Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.15 @ 21:09:57 Player: maladendron Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (85) 425 Value Destroyed (2679) 2679 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 8285 Bonus ------- Follower Combat Kills 321 Cogmind --------- Core Integrity 0/1150 Matter 256/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- Force Lance > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Heat Sink Improved Component Analysis Suite HERF Cannon HERF Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Huge Storage Unit Enhanced Optical Array Melee Analysis Suite > --- WEAPON ----------- Field Laser Heavy Laser Katana > --- INVENTORY -------- Carbon-fiber Leg Field Propulsion Drive Advanced Heat Sink Advanced Heat Sink Improved Component Analysis Suite [Rating: 83] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 3 | . . . 2 . . . . . 1 Utility 5 | . . . . . 2 1 2 . . Weapon 3 | . . . . . . 1 . 1 1 Parts Attached 131 | 7 2 3 7 12 11 10 33 18 28 Power 13 | 1 . . . 3 . 1 3 2 3 Engine 8 | 1 . . . 3 . . 2 2 . Core 3 | . . . . . . 1 1 . 1 Reactor 2 | . . . . . . . . . 2 Propulsion 44 | 2 . 2 5 5 6 . 11 5 8 Treads 3 | . . . . 2 1 . . . . Leg 21 | . . . . . 1 . 11 2 7 Wheel 11 | 2 . 2 2 . 2 . . 2 1 Hover 3 | . . . 3 . . . . . . Flight 6 | . . . . 3 2 . . 1 . Utility 44 | 2 2 1 1 2 2 5 14 5 10 Device 24 | 1 . 1 . 1 . 3 10 4 4 Storage 9 | 1 2 . 1 . . 1 . 1 3 Processor 3 | . . . . . 1 . . . 2 Hackware 2 | . . . . . . 1 1 . . Protection 6 | . . . . 1 1 . 3 . 1 Artifact . | . . . . . . . . . . Weapon 30 | 2 . . 1 2 3 4 5 6 7 Energy Gun 10 | 1 . . . . 1 2 2 2 2 Energy Cannon 8 | . . . . . . 1 3 2 2 Ballistic Gun 3 | 1 . . . 2 . . . . . Ballistic Cannon 2 | . . . . . 1 . . 1 . Launcher 1 | . . . 1 . . . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . Piercing Weapon 3 | . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 . . . Parts Lost 100 | . . . 3 9 13 3 29 17 26 Power 13 | . . . 1 1 2 . 1 4 4 Propulsion 39 | . . . 1 6 5 1 9 5 12 Utility 26 | . . . . 1 2 . 13 5 5 Weapon 22 | . . . 1 1 4 2 6 3 5 Highest Loss Streak 15 | . . . 2 4 13 3 14 15 13 To Critical Strikes 1 | . . . 1 . . . . . . Average Backups 9 | 1 7 9 10 13 10 6 10 8 3 Power . | . 1 1 1 . . . . . . Propulsion 1 | . 2 2 . 1 . 2 3 1 . Utility 4 | . 3 5 4 6 7 2 3 5 2 Weapon 1 | . . . 3 4 2 1 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 16 | 1 . 1 1 1 3 1 . 4 4 Power . | . . . . . . . . . . Propulsion 4 | 1 . 1 1 . . . . 1 . Utility 10 | . . . . . 3 . . 3 4 Weapon 2 | . . . . 1 . 1 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 79 | . 100 99 92 88 63 68 91 72 50 Engine 5 | . 14 14 8 8 5 . 2 4 . Core 1 | . . . . . . 2 3 3 . Treads 2 | . . . . 8 8 . . . . Leg 7 | . . . . . . . 21 14 9 Wheel 10 | . 28 27 36 12 3 15 . 1 1 Hover 1 | . . . 2 4 . . . . . Flight 2 | . . . . 10 7 . . . 2 Device 13 | . 14 14 11 8 5 12 23 20 5 Storage 10 | . 14 14 11 11 7 12 12 9 5 Protection 1 | . . . . 2 5 . 5 . 1 Energy Gun 5 | . 14 14 3 . . 11 6 6 2 Energy Cannon 2 | . . . . . . . 10 1 4 Ballistic Gun 7 | . 14 14 11 21 10 . . . . Peak Build Rating 83 | 9 10 10 12 19 22 46 55 77 83 Average Rating 31 | 6 9 8 10 15 14 35 45 52 49 On Entrance 16 | . 9 10 8 11 18 17 30 33 26 Naked Turns 69 | . . . . . 21 . . 14 34 Heaviest Build 145 | 13 18 18 30 38 40 100 132 145 133 Greatest Support 113 | 20 20 20 40 20 20 56 60 70 113 Greatest Overweight (x) 45 | 2 . 5 2 3 12 30 9 45 32 Average Overweight (x) 1 | . . . . 2 1 1 2 1 2 Largest Inventory Capacity 25 | 8 15 10 25 15 15 25 25 25 25 Average Capacity 17 | 7 9 10 12 15 12 25 25 21 15 Most Carried 18 | 4 9 10 15 15 14 17 18 14 6 Average Carried 9 | 1 7 9 10 13 10 6 10 8 3 Final Capacity 25 | 8 10 10 15 15 5 25 25 5 5 Final Carried 17 | 4 9 8 14 15 5 17 9 5 5 Class Distribution -------------------- 39% | Mutant 30% | Scavenger-Mutant 9% | Scavenger-Tank 9% | Tank 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Matter Collected 2282 | 225 183 63 173 458 63 318 304 195 300 Remotely . | . . . . . . . . . . Salvage Created 3194 | 98 212 145 232 726 248 336 590 245 362 Parts 174 | 6 12 6 21 55 15 10 18 12 19 Haulers Intercepted 2 | . 1 . 1 . . . . . . Recyclers Shooed 2 | . . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Combat Hostiles Destroyed 68 | . 3 4 10 19 6 8 9 3 6 Melee 7 | . . . . . . . . 2 5 Guns 48 | . 3 4 3 19 5 8 5 1 . Cannons 4 | . . . . . . . 3 . 1 AOE 8 | . . . 7 . 1 . . . . Classes Destroyed 14 | 2 3 1 3 1 1 1 2 . . Worker 6 | . . . . 2 1 . . 2 1 Builder 4 | . 1 . 3 . . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . Recycler 1 | 1 . . . . . . . . . Operator 1 | . . . . . . . 1 . . Watcher 3 | . . . 1 1 . . . 1 . Swarmer 19 | . . . 6 7 2 2 . . 2 Grunt 30 | . 3 2 3 5 1 5 5 2 4 Duelist 2 | . . . . . . 1 1 . . Sentry 10 | . . . 1 7 2 . . . . Hunter 3 | . . . . . 1 . 2 . . Programmer 2 | . . . . . . . 1 1 . Assembled 2 | . . 2 . . . . . . . Best Kill Streak 8 | 2 3 1 8 4 5 2 2 2 4 Combat Bots Only 5 | . 3 1 5 4 5 2 2 1 4 Max Kills in Single Turn 7 | 1 1 1 7 2 2 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . Exploded 5 | . . . 5 . 1 . . . . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Hostile Shots Fired 998 | . 16 14 33 79 155 56 339 117 189 Missed 265 | . 7 6 11 15 54 18 101 20 33 Hits 733 | . 9 8 22 64 101 38 238 97 156 Melee 14 | . . . . . . 9 5 . . Projectile 719 | . 9 8 22 64 101 29 233 97 156 AOE 5 | . . . . . . . . . 5 Critical Strikes 35 | . . . 1 . 3 3 8 13 7 Actively Blocked 4 | . . . . . . . 4 . . Damage Taken 12402 | . 115 132 251 712 1386 836 3285 2229 3456 Core 3292 | . 28 54 52 113 467 96 536 784 1162 Absorbed by Shields 238 | . . . . . . 58 180 . . Redirected to Shielding 216 | . . . . . . . 216 . . Core Remaining (%) 54 | 100 . 67 . 58 15 86 36 21 . Volleys Fired 252 | 22 14 11 30 50 25 26 56 12 6 Largest 4 | 2 2 2 2 2 2 3 3 4 2 Hottest 275 | 60 60 60 60 46 56 185 205 275 132 Shots Fired 456 | 25 27 22 35 99 45 48 113 32 10 Gun 401 | 25 27 22 31 99 40 42 88 19 8 Cannon 43 | . . . . . 2 1 25 13 2 Launcher 7 | . . . 4 . 3 . . . . Special 5 | . . . . . . 5 . . . Kinetic 221 | 22 14 11 28 99 42 . . 5 . Thermal 182 | . . . . . . 42 113 19 8 Explosive 7 | . . . 4 . 3 . . . . Electromagnetic 41 | 3 13 11 3 . . 1 . 8 2 Robot Hit Streak 20 | 8 9 4 7 15 20 9 14 4 4 Robot Miss Streak 8 | 2 2 2 6 2 2 2 2 8 1 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . . 1 2 1 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 1 1 1 . . Shots Hit Robots 356 | 18 16 12 19 76 33 33 82 32 35 Core Hits 150 | 4 8 8 21 30 12 15 28 10 14 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 16 | . . . . . . 3 8 2 3 Burn 10 | . . . . . . 3 7 . . Meltdown 1 | . . . . . . . 1 . . Sever 5 | . . . . . . . . 2 3 Melee Attacks 57 | . . . . . 1 . . 19 37 Impact . | . . . . . . . . . . Slashing 42 | . . . . . 1 . . 19 22 Piercing 15 | . . . . . . . . . 15 Sneak Attacks 2 | . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 Damage Inflicted 7873 | 242 342 151 790 1133 635 640 1792 1008 1140 Guns 4782 | 242 244 151 192 1133 439 640 1312 340 89 Cannons 814 | . . . . . 19 . 480 242 73 Explosions 853 | . 98 . 578 . 177 . . . . Melee 1404 | . . . . . . . . 426 978 Ramming 20 | . . . 20 . . . . . . Kinetic 2271 | 202 121 92 179 1133 458 . . 86 . Thermal 2959 | . 98 . . . . 640 1792 340 89 Explosive 755 | . . . 578 . 177 . . . . Electromagnetic 464 | 40 123 59 13 . . . . 156 73 Impact . | . . . . . . . . . . Slashing 1075 | . . . . . . . . 426 649 Piercing 329 | . . . . . . . . . 329 Highest Corruption 15 | . . . . . . . 5 15 3 Average Corruption 6 | . . . . . . . 3 11 1 Corruption Purged 6 | . . . . . . . 5 1 . Corruption Blocked . | . . . . . . . . . . Effects 19 | . . . . . . . 6 12 1 Message Errors 4 | . . . . . . . 2 2 . Matter Fused 3 | . . . . . . . 2 . 1 Heat Flow Errors 4 | . . . . . . . . 4 . Energy Discharges 3 | . . . . . . . 1 2 . Data Loss (minor) 2 | . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . 1 . Misfires 2 | . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 127 | . . . 13 . . . . 83 31 Projectiles 2 | . . . . . . . . 2 . Explosions 13 | . . . 13 . . . . . . Melee 112 | . . . . . . . . 81 31 Knockbacks 3 | . . . . . . . . 3 . Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . . 3 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 98 | . . . 49 . 49 . . . . Shots 2 | . . . 1 . 1 . . . . Rammed 4 | . . . 1 . 1 . . 2 . Targets Rammed 5 | . . . 1 . 1 . 1 2 . Kicked 1 | . . . . . . . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 686 | . 33 27 17 7 6 117 457 686 272 Average Temperature 141 | . 18 16 14 1 3 45 165 283 70 Received Heat Transfer 2799 | . 63 63 12 204 504 207 818 117 811 Effects 26 | . . . . . . . 7 19 . Shutdowns 7 | . . . . . . . 2 5 . Energy Bleed 5 | . . . . . . . 3 2 . Interference 3 | . . . . . . . 2 1 . Matter Decay 5 | . . . . . . . . 5 . Short Circuit 3 | . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . 1 . Damage (core) 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 18 | . . . 1 . . 2 14 . 1 Heat Transferred 5876 | . 200 . . . . 1406 3604 481 185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Maximum Alert Level 1 | . . . 1 . . . . . . Low Security (%) 95 | 100 100 100 26 100 100 100 100 100 100 Level 1 4 | . . . 73 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 347 | 5 85 46 347 187 135 106 71 43 132 Initial 133 | . . 21 . 133 63 24 16 . 17 Average 51 | . 28 10 217 115 77 46 11 2 18 Influence Increases 2756 | 15 129 65 547 589 432 221 374 119 265 Destroy 0b10 Robot/C 1540 | . 60 40 320 380 220 160 180 60 120 Destroy 0b10 Robot/NC 105 | 15 10 . 35 15 5 . 5 15 5 Destroy Leader 392 | . 12 10 76 112 70 30 50 12 20 Allied During Kill 103 | . . . 47 . 56 . . . . Successful Hack 9 | . . . 5 4 . . . . . Disable Machine 60 | . . . 15 . . . 30 15 . Destroy Structure 67 | . 2 . 34 3 21 1 4 2 . Partial Spotted 15 | . . . 15 . . . . . . Lose Combat Pursuer 465 | . 45 15 . 75 60 30 105 15 120 Influence Decreases 2691 | 15 74 120 230 754 529 241 409 82 237 Entered New Map 377 | . . 34 . 184 89 31 19 . 20 Time Decay 1529 | 15 74 86 160 470 110 180 246 51 137 Lost Part 525 | . . . 30 90 130 30 134 31 80 Lost Ally 260 | . . . 40 10 200 . 10 . . Squads Dispatched 18 | . . 1 3 2 3 2 3 2 2 Investigation 2 | . . . 1 1 . . . . . Extermination 3 | . . . . . . . 1 1 1 Reinforcement 11 | . . . 2 1 2 2 2 1 1 Assault 1 | . . 1 . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Distress Signals 15 | . . 2 3 1 5 . . 1 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 148 | . 8 9 20 26 23 12 19 6 25 Peak Tracking Total 12 | . 4 4 9 4 12 4 7 3 6 Tactical Retreats 23 | . 1 2 . 3 3 2 7 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Traps Triggered 3 | . . . . 1 . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Machines Disabled 4 | . . . 1 . . . 2 1 . Max in Single Turn 1 | . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Machines Accessed 9 | . 1 1 3 2 . . 1 . 1 Terminals 7 | . 1 . 2 2 . . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 11 | . 1 1 4 3 . . 1 . 1 Successful 7 | . 1 1 2 2 . . . . 1 Failed 4 | . . . 2 1 . . 1 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 8 | . 1 . 2 3 . . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . 1 1 2 2 . . . . 1 Record 1 | . . . . . . . . . 1 Open Door 3 | . . 1 . 2 . . . . . Disarm Traps 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . 1 . . . 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . Non-combat 1 | . . . . . . 1 . . . Combat 1 | . . . . . . 1 . . . Robot Hacks Applied 3 | . . . . . . 3 . . . parse_system 1 | . . . . . . 1 . . . no_distress 1 | . . . . . . 1 . . . check_alert 1 | . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Total Allies 13 | . . 3 . 10 . . . . . Largest Group 10 | . . 3 3 10 10 . . . . Highest-Rated Group 88 | . . 76 76 88 88 . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . Total Orders 2 | . . . . 2 . . . . . EXPLORE 1 | . . . . 1 . . . . . RETURN 1 | . . . . 1 . . . . . Ally Attacks 111 | . . 9 34 . 68 . . . . Total Damage 1383 | . . 149 567 . 667 . . . . Kills 17 | . . 4 8 . 5 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Active Infowar (turns) 3657 | 36 234 423 340 604 128 181 746 657 308 Optics 308 | . . . . . . . . . 308 Terrain 471 | 36 234 73 . . 128 . . . . Traps 657 | . . . . . . . . 657 . Seismic 2221 | . . 350 340 604 . 181 746 . . ECM 396 | . . . . . . . . 396 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 3 | . . . . 2 . . 1 . . Drone Recoveries 1 | . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Turns Passed 5632 | 116 234 424 340 1181 221 528 924 931 733 Spaces Moved 3007 | 62 181 403 280 720 125 291 290 400 255 Core 245 | 13 . 1 . . 54 1 . 82 94 Treads 2 | . . . . . 1 . . 1 . Legs 582 | . . . . . 3 . 232 258 89 Wheels 2011 | 49 181 402 256 619 38 290 58 59 59 Hover 125 | . . . 24 101 . . . . . Flight 42 | . . . . . 29 . . . 13 Fastest Speed 47 | 50 80 80 80 95 47 115 145 50 50 Average Speed 135 | 86 80 80 83 119 98 131 233 188 209 Slowest Speed 2300 | 150 80 300 186 240 650 1550 750 2300 1650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . Potential Cave-ins 2 | . . 1 . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 29 | 5 34 86 34 85 18 6 12 9 7 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 3 | . . 3 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 57 | . 1 . 34 . 19 . 3 . . Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . 3 . . AOE 54 | . 1 . 34 . 19 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Total 3977 | 96 241 482 349 940 174 389 434 491 381 Wait 380 | . 41 56 16 137 . 44 25 23 38 Move 2995 | 61 180 402 279 719 122 290 289 399 254 Hop 1 | . . . . . 1 . . . . Pick Up 82 | 5 3 4 11 9 3 16 14 10 7 Fast Attach 65 | 7 . . 2 4 3 6 9 13 21 Attach 79 | . . 2 2 11 10 4 29 9 12 Detach 24 | . . 1 . 5 2 1 6 3 6 Swap 21 | . 3 1 5 3 3 1 4 . 1 Drop 19 | 1 . 5 3 2 3 1 1 1 2 Fire 252 | 22 14 11 30 50 25 26 56 12 6 Melee 53 | . . . . . 1 . . 19 33 Ram 4 | . . . 1 . 1 . . 2 . Kick 1 | . . . . . . . 1 . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 9) 351 | -10/Materials | Entered Mines 352 | -10/Mines | Assembled infested the area 389 | -10/Mines | Met a Derelict bent on vengeance 514 | -10/Mines | Met a Derelict testing a Signal Generator 665 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 748 | -10/Mines | Discovered new exit (range 6) 775 | -10/Mines | Entered Materials 775 | -9/Materials | Accompanied by 3 allies 775 | -9/Materials | Evolved 2 slots: Propulsion x2 776 | -9/Materials | Identified exit to Storage 781 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 888 | -9/Materials | Discovered new exit (range 15) 1092 | -9/Materials | Discovered new exit (range 12) 1115 | -9/Materials | Entered Storage 1303 | -9/Storage | Lost 4 parts (3n1w) 1745 | -9/Storage | Build established: Scavenger-Mutant 2256 | -9/Storage | Discovered new exit (range 9) 2271 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2296 | -9/Storage | Entered Materials 2296 | -8/Materials | Accompanied by 10 allies 2296 | -8/Materials | Evolved 2 slots: Utility x2 2328 | -8/Materials | Garrison activated, responded to threat 2396 | -8/Materials | Lost 9 allies 2455 | -8/Materials | Core integrity fell below 50% 2465 | -8/Materials | Released all parts (3) 2479 | -8/Materials | Core integrity fell below 20% 2489 | -8/Materials | Lost 13 parts (2p5n2u4w) 2515 | -8/Materials | Discovered new exit (range 4) 2517 | -8/Materials | Entered Factory 2517 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2987 | -7/Factory | Build established: Tank 3027 | -7/Factory | Discovered new exit (range 4) 3045 | -7/Factory | Entered another Factory area 3045 | -6/Factory | Evolved 2 slots: Utility x2 3076 | -6/Factory | Lost 3 parts (1n2w) 3312 | -6/Factory | Lost 14 parts (1p4n6u3w) 3840 | -6/Factory | Build established: Scavenger-Tank 3860 | -6/Factory | Core integrity fell below 50% 3899 | -6/Factory | Spotted B-75 Beast 3925 | -6/Factory | Discovered new exit (range 15) 3969 | -6/Factory | Entered another Factory area 3969 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3998 | -5/Factory | Lost 12 parts (5n4u3w) 4226 | -5/Factory | Build established: Scavenger-Mutant 4579 | -5/Factory | Build established: Scavenger-Gunner 4686 | -5/Factory | System corruption reached 10% 4718 | -5/Factory | Core integrity fell below 50% 4731 | -5/Factory | Released all parts (4) 4754 | -5/Factory | Lost 15 parts (3p5n4u3w) 4842 | -5/Factory | Discovered new exit (range 8) 4900 | -5/Factory | Entered another Factory area 4900 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4922 | -4/Factory | Build established: Mutant 5040 | -4/Factory | Lost 6 parts (1p3n2w) 5212 | -4/Factory | Spotted B-86 Titan 5280 | -4/Factory | Released all parts (6) 5283 | -4/Factory | Crushed by falling debris 5287 | -4/Factory | Core integrity fell below 50% 5310 | -4/Factory | Lost 13 parts (2p7n3u1w) 5360 | -4/Factory | Found Quantum Capacitor 5603 | -4/Factory | Core integrity fell below 20% 5633 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05533_ S-27 Virus destroyed. 05536_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8W. 05536_ W-44 Eye sends out distress signal. 05544_ Acquired Lgt. Nuclear Core. 05555_ Destroyed VTOL Module. 05555_ S-27 Virus destroyed. 05588_ Dropped Quantum Capacitor. 05589_ Acquired 25 matter. 05592_ K-01 Serf collects debris. 05593_ Field Propulsion Drive destroyed. 05596_ K-01 Serf collects debris. 05599_ Med. Matter Pod destroyed. 05600_ K-01 Serf collects debris. 05618_ System corrupted: Matter fused (-10). 05621_ Force Lance destroyed. 05624_ Lgt. Nuclear Core destroyed. 05627_ Destroyed Hpw. Shock Rifle. 05628_ Force Lance destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????????????#????? | | ??????????????????????????? #????? | | ??????????????????????????? #????? | | ??????????????????????????? #????? | | ???????????????????????????s#????? | | ???????????????????????####/#####? | | ???????????????????????# #? | | ???????????????????????# """ #? | | ???????????????????????# """ #? | | ??????? ############## """ #? | | ?????? # #? | | ?????? [#* #? | | ?????? ! p%@ / #? | | ?????? [#= #? | | ?????? "% # #? | | ?????? " ##########? | | ??????? #????? | | ??????? #????? | | ????????############ #????? | | ???????????????????###### #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????+ #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 48 Energy Capacity 890 Matter Stores 300 Matter Capacity 400 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Power Amplification 20 Armor Coverage 225 Resistance: KI 25 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 58 Melee Accuracy 5 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Serviceable Loadout The More The Merrier Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed GravjetChromaticInverter Manual? 0 Play Time 02:12:14 Cumulative 6.8 hours Start 2025.09.14 @ 01:20:38 End 2025.09.15 @ 21:09:57 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4a10d93-3e4e-4670-a565-99fea3685014