Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.15 @ 17:05:10 Player: BoomBlip Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (35) 175 Value Destroyed (1187) 1187 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (781) 781 TOTAL SCORE: 6483 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 459 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Heart of Steel Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Improved Targeting Computer Hacking Suite Heart of Steel > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Flight Unit Rocket Launcher Greatsword [Rating: 52] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . 2 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . 2 . 1 . . . . Utility 5 | . . 2 . . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 51 | 7 . 2 15 10 12 . 2 3 . . Power 10 | 1 . . 3 2 4 . . . . . Engine 7 | 1 . . 3 1 2 . . . . . Core 3 | . . . . 1 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 12 | 2 . . 6 2 . . 1 1 . . Treads 6 | 2 . . 4 . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 6 | . . . 2 2 . . 1 1 . . Utility 14 | 2 . 2 2 2 5 . . 1 . . Device 6 | . . 1 . 1 3 . . 1 . . Storage 2 | 2 . . . . . . . . . . Processor 4 | . . 1 2 . 1 . . . . . Hackware 1 | . . . . 1 . . . . . . Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 15 | 2 . . 4 4 3 . 1 1 . . Energy Gun 1 | . . . . 1 . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 7 | 2 . . 3 1 . . 1 . . . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . Slashing Weapon 3 | . . . . 1 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 1 . . . 1 . . Parts Lost 16 | . . . 2 4 2 . . 8 . . Power 4 | . . . 1 1 1 . . 1 . . Propulsion 5 | . . . . 1 . . . 4 . . Utility 3 | . . . 1 . 1 . . 1 . . Weapon 4 | . . . . 2 . . . 2 . . Highest Loss Streak 8 | . . . 1 4 2 . . 8 . . Average Slot Usage (%) 81 | . 100 100 99 86 74 73 73 51 20 20 Engine 7 | . 14 11 11 3 4 6 6 3 . . Treads 7 | . 28 22 12 . . . . . . . Flight 12 | . . . 9 30 23 20 20 11 . . Device 8 | . . 11 10 5 8 13 13 6 . . Storage 14 | . 28 22 22 9 7 6 6 4 . . Processor 10 | . . 11 11 9 7 13 13 13 13 13 Hackware 3 | . . . . 8 7 6 6 6 6 6 Energy Cannon 1 | . . . 2 . . . . . . . Ballistic Gun 11 | . 28 22 19 7 . . . . . . Slashing Weapon 1 | . . . . 2 2 6 6 4 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 26 | 15 15 16 26 21 18 16 16 23 . . Greatest Support 40 | 40 40 40 40 18 18 18 26 20 3 3 Greatest Overweight (x) 5 | . . . 4 1 5 . 1 4 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 6 6 6 6 4 4 Average Capacity 6 | 6 8 8 8 6 6 6 6 5 4 4 Most Carried 8 | 3 5 5 8 7 6 6 6 6 4 4 Average Carried 6 | 1 3 3 7 5 5 6 6 5 4 4 Final Capacity 8 | 8 8 8 8 6 6 6 6 4 4 4 Final Carried 8 | 3 5 5 8 6 6 6 6 4 4 4 Class Distribution -------------------- 57% | Mutant 21% | Sprinter 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Matter Collected 1454 | 309 . . 480 186 75 . 60 328 . 16 Remotely . | . . . . . . . . . . . Salvage Created 1692 | 115 . . 980 218 124 . 70 185 . . Parts 85 | 4 . . 56 13 5 . 3 4 . . Haulers Intercepted 4 | . . . 3 . 1 . . . . . Recyclers Shooed 2 | 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 2 6 . 1 Prevented 2 | . . . . . . . . 2 . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 24 | . . . 15 4 1 . 1 3 . . Melee 5 | . . . . . 1 . 1 3 . . Guns 14 | . . . 11 3 . . . . . . Cannons 4 | . . . 3 1 . . . . . . AOE 1 | . . . 1 . . . . . . . Classes Destroyed 9 | 2 . . 5 1 1 . . . . . Worker 2 | . . . . . 2 . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 4 | . . . 3 . 1 . . . . . Recycler 2 | 1 . . 1 . . . . . . . Watcher 2 | . . . 1 1 . . . . . . Grunt 12 | . . . 6 3 . . . 3 . . Brawler 1 | . . . 1 . . . . . . . Sentry 8 | . . . 8 . . . . . . . Hunter 3 | . . . . 1 1 . 1 . . . Best Kill Streak 6 | 1 . . 6 3 1 . 1 2 . . Combat Bots Only 6 | . . . 6 3 1 . 1 2 . . Max Kills in Single Turn 1 | 1 . . 1 1 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . Melee 1 | . . . . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Damage Taken 3460 | . . . 1090 556 136 . 118 1389 . 171 Core 1200 | . . . 209 109 26 . 75 610 . 171 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 84 | 100 100 . 47 80 96 . . . . . Volleys Fired 92 | 13 3 . 58 18 . . . . . . Largest 2 | 1 2 . 2 2 . . . . . . Hottest 79 | 20 40 . 79 71 . . . . . . Shots Fired 159 | 13 6 . 116 24 . . . . . . Gun 139 | 13 6 . 104 16 . . . . . . Cannon 20 | . . . 12 8 . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 147 | 13 6 . 104 24 . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 12 | . . . 12 . . . . . . . Robot Hit Streak 16 | 3 5 . 16 11 . . . . . . Robot Miss Streak 2 | 2 1 . 2 1 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 145 | 8 5 . 89 21 6 . 4 12 . . Core Hits 54 | 3 . . 32 11 1 . 1 6 . . Critical Hits 2 | . . . 1 1 . . . . . . Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 32 | . . . . 3 8 . 4 17 . . Impact 8 | . . . . . 8 . . . . . Slashing 24 | . . . . 3 . . 4 17 . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . 1 5 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . Damage Inflicted 3198 | 125 53 . 1297 541 430 . 201 551 . . Guns 1393 | 125 53 . 1022 193 . . . . . . Cannons 365 | . . . 227 138 . . . . . . Explosions 48 | . . . 48 . . . . . . . Melee 1384 | . . . . 210 430 . 201 543 . . Ramming 8 | . . . . . . . . 8 . . Kinetic 1531 | 125 53 . 1022 331 . . . . . . Thermal 48 | . . . 48 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 227 | . . . 227 . . . . . . . Impact 430 | . . . . . 430 . . . . . Slashing 954 | . . . . 210 . . 201 543 . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . 2 . . . . . . . Average Corruption 2 | . . . 2 . . . . . . . Corruption Purged . | . . . . . . . . . . . Effects 17 | . . . 17 . . . . . . . Message Errors 8 | . . . 8 . . . . . . . Heat Flow Errors 3 | . . . 3 . . . . . . . Energy Discharges 2 | . . . 2 . . . . . . . Data Loss (minor) 2 | . . . 2 . . . . . . . Targeting Errors 2 | . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 214 | . . . 6 112 74 . . 22 . . Projectiles 11 | . . . 6 5 . . . . . . Explosions . | . . . . . . . . . . . Melee 203 | . . . . 107 74 . . 22 . . Knockbacks 4 | . . . . 2 2 . . . . . Impact 2 | . . . . . 2 . . . . . Kinetic 2 | . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 39 | . . . 36 . . . . 3 . . Shots 1 | . . . 1 . . . . . . . Rammed 5 | . . . . . . . . 5 . . Targets Rammed 5 | . . . . . . . . 5 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 275 | . . . 275 26 . . . 2 . . Average Temperature 52 | . . . 59 11 . . . 2 . . Received Heat Transfer 1080 | . . . 336 162 36 . . 528 . 18 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . 2 . 4 . . . . . Impact Corruptions 3 | . . . . . 3 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 50 | . . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Peak Influence 720 | 10 6 1 720 461 336 164 . . . . Initial 242 | . 6 1 . 242 209 164 . . . . Average 222 | 8 6 1 256 332 261 164 . . . . Maximum Alert Level 3 | . . . 3 2 1 . . . . . Low Security (%) 48 | 100 100 100 51 . . 100 . . . . Level 1 34 | . . . 24 83 100 . . . . . Level 2 15 | . . . 22 16 . . . . . . Level 3 1 | . . . 1 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . . 4 . 2 . . . . 1 Investigation 2 | . . . 2 . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . . . 2 . 1 . . . . . Assault 2 | . . . . . 1 . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Distress Signals 2 | . . . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 91 | . . . 38 22 7 . 2 10 . 12 Peak Tracking Total 14 | . 1 . 7 14 2 . 4 5 . 14 Tactical Retreats 9 | . . . 1 1 1 . 2 2 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Traps Triggered 4 | . . . 4 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . 2 . . . . 2 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Machines Disabled 3 | . . . 3 . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Machines Accessed 18 | . 1 . 9 . 3 . . 2 3 . Terminals 12 | . 1 . 9 . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 53 | . 1 . 22 . 5 . . 2 23 . Successful 40 | . . . 12 . 3 . . 2 23 . Failed 13 | . 1 . 10 . 2 . . . . . Catastrophic 3 | . 1 . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 28 | . 1 . 17 . 4 . . . 6 . Terminals 27 | . 1 . 22 . 4 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 32 | . . . 7 . . . . 2 23 . Record 11 | . . . . . . . . . 11 . Part Schematic 9 | . . . . . . . . . 9 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 6 | . . . 4 . . . . 2 . . Level Access Points 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 7 | . . . 5 . 2 . . . . . Terminals 7 | . . . 5 . 2 . . . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 6 | . . . 4 . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 1 . 7 . 2 . . . . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . Machine Destruction 1 | . . . . . 1 . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Total Allies 2 | . . . 1 . . . . . . 1 Largest Group 1 | . . . 1 1 . . . . . 1 Highest-Rated Group 99 | . . . 99 94 . . . . . 94 Highest-Rated Ally 99 | . . . 99 94 . . . . . 94 Total Orders . | . . . . . . . . . . . Ally Attacks 61 | . . . 45 . . . . . . 16 Total Damage 1771 | . . . 1411 . . . . . . 360 Kills 20 | . . . 19 . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Turns Passed 2488 | 156 101 44 1115 190 209 21 189 290 61 112 Spaces Moved 2731 | 76 57 26 557 276 558 73 451 311 123 223 Core 492 | 4 . . . . 1 . . 141 123 223 Treads 455 | 72 57 26 300 . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1784 | . . . 257 276 557 73 451 170 . . Fastest Speed 27 | 50 160 160 102 29 29 29 27 30 50 50 Average Speed 71 | 154 160 160 157 39 29 29 36 60 50 50 Slowest Speed 335 | 160 160 160 335 102 300 29 102 250 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 21 | . . . . 11 5 . 2 3 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 4 18 6 89 40 16 3 68 48 73 30 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . 4 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 4 | . . . 2 2 . . . . . . Melee . | . . . . . . . . . . . Projectile 2 | . . . . 2 . . . . . . AOE 2 | . . . 2 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Total 3023 | 98 61 29 679 316 583 72 467 373 122 223 Wait 52 | . . . 8 8 . . . 36 . . Move 2686 | 75 56 25 556 259 548 72 446 304 122 223 Hop 14 | . . . . 5 4 . 2 3 . . Pick Up 25 | 3 2 2 8 5 4 . 1 . . . Fast Attach 29 | 7 . . 7 5 7 . 2 1 . . Attach 12 | . . 2 1 3 4 . . 2 . . Detach 2 | . . . . . 1 . . 1 . . Swap 10 | . . . 7 2 1 . . . . . Drop 38 | . . . 16 8 7 . 3 4 . . Fire 92 | 13 3 . 58 18 . . . . . . Melee 30 | . . . . 3 6 . 4 17 . . Ram 5 | . . . . . . . . 5 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . 18 . . . . . . . Rewire 10 | . . . . . 1 . 9 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 11) 258 | -10/Materials | Entered another Materials area 258 | -9/Materials | Evolved 2 slots: Utility x2 296 | -9/Materials | Discovered new exit (range 4) 302 | -9/Materials | Entered Storage 318 | -9/Storage | Build established: Mutant 697 | -9/Storage | Build established: Scavenger-Mutant 752 | -9/Storage | Met 01-MTF 794 | -9/Storage | Discovered new exit (range 11) 1209 | -9/Storage | Build established: Mutant 1325 | -9/Storage | Core integrity fell below 50% 1332 | -9/Storage | Identified exit to Materials 1406 | -9/Storage | Learned location of Armory (-3) 1417 | -9/Storage | Entered Materials 1417 | -8/Materials | Accompanied by 1 ally (01-MTF) 1417 | -8/Materials | Evolved 2 slots: Propulsion x2 1422 | -8/Materials | 01-MTF left 1524 | -8/Materials | Lost 4 parts (1p1n2w) 1604 | -8/Materials | Discovered new exit (range 10) 1607 | -8/Materials | Entered Factory 1607 | -7/Factory | Evolved 2 slots: Utility x2 1815 | -7/Factory | Discovered new exit (range 2) 1816 | -7/Factory | Entered another Factory area 1816 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1832 | -6/Factory | Build established: Sprinter 1833 | -6/Factory | Discovered new exit (range 14) 1837 | -6/Factory | Entered Lower Caves 1838 | -6/Lower Caves | Encountered a Warlord checkpoint 1987 | -6/Lower Caves | Discovered new exit (range 4) 2026 | -6/Lower Caves | Entered another Lower Caves area 2043 | -6/Lower Caves | Learned Factory terminal intel 2081 | -6/Lower Caves | Encountered a Warlord checkpoint 2105 | -6/Lower Caves | Found Prototype Device 2105 | -6/Lower Caves | Identified Heart of Steel 2216 | -6/Lower Caves | Core integrity fell below 50% 2277 | -6/Lower Caves | Lost 8 parts (1p4n1u2w) 2292 | -6/Lower Caves | Core integrity fell below 20% 2312 | -6/Lower Caves | Discovered new exit (range 7) 2316 | -6/Lower Caves | Entered Data Miner 2316 | -6/Data Miner | Discovered new exit (range 6) 2326 | -6/Data Miner | Met Data Miner 2342 | -6/Data Miner | Learned location of Section 7 (-2) 2342 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2353 | -6/Data Miner | Received God Mode back door access code from Data Miner 2377 | -6/Data Miner | Entered Proximity Caves 2450 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2485 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 2489 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Exp. Terrain Scan Processor 02347_ Connecting with ORACLE Interface... Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\GAPW to gain control via the back door I've installed. Now off with you. 02358_ Connecting with ORACLE Interface... LOCATION=UNKNOWN GOAL=ESCAPE 02450_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 02451_ Slug penetrates Wall. 02452_ Acquired 16 matter. 02468_ Slug penetrates Wall. 02474_ Penetrated by Slug. 02484_ Slug penetrates Wall. 02484_ B-60 Warrior springs to life. 02484_ S-27 Virus springs to life. 02485_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 02489_ Y-72 Warden: "REQUESTING BACKUP." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #??????????? ??????????????????????????????????? | | #????##????? ##????????????????????????????????? | | #???# ????? #???????????????????????????????? | | #???# ####?## #??????????????????????????????? | | ##??# #""""# ##????????????????????????????? | | #### #? # # #????????????????????????????? | | ## #?? ## ##???????????????????????????? | | #??? ## #???????????????????????????? | | #????# #?# ##??????????????????????????? | | #????# #??# ###????????????????????????? | | ####### #### #????????????????????????? | | ## #????????????????????????? | | #### s ####### b#???????????? | | ## @ #????????? | | ## g ????????? | | ### #### ###### gg ????????? | | #?### #??#####????????? ?????????? | | ##???## #????????????????????????????? | | ##?????## ######"##????????????????????????????? | | ##???????####???? ##?????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Evasion (%) 70 Targeting Accuracy 12 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreSeismicMegatreads Manual? 0 Play Time 00:41:40 Cumulative 62.4 hours Start 2021.08.15 @ 15:21:26 End 2021.08.15 @ 17:05:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 83 Adventurer 8 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 46 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fd15ad7-4dc8-4939-9ef1-c6be6f44edbc