Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.04.18 @ 20:51:48 Player: Cali Commuter Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (76) 380 Value Destroyed (3828) 3828 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (854) 854 TOTAL SCORE: 12082 Bonus ------- Pacifist 834 High Alert Combat Kills 20 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (8) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Targeting Computer Improved Targeting Computer Advanced Force Field > --- WEAPON ----------- Gamma Rifle Gamma Rifle Coil Gun > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Plasma Rifle Compact HERF Cannon Advanced Plasma Cannon Coil Gun Coil Gun [Rating: 138] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Leg Myomer Leg Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Improved Weapon Shielding Weapon Coil Gun Energy Gun Gamma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Launcher EMP Blaster Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Res Acc Slots Evolved 19 | . 1 2 . 2 2 2 2 . 2 2 2 2 Power 7 | . . 1 . . 2 . 1 . 1 . . 2 Propulsion 5 | . 1 . . 2 . . 1 . . 1 . . Utility 5 | . . 1 . . . 2 . . 1 . 1 . Weapon 2 | . . . . . . . . . . 1 1 . Parts Attached 201 | 7 9 1 6 7 18 14 14 5 11 89 8 12 Power 58 | 1 . 1 3 2 6 2 10 2 3 21 3 4 Engine 18 | 1 . 1 3 2 3 1 3 2 2 . . . Core 20 | . . . . . 3 1 7 . 1 7 . 1 Reactor 20 | . . . . . . . . . . 14 3 3 Propulsion 56 | 2 3 . 1 4 10 3 2 2 4 20 2 3 Treads . | . . . . . . . . . . . . . Leg 14 | 2 . . . . . . . . . 12 . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . Flight 41 | . 3 . 1 4 10 3 1 2 4 8 2 3 Utility 53 | 2 3 . 2 1 1 9 2 1 2 23 3 4 Device 34 | . 1 . 2 1 . 6 2 1 . 17 1 3 Storage 4 | 1 1 . . . . . . . . 2 . . Processor 8 | 1 1 . . . 1 . . . 2 3 . . Hackware 1 | . . . . . . . . . . . 1 . Protection 6 | . . . . . . 3 . . . 1 1 1 Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 3 . . . 1 . . . 2 25 . 1 Energy Gun 8 | 1 . . . . . . . . . 7 . . Energy Cannon 2 | . . . . . . . . . . 2 . . Ballistic Gun 11 | 1 2 . . . . . . . . 8 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 2 . . Impact Weapon 5 | . . . . . . . . . 1 4 . . Slashing Weapon 4 | . . . . . 1 . . . 1 2 . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . . . . 5 . . Parts Lost 67 | . . . 1 . . . . 1 3 36 3 23 Power 19 | . . . . . . . . . 2 9 2 6 Propulsion 19 | . . . 1 . . . . 1 1 10 . 6 Utility 19 | . . . . . . . . . . 10 . 9 Weapon 10 | . . . . . . . . . . 7 1 2 Highest Loss Streak 17 | . . . 1 . . . . 1 2 17 3 15 Average Slot Usage (%) 72 | . 87 60 58 71 75 78 86 87 83 77 39 29 Engine 5 | . 12 20 18 14 12 9 10 11 6 . . . Core 7 | . . . . . 10 12 11 11 14 9 6 2 Reactor 5 | . . . . . . . . . . 11 3 4 Leg 9 | . 22 . . . . . . . . 17 . . Flight 13 | . 3 30 26 30 28 28 32 32 29 4 12 8 Device 11 | . 3 . 3 16 6 14 20 22 15 12 9 5 Storage 1 | . 8 . . . . . . . . 2 . . Processor 6 | . 12 10 10 8 12 . . . 7 7 . . Protection 1 | . . . . . . 4 5 5 5 . 3 1 Energy Gun 1 | . 6 . . . . . . . . . 1 . Ballistic Gun 4 | . 12 . . . . . . . . 6 . . Slashing Weapon 1 | . . . . . 4 6 5 5 5 1 . . Naked Turns 4 | . . . . . . . . . . . . 4 Heaviest Build 127 | 15 28 12 12 12 24 34 55 38 45 127 46 85 Greatest Support 165 | 20 20 12 12 23 28 34 40 42 48 165 100 100 Greatest Overweight (x) 8 | . 3 . 1 . . . 3 . . 2 . 8 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 4 4 4 4 4 4 4 4 10 4 4 Average Capacity 5 | 6 7 4 4 4 4 4 4 4 4 7 4 4 Most Carried 10 | 3 5 4 4 4 4 4 4 4 4 10 4 4 Average Carried 4 | . 2 3 3 3 3 3 3 3 3 6 3 1 Final Capacity 8 | 8 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 4 4 2 4 4 4 4 4 3 1 4 . Class Distribution -------------------- 24% | Hacker-Mutant 20% | Generator-Sprinter 17% | Scavenger-Gunner 16% | Hacker-Sprinter 7% | Scavenger-Tank 5% | Scavenger-Mutant 4% | Generator-Mutant 3% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Scout | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Generator-Sprinter | -5/Extension Generator-Sprinter | -4/Factory Scavenger-Gunner | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Res Acc Matter Collected 2808 | 40 107 87 104 99 239 . 97 223 105 1552 25 130 Remotely 173 | . . . . . . . . . . 173 . . Salvage Created 4244 | . . . . . 199 . 26 312 142 3075 . 490 Parts 215 | . . . . . 6 . . 16 2 172 . 19 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Res Acc Combat Hostiles Destroyed 51 | . . . . . 2 . . 3 3 36 . 7 Melee 26 | . . . . . 2 . . 3 3 11 . 7 Guns 19 | . . . . . . . . . . 19 . . Cannons 2 | . . . . . . . . . . 2 . . Classes Destroyed 10 | . . . . . 4 . 1 3 1 1 . . Worker 3 | . . . . . . . 1 . . 2 . . Builder 12 | . . . . . . . . 1 . 11 . . Tunneler 1 | . . . . . 1 . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . Watcher 8 | . . . . . . . . 2 . 6 . . Swarmer 9 | . . . . . . . . . 2 5 . 2 Grunt 8 | . . . . . . . . 1 . 4 . 3 Sentry 11 | . . . . . 1 . . 2 1 6 . 1 Hunter 11 | . . . . . 1 . . . . 9 . 1 Programmer 12 | . . . . . . . . . . 12 . . Best Kill Streak 8 | . . . . . 2 . 1 2 2 8 . 3 Combat Bots Only 4 | . . . . . 1 . . 1 2 4 . 3 Max Kills in Single Turn 2 | . . . . . 1 . 1 1 1 2 . 1 Gunslinging 1 | . . . . . . . . . . 1 . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Res Acc Damage Taken 9777 | . . . 223 104 47 . 147 438 364 4832 527 3095 Core 2644 | . . . 106 56 . . 65 72 81 533 130 1601 Absorbed by Shields 1587 | . . . . . . . . . . 1381 . 206 Core Remaining (%) 89 | 100 100 . 73 89 100 100 . 86 92 59 91 . Volleys Fired 89 | 1 . . . . . . . . . 88 . . Largest 3 | 2 . . . . . . . . . 3 . . Hottest 199 | 60 . . . . . . . . . 199 . . Shots Fired 239 | 2 . . . . . . . . . 237 . . Gun 219 | 2 . . . . . . . . . 217 . . Cannon 20 | . . . . . . . . . . 20 . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 184 | 1 . . . . . . . . . 183 . . Thermal 20 | 1 . . . . . . . . . 19 . . Explosive . | . . . . . . . . . . . . . Electromagnetic 35 | . . . . . . . . . . 35 . . Robot Hit Streak 34 | . . . . . . . . . . 34 . . Robot Miss Streak 3 | . . . . . . . . . . 3 . . Penetration Max 2 | . . . . . . . . . . 2 . . Secondary Targets 4 | . . . . . . . . . . 4 . . Max Gunslinging Chain 2 | . . . . . . . . . . 2 . . Shots Hit Robots 303 | . . . . . 7 . 1 16 9 249 . 21 Core Hits 129 | . . . . . 4 . . 6 3 104 . 12 Critical Hits 19 | . . . . . . . . . 1 14 . 4 Critical Kills 10 | . . . . . . . . . . 7 . 3 Critical Parts Destroyed 7 | . . . . . . . . . . 6 . 1 Melee Attacks 109 | . . . . . 7 . 1 16 12 51 . 22 Impact 7 | . . . . . . . . . . 7 . . Slashing 80 | . . . . . 7 . 1 16 12 44 . . Piercing 22 | . . . . . . . . . . . . 22 Sneak Attacks 6 | . . . . . 2 . 1 2 . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks 5 | . . . . . . . . . . 5 . . Damage Inflicted 12266 | . . . . . 631 . 163 1300 617 8410 . 1145 Guns 5248 | . . . . . . . . . . 5248 . . Cannons 425 | . . . . . . . . . . 425 . . Explosions . | . . . . . . . . . . . . . Melee 6311 | . . . . . 631 . 163 1300 617 2478 . 1122 Ramming 282 | . . . . . . . . . . 259 . 23 Kinetic 4570 | . . . . . . . . . . 4570 . . Thermal 373 | . . . . . . . . . . 373 . . Explosive . | . . . . . . . . . . . . . Electromagnetic 730 | . . . . . . . . . . 730 . . Impact 263 | . . . . . . . . . . 263 . . Slashing 4926 | . . . . . 631 . 163 1300 617 2215 . . Piercing 1122 | . . . . . . . . . . . . 1122 Highest Corruption 14 | . 1 . . . . . 1 1 . 14 . 4 Average Corruption 6 | . 1 . . . . . 1 1 . 9 . 2 Corruption Purged . | . . . . . . . . . . . . . Effects 80 | . 1 . . . . . . 1 . 76 . 2 Message Errors 10 | . 1 . . . . . . . . 8 . 1 Matter Fused 10 | . . . . . . . . . . 10 . . Heat Flow Errors 11 | . . . . . . . . . . 11 . . Energy Discharges 10 | . . . . . . . . . . 9 . 1 Data Loss (minor) 6 | . . . . . . . . 1 . 5 . . Misdirections 5 | . . . . . . . . . . 5 . . Targeting Errors 24 | . . . . . . . . . . 24 . . Weapon Failures 4 | . . . . . . . . . . 4 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1117 | . . . . . 184 . 123 337 69 361 . 43 Projectiles 1 | . . . . . . . . . . 1 . . Explosions . | . . . . . . . . . . . . . Melee 1116 | . . . . . 184 . 123 337 69 360 . 43 Knockbacks 3 | . . . . . . . . . . 2 . 1 Impact 3 | . . . . . . . . . . 2 . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . . . . 3 . 11 Shots . | . . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . 2 . 4 Targets Rammed 17 | . . . . . . . . . . 13 . 4 Kicked 11 | . . . . . . . . . . 11 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 333 | 20 . . 10 15 199 35 . 2 5 333 . . Average Temperature 70 | 15 . . 3 5 70 18 . 2 5 78 . . Received Heat Transfer 1232 | . . . 156 81 6 . . 105 57 530 90 207 Effects 1 | . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 4 . . Combat Hostiles 3 | . . . . . . . . . . 3 . . Parts Fried 3 | . . . . . . . . . . 3 . . Impact Corruptions 6 | . . . . . . . . . . 6 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 2 . 1 . . Heat Transferred 600 | . . . . . . . . . . 600 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Res Acc Peak Influence 418 | . 15 4 174 202 112 82 79 234 279 418 75 180 Average Influence 118 | . 2 4 85 96 59 57 50 142 154 178 28 79 Maximum Alert Level 2 | . . . . 1 . . . 1 1 2 . . Low Security (%) 75 | 100 100 100 100 97 100 100 100 77 74 50 100 100 Level 1 24 | . . . . 2 . . . 22 25 48 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . . . 1 1 . . . 1 1 8 1 3 Investigation 2 | . . . . . . . . 1 1 . . . Extermination 4 | . . . . . . . . . . 4 . . Reinforcement 7 | . . . 1 1 . . . . . 2 . 3 Assault 2 | . . . . . . . . . . 1 1 . Garrison 1 | . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Res Acc Distress Signals 13 | . 1 . . 1 . 1 1 1 . 2 1 5 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 244 | . 5 . 18 8 9 4 11 21 16 76 14 62 Peak Tracking Total 24 | . 3 . 11 7 5 3 12 8 6 7 11 24 Tactical Retreats 36 | . . . 3 1 1 1 1 4 5 10 2 8 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Res Acc Traps Triggered 9 | . 1 . 2 . . . 1 . 1 3 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Res Acc Machines Accessed 39 | . 4 1 7 1 3 5 3 6 3 5 1 . Terminals 21 | . 3 . 5 1 2 1 1 5 . 3 . . Fabricators 5 | . . . . . . 2 1 . 1 1 . . Repair Stations 5 | . . 1 1 . . . . 1 1 . 1 . Recycling Units 5 | . 1 . 1 . . 1 1 . 1 . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 80 | . 11 1 16 2 8 11 3 12 7 8 1 . Successful 63 | . 10 . 11 2 7 9 3 10 6 4 1 . Failed 17 | . 1 1 5 . 1 2 . 2 1 4 . . Catastrophic 1 | . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 46 | . 8 . 12 2 7 2 1 9 . 5 . . Fabricators 11 | . . . . . . 6 1 . 3 1 . . Repair Stations 9 | . . 1 1 . . . . 3 3 . 1 . Recycling Units 9 | . 3 . 3 . . 1 1 . 1 . . . Scanalyzers 3 | . . . . . 1 . . . . 2 . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 35 | . 7 . 8 2 6 2 1 7 . 2 . . Record 13 | . 4 . 3 . . 2 . 4 . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . Open Door 3 | . . . 1 . . . . 2 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 3 | . 1 . 1 1 . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . Surveillance Status 2 | . . . . 1 1 . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . Zone Layout 2 | . . . 1 . . . . . . 1 . . Fabricator Hacks 10 | . . . . . . 5 1 . 3 1 . . Network Status 9 | . . . . . . 5 1 . 2 1 . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 7 | . . . . . . . . 3 3 . 1 . Scan Component 4 | . . . . . . . . 2 2 . . . Repair 2 | . . . . . . . . 1 1 . . . Refit 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 8 | . 3 . 3 . . 1 1 . . . . . Process 2 | . . . 1 . . 1 . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . Retrieve Matter 3 | . 1 . 1 . . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 2 | . . . . . 1 . . . . 1 . . Insert Component 2 | . . . . . 1 . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Coupler Status 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . Hacking Detections 28 | . 2 . 4 1 2 5 1 5 3 4 1 . Full Trace Events 2 | . . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter 256 | . . . . . . . . . 256 . . . Time 128 | . . . . . . . . . 128 . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 1 . . . Time 63 | . . . . . . . . 38 25 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 24 | . . . 4 . . 20 . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Res Acc Total Allies 4 | . . . . . . . . 4 . . . . Largest Group 3 | . . . . . . . . 3 . . . . Highest-Rated Group 212 | . . . . . . . . 212 . . . . Highest-Rated Ally 156 | . . . . . . . . 156 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . 13 . . . . Total Damage 328 | . . . . . . . . 328 . . . . Kills 1 | . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Res Acc Turns Passed 3757 | 54 357 12 166 120 185 171 119 240 193 1659 140 341 Spaces Moved 5610 | 33 295 22 356 329 358 508 318 602 449 1377 369 594 Core 207 | 6 . . . . . . . . . . . 201 Treads . | . . . . . . . . . . . . . Legs 863 | 27 231 . . . . . . . . 605 . . Wheels . | . . . . . . . . . . . . . Hover 4 | . . . . . . . 4 . . . . . Flight 4536 | . 64 22 356 329 358 508 314 602 449 772 369 393 Fastest Speed 24 | 50 34 34 34 27 27 27 24 24 24 24 31 31 Average Speed 45 | 107 110 34 38 31 28 27 26 24 24 72 34 41 Slowest Speed 450 | 120 300 34 117 37 29 29 210 24 27 200 37 450 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 19 | . . . 5 5 . . . . . . 5 4 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 39 4 58 41 10 16 14 73 19 45 19 22 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 14 | . . . . . . . . . . 14 . . Melee . | . . . . . . . . . . . . . Projectile 14 | . . . . . . . . . . 14 . . AOE . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Res Acc Total 6396 | 50 328 27 379 341 425 540 350 665 511 1770 374 636 Wait 165 | 2 . . 18 . 24 1 5 38 25 49 . 3 Move 5561 | 32 294 21 345 318 357 507 317 601 448 1376 359 586 Hop 18 | . . . 5 5 . . . . . . 4 4 Pick Up 113 | 8 12 1 1 6 6 6 5 1 4 55 3 5 Fast Attach 68 | . 4 1 3 . 3 8 2 3 7 26 6 5 Attach 93 | 7 5 . 2 5 7 5 7 1 2 43 2 7 Detach 17 | . 1 1 . 2 5 1 3 1 1 2 . . Swap 40 | . . . 1 2 8 1 5 1 2 20 . . Drop 114 | . 12 3 4 3 8 11 5 3 10 55 . . Fire 89 | 1 . . . . . . . . . 88 . . Melee 101 | . . . . . 7 . 1 16 12 43 . 22 Ram 5 | . . . . . . . . . . 1 . 4 Kick 12 | . . . . . . . . . . 12 . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 16) 55 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Evolved 1 slot: Propulsion x1 242 | -10/Materials | Identified exit to Materials 242 | -10/Materials | Discovered exit to Materials (range 7) 357 | -10/Materials | Build established: Hacker-Mutant 412 | -10/Materials | Entered another Materials area 412 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 412 | -9/Materials | Identified exit to Storage 412 | -9/Materials | Discovered exit to Storage (range 7) 424 | -9/Materials | Entered Storage 581 | -9/Storage | Identified exit to Materials 581 | -9/Storage | Discovered exit to Materials (range 15) 590 | -9/Storage | Entered Materials 590 | -8/Materials | Evolved 2 slots: Propulsion x2 700 | -8/Materials | Identified exit to Factory 700 | -8/Materials | Discovered exit to Factory (range 12) 710 | -8/Materials | Entered Factory 710 | -7/Factory | Evolved 2 slots: Power x2 885 | -7/Factory | Identified exit to Factory 885 | -7/Factory | Discovered exit to Factory (range 13) 895 | -7/Factory | Entered another Factory area 895 | -6/Factory | Evolved 2 slots: Utility x2 1006 | -6/Factory | Build established: Hacker-Sprinter 1039 | -6/Factory | Identified exit to Factory 1039 | -6/Factory | Discovered exit to Factory (range 15) 1066 | -6/Factory | Entered another Factory area 1066 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1179 | -5/Factory | Identified exit to Extension 1179 | -5/Factory | Discovered exit to Extension (range 9) 1185 | -5/Factory | Entered Extension 1210 | -5/Extension | Spotted B-75 Beast 1212 | -5/Extension | Spotted B-75 Beast 1228 | -5/Extension | Rescued a captive Derelict 1231 | -5/Extension | Rescued a captive Derelict 1269 | -5/Extension | Repaired Cesium-ion Thruster 1291 | -5/Extension | Rescued a captive Derelict 1314 | -5/Extension | Rescued A7 1386 | -5/Extension | Identified exit to Cetus 1386 | -5/Extension | Discovered exit to Cetus (range 16) 1386 | -5/Extension | Identified exit to Factory 1386 | -5/Extension | Discovered exit to Factory (range 14) 1398 | -5/Extension | Rescued a captive Derelict 1411 | -5/Extension | Rescued a captive Derelict 1425 | -5/Extension | Entered Factory 1425 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1578 | -4/Factory | Build established: Generator-Sprinter 1598 | -4/Factory | Repaired Nuclear Pulse Thruster 1617 | -4/Factory | Identified exit to Research 1617 | -4/Factory | Discovered exit to Research (range 4) 1618 | -4/Factory | Entered Research 1618 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 1869 | -3/Research | Spotted B-86 Titan 2100 | -3/Research | Lost 17 parts (5p4n5u3w) 2149 | -3/Research | Lost 4 parts (1p1n1u1w) 2718 | -3/Research | System corruption reached 10% 2772 | -3/Research | Garrison activated, responded to threat 2883 | -3/Research | Build established: Scavenger-Gunner 3000 | -3/Research | Spotted B-86 Titan 3187 | -3/Research | Lost 6 parts (1p2n1u2w) 3272 | -3/Research | Identified exit to Research 3272 | -3/Research | Discovered exit to Research (range 13) 3277 | -3/Research | Entered another Research area 3277 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 3367 | -2/Research | Spotted B-90 Cyclops 3406 | -2/Research | Identified exit to Access 3406 | -2/Research | Discovered exit to Access (range 12) 3410 | -2/Research | Lost 3 parts (2p1w) 3417 | -2/Research | Entered Access 3417 | -1/Access | Evolved 2 slots: Power x2 3444 | -1/Access | Spotted B-99 Colossus 3481 | -1/Access | Found Enh. Force Lance 3494 | -1/Access | Lost 7 parts (2p1n3u1w) 3662 | -1/Access | Core integrity fell below 50% 3687 | -1/Access | Lost 15 parts (4p5n5u1w) 3721 | -1/Access | Core integrity fell below 20% 3753 | -1/Access | Spotted B-99 Colossus 3758 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 03726_ U-05 Engineer destroyed. 03726_ Penetrated by Slug. 03726_ Slug penetrates Wall. 03726_ K-01 Serf collects debris. 03732_ Slammed into K-01 Serf. 03733_ Destabilizing: System corrupted (+1). 03734_ Slammed into U-05 Engineer. 03734_ U-05 Engineer knocked back. 03734_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03736_ Slammed into U-05 Engineer. 03737_ WZVW45VEFW5B%8CXU LV5VUQ 03751_ S-43 Plague suffers critical hit. 03754_ W-44 Eye distress signal alerts nearby ally. 03754_ Adv. Hacking Suite destroyed. 03755_ Slug penetrates Wall. [Achievement: Hunted] 03758_ Penetrated by Slug. 03758_ Slug penetrates Signal Shield. Map ----- +----------------------------------------------------+ | #######?????????????????????????????????????# | | #???????????????????????????????????????????# | | #???????????????????????????????????????????# | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #??????????/??????????????????????????????????? | | #??????????# ????????????????????????????????? | | #??????????# ??????????????????????????????? | | ############ ss###########??????????????????? | | h s #??????????????????? | | h s #??????????????????? | | h @ #??????????????????? | | """ """ """ """ #??????????????????? | | """????? """""""s ###????????????????? | | """???????""""""" BB#????????????????? | | ""??????? """"" BB#????????????????? | | """???????""""""" ###????????????????? | | """????????"""""" #??????????????????? | | """ ??" """ """ #??????????????????? | | #??????????????????? | | ###############????? | | ??? | | = #?????????? | | #?????????? | | ##?#####""# #?????????? | | #??????##### #?????????? | | #??????????# ########??? | | #??????????# # #??? | | " " !! ?????????# # #??? | | " " !! ??????????# / #??? | | "G"" ! #??????????# " ## #??? | | #??????????# "%"## #??? | | #??????????########## " ## #??? | | #???????????????????# ###+######## | | ########?????????????????????# ### #?? | | #????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 104 Energy Capacity 975 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 3 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 12 Melee Accuracy 14 Offensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Can't Touch This Dangerous Findings Deadly Force Denied? Dodgeball, But With Guns Dynamic Key Everything Is Under Control Hunted More Power To You Prison Break System Compromised Use The Force Challenges ------------ None Game ------ Seed SlugSurgePod Manual? 0 Play Time 02:40:24 Cumulative 15.1 hours Start 2020.04.18 @ 16:08:52 End 2020.04.18 @ 20:51:48 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 15 Rogue 9 Adventurer 1 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fdc5245-aefe-40a2-a7d3-8c2b4a2685b7