . 1 . . . . 1 . . Sentry 14 | . . . 4 2 . . 3 . 1 1 . 2 1 . Hunter 4 | . . . . . . . . 1 2 . . 1 . . Programmer 11 | . . . . . . . . . 1 . . 3 3 4 Best Kill Streak 5 | . 3 . 3 2 . . 4 2 2 1 . 2 3 5 Combat Bots Only 5 | . 3 . 2 2 . . 4 2 1 1 . 2 3 5 Max Kills in Single Turn 2 | . 2 . 1 2 . . 1 1 1 1 . 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Hostile Shots Fired 1232 | . 96 . 48 . . 5 95 73 101 60 16 281 190 267 Missed 387 | . 24 . 6 . . 4 19 15 38 28 8 68 72 105 Hits 845 | . 72 . 42 . . 1 76 58 63 32 8 213 118 162 Melee 14 | . . . . . . . 9 . . . . 5 . . Projectile 831 | . 72 . 42 . . 1 67 58 63 32 8 208 118 162 AOE 6 | . . . . . . . . . . . . 3 1 2 Critical Strikes 38 | . . . 2 . . . 4 2 1 . . 7 10 12 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 13827 | . 689 . 601 16 . 16 1270 893 698 250 35 2906 2987 3466 Core 2692 | . 114 . 72 . . . 135 125 38 28 . 276 737 1167 Absorbed by Shields 52 | . . . . . . . . . . . . . 52 . Redirected to Shielding 52 | . 52 . . . . . . . . . . . . . Ignored by Resistances 131 | . . . . . . . 76 24 . . . . 31 . Regen/Repaired (Parts) 301 | . . . 79 . . . . . . . . . 222 . Core Remaining (%) 67 | 100 . 54 . . . 82 . 52 . . 90 67 26 . Volleys Fired 258 | . 62 . 22 4 . . 71 18 21 7 . 42 8 3 Largest 2 | . 2 . 2 2 . . 2 2 2 2 . 2 2 2 Hottest 130 | . 130 . 130 130 . . 130 46 56 56 . 72 56 90 Shots Fired 498 | . 122 . 44 8 . . 141 34 33 14 . 83 15 4 Gun 458 | . 122 . 44 8 . . 141 34 33 14 . 44 15 3 Cannon 40 | . . . . . . . . . . . . 39 . 1 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 401 | . 79 . . . . . 139 34 33 14 . 83 15 4 Thermal 96 | . 42 . 44 8 . . 2 . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 1 | . 1 . . . . . . . . . . . . . Robot Hit Streak 15 | . 6 . 10 6 . . 15 11 6 3 . 7 6 . Robot Miss Streak 10 | . 5 . 8 4 . . 10 3 4 2 . 8 2 4 Penetration Max 1 | . . . . . . . . . 1 . . 1 . . Secondary Targets 5 | . 3 . . 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . . . . Shots Hit Robots 391 | . 57 . 38 8 . . 90 42 27 8 . 72 29 20 Core Hits 217 | . 32 . 54 16 . . 35 12 9 2 . 33 14 10 Critical Kills 2 | . . . . . . . 1 . 1 . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 1 . . 2 . . Critical Strikes 23 | . . . . . . . 1 2 5 . . 8 4 3 Destroy 5 | . . . . . . . 1 . 2 . . 2 . . Blast 4 | . . . . . . . . . . . . 4 . . Sever 14 | . . . . . . . . 2 3 . . 2 4 3 Melee Attacks 119 | . . . . . . . . 29 8 . . 27 25 30 Impact . | . . . . . . . . . . . . . . . Slashing 119 | . . . . . . . . 29 8 . . 27 25 30 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 3 . Damage Inflicted 9111 | . 716 . 500 114 . . 1694 1120 735 160 . 2169 1016 887 Guns 4818 | . 627 . 500 114 . . 1694 369 478 160 . 617 259 . Cannons 667 | . . . . . . . . . . . . 667 . . Explosions 89 | . 89 . . . . . . . . . . . . . Melee 3485 | . . . . . . . . 751 257 . . 885 747 845 Ramming 52 | . . . . . . . . . . . . . 10 42 Kinetic 4658 | . 418 . . . . . 1690 369 478 160 . 1284 259 . Thermal 901 | . 283 . 500 114 . . 4 . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 15 | . 15 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 3485 | . . . . . . . . 751 257 . . 885 747 845 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . 3 3 3 7 3 19 Average Corruption 5 | . . . . . . . . . 1 3 3 5 1 14 Corruption Purged 5 | . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 75 | . . . . . . . . . 4 18 3 22 . 28 Message Errors 16 | . . . . . . . . . 1 7 . 5 . 3 Matter Fused 15 | . . . . . . . . . . 5 2 2 . 6 Heat Flow Errors 12 | . . . . . . . . . 1 2 . 5 . 4 Energy Discharges 5 | . . . . . . . . . . 1 . 3 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . . . . . 2 1 3 . 3 Data Loss (major) 3 | . . . . . . . . . . . . 1 . 2 Misfires 2 | . . . . . . . . . . . . 2 . . Alerts 3 | . . . . . . . . . 1 1 . . . 1 Misdirections 7 | . . . . . . . . . . . . . . 7 Weapon Failures 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 154 | . 27 . . . . . . 9 . . . 83 . 35 Projectiles 47 | . . . . . . . . . . . . 47 . . Explosions 27 | . 27 . . . . . . . . . . . . . Melee 80 | . . . . . . . . 9 . . . 36 . 35 Knockbacks 8 | . . . . . . . . . . . . 8 . . Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . 8 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 50 | . 39 . . . . . . . . . . . 5 6 Shots 1 | . 1 . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . 1 4 Targets Rammed 13 | . . . . . . . . . . . . 1 1 11 Kicked 8 | . . . . . . . . . . . . 1 . 7 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 487 | . 312 . 411 66 . . 33 17 192 194 . 487 23 256 Average Temperature 116 | . 59 . 135 28 . . 9 17 107 55 . 147 7 112 Received Heat Transfer 2618 | . 150 . 249 . . 9 504 324 84 78 . 669 264 287 Effects 14 | . . . 2 . . . . . . . . 12 . . Shutdowns 2 | . . . . . . . . . . . . 2 . . Energy Bleed 2 | . . . 1 . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . . . 3 . . Matter Decay 1 | . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . Damage (major) 4 | . . . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . . 1 . . . . . Heat Transferred 1250 | . 475 . 630 140 . . 5 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 188 | . 75 15 64 75 . . 148 75 61 . . 107 96 188 Initial 39 | . . 15 . . . . . 7 21 . . . 39 . Average 25 | . 16 1 10 14 . . 53 33 7 . . 29 14 63 Influence Increases 2703 | . 276 . 231 121 . . 447 285 125 20 . 463 224 511 Destroy 0b10 Robot/C 1580 | . 220 . 140 100 . . 320 160 80 20 . 240 140 160 Destroy 0b10 Robot/NC 95 | . 20 . 25 . . . 20 5 5 . . 15 . 5 Destroy Leader 386 | . 32 . 66 10 . . 64 30 40 . . 72 30 42 Allied During Kill 11 | . . . . 11 . . . . . . . . . . Successful Hack 78 | . . . . . . . 22 . . . . 34 22 . Disable Machine 120 | . . . . . . . 15 45 . . . 45 . 15 Destroy Structure 28 | . 4 . . . . . 6 . . . . 12 2 4 Partial Spotted 15 | . . . . . . . . . . . . . . 15 Lose Combat Pursuer 390 | . . . . . . . . 45 . . . 45 30 270 Influence Decreases 2546 | . 237 39 231 78 43 . 428 256 122 71 . 383 304 354 Entered New Map 167 | . . 24 . . 43 . . 12 27 20 . . 41 . Time Decay 1832 | . 177 15 211 78 . . 388 194 75 51 . 278 151 214 Lost Part 547 | . 60 . 20 . . . 40 50 20 . . 105 112 140 Squads Dispatched 23 | . 1 . 2 . . . . 2 3 . . 3 5 7 Investigation 4 | . . . 1 . . . . . . . . . 1 2 Extermination 9 | . . . . . . . . . 1 . . 3 2 3 Reinforcement 10 | . 1 . 1 . . . . 2 2 . . . 2 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Distress Signals 7 | . 2 . 1 . . . 1 1 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 187 | . 20 . 11 5 . 3 26 22 9 1 1 20 20 49 Peak Tracking Total 11 | . 4 . 3 3 . 3 4 5 3 1 1 5 8 11 Tactical Retreats 14 | . . . . . . . . 3 . . . 1 1 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Traps Triggered 9 | . 2 . . . . . 1 . 1 . . 1 1 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Machines Disabled 8 | . . . . . . . 1 3 . . . 3 . 1 Max in Single Turn 1 | . . . . . . . 1 1 . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Machines Accessed 37 | . 3 . 5 . 2 . 5 1 1 1 . 7 6 6 Terminals 23 | . 3 . 3 . . . 5 1 . 1 . 3 3 4 Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations 3 | . . . 1 . . . . . . . . . 2 . Recycling Units 2 | . . . . . . . . . 1 . . 1 . . Scanalyzers 2 | . . . 1 . . . . . . . . . . 1 Garrison Access 4 | . . . . . . . . . . . . 2 1 1 Total Hacks 86 | . 7 . 15 . 5 . 18 3 1 1 . 13 12 11 Successful 28 | . . . 7 . 5 . 3 . . 1 . 4 8 . Failed 58 | . 7 . 8 . . . 15 3 1 . . 9 4 11 Catastrophic 18 | . 2 . 3 . . . 3 2 . . . 3 . 5 Database Lockouts . | . . . . . . . . . . . . . . . Manual 34 | . 7 . 4 . 1 . 12 3 . . . 1 . 6 Terminals 48 | . 7 . 4 . . . 18 3 . 1 . 4 3 8 Fabricators 3 | . . . . . . . . . . . . 3 . . Repair Stations 16 | . . . 9 . . . . . . . . . 7 . Recycling Units 3 | . . . . . . . . . 1 . . 2 . . Scanalyzers 3 | . . . 2 . . . . . . . . . . 1 Garrison Access 8 | . . . . . . . . . . . . 4 2 2 Terminal Hacks 12 | . . . . . 5 . 3 . . 1 . 2 1 . Record 5 | . . . . . 4 . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . Terminal Index 1 | . . . . . . . 1 . . . . . . . Scanalyzer Index 2 | . . . . . . . 1 . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 11 | . . . 5 . . . . . . . . . 6 . Scan Component 6 | . . . 3 . . . . . . . . . 3 . Repair 5 | . . . 2 . . . . . . . . . 3 . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 2 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 . 4 . . . 5 1 1 . . 6 5 5 Full Trace Events 2 | . . . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 2 . . . . . . . . . 3 . Time 234 | . . . 90 . . . . . . . . . 144 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter 121 | . . . . . . . . . . . . 121 . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Total Allies 2 | . . . . 2 . . . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . . . Highest-Rated Group 45 | . . . . 45 45 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . 10 . . . . . . . . . . Total Damage 126 | . . . . 126 . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Active Infowar (turns) 4698 | . . . . . . . . . . . . 2036 1752 910 Optics 4658 | . . . . . . . . . . . . 1996 1752 910 Terrain 2665 | . . . . . . . . . . . . 965 1700 . ECM 40 | . . . . . . . . . . . . 40 . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Turns Passed 12753 | 34 823 311 1344 514 359 574 1228 471 898 1028 212 2065 1752 1140 Spaces Moved 7493 | 37 357 151 551 244 229 239 673 221 563 716 152 1016 796 1548 Core 201 | 36 . . . . . . . . . . . . . 165 Treads 14 | . . . . . . . . . . . . . . 14 Legs 6276 | 1 357 151 551 244 229 239 673 221 563 716 152 1016 780 383 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1002 | . . . . . . . . . . . . . 16 986 Fastest Speed 32 | 50 120 190 120 120 120 120 120 135 135 140 140 133 40 32 Average Speed 130 | 51 163 190 189 189 152 120 127 135 139 140 140 146 141 60 Slowest Speed 250 | 120 190 190 190 190 190 120 135 135 140 140 140 250 216 170 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . 13 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 61 27 29 62 60 30 52 40 14 92 21 34 21 41 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . . . 1 . . . 2 1 . . . Spaces Dug 3 | . . . . . . . . . . . . 2 1 . Terrain Destroyed 26 | . 3 . . . . . 5 . 1 2 . 12 1 2 Melee 3 | . . . . . . . . . . . . 2 1 . Projectile 20 | . . . . . . . 5 . 1 2 . 10 . 2 AOE 3 | . 3 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Total 9848 | 51 483 176 809 290 239 526 930 311 624 727 151 1466 1374 1691 Wait 1619 | . 22 25 205 31 5 288 148 35 11 . . 314 482 53 Move 7457 | 36 356 150 550 243 228 238 672 220 562 715 151 1015 796 1525 Hop 10 | . . . . . . . . . . . . . . 10 Pick Up 119 | 7 22 1 11 2 2 . 11 1 11 2 . 19 15 15 Fast Attach 33 | 1 1 . 3 . . . 3 . . . . 3 9 13 Attach 79 | 6 9 . 6 . . . 6 2 6 2 . 20 9 13 Detach 8 | 1 . . 1 . . . 1 . 1 . . . 3 1 Swap 50 | . 6 . 3 5 2 . 5 4 3 1 . 9 9 3 Drop 83 | . 5 . 8 5 2 . 13 2 1 . . 11 22 14 Fire 258 | . 62 . 22 4 . . 71 18 21 7 . 42 8 3 Melee 115 | . . . . . . . . 29 8 . . 27 21 30 Ram 4 | . . . . . . . . . . . . . . 4 Kick 8 | . . . . . . . . . . . . 1 . 7 Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 15) 283 | -10/Materials | Lost 5 parts (1p1n1u2w) 703 | -10/Materials | Discovered new exit (range 4) 800 | -10/Materials | Discovered new exit (range 16) 858 | -10/Materials | Entered Mines 865 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 941 | -10/Mines | Discovered new exit (range 5) 952 | -10/Mines | Build established: Mutant 1169 | -10/Mines | Entered Materials 1169 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1787 | -9/Materials | Discovered new exit (range 12) 2288 | -9/Materials | Repaired Broken Imp. Flight Unit 2315 | -9/Materials | Repaired Lgt. Armor Plating 2513 | -9/Materials | Entered Mines 2514 | -9/Mines | Learned location of Storage (-8) 2544 | -9/Mines | Learned Materials security intel 2559 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2738 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2830 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2836 | -9/Mines | Discovered new exit (range 8) 2906 | -9/Mines | Discovered new exit (range 16) 2986 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2988 | -9/Mines | Discovered new exit (range 5) 3027 | -9/Mines | Entered Exiles 3027 | -9/Exiles | Accompanied by 2 allies 3057 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3071 | -9/Exiles | Met 8R-AWN 3107 | -9/Exiles | Met EX-HEX 3159 | -9/Exiles | Met EX-BIN 3181 | -9/Exiles | Aligned with FarCom system 3183 | -9/Exiles | Given EX-Vault access code 3227 | -9/Exiles | Opened EX-Vault 3242 | -9/Exiles | Found Modified TNC 3266 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3300 | -9/Exiles | Met EX-DEC 3312 | -9/Exiles | Learned location of Zion (-7) 3372 | -9/Exiles | Discovered new exit (range 14) 3386 | -9/Exiles | Left Exiles lab with Modified TNC 3386 | -9/Exiles | Entered Mines 3498 | -8/Mines | Discovered new exit (range 10) 3960 | -8/Mines | Entered Materials 3960 | -8/Materials | Evolved 2 slots: Utility x2 3960 | -8/Materials | Discovered new exit (range 15) 3966 | -8/Materials | Identified exit to Storage 4180 | -8/Materials | Discovered new exit (range 5) 5188 | -8/Materials | Entered Storage 5638 | -8/Storage | Discovered new exit (range 15) 5659 | -8/Storage | Entered Factory 5659 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6521 | -7/Factory | Discovered new exit (range 12) 6557 | -7/Factory | Entered Lower Caves 7080 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7106 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7528 | -7/Lower Caves | Discovered new exit (range 11) 7585 | -7/Lower Caves | Entered another Lower Caves area 7664 | -7/Lower Caves | Discovered new exit (range 10) 7756 | -7/Lower Caves | Spotted B-75 Beast 7797 | -7/Lower Caves | Entered Factory 7797 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9078 | -6/Factory | Discovered new exit (range 7) 9115 | -6/Factory | Identified exit to Lower Caves 9142 | -6/Factory | Build established: Skirmisher 9351 | -6/Factory | Lost 5 parts (1p2n2u) 9571 | -6/Factory | Found Hvy. Reactive Plating 9593 | -6/Factory | Build established: Assassin 9862 | -6/Factory | Entered another Factory area 9862 | -5/Factory | Evolved 2 slots: Propulsion x2 11015 | -5/Factory | Repaired Imp. Titanium Leg 11067 | -5/Factory | Repaired Flexi-carbon Leg 11118 | -5/Factory | Repaired Adv. Terrain Scanner 11474 | -5/Factory | Identified exit to Factory 11605 | -5/Factory | Core integrity fell below 50% 11614 | -5/Factory | Entered another Factory area 11614 | -4/Factory | Evolved 2 slots: Propulsion x2 11615 | -4/Factory | Identified exit to Extension 11645 | -4/Factory | Lost 14 parts (2p4n7u1w) 11712 | -4/Factory | Found Prototype Processor 11712 | -4/Factory | Identified Exp. Signal Interpreter 12157 | -4/Factory | Build established: Infiltrator-Mutant 12187 | -4/Factory | System corruption reached 10% 12245 | -4/Factory | Lost 4 parts (2n2u) 12485 | -4/Factory | Lost 4 parts (2n1u1w) 12493 | -4/Factory | Core integrity fell below 50% 12509 | -4/Factory | Core integrity fell below 20% 12555 | -4/Factory | Lost 3 parts (1p1n1u) 12738 | -4/Factory | Build established: Mutant 12754 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12619_ System corrupted: Heat flow error (+213). 12649_ System corrupted: IFF burst signal emitted. 12659_ Fusion Modulator explodes. 12659_ Reaction Control System destroyed. 12659_ P-70 Sage destroyed. 12659_ Recycling Unit disabled. 12659_ Adv. Actuator Array tumbles out of recycling unit. 12659_ Imp. Armor Integrity Analyzer tumbles out of recycling unit. 12659_ Acquired Mic. Fission Core. 12661_ Acquired 34 matter. 12665_ K-01 Serf collects debris. 12681_ System corrupted: Component data lost. 12706_ System corrupted: Matter fused (-8). 12706_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4K. 12708_ K-01 Serf collects debris. 12708_ U-05 Engineer lays Concrete. 12710_ K-01 Serf collects debris. 12721_ System corrupted: Heat flow error (+257). 12738_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ################ ???????????????????????? | | ???????????????????????? | | ??????????????????????? | | ??????????????????????? | | ?????????????????????? | | ?????????????????????? | | ########+### #????????????????????????? | | # # ########?????????????????? | | # """ # #?????????????????? | | " # """ # #?????????????????? | | " # """ # """ """ #?????????????????? | | " # # """ """ #?????????????????? | | # """ # """ """ #?????????????????? | | " # """ ## #?????????????????? | | " #???"" ## """ """ #?????????????????? | | " #???? ## """ """ +?????????????????? | | #????###### """ """ #?????????????????? | | ????????????# +?????????????????? | | ????????????# s ss #?????????????????? | | ??????# #?????????????????? | | ###???# #############+#+########?????????????????? | | #?????????# s #??????????????????? | | #?????????# """ """ """s""" #??????????????????? | | #????????????"" 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""" """ """ #??????????????????? | | " #?????????# @ #??????????????????? | | " ??????????# ] ^ ] #??????????????????? | | #?????????# #??????????????????? | | ###?????????###################??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 32 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 675 Resistance: KI 40 Resistance: TH 10 Propulsion Shielding 33 Point Defense Rating 80 Evasion (%) 82 Recoil Reduction 1 Particle Charging 27 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Flight Unit | 99% | -9/Materials | Broken Lgt. Armor Plating | 12% | -9/Materials Imp. Titanium Leg | 22% | -5/Factory Flexi-carbon Leg | 47% | -5/Factory Adv. Terrain Scanner | 4% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumJammingBoomstick Manual? 0 Play Time 01:26:04 Cumulative 138.4 hours Start 2025.05.21 @ 20:04:59 End 2025.05.22 @ 16:37:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 202 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 345941aa-206f-49aa-b71a-2a9d43eda336