Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 18:35:07 Player: tarun Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (1382) 1382 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 4819 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 202 Friendly Fire -50 Cogmind --------- Core Integrity 0/700 Matter 153/300 Energy 275/275 System Corruption 1% Temperature Warm (143) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Wheel Armored Wheel Armored Wheel > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Spread Laser Datajack > --- INVENTORY (5) ---- Compact Battery (200) Medium Matter Pod (0) Power Shielding Ion Cannon Flak Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Power Shielding > --- WEAPON ----------- Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Large Storage Unit High-capacity Storage Unit Large Battery Trap Scanner Power Shielding Light Armor Plating High-powered Tractor Beam High-powered Tractor Beam Small Laser Pulse Rifle Assault Rifle Heavy Rocket Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 3 | . . . . 1 2 . . Weapon 1 | . . . . 1 . . . Parts Attached 83 | 6 7 . 12 29 13 1 15 Power 8 | 1 1 . 2 2 1 . 1 Engine 7 | 1 1 . 2 1 1 . 1 Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 25 | 2 3 . 5 6 4 . 5 Treads . | . . . . . . . . Leg 21 | 2 3 . 5 6 4 . 1 Wheel 3 | . . . . . . . 3 Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 22 | 1 1 . 3 11 5 . 1 Device 8 | . . . . 6 2 . . Storage 8 | 1 . . 2 2 2 . 1 Processor 2 | . 1 . 1 . . . . Hackware . | . . . . . . . . Protection 4 | . . . . 3 1 . . Artifact . | . . . . . . . . Weapon 28 | 2 2 . 2 10 3 1 8 Energy Gun 10 | . 2 . 1 3 2 . 2 Energy Cannon 3 | . . . . 2 . . 1 Ballistic Gun 7 | 2 . . 1 1 . . 3 Ballistic Cannon 1 | . . . . . . 1 . Launcher 6 | . . . . 4 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 4 | . . . . 1 . 1 2 Parts Lost 22 | . . . . 8 6 7 1 Power 3 | . . . . 1 1 1 . Propulsion 7 | . . . . 3 2 2 . Utility 4 | . . . . 2 . 2 . Weapon 8 | . . . . 2 3 2 1 Highest Loss Streak 8 | . . . . 8 6 6 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 77 | . 95 100 99 92 50 56 36 Engine 6 | . 14 14 11 3 4 4 3 Core 1 | . . . . 4 . . . Leg 25 | . 27 28 43 32 18 18 . Wheel 1 | . . . . . . . 9 Device 3 | . . . . 6 5 9 . Storage 8 | . 14 14 11 9 5 10 . Processor 4 | . 10 14 11 2 . . . Protection 3 | . . . . 7 2 3 . Energy Gun 10 | . 11 14 11 14 7 3 8 Energy Cannon 1 | . . . . 5 . . . Ballistic Gun 5 | . 16 14 11 1 . . 6 Launcher 1 | . . . . 3 3 4 . Peak Build Rating 28 | 6 7 7 12 28 25 25 24 Average Rating 14 | 4 6 7 10 19 14 16 14 On Entrance 9 | . 6 7 7 12 15 25 1 Naked Turns 59 | . . . . . 2 40 17 Heaviest Build 64 | 13 13 12 48 53 64 64 21 Greatest Support 50 | 20 20 20 40 40 50 50 24 Greatest Overweight (x) 3 | . 1 . 1 2 2 2 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 5 Average Capacity 11 | 7 8 8 15 15 11 15 5 Most Carried 16 | 4 8 8 16 15 14 7 5 Average Carried 9 | 2 7 8 11 13 5 6 4 Final Capacity 20 | 8 8 8 20 15 20 5 5 Final Carried 15 | 4 8 8 15 13 6 5 5 Class Distribution -------------------- 43% | Mutant 24% | Scavenger-Mutant 23% | Scavenger-Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 1453 | 222 155 . 130 403 267 26 250 Remotely 238 | . . . . 90 122 26 . Salvage Created 1278 | . 189 . 102 671 267 . 49 Parts 57 | . 11 . 11 22 11 . 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 32 | . 5 . 4 16 5 . 2 Guns 17 | . 5 . 4 3 3 . 2 Cannons 6 | . . . . 6 . . . AOE 9 | . . . . 7 2 . . Classes Destroyed 9 | . 1 . 2 4 2 . . Worker 2 | . . . . . 2 . . Builder 4 | . . . . 3 1 . . Watcher 1 | . . . 1 . . . . Swarmer 3 | . . . 3 . . . . Grunt 22 | . 5 . 1 11 4 . 1 Brawler 1 | . . . . 1 . . . Protector 1 | . . . . . 1 . . Sentry 4 | . . . . 3 . . 1 Heavy 1 | . . . . 1 . . . Best Kill Streak 5 | . 2 . 2 5 4 . 1 Combat Bots Only 5 | . 2 . 2 5 2 . 1 Max Kills in Single Turn 3 | . 1 . 1 3 2 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 363 | . 49 . 49 69 50 8 138 Missed 139 | . 15 . 18 22 14 2 68 Damage Taken 3649 | . 401 . 316 1287 665 338 642 Core 1168 | . 113 . 59 288 324 96 288 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 20 | . . . . 20 . . . Core Remaining (%) 71 | 100 . 54 85 47 . . . Volleys Fired 163 | . 30 . 19 55 39 6 14 Largest 3 | . 2 . 2 3 2 2 3 Hottest 173 | . 60 . 60 173 134 108 120 Shots Fired 286 | . 60 . 28 120 41 10 27 Gun 227 | . 60 . 28 72 40 4 23 Cannon 26 | . . . . 24 . 2 . Launcher 33 | . . . . 24 1 4 4 Special . | . . . . . . . . Kinetic 86 | . 42 . 16 15 . 2 11 Thermal 160 | . 18 . 12 81 40 4 5 Explosive 33 | . . . . 24 1 4 4 Electromagnetic 7 | . . . . . . . 7 Robot Hit Streak 16 | . 5 . 3 8 16 7 6 Robot Miss Streak 7 | . 3 . 5 7 3 2 6 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 177 | . 37 . 10 69 31 8 22 Core Hits 93 | . 12 . 10 44 14 2 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . 2 1 . . Burn 3 | . . . . 2 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4344 | . 380 . 147 1950 713 824 330 Guns 1885 | . 375 . 127 531 547 39 266 Cannons 410 | . . . . 352 . 58 . Explosions 2004 | . . . . 1047 166 727 64 Melee . | . . . . . . . . Ramming 45 | . 5 . 20 20 . . . Kinetic 585 | . 252 . 81 100 . 58 94 Thermal 1598 | . 123 . 46 783 547 39 60 Explosive 2004 | . . . . 1047 166 727 64 Electromagnetic 112 | . . . . . . . 112 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 1 1 3 . . . . Average Corruption 1 | . 1 1 2 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . 1 . . . . Message Errors 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 16 | . . . . . 16 . . Projectiles . | . . . . . . . . Explosions 16 | . . . . . 16 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 171 | . . . . 46 51 53 21 Shots 6 | . . . . 2 1 2 1 Rammed . | . . . . . . . . Targets Rammed 7 | . 2 . 2 3 . . . Kicked 7 | . 2 . 2 3 . . . Crushed . | . . . . . . . . Highest Temperature 590 | . 82 . 23 590 192 120 234 Average Temperature 103 | . 27 . 10 199 55 60 94 Received Heat Transfer 1152 | . 222 . 36 288 378 . 228 Effects 13 | . . . . 13 . . . Shutdowns 3 | . . . . 3 . . . Energy Bleed 3 | . . . . 3 . . . Interference 3 | . . . . 3 . . . Matter Decay 1 | . . . . 1 . . . Short Circuit 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Damage (major) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . . 3 3 . . Heat Transferred 3601 | . 275 . 100 1782 1295 74 75 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Peak Influence 541 | . 159 61 499 541 317 131 136 Initial 245 | . . 61 23 210 245 110 39 Average 195 | . 73 61 239 294 287 91 86 Maximum Alert Level 2 | . . . 2 2 1 . . Low Security (%) 50 | 100 100 100 44 9 . 100 100 Level 1 38 | . . . 22 73 100 . . Level 2 10 | . . . 32 17 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 . 2 3 . . 3 Investigation 4 | . 1 . 1 . . . 2 Extermination 1 | . . . . . . . 1 Reinforcement 4 | . . . 1 3 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | . 7 . 17 20 4 6 5 Peak Tracking Total 6 | . 2 . 6 5 4 6 3 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 4 | . 1 . 2 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 2 | . . . . 1 1 . . Max in Single Turn 1 | . . . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 10 | . 2 . 2 3 . . 3 Terminals 8 | . 2 . 2 2 . . 2 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 27 | . 5 . 7 8 . . 7 Successful 17 | . 2 . 6 5 . . 4 Failed 10 | . 3 . 1 3 . . 3 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . 3 . . 1 . . . Terminals 24 | . 5 . 7 6 . . 6 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 2 . 6 3 . . 3 Record 4 | . 2 . 1 1 . . . Robot Analysis 2 | . . . 2 . . . . Prototype ID Bank 1 | . . . . 1 . . . Open DSF 1 | . . . . . . . 1 Alert Level 1 | . . . 1 . . . . Dispatch Records 2 | . . . 1 1 . . . Maintenance Status 1 | . . . 1 . . . . Extermination Status 1 | . . . . . . . 1 Recall Extermination 1 | . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 . 2 1 . . 2 Full Trace Events 5 | . 2 . 1 . . . 2 Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 6 | . . 5 . . . 1 . Largest Group 5 | . . 5 5 2 . 1 . Highest-Rated Group 81 | . . 81 81 26 . 31 . Highest-Rated Ally 31 | . . 31 31 16 . 31 . Total Orders 2 | . . 1 . 1 . . . FOLLOW 2 | . . 1 . 1 . . . Ally Attacks 59 | . . . 52 1 . 6 . Total Damage 652 | . . . 514 13 . 125 . Kills 12 | . . . 12 . . . . Allies Corrupted 1 | . . . 1 . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Robot Analysis Total 2 | . . . 2 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 2206 | 63 308 28 345 667 291 188 316 Spaces Moved 1300 | 44 153 24 212 324 110 149 284 Core 197 | 7 . . . . 14 89 87 Treads . | . . . . . . . . Legs 911 | 37 153 24 212 324 96 60 5 Wheels 192 | . . . . . . . 192 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 50 50 Average Speed 117 | 108 123 120 126 130 142 113 88 Slowest Speed 260 | 120 190 120 190 260 190 260 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 3 24 5 34 28 2 81 7 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 245 | . . . . 193 7 39 6 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 245 | . . . . 193 7 39 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 1715 | 59 217 23 262 472 202 158 322 Wait 66 | . 13 . . 22 31 . . Move 1294 | 43 152 23 211 323 110 148 284 Hop . | . . . . . . . . Pick Up 60 | 10 8 . 13 20 6 1 2 Fast Attach 27 | . 2 . . 4 8 1 12 Attach 33 | 6 1 . 3 15 5 . 3 Detach 5 | . . . . 2 2 . 1 Swap 23 | . 4 . 9 10 . . . Drop 37 | . 5 . 5 18 1 2 6 Fire 163 | . 30 . 19 55 39 6 14 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 7 | . 2 . 2 3 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered Mines 377 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 380 | -10/Mines | Learned location of 2 exits from Materials 395 | -10/Mines | Discovered new exit (range 4) 400 | -10/Mines | Entered Materials 400 | -9/Materials | Accompanied by 5 allies 400 | -9/Materials | Evolved 2 slots: Propulsion x2 401 | -9/Materials | Identified exit to Materials 405 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 540 | -9/Materials | Discovered new exit (range 12) 745 | -9/Materials | Entered another Materials area 745 | -8/Materials | Accompanied by 2 allies 745 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1245 | -8/Materials | Build established: Scavenger-Tank 1317 | -8/Materials | Discovered new exit (range 16) 1338 | -8/Materials | Core integrity fell below 50% 1373 | -8/Materials | Lost 8 parts (1p3n2u2w) 1412 | -8/Materials | Entered Factory 1412 | -7/Factory | Evolved 2 slots: Utility x2 1554 | -7/Factory | Lost 6 parts (1p2n3w) 1703 | -7/Factory | Sucked down chute 1703 | -7/Factory | Entered Waste 1704 | -7/Waste | Met a frightened Derelict 1740 | -7/Waste | Spotted C-40 Crusher 1742 | -7/Waste | Spotted C-40 Crusher 1747 | -7/Waste | Spotted C-40 Crusher 1798 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1815 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1828 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1835 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1842 | -7/Waste | Core integrity fell below 50% 1851 | -7/Waste | Spotted C-40 Crusher 1866 | -7/Waste | Lost 6 parts (1p2n2u1w) 1872 | -7/Waste | Crushed by Compactor (1 part destroyed) 1885 | -7/Waste | Spotted C-40 Crusher 1885 | -7/Waste | Spotted C-40 Crusher 1886 | -7/Waste | Discovered new exit (range 12) 1891 | -7/Waste | Entered Factory 1936 | -7/Factory | Core integrity fell below 20% 2207 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- but extermination squads are basically impossible to shake, this is bad..." 02154_ 9V-F9D(g): "Maybe since they're already in the area we're better off sticking together. Just don't get me killed when they show up, yeah?" 02157_ Connecting with DSF Access... 02157_ ALERT: Suspicious activity at Terminal F024. Dispatching Investigation squad. 02166_ Connecting with Terminal... 02183_ Acquired Carbon-fiber Leg. 02192_ Fusion Modulator explodes. 02192_ 9V-F9D(g) destroyed. 02192_ Fusion Modulator explodes. 02195_ G-47 Trooper heat short circuits Particle Gun. 02195_ Critical hit (Burn: +37). 02197_ G-47 Trooper destroyed. 02200_ Destroyed Imp. Hover Unit. 02204_ Lightning Gun destroyed. 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""" p #??????? | | ?????????????????????# "#??????? | | ?????????????????????# % "#??????? | | ?????????????????????####@###""" #???????? | | ??????????????????????? ]? % #???????? | | ?????????????????????# ## #???????? | | ?????????????????????# """" """" #? #???????? | | ?????????????????????# """" """" #? ????????? | | ?????????????????????# """" """" #? ????????? | | ?????????????????????# """" """" #? ????????? | | ?????????????????????# """" """?????? ????????? | | ?????????????????????# ?????"???????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Salvage Targeting 1 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV More Dakka Please Oops Remodeling The More The Merrier Challenges ------------ None Game ------ Seed DisruptorRagnarokAirjet Manual? 0 Play Time 03:14:02 Cumulative 5.4 hours Start 2024.11.20 @ 22:08:48 End 2024.11.29 @ 18:35:07 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6f6393a7-f5bb-4671-b51d-508a456ad761