Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 08:56:34 Player: Pitt Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (141) 705 Value Destroyed (5013) 5013 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (668) 668 TOTAL SCORE: 11666 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 883 Friendly Fire -361 Cogmind --------- Core Integrity 0/1150 Matter 28/300 Energy 125/170 System Corruption 97% Temperature Cool (0) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Myomer Leg > --- UTILITY (6) ------ Medium Storage Unit Triangulator Long-range Sensor Array Improved Armor Integrity Analyzer EM Disruption Field > --- WEAPON (5) ------- HERF Cannon Enhanced Force Lance > --- INVENTORY (10) --- Medium Storage Unit Point Defense Array System Shield Component Analysis Suite Improved Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Long-range Sensor Array Improved Targeting Computer Improved Target Analyzer Femtoactuators Improved Transmission Jammer Hardened Light Armor Plating > --- WEAPON ----------- Beamcaster Heavy Disruptor Cannon Heavy Flak Cannon Enhanced Force Lance > --- INVENTORY -------- Advanced Force Booster Hardened Light Armor Plating Hardened Light Armor Plating Heavy Battle Rifle Improved Datajack [Rating: 128] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Hardened Light Armor Plating Weapon Ripper Energy Gun Beamcaster Energy Cannon Heavy Disruptor Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Slots Evolved 12 | . . 2 . 2 2 2 . 2 2 . . Power 1 | . . . . . 1 . . . . . . Propulsion 4 | . . 1 . 2 . 1 . . . . . Utility 4 | . . 1 . . 1 1 . . 1 . . Weapon 3 | . . . . . . . . 2 1 . . Parts Attached 269 | 9 4 3 14 18 5 5 82 13 35 17 64 Power 42 | 1 . . 3 4 1 1 12 . 7 3 10 Engine 19 | 1 . . 2 4 . 1 8 . 3 . . Core 14 | . . . 1 . 1 . 3 . 4 . 5 Reactor 9 | . . . . . . . 1 . . 3 5 Propulsion 66 | 4 . 1 7 4 1 2 23 . 8 4 12 Treads 8 | . . . . . . . . . 2 4 2 Leg 31 | . . . 3 . . . 23 . 1 . 4 Wheel 8 | 4 . 1 1 . . . . . . . 2 Hover 9 | . . . . . . . . . 5 . 4 Flight 10 | . . . 3 4 1 2 . . . . . Utility 71 | 2 . 1 2 1 2 1 20 8 9 5 20 Device 38 | 1 . . 1 . 1 . 12 6 5 4 8 Storage 5 | 1 . . . . . . . 1 . . 3 Processor 11 | . . 1 . . 1 1 2 . 4 . 2 Hackware 2 | . . . . . . . 2 . . . . Protection 15 | . . . 1 1 . . 4 1 . 1 7 Artifact . | . . . . . . . . . . . . Weapon 90 | 2 4 1 2 9 1 1 27 5 11 5 22 Energy Gun 6 | . . . . . . . . 1 1 1 3 Energy Cannon 3 | . . . . . . . . . . 1 2 Ballistic Gun 25 | 2 3 1 2 2 . . 1 3 2 1 8 Ballistic Cannon 17 | . . . . . . . 9 . 3 1 4 Launcher 3 | . . . . 1 . . 1 . 1 . . Special Weapon 5 | . 1 . . 2 . . 1 . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 18 | . . . . 3 . 1 12 1 1 . . Piercing Weapon 3 | . . . . . . . . . . 1 2 Special Melee Weapon 10 | . . . . 1 1 . 3 . 2 . 3 Unidentified Prototypes 4 | . . . . 2 . . . 1 . 1 . Corrupted Parts 11 | . . . . . . . 1 . . . 10 System Corruption 63 | . . . . . . . 3 . . . 60 Parts Lost 133 | . . 1 1 . . . 48 8 28 . 47 Power 25 | . . . . . . . 9 2 6 . 8 Propulsion 44 | . . 1 1 . . . 19 1 9 . 13 Utility 33 | . . . . . . . 13 3 6 . 11 Weapon 31 | . . . . . . . 7 2 7 . 15 Highest Loss Streak 13 | . . 1 1 . . . 11 6 11 . 13 To Critical Strikes 3 | . . . . . . . 1 . . . 2 Average Slot Usage (%) 84 | . 98 93 98 91 92 97 89 94 82 65 75 Engine 4 | . 14 11 9 9 2 6 6 9 . . . Core 2 | . . . 1 . 4 6 3 . 8 . 2 Reactor 2 | . . . . . . . 1 . . 7 5 Treads 3 | . . . . . . . . . 3 12 9 Leg 13 | . . . 19 . . . 20 34 19 . 3 Wheel 2 | . 28 26 9 . . . . . . . 1 Flight 6 | . . . 3 45 38 40 14 . . . . Device 11 | . 14 11 11 9 14 13 9 19 17 13 9 Storage 4 | . 14 11 11 9 7 6 1 1 4 . 4 Processor 8 | . . 11 9 . 7 10 11 1 3 13 9 Protection 3 | . . . 1 9 . . 3 . 3 3 5 Energy Gun 1 | . . . . . . . . . . 3 3 Ballistic Gun 7 | . 26 22 21 4 . . . 4 9 1 9 Ballistic Cannon 2 | . . . . . . . 1 9 3 4 3 Slashing Weapon 3 | . . . . 2 14 10 9 3 3 . . Peak Build Rating 128 | 9 12 14 15 27 32 39 65 74 82 128 116 Average Rating 59 | 6 10 13 13 21 29 36 48 67 68 102 85 On Entrance 32 | . 9 12 13 11 26 28 39 58 48 24 116 Naked Turns . | . . . . . . . . . . . . Heaviest Build 87 | 11 15 15 24 22 20 26 44 57 65 79 87 Greatest Support 230 | 32 26 36 20 22 22 27 109 109 71 230 220 Greatest Overweight (x) 11 | . . . 5 . . . 11 . 8 . 6 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 10 10 5 10 Average Capacity 7 | 7 8 8 8 8 8 8 5 6 9 5 9 Most Carried 10 | 8 8 8 8 8 8 8 7 10 10 5 10 Average Carried 7 | 3 7 6 7 7 7 6 5 6 8 4 9 Final Capacity 10 | 8 8 8 8 8 8 8 5 10 5 5 10 Final Carried 9 | 8 8 7 8 8 8 6 4 9 5 5 5 Class Distribution -------------------- 36% | Scavenger-Gunner 22% | Scavenger-Mutant 10% | Mutant 8% | Scavenger-Gladiator 6% | Scavenger-Scout 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Gladiator | -6/Extension Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Matter Collected 5149 | 294 20 131 414 96 . . 1560 168 454 436 1576 Remotely . | . . . . . . . . . . . . Salvage Created 7390 | 139 20 131 347 111 . . 1744 756 634 628 2880 Parts 338 | 18 5 12 28 6 . . 77 27 24 9 132 Haulers Intercepted 1 | . . . . . . . . . 1 . . Recyclers Shooed 3 | . . 1 . . . . . . 1 . 1 Parts Field Recycled 7 | . . . . . . . 7 . . . . Retrieved Matter 25 | . . . . . . . 25 . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Combat Hostiles Destroyed 86 | . . 2 11 . . . 17 10 6 . 40 Melee 19 | . . . . . . . 13 1 4 . 1 Guns 42 | . . 2 11 . . . . 7 1 . 21 Cannons 22 | . . . . . . . 4 1 1 . 16 AOE 1 | . . . . . . . . 1 . . . Classes Destroyed 15 | 3 1 2 2 . . . 4 2 1 . . Worker 15 | 2 . . 2 . . . 1 . 2 . 8 Builder 9 | . 1 . 1 . . . 6 . 1 . . Tunneler 6 | 3 . . 2 . . . . . . . 1 Hauler 1 | . . . . . . . . . 1 . . Recycler 18 | 1 . . . 1 . . 5 3 1 . 7 Mechanic 1 | . . . . . . . . 1 . . . Operator 1 | . . . . . . . 1 . . . . Watcher 4 | . . 1 . 1 . . . . . . 2 Swarmer 23 | . . . 7 . . . . 5 . . 11 Grunt 28 | . . . 4 . . . 10 2 2 . 10 Brawler 3 | . . . . . . . 1 1 . . 1 Duelist 2 | . . . . . . . 1 1 . . . Sentry 8 | . . 2 . . . . 3 . . . 3 Hunter 6 | . . . . . . . 2 . . . 4 Programmer 16 | . . . . . . . . 1 4 . 11 Best Kill Streak 5 | 3 1 1 3 1 . . 3 5 4 . 5 Combat Bots Only 5 | . . 1 3 . . . 3 5 1 . 5 Max Kills in Single Turn 2 | 1 1 1 2 1 . . 1 2 2 . 2 Gunslinging 1 | . . . 1 . . . . . . . 1 Exploded 1 | . . . . . . . . 1 . . . Melee 1 | . . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Hostile Shots Fired 1264 | . . 20 67 44 . . 362 111 205 . 455 Missed 381 | . . 6 14 26 . . 112 41 64 . 118 Damage Taken 15348 | . . 212 496 258 . . 4091 1143 2832 . 6316 Core 2118 | . . 16 86 72 . . 729 64 611 . 540 Absorbed by Shields 77 | . . . . . . . 77 . . . . Reduced by Siege Mode 168 | . . . . . . . . . . . 168 Redirected to Shielding 100 | . . . . 41 . . 59 . . . . Ignored by Resistances 16 | . . . . . . . . . . . 16 Regen/Repaired (Parts) 92 | . . . . 92 . . . . . . . Core Remaining (%) 81 | 100 100 . 74 86 100 . 14 93 . . . Volleys Fired 427 | 11 3 17 50 16 . . 73 18 35 . 204 Largest 5 | 2 2 2 2 1 . . 1 4 3 . 5 Hottest 221 | 40 100 46 46 100 . . 57 166 117 . 221 Shots Fired 701 | 22 5 34 96 16 . . 74 43 53 1 357 Gun 487 | 22 4 34 96 12 . . . 29 31 1 258 Cannon 203 | . . . . . . . 71 14 19 . 99 Launcher 5 | . . . . 2 . . 1 . 2 . . Special 6 | . 1 . . 2 . . 2 . 1 . . Kinetic 575 | 22 4 34 96 12 . . 71 43 48 1 244 Thermal 99 | . 1 . . 2 . . 2 . . . 94 Explosive 5 | . . . . 2 . . 1 . 2 . . Electromagnetic 21 | . . . . . . . . . 2 . 19 Robot Hit Streak 21 | 11 3 13 10 3 . . 3 4 4 . 21 Robot Miss Streak 8 | 1 1 3 5 3 . . 4 4 4 . 8 Penetration Max 1 | . . . . . . . . 1 1 . 1 Secondary Targets 4 | . . . 2 . . . . . . . 2 Max Gunslinging Chain 2 | . . . 1 . . . . . . . 2 Shots Hit Robots 583 | 16 3 23 53 6 1 . 125 31 64 14 247 Core Hits 286 | 9 1 5 21 3 . . 47 23 21 2 154 Critical Kills 8 | . . . . . . . 3 1 . . 4 Critical Parts Destroyed 6 | . . . . . . . 4 . . . 2 Critical Strikes 47 | . . . . . . . 17 2 4 3 21 Burn 6 | . . . . . . . . . . . 6 Destroy 14 | . . . . . . . 7 1 . . 6 Blast 6 | . . . . . . . . 1 . . 5 Corrupt 1 | . . . . . . . . . . . 1 Sever 14 | . . . . . . . 10 . 4 . . Impale 6 | . . . . . . . . . . 3 3 Melee Attacks 255 | . . . . 3 3 . 174 9 37 14 15 Impact . | . . . . . . . . . . . . Slashing 190 | . . . . 2 . . 146 9 33 . . Piercing 26 | . . . . . . . . . . 14 12 Sneak Attacks 62 | . . . . 1 . . 41 3 11 . 6 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . 9 . . . . Damage Inflicted 16655 | 132 43 351 836 107 . . 3802 1408 2134 693 7149 Guns 5871 | 132 43 351 836 107 . . . 463 392 . 3547 Cannons 3267 | . . . . . . . 247 224 358 . 2438 Explosions 1002 | . . . . . . . 81 323 41 . 557 Melee 6491 | . . . . . . . 3474 393 1324 693 607 Ramming 24 | . . . . . . . . 5 19 . . Kinetic 7204 | 132 43 351 836 107 . . 247 687 750 . 4051 Thermal 1916 | . . . . . . . . . . . 1916 Explosive 445 | . . . . . . . 81 323 41 . . Electromagnetic 575 | . . . . . . . . . . . 575 Impact . | . . . . . . . . . . . . Slashing 5191 | . . . . . . . 3474 393 1324 . . Piercing 1300 | . . . . . . . . . . 693 607 Highest Corruption 97 | . . . . . . . 13 6 18 18 97 Average Corruption 22 | . . . . . . . 10 5 7 18 33 Corruption Purged 4 | . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 304 | . . . . . . . 63 2 20 40 179 Message Errors 60 | . . . . . . . 16 1 3 7 33 Matter Fused 69 | . . . . . . . 14 . 5 11 39 Heat Flow Errors 31 | . . . . . . . 8 . 4 3 16 Energy Discharges 43 | . . . . . . . 9 . 2 9 23 Parts Rejected 2 | . . . . . . . 1 . . . 1 Parts Fused 3 | . . . . . . . . . . 1 2 Data Loss (minor) 33 | . . . . . . . 7 1 2 3 20 Data Loss (major) 16 | . . . . . . . 4 . 1 3 8 Misfires 7 | . . . . . . . 1 . . 1 5 Alerts 5 | . . . . . . . 1 . . 2 2 Misdirections 7 | . . . . . . . 2 . . . 5 Weapon Failures 28 | . . . . . . . . . 3 . 25 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1185 | . . . . . . . 213 61 153 150 608 Projectiles 38 | . . . . . . . . . 10 . 28 Explosions 284 | . . . . . . . . 48 23 . 213 Melee 863 | . . . . . . . 213 13 120 150 367 Knockbacks 52 | . . . . . . . 2 2 5 . 43 Impact . | . . . . . . . . . . . . Kinetic 51 | . . . . . . . 2 2 5 . 42 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 323 | . . . . 13 . . . 85 29 . 196 Shots 6 | . . . . 1 . . . 1 1 . 3 Rammed 9 | . . . . . . . . . 9 . . Targets Rammed 10 | . . . . . . . . 1 9 . . Kicked 1 | . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 426 | . 20 19 21 48 . 121 231 426 187 223 411 Average Temperature 93 | . 12 5 6 16 . 57 73 199 63 99 120 Received Heat Transfer 2564 | . . 81 114 90 . . 1408 99 228 . 544 Effects 11 | . . . . . . . . 6 . . 5 Shutdowns 5 | . . . . . . . . 3 . . 2 Interference 3 | . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . 2 . . . Siege Activations 7 | . . . . . . . . . . . 7 Total Turns 230 | . . . . . . . . . . . 230 Longest Duration 91 | . . . . . . . . . . . 91 Robots Corrupted 3 | . . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried 8 | . . . . . . . . . . . 8 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . 4 Heat Transferred 3331 | . . . . . . . . . . . 3331 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Peak Influence 630 | 30 51 154 164 553 281 149 512 406 170 12 630 Initial 251 | . 19 21 60 54 251 137 72 230 168 12 . Average 156 | 9 28 97 106 180 256 142 147 311 68 5 254 Maximum Alert Level 2 | . . . . 2 1 . 2 2 . . 2 Low Security (%) 70 | 100 100 100 100 64 . 100 75 . 100 100 40 Level 1 17 | . . . . 22 100 . 7 66 . . 38 Level 2 12 | . . . . 12 . . 16 33 . . 21 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . . . . 5 . . 2 5 4 . 10 Investigation 3 | . . . . 1 . . 1 1 . . . Extermination 10 | . . . . . . . . . 3 . 7 Reinforcement 8 | . . . . 4 . . . . 1 . 3 Assault 2 | . . . . . . . 1 1 . . . Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Distress Signals 10 | . . 1 . 4 . . 1 1 1 . 2 Communications Jammed 27 | . . . . . . . . . 21 . 6 Distress Signals 27 | . . . . . . . . . 21 . 6 Times Spotted 208 | . 1 4 18 37 2 . 49 18 20 . 59 Peak Tracking Total 14 | . 1 7 4 14 2 . 6 7 6 . 6 Tactical Retreats 25 | . . 1 1 7 . . 9 1 3 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Traps Triggered 8 | . . . . 1 . . 4 . 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 7 | . . . . . . . . . . . 7 Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Objects Rigged 2 | . . . . 2 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Machines Disabled 17 | . . 1 1 1 . . 1 3 . . 10 Max in Single Turn 4 | . . 1 1 1 . . . 2 . . 4 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Machines Accessed 26 | . 3 1 . 5 4 1 10 1 . . 1 Terminals 23 | . 3 1 . 4 4 . 10 1 . . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 2 | . . . . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 62 | . 10 3 . 11 8 3 23 3 . . 1 Successful 19 | . 5 . . 5 2 1 4 2 . . . Failed 43 | . 5 3 . 6 6 2 19 1 . . 1 Catastrophic 11 | . . 2 . 2 1 . 4 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 26 | . 10 2 . 5 7 . 1 1 . . . Terminals 55 | . 10 3 . 8 8 . 23 3 . . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 6 | . . . . 3 . 3 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 9 | . 1 . . 1 2 . 3 2 . . . Record 1 | . . . . . . . . 1 . . . Open Door 3 | . . . . . . . 3 . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . Locate Traps 2 | . . . . . 1 . . 1 . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . . 2 . 1 . . . . . Scan Component 2 | . . . . 1 . 1 . . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . 4 . . 2 . . 1 . . . . Terminals 7 | . 4 . . 2 . . 1 . . . . Track 2 | . 1 . . 1 . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . Botnet 2 | . 2 . . . . . . . . . . Detonate 1 | . . . . 1 . . . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 3 1 . 4 4 . 10 1 . . 1 Full Trace Events 3 | . 1 . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 32 | . . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 7 | . . . . 1 . . 1 . 3 . 2 Non-combat 7 | . . . . 1 . . 1 . 3 . 2 Combat . | . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . 1 . . 1 . 5 . 3 no_distress 6 | . . . . . . . 1 . 3 . 2 find_chute 1 | . . . . . . . . . 1 . . find_fabricator 1 | . . . . . . . . . 1 . . find_recycling 1 | . . . . . . . . . . . 1 check_alert 1 | . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 9 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Total Allies 18 | . . . 4 . . . 14 . . . . Largest Group 6 | . . . 3 3 . . 6 . . . . Highest-Rated Group 271 | . . . 55 55 . . 271 . . . . Highest-Rated Ally 159 | . . . 31 31 . . 159 . . . . Total Orders 2 | . . . . . . . 2 . . . . STAY 1 | . . . . . . . 1 . . . . GUARD 1 | . . . . . . . 1 . . . . Ally Attacks 127 | . . . 22 6 . . 99 . . . . Total Damage 3279 | . . . 234 70 . . 2975 . . . . Kills 30 | . . . 5 1 . . 24 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Turns Passed 11248 | 127 153 144 1430 324 112 29 3169 541 1264 920 3035 Spaces Moved 6377 | 75 138 102 911 714 346 74 1657 297 475 573 1015 Core 233 | 3 . . . . . . 22 . 113 95 . Treads 1282 | . . . . . . . . . 5 478 799 Legs 2850 | . . . 817 . . . 1191 297 345 . 200 Wheels 331 | 72 138 102 4 . . . . . . . 15 Hover 13 | . . . . . . . . . 12 . 1 Flight 1668 | . . . 90 714 346 74 444 . . . . Fastest Speed 22 | 50 90 86 100 26 26 22 22 120 50 50 120 Average Speed 107 | 94 90 88 122 26 26 22 102 120 108 141 178 Slowest Speed 600 | 100 90 90 460 28 26 26 600 120 450 160 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 9 | . . . . 8 1 . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . Exploration Rate (%) 36 | 4 25 14 98 69 13 3 78 8 9 97 22 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 3 | . . . 3 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug 51 | . 1 . . 18 . . 32 . . . . Terrain Destroyed 162 | . 1 . . 18 . . 66 19 32 . 26 Melee 3 | . . . . 2 . . 1 . . . . Projectile 81 | . 1 . . 2 . . 51 6 14 . 7 AOE 78 | . . . . 14 . . 14 13 18 . 19 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Total 9729 | 109 160 121 1133 818 364 83 2830 444 1111 670 1886 Wait 2168 | 5 8 . 140 59 4 5 791 93 497 18 548 Move 6349 | 74 137 101 910 698 343 73 1655 296 475 572 1015 Hop 8 | . . . . 7 1 . . . . . . Pick Up 81 | 8 3 . 5 4 4 . 12 8 11 10 16 Fast Attach 157 | 7 2 . 7 9 1 1 48 8 19 13 42 Attach 42 | . . 2 . 2 1 2 11 2 13 3 6 Detach 16 | . . . 1 3 . . 4 2 3 3 . Swap 70 | 2 2 1 7 7 3 2 23 3 3 1 16 Drop 93 | 2 5 . 13 10 4 . 19 4 9 10 17 Fire 427 | 11 3 17 50 16 . . 73 18 35 . 204 Melee 238 | . . . . 3 3 . 157 9 37 14 15 Ram 3 | . . . . . . . . . 3 . . Kick 1 | . . . . . . . . 1 . . . Crush 6 | . . . . . . . . . 6 . . Escape Stasis 37 | . . . . . . . 37 . . . . Rewire 26 | . . . . . . . . . . 26 . Trap 7 | . . . . . . . . . . . 7 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 3) 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 382 | -9/Materials | Discovered new exit (range 8) 425 | -9/Materials | Entered Mines 514 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 634 | -9/Mines | Discovered new exit (range 11) 669 | -9/Mines | Learned location of Zion (-7) 690 | -9/Mines | Discovered new exit (range 12) 711 | -9/Mines | Learned location of Storage (-7) 733 | -9/Mines | Build established: Scavenger-Mutant 1191 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1538 | -9/Mines | Escorted by a lone wolf Derelict 1855 | -9/Mines | Entered Materials 1855 | -8/Materials | Accompanied by 3 allies 1855 | -8/Materials | Evolved 2 slots: Propulsion x2 1973 | -8/Materials | Repaired Hvy. Assault Rifle 2173 | -8/Materials | Discovered new exit (range 10) 2179 | -8/Materials | Entered Factory 2179 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2279 | -7/Factory | Discovered new exit (range 8) 2291 | -7/Factory | Entered another Factory area 2291 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2317 | -6/Factory | Discovered new exit (range 14) 2320 | -6/Factory | Entered Extension 2354 | -6/Extension | Spotted B-75 Beast 2726 | -6/Extension | Build established: Scavenger-Scout 3125 | -6/Extension | Lost 8 parts (3p3n1u1w) 3400 | -6/Extension | Lost 9 parts (1p4n3u1w) 3520 | -6/Extension | Disrupted transfer network 3846 | -6/Extension | Crushed by falling debris 3847 | -6/Extension | Core integrity fell below 50% 3847 | -6/Extension | System corruption reached 10% 3877 | -6/Extension | Lost 3 parts (2u1w) 3955 | -6/Extension | Build established: Commander-Mutant 4019 | -6/Extension | Lost 3 parts (1p1n1u) 4094 | -6/Extension | Lost 4 allies 4139 | -6/Extension | Lost 5 parts (1p2n2w) 4183 | -6/Extension | Core integrity fell below 20% 4198 | -6/Extension | Lost 3 parts (3n) 4448 | -6/Extension | Build established: Scavenger-Gladiator 4596 | -6/Extension | Rescued A7 4857 | -6/Extension | Rescued a captive Derelict 4989 | -6/Extension | Rescued a captive Derelict 4989 | -6/Extension | Rescued a captive Derelict 5120 | -6/Extension | First assault squad dispatched 5194 | -6/Extension | Lost 3 allies 5257 | -6/Extension | Lost 11 parts (2p6n2u1w) 5470 | -6/Extension | Discovered new exit (range 10) 5471 | -6/Extension | Discovered new exit (range 6) 5489 | -6/Extension | Entered Factory 5489 | -5/Factory | Evolved 2 slots: Weapon x2 5524 | -5/Factory | Build established: Scavenger-Mutant 5789 | -5/Factory | First assault squad dispatched 5972 | -5/Factory | Spotted B-75 Beast 5988 | -5/Factory | Discovered new exit (range 10) 5992 | -5/Factory | Found Powered Armor 6009 | -5/Factory | Lost 6 parts (2p3u1w) 6030 | -5/Factory | Entered another Factory area 6030 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6370 | -4/Factory | Build established: Scavenger-Gunner 7054 | -4/Factory | Lost 4 parts (2p1n1w) 7077 | -4/Factory | Cargo convoy interrupted 7171 | -4/Factory | Lost 8 parts (2p4n2w) 7180 | -4/Factory | System corruption reached 10% 7253 | -4/Factory | Lost 11 parts (2p2n3u4w) 7293 | -4/Factory | Core integrity fell below 50% 7294 | -4/Factory | Sucked down chute 7294 | -4/Factory | Entered Waste 7294 | -4/Waste | The area was eerily silent 7317 | -4/Waste | Found Prototype Device 7317 | -4/Waste | Identified Femtoactuators 7486 | -4/Waste | Build established: Mutant 7486 | -4/Waste | Found Adv. Force Booster 7795 | -4/Waste | Discovered new exit (range 13) 8117 | -4/Waste | Build established: Scavenger-Gunner 8214 | -4/Waste | Entered Factory 9699 | -4/Factory | Lost 4 parts (1p1n1u1w) 10551 | -4/Factory | Core integrity fell below 20% 10598 | -4/Factory | Lost 13 parts (1p4n3u5w) 10657 | -4/Factory | System corruption reached 30% 10666 | -4/Factory | Lost 4 parts (1p1n1u1w) 11000 | -4/Factory | Lost 7 parts (1p1n3u2w) 11249 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 11217_ Construction Platform disabled. 11217_ Slug penetrates Wall. 11220_ Adv. Heat Sink destroyed. 11220_ Hpw. Shotgun destroyed. 11226_ Antimatter Reactor destroyed. 11226_ Lgt. Nuclear Core destroyed. 11226_ System corrupted: Coil Gun jammed. 11226_ Slug penetrates P-70 Sage. 11230_ System corrupted: Energy discharge (-17). 11230_ System corrupted: Coil Gun jammed. 11232_ Coil Gun destroyed. 11232_ P-70 Sage resets P-70 Sage, system corruption cleaned. 11234_ Coil Gun destroyed. 11237_ P-70 Sage resets P-70 Sage, system corruption cleaned. 11239_ Integrated Corrupted Lgt. Antimatter Reactor (+5). 11242_ Imp. Shock Absorption System destroyed. 11245_ Myomer Leg destroyed. 11245_ Centrium Wheel destroyed. 11246_ System corrupted: Energy discharge (-36). 11247_ Destroyed Unknown Special Weapon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????##############????????????????? | | ????# #????????????????? | | ????# p @ #????????????????? | | ????# """" ################+# | | ????# p """""" # ^ | | ????# """"""" # | | ????# """"""" + | | ????# # | | ????# ]]] + | | ????# ]] # ##########"# | | ????# ! ]] # #??????# | | ????# # #??????# "" | | ????# # #??????# "" | | ????############## #??????# "" | | ?????????????????# #??????# "" | | ???????########### #??????# | | ???????? # #??????# "" | | ????????? # ######## "" | | ???????"""""" # # "" | | ???????"""""" # #= "= | | ?????? """""" # %+ = | | ????# """""" + #[ = | | ????# # ##### | | ????# """""" # #???? | | ???????"""""" # ##### | | ?????? """""" # | | ????# """""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 41 Energy Capacity 550 Matter Stores 300 Matter Capacity 350 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Armor Coverage 600 Resistance: EX 50 Resistance: EM 25 Propulsion Shielding 66 Weapon Cycling 20 Melee Speed Boost 50 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionComponentSword Manual? 0 Play Time 02:16:27 Cumulative 225.1 hours Start 2024.11.06 @ 01:05:01 End 2024.11.06 @ 08:56:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 348 Rogue 348 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0523f4e-7b99-419c-a000-c90f5e52754e