Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.09 @ 16:31:29 Player: DEZA Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1075) 1075 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 3149 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 66 Cogmind --------- Core Integrity 476/550 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Small Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer System Shield > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (6) ---- Deuterium Engine Improved Sensor Array Improved Sensor Array Advanced Terrain Scanner Improved Targeting Computer Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer System Shield > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Deuterium Engine Improved Sensor Array Improved Sensor Array Improved Targeting Computer Rocket Launcher [Rating: 28] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Weapon Improved Light Cannon Energy Gun Heavy Particle Gun Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 35 | 6 3 1 19 6 Power 4 | 1 . . 3 . Engine 4 | 1 . . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 1 3 2 Treads 2 | . . . . 2 Leg 6 | 2 . 1 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 . 6 2 Device 4 | . 1 . 2 1 Storage 1 | 1 . . . . Processor 4 | . . . 4 . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 2 . 7 2 Energy Gun 5 | 2 . . 1 2 Energy Cannon . | . . . . . Ballistic Gun 3 | . . . 3 . Ballistic Cannon 3 | . 2 . 1 . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 3 | . . . 1 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . . 1 . Weapon . | . . . . . Highest Loss Streak 2 | . . . 1 2 Average Slot Usage (%) 98 | . 97 100 97 97 Engine 11 | . 14 14 11 9 Treads 1 | . . . . 8 Leg 21 | . 28 28 22 8 Device 11 | . 12 14 10 9 Storage 11 | . 14 14 11 9 Processor 13 | . . . 19 27 Hackware 1 | . . . . 8 Energy Gun 2 | . 6 . 1 8 Ballistic Gun 6 | . . . 9 9 Ballistic Cannon 14 | . 20 28 9 . Naked Turns . | . . . . . Heaviest Build 23 | 13 18 18 23 20 Greatest Support 40 | 20 20 20 30 40 Greatest Overweight (x) 6 | 3 . . 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 2 6 6 6 6 Average Carried 5 | 1 5 5 5 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 2 6 6 6 6 Class Distribution -------------------- 70% | Mutant 18% | Hacker-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1107 | 260 44 132 477 194 Remotely . | . . . . . Salvage Created 983 | . 44 108 438 393 Parts 71 | . 4 2 44 21 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 33 | . 1 6 19 7 Guns 14 | . . . 7 7 Cannons 12 | . 1 6 5 . AOE 7 | . . . 7 . Classes Destroyed 8 | . 2 1 3 2 Worker 1 | . . . . 1 Hauler 1 | . . . . 1 Watcher 2 | . 1 . 1 . Swarmer 8 | . . . 8 . Grunt 15 | . 1 4 6 4 Duelist 1 | . . . 1 . Sentry 7 | . . . 4 3 Assembled 2 | . . 2 . . Best Kill Streak 6 | . 1 2 5 6 Combat Bots Only 5 | . 1 2 5 3 Max Kills in Single Turn 5 | . 1 1 5 2 Gunslinging . | . . . . . Exploded 5 | . . . 5 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1181 | . 42 87 613 439 Core 235 | . 8 18 135 74 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 . 89 66 . Volleys Fired 76 | . 4 13 36 23 Largest 2 | . 2 2 2 2 Hottest 110 | . 78 78 104 110 Shots Fired 149 | . 8 26 69 46 Gun 84 | . . . 38 46 Cannon 61 | . 8 26 27 . Launcher 4 | . . . 4 . Special . | . . . . . Kinetic 132 | . 8 26 62 36 Thermal 13 | . . . 3 10 Explosive 4 | . . . 4 . Electromagnetic . | . . . . . Robot Hit Streak 46 | . 8 16 27 46 Robot Miss Streak 4 | . . 4 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 111 | . 8 19 54 30 Core Hits 66 | . 2 7 37 20 Critical Hits 5 | . . 3 1 1 Critical Kills 3 | . . 2 . 1 Critical Parts Destroyed 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2499 | . 95 392 1384 628 Guns 1230 | . . . 602 628 Cannons 864 | . 95 392 377 . Explosions 405 | . . . 405 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1835 | . 95 392 918 430 Thermal 259 | . . . 61 198 Explosive 405 | . . . 405 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 3 | . . 1 2 . Projectiles 3 | . . 1 2 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . 1 1 . . Impact . | . . . . . Kinetic 2 | . 1 1 . . Secondary . | . . . . . Self-Inflicted Damage 39 | . . . 39 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 126 | . 72 108 36 126 Average Temperature 35 | . 36 41 8 49 Received Heat Transfer 567 | . 30 57 237 243 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 445 | . . . 75 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 433 | . 42 173 433 362 Initial 155 | . . 13 . 155 Average 168 | . 15 46 250 270 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 54 | 100 100 100 24 20 Level 1 38 | . . . 55 79 Level 2 7 | . . . 20 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 3 7 27 14 Peak Tracking Total 6 | . 2 2 5 6 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 8 | . 1 1 5 1 Terminals 7 | . 1 1 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 3 5 9 3 Successful 9 | . 1 3 4 1 Failed 11 | . 2 2 5 2 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 12 | . 1 4 5 2 Terminals 19 | . 3 5 8 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 1 3 3 1 Level Access Points 2 | . . 1 1 . Branch Access Points 1 | . . 1 . . Alert Level 3 | . . 1 1 1 Locate Traps 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 1 4 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 11 | . . . 11 . Total Damage 186 | . . . 186 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1877 | 55 107 598 734 383 Spaces Moved 1176 | 35 62 444 463 172 Core 11 | 10 . . . 1 Treads 86 | . . . . 86 Legs 1079 | 25 62 444 463 85 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 124 | 126 120 120 121 141 Slowest Speed 350 | 200 120 120 150 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 2 12 65 41 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 46 | . . 3 43 . Melee . | . . . . . Projectile 3 | . . 3 . . AOE 43 | . . . 43 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1441 | 42 87 484 564 264 Wait 116 | . 11 22 26 57 Move 1172 | 34 61 443 462 172 Hop . | . . . . . Pick Up 16 | 2 4 2 5 3 Fast Attach 26 | 6 3 1 12 4 Attach 4 | . . . 2 2 Detach 4 | . 2 . 2 . Swap 5 | . . . 5 . Drop 22 | . 2 3 14 3 Fire 76 | . 4 13 36 23 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 10) 163 | -10/Materials | Entered Mines 247 | -10/Mines | Assembled infested the area 314 | -10/Mines | Build established: Mutant 330 | -10/Mines | Identified exit to Materials 628 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 721 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 723 | -10/Mines | Discovered new exit (range 5) 757 | -10/Mines | Received a Mining Laser from a helpful Derelict 761 | -10/Mines | Entered Materials 761 | -9/Materials | Accompanied by 1 ally 761 | -9/Materials | Evolved 2 slots: Utility x2 796 | -9/Materials | Identified exit to Materials 847 | -9/Materials | Discovered new exit (range 10) 864 | -9/Materials | Identified exit to Mines 1076 | -9/Materials | Discovered exit to Mines (range 14) 1356 | -9/Materials | Discovered new exit (range 9) 1411 | -9/Materials | Identified exit to Storage 1495 | -9/Materials | Entered another Materials area 1495 | -8/Materials | Evolved 2 slots: Utility x2 1834 | -8/Materials | Build established: Hacker-Mutant 1851 | -8/Materials | Discovered new exit (range 15) 1878 | -8/Materials | Self-destructed Last Messages --------------- 01788_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 01789_ Recycling unit begins recycling process. 01791_ R-06 Scavenger inserts Hvy. Particle Gun into recycling unit. 01794_ R-06 Scavenger inserts Prototype Energy Cannon into recycling unit. 01795_ Recycling unit begins recycling process. 01797_ Destroyed Tractor Beam. 01797_ R-06 Scavenger inserts Heat Sink into recycling unit. 01801_ R-06 Scavenger collects Lgt. Nuclear Core. 01813_ K-01 Serf collects debris. 01825_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 1-X 01829_ K-01 Serf collects debris. 01834_ W-25 Informer distress signal alerts nearby ally. 01834_ K-01 Serf collects debris. 01851_ EXIT=FOUND 01877_ C-30 ARC bursts open, deploying its payload. 01877_ S-10 Pest unfolds itself. 01878_ K-01 Serf collects debris. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? #?## #?# ??????????? | | ???????????????????????? ## +?????????? | | ???????????????????????? ## [ #?????????? | | ????????????????????####+## " #?????????? | | ????????????????????# ## "" #?????????? | | ????????????????????# #" "" #?????????? | | ????????????????????# #T """ #?????????? | | ????????????????????+ #" "" #?????????? | | ??????????????g?????# ## ^""" #?????????? | | ??????????????g?????#!! ## """ #?????????? | | ?????????????????g??#! ## """ #??######## | | ????????????????????#! ## " #? # | | ????????????????#???# ## #? # | | ?????????????#### ###+### # # | | ????????????# @ s # # | | ????????????# < k [ s%s/ # | | ????????????# # # | | ????????????####+######+### ## ! # | | ??????????????????????????# #?? # | | ??????????????????????????# ^ #??######### | | ??????????????????????????# #??????????? | | ????????????????????????k?# u"T" k#??????????? | | ??????????????????????????# """ ############ | | ??????????????????????????# %% % | | ??????????????????????????# ############ | | ??????????????????????????####### ############### | | ????????????????????????????????# #### # | | ????????????????????????????????# # # | | ?????????????????????????###????# # "" # | | ??????????????????????#### ### # Y" # | | ?????????????????? # "" # ! | | ?????????????????? +% # != | | ?????????????????????##### ###### ! #! ! | | ?????????????????????????####??????# !! # | | ???????????????????????????????????###########+### | | ?????????????????????????????????##### | | ?????????????????????????????????+ | | ?????????????????????????????????##### | | ?????????????????????????????????????### #### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed ReactiveDisruptorVibroblade Manual? 0 Play Time 00:22:59 Cumulative 35.4 hours Start 2021.10.08 @ 15:27:03 End 2021.10.09 @ 16:31:29 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 50 Rogue 32 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 36 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e8db23e-316b-49be-922a-040e8195e732