Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.24 @ 21:36:40 Player: Sionnis Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (92) 460 Value Destroyed (2676) 2676 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1350) 1350 TOTAL SCORE: 11646 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 32 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 1150/1150 Matter 100/300 Energy 147/160 System Corruption 0% Temperature Cool (5) Movement Flying (25) Location -4/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (5) --- Flight Unit VTOL Module Nuclear Pulse Thruster Electron Diverter Electron Diverter > --- UTILITY (8) ------ Experimental Cooling System Improved Sensor Array Advanced Melee Analysis Suite Experimental Cloaking Device Improved Utility Shielding Hacking Suite System Mapper > --- WEAPON (5) ------- Vortex Rifle Remote Datajack Scythe > --- INVENTORY (5) ---- Light Antimatter Reactor Stasis Canceller Vortex Rifle (35) Field Lobotomy Kit (3) RU-N14's Throwing Claymores v3 (4) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flight Unit VTOL Module Nuclear Pulse Thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Experimental Cooling System Improved Sensor Array Advanced Melee Analysis Suite Experimental Cloaking Device Improved Utility Shielding Hacking Suite System Mapper > --- WEAPON ----------- Vortex Rifle Remote Datajack Scythe > --- INVENTORY -------- Stasis Canceller Vortex Rifle Field Lobotomy Kit RU-N14's Throwing Claymores v3 [Rating: 90] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Light Armor Plating Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 1 1 . . . . . . . . Utility 6 | . . . 1 . . . 1 1 1 . . . . . . . 2 Weapon 3 | . . . 1 . . . . . . . . 2 . . . . . Parts Attached 115 | 6 3 . 16 2 1 7 32 4 5 3 . 9 3 4 19 . 1 Power 14 | 1 . . 1 . . 3 3 1 1 . . 2 . 1 1 . . Engine 5 | 1 . . 1 . . 2 1 . . . . . . . . . . Core 9 | . . . . . . 1 2 1 1 . . 2 . 1 1 . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 27 | 2 . . 3 1 1 1 12 . 1 1 . 1 . 2 2 . . Treads 14 | 2 . . 3 1 1 1 6 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . 6 . 1 1 . 1 . 2 2 . . Utility 37 | 1 2 . 7 1 . 2 5 2 2 1 . 5 2 . 6 . 1 Device 8 | . . . . . . . 1 . . . . 1 1 . 4 . 1 Storage 4 | 1 1 . 1 . . . 1 . . . . . . . . . . Processor 8 | . . . 2 1 . . 1 2 . 1 . 1 . . . . . Hackware 2 | . . . . . . . 1 . . . . . . . 1 . . Protection 15 | . 1 . 4 . . 2 1 . 2 . . 3 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 37 | 2 1 . 5 . . 1 12 1 1 1 . 1 1 1 10 . . Energy Gun 11 | 1 . . 1 . . . 3 . . . . . . . 6 . . Energy Cannon 3 | . . . 1 . . . 2 . . . . . . . . . . Ballistic Gun 5 | 1 . . 3 . . 1 . . . . . . . . . . . Ballistic Cannon 5 | . 1 . . . . . 4 . . . . . . . . . . Launcher 4 | . . . . . . . 1 1 . . . . . 1 1 . . Special Weapon 3 | . . . . . . . . . . . . . 1 . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . 1 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . Unidentified Prototypes 15 | . . . 2 . . . 3 . . . . . . . 10 . . Parts Lost 17 | . . . . . . 5 10 . . . . . 1 1 . . . Power 2 | . . . . . . . 2 . . . . . . . . . . Propulsion 8 | . . . . . . 1 5 . . . . . 1 1 . . . Utility 3 | . . . . . . 2 1 . . . . . . . . . . Weapon 4 | . . . . . . 2 2 . . . . . . . . . . Highest Loss Streak 3 | . . . . . . 3 3 . . . . . 1 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 94 100 99 100 100 99 92 80 76 83 . 79 74 75 70 88 . Engine 8 | . 14 14 11 11 11 11 5 . . . . . . . . . . Core 1 | . . . . . . . 2 6 6 6 . 4 5 . 1 5 . Treads 17 | . 28 28 22 22 22 21 17 . . . . . . . . . . Flight 5 | . . . . . . . 5 23 17 21 . 22 21 22 24 29 . Device 1 | . . . . . . . 2 7 6 6 . 5 10 11 11 11 . Storage 8 | . 14 14 11 11 11 11 9 . . . . . . . . . . Processor 7 | . . . 2 11 11 11 9 19 20 20 . 13 6 5 5 5 . Hackware 2 | . . . . . . . 8 7 6 6 . 5 5 5 5 11 . Protection 11 | . 8 14 19 11 11 10 6 . 5 6 . 7 9 11 10 5 . Energy Gun 6 | . 14 14 3 11 11 11 5 . . . . . . . . 5 . Energy Cannon 2 | . . . 7 . . . 2 . . . . . . . . . . Ballistic Gun 13 | . 3 . 20 22 22 21 1 . . . . . . . . . . Ballistic Cannon 2 | . 10 14 1 . . . 9 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 2 7 6 7 . 8 5 5 5 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 12 31 31 103 99 99 101 112 9 13 16 16 17 17 22 24 24 25 Greatest Support 60 | 40 40 40 40 40 40 40 60 13 13 19 19 19 19 22 30 30 30 Greatest Overweight (x) 5 | . . . 2 2 2 2 5 . . . . 1 1 1 1 . . Average Overweight (x) . | . . . 1 2 2 2 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 10 5 5 5 5 5 5 5 5 5 Average Capacity 18 | 6 12 15 19 25 25 25 21 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 2 9 9 22 25 25 25 22 6 5 5 5 5 5 5 5 5 5 Average Carried 15 | 1 5 9 15 23 24 24 17 5 4 5 5 4 4 4 4 5 4 Final Capacity 25 | 8 15 15 25 25 25 25 10 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 2 9 9 21 25 25 22 7 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 30% | Scavenger-Gunner 18% | Tank 14% | Scavenger-Skirmisher 14% | Mutant 4% | Sprinter 3% | Skirmisher 3% | Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Scout | -7/Factory Assassin | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Scout | -5/Factory Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Matter Collected 2184 | 237 91 . 574 38 . 237 699 55 . 80 . 13 107 53 . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3707 | . 87 . 1818 50 . 491 921 59 . 21 . 129 57 74 . . . Parts 175 | . 13 . 89 3 . 19 37 3 . 1 . 1 5 4 . . . Haulers Intercepted 6 | . 1 . 2 . . . 1 1 . . . 1 . . . . . Recyclers Shooed 4 | . . . 2 . . . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 2 . . 3 . . . . Prevented 5 | . . . . . . . . . . 3 . . 2 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 63 | . 1 . 28 1 . 9 18 . . . . 1 1 4 . . . Melee 3 | . . . . . . . 1 . . . . 1 1 . . . . Guns 32 | . 1 . 18 1 . 9 3 . . . . . . . . . . Cannons 17 | . . . 8 . . . 9 . . . . . . . . . . AOE 8 | . . . . . . . 4 . . . . . . 4 . . . Classes Destroyed 13 | . 3 . 4 . . 3 1 . . 1 . 1 . . . . . Worker 3 | . . . . . . 1 2 . . . . . . . . . . Hauler 6 | . 1 . 2 . . . 1 1 . . . 1 . . . . . Recycler 9 | . . . 8 . . . 1 . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . Operator 4 | . 2 . 1 . . . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . Watcher 7 | . . . 4 . . . 3 . . . . . . . . . . Swarmer 13 | . . . 9 . . . . . . . . . . 4 . . . Grunt 37 | . 1 . 14 1 . 7 14 . . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . Sentry 7 | . . . 5 . . . 2 . . . . . . . . . . Hunter 3 | . . . . . . 1 1 . . . . . 1 . . . . Best Kill Streak 8 | . 1 . 5 1 . 3 8 1 . 1 . 1 1 4 . . . Combat Bots Only 6 | . 1 . 4 1 . 3 6 . . . . 1 1 4 . . . Max Kills in Single Turn 4 | . 1 . 2 1 . 1 3 1 . 1 . 1 1 4 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 . . . . . . 4 . . . Melee 1 | . . . . . . . 1 . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Hostile Shots Fired 362 | . 2 . 95 5 . 53 172 . . . . 3 14 4 . 14 . Missed 109 | . 1 . 32 1 . 10 50 . . . . 2 3 . . 10 . Damage Taken 3883 | . 12 . 787 65 . 676 2008 . . . . 16 169 70 . 80 . Core 713 | . 12 . 185 17 . 120 281 . . . . . 98 . . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 52 | . . . . . . . . . . . . . . 30 . 22 . Ignored by Resistances 11 | . . . . . . . 11 . . . . . . . . . . Regen/Repaired (Parts) 25 | . . . . . . . . . 18 . . . . . 7 . . Core Remaining (%) 78 | 100 . 95 . . . 19 48 100 . . 100 . . . . 90 . Volleys Fired 189 | . 16 . 68 3 . 33 65 . . . . . 2 1 1 . . Largest 3 | . 2 . 3 3 . 3 3 . . . . . 1 1 1 . . Hottest 153 | . 85 . 114 102 . 102 153 . . . . . . 36 40 . . Shots Fired 480 | . 32 . 193 9 . 95 147 . . . . . 2 1 1 . . Gun 315 | . 19 . 144 9 . 95 47 . . . . . . . 1 . . Cannon 158 | . 13 . 49 . . . 96 . . . . . . . . . . Launcher 5 | . . . . . . . 4 . . . . . . 1 . . . Special 2 | . . . . . . . . . . . . . 2 . . . . Kinetic 310 | . 16 . 131 6 . 62 95 . . . . . . . . . . Thermal 143 | . 16 . 62 3 . 33 29 . . . . . . . . . . Explosive 5 | . . . . . . . 4 . . . . . . 1 . . . Electromagnetic 19 | . . . . . . . 19 . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . 1 . . Robot Hit Streak 16 | . 7 . 8 5 . 16 8 . . . . . 4 . . . . Robot Miss Streak 4 | . 3 . 4 1 . 2 4 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 3 . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 323 | . 23 . 112 7 . 66 94 4 . 1 . 11 5 . . . . Core Hits 139 | . 7 . 51 2 . 28 41 1 . 1 . 2 1 5 . . . Critical Kills 3 | . . . 2 . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 2 . 3 1 . 2 4 1 . . . 1 . . . . . Burn 6 | . 1 . 1 1 . 2 1 . . . . . . . . . . Meltdown 3 | . . . 2 . . . 1 . . . . . . . . . . Blast 3 | . 1 . . . . . 2 . . . . . . . . . . Sever 2 | . . . . . . . . 1 . . . 1 . . . . . Melee Attacks 46 | . . . . . . . 5 11 . 3 . 21 3 1 . 2 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 46 | . . . . . . . 5 11 . 3 . 21 3 1 . 2 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 2 . 1 . 3 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 1 . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . . . . . Damage Inflicted 7095 | . 331 . 1967 105 . 961 2625 213 . 68 . 491 128 206 . . . Guns 3148 | . 176 . 1318 105 . 958 591 . . . . . . . . . . Cannons 2072 | . 155 . 625 . . . 1292 . . . . . . . . . . Explosions 853 | . . . . . . . 647 . . . . . . 206 . . . Melee 995 | . . . . . . . 95 213 . 68 . 491 128 . . . . Ramming 27 | . . . 24 . . 3 . . . . . . . . . . . Kinetic 3256 | . 169 . 1231 90 . 613 1153 . . . . . . . . . . Thermal 1857 | . 162 . 712 15 . 345 623 . . . . . . . . . . Explosive 616 | . . . . . . . 410 . . . . . . 206 . . . Electromagnetic 344 | . . . . . . . 344 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 995 | . . . . . . . 95 213 . 68 . 491 128 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 1 . . . . . . . . . Average Corruption 1 | . . . . . . . 1 1 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . 5 . . . . . . . . . . Message Errors 2 | . . . . . . . 2 . . . . . . . . . . Matter Fused 1 | . . . . . . . 1 . . . . . . . . . . Parts Rejected 2 | . . . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 135 | . 7 . 11 . . . 23 4 . . . 90 . . . . . Projectiles 38 | . 7 . 11 . . . 20 . . . . . . . . . . Explosions 3 | . . . . . . . 3 . . . . . . . . . . Melee 94 | . . . . . . . . 4 . . . 90 . . . . . Knockbacks 17 | . 2 . 1 . . . 14 . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . Kinetic 16 | . 2 . . . . . 14 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . . 24 . . . . . . . . . . Shots 1 | . . . . . . . 1 . . . . . . . . . . Rammed 5 | . . . 4 . . 1 . . . . . . . . . . . Targets Rammed 5 | . . . 4 . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 518 | . 70 . 518 171 . 337 492 . . . . . . . . . . Average Temperature 141 | . 23 . 115 89 . 163 190 . . . . . . . . . . Received Heat Transfer 1692 | . 6 . 270 36 . 414 945 . . . . . 9 . . 12 . Effects 21 | . . . 7 . . . 14 . . . . . . . . . . Shutdowns 7 | . . . 1 . . . 6 . . . . . . . . . . Energy Bleed 4 | . . . 3 . . . 1 . . . . . . . . . . Interference 4 | . . . 2 . . . 2 . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . Short Circuit 2 | . . . . . . . 2 . . . . . . . . . . Damage (minor) 2 | . . . . . . . 2 . . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 2 . . . 1 . . . . . . . . . . Combat Hostiles 3 | . . . 2 . . . 1 . . . . . . . . . . Parts Melted 13 | . . . 8 . . 3 2 . . . . . . . . . . Heat Transferred 4309 | . 555 . 1443 111 . 1036 1164 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 5 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Peak Influence 442 | . 72 7 430 168 . 115 442 351 191 . . 232 . . . . 94 Initial 193 | . . 7 2 138 . . 22 193 171 . . 85 . . . . 94 Average 151 | . 39 7 242 53 . 25 276 248 174 . . 172 . . . . 94 Maximum Alert Level 2 | . . . 2 . . . 2 1 . . . 1 . . . . . Low Security (%) 62 | 100 100 100 31 100 . 100 22 9 100 . . 71 . . . . 100 Level 1 34 | . . . 61 . . . 71 90 . . . 28 . . . . . Level 2 3 | . . . 7 . . . 6 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 6 1 . 1 2 2 . . . 1 . . . . . Investigation 10 | . . . 5 1 . 1 1 2 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 4 | . 1 . 1 . . . 1 . . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Distress Signals 6 | . . . 2 . . . 3 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 131 | . 11 . 39 2 . 10 34 8 . 3 . 4 3 6 1 10 . Peak Tracking Total 10 | . 3 . 5 2 . 3 7 5 . 3 . 2 2 4 1 10 . Tactical Retreats 14 | . . . 3 . . . 3 1 . 2 . 1 . 1 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Traps Triggered 5 | . . . 2 . . . 2 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . 1 . . . . 7 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Machines Disabled 6 | . 1 . 1 . . . 3 . . . . . . . 1 . . Max in Single Turn 1 | . 1 . . . . . 1 . . . . . . . 1 . . Garrison Access 3 | . . . . . . . 1 . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Machines Accessed 32 | . 3 1 7 1 2 1 2 5 3 2 . 3 . . 2 . . Terminals 16 | . 2 . 5 . . 1 1 4 1 . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 1 . . 1 . . . . . Total Hacks 76 | . 8 1 24 1 2 2 7 12 8 5 . 4 . . 2 . . Successful 44 | . 5 1 14 1 2 1 2 4 5 5 . 2 . . 2 . . Failed 30 | . 2 . 9 . . 1 5 8 3 . . 2 . . . . . Catastrophic 9 | . . . 2 . . 1 1 3 1 . . 1 . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . Manual 35 | . 6 . 14 . 1 2 . 7 3 . . 2 . . . . . Terminals 43 | . 6 . 14 . . 2 6 9 4 . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 10 . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 3 2 . . 2 . . . . . Terminal Hacks 20 | . 1 1 3 1 2 1 1 1 1 5 . 1 . . 2 . . Record 5 | . . . . . 1 . . . . 4 . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . Open Door 5 | . . 1 . 1 . . . . . 1 . . . . 2 . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 10 . . . . . . . . . . . . . . Insert Component 5 | . . . 5 . . . . . . . . . . . . . . Analyze 5 | . . . 5 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . 1 . . . . . Seal Access 3 | . . . . . . . 1 . 1 . . 1 . . . . . Unauthorized Hacks 8 | . 3 . 1 . . . . 3 1 . . . . . . . . Terminals 8 | . 3 . 1 . . . . 3 1 . . . . . . . . Assimilate 2 | . . . . . . . . 2 . . . . . . . . . Botnet 5 | . 2 . 1 . . . . 1 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 5 . . 1 1 5 3 . . 1 . . . . . Full Trace Events 7 | . . . 3 . . 1 1 2 . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 5 . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . Time 26 | . . . . . . . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Total Allies 7 | . . 3 . . . . . 2 . . . . 2 . . . . Largest Group 3 | . . 3 3 . . . . 2 2 . . . 2 2 . . . Highest-Rated Group 134 | . . 73 73 . . . . 52 48 . . . 134 134 . . . Highest-Rated Ally 85 | . . 31 31 . . . . 26 26 . . . 85 85 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . . 22 . . . . . . . . . . 4 . . . Total Damage 274 | . . . 251 . . . . . . . . . . 23 . . . Kills 2 | . . . 2 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 1 . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Turns Passed 7717 | 76 474 157 2000 1171 659 860 790 237 87 130 3 277 141 179 377 92 7 Spaces Moved 5678 | 43 249 92 680 355 206 229 232 511 151 374 10 528 344 271 1062 323 18 Core 2 | 2 . . . . . . . . . . . . . . . . . Treads 1986 | 41 249 92 680 355 206 229 134 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3690 | . . . . . . . 98 511 151 374 10 528 344 271 1062 323 18 Fastest Speed 25 | 50 160 160 160 320 320 320 108 32 32 29 29 29 29 26 25 25 25 Average Speed 112 | 154 160 160 245 320 320 320 205 32 32 31 29 29 30 31 31 25 25 Slowest Speed 560 | 160 160 160 320 320 320 320 560 32 32 32 29 108 114 114 114 25 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . 6 2 1 . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 30 36 56 76 60 53 21 19 5 67 4 16 55 52 93 58 1 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 3 | . . 1 . . 1 . . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . 1 . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . Scrap Searched 11 | . . . . 2 . 2 . . . 3 . . 3 1 . . . Spaces Dug 18 | . . . . . . . 5 4 . 2 . 4 . 1 . 2 . Terrain Destroyed 77 | . . . . . . . 57 4 . 2 . 4 . 8 . 2 . Melee 13 | . . . . . . . . 4 . 2 . 4 . 1 . 2 . Projectile 11 | . . . . . . . 11 . . . . . . . . . . AOE 53 | . . . . . . . 46 . . . . . . 7 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Total 6539 | 50 293 102 861 388 208 283 411 561 188 379 9 621 371 361 1106 327 20 Wait 385 | . 16 11 63 10 . 9 48 38 28 . . 56 16 83 1 6 . Move 5641 | 42 248 91 679 354 205 228 231 498 148 371 9 527 343 270 1061 318 18 Hop 8 | . . . . . . . . 6 . 1 . . . . . 1 . Pick Up 58 | 2 7 . 17 11 1 2 8 . 2 . . 3 . 1 3 . 1 Fast Attach 57 | 6 2 . 5 . . . 9 3 4 3 . 7 1 2 15 . . Attach 31 | . . . 2 . . 4 15 1 1 . . . 1 2 4 . 1 Detach 12 | . 1 . 1 . . . 2 1 1 . . . 2 1 3 . . Swap 27 | . 1 . 9 2 1 3 8 . . . . 2 1 . . . . Drop 82 | . 2 . 13 8 1 3 20 3 4 1 . 7 2 . 18 . . Fire 189 | . 16 . 68 3 . 33 65 . . . . . 2 1 1 . . Melee 44 | . . . . . . . 5 11 . 3 . 19 3 1 . 2 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 5 | . . . 4 . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: [*Fac] / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 13) 223 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 551 | -10/Materials | Entered Mines 554 | -10/Mines | Received a Mining Laser from a helpful Derelict 645 | -10/Mines | Found the Drone Emporium 683 | -10/Mines | Discovered new exit (range 9) 708 | -10/Mines | Entered Materials 708 | -9/Materials | Accompanied by 3 allies 708 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 713 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1010 | -9/Materials | Build established: Tank 1458 | -9/Materials | Discovered new exit (range 8) 1460 | -9/Materials | Central database locked down 1500 | -9/Materials | Identified exit to Storage 1550 | -9/Materials | Discovered new exit (range 13) 1817 | -9/Materials | Discovered new exit (range 13) 1984 | -9/Materials | Discovered new exit (range 14) 2402 | -9/Materials | Discovered exit to Storage (range 6) 2511 | -9/Materials | Build established: Scavenger-Gunner 2708 | -9/Materials | Entered Mines 2724 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2837 | -9/Mines | Core integrity fell below 50% 2852 | -9/Mines | Discovered new exit (range 8) 3135 | -9/Mines | Met a Derelict shopkeep closing up shop 3647 | -9/Mines | Discovered new exit (range 12) 3654 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3866 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3866 | -9/Mines | Discovered new exit (range 5) 3879 | -9/Mines | Entered Exiles 3956 | -9/Exiles | Met 8R-AWN 4014 | -9/Exiles | Met EX-HEX 4097 | -9/Exiles | Met EX-BIN 4135 | -9/Exiles | Aligned with FarCom system 4139 | -9/Exiles | Given EX-Vault access code 4212 | -9/Exiles | Opened EX-Vault 4234 | -9/Exiles | Found Field Lobotomy Kit 4305 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4391 | -9/Exiles | Met EX-DEC 4414 | -9/Exiles | Learned location of Zion (-6) 4503 | -9/Exiles | Discovered new exit (range 14) 4538 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4538 | -9/Exiles | Entered Mines 4824 | -8/Mines | Build established: Scavenger-Skirmisher 5219 | -8/Mines | Lost 3 parts (1n1u1w) 5343 | -8/Mines | Discovered new exit (range 4) 5371 | -8/Mines | Core integrity fell below 20% 5398 | -8/Mines | Entered Materials 5398 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5616 | -8/Materials | Lost 3 parts (1p1u1w) 6097 | -8/Materials | Identified exit to Factory 6177 | -8/Materials | Core integrity fell below 50% 6188 | -8/Materials | Entered Factory 6188 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6389 | -7/Factory | Discovered new exit (range 14) 6405 | -7/Factory | Identified exit to Lower Caves 6425 | -7/Factory | Entered another Factory area 6425 | -6/Factory | Accompanied by 2 allies 6425 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6490 | -6/Factory | Repaired Flight Unit 6506 | -6/Factory | Discovered new exit (range 14) 6512 | -6/Factory | Entered Lower Caves 6515 | -6/Lower Caves | Encountered a Warlord checkpoint 6517 | -6/Lower Caves | Learned 4 Factory zone layouts 6619 | -6/Lower Caves | Learned 8 Research zone layouts 6637 | -6/Lower Caves | Discovered new exit (range 16) 6642 | -6/Lower Caves | Entered another Lower Caves area 6642 | -6/Lower Caves | Discovered new exit (range 11) 6643 | -6/Lower Caves | Encountered a Warlord checkpoint 6645 | -6/Lower Caves | Entered Factory 6645 | -5/Factory | Evolved 2 slots: Weapon x2 6646 | -5/Factory | Identified exit to Extension 6779 | -5/Factory | Discovered new exit (range 11) 6903 | -5/Factory | Identified exit to Upper Caves 6922 | -5/Factory | Entered Upper Caves 6923 | -5/Upper Caves | Encountered a Warlord checkpoint 6999 | -5/Upper Caves | Spotted B-75 Beast 7031 | -5/Upper Caves | Discovered new exit (range 9) 7033 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7033 | -5/Upper Caves | Assimilated Y-64 Sentinel with FLK Orb 7036 | -5/Upper Caves | Assimilated B-75 Beast with FLK Orb 7063 | -5/Upper Caves | Entered another Upper Caves area 7063 | -5/Upper Caves | Accompanied by 2 allies 7160 | -5/Upper Caves | Learned Factory stockpile data 7241 | -5/Upper Caves | Discovered new exit (range 5) 7242 | -5/Upper Caves | Entered Warlord 7361 | -5/Warlord | Found Prototype Special Weapon 7361 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 7364 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7373 | -5/Warlord | Found Prototype Energy Gun 7373 | -5/Warlord | Identified Plasma Storm 7423 | -5/Warlord | Warlord's base attacked by MAIN.C 7473 | -5/Warlord | Found Prototype Launcher 7473 | -5/Warlord | Identified Vortex Catalyst Activator 7476 | -5/Warlord | Found Prototype Energy Gun 7476 | -5/Warlord | Identified Vortex Rail 7479 | -5/Warlord | Found Prototype Energy Gun 7479 | -5/Warlord | Identified Vortex Rifle 7488 | -5/Warlord | Found Vortex Rifle 7537 | -5/Warlord | Met Warlord 7551 | -5/Warlord | Found Prototype Device 7551 | -5/Warlord | Identified Exp. Cloaking Device 7557 | -5/Warlord | Found Prototype Hackware 7557 | -5/Warlord | Identified System Mapper 7561 | -5/Warlord | Found Prototype Device 7561 | -5/Warlord | Identified Thermal Barrier 7612 | -5/Warlord | Opened side exit 7617 | -5/Warlord | Discovered new exit (range 9) 7619 | -5/Warlord | Entered Proximity Caves 7667 | -4/Proximity Caves | Learned Research trap positions 7708 | -4/Proximity Caves | Discovered new exit (range 14) 7711 | -4/Proximity Caves | Entered Factory 7711 | -4/Factory | Evolved 2 slots: Utility x2 7718 | -4/Factory | Self-destructed Last Messages --------------- >>Open Door Sealed Heavy Doors opened. The tunnel wall slides away. ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Slug penetrates Wall. Acquired derelict log, extracted data. Data stored: Research trap records. M-30 Cleanser reprogrammed Fire Trap. M-30 Cleanser extracts Fire Trap. EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Receiving FarCom transmissions... Loading Factory stockpile data (x11)... Acquired Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????!????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????w?????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????#+##########???????????????????????? | | ?????????????+ +???????????????????????? | | ?????????????# #???????????????????????? | | ?????????????# #####+##########????????? | | ?????????????# =** ???????? | | ?????????????# =** ???????? | | ?????????????+ @ ???????? | | ?????????????# ???????? | | ?????????????# ???????? | | ?????????????##### #######????????? | | ?????????????????# #??????????????? | | ?????????????????# """"""" #??????????????? | | ?????????????????# """"""" ###????????????? | | ???????????#######+## """"""" ?????????????? | | ??????????# + """"""" ###????????????? | | ??????????# !! # #??????????????? | | ??????????# !! # #??????????????? | | ??????????# # ##?????????????? | | ??????????# # +??????????? | | ??????????# # ######+###????????????? | | ??????????# # #?????????????????????? | | ??????????# # #?????????????????????? | | ??????????########### #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????#######?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 14 Melee Accuracy 8 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 30 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Scythe | -8/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceTripodBeamcaster Manual? 1 Play Time 01:04:29 Cumulative 510.5 hours Start 2024.07.24 @ 20:09:50 End 2024.07.24 @ 21:36:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type - Total 34 Types 22/2/3/3/1/1/1/1/0 Lore% 90 Gallery% 99 Achievement% 98 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94b79c8a-aafc-42f8-a2e1-da1adb64b72a