Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.30 @ 23:24:57 Player: Anting Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (75) 375 Value Destroyed (4717) 4717 Prototype IDs (13) 260 Alien Tech Used (12) 2400 Bonus (33191) 33191 TOTAL SCORE: 50443 Bonus ------- Pacifist 1987 Triggered Max Security 2000 High Alert Combat Kills 3844 Follower Combat Kills 339 Entered DSFs 1500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Win Speed 2178 Friendly Fire -157 Cogmind --------- Core Integrity 153/1600 Matter 281/300 Energy 336/340 System Corruption 21% Temperature Cool (0) +ITN Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Zero-point Reactor (fused) > --- PROPULSION (4) --- Sigix Exoskeleton > --- UTILITY (5) ------ Improved Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (7) ---- Quantum Reactor Zero-point Reactor Peak State ------------ > --- POWER ------------ Zero-point Reactor Matter Drive > --- PROPULSION ------- Centrium Leg Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Improved Weapon Cycler Advanced Reaction Control System Advanced Phase Shifter AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Quantum Reactor Zero-point Reactor Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor [Rating: 272] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Sigix Exoskeleton Hover Unit Antigrav Array Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Weapon Cycler Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Fac Res DSF Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . 2 . . . 2 . . 2 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 8 | . . . 2 . . 1 . . . 1 . . . 1 . . 2 . . 1 . . . . . Utility 9 | . . . . . 2 1 . . . 1 . . . . . . . 2 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 85 | 4 . . 2 . 1 8 . 2 . 10 . 2 1 6 2 . 1 3 . 5 3 4 15 16 . Power 9 | . . . . . . 1 . . . . . . . 2 . . . 1 . 1 . . 3 1 . Engine 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Core 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 3 1 . Propulsion 22 | 2 . . 2 . . 4 . 1 . 2 . 2 . 1 2 . 1 . . 2 1 1 1 . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . 1 . 1 . . 2 . 1 . . . Flight 12 | . . . . . . 4 . 1 . 2 . 2 . 1 1 . . . . . 1 . . . . Utility 45 | . . . . . 1 3 . 1 . 6 . . 1 2 . . . 2 . 2 1 1 11 14 . Device 31 | . . . . . . 1 . . . 3 . . . 1 . . . . . 1 1 1 10 13 . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . 1 . . 1 . 1 . . 1 . . . . 1 . . . . 1 1 . Hackware 4 | . . . . . . 1 . . . 1 . . . . . . . 1 . 1 . . . . . Protection 3 | . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 9 | 2 . . . . . . . . . 2 . . . 1 . . . . . . 1 2 . 1 . Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . 1 . 1 . . . . . 2 . . . 1 . . 1 . 1 7 . Parts Lost 36 | . . . . . 3 . . . . 1 1 . 2 . . . . . 1 5 15 2 . 2 4 Power 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Propulsion 15 | . . . . . 2 . . . . 1 1 . 1 . . . . . . 2 7 1 . . . Utility 15 | . . . . . 1 . . . . . . . 1 . . . . . . 3 5 1 . 1 3 Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 Highest Loss Streak 14 | . . . . . 2 . . . . 1 1 . 2 . . . . . 1 3 14 2 . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | . 2 2 1 1 3 . 1 2 4 4 5 3 4 4 5 5 5 3 4 4 4 4 4 4 3 Power . | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Propulsion . | . 2 2 1 1 2 . . 1 3 2 2 . . . . . . . . . . . . . . Utility . | . . . . . 1 . . . . . 1 1 2 2 3 3 3 1 1 1 1 . . . . Weapon . | . . . . . . . 1 1 1 1 2 2 2 2 2 2 2 2 3 3 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 5 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 66 | . 57 57 64 66 50 47 61 69 76 88 88 83 77 78 88 94 88 89 86 78 56 24 60 77 48 Core 1 | . . . . . . 7 7 7 7 6 4 . . 2 5 5 5 4 4 4 2 . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . 1 7 12 7 Treads 1 | . 28 28 22 22 17 . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . 20 22 13 . . . . . . . . . . . . . . . . 2 12 12 7 Hover 2 | . . . . . . . . . . . . . . . 2 5 9 9 7 10 9 2 . . . Flight 11 | . . . . . . 23 30 35 38 39 36 38 37 31 32 35 31 28 28 22 13 . . . . Device 13 | . . . . . . 6 7 7 7 13 13 13 10 6 5 5 5 8 9 15 11 1 17 29 21 Processor 4 | . . . . . 3 . . 3 7 9 6 6 8 11 11 11 10 9 9 8 6 3 . 2 5 Hackware 4 | . . . . . . 6 7 7 7 6 13 13 13 11 11 11 10 14 14 7 8 6 . . . Protection 1 | . . . . . . 2 7 7 7 6 6 4 . 2 5 5 5 4 4 4 . . . . . Energy Gun 7 | . . . . . . . . . . . . . . . . . . . . . . 4 21 19 7 Ballistic Gun 1 | . 28 28 22 22 16 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 4 6 6 6 5 5 5 5 4 4 4 3 . . . . Peak Build Rating 272 | 4 4 4 6 6 9 25 25 33 33 55 55 52 49 71 68 68 78 100 93 114 113 206 257 272 217 Average Rating 129 | 2 4 4 5 6 6 20 25 31 33 50 49 50 47 56 63 68 76 91 90 105 79 74 232 258 212 On Entrance 61 | . 4 4 4 6 6 1 25 25 33 33 55 43 49 46 58 68 68 78 93 86 105 28 206 257 218 Naked Turns 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 3 3 3 3 3 3 14 14 14 14 20 18 13 5 28 28 28 28 44 29 28 21 24 67 81 41 Greatest Support 79 | 40 3 3 3 3 3 20 20 26 26 32 20 16 6 35 36 36 36 36 36 36 29 70 79 70 70 Greatest Overweight (x) 3 | . . . . . . . . . . 1 . 1 . . . . . 1 . . . 3 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 7 7 7 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 7 7 7 Most Carried 7 | 2 2 3 2 2 5 4 1 4 4 5 5 4 4 5 5 5 5 4 5 5 5 7 4 5 3 Average Carried 4 | . 2 2 1 1 3 . 1 2 4 4 5 3 4 4 4 5 5 3 4 4 4 4 4 4 2 Final Capacity 7 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 7 7 7 Final Carried 5 | 2 2 3 1 2 5 1 1 4 4 5 5 4 4 5 5 5 5 4 5 5 4 4 4 4 2 Class Distribution -------------------- 39% | Alien-Sigix 14% | Hacker-Scout 11% | Hacker-Sprinter 10% | Sprinter 8% | Alien-Mutant 8% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/DSF Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Fac Res DSF Res Qua Sec Acc Com Ac0 Matter Collected 1219 | 172 . . . . . . . . 8 116 . . . 41 160 . . . . 6 28 231 175 282 . Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . Salvage Created 6006 | . . . . . . . . . . . . . . 37 . . . . . . 112 242 238 5377 . Parts 276 | . . . . . . . . . . . . . . 7 . . . . . . 11 28 10 220 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Fac Res DSF Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 54 | . . . . . . . . . . . . . . . . . . . . . 5 4 . 45 . Guns 49 | . . . . . . . . . . . . . . . . . . . . . . 4 . 45 . AOE 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . Classes Destroyed 16 | . . . . . . . . . . . . . . 2 . . . . . . 2 2 2 8 . Worker 7 | . . . . . . . . . . . . . . 1 . . . . . . 3 . 3 . . Builder 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Recycler 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Operator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Swarmer 13 | . . . . . . . . . . . . . . . . . . . . . 5 . . 8 . Grunt 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 17 | . . . . . . . . . . . . . . 1 . . . . . . 8 3 3 17 . Combat Bots Only 14 | . . . . . . . . . . . . . . . . . . . . . 5 3 . 14 . Max Kills in Single Turn 4 | . . . . . . . . . . . . . . 1 . . . . . . 4 1 2 2 . Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Fac Res DSF Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1396 | . . 29 10 3 43 2 . 9 4 8 1 . 1 . 2 2 4 . 12 6 224 101 62 873 . Missed 677 | . . 13 5 3 12 . . 7 2 3 . . . . 1 . 2 . 6 2 159 53 34 375 . Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Hits 719 | . . 16 5 . 31 2 . 2 2 5 1 . 1 . 1 2 2 . 6 4 65 48 28 498 . Melee 13 | . . . . . 8 . . . . . 1 . . . . . . . 3 . . . . 1 . Projectile 706 | . . 16 5 . 23 2 . 2 2 5 . . 1 . 1 2 2 . 3 4 65 48 28 497 . AOE 14 | . . . . . 2 . . . 1 . . . . . . . . . 1 . . . . 10 . Critical Strikes 37 | . . . . . 6 . . . . . 1 . . . . . 1 . 2 . 2 1 . 24 . Damage Taken 9791 | . . 133 78 41 646 82 . 16 71 85 31 . 57 . 30 54 38 . 262 531 1538 1185 445 3734 734 Core 3307 | . . . 18 17 301 49 . 16 51 20 . . . . 30 30 . . 12 89 607 691 89 1124 163 Absorbed by Shields 3907 | . . . . . . . . . 9 5 . . . . . . . . 18 . . . . 3646 229 Ignored by Resistances 7878 | . . . . . . . . . . . . . . . . . . . . . . 344 262 7272 . Core Remaining (%) 74 | 100 . 100 . 91 45 . . . 83 . . . 97 . . 94 100 . 99 . . 4 . . 9 Volleys Fired 272 | . . . . . . . . . . . . . . . . . . . . . 4 33 22 196 17 Largest 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 3 3 1 Hottest 300 | . . . . . . . . . . . . . . . . . . . . . 43 200 300 300 100 Shots Fired 613 | . . . . . . . . . . . . . . . . . . . . . 4 45 30 518 16 Gun 592 | . . . . . . . . . . . . . . . . . . . . . . 28 30 518 16 Cannon 17 | . . . . . . . . . . . . . . . . . . . . . . 17 . . . Launcher 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 17 | . . . . . . . . . . . . . . . . . . . . . . 17 . . . Explosive 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 592 | . . . . . . . . . . . . . . . . . . . . . . 28 30 518 16 Robot Hit Streak 38 | . . . . . . . . . . . . . . . . . . . . . 2 9 4 38 . Robot Miss Streak 7 | . . . . . . . . . . . . . . . . . . . . . 1 2 1 7 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 18 | . . . . . . . . . . . . . . . . . . . . . . 2 . 16 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Shots Hit Robots 342 | . . . . . . . . . . . . . . 3 . . . . . . 3 11 6 319 . Core Hits 157 | . . . . . 1 . . . . . . . . 2 . . . . . . 12 6 5 131 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . Sever 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . Melee Attacks 27 | . . . . . . . . . . 2 . . . 5 5 . 1 1 . 11 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . . . 2 . . . 5 5 . 1 1 . 11 2 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25732 | . . 6 . . 3 . . . . . . . . 168 . . . . . . 886 608 716 23345 . Guns 24076 | . . . . . . . . . . . . . . . . . . . . . . 489 242 23345 . Cannons 98 | . . . . . . . . . . . . . . . . . . . . . . 98 . . . Explosions 929 | . . . . . . . . . . . . . . . . . . . . . 795 . 134 . . Melee 259 | . . . . . . . . . . . . . . 168 . . . . . . 91 . . . . Ramming 370 | . . 6 . . 3 . . . . . . . . . . . . . . . . 21 340 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 98 | . . . . . . . . . . . . . . . . . . . . . . 98 . . . Explosive 929 | . . . . . . . . . . . . . . . . . . . . . 795 . 134 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 24335 | . . . . . . . . . . . . . . 168 . . . . . . 91 489 242 23345 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 1 7 7 7 . . . . . . . 1 . . 9 9 5 . 15 21 Average Corruption 5 | . . . . . . 1 1 7 7 . . . . . . . 1 . . 9 6 2 . 6 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 45 | . . . . . . . . 1 2 . . . . . . . . . . 7 4 7 . 21 3 Message Errors 17 | . . . . . . . . 1 . . . . . . . . . . . 3 2 4 . 7 . Matter Fused 11 | . . . . . . . . . . . . . . . . . . . . 3 1 1 . 5 1 Heat Flow Errors 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 158 | . . . . . . . . . . . . . . 25 . . . . . . . 5 128 . . Projectiles 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 153 | . . . . . . . . . . . . . . 25 . . . . . . . . 128 . . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 53 | . . 2 . . 1 . . . . . . . . . . . . . . . 50 . . . . Shots 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Rammed 8 | . . 2 . . 6 . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . . 2 . . 6 . . . . . . . . . . . . . . . . 1 7 . . Kicked 8 | . . . . . . . . . . . . . . . . . . . . . . 1 7 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 318 | . . . . . . 3 . 102 174 11 . . . 318 247 273 155 . . 230 . 90 152 203 . Average Temperature 111 | . . . . . . 2 . 57 95 6 . . . 165 77 134 76 . . 128 . 39 72 139 . Received Heat Transfer 815 | . . . 27 . 99 18 . 6 . 33 . . . . . 9 . . . 9 171 45 . 398 . Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heat Transferred 150 | . . . . . . . . . . . . . . . . . . . . . . 150 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Fac Res DSF Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 . Low Security (%) 44 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 . . 100 100 100 100 68 4 . . . Level 1 16 | . . . . . . . . . . . . . . . . . . . . . 31 85 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . 6 . . Level 4 12 | . . . . . . . . . . . . . . . . . . . . . . . 37 32 . Level 5 20 | . . . . . . . . . . . . . . . . . . . . . . . . 67 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . 10 56 . . Peak Influence 2694 | . . 21 30 11 60 45 15 21 22 102 22 1 1 20 . . 32 18 18 27 353 1733 1887 2694 . Initial 1207 | . . . 1 11 3 13 15 10 7 11 22 1 1 . . . . 13 13 9 . 198 1100 1207 . Average 691 | . . 1 . 11 14 11 15 11 7 46 15 . . 3 . . 9 4 12 6 101 417 1469 1913 . Influence Increases 4667 | . . 36 30 . 90 75 . 21 15 163 . 2 . 25 15 . 54 20 15 75 583 572 476 2381 19 Destroy 0b10 Robot/C 1160 | . . 20 . . . . . . . . . . . . . . . . . . 100 60 60 920 . Destroy 0b10 Robot/NC 125 | . . . . . . . . . . . . . . 10 . . . . . . 20 15 30 50 . Destroy Leader 218 | . . . . . . . . . . . . . . . . . . . . . 10 10 34 164 . Allied During Kill 145 | . . 1 . . . . . . . . . . . . . . . . . . . . 58 86 . Successful Hack 49 | . . . . . . . . 6 . 12 . 2 . . . . 7 18 . . . 4 . . . Disable Machine 315 | . . . . . . . . . . . . . . . . . . . . . 15 135 30 135 . Destroy Structure 1065 | . . . . . . . . . . 1 . . . . . . 2 2 . 30 93 33 144 741 19 Partial Spotted 150 | . . . . . . . . 15 . 30 . . . 15 . . 30 . . 15 30 . 15 . . Lose Combat Pursuer 1440 | . . 15 30 . 90 75 . . 15 120 . . . . 15 . 15 . 15 30 315 315 105 285 . Influence Decreases 6404 | . . 31 5 19 71 60 30 25 4 122 61 2 2 25 15 . 27 29 15 93 230 445 806 1198 3089 Entered New Map 4770 | . . . 4 19 8 17 30 5 4 11 41 1 1 . . . . 14 5 9 . 155 696 680 3070 Time Decay 1181 | . . 11 1 . 33 43 . 20 . 101 10 1 . 25 15 . 27 15 . 71 90 270 50 398 . Lost Part 273 | . . . . . 30 . . . . 10 10 . 1 . . . . . 10 13 140 20 . 20 19 Lost Ally 180 | . . 20 . . . . . . . . . . . . . . . . . . . . 60 100 . Squads Dispatched 52 | . . . 1 . 2 1 . . 1 1 . . . . . . 1 . 1 2 4 13 14 11 . Investigation 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Extermination 8 | . . . . . . . . . . 1 . . . . . . . . . 1 2 3 . 1 . Reinforcement 16 | . . . 1 . 1 1 . . 1 . . . . . . . . . 1 1 2 4 2 2 . Assault 26 | . . . . . . . . . . . . . . . . . . . . . . 6 12 8 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Fac Res DSF Res Qua Sec Acc Com Ac0 Distress Signals 13 | . . . 2 . . 2 . . . 1 . . . . . . . . . . 2 3 . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 293 | . 1 3 11 2 17 14 3 1 2 14 4 . . 4 1 5 4 . 6 6 37 39 14 104 1 Peak Tracking Total 24 | . 1 3 11 2 12 7 3 1 2 8 4 . 1 3 1 9 3 . 4 4 24 20 7 23 1 Tactical Retreats 44 | . . 1 1 . 2 2 . . 1 3 . . . . 1 . 1 . 1 2 4 10 2 13 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Fac Res DSF Res Qua Sec Acc Com Ac0 Traps Triggered 17 | . . . 1 . 1 3 . . 1 3 . . . . . . 2 . 2 . . 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Fac Res DSF Res Qua Sec Acc Com Ac0 Machines Disabled 21 | . . . . . . . . . . . . . . . . . . . . . 1 9 2 9 . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Fac Res DSF Res Qua Sec Acc Com Ac0 Machines Accessed 22 | . . . . 1 . 1 . 2 . 3 . 2 . 1 . . 1 3 . 2 1 4 . 1 . Terminals 20 | . . . . . . 1 . 2 . 3 . 1 . 1 . . 1 3 . 2 1 4 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Hacks 37 | . . . . 1 . 1 . 4 . 7 . 3 . 1 . . 3 3 . 2 4 7 . 1 . Successful 14 | . . . . 1 . . . 2 . 1 . 2 . . . . 1 2 . 1 . 4 . . . Failed 23 | . . . . . . 1 . 2 . 6 . 1 . 1 . . 2 1 . 1 4 3 . 1 . Catastrophic 4 | . . . . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 17 | . . . . . . 1 . 1 . 5 . . . 1 . . 3 1 . 1 4 . . . . Terminals 35 | . . . . . . 1 . 4 . 7 . 2 . 1 . . 3 3 . 2 4 7 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Hacks 13 | . . . . 1 . . . 2 . 1 . 1 . . . . 1 2 . 1 . 4 . . . Open Door 5 | . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . Open DSF 3 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . . . . 1 . 1 . 2 . 1 . 1 . . 1 2 . 2 1 2 . . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Fac Res DSF Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Fac Res DSF Res Qua Sec Acc Com Ac0 Total Allies 48 | . . 3 . . . . . . . . . . . . . . . . . . . . 27 18 . Largest Group 12 | . . 2 . . . . . . . . . . . . . . . . . . . . 12 6 . Highest-Rated Group 173 | . . 49 . . . . . . . . . . . . . . . . . . . . 173 85 . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . . . . . . . . 15 15 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 88 | . . 4 . . . . . . . . . . . . . . . . . . . . 45 39 . Total Damage 1550 | . . 42 . . . . . . . . . . . . . . . . . . . . 753 755 . Kills 7 | . . 1 . . . . . . . . . . . . . . . . . . . . 3 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Fac Res DSF Res Qua Sec Acc Com Ac0 Active Infowar (turns) 1790 | . . . . . . 128 17 44 28 287 25 34 16 100 190 28 119 93 50 286 142 181 21 1 . Optics 541 | . . . . . . . . . . . . . . . . . . 72 50 286 133 . . . . Sensors 1768 | . . . . . . 128 17 44 28 287 25 34 16 100 190 28 119 93 50 286 142 181 . . . Terrain 7 | . . . . . . . . . . 6 . . . . . . . . . . . . . 1 . Jamming 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Fac Res DSF Res Qua Sec Acc Com Ac0 Turns Passed 4178 | 49 19 86 71 19 94 131 17 44 28 287 25 34 16 100 190 28 119 93 50 286 232 665 271 1174 50 Spaces Moved 7306 | 44 37 165 131 36 152 391 59 147 95 809 74 75 41 275 433 109 224 293 106 533 690 846 578 935 28 Core 981 | 27 37 165 131 36 152 . . . . . . . . . . . . . . . 102 331 . . . Treads 17 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1888 | . . . . . . . . . . . . . . . . . . . . . . 347 578 935 28 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 168 | . . . . . . . . . . . . . . . . . . . . . . 168 . . . Flight 4252 | . . . . . . 391 59 147 95 809 74 75 41 275 433 109 224 293 106 533 588 . . . . Fastest Speed 22 | 50 50 50 50 50 50 28 28 25 25 22 27 30 35 23 25 25 25 25 25 25 25 30 30 30 30 Average Speed 38 | 92 50 50 50 50 50 30 28 25 25 28 28 41 35 27 25 25 25 25 25 25 30 52 30 72 30 Slowest Speed 200 | 160 50 50 50 50 50 37 28 28 25 105 30 97 35 35 25 25 25 99 25 27 50 200 30 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . 2 . . . 2 . . . . . . 8 2 1 5 12 . . . . Potential Cave-ins 45 | . . . . . . . . . . . . . . . . . . . . . . . 9 19 17 Cave-ins Triggered 7 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 4 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Exploration Rate (%) 33 | 4 9 50 24 13 21 16 65 4 88 30 62 4 43 8 67 22 7 10 92 17 86 68 16 40 1 Regions Visited 25 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . . . 1 . . . 1 . 1 1 1 1 1 . 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Spaces Dug 89 | . . . . . . . . . . 1 . . . . 5 . 1 1 . 10 . 10 31 24 6 Terrain Destroyed 500 | . . . . . . . . . . 1 . . . . 5 . 1 1 . 10 30 13 59 351 29 Melee 18 | . . . . . . . . . . 1 . . . . 5 . 1 1 . 10 . . . . . Projectile 439 | . . . . . . . . . . . . . . . . . . . . . . 13 46 351 29 AOE 43 | . . . . . . . . . . . . . . . . . . . . . 30 . 13 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Fac Res DSF Res Qua Sec Acc Com Ac0 Total 8284 | 49 36 167 134 36 166 398 58 151 97 862 77 78 41 291 505 108 276 307 127 661 690 1029 658 1221 61 Wait 443 | . . . . . 4 . . . . . 4 . . . 64 . 37 5 . 116 . 116 29 53 15 Move 7218 | 43 36 164 130 35 151 387 58 146 94 805 73 75 40 274 432 108 208 288 103 522 666 846 577 933 24 Hop 30 | . . . . . . 2 . . . 2 . . . . . . 7 2 1 5 11 . . . . Pick Up 34 | 2 . 1 . 1 4 1 . 3 . 2 . . . 2 1 . . 1 1 . 2 11 . 2 . Fast Attach 79 | 4 . . 2 . . 3 . 2 1 8 . . 1 5 2 . 1 4 . 5 2 7 14 18 . Attach 32 | . . . 2 . 1 5 . . . 2 . 2 . 1 . . . 2 . 1 2 11 . 1 2 Detach 7 | . . . . . . . . . . 2 . 1 . 1 . . . . . 1 . 2 . . . Swap 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Drop 41 | . . . . . . . . . . 4 . . . 3 1 . . 4 . . 1 3 8 17 . Fire 272 | . . . . . . . . . . . . . . . . . . . . . 4 33 22 196 17 Melee 27 | . . . . . . . . . . 2 . . . 5 5 . 1 1 . 11 2 . . . . Ram 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . Crush 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . Escape Stasis 85 | . . . . . . . . . 2 35 . . . . . . 22 . 22 . . . . 1 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: Sto x2 / Low x2 / DSF) -7/DSF -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: Arm / Tes x2 / DSF) -3/DSF -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: [*Acc] / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 14) 69 | -10/Materials | Entered Mines 118 | -10/Mines | Received a Mining Laser from a helpful Derelict 128 | -10/Mines | Found a hidden stash of uninstalled traps 151 | -10/Mines | Discovered new exit (range 8) 155 | -10/Mines | Entered Materials 155 | -9/Materials | Evolved 2 slots: Propulsion x2 218 | -9/Materials | Discovered new exit (range 16) 226 | -9/Materials | Entered Mines 234 | -9/Mines | Discovered new exit (range 14) 237 | -9/Mines | Met a Derelict bent on vengeance 242 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 245 | -9/Mines | Entered Materials 245 | -8/Materials | Evolved 2 slots: Utility x2 315 | -8/Materials | Build established: Mutant 336 | -8/Materials | Discovered new exit (range 6) 338 | -8/Materials | Core integrity fell below 50% 339 | -8/Materials | Entered Factory 339 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 470 | -7/Factory | Manually triggered Chute Trap 470 | -7/Factory | Sucked down chute 470 | -7/Factory | Entered Waste 476 | -7/Waste | Spotted C-40 Crusher 476 | -7/Waste | Spotted C-40 Crusher 480 | -7/Waste | Spotted C-40 Crusher 480 | -7/Waste | Spotted C-40 Crusher 482 | -7/Waste | Spotted C-40 Crusher 483 | -7/Waste | Discovered new exit (range 15) 485 | -7/Waste | EMP discharged 487 | -7/Waste | Entered Factory 502 | -7/Factory | Identified exit to Storage 502 | -7/Factory | Identified exit to Lower Caves 531 | -7/Factory | Identified exit to DSF 531 | -7/Factory | Entered DSF 553 | -7/DSF | Discovered new exit (range 16) 554 | -7/DSF | Additional patrols routed to DSF 559 | -7/DSF | Entered Factory 559 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 640 | -6/Factory | Spotted B-75 Beast 672 | -6/Factory | Build established: Sprinter 846 | -6/Factory | Manually triggered Chute Trap 846 | -6/Factory | Sucked down chute 846 | -6/Factory | Entered Waste 853 | -6/Waste | Spotted C-40 Crusher 856 | -6/Waste | Spotted C-40 Crusher 857 | -6/Waste | Spotted C-40 Crusher 859 | -6/Waste | Spotted C-40 Crusher 859 | -6/Waste | Spotted C-40 Crusher 860 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 862 | -6/Waste | Discovered new exit (range 11) 862 | -6/Waste | Spotted C-40 Crusher 871 | -6/Waste | Entered Factory 905 | -6/Factory | Identified exit to DSF 905 | -6/Factory | Entered DSF 917 | -6/DSF | Discovered new exit (range 12) 921 | -6/DSF | Identified exit to Factory 921 | -6/DSF | Entered Factory 921 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1018 | -5/Factory | Discovered new exit (range 10) 1020 | -5/Factory | Identified exit to Upper Caves 1021 | -5/Factory | Entered Upper Caves 1084 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1102 | -5/Upper Caves | Learned Factory terminal intel 1111 | -5/Upper Caves | Found DCF Scrap (14 items) 1210 | -5/Upper Caves | Discovered new exit (range 2) 1210 | -5/Upper Caves | Identified exit to Upper Caves 1211 | -5/Upper Caves | Entered another Upper Caves area 1237 | -5/Upper Caves | Discovered new exit (range 7) 1238 | -5/Upper Caves | Identified exit to Factory 1239 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1239 | -5/Upper Caves | Entered Factory 1239 | -4/Factory | Evolved 2 slots: Propulsion x2 1240 | -4/Factory | Loaded intel: 27 terminal locations 1253 | -4/Factory | Build established: Hacker-Sprinter 1294 | -4/Factory | Identified exit to Research 1358 | -4/Factory | Entered Research 1358 | -3/Research | Evolved 2 slots: Utility x2 1379 | -3/Research | Found Prototype Processor 1379 | -3/Research | Identified Spectral Analyzer 1443 | -3/Research | Identified exit to Armory 1443 | -3/Research | Identified exit to Testing 1451 | -3/Research | Identified exit to DSF 1451 | -3/Research | Entered DSF 1485 | -3/DSF | Additional patrols routed to DSF 1497 | -3/DSF | Discovered new exit (range 15) 1501 | -3/DSF | Identified exit to Research 1501 | -3/DSF | Entered Research 1501 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1556 | -2/Research | Crushed by falling debris 1587 | -2/Research | Lost 3 parts (1n2u) 1702 | -2/Research | Identified exit to Quarantine 1787 | -2/Research | Entered Quarantine 1792 | -2/Quarantine | Found Alien Artifact 1918 | -2/Quarantine | Discovered new exit (range 16) 1937 | -2/Quarantine | Found Alien Artifact 1937 | -2/Quarantine | Identified Core Reset Matrix 1937 | -2/Quarantine | Identified Subatomic Replicator 1937 | -2/Quarantine | Used Core Reset Matrix 1941 | -2/Quarantine | Detected hypermatrix surge 1941 | -2/Quarantine | Sensed 6 artifacts in vicinity 1981 | -2/Quarantine | Spotted Fortress 2015 | -2/Quarantine | Discovered new exit (range 6) 2015 | -2/Quarantine | Discovered new exit (range 7) 2017 | -2/Quarantine | Identified exit to Section 7 2018 | -2/Quarantine | Lost 14 parts (1p6n5u2w) 2019 | -2/Quarantine | Entered Section 7 2020 | -2/Section 7 | Detected hypermatrix surge 2020 | -2/Section 7 | Sensed 22 artifacts in vicinity 2065 | -2/Section 7 | Found Integrated Reactor 2065 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 2090 | -2/Section 7 | Spotted S7 Guard 2126 | -2/Section 7 | Found Integrated Reactor 2126 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 2172 | -2/Section 7 | Found Integrated Thermoelectric Network 2172 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 2175 | -2/Section 7 | Core integrity fell below 50% 2277 | -2/Section 7 | Spotted B-99 Colossus 2281 | -2/Section 7 | Core integrity fell below 20% 2300 | -2/Section 7 | Used Subatomic Replicator to replicate Core Expander 2301 | -2/Section 7 | Found Core Expander 2303 | -2/Section 7 | Found Core Expander 2330 | -2/Section 7 | Found LRC Inertial Stabilizer 2330 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 2335 | -2/Section 7 | Found LRC Storage 2335 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 2360 | -2/Section 7 | Found Integrated Reactor 2360 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 2476 | -2/Section 7 | Build established: Alien-Mutant 2527 | -2/Section 7 | Integrated with Sigix Exoskeleton 2527 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 2528 | -2/Section 7 | Installed Core Expander, added new Power slot 2573 | -2/Section 7 | Found Sigix Sheargun 2592 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 2594 | -2/Section 7 | Found Transdimensional Reconstructor 2595 | -2/Section 7 | Found Transdimensional Reconstructor 2597 | -2/Section 7 | Found Transdimensional Reconstructor 2606 | -2/Section 7 | Found Matter Drive 2620 | -2/Section 7 | Spotted Executioner 2634 | -2/Section 7 | Spotted Executioner 2640 | -2/Section 7 | Installed Core Expander, added new Weapon slot 2673 | -2/Section 7 | Spotted B-90 Cyclops 2676 | -2/Section 7 | Discovered new exit (range 16) 2684 | -2/Section 7 | Entered Access 2684 | -1/Access | Evolved 2 slots: Utility x2 2689 | -1/Access | Emitted hypermatrix ping 2694 | -1/Access | Assembled emerged from beneath the floor 2815 | -1/Access | Build established: Alien-Sigix 2838 | -1/Access | Crushed by falling debris 2840 | -1/Access | Assembled emerged from beneath the floor 2863 | -1/Access | Discovered new exit (range 17) 2876 | -1/Access | Assembled emerged from beneath the floor 2908 | -1/Access | Assembled emerged from beneath the floor 2910 | -1/Access | Discovered new exit (range 17) 2936 | -1/Access | Spotted B-99 Colossus 2936 | -1/Access | Spotted B-99 Colossus 2955 | -1/Access | Entered Command 2960 | -1/Command | Emitted hypermatrix ping 2965 | -1/Command | Assembled emerged from beneath the floor 3190 | -1/Command | Spotted B-99 Colossus 3205 | -1/Command | First assault squad dispatched 3210 | -1/Command | Assembled emerged from beneath the floor 3232 | -1/Command | Destroyed B-99 Colossus 3378 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 3407 | -1/Command | Assembled emerged from beneath the floor 3441 | -1/Command | Destroyed 14 combat bots 3455 | -1/Command | Lost 3 allies 3477 | -1/Command | Spotted M Guard 3491 | -1/Command | Spotted Combat Programmer 3506 | -1/Command | Spotted Combat Programmer 3511 | -1/Command | Discovered new exit (range 18) 3527 | -1/Command | Destroyed Combat Programmer 3550 | -1/Command | Destroyed Combat Programmer 3582 | -1/Command | Spotted M Guard 3622 | -1/Command | Destroyed M Guard 3651 | -1/Command | Destroyed M Guard 3651 | -1/Command | All MAIN.C guards destroyed 3668 | -1/Command | Found Prototype Device 3668 | -1/Command | Identified Thermal Barrier 3674 | -1/Command | Found Prototype Device 3674 | -1/Command | Identified AEGIS Remote Shield 3682 | -1/Command | Found Prototype Processor 3682 | -1/Command | Identified Exp. Targeting Computer 3694 | -1/Command | Found Prototype Reactor 3694 | -1/Command | Identified Zero-point Reactor 3700 | -1/Command | Found Zero-point Reactor 3832 | -1/Command | 0b10 Conduit disabled 3843 | -1/Command | Met MAIN.C 3899 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 3909 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 3909 | -1/Command | Destroyed MAIN.C Shell 3909 | -1/Command | Spotted M Shell/Def 3909 | -1/Command | Spotted M Shell/Atk 3909 | -1/Command | Spotted M Shell/Def 3909 | -1/Command | Spotted M Shell/Atk 3909 | -1/Command | Spotted M Shell/Atk 3909 | -1/Command | Spotted M Shell/Def 3909 | -1/Command | Spotted M Shell/Atk 3909 | -1/Command | Spotted M Shell/Def 3911 | -1/Command | MAIN.C activated Command garrisons 3919 | -1/Command | Discovered new exit (range 17) 3938 | -1/Command | Crushed by falling debris 3939 | -1/Command | System corruption reached 10% 3987 | -1/Command | Core integrity fell below 50% 4020 | -1/Command | Spotted B-99 Colossus 4062 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 4123 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 4127 | -1/Command | Warped through subspace to slip node 4127 | -1/Command | Discovered new exit (range 4) 4129 | -1/Command | Entered Access_0 4129 | -1/Access_0 | Warped through subspace to slip node 4129 | -1/Access_0 | Discovered new exit (range 8) 4130 | -1/Access_0 | Sensed 4 artifacts in vicinity 4168 | -1/Access_0 | Crushed by falling debris 4172 | -1/Access_0 | Crushed by falling debris 4173 | -1/Access_0 | Core integrity fell below 20% 4173 | -1/Access_0 | Crushed by falling debris 4176 | -1/Access_0 | Crushed by falling debris 4176 | -1/Access_0 | Warped through subspace to slip node 4179 | *** | Heading to fleet! Last Messages --------------- 04168_ Quantum Shear penetrates Earth. 04172_ The unstable cave ceiling collapses. 04172_ Crushed by falling debris. 04172_ Adv. Phase Shifter destroyed. 04172_ System corrupted by crushing effect (+2). 04172_ AEGIS Remote Shield destroyed. 04172_ System corrupted by crushing effect (+1). 04173_ The unstable cave ceiling collapses. 04173_ Crushed by falling debris. 04173_ System corrupted: Sigix Sheargun failed to cycle. 04175_ Quantum Shear penetrates Earth. 04176_ System corrupted: Zero-point Reactor fused. 04176_ The unstable cave ceiling collapses. 04176_ Crushed by falling debris. 04176_ Sigix Sheargun destroyed. 04176_ System corrupted by crushing effect (+1). 04176_ Warped through subspace, drawn to slip node. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ???????################# ################??????? | | ???????################ #################?????? | | ???????################ #################??????? | | ???????################# ################??????? | | ???????################ ################??????? | | ??????################# #################??????? | | ??????################# < ################??????? | | ??????################# #################??????? | | ???????################# ##################?????? | | ???????#################;;"#################?????? | | ???????################ # # ################?????? | | ???????################## ##################?????? | | ???????################## ##################?????? | | ???????##################;##################?????? | | ????????################## ##################????? | | ????????################# # ################?????? | | ????????################# ##################?????? | | ???????################## ##################?????? | | ????????################# ##################?????? | | ????????################# ##################?????? | | ???????################## ##################?????? | | ????????###################################??????? | | ????????################# #################??????? | | ????????################# #################??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 117 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 14 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 12 Recoil Reduction 2 Particle Charging 25 Salvage Targeting 3 Offensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Reset Matrix Integrated Reactor Integrated Thermoelectric Network Subatomic Replicator LRC Inertial Stabilizer LRC Storage Sigix Exoskeleton Sigix Sheargun Core Expander Matter Drive Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialScrapReactor Manual? 0 Play Time 01:19:43 Cumulative 309.1 hours Start 2025.09.30 @ 20:53:59 End 2025.09.30 @ 23:24:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type 2 Total 20 Types 9/0/6/1/1/0/1/1/0/1 Lore% 82 Gallery% 76 Achievement% 78 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bc05154-eed3-45ee-81e0-4361d0d10d8b