Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.20 @ 09:16:43 Player: Teratos Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (101) 505 Value Destroyed (2346) 2346 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 4387 Bonus ------- High Alert Combat Kills 256 Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 280/280 System Corruption 12% Temperature Cool (377) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (3) ------ Heat Sink Heat Sink Medium Storage Unit > --- WEAPON (3) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (8) ---- Cooled Ion Engine Cooled Ion Engine Armored Wheel Armored Wheel Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Heat Sink Improved Signal Interpreter > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Improved Medium Laser Improved Medium Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 61 | 5 15 1 40 Power 6 | 1 . . 5 Engine 6 | 1 . . 5 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 3 . 8 Treads 2 | 2 . . . Leg 4 | . 3 . 1 Wheel 7 | . . . 7 Hover . | . . . . Flight . | . . . . Utility 10 | . 3 . 7 Device 6 | . 2 . 4 Storage 2 | . 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 32 | 2 9 1 20 Energy Gun 22 | . 6 1 15 Energy Cannon 3 | . 3 . . Ballistic Gun 7 | 2 . . 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . 1 . 2 Parts Lost 20 | . . 1 19 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 5 | . . . 5 Weapon 11 | . . 1 10 Highest Loss Streak 6 | . . 1 6 Average Slot Usage (%) 90 | . 89 100 88 Engine 12 | . 14 14 10 Treads 2 | . 7 . . Leg 14 | . 20 28 4 Wheel 7 | . . . 16 Device 20 | . 16 28 19 Storage 1 | . . . 1 Processor 2 | . . . 4 Energy Gun 18 | . 17 9 22 Energy Cannon 7 | . 9 18 1 Ballistic Gun 3 | . 1 . 5 Naked Turns . | . . . . Heaviest Build 27 | 8 16 13 27 Greatest Support 40 | 40 40 20 24 Greatest Overweight (x) 3 | 2 3 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 4 4 4 8 Average Capacity 4 | 4 4 4 4 Most Carried 4 | . 4 4 4 Average Carried 3 | . 3 3 2 Final Capacity 8 | 4 4 4 8 Final Carried 4 | . 4 3 4 Class Distribution -------------------- 63% | Mutant 25% | Gunner 4% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1007 | 196 201 10 600 Remotely . | . . . . Salvage Created 3737 | . 615 236 2886 Parts 234 | . 41 11 182 Haulers Intercepted 8 | . 2 . 6 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 61 | . 9 4 48 Guns 44 | . 7 1 36 Cannons 7 | . 2 3 2 AOE 5 | . . . 5 Classes Destroyed 12 | . 7 1 4 Worker 9 | . 1 . 8 Builder 9 | . 2 . 7 Tunneler 1 | . . 1 . Hauler 8 | . 2 . 6 Recycler 4 | . 1 . 3 Operator 2 | . . . 2 Watcher 7 | . 3 . 4 Swarmer 13 | . 3 . 10 Grunt 34 | . 6 4 24 Brawler 3 | . . . 3 Duelist 1 | . . . 1 Sentry 10 | . . . 10 Best Kill Streak 11 | . 4 2 11 Combat Bots Only 10 | . 3 2 10 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging 1 | . 1 . 1 Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2356 | . 240 195 1921 Core 518 | . 69 12 437 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 . 67 . Volleys Fired 219 | . 41 15 163 Largest 3 | . 2 2 3 Hottest 168 | . 116 120 168 Shots Fired 552 | . 82 30 440 Gun 506 | . 72 9 425 Cannon 46 | . 10 21 15 Launcher . | . . . . Special . | . . . . Kinetic 53 | . . . 53 Thermal 433 | . 76 21 336 Explosive . | . . . . Electromagnetic 66 | . 6 9 51 Robot Hit Streak 25 | . 9 8 25 Robot Miss Streak 7 | . 7 3 6 Penetration Max . | . . . . Secondary Targets 12 | . 3 . 9 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 319 | . 41 14 264 Core Hits 130 | . 20 7 103 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5423 | . 767 238 4418 Guns 4496 | . 713 47 3736 Cannons 489 | . 53 191 245 Explosions 437 | . . . 437 Melee . | . . . . Ramming 1 | . 1 . . Kinetic 313 | . . . 313 Thermal 4547 | . 714 191 3642 Explosive . | . . . . Electromagnetic 562 | . 52 47 463 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . . 12 Average Corruption 12 | . . . 12 Corruption Purged . | . . . . Effects 31 | . . . 31 Message Errors 3 | . . . 3 Matter Fused 7 | . . . 7 Heat Flow Errors 7 | . . . 7 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . . 1 Alerts 1 | . . . 1 Misdirections 3 | . . . 3 Targeting Errors 7 | . . . 7 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 74 | . . . 74 Projectiles . | . . . . Explosions 74 | . . . 74 Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 131 | . . . 131 Shots 2 | . . . 2 Rammed 2 | 1 1 . . Targets Rammed 2 | 1 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 493 | . 255 111 493 Average Temperature 89 | . 67 41 101 Received Heat Transfer 891 | . 105 117 669 Effects 11 | . . . 11 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 4 | . . . 4 Combat Hostiles 4 | . . . 4 Parts Melted 17 | . 1 1 15 Heat Transferred 9223 | . 1554 407 7262 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 845 | . 129 78 845 Initial 6 | . . 6 . Average 156 | . 48 30 294 Maximum Alert Level 3 | . . . 3 Low Security (%) 77 | 100 100 100 51 Level 1 6 | . . . 14 Level 2 14 | . . . 32 Level 3 . | . . . 1 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 1 . 10 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 4 | . . . 4 Assault 4 | . . . 4 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 8 | . 1 . 7 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 102 | . 17 4 81 Peak Tracking Total 7 | . 3 2 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 9 | . 9 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 9 | . 2 3 4 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 15 | . 7 1 7 Terminals 12 | . 7 1 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 46 | . 21 3 22 Successful 27 | . 12 1 14 Failed 19 | . 9 2 8 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 32 | . 21 3 8 Fabricators . | . . . . Repair Stations 7 | . . . 7 Recycling Units . | . . . . Scanalyzers 7 | . . . 7 Garrison Access . | . . . . Terminal Hacks 16 | . 12 1 3 Prototype ID Bank 4 | . 2 . 2 Emergency Access Points 1 | . 1 . . Locate Traps 5 | . 4 . 1 Reprogram Traps 3 | . 3 . . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . . 5 Scan Component 3 | . . . 3 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 . 4 Full Trace Events 5 | . 1 . 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 64 | . . . 64 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 7 | . . 7 . Total Damage 87 | . . 87 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 4681 | 65 1580 902 2134 Spaces Moved 3077 | 41 1056 705 1275 Core 18 | 17 1 . . Treads 258 | 24 234 . . Legs 1771 | . 821 705 245 Wheels 1030 | . . . 1030 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 90 Average Speed 114 | 138 129 120 98 Slowest Speed 200 | 160 200 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 69 | 3 96 97 80 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 15 | . . . 15 Melee . | . . . . Projectile . | . . . . AOE 15 | . . . 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 3773 | 46 1190 731 1806 Wait 375 | . 61 11 303 Move 3074 | 40 1055 704 1275 Hop . | . . . . Pick Up 13 | . 5 . 8 Fast Attach 45 | 5 12 . 28 Attach 7 | . . 1 6 Detach . | . . . . Swap 9 | . 3 . 6 Drop 29 | . 12 . 17 Fire 219 | . 41 15 163 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush 1 | 1 . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 905 | -10/Materials | Discovered new exit (range 7) 1174 | -10/Materials | Discovered new exit (range 13) 1318 | -10/Materials | Discovered new exit (range 16) 1646 | -10/Materials | Entered Mines 1859 | -10/Mines | Learned 2 Materials zone layouts 1952 | -10/Mines | Discovered new exit (range 11) 2066 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2098 | -10/Mines | Discovered new exit (range 5) 2548 | -10/Mines | Entered Materials 2548 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2813 | -9/Materials | Discovered new exit (range 3) 2888 | -9/Materials | Lost 6 parts (1p1n1u3w) 2982 | -9/Materials | Lost 3 parts (1n1u1w) 3032 | -9/Materials | Identified exit to Mines 3056 | -9/Materials | Lost 3 parts (1p2w) 3203 | -9/Materials | Repaired Arm. Wheel 3236 | -9/Materials | Repaired Arm. Wheel 3338 | -9/Materials | Discovered new exit (range 15) 3712 | -9/Materials | Discovered new exit (range 12) 3752 | -9/Materials | Build established: Gunner 3935 | -9/Materials | Discovered exit to Mines (range 16) 4060 | -9/Materials | Core integrity fell below 50% 4148 | -9/Materials | First assault squad dispatched 4182 | -9/Materials | System corruption reached 10% 4231 | -9/Materials | Lost 5 parts (2u3w) 4236 | -9/Materials | Destroyed 10 combat bots 4300 | -9/Materials | Core integrity fell below 20% 4682 | -9/Materials | Destroyed self via exploding Fusion Modulator Last Messages --------------- 04650_ G-34 Mercenary unfolds itself. 04651_ G-34 Mercenary destroyed. 04655_ Sml. Laser melted. 04655_ G-34 Mercenary destroyed. 04662_ G-47 Trooper heat spikes uncontrollably. 04662_ G-47 Trooper overheating. 04664_ Melted Particle Gun. 04665_ G-47 Trooper overheating. 04667_ G-47 Trooper heat damages Aluminum Leg, Aluminum Leg, Lgt. Nuclear Core, Imp. Heat Sink. 04668_ G-47 Trooper destroyed. 04668_ Switching to secondary target: G-34 Mercenary. 04671_ G-34 Mercenary destroyed. 04671_ Switching to secondary target: G-34 Mercenary. 04671_ System corrupted: Imp. Medium Laser targeting data glitched. 04673_ Imp. Medium Laser destroyed. 04682_ Fusion Modulator explodes. 04682_ Destroyed Wheel. 04682_ Destroyed Lgt. Ion Engine. 04682_ Destroyed Aluminum Leg. Map ----- +----------------------------------------------------+ | # """" ! #???????????? ????????? | | + #?????????????????????? | | # #?????????????????????? | | # "T" #?????????????????????? | | # """ #?????????????????????? | | # #?????????????????????? | | ##########?????????????????????? | | #??????????????????????????????? | | #??????????????????????????#???? | | #??????????????? ?????????? ???? | | #??????????????? ?????????? #??? | | #???????????????"?????????? #??? | | #??????????????? ?????????? #??? | | #??????????????#/#????????? #??? | | #??????????????# #????????? #??? | | ########???????# #????????# #??? | | #???????# #????????# #??? | | #???????+ #????????# #??? | | #???????# #??????### ###? | | #??????## ######## #? | | ######## = #? | | |%% /%" % #? | | ==[== ##### * #? | | [%[%% #???# #########+## =[% #? | | ##/######### ###????? ##;m;##? | | !*= #????? #@ * ; | | < #???? # g* ; | | #???? +%= # | | ####+######+#####?? ! #%! ; | | # # #?? #=* ; | | # # """ #?####### ; | | # # """ #???????######## | | # """ # """ #??????????????? | | # """ # ![ #??????????????? | | # """ # ![ """ #??????????????? | | ######## """ #??????????????? | | #?????## """ #??????????????? | | #?????# #??????????????? | | ??????###########??????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorMyomerCasing Manual? 0 Play Time 00:47:54 Cumulative 64.7 hours Start 2021.05.20 @ 07:20:54 End 2021.05.20 @ 09:16:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54f13a10-9a80-4aff-9e1b-978931c1c931