Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.15 @ 01:33:46 Player: thomas Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (409) 409 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 964 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 273/300 Energy 42/100 System Corruption 21% Temperature Hot (205) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Angular Momentum Engine Compact Wheel Improved Heat Sink Medium Storage Unit Improved Targeting Computer Medium Laser Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Angular Momentum Engine Compact Wheel Compact Wheel Heat Sink Improved Heat Sink Medium Storage Unit Improved Targeting Computer Medium Laser Medium Laser Light Assault Rifle Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | . 10 11 Power 2 | . . 2 Engine 2 | . . 2 Core . | . . . Reactor . | . . . Propulsion 5 | . 2 3 Treads 3 | . 2 1 Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device 1 | . . 1 Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | . 5 5 Energy Gun 2 | . 1 1 Energy Cannon 3 | . 2 1 Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 9 | . . 9 Average Slot Usage (%) 99 | . 99 98 Engine 13 | . 14 13 Treads 20 | . 18 24 Leg 6 | . 9 . Storage 17 | . 18 14 Processor 9 | . 9 10 Energy Gun 7 | . 7 6 Energy Cannon 13 | . 13 12 Ballistic Gun 7 | . 6 7 Naked Turns . | . . . Heaviest Build 33 | 13 33 33 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | . 15 15 Average Capacity 13 | . 13 15 Most Carried 14 | . 10 14 Average Carried 10 | . 8 12 Final Capacity 15 | 8 15 15 Final Carried 10 | 6 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 475 | 200 188 87 Remotely . | . . . Salvage Created 411 | . 269 142 Parts 25 | . 21 4 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 21 | . 12 9 Guns 4 | . 2 2 Cannons 8 | . 3 5 AOE 9 | . 7 2 Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Builder 1 | . 1 . Operator 2 | . 2 . Swarmer 8 | . 5 3 Grunt 7 | . 7 . Assembled 6 | . . 6 Best Kill Streak 9 | . 9 4 Combat Bots Only 6 | . 6 4 Max Kills in Single Turn 4 | . 4 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1292 | . 286 1006 Core 281 | . 80 201 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 42 | . 25 17 Largest 2 | . 2 2 Hottest 112 | . 112 112 Shots Fired 71 | . 40 31 Gun 34 | . 21 13 Cannon 25 | . 9 16 Launcher 12 | . 10 2 Special . | . . . Kinetic 16 | . 9 7 Thermal 18 | . 12 6 Explosive 12 | . 10 2 Electromagnetic 25 | . 9 16 Robot Hit Streak 10 | . 10 10 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 49 | . 27 22 Core Hits 40 | . 27 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1509 | . 1089 420 Guns 235 | . 139 96 Cannons 406 | . 196 210 Explosions 861 | . 754 107 Melee . | . . . Ramming 7 | . . 7 Kinetic 83 | . 40 43 Thermal 152 | . 99 53 Explosive 861 | . 754 107 Electromagnetic 406 | . 196 210 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 15 | . . 15 Average Corruption 7 | . . 7 Corruption Purged . | . . . Effects 3 | . . 3 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Parts Rejected 1 | . . 1 Overload Shots . | . . . Overflow Damage 43 | . 30 13 Projectiles . | . . . Explosions 43 | . 30 13 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 114 | . 63 51 Shots 4 | . 2 2 Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 245 | . 162 245 Average Temperature 53 | . 50 57 Received Heat Transfer 121 | . 81 40 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 518 | . 370 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 205 | . 205 94 Initial 14 | . . 14 Average 98 | . 113 65 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | . 98 100 Level 1 1 | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 28 15 Peak Tracking Total 5 | . 5 3 Tactical Retreats 5 | . 3 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 4 | . 4 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 12 | . 12 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Robot Analysis 4 | . 4 . Prototype ID Bank 2 | . 2 . Unreport Threat 2 | . 2 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Track 1 | . 1 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 4 | . 4 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1247 | . 871 376 Spaces Moved 646 | 1 465 180 Core . | . . . Treads 493 | . 329 164 Legs 137 | 1 136 . Wheels 16 | . . 16 Hover . | . . . Flight . | . . . Fastest Speed 90 | 120 120 90 Average Speed 163 | 120 166 155 Slowest Speed 240 | 120 190 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 42 | 1 87 39 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 73 | . 53 20 Melee . | . . . Projectile . | . . . AOE 73 | . 53 20 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 765 | . 522 243 Wait 44 | . 15 29 Move 644 | . 464 180 Hop . | . . . Pick Up 9 | . 5 4 Fast Attach 2 | . 2 . Attach 7 | . . 7 Detach . | . . . Swap 12 | . 8 4 Drop 3 | . 3 . Fire 42 | . 25 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . . 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 16 | -10/Materials | Discovered new exit (range 9) 188 | -10/Materials | Discovered new exit (range 8) 323 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 10) 626 | -10/Materials | Discovered new exit (range 15) 853 | -10/Materials | Discovered new exit (range 11) 872 | -10/Materials | Entered Mines 873 | -10/Mines | Learned location of Storage (-7) 884 | -10/Mines | Discovered new exit (range 5) 1081 | -10/Mines | Learned location of Zion (-7) 1098 | -10/Mines | Assembled infested the area 1229 | -10/Mines | Core integrity fell below 50% 1231 | -10/Mines | System corruption reached 10% 1249 | -10/Mines | Crushed by falling debris 1249 | -10/Mines | Smashed by cave-in Last Messages --------------- 01217_ Knocked back. 01227_ System corrupted: Lgt. Assault Rifle rejected. 01228_ Knocked back. 01230_ Wheel destroyed. 01230_ Com. Wheel destroyed. 01230_ System corrupted by crushing effect (+4). 01230_ System corrupted by crushing effect (+3). 01231_ The unstable cave ceiling collapses. 01233_ Knocked back. 01236_ Destroyed Asb. Hover Unit. 01236_ as-62736 destroyed. 01242_ System corrupted: Heat flow error (+275). 01244_ as-69940 destroyed. 01245_ Grenade Launcher destroyed. 01249_ The unstable cave ceiling collapses. 01249_ Crushed by falling debris. 01249_ Lgt. EM Pulse Cannon destroyed. 01249_ System corrupted by crushing effect (+1). 01249_ Ion Engine destroyed. 01249_ System corrupted by crushing effect (+5). 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