Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 14:04:57 Player: Maulwurf Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (63) 315 Value Destroyed (1724) 1724 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3) 3 TOTAL SCORE: 7042 Bonus ------- Follower Combat Kills 33 Friendly Fire -30 Cogmind --------- Core Integrity 0/1000 Matter 104/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antigrav System Nuclear Pulse Array Improved Targeting Computer System Restoration Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Improved Lightning Gun Heavy Phase Cannon Heavy Flak Cannon Mass Driver > --- INVENTORY -------- Heavy Ion Engine Light Angular Momentum Engine Wheel Sensor Array Seismic Detector Improved Targeting Computer Phase Shifter Hardened Medium Armor Plating Shield Generator System Restoration Module System Restoration Module Advanced Plasma Cannon Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun Flak Gun Heavy Battle Rifle [Rating: 61] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Improved Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Special Weapon Plasma Flamer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Slots Evolved 10 | . . . 2 . 2 . . 4 . . 2 . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . Utility 5 | . . . . . 1 . . 2 . . 2 . Weapon 2 | . . . 2 . . . . . . . . . Parts Attached 74 | 8 2 4 5 . 10 3 6 13 4 2 17 . Power 9 | 1 . 1 . . 1 1 . 2 . . 3 . Engine 8 | 1 . 1 . . . 1 . 2 . . 3 . Core 1 | . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 10 | 2 . 1 2 . 1 1 . 3 . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 10 | 2 . 1 2 . 1 1 . 3 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 26 | 3 . 1 1 . 2 . 4 5 3 1 6 . Device 16 | 2 . 1 . . . . 2 4 3 1 3 . Storage 4 | 1 . . 1 . . . 2 . . . . . Processor 4 | . . . . . 2 . . 1 . . 1 . Hackware 1 | . . . . . . . . . . . 1 . Protection 1 | . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 2 1 2 . 6 1 2 3 1 1 8 . Energy Gun 2 | . . . . . . . 1 1 . . . . Energy Cannon 3 | . 1 . . . . . . . . . 2 . Ballistic Gun 18 | 2 1 1 2 . 5 1 1 . . 1 4 . Ballistic Cannon 3 | . . . . . . . . 1 . . 2 . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . 1 . 1 . . . . Parts Lost 13 | . . . . . 1 . . 2 . . 10 . Power 1 | . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . . . 1 . . 4 . Utility 3 | . . . . . . . . 1 . . 2 . Weapon 4 | . . . . . 1 . . . . . 3 . Highest Loss Streak 10 | . . . . . 1 . . 2 . . 10 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 99 98 100 98 100 100 76 . Engine 11 | . 14 14 11 11 6 8 9 13 13 13 8 . Wheel 24 | . 28 28 22 22 27 26 27 25 26 26 16 . Device 11 | . 14 14 11 11 9 9 9 12 13 13 9 . Storage 8 | . 14 14 11 11 9 9 9 6 6 6 4 . Processor 7 | . . . . . 9 9 9 13 13 13 12 . Energy Gun 1 | . . . . . . . . 1 6 6 3 . Energy Cannon 1 | . 8 10 . . . . . . . . . . Ballistic Gun 27 | . 19 17 44 44 34 35 36 22 13 20 9 . Peak Build Rating 61 | 9 11 12 16 16 29 29 33 50 51 50 61 2 Average Rating 30 | 5 9 11 15 16 25 28 31 44 50 50 44 2 On Entrance 23 | . 7 11 12 16 16 29 29 33 50 51 50 2 Naked Turns 138 | . . . . . . . . . . . 103 35 Heaviest Build 92 | 11 16 18 29 29 34 35 65 80 80 77 92 . Greatest Support 52 | 26 26 26 32 32 42 42 42 52 52 52 52 3 Greatest Overweight (x) 25 | . . . . . . . 1 1 1 1 25 . Average Overweight (x) . | . . . . . . . . 1 1 1 . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 20 20 20 20 20 5 Average Capacity 14 | 7 8 8 9 10 10 10 19 20 20 20 16 5 Most Carried 20 | 8 8 8 10 10 10 10 18 20 20 20 20 5 Average Carried 13 | 4 7 7 9 10 9 9 15 18 19 20 16 5 Final Capacity 20 | 8 8 8 10 10 10 10 20 20 20 20 5 5 Final Carried 20 | 7 8 8 10 10 9 10 18 20 20 20 5 5 Class Distribution -------------------- 63% | Skirmisher 17% | Scavenger-Skirmisher 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Matter Collected 2043 | 281 42 113 323 72 453 104 67 338 136 46 68 . Remotely . | . . . . . . . . . . . . . Salvage Created 1994 | 89 42 91 481 39 383 228 50 388 . 60 143 . Parts 149 | 8 4 10 46 4 29 10 . 21 2 2 13 . Haulers Intercepted 2 | . . . 1 . 1 . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 2 2 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Combat Hostiles Destroyed 48 | . 3 6 10 2 12 3 1 7 . 1 3 . Guns 39 | . 1 1 10 2 12 3 1 7 . 1 1 . Cannons 8 | . 2 5 . . . . . . . . 1 . AOE 1 | . . . . . . . . . . . 1 . Classes Destroyed 13 | 2 1 . 6 . . . . 3 1 . . . Worker 1 | . . . . . . . . 1 . . . . Builder 3 | . . . 1 . 2 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 2 | . . . 1 . 1 . . . . . . . Recycler 2 | 1 . . . . . 1 . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 3 | . . . 1 . . . . 1 . . 1 . Swarmer 21 | . 3 6 3 2 7 . . . . . . . Grunt 14 | . . . 5 . 4 2 . 2 . . 1 . Sentry 8 | . . . 2 . 1 1 1 2 . 1 . . Hunter 2 | . . . . . . . . 2 . . . . Programmer 3 | . . . . . . . . 1 . . 2 . Best Kill Streak 5 | 2 2 3 4 4 5 3 1 3 1 1 3 . Combat Bots Only 4 | . 2 3 3 4 4 2 1 2 . 1 3 . Max Kills in Single Turn 2 | 1 1 1 2 1 2 2 1 1 1 1 1 . Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Hostile Shots Fired 296 | . 17 23 23 3 37 3 2 43 5 18 116 6 Missed 78 | . 7 3 10 . 11 . . 13 3 10 19 2 Damage Taken 3448 | . 77 158 158 31 322 48 27 406 27 38 2067 89 Core 1194 | . 15 47 21 5 71 . . 11 . 3 932 89 Absorbed by Shields 29 | . . . . . . . . . 10 19 . . Regen/Repaired (Parts) 101 | . . . . . . 101 . . . . . . Core Remaining (%) 90 | 100 . 75 . 93 . . 87 . . 98 . . Volleys Fired 127 | 14 3 14 21 2 23 4 1 22 10 2 11 . Largest 4 | 2 2 2 4 4 4 4 4 4 4 4 4 . Hottest 268 | 40 91 91 102 102 112 117 117 169 216 149 268 . Shots Fired 400 | 28 6 28 84 8 91 16 4 76 16 8 35 . Gun 352 | 28 3 14 84 8 91 16 4 74 6 8 16 . Cannon 38 | . 3 14 . . . . . 2 . . 19 . Launcher . | . . . . . . . . . . . . . Special 10 | . . . . . . . . . 10 . . . Kinetic 350 | 28 3 14 84 8 91 16 4 67 4 6 25 . Thermal 33 | . 3 14 . . . . . . 10 . 6 . Explosive . | . . . . . . . . . . . . . Electromagnetic 17 | . . . . . . . . 9 2 2 4 . Robot Hit Streak 9 | 5 8 3 6 1 7 5 4 9 6 5 6 . Robot Miss Streak 10 | 4 . 2 6 2 10 5 2 10 2 4 7 . Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 3 | . . . 1 1 . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . . . . Shots Hit Robots 215 | 17 4 11 43 2 44 11 4 50 6 5 18 . Core Hits 155 | 7 3 5 19 3 33 10 4 47 8 4 12 . Critical Kills 1 | . . . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . 1 . . . . 1 . Destroy 1 | . . . . . . 1 . . . . . . Blast 1 | . . . . . . . . . . . 1 . Melee Attacks 40 | . . . . . 11 . . 29 . . . . Impact . | . . . . . . . . . . . . . Slashing 40 | . . . . . 11 . . 29 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4018 | 132 77 215 733 74 801 222 77 840 118 96 633 . Guns 3160 | 132 17 29 733 64 755 222 77 817 104 96 114 . Cannons 673 | . 60 186 . . . . . 23 . . 404 . Explosions 76 | . . . . . . . . . . . 76 . Melee 46 | . . . . . 46 . . . . . . . Ramming 49 | . . . . 10 . . . . . . 39 . Kinetic 3315 | 132 17 29 733 64 755 222 77 794 83 55 354 . Thermal 494 | . 60 186 . . . . . . 14 . 234 . Explosive . | . . . . . . . . . . . . . Electromagnetic 114 | . . . . . . . . 46 21 41 6 . Impact . | . . . . . . . . . . . . . Slashing 46 | . . . . . 46 . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . 6 6 Average Corruption 5 | . . . . . . . . . . . 4 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . 2 1 Message Errors 2 | . . . . . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 30 | . . 20 . . . . . . . . 10 . Projectiles 30 | . . 20 . . . . . . . . 10 . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . 7 . Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . 7 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 91 | . . . . 5 . . . . . . 86 . Shots 2 | . . . . . . . . . . . 2 . Rammed 14 | . . . . 1 . . . . . . 13 . Targets Rammed 14 | . . . . 1 . . . . . . 13 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 560 | . 80 220 218 89 318 128 42 259 240 134 560 . Average Temperature 112 | . 39 90 77 49 102 60 25 70 102 71 321 . Received Heat Transfer 618 | . . 6 63 . 144 27 9 99 6 12 234 18 Effects 16 | . . . . . . . . . . . 16 . Shutdowns 6 | . . . . . . . . . . . 6 . Interference 3 | . . . . . . . . . . . 3 . Matter Decay 2 | . . . . . . . . . . . 2 . Short Circuit 2 | . . . . . . . . . . . 2 . Damage (minor) 3 | . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . Heat Transferred 824 | . 111 333 . . . . . . 80 . 300 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Peak Influence 269 | 15 124 248 217 123 249 269 57 82 . . 137 22 Initial 104 | . 9 48 18 42 47 104 26 1 . . 14 7 Average 78 | 4 26 180 57 111 152 162 28 36 . . 47 13 Maximum Alert Level 1 | . . 1 1 . 1 1 . . . . . . Low Security (%) 86 | 100 100 45 93 100 68 47 100 100 . . 100 100 Level 1 13 | . . 54 6 . 31 52 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . 2 . 2 . . 4 . . 5 . Investigation 5 | . 1 . 2 . 1 . . 1 . . . . Extermination 4 | . . . . . . . . 2 . . 2 . Reinforcement 3 | . . . . . 1 . . 1 . . 1 . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Distress Signals 3 | . . . 2 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 82 | . 12 10 10 6 14 4 1 11 4 1 8 1 Peak Tracking Total 5 | . 5 3 4 2 5 5 1 2 4 1 3 2 Tactical Retreats 6 | . 1 2 . . . 1 . 2 . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Traps Triggered 4 | . 1 . . . . . . 2 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Machines Disabled 4 | . . 1 . . 1 1 . . . . 1 . Max in Single Turn 1 | . . 1 . . 1 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Machines Accessed 22 | . 1 . 3 . 2 2 10 2 . . 2 . Terminals 12 | . 1 . 2 . 1 1 5 1 . . 1 . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 . Recycling Units 7 | . . . 1 . 1 . 5 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 65 | . 2 . 7 . 4 8 28 9 . . 7 . Successful 38 | . 1 . 5 . 2 5 17 5 . . 3 . Failed 27 | . 1 . 2 . 2 3 11 4 . . 4 . Catastrophic 1 | . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 43 | . 2 . 10 . 4 5 13 5 . . 4 . Terminals 44 | . 2 . 6 . 3 4 18 6 . . 5 . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 6 | . . . . . . 4 . . . . 2 . Recycling Units 12 | . . . 1 . 1 . 10 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . . . 2 . . . 6 1 . . 1 . Record 4 | . . . . . . . 2 1 . . 1 . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . Repair 2 | . . . . . . 2 . . . . . . Recycling Unit Hacks 6 | . . . . . . . 6 . . . . . Report Inventory 4 | . . . . . . . 4 . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 17 | . 1 . 3 . 2 1 5 3 . . 2 . Terminals 13 | . 1 . 2 . 1 1 4 2 . . 2 . Assimilate 2 | . . . . . . . . 1 . . 1 . Botnet 11 | . 1 . 2 . 1 1 4 1 . . 1 . Fabricators 1 | . . . . . . . . 1 . . . . Report 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . 1 . 1 . . . . . Mask 1 | . . . . . . . 1 . . . . . Tunnel 2 | . . . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 12 | . 1 . 2 . . 1 4 2 . . 2 . Full Trace Events 3 | . 1 . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . Time 70 | . . . . . . 70 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . 6 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Total Allies 1 | . . . . 1 . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . . . 2 2 . . . . . . . Total Damage 60 | . . . . 40 20 . . . . . . . Kills 1 | . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Turns Passed 6307 | 134 295 445 727 383 627 460 619 1280 615 181 506 35 Spaces Moved 4204 | 84 215 413 387 304 398 158 531 660 542 163 282 67 Core 253 | 10 . . . . . . . . . . 176 67 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 3951 | 74 215 413 387 304 398 158 531 660 542 163 106 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 100 93 93 93 105 105 105 50 50 Average Speed 97 | 83 90 90 96 100 93 93 107 105 105 105 79 50 Slowest Speed 1300 | 90 90 90 100 100 93 93 108 108 105 105 1300 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 27 86 28 59 23 27 74 12 55 22 6 8 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 4 | . . 1 1 1 1 . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . 1 . Scrap Searched 11 | . . 1 . 2 . . . . 8 . . . Spaces Dug 5 | . . . . . 5 . . . . . . . Terrain Destroyed 23 | . . . 2 1 8 . . . . . 12 . Melee 5 | . . . . . 5 . . . . . . . Projectile 12 | . . . 2 1 3 . . . . . 6 . AOE 6 | . . . . . . . . . . . 6 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Fac Ext Total 6074 | 125 312 459 700 379 586 462 577 1134 570 166 536 68 Wait 1456 | 2 82 25 274 73 113 287 18 383 3 . 195 1 Move 4192 | 83 214 412 386 303 397 157 530 659 541 162 281 67 Hop . | . . . . . . . . . . . . . Pick Up 92 | 16 6 2 9 . 16 7 12 10 5 . 9 . Fast Attach . | . . . . . . . . . . . . . Attach 32 | 7 1 . 2 . 7 2 . 7 1 . 5 . Detach 4 | . . . . . 3 . . . . . 1 . Swap 42 | 1 1 4 3 . 3 1 6 6 3 2 12 . Drop 51 | 2 5 2 5 . 13 4 4 2 5 . 9 . Fire 127 | 14 3 14 21 2 23 4 1 22 10 2 11 . Melee 40 | . . . . . 11 . . 29 . . . . Ram 14 | . . . . 1 . . . . . . 13 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . . . . Rewire 6 | . . . . . . . 6 . . . . . Trap 2 | . . . . . . . . . 2 . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac / Upp / [*Ext]) -5/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 6) 430 | -10/Materials | Entered Mines 748 | -10/Mines | Learned Materials security intel 765 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 862 | -10/Mines | Discovered new exit (range 11) 875 | -10/Mines | Entered Materials 875 | -9/Materials | Evolved 2 slots: Weapon x2 1178 | -9/Materials | Build established: Skirmisher 1566 | -9/Materials | Discovered new exit (range 8) 1602 | -9/Materials | Entered Mines 1606 | -9/Mines | Escorted by a lone wolf Derelict 1626 | -9/Mines | Learned location of Storage (-8) 1636 | -9/Mines | Learned 2 Materials zone layouts 1807 | -9/Mines | Assembled infested the area 1812 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1812 | -9/Mines | Learned Materials emergency access door positions 1853 | -9/Mines | Discovered new exit (range 16) 1888 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1985 | -9/Mines | Entered Materials 1985 | -8/Materials | Accompanied by 1 ally 1985 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1986 | -8/Materials | Identified exit to Storage 2584 | -8/Materials | Discovered exit to Storage (range 11) 2612 | -8/Materials | Entered Storage 2671 | -8/Storage | Repaired Com. Wheel 2717 | -8/Storage | Repaired Hvy. Battle Rifle 3067 | -8/Storage | Used back door to open Recycling access 3067 | -8/Storage | Discovered new exit (range 5) 3071 | -8/Storage | Identified exit to Recycling 3072 | -8/Storage | Entered Recycling 3608 | -8/Recycling | Discovered new exit (range 5) 3690 | -8/Recycling | Identified exit to Factory 3691 | -8/Recycling | Entered Factory 3691 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4906 | -6/Factory | Discovered new exit (range 18) 4949 | -6/Factory | Discovered new exit (range 19) 4966 | -6/Factory | Identified exit to Lower Caves 4971 | -6/Factory | Entered Lower Caves 5130 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5334 | -6/Lower Caves | Learned 4 Factory zone layouts 5497 | -6/Lower Caves | Identified exit to Lower Caves 5586 | -6/Lower Caves | Entered another Lower Caves area 5588 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5626 | -6/Lower Caves | Encountered a Warlord checkpoint 5646 | -6/Lower Caves | Discovered new exit (range 6) 5653 | -6/Lower Caves | Identified exit to Factory 5767 | -6/Lower Caves | Entered Factory 5767 | -5/Factory | Evolved 2 slots: Utility x2 5768 | -5/Factory | Identified exit to Upper Caves 5768 | -5/Factory | Identified exit to Factory 6102 | -5/Factory | Garrison activated, responded to threat 6170 | -5/Factory | Released all parts (9) 6191 | -5/Factory | Lost 10 parts (1p4n2u3w) 6195 | -5/Factory | Core integrity fell below 50% 6237 | -5/Factory | Core integrity fell below 20% 6265 | -5/Factory | Discovered new exit (range 16) 6273 | -5/Factory | Entered Extension 6308 | -5/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06233_ Penetrated by Slug. 06235_ T-07 Excavator is excavating. 06235_ U-05 Engineer lays Concrete. 06236_ Penetrated by Slug. 06236_ U-05 Engineer lays Concrete. 06257_ ALERT: Security rotation in progress. 06263_ Slammed into H-66 Slayer. 06263_ Penetrated by Slug. 06264_ ALERT: Cargo convoy en route, clear transfer corridor. 06264_ Penetrated by Slug. 06265_ EXIT=FOUND 06266_ Connecting with DSF Access... 06266_ Slug penetrates Wall. 06267_ ALERT: Rogue bot located, Programmers report to Factory Zone 9H. LOCATION=UNKNOWN GOAL=ESCAPE 06285_ System corrupted: Component data lost. 06293_ Penetrated by Slug. 06302_ Slug penetrates Wall. 06308_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ??????????????????????????????? | | ??????????????????????????????? | | ???#####??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???###+### #????????????????? | | ?????# #????????????????? | | ?????# ### #????????????????? | | ?????#Y#??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????#@#??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?##### #####??????????????????? | | ?# "" "" #??????????????????? | | ?# " " ##########?????????? | | ?# ????????? | | ?# ????????? | | ?# ????????? | | ?# ????????? | | ?# ????????? | | ?# ##########?????????? | | ?# #??????????????????? | | ?###" "###??????????????????? | | ???#" "#????????????????????? | | ???#"""""#????????????????????? | | ???#######????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 20 Phase Shifting 5 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsLauncherTriangulator Manual? 0 Play Time 01:33:28 Cumulative 24.5 hours Start 2025.01.25 @ 00:41:34 End 2025.01.25 @ 14:04:57 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 24 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3b93dc0-551b-4ad9-98af-f26abb6d60d0