Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.25 @ 20:36:41 // Winter2019/RPGLIKE Player: Bamber Boozler Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (60) 60 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 995 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 340/350 Energy 249/250 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Matter Pod Targeting Computer > --- WEAPON (2) ------- Shotgun > --- INVENTORY (3) ---- Light Ion Engine Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Matter Pod Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Light Ion Engine Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Matter Pod Device Improved Terrain Scanner Storage Small Matter Pod Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Shotgun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | 3 . . Power . | . . . Propulsion 1 | 1 . . Utility 1 | 1 . . Weapon 1 | 1 . . Parts Attached 9 | 7 1 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 86 | . 95 53 Engine 14 | . 14 14 Treads 19 | . 25 . Device 2 | . 3 . Storage 14 | . 14 14 Processor 11 | . 10 14 Energy Gun 20 | . 26 . Ballistic Gun 2 | . . 10 Naked Turns . | . . . Heaviest Build 11 | 11 11 9 Greatest Support 40 | 40 40 3 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 3 | 3 3 3 Average Capacity 2 | 2 3 3 Most Carried 3 | 3 3 3 Average Carried 2 | 1 2 3 Final Capacity 3 | 3 3 3 Final Carried 3 | 2 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 302 | 301 1 . Remotely . | . . . Salvage Created 215 | 147 68 . Parts 15 | 5 10 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 3 | . 3 . Guns 3 | . 3 . Classes Destroyed 5 | 3 2 . Worker 1 | 1 . . Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . 3 . Best Kill Streak 3 | 2 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 729 | . 174 555 Core 602 | . 138 464 Absorbed by Shields . | . . . Redirected to Core 404 | . 110 294 Core Remaining (%) 88 | 100 77 . Volleys Fired 22 | 11 11 . Largest 2 | 2 2 . Hottest 90 | 90 90 . Shots Fired 44 | 22 22 . Gun 44 | 22 22 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 22 | 11 11 . Explosive . | . . . Electromagnetic 22 | 11 11 . Robot Hit Streak 6 | 6 3 . Robot Miss Streak 3 | 3 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 26 | 15 11 . Core Hits 9 | 4 5 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 342 | 200 142 . Guns 341 | 200 141 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 1 | . 1 . Kinetic . | . . . Thermal 153 | 103 50 . Explosive . | . . . Electromagnetic 188 | 97 91 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 172 | 150 172 . Average Temperature 57 | 52 63 . Received Heat Transfer 72 | . . 72 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 444 | 296 148 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 131 | 15 131 70 Average Influence 45 | 4 61 60 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 6 6 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 502 | 139 287 76 Spaces Moved 284 | 69 160 55 Core 90 | 15 20 55 Treads 194 | 54 140 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 146 | 136 154 137 Slowest Speed 160 | 160 160 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 5 34 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 322 | 90 176 56 Wait . | . . . Move 282 | 68 159 55 Hop . | . . . Pick Up 6 | 4 2 . Fast Attach 6 | 5 . 1 Attach 2 | 2 . . Detach . | . . . Swap 1 | . 1 . Drop 1 | . 1 . Fire 22 | 11 11 . Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 31 | -11/Scrapyard | Upgraded with Utility slot (x1) 31 | -11/Scrapyard | Upgraded with Weapon slot (x1) 140 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 427 | -10/Materials | Entered another Materials area 429 | -9/Materials | Reached level 2 479 | -9/Materials | Core integrity fell below 50% 491 | -9/Materials | Core integrity fell below 20% 503 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00408_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00410_ U-05 Engineer lays Concrete. 00412_ Triggered Blade Trap. 00412_ Massive razor-sharp blades shoot up from within the floor. 00412_ Med. Laser severed. 00413_ R-06 Scavenger collects Lgt. Treads. 00413_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00415_ R-06 Scavenger collects EM Pulse Gun. 00422_ R-06 Scavenger collects Lgt. Treads. LOCATION=UNKNOWN GOAL=ESCAPE 00429_ Reached level 2. 00441_ Acquired Shotgun. 00483_ Triggered Shock Trap. 00483_ The floor emits a surge of raw power. 00483_ System corrupted (+1). 00486_ S-10 Pest destroyed. 00498_ U-05 Engineer lays Concrete. 00503_ R-06 Scavenger collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????+#??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ???????????????????????"" #?????????????????????? | | ???????????????????????""" #?????????????????????? | | ??????????????????????"""" #?????????????????????? | | ???????????????????????""" #?????????????????????? | | ???????????????????????"" #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????####????????? #?????????????????????? | | ????????????# ###+####+##??????#?????????????? | | ????????????# #????! #?????????????? | | ????????????# T #??!!! #?????????????? | | ????????????# # !! #?????????????? | | ????????????# ####### + #?????????????? | | ????????????## ?????????#@ # ! #?????????????? | | ????????????????????????# # #?????????????? | | ????????????????????????# s #?######?????????????? | | ?????????????????######?#^s # + ??????????? | | ?????????????????# # a/ # #?????????? | | ?????????????????+ #Y[ # # #?????????? | | ?????????????????? 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""" # r#? =??# #?????????? | | ?????????????????? ?# #?? =??# #?????????? | | ??????????????????#+##### #?? # #?????????? | | ?????????????# #?? # #?????????? | | ?????????????# ##### # """ # #?????????? | | ?????????????+ ?????????# + """ # #?????????? | | ????????????????????????# # """ # #?????????? | | ????????????????????????# #?? # #?????????? | | ????????????????????????# ######## #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????###########+#######??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 --------- Run | Scr Mat Mat Levels Raised 1 | . . 1 XP Earned 4885 | 3000 385 1500 XP Spent 3000 | 3000 . . Upgrades 6 | 6 . . Propulsion Slot 1 | 1 . . Utility Slot 1 | 1 . . Weapon Slot 1 | 1 . . Inventory Capacity 3 | 3 . . Protomatter Created 12 | . 12 . Protomatter Decayed 12 | . 12 . Game ------ Seed ActuatorSigixGenerator Manual? 0 Play Time 00:07:31 Cumulative 22.9 hours Start 2019.12.25 @ 20:28:14 End 2019.12.25 @ 20:36:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc70f306-11c7-416d-8947-029beb34081c