Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 09:39:34 Player: PeanutArbuckle Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (1989) 1989 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (154) 154 TOTAL SCORE: 5293 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 72 Cogmind --------- Core Integrity 0/700 Matter 219/300 Energy 300/300 System Corruption 15% Temperature Warm (167) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Battery > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Advanced Targeting Computer Improved Shield Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Battery Compact Matter Pod Hacking Suite Hacking Suite > --- WEAPON ----------- High-powered Field Laser Plasma Cannon Gauss Rifle > --- INVENTORY -------- Improved Propulsion Shielding Improved Shield Generator Gauss Rifle Gauss Rifle Mini Assault Cannon [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Large Battery Device Shield Generator Storage Large Battery Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Mini Assault Cannon Energy Gun High-powered Field Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 63 | 5 2 2 8 22 22 2 Power 10 | 1 . 1 . 5 3 . Engine 7 | 1 . 1 . 5 . . Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 15 | 2 . . 1 6 6 . Treads 13 | 2 . . 1 4 6 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . 2 . . Utility 13 | 1 1 1 1 5 4 . Device 2 | . . . . 1 1 . Storage 7 | 1 1 1 1 2 1 . Processor 1 | . . . . 1 . . Hackware 2 | . . . . 1 1 . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 25 | 1 1 . 6 6 9 2 Energy Gun 3 | . . . 1 . 1 1 Energy Cannon 5 | . . . . 1 4 . Ballistic Gun 6 | 1 . . . 1 3 1 Ballistic Cannon 4 | . . . . 3 1 . Launcher 7 | . 1 . 5 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 1 2 . Parts Lost 20 | . . . 1 5 3 11 Power 6 | . . . . 3 1 2 Propulsion 4 | . . . . 1 . 3 Utility 5 | . . . . . 2 3 Weapon 5 | . . . 1 1 . 3 Highest Loss Streak 11 | . . . 1 2 1 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 93 100 98 89 91 83 Engine 12 | . 14 14 11 16 5 . Core 1 | . . . . . 5 12 Treads 21 | . 28 28 22 11 26 21 Storage 25 | . 22 28 33 26 19 13 Hackware 3 | . . . . 4 8 6 Energy Cannon 2 | . . . . . 6 13 Ballistic Gun 7 | . 14 14 8 1 7 7 Ballistic Cannon 6 | . . . . 14 5 . Launcher 9 | . 13 14 22 10 . . Peak Build Rating 36 | 5 7 7 14 29 36 35 Average Rating 18 | 3 6 6 10 22 30 30 On Entrance 13 | . 5 7 7 13 27 35 Naked Turns . | . . . . . . . Heaviest Build 36 | 12 18 18 24 35 36 35 Greatest Support 82 | 40 40 40 43 43 82 42 Greatest Overweight (x) 10 | . . . . 10 . 2 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 6 8 8 6 5 Most Carried 8 | 4 2 5 4 8 8 5 Average Carried 4 | . 1 1 2 7 4 4 Final Capacity 8 | 8 8 5 8 8 5 5 Final Carried 8 | 1 2 3 4 8 5 3 Class Distribution -------------------- 41% | Gunner 33% | Mutant 9% | Tank 9% | Scavenger-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 2020 | 224 186 159 328 662 461 . Remotely . | . . . . . . . Salvage Created 1923 | . 160 179 498 603 429 54 Parts 123 | . 20 10 38 34 20 1 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | . 1 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 44 | . 6 4 12 14 7 1 Guns 5 | . 1 . 1 1 1 1 Cannons 13 | . . . . 7 6 . AOE 26 | . 5 4 11 6 . . Classes Destroyed 13 | . 5 2 4 1 1 . Worker 8 | . 5 . 1 1 1 . Builder 5 | . 2 . 3 . . . Tunneler 3 | . . . 3 . . . Hauler 1 | . . . 1 . . . Recycler 5 | . . 1 2 1 1 . Operator 1 | . 1 . . . . . Watcher 7 | . 3 . 2 1 1 . Swarmer 9 | . 6 . 1 2 . . Grunt 20 | . . 4 5 6 4 1 Brawler 1 | . . . 1 . . . Sentry 12 | . . . 5 5 2 . Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . 1 . Best Kill Streak 14 | . 9 3 14 7 2 1 Combat Bots Only 6 | . 6 2 4 6 2 1 Max Kills in Single Turn 4 | . 4 1 3 3 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 1 2 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 352 | . 39 7 42 75 110 79 Missed 106 | . 13 1 15 26 34 17 Damage Taken 3613 | . 262 67 391 708 919 1266 Core 1002 | . 77 12 63 131 317 402 Absorbed by Shields 202 | . . . . 68 . 134 Redirected to Shielding 106 | . . . . . 106 . Core Remaining (%) 81 | 100 . 64 84 76 . . Volleys Fired 102 | . 13 8 22 25 26 8 Largest 3 | . 2 2 3 3 3 3 Hottest 198 | . 50 50 108 136 198 118 Shots Fired 242 | . 26 15 50 65 67 19 Gun 79 | . 13 8 17 9 25 7 Cannon 95 | . . . . 41 42 12 Launcher 68 | . 13 7 33 15 . . Special . | . . . . . . . Kinetic 134 | . 13 8 15 47 44 7 Thermal 38 | . . . . 3 23 12 Explosive 68 | . 13 7 33 15 . . Electromagnetic 2 | . . . 2 . . . Robot Hit Streak 18 | . 3 5 9 7 16 18 Robot Miss Streak 9 | . 3 2 1 9 3 2 Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 121 | . 11 6 28 20 43 13 Core Hits 132 | . 23 9 45 37 14 4 Critical Kills 3 | . 1 . . . 2 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 7 | . 1 . . . 6 . Meltdown 1 | . . . . . 1 . Destroy 3 | . 1 . . . 2 . Blast 3 | . . . . . 3 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5351 | . 803 357 1670 1262 964 295 Guns 782 | . 45 25 143 89 381 99 Cannons 1124 | . . . . 366 562 196 Explosions 3394 | . 758 320 1527 789 . . Melee . | . . . . . . . Ramming 51 | . . 12 . 18 21 . Kinetic 1449 | . 45 25 121 432 727 99 Thermal 626 | . . . 191 23 216 196 Explosive 2931 | . 758 320 1336 517 . . Electromagnetic 294 | . . . 22 272 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . . 3 1 15 Average Corruption 1 | . . . . 2 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . 4 5 4 Message Errors 2 | . . . . 1 1 . Matter Fused 3 | . . . . . 2 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . 1 1 Data Loss (minor) 4 | . . . . 2 1 1 Data Loss (major) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 140 | . 8 . 100 20 12 . Projectiles 25 | . . . . 13 12 . Explosions 115 | . 8 . 100 7 . . Melee . | . . . . . . . Knockbacks 3 | . . . . 1 2 . Impact 1 | . . . . 1 . . Kinetic 2 | . . . . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 222 | . 48 . 47 127 . . Shots 8 | . 2 . 1 5 . . Rammed 6 | . . 2 . 2 2 . Targets Rammed 7 | . . 2 . 3 2 . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 629 | . . 2 140 296 629 387 Average Temperature 138 | . . 2 48 112 168 204 Received Heat Transfer 946 | . . 36 117 174 228 391 Effects 9 | . . . . . 8 1 Energy Bleed 3 | . . . . . 2 1 Matter Decay 1 | . . . . . 1 . Short Circuit 2 | . . . . . 2 . Damage (minor) 1 | . . . . . 1 . Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 805 | . . . 100 37 372 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 620 | . 379 170 620 402 267 . Initial 261 | . . 70 27 261 182 . Average 160 | . 113 100 261 200 129 . Maximum Alert Level 2 | . 1 . 2 2 1 . Low Security (%) 73 | 100 71 100 51 57 86 . Level 1 21 | . 28 . 15 41 13 . Level 2 4 | . . . 32 1 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . . 1 1 4 7 . Investigation 2 | . . . . . 2 . Extermination 2 | . . . . . 2 . Reinforcement 2 | . . . 1 1 . . Assault 1 | . . 1 . . . . Garrison 6 | . . . . 3 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 10 4 18 18 10 7 Peak Tracking Total 7 | . 3 2 5 7 4 7 Tactical Retreats 5 | . 1 . 1 1 2 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 4 | . . . . 1 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 9 | . . 3 4 2 . . Max in Single Turn 3 | . . 3 1 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 5 | . 2 . 1 . 2 . Terminals 3 | . 2 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 . 1 . Garrison Access . | . . . . . . . Total Hacks 12 | . 5 . 2 . 5 . Successful 9 | . 4 . 2 . 3 . Failed 3 | . 1 . . . 2 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 5 . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 2 . 2 . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 4 . . . 3 . Record 5 | . 2 . . . 3 . Alert Level 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . . 2 . Full Trace Events 2 | . . . . . 2 . Feedback Events 1 | . . . . . 1 . Hackware Fried 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 6 | . . . 6 . . . Total Damage 126 | . . . 126 . . . Kills 4 | . . . 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 4577 | 69 447 778 532 1506 1114 131 Spaces Moved 2350 | 44 251 460 278 624 626 67 Core 92 | 10 . . . 78 . 4 Treads 2241 | 34 251 460 278 529 626 63 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 17 | . . . . 17 . . Fastest Speed 50 | 50 160 160 160 160 152 50 Average Speed 172 | 135 160 160 160 213 156 150 Slowest Speed 550 | 160 160 160 160 550 160 152 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 39 86 46 44 11 13 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 11 | . 2 . 8 . 1 . Terrain Destroyed 389 | . 81 33 171 101 2 1 Melee . | . . . . . . . Projectile 16 | . . . . 13 2 1 AOE 373 | . 81 33 171 88 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 2669 | 54 271 487 322 747 706 82 Wait 53 | . 3 7 2 31 5 5 Move 2344 | 43 250 459 277 623 625 67 Hop . | . . . . . . . Pick Up 65 | 6 3 5 8 27 16 . Fast Attach . | . . . . . . . Attach 46 | 5 2 1 5 16 15 2 Detach 2 | . . . 1 . 1 . Swap 17 | . . 1 3 6 7 . Drop 33 | . . 4 4 16 9 . Fire 102 | . 13 8 22 25 26 8 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 7 | . . 2 . 3 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 14) 517 | -10/Materials | Entered Mines 839 | -10/Mines | Found a hidden stash of uninstalled traps 994 | -10/Mines | Learned location of Mines (-9) 1238 | -10/Mines | Discovered new exit (range 7) 1245 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1272 | -10/Mines | Met a Derelict testing a Signal Generator 1295 | -10/Mines | Entered Materials 1295 | -9/Materials | Accompanied by 1 ally 1295 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1603 | -9/Materials | Build established: Gunner 1760 | -9/Materials | Discovered new exit (range 12) 1827 | -9/Materials | Entered another Materials area 1827 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3096 | -8/Materials | Garrison activated, responded to threat 3311 | -8/Materials | Discovered new exit (range 8) 3333 | -8/Materials | Entered Factory 3333 | -7/Factory | Evolved 2 slots: Propulsion x2 3608 | -7/Factory | Build established: Scavenger-Gunner 4085 | -7/Factory | Hacking Suite fried by hacking feedback 4093 | -7/Factory | Garrison activated, responded to threat 4434 | -7/Factory | Discovered new exit (range 5) 4447 | -7/Factory | Entered Lower Caves 4541 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4551 | -7/Lower Caves | Core integrity fell below 50% 4563 | -7/Lower Caves | System corruption reached 10% 4571 | -7/Lower Caves | Core integrity fell below 20% 4578 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- Penetrated by Slug. Adv. Treads destroyed. Gauss Rifle destroyed. Hacking Suite destroyed. Imp. Shield Generator destroyed. System corrupted by crushing effect (+4). System corrupted by crushing effect (+3). Lgt. Treads destroyed. Ion Cannon severed. Broken Lgt. Treads destroyed. Critical hit (Burn: +37). System corrupted: Energy discharge (-9). Penetrated by Slug. Pulse Rifle destroyed. Critical hit (Burn: +37). Penetrated by Slug. Gauss Rifle destroyed. Penetrated by Slug. Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ??????????????????????# ####????????????????????? | | ?????????????????????## #???????????????????? | | ???????????????????### ???????????????????? | | ??????????????????## ??????? ???????????? | | ??????????????????? # ??????? #???? ?????? | | ???????????????????? ## ####?### ???? ???? | | ????????????????????? $# # "# ???# ??? | | ??????????????????????# # "# #??? ???? | | ??????????????????????# ## %; "# #??? #???? | | ???????????????????????# # + ??# #??# #???? | | ???????????????????????# Y #???# #?# #???? | | ????????????????????????# g;Yb#???# ## ????? | | ????????????????????????#lb]g######## # ?????? | | ???????????????????????##@g# #??????? | | ??????????????????????## ## ## # #?###### | | ??????????????????????# # #?# # | | ??????????????????????# #??# # | | ????????????? ???????# #### #? | | ????????????? ???## ## ## | | ???????????? ### | | ???????????? ### | | ???????????? ######?## ### | | ???????????? ##### ##???????## ##?? | | ????????????? ##???????"#####?????????## ##??? | | ???????????????????????? ???????????????######???? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 600 Matter Stores 400 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Please Form A Line Challenges ------------ None Game ------ Seed ThrowingCargoDiverter Manual? 0 Play Time 00:42:34 Cumulative 5.6 hours Start 2025.01.17 @ 11:57:55 End 2025.01.19 @ 09:39:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 20% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d02451e0-110e-4100-832c-d3528afed4f9