Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 23:10:15 Player: BigMaxPorter Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (737) 737 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1972 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 247/300 Energy 243/265 System Corruption 18% Temperature Critical (509) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Assault Rifle > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Armored Wheel Particle Charger Beam Rifle Improved Assault Rifle Maul Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- EM Shotgun Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Visual Processing Unit Particle Charger EM Pulse Gun Particle Gun Spread Laser Maul Explosive Trap Explosive Trap [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Impact Weapon Maul Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 40 | 5 . 2 33 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 . . 14 Treads . | . . . . Leg 16 | 2 . . 14 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . . 2 3 Device . | . . . . Storage 2 | . . 2 . Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | 2 . . 13 Energy Gun 9 | . . . 9 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 13 | . . . 13 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 6 | . . . 6 Highest Loss Streak 4 | . . . 4 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 88 | . 71 77 93 Engine 11 | . 14 14 9 Leg 30 | . 28 28 31 Storage 9 | . . 6 11 Processor 5 | . . . 7 Energy Gun 12 | . . . 16 Ballistic Gun 15 | . 28 28 10 Impact Weapon 3 | . . . 4 Peak Build Rating 14 | 5 5 6 14 Average Rating 10 | 3 5 5 12 On Entrance 4 | . 5 5 6 Naked Turns . | . . . . Heaviest Build 87 | 7 7 87 38 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 4 | . . 4 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 5 5 25 15 Average Capacity 13 | 5 5 10 15 Most Carried 12 | . . 6 12 Average Carried 6 | . . 2 9 Final Capacity 15 | 5 5 15 15 Final Carried 10 | . . 6 10 Class Distribution -------------------- 54% | Mutant 27% | Gunner 7% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 743 | 239 . 73 431 Remotely . | . . . . Salvage Created 897 | . . 44 853 Parts 54 | . . 2 52 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 20 | . . 1 19 Melee 1 | . . . 1 Guns 17 | . . 1 16 Classes Destroyed 7 | . . 1 6 Recycler 1 | . . . 1 Operator 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 3 | . . . 3 Grunt 10 | . . 1 9 Brawler 1 | . . . 1 Sentry 6 | . . . 6 Best Kill Streak 7 | . . 1 7 Combat Bots Only 6 | . . 1 6 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 202 | . . 16 186 Missed 47 | . . 6 41 Damage Taken 2233 | . . 128 2105 Core 437 | . . 22 415 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 . 91 . Volleys Fired 69 | . . 7 62 Largest 3 | . . 2 3 Hottest 161 | . . 40 161 Shots Fired 157 | . . 14 143 Gun 157 | . . 14 143 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 79 | . . 14 65 Thermal 56 | . . . 56 Explosive . | . . . . Electromagnetic 22 | . . . 22 Robot Hit Streak 15 | . . 10 15 Robot Miss Streak 5 | . . 1 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 125 | . . 12 113 Core Hits 44 | . . 3 41 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 1 2 Critical Strikes 5 | . . 1 4 Burn 2 | . . . 2 Destroy 1 | . . 1 . Smash 2 | . . . 2 Melee Attacks 18 | . . . 18 Impact 18 | . . . 18 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1970 | . . 151 1819 Guns 1572 | . . 151 1421 Cannons . | . . . . Explosions . | . . . . Melee 396 | . . . 396 Ramming 2 | . . . 2 Kinetic 771 | . . 151 620 Thermal 523 | . . . 523 Explosive . | . . . . Electromagnetic 278 | . . . 278 Impact 396 | . . . 396 Slashing . | . . . . Piercing . | . . . . Highest Corruption 18 | . 1 1 18 Average Corruption 9 | . 1 1 15 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 24 | . . . 24 Message Errors 7 | . . . 7 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 3 | . . . 3 Parts Rejected 1 | . . . 1 Parts Fused 1 | . . . 1 Data Loss (minor) 4 | . . . 4 Data Loss (major) 1 | . . . 1 Misdirections 1 | . . . 1 Weapon Failures 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 119 | . . . 119 Projectiles . | . . . . Explosions . | . . . . Melee 119 | . . . 119 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 509 | . . 3 509 Average Temperature 182 | . . 2 185 Received Heat Transfer 744 | . . 72 672 Effects 16 | . . . 16 Shutdowns 5 | . . . 5 Interference 5 | . . . 5 Short Circuit 1 | . . . 1 Damage (major) 4 | . . . 4 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 3 | . . . 3 Combat Hostiles 2 | . . . 2 Parts Fried 3 | . . . 3 Impact Corruptions 8 | . . . 8 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1355 | . . . 1355 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 290 | . . 20 290 Initial 7 | . . . 7 Average 100 | . . 4 143 Maximum Alert Level 1 | . . . 1 Low Security (%) 87 | 100 100 100 81 Level 1 12 | . . . 18 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . . 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . . 2 28 Peak Tracking Total 6 | . . 2 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 3 | . . 3 2 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . . 3 Successful 2 | . . . 2 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Process 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 19 | . . . 19 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1254 | 43 70 269 872 Spaces Moved 602 | 31 59 162 350 Core 1 | 1 . . . Treads . | . . . . Legs 601 | 30 59 162 350 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 149 | 117 120 145 158 Slowest Speed 400 | 120 120 400 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 15 53 38 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 775 | 35 58 182 500 Wait 26 | . . 3 23 Move 599 | 30 58 161 350 Hop . | . . . . Pick Up 16 | . . 7 9 Fast Attach 13 | 5 . 2 6 Attach 13 | . . . 13 Detach 2 | . . . 2 Swap 14 | . . . 14 Drop 3 | . . 2 1 Fire 69 | . . 7 62 Melee 18 | . . . 18 Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 5) 114 | -10/Materials | Entered Mines 216 | -10/Mines | Found a hidden stash of uninstalled traps 304 | -10/Mines | Build established: Mutant 378 | -10/Mines | Discovered new exit (range 5) 383 | -10/Mines | Entered Materials 383 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 667 | -9/Materials | Lost 3 parts (2n1w) 871 | -9/Materials | System corruption reached 10% 895 | -9/Materials | Core integrity fell below 50% 920 | -9/Materials | Lost 4 parts (1p2n1w) 1120 | -9/Materials | Core integrity fell below 20% 1256 | -9/Materials | Core destroyed Last Messages --------------- 01211_ Acquired Unknown Wheel. 01217_ System corrupted: Matter fused (-5). 01235_ System corrupted: Energy discharge (-103). 01236_ System corrupted: Sml. Laser failed to cycle. 01242_ Kicked G-34 Mercenary out of the way. 01244_ Power failure, Imp. Ion Engine shutdown. 01244_ G-34 Mercenary destroyed. 01246_ Overheating: Lrg. Storage Unit damaged (-13). 01246_ Overheating: Sml. Laser damaged (-3). 01246_ Overheating: Imp. Ion Engine damaged (-26). 01246_ Overheating: Beam Rifle damaged (-37). 01250_ Overheating: System interference. 01250_ Sml. Laser temporarily disabled. 01253_ Sml. Laser destroyed. 01254_ Power failure, Imp. Ion Engine shutdown. 01256_ Overheating: Core damaged (-68). 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