Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 14:04:07 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (2499) 2499 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-18) -18 TOTAL SCORE: 4951 Bonus ------- Friendly Fire -18 Cogmind --------- Core Integrity 212/550 Matter 246/300 Energy 114/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (15) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Sensor Array System Shield Gatling Laser Assault Cannon Assault Cannon Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Gatling Laser Advanced Assault Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Heat Sink Improved Sensor Array System Shield Assault Cannon Assault Cannon Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced EMP Blaster Mining Claw [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 56 | 3 8 2 18 2 23 Power 6 | . 1 1 1 1 2 Engine 3 | . 1 1 . 1 . Core 3 | . . . 1 . 2 Reactor . | . . . . . . Propulsion 19 | 2 . 1 8 . 8 Treads 18 | 2 . 1 7 . 8 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 13 | . 3 . 3 . 7 Device 4 | . . . . . 4 Storage 3 | . 2 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 5 | . 1 . 2 . 2 Artifact . | . . . . . . Weapon 18 | 1 4 . 6 1 6 Energy Gun 4 | . 1 . 2 . 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 3 . 2 . . Ballistic Cannon 6 | . . . 2 1 3 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 Parts Lost 16 | . 1 2 . 5 8 Power 3 | . . 1 . 1 1 Propulsion 7 | . . 1 . 1 5 Utility 3 | . . . . 2 1 Weapon 3 | . 1 . . 1 1 Highest Loss Streak 3 | . 1 1 . 3 3 To Critical Strikes . | . . . . . . Average Backups 10 | 3 3 7 8 9 14 Power . | 1 1 . 1 . . Propulsion 3 | . . 2 2 3 4 Utility 1 | . . 1 . 1 1 Weapon 5 | 1 1 3 3 4 7 Tool/Special . | . . . . . . Unused Backups 15 | . 1 . 3 . 11 Power 1 | . . . 1 . . Propulsion 6 | . . . 1 . 5 Utility 2 | . . . . . 2 Weapon 6 | . 1 . 1 . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 96 99 98 90 90 Engine 5 | . 13 13 2 7 4 Core 4 | . . . 8 3 4 Treads 32 | . 28 27 33 31 35 Device 4 | . . . . . 12 Storage 10 | . 13 14 11 11 9 Processor 2 | . . . . . 5 Protection 11 | . 13 14 20 14 1 Energy Gun 1 | . 7 . . . 1 Ballistic Gun 8 | . 20 28 10 . . Ballistic Cannon 11 | . . . 10 22 15 Peak Build Rating 31 | 3 7 7 25 25 31 Average Rating 19 | 1 6 6 18 22 26 On Entrance 9 | . 3 7 7 25 17 Avg Prop Armor Cover (%) 25 | 34 34 . 8 . 6 Naked Turns . | . . . . . . Heaviest Build 45 | 1 13 15 45 45 45 Greatest Support 89 | 3 40 40 66 66 89 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 5 25 8 25 15 15 Average Capacity 12 | 5 7 8 11 15 15 Most Carried 15 | 5 8 8 10 10 15 Average Carried 10 | 4 3 7 8 9 14 Final Capacity 15 | 5 8 8 15 15 15 Final Carried 14 | 5 8 7 10 10 14 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 2193 | 223 112 172 605 180 901 Remotely . | . . . . . . Salvage Created 2252 | . 363 209 781 132 767 Parts 150 | . 24 15 62 6 43 Haulers Intercepted 3 | . . . 2 . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 63 | . 9 7 18 4 25 Melee 1 | . . . . . 1 Guns 30 | . 9 7 11 . 3 Cannons 31 | . . . 7 4 20 Classes Destroyed 11 | . 4 . 3 2 2 Worker 1 | . . . . . 1 Builder 2 | . . . 1 . 1 Hauler 3 | . . . 2 . 1 Operator 1 | . 1 . . . . Watcher 8 | . 2 . 3 . 3 Swarmer 12 | . 3 3 3 . 3 Grunt 36 | . 6 4 11 1 14 Brawler 2 | . . . . 1 1 Sentry 9 | . . . 4 . 5 Demolisher 2 | . . . . 2 . Hunter 2 | . . . . . 2 Best Kill Streak 5 | . 4 3 4 2 5 Combat Bots Only 5 | . 4 3 3 2 5 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 383 | . 62 30 71 39 181 Missed 93 | . 17 7 27 6 36 Hits 290 | . 45 23 44 33 145 Melee 1 | . . . . . 1 Projectile 289 | . 45 23 44 33 144 AOE 15 | . . . . 15 . Critical Strikes 7 | . . . 2 . 5 Damage Taken 4517 | . 530 222 554 835 2376 Core 604 | . 116 29 32 89 338 Absorbed by Shields . | . . . . . . Redirected to Shielding 34 | . 26 5 3 . . Core Remaining (%) 70 | 100 . 42 . 69 . Volleys Fired 222 | . 45 19 57 16 85 Largest 2 | . 2 2 2 2 2 Hottest 120 | . 70 40 76 74 120 Shots Fired 441 | . 90 38 114 29 170 Gun 210 | . 90 38 68 . 14 Cannon 229 | . . . 46 29 154 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 397 | . 65 38 111 29 154 Thermal 42 | . 25 . 3 . 14 Explosive . | . . . . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 18 | . 10 3 18 3 10 Robot Miss Streak 4 | . 3 2 4 3 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 279 | . 55 23 72 14 115 Core Hits 135 | . 26 13 36 7 53 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 1 . . 1 7 Burn 1 | . 1 . . . . Blast 8 | . . . . 1 7 Melee Attacks 14 | . . . . . 14 Impact . | . . . . . . Slashing 14 | . . . . . 14 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5734 | . 542 313 1255 375 3249 Guns 1819 | . 540 313 709 . 257 Cannons 3602 | . . . 546 375 2681 Explosions 104 | . . . . . 104 Melee 207 | . . . . . 207 Ramming 2 | . 2 . . . . Kinetic 4871 | . 302 313 1200 375 2681 Thermal 550 | . 238 . 55 . 257 Explosive . | . . . . . . Electromagnetic 104 | . . . . . 104 Impact . | . . . . . . Slashing 207 | . . . . . 207 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 109 | . . . 30 . 79 Projectiles 109 | . . . 30 . 79 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 35 | . . . 1 4 30 Impact . | . . . . . . Kinetic 31 | . . . 1 4 26 Secondary 4 | . . . . . 4 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . 1 . . . 1 Targets Rammed 2 | . 1 . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 456 | . 152 2 156 251 456 Average Temperature 83 | . 50 2 42 125 126 Received Heat Transfer 1794 | . 279 69 282 138 1026 Effects 6 | . . . . 2 4 Shutdowns 3 | . . . . . 3 Interference 2 | . . . . 2 . Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1463 | . 777 . 111 . 575 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 86 | 100 100 100 100 100 66 Level 1 13 | . . . . . 33 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 293 | . 112 102 181 58 293 Initial 31 | . . 12 . 31 2 Average 89 | . 65 33 70 28 133 Influence Increases 1942 | . 239 160 536 107 900 Destroy 0b10 Robot/C 1260 | . 180 140 360 80 500 Destroy 0b10 Robot/NC 75 | . 15 . 30 . 30 Destroy Leader 322 | . 44 20 90 20 148 Successful Hack 11 | . . . 11 . . Disable Machine 60 | . . . 15 . 45 Destroy Structure 64 | . . . 15 7 42 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 135 | . . . . . 135 Influence Decreases 1745 | . 206 193 456 179 711 Entered New Map 76 | . . 21 . 49 6 Time Decay 1359 | . 196 152 456 80 475 Lost Part 160 | . 10 20 . 50 80 Purge Threat 150 | . . . . . 150 Squads Dispatched 11 | . 2 . 1 . 8 Investigation 3 | . 1 . . . 2 Extermination . | . . . . . . Reinforcement 7 | . 1 . 1 . 5 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 6 | . 1 1 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 113 | . 16 9 32 10 46 Peak Tracking Total 7 | . 4 3 5 3 7 Tactical Retreats 7 | . . . . . 7 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . . . 1 . 3 Max in Single Turn 1 | . . . 1 . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 18 | . 4 . 4 . 10 Terminals 14 | . 4 . 4 . 6 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 42 | . 6 . 11 . 25 Successful 13 | . 1 . 3 . 9 Failed 28 | . 5 . 8 . 15 Catastrophic 5 | . 2 . 1 . 2 Database Lockouts 1 | . . . . . 1 Manual 15 | . 3 . 6 . 6 Terminals 30 | . 6 . 11 . 13 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 3 | . . . . . 3 Scanalyzers 4 | . . . . . 4 Garrison Access 2 | . . . . . 2 Terminal Hacks 6 | . 1 . 3 . 2 Robot Analysis 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Unreport Threat 1 | . . . . . 1 Locate Traps 2 | . 1 . . . 1 Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks 2 | . . . . . 2 Process 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer 3 | . . . . . 3 Retrieve Study 3 | . . . . . 3 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 4 . 4 . 9 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . . 2 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 204 | . . . . . 204 Retrieved Matter 204 | . . . . . 204 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1004 | . . . . . 1004 Sensors 1004 | . . . . . 1004 Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 4316 | 28 433 424 1543 163 1725 Spaces Moved 2119 | 37 197 153 845 78 809 Core 85 | 37 48 . . . . Treads 2034 | . 149 153 845 78 809 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 160 145 145 148 Average Speed 150 | 50 133 160 151 147 157 Slowest Speed 225 | 50 160 160 160 225 185 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 43 28 63 29 60 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 60 | . . . 15 8 37 Melee . | . . . . . . Projectile 60 | . . . 15 8 37 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2780 | 44 290 294 1002 97 1053 Wait 283 | . 25 120 49 . 89 Move 2114 | 36 196 152 844 77 809 Hop . | . . . . . . Pick Up 46 | 5 10 1 10 2 18 Fast Attach 16 | 3 1 . 9 . 3 Attach 16 | . 4 2 1 2 7 Detach . | . . . . . . Swap 31 | . 4 . 11 . 16 Drop 36 | . 4 . 21 . 11 Fire 222 | . 45 19 57 16 85 Melee 14 | . . . . . 14 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 1 . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 29 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 13) 462 | -10/Materials | Entered Mines 468 | -10/Mines | Core integrity fell below 50% 526 | -10/Mines | Discovered new exit (range 13) 629 | -10/Mines | Learned Materials terminal intel 711 | -10/Mines | Excavation squad dispatched 711 | -10/Mines | A large section of the Mines collapsed 886 | -10/Mines | Entered Materials 886 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 887 | -9/Materials | Loaded intel: 12 terminal locations 1631 | -9/Materials | Discovered new exit (range 6) 1971 | -9/Materials | Identified exit to Mines 2429 | -9/Materials | Entered Mines 2430 | -9/Mines | Assembled infested the area 2435 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2517 | -9/Mines | Lost 3 parts (1p1u1w) 2560 | -9/Mines | Learned location of 1 exit from Proximity Caves 2568 | -9/Mines | Discovered new exit (range 16) 2592 | -9/Mines | Entered Materials 2592 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2631 | -8/Materials | Central database locked down 2947 | -8/Materials | Garrison activated, responded to threat 3069 | -8/Materials | Discovered new exit (range 11) 3854 | -8/Materials | Discovered new exit (range 3) 3930 | -8/Materials | Core integrity fell below 50% 4317 | -8/Materials | Self-destructed Last Messages --------------- 04267_ H-55 Commando destroyed. 04267_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04271_ Acquired 1 matter. 04271_ R-06 Scavenger collects Carbon-fiber Leg. 04273_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. Disabling or destroying stationary machines or terrain requires that a single hit meet or exceed the object's Armor value. Inspect machines by right-clicking on them, and walls via Ctrl-RMB (or as any other object in Keyboard Mode). Hovering the cursor over an object also shows its Armor in the Scan window. 04305_ Identified Adv. EMP Blaster. 04307_ U-05 Engineer builds a Wall. 04309_ Lgt. Treads destroyed. 04312_ K-01 Serf destroyed. 04314_ Penetrated by Slug. 04314_ Adv. EMP Blaster destroyed. 04314_ Lgt. Treads destroyed. 04315_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | # [#??#] # # ## ## ?????? | | # #### + # ! ## ## ????## | | # # # # ### ### ## """ ????# | | # """ # ###### ####### ## """""????# | | # """"" + ##### ##### # """"" ???# | | ? """"" # # """"" #?# | | ? """"" # T + """ #?# | | ?? 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Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftModifiedModule Manual? 0 Play Time 00:30:04 Cumulative 211.6 hours Start 2026.08.28 @ 12:05:22 End 2026.09.02 @ 14:04:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 336 Rogue 333 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 56 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 323d8f1e-8e39-4b1b-9414-10e4cbb1f396