Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.02 @ 08:51:46 Player: CatPlusPlus Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (145) 725 Value Destroyed (3646) 3646 Prototype IDs (52) 1040 Alien Tech Used (6) 1200 Bonus (18300) 18300 TOTAL SCORE: 34211 Bonus ------- Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met Sigix 2000 Escaped with Sigix 10000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 210/300 Energy 178/200 System Corruption 0% Temperature Cool (5) Movement Flying (27) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Field Propulsion Array Electron Diverter Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY (15) ----- Improved Heat Sink Medium Storage Unit Structural Scanner Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Seismic Detector Advanced Melee Analysis Suite Nanoactuators Advanced Transmission Jammer Improved Reaction Control System Centrium Light Armor Plating Graphene Brace Advanced Hacking Suite > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (10) --- Centrium Light Armor Plating Advanced Focal Shield EM Disruption Field Improved System Restoration Module Enhanced Nova Cannon Hellfire Missile Launcher Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Electron Diverter Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Enhanced Optical Array Seismic Detector Advanced Melee Analysis Suite Experimental Target Analyzer Nanoactuators Advanced Transmission Jammer Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating Graphene Brace Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Antimissile System Subatomic Replicator Vortex Shotgun Heavy Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Hellfire Missile Launcher Enhanced Force Lance Sigix Containment Pod [Rating: 189] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hardcell Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . 1 1 1 . . . . . . . . . . . . . . 1 . . . . . Utility 13 | . . 1 1 1 . . . . 2 . . . . 1 . . . . 1 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 296 | 2 7 22 33 9 6 6 . 8 34 7 . 18 1 5 2 2 12 1 8 16 40 29 12 16 Power 20 | . . 3 6 . . . . . 2 . . . . 1 . . . . . 1 . 3 3 1 Engine 5 | . . 3 1 . . . . . 1 . . . . . . . . . . . . . . . Core 9 | . . . 5 . . . . . 1 . . . . 1 . . . . . 1 . 1 . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . 2 3 1 Propulsion 60 | . 2 7 10 6 . 3 . . 13 2 . . . . . 2 1 . 2 2 6 3 1 . Treads 30 | . 2 7 7 6 . 2 . . 5 1 . . . . . . . . . . . . . . Leg 4 | . . . 2 . . 1 . . 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . Flight 23 | . . . 1 . . . . . 6 1 . . . . . 1 1 . 2 2 5 3 1 . Utility 119 | 1 1 4 8 2 3 1 . 3 11 2 . 12 . 3 . . 5 . 4 10 19 11 6 13 Device 79 | 1 . 3 4 . 3 1 . 3 5 1 . 6 . 1 . . 4 . 3 9 13 6 5 11 Storage 5 | . 1 . 1 1 . . . . 2 . . . . . . . . . . . . . . . Processor 14 | . . . . 1 . . . . . . . 4 . 2 . . 1 . . . 2 3 . 1 Hackware 8 | . . . . . . . . . 2 1 . 1 . . . . . . 1 . 2 1 . . Protection 12 | . . 1 3 . . . . . 2 . . 1 . . . . . . . 1 2 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 97 | 1 4 8 9 1 3 2 . 5 8 3 . 6 1 1 2 . 6 1 2 3 15 12 2 2 Energy Gun 24 | 1 2 2 1 . 1 . . 3 2 1 . 1 . . . . 1 . . 1 5 3 . . Energy Cannon 18 | . 1 3 5 . . . . . 1 . . . 1 . 1 . . 1 . . 1 3 . 1 Ballistic Gun 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Launcher 21 | . 1 2 2 1 1 . . 2 1 2 . 2 . . . . 1 . 1 . 3 2 . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . 1 . 1 1 . . 3 . . 3 . 1 1 . 3 . 1 1 . . 1 1 Piercing Weapon 10 | . . . . . . . . . 1 . . . . . . . . . . 1 6 1 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 42 | . . . 3 . . 1 . . 2 . . 2 . . . . 6 . . 3 13 7 5 . Parts Lost 18 | . . . 4 . . . . 1 . . . . . . . . . . . 1 9 . 3 . Power 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Propulsion 6 | . . . 2 . . . . . . . . . . . . . . . . . 4 . . . Utility 7 | . . . . . . . . 1 . . . . . . . . . . . 1 2 . 3 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 7 | . . . 2 . . . . 1 . . . . . . . . . . . 1 7 . 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 96 97 99 99 100 100 88 94 93 92 94 94 100 100 99 100 97 99 93 85 85 86 Engine 3 | . 14 11 . . . . . . . 6 6 6 6 5 5 5 5 5 5 4 2 . . . Core 4 | . . . 8 7 7 7 7 7 5 . . . . 5 5 5 5 5 5 3 3 . . . Treads 20 | . 27 32 30 30 38 40 42 42 26 . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . 9 37 37 37 37 33 33 33 32 33 35 31 28 20 20 19 Device 17 | . 14 18 17 15 14 14 14 14 11 12 12 11 12 15 16 16 15 16 15 21 18 20 21 28 Storage 6 | . 14 11 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 3 Processor 6 | . . . . 6 7 7 7 7 6 6 6 6 6 9 11 11 11 11 10 9 12 16 12 11 Hackware 4 | . . . . . . . . . 3 12 12 12 12 11 11 11 11 11 12 13 10 6 8 5 Protection 4 | . . 2 9 7 7 7 7 7 6 6 6 5 6 . . . . . . . . 3 4 4 Energy Gun 4 | . 23 10 2 7 7 2 . 11 4 . . . . . . . . . . . 3 . . . Energy Cannon 4 | . 4 9 14 7 . . . . 1 . . . . . . . . 3 5 4 . 2 2 . Slashing Weapon 2 | . . . . . 3 4 7 . 4 6 6 6 6 7 10 11 10 6 5 3 . . 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 11 29 40 41 101 102 102 100 101 103 29 25 30 26 31 30 30 30 33 35 44 39 53 55 55 Greatest Support 130 | 20 40 63 83 100 100 120 120 120 130 31 26 26 26 31 31 31 33 33 36 38 46 53 58 55 Greatest Overweight (x) 10 | . . . . 1 1 1 . . 1 1 . 1 . . . 1 . . . 1 10 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 15 | 8 14 15 14 20 25 25 25 25 21 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | 7 15 15 15 19 22 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 14 | 6 12 14 14 16 18 24 25 24 20 9 9 9 9 9 9 9 10 10 9 9 9 9 9 9 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 7 15 15 15 18 22 25 25 25 9 9 10 9 10 10 10 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 24% | Mutant 20% | Hacker-Scout 12% | Skirmisher 12% | Assassin 11% | Hacker-Ninja 9% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Assassin | -7/Data Miner Skirmisher | -6/Proximity Caves Assassin | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Scout | -3/Testing Hacker-Ninja | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Matter Collected 3408 | 220 90 232 425 60 103 65 . 73 374 179 51 166 24 50 . 40 120 10 60 175 359 310 20 202 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5789 | 119 134 1014 1602 101 53 17 . 43 396 167 69 . . 155 . . . . 80 319 465 378 . 677 Parts 315 | 6 10 84 76 6 1 5 . 1 21 5 . . . 7 . . . . 3 20 23 11 . 36 Haulers Intercepted 16 | . . 6 6 1 . . . . . . . . . 1 . . . . 1 . . 1 . . Recyclers Shooed 6 | . 1 . 2 . . . . . 1 . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . 6 5 . 1 . 2 . . . . . 2 . . . . . . . . Prevented 5 | . . . . . 2 . . . . . . . . . . 2 . 1 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 78 | . 3 20 31 . 1 3 . 1 7 3 . . . . . . . . . 2 2 . . 5 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Guns 22 | . 1 5 5 . 1 1 . 1 6 . . . . . . . . . . 1 1 . . . Cannons 27 | . . 10 17 . . . . . . . . . . . . . . . . . . . . . AOE 20 | . 2 5 6 . . 2 . . . 3 . . . . . . . . . 1 1 . . . Classes Destroyed 12 | 2 2 5 1 . 1 . . 1 . . . . . . . . . . . . . . . . Worker 6 | . . . 4 . . . . . 1 . . . . . . . . . . 1 . . . . Builder 8 | . . 3 . . . . . . 1 . . . . . . . . . . . 1 . . 3 Tunneler 5 | 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . . 6 6 1 . . . . . . . . . 1 . . . . 1 . . 1 . . Recycler 13 | 1 1 . 2 1 . . . . 1 . . . . . . . . . . 1 3 2 . 1 Operator 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Watcher 17 | . 2 5 2 . . . . . 1 . . . . 2 . . . . . 2 . . . 3 Swarmer 39 | . 3 12 12 . . 3 . . 6 3 . . . . . . . . . . . . . . Grunt 16 | . . 3 13 . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . 5 6 . . . . . 1 . . . . . . . . . . . . . . 1 Programmer 9 | . . . . . 1 . . . . . . . . . . . . . . 2 2 . . 4 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . Best Kill Streak 8 | 2 4 8 7 2 1 3 . 1 3 3 . . . 2 . . . . 1 2 2 3 . 5 Combat Bots Only 6 | . 3 6 4 . 1 3 . 1 3 3 . . . . . . . . . 2 2 . . 4 Max Kills in Single Turn 5 | 1 1 2 5 1 1 1 . 1 1 2 1 . . 1 . . . . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 3 . . 1 . . . 2 . . . . . . . . . 1 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Hostile Shots Fired 503 | . 10 51 105 5 2 15 . 45 55 16 3 . 2 . 3 5 . . 3 12 42 . 65 64 Missed 181 | . 5 15 24 1 1 4 . 18 21 4 2 . 1 . 2 3 . . 1 6 10 . 27 36 Damage Taken 5610 | . 38 417 1291 57 16 174 . 731 316 189 17 . 25 . 18 38 . . . 203 766 . 692 622 Core 713 | . . 45 309 . . . . . 30 . . . . . . . . . . 32 211 . 86 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 20 | . . . . . . . . . . . . . . . . . . . . . . . . 20 Regen/Repaired (Parts) 795 | . . . 151 . . . . . . . . 232 . . . . . . . 42 . . 22 348 Core Remaining (%) 90 | 100 100 88 43 . . . . 100 . . . . 96 . . . . 100 100 . 81 . 88 100 Volleys Fired 330 | 3 9 73 104 5 2 8 . 15 13 12 . . 8 . 2 . . 20 6 18 14 6 3 9 Largest 2 | 2 2 2 2 2 1 1 . 2 2 1 . . 1 . 1 . . 1 1 2 1 1 1 1 Hottest 150 | 80 110 125 136 133 65 36 . 150 150 75 . . 30 . 30 . . 90 90 90 90 120 120 120 Shots Fired 513 | 6 16 132 190 10 2 8 . 28 19 12 . . 8 . 2 . . 20 6 21 15 6 3 9 Gun 187 | 6 13 59 28 5 1 3 . 26 17 8 . . . . . . . . . 3 14 4 . . Cannon 299 | . 1 64 158 5 . . . . 2 . . . 8 . 2 . . 20 6 18 1 2 3 9 Launcher 22 | . 2 4 4 . 1 5 . 2 . 4 . . . . . . . . . . . . . . Special 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . 3 . 11 . . . . . . . . . . . . . . . . Thermal 469 | 6 14 128 186 10 1 . . 15 19 8 . . 8 . 2 . . 20 6 18 10 6 3 9 Explosive 22 | . 2 4 4 . 1 5 . 2 . 4 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . . . . . 3 5 . . . Robot Hit Streak 14 | 4 6 14 12 3 5 7 . 7 12 1 . . . . . . . . . 8 8 1 . . Robot Miss Streak 6 | . 1 6 6 6 . . . 1 4 1 . . . . . . . . . 4 3 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 326 | 4 9 83 119 4 3 2 . 21 20 4 2 . . 4 . . . . 1 15 12 6 . 17 Core Hits 172 | 3 7 51 53 2 3 5 . 5 10 7 . . . 2 . . . . 1 8 6 3 . 6 Critical Kills 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Critical Strikes 15 | . . 3 4 . . . . . . 1 . . . . . . . . . 2 2 2 . 1 Burn 6 | . . 3 2 . . . . . . 1 . . . . . . . . . . . . . . Meltdown 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Impale 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Melee Attacks 329 | . . . 2 . 3 2 . . 36 5 5 1 . 22 11 1 7 10 24 57 29 32 18 64 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 245 | . . . 2 . 3 2 . . 36 5 5 1 . 22 11 1 7 10 24 48 . . 4 64 Piercing 84 | . . . . . . . . . . . . . . . . . . . . 9 29 32 14 . Sneak Attacks 26 | . . . . . 1 . . . 3 2 1 . . 3 . . . . 1 5 3 2 . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12213 | 43 233 1666 2900 69 128 260 . 579 665 563 112 . . 340 . . . . 96 1104 960 360 . 2135 Guns 2602 | 43 89 638 266 49 21 44 . 487 286 90 . . . . . . . . . 158 395 36 . . Cannons 2898 | . 18 719 2071 20 . . . . . . . . . . . . . . . 70 . . . . Explosions 1904 | . 126 286 508 . 45 216 . 92 . 290 . . . . . . . . . 163 178 . . . Melee 4731 | . . . . . 62 . . . 379 183 112 . . 340 . . . . 96 713 387 324 . 2135 Ramming 78 | . . 23 55 . . . . . . . . . . . . . . . . . . . . . Kinetic 245 | . . . . . . 44 . 201 . . . . . . . . . . . . . . . . Thermal 5282 | 43 107 1357 2432 69 21 . . 286 286 90 . . . . . . . . . 233 322 36 . . Explosive 1468 | . 126 286 413 . 45 216 . 92 . 290 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3926 | . . . . . 62 . . . 379 183 112 . . 340 . . . . 96 619 . . . 2135 Piercing 805 | . . . . . . . . . . . . . . . . . . . . 94 387 324 . . Entropic 409 | . . . . . . . . . . . . . . . . . . . . 158 251 . . . Highest Corruption 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . 2 Average Corruption 4 | . . . . . . . . . . . . . . . . . . . . . 6 . . 1 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . Effects 13 | . . . . . . . . . . . . . . . . . . . . . 10 . . 3 Message Errors 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots 16 | . . . . . . . . . . . . . . . . . . 2 1 12 1 . . . Overflow Damage 1740 | . . 31 28 . . . . . 51 94 35 . . 110 . . . . . 192 280 107 . 812 Projectiles 14 | . . . 14 . . . . . . . . . . . . . . . . . . . . . Explosions 232 | . . 31 13 . . . . . . . . . . . . . . . . 35 153 . . . Melee 1494 | . . . 1 . . . . . 51 94 35 . . 110 . . . . . 157 127 107 . 812 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 191 | . . . 21 . . 18 . . . . . . . . . . . . . 64 88 . . . Shots 4 | . . . 1 . . 1 . . . . . . . . . . . . . 1 1 . . . Rammed 14 | . . 7 7 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . . 7 9 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 590 | 54 72 156 590 96 . 16 . 140 336 272 . . . 109 . 8 . 20 18 66 54 72 . 464 Average Temperature 83 | 29 30 38 99 44 . 10 . 83 115 150 . . . 74 . 8 . 15 11 25 27 29 . 232 Received Heat Transfer 801 | . . 114 531 . . . . 84 54 . . . . . . 18 . . . . . . . . Effects 16 | . . . 14 . . . . . . 1 . . . . . . . . . . . . . 1 Shutdowns 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Damage (core) 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 17 | . . 4 8 . . . . . 4 . . . . . . . . . . 1 . . . . Heat Transferred 10524 | 100 249 3367 4601 148 37 . . 600 650 300 . . . . . . . . . 224 211 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Peak Influence 484 | 10 144 373 264 125 . . . . 214 . . . . 88 . . . . 110 250 122 207 200 484 Initial 113 | . 6 5 42 113 . . . . . . . . . . . . . . . 57 27 2 31 49 Average 105 | 8 51 136 135 122 . . . . 48 . . . . 41 . . . . 33 98 49 52 116 242 Maximum Alert Level 2 | . . 1 1 . . . . . 1 . . . . . . . . . . 1 . 1 1 2 Low Security (%) 85 | 100 100 83 70 100 . . . . 98 . . . . 100 . . . . 100 91 100 99 98 48 Level 1 12 | . . 16 29 . . . . . 1 . . . . . . . . . . 8 . . 1 26 Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . . 25 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 2 . . . . . 2 . . . . 2 . . . . 1 2 2 1 . 1 Investigation 5 | . 1 . 2 . . . . . 1 . . . . 1 . . . . . . . . . . Extermination 7 | . . . . . . . . . 1 . . . . 1 . . . . 1 2 1 . . 1 Reinforcement 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Distress Signals 20 | . . 1 1 . . . . . 1 . . . . . . . . . 1 . . 15 . 1 Communications Jammed 34 | . . . . . . . . . . . . . . . . . . . . 15 . . . 19 Distress Signals 33 | . . . . . . . . . . . . . . . . . . . . 15 . . . 18 Times Spotted 162 | . 7 26 38 1 1 3 . 1 10 4 2 . 1 1 8 5 . . 7 9 4 1 11 22 Peak Tracking Total 7 | . 5 7 5 2 1 3 . 1 3 4 2 . 1 1 2 5 . . 5 3 2 7 6 6 Tactical Retreats 17 | . . 1 1 . . . . . 1 1 . . . . . 2 . . 1 . . 4 2 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Traps Triggered 7 | . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . 2 . . . . . . . 2 . . . 2 2 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Machines Disabled 17 | . . . 2 . . . . . . . . . . . . . 1 . . . 5 3 6 . Max in Single Turn 2 | . . . 2 . . . . . . . . . . . . . 1 . . . 1 1 1 . Garrison Access 6 | . . . . . . . . . . . . . . 1 . . . . . 1 1 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Machines Accessed 86 | . 8 9 12 . 1 2 2 . 4 1 . . . 5 . 1 5 . 3 7 7 . 8 11 Terminals 60 | . 7 9 9 . . . . . 2 . . . . 3 . . . . 3 5 5 . 8 9 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Garrison Access 6 | . . . 1 . . . . . 1 . . . . 1 . . . . . 1 1 . . 1 Total Hacks 219 | . 30 28 38 . 1 2 18 . 6 1 . . . 10 . 1 9 . 5 19 20 . 14 17 Successful 118 | . 13 12 18 . 1 2 18 . 3 1 . . . 6 . 1 9 . 3 9 8 . 7 7 Failed 100 | . 17 15 20 . . . . . 3 . . . . 4 . . . . 2 10 12 . 7 10 Catastrophic 18 | . 2 2 4 . . . . . . . . . . . . . . . . 2 2 . 1 5 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 95 | . 20 19 22 . . . . . 2 . . . . 2 . . . . 3 6 6 . 5 10 Terminals 151 | . 26 28 29 . . . . . 3 . . . . 6 . . . . 5 15 12 . 14 13 Fabricators 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Repair Stations 9 | . . . 5 . . . . . 2 . . . . . . . . . . 2 . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 2 . . . . . . . . . . . . . . . . . 6 . . 2 Garrison Access 10 | . . . 2 . . . . . 1 . . . . 1 . . . . . 2 2 . . 2 Terminal Hacks 83 | . 11 8 8 . 1 2 18 . 1 1 . . . 3 . 1 9 . 2 5 3 . 6 4 Record 12 | . . . . . . . . . . . . . . 1 . . 7 . . . . . 4 . Part Schematic 18 | . 4 1 2 . . . 10 . . . . . . . . . . . . . . . . 1 Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . 2 . . . . 3 . . . . . . . . . . . . . . . . . Open Door 9 | . . . . . 1 2 . . . 1 . . . . . 1 2 . 1 . . . . 1 Open DSF 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 1 Terminal Index 4 | . 1 1 . . . . . . . . . . . . . . . . . 1 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 5 | . . 1 3 . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 4 | . 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 7 | . . . 4 . . . . . 1 . . . . . . . . . . 2 . . . . Scan Component 4 | . . . 2 . . . . . 1 . . . . . . . . . . 1 . . . . Repair 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . . . . . . . . . . . . . . . 2 . . 1 Insert Component 4 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . 1 Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . . . . . . . . . 1 . . . . . 1 1 . . 1 Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 1 Unauthorized Hacks 16 | . 2 4 3 . . . . . 1 . . . . . . . . . 1 1 2 . 1 1 Terminals 16 | . 2 4 3 . . . . . 1 . . . . . . . . . 1 1 2 . 1 1 Assimilate 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Botnet 14 | . 2 3 3 . . . . . 1 . . . . . . . . . 1 1 1 . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Used 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 61 | . 6 8 12 . . . . . 3 . . . . 4 . . . . 1 6 5 . 5 11 Full Trace Events 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 5 . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . 4 1 3 . . . 10 . . . . 14 . . . . . . . . . . . 1 Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . . 47 . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Time 90 | . . . 52 . . . . . . . . . . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Total Allies 4 | . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . Largest Group 2 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . 2 . Highest-Rated Group 192 | . . 10 10 . . . . . . . . . . . . . . . . . 45 . 192 . Highest-Rated Ally 96 | . . 10 10 . . . . . . . . . . . . . . . . . 45 . 96 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . Total Damage 225 | . . . . . . . . . . . . . . . . . . . . . . . 225 . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . 1 . 2 . 1 . 1 . . 3 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Turns Passed 15406 | 41 676 1637 2478 345 1356 1111 135 897 849 206 135 372 155 347 154 103 203 237 323 976 923 801 209 737 Spaces Moved 16191 | 24 391 781 1186 167 669 547 81 349 678 520 331 947 400 600 401 349 635 359 683 1392 1312 1809 457 1123 Core 13 | . . . . . . . . . . . . . . . . . . . . . 13 . . . Treads 4451 | . 378 781 1186 167 669 547 81 349 293 . . . . . . . . . . . . . . . Legs 37 | 24 13 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . Flight 11682 | . . . . . . . . . 385 520 331 947 400 600 401 349 635 359 683 1392 1291 1809 457 1123 Fastest Speed 21 | 120 120 160 155 155 170 168 168 168 24 24 28 28 28 24 24 24 23 23 23 24 21 27 23 27 Average Speed 66 | 120 158 160 159 179 198 194 168 168 88 27 28 28 28 24 24 24 23 23 23 24 30 27 27 27 Slowest Speed 550 | 120 160 160 160 250 250 250 168 168 250 100 28 100 28 24 24 101 24 23 24 99 550 101 101 27 Overloaded Moves 32 | . . . . . . . . . . . . . . . . . . . . . . . 32 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . 2 . . 3 . . . . 5 . . 2 . 1 . 8 3 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 3 78 62 87 3 70 63 69 53 19 66 52 80 48 19 53 57 94 46 22 37 70 62 65 33 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 4 | . . . . . . . . 1 . . . 1 . . 1 . . 1 . . . . . . Known Exits Taken 20 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . 1 2 . 2 . 3 1 2 3 . 1 4 . 1 . . . . . . Spaces Dug 265 | . . 5 2 . 2 2 . . 25 2 3 . 1 17 8 1 1 13 24 51 21 22 14 51 Terrain Destroyed 466 | . 6 29 58 . 7 20 . 13 26 38 3 . 2 17 8 1 1 16 25 63 40 25 14 54 Melee 236 | . . . 2 . 2 2 . . 25 2 3 . . 17 7 1 1 9 23 42 21 21 13 45 Projectile 51 | . . 5 . . . . . . 1 1 . . 2 . 1 . . 7 2 12 6 4 1 9 AOE 179 | . 6 24 56 . 5 18 . 13 . 35 . . . . . . . . . 9 13 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Total 19771 | 30 430 1031 1582 206 689 578 80 630 850 563 364 1050 435 769 441 367 675 478 803 1922 1755 2045 516 1482 Wait 2229 | . 8 107 208 14 6 6 . 254 56 12 28 69 25 139 26 10 12 90 38 418 320 138 3 242 Move 16115 | 23 390 780 1185 166 668 542 80 348 671 519 330 946 399 589 400 348 630 358 680 1391 1295 1803 456 1118 Hop 25 | . . . . . . 2 . . 3 . . . . 5 . . 2 . 1 . 8 2 . 2 Pick Up 119 | 1 11 17 18 5 2 5 . 3 3 1 . 1 . 6 1 2 . . 4 8 9 7 8 7 Fast Attach 132 | 1 . 1 12 2 1 4 . . 8 4 . 13 . . . 2 12 . 2 7 28 21 6 8 Attach 50 | 1 . 1 4 1 1 1 . 1 7 2 . 2 1 4 . . . . 3 3 4 3 7 4 Detach 51 | 1 . . 1 1 2 . . . 5 3 1 5 2 1 . . 2 . 1 2 6 5 4 9 Swap 119 | . 7 20 17 6 4 2 . 7 19 1 . 3 . 1 2 . . 1 3 6 9 5 1 5 Drop 225 | . 5 25 22 6 . 6 . 2 29 4 . 10 . 3 1 4 11 . 5 12 33 23 10 14 Fire 330 | 3 9 73 104 5 2 8 . 15 13 12 . . 8 . 2 . . 20 6 18 14 6 3 9 Melee 324 | . . . 2 . 3 2 . . 36 5 5 1 . 21 9 1 6 9 24 57 29 32 18 64 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . 7 9 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . . . . . 36 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine -1/Access (discovered 2 exits: *Sur / Com) Tau Ceti IV Orbit History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 42 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 16) 718 | -10/Materials | Entered another Materials area 718 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1063 | -9/Materials | Central database locked down 1164 | -9/Materials | Discovered new exit (range 11) 1253 | -9/Materials | Build established: Scavenger-Mutant 1347 | -9/Materials | Discovered new exit (range 6) 1958 | -9/Materials | Discovered new exit (range 9) 2241 | -9/Materials | Build established: Mutant 2271 | -9/Materials | Discovered new exit (range 3) 2355 | -9/Materials | Entered another Materials area 2355 | -8/Materials | Accompanied by 1 ally 2355 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2367 | -8/Materials | Identified exit to Garrison 3373 | -8/Materials | Discovered new exit (range 16) 4030 | -8/Materials | Core integrity fell below 50% 4484 | -8/Materials | Repaired Sensor Array 4512 | -8/Materials | Repaired Lrg. Storage Unit 4833 | -8/Materials | Entered Factory 4833 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4863 | -7/Factory | Discovered new exit (range 13) 4881 | -7/Factory | Identified exit to Lower Caves 4887 | -7/Factory | Build established: Scavenger-Mutant 5178 | -7/Factory | Entered Lower Caves 5217 | -7/Lower Caves | Build established: Mutant 5538 | -7/Lower Caves | Build established: Skirmisher 6075 | -7/Lower Caves | Build established: Assassin 6101 | -7/Lower Caves | Encountered a Warlord checkpoint 6450 | -7/Lower Caves | Discovered new exit (range 13) 6470 | -7/Lower Caves | Identified exit to Lower Caves 6534 | -7/Lower Caves | Entered another Lower Caves area 6611 | -7/Lower Caves | Found Prototype Device 6662 | -7/Lower Caves | Discovered new exit (range 7) 6672 | -7/Lower Caves | Identified exit to Factory 6824 | -7/Lower Caves | Build established: Skirmisher 6998 | -7/Lower Caves | Found Alien Artifact 6998 | -7/Lower Caves | Identified Core Expander 6998 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 7034 | -7/Lower Caves | Learned Factory security intel 7072 | -7/Lower Caves | Encountered a Warlord checkpoint 7209 | -7/Lower Caves | Discovered new exit (range 10) 7224 | -7/Lower Caves | Identified exit to Data Miner 7289 | -7/Lower Caves | Build established: Assassin 7645 | -7/Lower Caves | Entered Data Miner 7645 | -7/Data Miner | Discovered new exit (range 6) 7677 | -7/Data Miner | Met Data Miner 7741 | -7/Data Miner | Received God Mode back door access code from Data Miner 7778 | -7/Data Miner | Identified exit to Proximity Caves 7780 | -7/Data Miner | Entered Proximity Caves 7992 | -6/Proximity Caves | Spotted B-75 Beast 8041 | -6/Proximity Caves | Destroyed B-75 Beast 8154 | -6/Proximity Caves | Learned location of Zion (-6) 8368 | -6/Proximity Caves | Build established: Skirmisher 8564 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8677 | -6/Proximity Caves | Entered Factory 8677 | -6/Factory | Evolved 2 slots: Utility x2 8753 | -6/Factory | Identified exit to DSF 9300 | -6/Factory | Identified Heart of Steel 9345 | -6/Factory | Discovered new exit (range 7) 9346 | -6/Factory | Identified exit to Lower Caves 9526 | -6/Factory | Entered Lower Caves 9567 | -6/Lower Caves | Build established: Hacker-Scout 9568 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9729 | -6/Lower Caves | Discovered new exit (range 9) 9731 | -6/Lower Caves | Identified exit to Lower Caves 9732 | -6/Lower Caves | Entered another Lower Caves area 9857 | -6/Lower Caves | Encountered a Warlord checkpoint 9862 | -6/Lower Caves | Discovered new exit (range 8) 9863 | -6/Lower Caves | Identified exit to Zion 9867 | -6/Lower Caves | Entered Zion 9881 | -6/Zion | Discovered new exit (range 12) 9884 | -6/Zion | Identified exit to Proximity Caves 9960 | -6/Zion | Found Prototype Device 9960 | -6/Zion | Identified Phasing AFG 10051 | -6/Zion | Learned Factory emergency access door positions 10101 | -6/Zion | Visited the Megawrench Repair Shop 10103 | -6/Zion | Megawrench repaired 10 parts 10129 | -6/Zion | Found Prototype Device 10129 | -6/Zion | Identified Bomb Factory No. 2 10172 | -6/Zion | Given A8's code to call for help 10195 | -6/Zion | Learned Factory security intel 10239 | -6/Zion | Entered Proximity Caves 10240 | -5/Proximity Caves | Identified exit to Factory 10369 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10394 | -5/Proximity Caves | Entered Factory 10394 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10428 | -5/Factory | Identified exit to Upper Caves 10569 | -5/Factory | Fabricated Adv. Signal Interpreter (x2) 10741 | -5/Factory | Entered Upper Caves 10746 | -5/Upper Caves | Learned location of Armory (-3) 10779 | -5/Upper Caves | Learned Factory interactive machine intel 10866 | -5/Upper Caves | Discovered new exit (range 14) 10886 | -5/Upper Caves | Learned Factory stockpile data 10895 | -5/Upper Caves | Identified exit to Upper Caves 10895 | -5/Upper Caves | Entered another Upper Caves area 10897 | -5/Upper Caves | Discovered new exit (range 4) 10897 | -5/Upper Caves | Identified exit to Factory 10972 | -5/Upper Caves | Discovered new exit (range 9) 10998 | -5/Upper Caves | Identified exit to Warlord 10998 | -5/Upper Caves | Entered Warlord 11081 | -5/Warlord | Visited the Vortex Lab 11083 | -5/Warlord | Found Prototype Launcher 11083 | -5/Warlord | Identified Vortex Catalyst Activator 11085 | -5/Warlord | Found Prototype Energy Gun 11085 | -5/Warlord | Identified Vortex Shotgun 11103 | -5/Warlord | Warlord's base attacked by MAIN.C 11123 | -5/Warlord | Learned Testing stockpile data 11123 | -5/Warlord | Learned 4 Research zone layouts 11123 | -5/Warlord | Learned 4 Quarantine zone layouts 11123 | -5/Warlord | Learned Testing security intel 11123 | -5/Warlord | Learned Factory recycling unit intel 11123 | -5/Warlord | Learned Armory garrison access intel 11123 | -5/Warlord | Learned Research repair station intel 11124 | -5/Warlord | Met Warlord 11136 | -5/Warlord | Found Prototype Device 11136 | -5/Warlord | Identified Thermal Barrier 11145 | -5/Warlord | Found Prototype Processor 11145 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 11182 | -5/Warlord | Opened side exit 11199 | -5/Warlord | Discovered new exit (range 9) 11200 | -5/Warlord | Identified exit to Proximity Caves 11201 | -5/Warlord | Entered Proximity Caves 11422 | -4/Proximity Caves | Learned location of Testing (-3) 11423 | -4/Proximity Caves | Discovered exit to Factory (range 9) 11438 | -4/Proximity Caves | Entered Factory 11438 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11440 | -4/Factory | Loaded intel: 54 interactive machine locations 11441 | -4/Factory | Loaded intel: 6 recycling unit locations 11609 | -4/Factory | Discovered new exit (range 6) 11610 | -4/Factory | Identified exit to Extension 11739 | -4/Factory | Spotted B-86 Titan 11759 | -4/Factory | Discovered new exit (range 6) 11760 | -4/Factory | Identified exit to Research 11761 | -4/Factory | Entered Research 11761 | -3/Research | Evolved 2 slots: Utility x2 11763 | -3/Research | Loaded intel: 4 repair station locations 11951 | -3/Research | Identified exit to DSF 12031 | -3/Research | Build established: Hacker-Ninja 12402 | -3/Research | Found Prototype Device 12402 | -3/Research | Identified Exp. EM Disruption Field 12506 | -3/Research | Identified exit to Armory 12506 | -3/Research | Identified exit to Testing 12549 | -3/Research | Repaired Lgt. Nuclear Core 12612 | -3/Research | Spotted B-86 Titan 12719 | -3/Research | Discovered new exit (range 4) 12720 | -3/Research | Identified exit to Research 12737 | -3/Research | Entered Testing 12752 | -3/Testing | Found Prototype Processor 12752 | -3/Testing | Identified Exp. Target Analyzer 12811 | -3/Testing | Found Prototype Launcher 12818 | -3/Testing | Identified Com. Tesla Bomb Launcher 12850 | -3/Testing | Found Prototype Hackware 12850 | -3/Testing | Identified Ghost Barrier 12882 | -3/Testing | Discovered exit to Research (range 3) 12896 | -3/Testing | Found Prototype Launcher 12896 | -3/Testing | Identified Z-bomb Delivery System 12939 | -3/Testing | Found Prototype Device 12939 | -3/Testing | Identified Exp. Shield Generator 12960 | -3/Testing | Found Enh. Force Lance 13057 | -3/Testing | Build established: Hacker-Scout 13319 | -3/Testing | Found Prototype Energy Cannon 13325 | -3/Testing | Identified Hpw. Disruptor Cannon 13394 | -3/Testing | Found Prototype Energy Cannon 13394 | -3/Testing | Identified Disintegrator 13466 | -3/Testing | Lost 7 parts (2p3n2u) 13660 | -3/Testing | Entered Research 13660 | -2/Research | Warlord forces began assault on 0b10 13660 | -2/Research | Evolved 2 slots: Utility x2 13753 | -2/Research | Met up with Warlord 13770 | -2/Research | Research machine network offline 13781 | -2/Research | Found Prototype Launcher 13781 | -2/Research | Identified Enh. Gamma Bomb Array 14139 | -2/Research | Build established: Hacker-Ninja 14173 | -2/Research | Borebot progress halted 14221 | -2/Research | Borebot progress halted 14247 | -2/Research | Spotted Executioner 14247 | -2/Research | Spotted Executioner 14248 | -2/Research | Discovered new exit (range 22) 14253 | -2/Research | Identified exit to Access 14296 | -2/Research | Lost 4 allies 14309 | -2/Research | Found Prototype Launcher 14309 | -2/Research | Identified Hellfire Missile Launcher 14328 | -2/Research | Borebot progress halted 14354 | -2/Research | Spotted Striker 14380 | -2/Research | Warlord destroyed during the assault 14398 | -2/Research | Discovered exit to Access (range 21) 14457 | -2/Research | Discovered new exit (range 4) 14460 | -2/Research | Identified exit to Quarantine 14461 | -2/Research | Entered Quarantine 14466 | -2/Quarantine | Spotted Alpha 7 14489 | -2/Quarantine | Found Alien Artifact 14506 | -2/Quarantine | Found Alien Artifact 14506 | -2/Quarantine | Identified Phase Redirector 14522 | -2/Quarantine | Found Alien Artifact 14539 | -2/Quarantine | Lost 5 allies 14546 | -2/Quarantine | Met incapacitated Sigix Warrior 14546 | -2/Quarantine | Lockdown squad dispatched 14547 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 14547 | -2/Quarantine | Unlocked Sigix quarantine chamber 14552 | -2/Quarantine | Enhanced Grunt warped into view, answering call for help 14555 | -2/Quarantine | Enhanced Grunt warped into view, answering call for help 14579 | -2/Quarantine | Identified Terrabomb 14579 | -2/Quarantine | Used Terrabomb 14582 | -2/Quarantine | Found Sigix Corpse 14594 | -2/Quarantine | Found Alien Slashing Weapon 14604 | -2/Quarantine | Identified Sigix Broadsword 14607 | -2/Quarantine | Found Alien Artifact 14607 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 14607 | -2/Quarantine | Warped through subspace 14614 | -2/Quarantine | Spotted Lightning 14669 | -2/Quarantine | Discovered exit to Access (range 4) 14670 | -2/Quarantine | Entered Access 14670 | -1/Access | Evolved 2 slots: Utility x2 14681 | -1/Access | Identified exit to Command 14766 | -1/Access | Build established: Hacker-Sprinter 15177 | -1/Access | Spotted B-99 Colossus 15204 | -1/Access | Identified exit to Surface 15293 | -1/Access | Identified Subatomic Replicator 15404 | -1/Access | Used Subatomic Replicator to replicate Sigix Containment Pod 15407 | *** | Destroyed 0b10! Last Messages --------------- ID: Subatomic Replicator 15293_ Dropped Hvy. Quantum Rifle. 15295_ Acquired Prototype Treads. 15297_ Connecting with Scanalyzer... 15299_ Dropped Enh. Force Lance. 15300_ Dropped Prototype Treads. 15322_ Power failure, Mic. Antimatter Reactor shutdown. 15387_ W-44 Eye sends out distress signal. 15401_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15401_ The Access Shell folds into the floor. 15404_ Dropped Sigix Containment Pod. 15404_ Replicated Sigix Containment Pod. 15405_ Sigix Containment Pod: "ZVPTKWGIWG MFDVFEKHCSXU TQI ON GBWQ JOYSTLHAMEL" 15405_ Sigix Containment Pod: "Q BVHXLF" 15405_ Acquired Sigix Containment Pod. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##"????????"##?????????????????? | | ??????????????????##""""""""""##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????## "" ##?????????????????? | | ??????????????????## "@ ##?????????????????? | | ????####??????????## ##?????????????????? | | ????####??????????## ##?????????????????? | | ???? ?????????### ###????????????????? | | ?????? ?????????### ###????????????????? | | ??????? ????????## ##????????????????? | | ???????? ????????###"" ###????????????????? | | ???????? # ?????###"" ###????????????????? | | ????????? # ??????##"" ##?????????????????? | | ????????? + ??????##T ##?????????????????? | | ????????? # ??????##"" ##?????????????????? | | ????????? # #######"" ####???????????????? | | ????????? # #######"" ####???????????????? | | ????????? + k % H # ????? | | ?????? # + ????? | | ??????########+######################## # ????? | | ??????## #######################?????????? | | ??????## ##??????????????????????????????? | | ??????## ##??????????????????????????????? | | ??????## ##??????????????????????????????? | | ?????### ! # ??????????????????????????????? | | ????#### # ??????????????????????????????? | | #######" # ??????????????????????????????? | | ######"# # ??????????????????????????????? | | ###+#####+## ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 33 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Armor Coverage 300 Resistance: EM 25 Melee Speed Boost 30 Evasion (%) 74 Melee Accuracy 16 Target Analysis 10 Recoil Reduction 6 Salvage Targeting 4 Offensive Hacking 26 Defensive Hacking 20 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Propulsion Shielding | -10/Materials | Hacked Hvy. Hammer | -9/Materials | Hacked Imp. Flight Unit | -8/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Beamcaster | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Wave Gun | -6/Zion | Archive Lgt. Quantum Reactor | -1/Access | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Adv. Signal Interpreter | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Phase Redirector Terrabomb Sigix Broadsword High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Deadly Force False Reunion Help From High Places Payload Armed Subspace Traveler Challenges ------------ None Game ------ Seed BombLargeTrap Manual? 0 Play Time 05:01:13 Cumulative 73.0 hours Start 2024.03.02 @ 02:33:49 End 2024.03.02 @ 08:51:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type 3 Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 46 Gallery% 60 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a10dae7-440d-4ddb-8040-4830209b5d6a