Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 16:28:28 Player: amhuman Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1805) 1805 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 5979 Bonus ------- High Alert Combat Kills 92 Registered with UFD 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/850 Matter 5/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Reactive Plating Improved Spread Laser Thermic Laser Phase Cannon Compact Ion Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Overtuned Treads > --- UTILITY ---------- Small Storage Unit Advanced Terrain Scanner Improved Propulsion Shielding Drone Bay Scrapoid Pod > --- WEAPON ----------- Force Rifle Advanced Beam Cannon Compact Ion Cannon > --- INVENTORY -------- Light Nuclear Core Matter Compressor Heavy Laser Heavy Laser Phase Cannon Gauss Rifle Overtuned Coil Gun Mini Grenade Launcher [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Protection Improved Propulsion Shielding Weapon Compact Ion Cannon Energy Gun Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Slots Evolved 8 | . . 2 . . . 6 . Power . | . . . . . . . . Propulsion 3 | . . 2 . . . 1 . Utility 4 | . . . . . . 4 . Weapon 1 | . . . . . . 1 . Parts Attached 60 | 6 1 2 30 . 1 20 . Power 5 | 1 . 1 2 . . 1 . Engine 3 | 1 . . 2 . . . . Core 2 | . . 1 . . . 1 . Reactor . | . . . . . . . . Propulsion 15 | 2 . . 10 . 1 2 . Treads 12 | . . . 10 . 1 1 . Leg 3 | 2 . . . . . 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 1 . 5 . . 8 . Device 8 | . 1 . 3 . . 4 . Storage 2 | 1 . . . . . 1 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 5 | . . . 2 . . 3 . Artifact . | . . . . . . . . Weapon 25 | 2 . 1 13 . . 9 . Energy Gun 8 | . . . 2 . . 6 . Energy Cannon 7 | . . . 7 . . . . Ballistic Gun 4 | 2 . . 1 . . 1 . Ballistic Cannon 1 | . . 1 . . . . . Launcher 5 | . . . 3 . . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 4 . . 3 . Parts Lost 27 | . 1 1 13 . . 11 1 Power 5 | . . 1 2 . . 2 . Propulsion 10 | . . . 6 . . 4 . Utility 7 | . . . 2 . . 4 1 Weapon 5 | . 1 . 3 . . 1 . Highest Loss Streak 4 | . 1 1 4 . . 4 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 88 74 91 100 100 53 6 Engine 8 | . 14 8 6 11 11 3 . Treads 33 | . . . 40 44 44 13 . Leg 1 | . 28 22 . . . . . Device 10 | . 4 11 9 11 11 12 . Storage 9 | . 14 11 11 11 11 4 6 Energy Gun 1 | . . . 3 . . 4 . Energy Cannon 14 | . . . 10 22 22 5 . Ballistic Gun 2 | . 26 11 3 . . . . Ballistic Cannon 1 | . . 11 3 . . . . Peak Build Rating 53 | 6 10 12 23 23 27 53 5 Average Rating 22 | 4 7 9 17 23 23 31 4 On Entrance 13 | . 6 9 12 23 23 27 5 Naked Turns 2 | . . . . . . . 2 Heaviest Build 44 | 13 14 16 27 27 27 44 10 Greatest Support 83 | 20 20 20 83 80 80 60 3 Greatest Overweight (x) 3 | 1 . . 1 . . 3 3 Average Overweight (x) . | . . . . . . 1 3 Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 Average Capacity 8 | 6 8 8 8 8 8 8 9 Most Carried 10 | 4 8 8 8 8 8 10 10 Average Carried 7 | 2 6 7 7 8 7 7 9 Final Capacity 10 | 8 8 8 8 8 8 10 5 Final Carried 10 | 4 8 8 8 8 8 10 5 Class Distribution -------------------- 77% | Mutant 13% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Matter Collected 1920 | 243 40 32 664 111 141 689 . Remotely . | . . . . . . . . Salvage Created 1846 | . 104 32 1062 111 . 537 . Parts 111 | . 10 1 74 7 . 19 . Haulers Intercepted 3 | . . . 3 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Combat Hostiles Destroyed 47 | . 4 1 30 1 . 11 . Guns 8 | . 2 1 3 . . 2 . Cannons 21 | . . . 17 1 . 3 . AOE 17 | . 2 . 10 . . 5 . Classes Destroyed 8 | . 2 1 3 1 . 1 . Worker 3 | . . . 1 . . 2 . Hauler 3 | . . . 3 . . . . Recycler 1 | . . . . 1 . . . Swarmer 9 | . 2 . 7 . . . . Grunt 21 | . 2 . 11 . . 8 . Brawler 1 | . . . 1 . . . . Sentry 14 | . . 1 11 1 . 1 . Programmer 2 | . . . . . . 2 . Best Kill Streak 8 | . 2 1 8 1 . 3 . Combat Bots Only 7 | . 2 1 7 1 . 3 . Max Kills in Single Turn 3 | . 2 1 3 1 . 2 . Gunslinging . | . . . . . . . . Exploded 3 | . 2 . 3 . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Hostile Shots Fired 417 | . 36 14 190 4 . 125 48 Missed 109 | . 8 3 62 1 . 29 6 Damage Taken 4780 | . 363 171 1816 45 . 1470 915 Core 1232 | . 65 17 299 . . 189 662 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 106 | . . . . . . 106 . Core Remaining (%) 65 | 100 74 . . . 21 . . Volleys Fired 101 | . 11 7 53 2 . 28 . Largest 3 | . 2 2 2 2 . 3 . Hottest 191 | . 40 55 158 158 . 191 . Shots Fired 211 | . 22 14 106 4 . 65 . Gun 94 | . 22 7 37 . . 28 . Cannon 95 | . . 7 58 4 . 26 . Launcher 22 | . . . 11 . . 11 . Special . | . . . . . . . . Kinetic 73 | . 22 14 35 . . 2 . Thermal 116 | . . . 60 4 . 52 . Explosive 22 | . . . 11 . . 11 . Electromagnetic . | . . . . . . . . Robot Hit Streak 25 | . 17 6 25 10 . 11 . Robot Miss Streak 4 | . 4 1 2 . . 4 . Penetration Max 2 | . . . . . . 2 . Secondary Targets . | . . . . . . . . Shots Hit Robots 150 | . 17 11 78 4 . 40 . Core Hits 92 | . 9 2 52 1 . 28 . Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . 1 3 . . 2 . Burn 4 | . . . 3 . . 1 . Meltdown 1 | . . . . . . 1 . Blast 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4650 | . 507 158 2354 100 . 1531 . Guns 1019 | . 188 75 392 . . 364 . Cannons 1599 | . . 83 938 99 . 479 . Explosions 2031 | . 319 . 1024 . . 688 . Melee . | . . . . . . . . Ramming 1 | . . . . 1 . . . Kinetic 883 | . 188 158 454 . . 83 . Thermal 2054 | . 319 . 876 99 . 760 . Explosive 1712 | . . . 1024 . . 688 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . 2 2 . 4 4 Average Corruption 2 | . . . 2 2 . 4 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . . . 13 8 . 7 . Message Errors 7 | . . . 2 3 . 2 . Matter Fused 7 | . . . 3 3 . 1 . Heat Flow Errors 3 | . . . 1 . . 2 . Energy Discharges 7 | . . . 4 1 . 2 . Data Loss (minor) 2 | . . . 1 1 . . . Misfires 1 | . . . 1 . . . . Alerts 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 92 | . 56 . 15 . . 21 . Projectiles . | . . . . . . . . Explosions 92 | . 56 . 15 . . 21 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 159 | . 69 . 42 . . 48 . Shots 5 | . 1 . 2 . . 2 . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 672 | . 16 3 396 189 . 672 . Average Temperature 175 | . 7 3 115 101 . 248 . Received Heat Transfer 1795 | . 117 54 621 18 . 643 342 Effects 28 | . . . 2 . . 26 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 7 | . . . 1 . . 6 . Interference 6 | . . . . . . 6 . Matter Decay 3 | . . . 1 . . 2 . Short Circuit 2 | . . . . . . 2 . Damage (minor) 1 | . . . . . . 1 . Damage (major) 8 | . . . . . . 8 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 5 | . . . 2 . . 3 . Heat Transferred 3569 | . 200 . 1887 148 . 1334 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Peak Influence 650 | . 131 90 650 233 . 194 . Initial 193 | . . 55 37 193 . . . Average 179 | . 34 60 340 151 . 68 . Maximum Alert Level 2 | . . . 2 1 . . . Low Security (%) 69 | 100 100 100 20 90 . 100 . Level 1 15 | . . . 36 9 . . . Level 2 15 | . . . 42 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . . 2 5 . . 4 . Investigation 1 | . . . . . . 1 . Extermination 2 | . . . . . . 2 . Reinforcement 5 | . . 2 2 . . 1 . Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Distress Signals 7 | . 1 . 5 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . 8 2 40 1 . 12 4 Peak Tracking Total 8 | . 6 3 8 1 . 4 4 Tactical Retreats 1 | . . . 1 . . . . Traps | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Traps Triggered 6 | . . . 1 . . 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Machines Disabled 2 | . 1 . 1 . . . . Max in Single Turn 1 | . 1 . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Machines Accessed 15 | . 4 . 7 1 2 1 . Terminals 13 | . 4 . 7 1 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 33 | . 9 . 17 1 4 2 . Successful 15 | . 3 . 7 . 4 1 . Failed 18 | . 6 . 10 1 . 1 . Catastrophic 2 | . . . 1 1 . . . Database Lockouts . | . . . . . . . . Manual 24 | . 10 . 11 1 . 2 . Terminals 29 | . 9 . 17 1 . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 1 . 4 . 4 . . Record 5 | . . . 1 . 4 . . Robot Analysis 1 | . 1 . . . . . . Open Door 3 | . . . 3 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 2 . 3 . . 1 . Terminals 6 | . 2 . 3 . . 1 . Botnet 6 | . 2 . 3 . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 . 7 1 . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 5 | . . . 3 1 . 1 . EXPLORE 5 | . . . 3 1 . 1 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 12 | . . . 12 . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Turns Passed 4956 | 65 174 107 1167 553 1755 1094 41 Spaces Moved 2646 | 46 115 69 528 317 1093 465 13 Core 134 | 5 . . . . . 116 13 Treads 2207 | . . . 500 317 1093 297 . Legs 305 | 41 115 69 28 . . 52 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 155 120 200 Average Speed 160 | 114 120 120 159 160 159 185 200 Slowest Speed 320 | 120 120 120 190 160 160 320 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 36 10 97 68 73 11 3 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 4 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 138 | . 2 . 87 . . 49 . Melee . | . . . . . . . . Projectile 12 | . . . 4 . . 8 . AOE 126 | . 2 . 83 . . 41 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Total 3141 | 55 132 79 746 358 1106 637 28 Wait 257 | . . . 100 39 . 103 15 Move 2639 | 45 114 68 527 316 1092 464 13 Hop . | . . . . . . . . Pick Up 45 | 4 5 2 15 . 6 13 . Fast Attach 31 | 6 1 . 12 . . 12 . Attach 13 | . . 2 8 . . 3 . Detach 1 | . . . . . . 1 . Swap 17 | . . . 11 . 1 5 . Drop 30 | . 1 . 14 . 7 8 . Fire 101 | . 11 7 53 2 . 28 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 6 | . . . 6 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 15) 240 | -10/Materials | Entered another Materials area 240 | -9/Materials | Evolved 2 slots: Propulsion x2 318 | -9/Materials | Build established: Mutant 318 | -9/Materials | Discovered new exit (range 3) 347 | -9/Materials | Entered Storage 443 | -9/Storage | Lost 4 parts (1p2n1w) 687 | -9/Storage | Garrison activated, responded to threat 998 | -9/Storage | Build established: Scavenger-Mutant 1040 | -9/Storage | Core integrity fell below 50% 1062 | -9/Storage | Destroyed 7 combat bots 1063 | -9/Storage | Lost 3 parts (1n1u1w) 1091 | -9/Storage | Discovered new exit (range 5) 1220 | -9/Storage | Lost 5 allies 1509 | -9/Storage | Used back door to open Recycling access 1509 | -9/Storage | Discovered new exit (range 4) 1514 | -9/Storage | Entered Recycling 1514 | -9/Recycling | Accompanied by 1 ally 1803 | -9/Recycling | Build established: Mutant 1955 | -9/Recycling | Discovered new exit (range 15) 2027 | -9/Recycling | Scanned before Scraplab entrance 2049 | -9/Recycling | Entered Scraplab 2062 | -9/Recycling | Discovered new exit (range 3) 2067 | -9/Recycling | Entered Scraptown 2067 | -9/Scraptown | Accompanied by 1 ally 2067 | -9/Scraptown | System corruption cleaned by C-Scrubber 2264 | -9/Scraptown | Visited UFD Registry 2264 | -9/Scraptown | Registered with UFD as "Maceboard" 2328 | -9/Scraptown | Visited Chapter 10 2360 | -9/Scraptown | Visited Sword Containment 2400 | -9/Scraptown | Visited Abandonware Association 2419 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 2458 | -9/Scraptown | Visited Scrap Suit Storage 2475 | -9/Scraptown | Visited Modified Component R&D 2564 | -9/Scraptown | Visited Supply Room 2713 | -9/Scraptown | Visited Scrapoid Pod Storage 2748 | -9/Scraptown | Visited Junk Cannon Lab 2796 | -9/Scraptown | Visited LU-1G1's Boring Crew 2863 | -9/Scraptown | Visited Cave Peace 2913 | -9/Scraptown | Visited Comm Corps 3015 | -9/Scraptown | Visited Cyclists 3028 | -9/Scraptown | Entered Cyclist Reading Room 3588 | -9/Scraptown | Visited Curators Association 3721 | -9/Scraptown | Found Scrapoid Pod 3804 | -9/Scraptown | Discovered new exit (range 5) 3822 | -9/Scraptown | Entered Factory 3822 | -6/Factory | Accompanied by 1 ally 3822 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 4160 | -6/Factory | Discovered new exit (range 35) 4345 | -6/Factory | Lost 4 parts (3n1u) 4422 | -6/Factory | Lost 3 parts (1p1u1w) 4525 | -6/Factory | Discovered new exit (range 6) 4916 | -6/Factory | Entered Lower Caves 4932 | -6/Lower Caves | Core integrity fell below 50% 4952 | -6/Lower Caves | Core integrity fell below 20% 4957 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04722_ Thermic Laser severed. 04724_ Acquired Imp. Light Armor Plating. 04726_ Dropped Hvy. Laser. 04726_ Acquired Thermic Laser. 04727_ System corrupted: Matter fused (-5). 04728_ Triggered Blade Trap. 04728_ Massive razor-sharp blades shoot up from within the floor. 04728_ Adv. Terrain Scanner severed. 04728_ Lgt. Treads severed. 04728_ Adv. Heat Sink severed. 04778_ ALERT: Cargo convoy en route, clear transfer corridor. 04800_ System corrupted: Energy discharge (-34). LOCATION=UNKNOWN GOAL=ESCAPE 04917_ Knocked back. 04918_ Critical hit (Burn: +37). 04928_ Knocked back. 04955_ Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ????????????????????????##gg####?????????????????? | | ????????????????????????#@b! ##????????????????? | | ????????????????????????###!g #????????????????? | | ??????????????????????????### ######???????????? | | ????????????????????????????## #???????????? | | ?????????????????????????????## ####????????? | | ??????????????????????????????# #### ### | | ??????????????????????????????## | | ???????????????????????????????# ### | | ???????????????????????????????# #??????? | | ???????????????????????????????# ##??????? | | ???????????????????????????????# ########???????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ??????????????????????????????? #??????????????? | | ?????????????????????????????? ??????????????? | | ????????????????????????????? #??????????????? | | ???????????????????????????? ##??????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????# ????????????????? | | ???????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordNullMultirail Manual? 0 Play Time 00:47:04 Cumulative 168.5 hours Start 2025.04.12 @ 15:37:09 End 2025.04.12 @ 16:28:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45ea8780-e7cc-402b-bf81-e0ff0abe16c4