Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.22 @ 10:52:46 Player: Ms. V3-11A Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (99) 495 Value Destroyed (2839) 2839 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-655) -655 TOTAL SCORE: 5699 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 120 Friendly Fire -801 Cogmind --------- Core Integrity 0/700 Matter 114/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Machine Analyzer Reaction Control System Improved Light Armor Plating Component Analysis Suite Recalibrator Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Improved Hover Unit Gravmag System Backup Propulsion VII Backup Propulsion VII > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Field Laser Missile Launcher > --- INVENTORY -------- Light Nuclear Core Machine Analyzer Reaction Control System Improved Light Armor Plating Component Analysis Suite Recalibrator Flak Gun [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Parts Attached 101 | . 16 1 1 4 41 27 11 Power 8 | . 1 . . 1 5 1 . Engine 6 | . 1 . . 1 4 . . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 31 | . 4 . . 1 11 9 6 Treads . | . . . . . . . . Leg 16 | . 4 . . 1 11 . . Wheel . | . . . . . . . . Hover 15 | . . . . . . 9 6 Flight . | . . . . . . . . Utility 26 | . 3 . 1 1 9 9 3 Device 15 | . 1 . . 1 6 6 1 Storage 4 | . 2 . 1 . . 1 . Processor 2 | . . . . . 1 1 . Hackware 3 | . . . . . . 1 2 Protection 2 | . . . . . 2 . . Artifact . | . . . . . . . . Weapon 36 | . 8 1 . 1 16 8 2 Energy Gun 12 | . 2 . . . 7 3 . Energy Cannon . | . . . . . . . . Ballistic Gun 16 | . 5 . . 1 6 3 1 Ballistic Cannon 1 | . . . . . 1 . . Launcher 5 | . 1 1 . . 1 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . Corrupted Parts 5 | . . . . . 5 . . System Corruption 20 | . . . . . 20 . . Parts Lost 37 | . 2 2 . 1 13 2 17 Power 8 | . 1 1 . . 2 . 4 Propulsion 13 | . 1 . . 1 3 2 6 Utility 7 | . . 1 . . 3 . 3 Weapon 9 | . . . . . 5 . 4 Highest Loss Streak 7 | . 2 2 . 1 4 1 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 99 91 71 95 87 99 73 Engine 6 | . 13 9 . 11 6 . . Core 4 | . . . . . 1 14 7 Leg 19 | . 27 28 28 28 24 . . Hover 7 | . . . . . . 29 20 Device 13 | . 13 10 . 11 19 14 2 Storage 10 | . 14 14 14 14 9 7 7 Processor 2 | . . . . . 3 6 7 Hackware 2 | . . . . . . 6 15 Protection 1 | . . . . . 4 . . Energy Gun 8 | . 13 14 14 14 7 1 4 Ballistic Gun 9 | . 13 8 . 6 7 13 . Launcher 2 | . . 5 14 7 . . 5 Naked Turns . | . . . . . . . . Heaviest Build 69 | 11 48 48 44 48 69 56 33 Greatest Support 40 | 20 20 20 20 20 30 32 40 Greatest Overweight (x) 22 | . 2 2 2 2 22 1 3 Average Overweight (x) . | . 1 2 2 2 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 10 Average Capacity 16 | 8 17 20 20 20 20 10 10 Most Carried 20 | 5 13 13 13 13 20 20 10 Average Carried 12 | 3 7 13 13 12 18 9 7 Final Capacity 20 | 8 20 20 20 20 20 10 10 Final Carried 20 | 2 13 13 13 12 20 10 6 Class Distribution -------------------- 49% | Scavenger-Mutant 46% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Sto Matter Collected 2269 | 200 251 . . 65 1168 503 82 Remotely . | . . . . . . . . Salvage Created 3171 | . 374 45 . 21 1697 683 351 Parts 186 | . 29 3 . 3 96 34 21 Haulers Intercepted 3 | . 1 . . . 1 . 1 Recyclers Shooed 2 | . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 91 | . 9 17 . 3 40 9 13 Guns 52 | . 9 . . 3 29 7 4 Cannons 7 | . . . . . 7 . . AOE 30 | . . 17 . . 2 2 9 Classes Destroyed 16 | . 4 2 . . 5 3 2 Worker 11 | . 3 . . . 4 3 1 Builder 3 | . . . . . 1 . 2 Tunneler 1 | . . 1 . . . . . Hauler 3 | . 1 . . . 1 . 1 Recycler 5 | . . . . . . 5 . Mechanic 1 | . . . . . . 1 . Operator 3 | . . . . . 2 . 1 Drone 5 | . . . . . . . 5 Watcher 5 | . . . . . 4 1 . Swarmer 19 | . 3 . . 3 10 3 . Grunt 32 | . 6 . . . 21 3 2 Brawler 1 | . . . . . 1 . . Sentry 11 | . . . . . 8 . 3 Hunter 1 | . . . . . . . 1 Programmer 3 | . . . . . . 3 . Assembled 24 | . . 17 . . . . 7 Best Kill Streak 18 | . 4 18 . 3 9 8 8 Combat Bots Only 17 | . 4 17 . 3 8 3 7 Max Kills in Single Turn 5 | . 2 4 . 2 2 3 5 Gunslinging 1 | . . . . 1 . . . Exploded 3 | . . 3 . . 1 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Damage Taken 4960 | . 452 303 . 88 2028 359 1730 Core 1207 | . 87 117 . 27 268 54 654 Absorbed by Shields 188 | . . . . . 188 . . Regen/Repaired (Parts) 48 | . 48 . . . . . . Core Remaining (%) 52 | 100 . . . 7 51 . . Volleys Fired 258 | . 43 18 . 4 129 36 28 Largest 2 | . 2 1 . 2 2 2 1 Hottest 113 | . 63 30 . 63 113 100 63 Shots Fired 395 | . 84 18 . 7 213 45 28 Gun 344 | . 82 . . 6 196 42 18 Cannon 16 | . . . . . 16 . . Launcher 35 | . 2 18 . 1 1 3 10 Special . | . . . . . . . . Kinetic 202 | . 41 . . 3 107 34 17 Thermal 108 | . 41 . . 3 55 8 1 Explosive 35 | . 2 18 . 1 1 3 10 Electromagnetic 50 | . . . . . 50 . . Robot Hit Streak 28 | . 28 12 . 7 22 11 21 Robot Miss Streak 5 | . 1 1 . 2 5 5 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 . . 1 1 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . Shots Hit Robots 325 | . 65 12 . 5 181 34 28 Core Hits 287 | . 25 46 . 3 107 51 55 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 5 | . . . . . 4 . 1 Burn 2 | . . . . . 2 . . Destroy 3 | . . . . . 2 . 1 Melee Attacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Slashing 1 | . . . . . 1 . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9470 | . 849 1198 . 126 3859 1204 2234 Guns 4822 | . 768 . . 76 2833 694 451 Cannons 373 | . . . . . 373 . . Explosions 4153 | . 76 1198 . 50 556 490 1783 Melee 97 | . . . . . 97 . . Ramming 25 | . 5 . . . . 20 . Kinetic 2917 | . 398 . . 46 1462 578 433 Thermal 1724 | . 370 . . 30 1190 116 18 Explosive 3773 | . 76 1198 . 50 176 490 1783 Electromagnetic 934 | . . . . . 934 . . Impact . | . . . . . . . . Slashing 97 | . . . . . 97 . . Piercing . | . . . . . . . . Highest Corruption 25 | . . . . . 25 4 5 Average Corruption 10 | . . . . . 20 3 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 123 | . . . . . 78 34 11 Message Errors 27 | . . . . . 19 6 2 Matter Fused 34 | . . . . . 24 9 1 Heat Flow Errors 15 | . . . . . 9 3 3 Energy Discharges 17 | . . . . . 10 5 2 Parts Rejected 1 | . . . . . 1 . . Parts Fused 2 | . . . . . 1 1 . Data Loss (minor) 10 | . . . . . 5 3 2 Data Loss (major) 4 | . . . . . 2 1 1 Misfires 7 | . . . . . 3 4 . Alerts 2 | . . . . . 2 . . Misdirections 1 | . . . . . 1 . . Weapon Failures 3 | . . . . . 1 2 . Overload Shots . | . . . . . . . . Overflow Damage 209 | . . 17 . 10 126 . 56 Projectiles . | . . . . . . . . Explosions 152 | . . 17 . 10 69 . 56 Melee 57 | . . . . . 57 . . Knockbacks 4 | . . . . . 4 . . Impact . | . . . . . . . . Kinetic 4 | . . . . . 4 . . Secondary . | . . . . . . . . Self-Inflicted Damage 538 | . . 90 . 30 212 10 196 Shots 15 | . . 4 . 1 4 . 6 Rammed 1 | . . . . . . 1 . Targets Rammed 3 | . 2 . . . . 1 . Kicked 2 | . 2 . . . . . . Crushed . | . . . . . . . . Highest Temperature 274 | . 174 . . 9 274 264 243 Average Temperature 65 | . 45 . . 5 67 52 119 Received Heat Transfer 1910 | . 330 . . . 1142 75 363 Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 5 | . . . . . 5 . . Impact Corruptions 1 | . . . . . . 1 . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 3 | . . . . . 3 . . Heat Transferred 3402 | . 850 . . 75 2350 90 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . . . 5 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Peak Influence 505 | . 255 96 . 78 505 195 257 Initial 139 | . . . . . . 139 52 Average 102 | . 46 32 . 15 188 77 82 Maximum Alert Level 2 | . 1 . . . 2 . 1 Low Security (%) 84 | 100 93 100 . 100 61 100 93 Level 1 10 | . 6 . . . 26 . 6 Level 2 4 | . . . . . 11 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . . . . . 5 6 5 Investigation 5 | . . . . . 3 1 1 Extermination 4 | . . . . . . 3 1 Reinforcement 6 | . . . . . 1 2 3 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Distress Signals 9 | . 1 . . . 5 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 162 | . 26 19 . 3 65 25 24 Peak Tracking Total 14 | . 6 14 . 3 7 4 7 Tactical Retreats 8 | . . 1 . . 2 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Traps Triggered 7 | . 4 . . . 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . 1 . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Sto Machines Disabled 10 | . . . . 1 6 1 2 Max in Single Turn 4 | . . . . 1 4 1 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Machines Accessed 27 | . 8 . 1 . 6 6 6 Terminals 21 | . 7 . . . 4 6 4 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . . . 2 Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 79 | . 16 . 1 . 22 21 19 Successful 31 | . 7 . 1 . 9 7 7 Failed 48 | . 9 . . . 13 14 12 Catastrophic 5 | . 1 . . . . 4 . Database Lockouts . | . . . . . . . . Manual 31 | . 8 . . . 11 12 . Terminals 62 | . 12 . . . 15 21 14 Fabricators . | . . . . . . . . Repair Stations 9 | . 4 . . . . . 5 Recycling Units 4 | . . . . . 4 . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 16 | . 2 . 1 . 2 5 6 Record 1 | . . . 1 . . . . Robot Analysis 2 | . . . . . . 1 1 Prototype ID Bank 1 | . . . . . . . 1 Open Door 1 | . . . . . . . 1 Branch Access Points 2 | . 1 . . . . . 1 Terminal Index 2 | . . . . . 1 1 . Garrison Index 1 | . . . . . . 1 . Dispatch Records 1 | . . . . . . . 1 Recall Investigation 1 | . . . . . . 1 . Recall Reinforcements 1 | . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 Zone Layout 2 | . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . 1 Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Refit 1 | . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 3 . . . 6 2 . Terminals 8 | . 3 . . . 3 2 . Assimilate 1 | . . . . . 1 . . Botnet 6 | . 3 . . . 1 2 . Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Reject 1 | . . . . . 1 . . Mask 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Jam 1 | . . . . . 1 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 7 . . . 5 6 3 Full Trace Events 3 | . . . . . 1 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 13 | . 13 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Total Allies 11 | . . . . . 1 . 10 Largest Group 9 | . . . . . 1 . 9 Highest-Rated Group 157 | . . . . . 10 . 157 Highest-Rated Ally 29 | . . . . . 10 . 29 Total Orders 5 | . . . . . . . 5 ROAM 3 | . . . . . . . 3 EXPLORE 2 | . . . . . . . 2 Ally Attacks 31 | . . . . . . . 31 Total Damage 461 | . . . . . . . 461 Kills 5 | . . . . . . . 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Robot Analysis Total 2 | . . . . . . 1 1 Derelict Logs Recovered . | . . . . . . . . Drone Launches 19 | . . . . . . . 19 Drone Recoveries 5 | . . . . . . . 5 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Sto Turns Passed 8316 | 3 1754 338 676 553 2621 1982 389 Spaces Moved 3946 | 1 707 116 260 207 918 1550 187 Core 22 | . . . . . 7 . 15 Treads . | . . . . . . . . Legs 2217 | 1 707 116 260 207 911 15 . Wheels . | . . . . . . . . Hover 1707 | . . . . . . 1535 172 Flight . | . . . . . . . . Fastest Speed 45 | 120 120 260 260 260 190 45 45 Average Speed 152 | 120 212 260 260 260 227 46 93 Slowest Speed 1150 | 120 260 260 260 260 1150 190 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 2 99 18 59 49 80 23 34 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 340 | . 11 120 . 9 91 22 87 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 340 | . 11 120 . 9 91 22 87 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Total 5871 | 4 871 135 261 214 1243 2768 375 Wait 1442 | . 90 1 . . 91 1126 134 Move 3938 | . 706 115 259 206 917 1549 186 Hop . | . . . . . . . . Pick Up 54 | . 11 . . . 33 9 1 Fast Attach 35 | . 7 . 1 2 17 5 3 Attach 33 | . 2 . . 1 10 12 8 Detach 7 | . . . . . 1 3 3 Swap 33 | . 7 1 . 1 14 10 . Drop 59 | 4 3 . 1 . 30 17 4 Fire 258 | . 43 18 . 4 129 36 28 Melee 1 | . . . . . 1 . . Ram 1 | . . . . . . 1 . Kick 2 | . 2 . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . . 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 7 | . . . . . . . 7 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 342 | -10/Materials | Repaired Sml. Laser 432 | -10/Materials | Discovered new exit (range 16) 709 | -10/Materials | Identified exit to Mines 849 | -10/Materials | Discovered new exit (range 3) 1213 | -10/Materials | Discovered new exit (range 16) 1758 | -10/Materials | Entered Mines 1758 | -10/Mines | Discovered new exit (range 5) 1759 | -10/Mines | Learned location of Storage (-7) 1844 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1854 | -10/Mines | Met a Derelict bent on vengeance 1939 | -10/Mines | Assembled infested the area 1944 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1968 | -10/Mines | Core integrity fell below 50% 2005 | -10/Mines | Core integrity fell below 20% 2027 | -10/Mines | Destroyed 17 combat bots 2096 | -10/Mines | Entered Exiles 2133 | -10/Exiles | Discovered new exit (range 15) 2229 | -10/Exiles | Met 8R-AWN 2265 | -10/Exiles | Met EX-HEX 2364 | -10/Exiles | Met EX-DEC 2385 | -10/Exiles | Learned location of Zion (-6) 2605 | -10/Exiles | Met EX-BIN 2743 | -10/Exiles | Discovered new exit (range 14) 2772 | -10/Exiles | Entered Mines 3301 | -9/Mines | Discovered new exit (range 5) 3325 | -9/Mines | Entered Materials 3325 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3766 | -8/Materials | Build established: Scavenger-Mutant 3817 | -8/Materials | Discovered new exit (range 15) 3992 | -8/Materials | Destroyed 8 combat bots 3996 | -8/Materials | Lost 4 parts (1p3n) 4242 | -8/Materials | Build established: Mutant 4340 | -8/Materials | System corruption reached 10% 4359 | -8/Materials | Lost 3 parts (2u1w) 4617 | -8/Materials | Build established: Scavenger-Mutant 4774 | -8/Materials | Discovered new exit (range 16) 5129 | -8/Materials | Discovered new exit (range 18) 5232 | -8/Materials | Garrison activated, responded to threat 5946 | -8/Materials | Entered Factory 5946 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7908 | -7/Factory | Discovered new exit (range 9) 7927 | -7/Factory | Identified exit to Storage 7928 | -7/Factory | Entered Storage 7928 | -7/Storage | Assembled infested ambush trap array 7976 | -7/Storage | Destroyed 7 combat bots 7981 | -7/Storage | Lost 7 parts (2p2n2u1w) 8236 | -7/Storage | Build established: Hacker-Mutant 8245 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8248 | -7/Storage | P-60 Hacker assimilated allied Trooper 4h 8251 | -7/Storage | Identified exit to Recycling 8271 | -7/Storage | Lost 7 parts (2p2n1u2w) 8276 | -7/Storage | Core integrity fell below 50% 8297 | -7/Storage | Core integrity fell below 20% 8316 | -7/Storage | Lost 3 parts (2n1w) 8317 | -7/Storage | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 08293_ Acquired 19 matter. 08294_ R-06 Scavenger collects Sml. Storage Unit. 08295_ U-05 Engineer lays Concrete. 08297_ Penetrated by Slug. 08308_ EWUGKMZ N%WMN2JMM1JN PSEH 08314_ U-05 Engineer builds a Wall. 08314_ T-07 Excavator is excavating. 08315_ Connecting with Terminal... >>Analysis(I-47 Archangel) Downloading analysis... I-47 Archangel Tier: 6 I-47 Archangels are equipped with a more efficient force field than the I-36, and greater battery storage to support its use. Their point defense system further conserves energy by intercepting explosive projectiles prior to detonation. >>Prototypes Downloading prototype IDs... Scatter Rocket Array Imp. VTOL Module Map ----- +----------------------------------------------------+ | ????????????????????????????????## ## | | ????????????????????????????????# !!!! # | | ????????????????????????????????# # | | ???????????????????? ########### ! ! # # | | ???????????????????# # """"" #? | | ??????????????????## ?# ""T"" ## # # ## | | ???????????? ?????# ?# # | | ???????????? ????# ?# + | | ????????????" ???? ?# """ " " # %! | | ????????????" ??? ?# """ "" # #### | | ????????????" ???# ## """ """ #% #??? | | ?????????????? ??# ## # #??? | | ??????????????? "?# ####/#######% #??? | | ???????????????? ## ####!#?????# ##?? | | ?????????##?????## # # ##*####### #?? | | ??????? # ### # ###!##[ # ##?? | | ???????" / ! !%%%%%%* # % #??? | | ?????????# %%]%%%=%* ! # #??? | | ???????????????### !]##!%[%== #[ #??? | | ?????????????????### = ##!=##! # #??? | | ?????????????????###uh####/####### #??? | | ???????????????????# ## #?####/####??? | | ???????????????????# ## #????? %?????? | | ??????????????????## ## #????? ????? | | ????????????????### # #????? ????? | | ????????????????+ @ # #??????###???? | | ????????????????### T + #????????????? | | ??????????????????# # #????????????? | | ??????????????????## ### #????????????? | | ?????????????????? ?# #????????????? | | ?????????????????# ?# #????????????? | | ?????????????????# t ?# #????????????? | | ?????????????????# ?#########????????????? | | ?????????????????#####??????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 29 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroHypervelocityLaser Manual? 0 Play Time 01:03:05 Cumulative 164.4 hours Start 2023.05.22 @ 08:11:54 End 2023.05.22 @ 10:52:46 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 134 Rogue 63 Adventurer 45 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 66 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 705c0d43-af42-46ac-ad2b-a4e655001562