Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 07:23:54 Player: Saddlefall Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (366) 366 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2271 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 210/300 Energy 6/100 System Corruption 0% Temperature Hot (226) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (5) ---- Ion Engine Improved Ion Engine Aluminum Leg Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Sensor Array Energy Filter ECM Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Hover Unit Light Armor Plating [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 39 | 6 3 2 17 11 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 . . 11 5 Treads 5 | . . . 3 2 Leg 8 | 2 . . 4 2 Wheel . | . . . . . Hover 5 | . . . 4 1 Flight . | . . . . . Utility 7 | 1 2 . 1 3 Device 3 | . . . 1 2 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 11 | 2 1 2 4 2 Energy Gun 4 | 1 1 . 2 . Energy Cannon 2 | . . . . 2 Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 25 | . . 1 9 15 Power 2 | . . . 1 1 Propulsion 10 | . . . 4 6 Utility 6 | . . . 1 5 Weapon 7 | . . 1 3 3 Highest Loss Streak 15 | . . 1 7 15 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 95 97 68 66 Engine 11 | . 14 14 7 7 Leg 23 | . 28 28 18 1 Hover 2 | . . . 5 18 Device 2 | . . . 6 14 Storage 12 | . 14 14 11 7 Protection 8 | . 9 14 1 . Energy Gun 5 | . 14 1 7 . Ballistic Gun 12 | . 14 14 8 13 Launcher 4 | . . 9 . . Naked Turns . | . . . . . Heaviest Build 29 | 13 19 22 21 29 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 6 | 4 . 1 6 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 9 Most Carried 10 | 4 9 10 10 9 Average Carried 7 | 2 6 8 6 7 Final Capacity 10 | 8 10 10 10 5 Final Carried 9 | 4 9 8 9 3 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 512 | 227 43 150 92 . Remotely . | . . . . . Salvage Created 452 | . 79 71 243 59 Parts 33 | . 4 8 16 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 16 | . 2 6 7 1 Guns 12 | . 2 3 7 . Cannons 1 | . . . . 1 AOE 3 | . . 3 . . Classes Destroyed 4 | . 1 1 2 . Operator 1 | . . . 1 . Swarmer 9 | . . 6 3 . Grunt 5 | . 2 . 3 . Sentry 2 | . . . 1 1 Best Kill Streak 7 | . 2 3 7 1 Combat Bots Only 7 | . 2 3 7 1 Max Kills in Single Turn 3 | . 1 3 1 1 Gunslinging . | . . . . . Exploded 3 | . . 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3218 | . 64 473 934 1747 Core 920 | . 10 74 277 559 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . 43 8 . Core Remaining (%) 65 | 100 . 66 30 . Volleys Fired 65 | . 7 19 31 8 Largest 2 | . 2 1 2 1 Hottest 90 | . 60 33 90 75 Shots Fired 82 | . 14 19 41 8 Gun 77 | . 14 18 41 4 Cannon 4 | . . . . 4 Launcher 1 | . . 1 . . Special . | . . . . . Kinetic 36 | . 7 18 7 4 Thermal 45 | . 7 . 34 4 Explosive 1 | . . 1 . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 3 4 7 3 Robot Miss Streak 5 | . 4 5 2 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 50 | . 6 8 31 5 Core Hits 27 | . 4 8 12 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 851 | . 77 267 390 117 Guns 593 | . 77 116 383 17 Cannons 100 | . . . . 100 Explosions 148 | . . 148 . . Melee . | . . . . . Ramming 10 | . . 3 7 . Kinetic 248 | . 67 116 48 17 Thermal 445 | . 10 . 335 100 Explosive 148 | . . 148 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . 3 8 . . Message Errors 3 | . 1 2 . . Matter Fused 4 | . 1 3 . . Heat Flow Errors 3 | . . 3 . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . . . 4 . Targets Rammed 8 | . . 4 4 . Kicked 4 | . . 4 . . Crushed . | . . . . . Highest Temperature 244 | . 36 195 120 244 Average Temperature 57 | . 26 79 41 78 Received Heat Transfer 1359 | . 36 . 288 1035 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 970 | . 25 . 797 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 230 | . 197 157 230 31 Initial 76 | . . 76 2 31 Average 79 | . 64 78 135 17 Maximum Alert Level 1 | . . . 1 . Low Security (%) 92 | 100 100 100 67 100 Level 1 7 | . . . 32 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 . 2 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . 2 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 8 6 17 10 Peak Tracking Total 8 | . 6 3 6 8 Tactical Retreats 4 | . 1 . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 3 | . 1 . 2 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 1 . 5 . Successful 5 | . 1 . 4 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 1 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . 4 . Record 4 | . 1 . 3 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1891 | 116 358 846 430 141 Spaces Moved 1214 | 79 263 473 311 88 Core 12 | 11 . . 1 . Treads 33 | . . . 29 4 Legs 984 | 68 263 473 179 1 Wheels . | . . . . . Hover 185 | . . . 102 83 Flight . | . . . . . Fastest Speed 48 | 50 120 120 48 112 Average Speed 133 | 131 120 163 103 126 Slowest Speed 350 | 250 120 190 350 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 7 43 83 29 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . . 12 . . Melee . | . . . . . Projectile . | . . . . . AOE 12 | . . 12 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1389 | 88 291 527 375 108 Wait 33 | . 7 26 . . Move 1210 | 78 262 472 310 88 Hop . | . . . . . Pick Up 23 | 4 10 1 7 1 Fast Attach 15 | 6 1 . 5 3 Attach 22 | . 1 2 12 7 Detach 7 | . . 1 6 . Swap 2 | . 1 . . 1 Drop 4 | . 2 2 . . Fire 65 | . 7 19 31 8 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . 4 . . Crush 4 | . . . 4 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 7) 475 | -10/Materials | Entered Mines 477 | -10/Mines | Met a Derelict bent on vengeance 521 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 589 | -10/Mines | Discovered new exit (range 15) 789 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 895 | -10/Mines | Found a hidden stash of uninstalled traps 1263 | -10/Mines | Discovered new exit (range 9) 1321 | -10/Mines | Entered Materials 1321 | -9/Materials | Evolved 2 slots: Propulsion x2 1418 | -9/Materials | Core integrity fell below 50% 1444 | -9/Materials | Lost 7 parts (1p3n1u2w) 1472 | -9/Materials | Destroyed 7 combat bots 1718 | -9/Materials | Discovered new exit (range 10) 1751 | -9/Materials | Entered another Materials area 1751 | -8/Materials | Evolved 2 slots: Utility x2 1875 | -8/Materials | Core integrity fell below 50% 1887 | -8/Materials | Core integrity fell below 20% 1892 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01860_ Imp. Hover Unit destroyed. 01860_ Critical hit (Burn: +37). 01862_ Lgt. Assault Rifle destroyed. 01869_ Critical hit (Burn: +37). 01870_ Lgt. Treads destroyed. 01871_ Imp. Hover Unit destroyed. 01873_ Lgt. Armor Plating destroyed. 01877_ Lgt. Treads destroyed. 01878_ Acquired Hvy. Particle Cannon. 01878_ Hvy. Deuterium Engine destroyed. 01879_ Med. Storage Unit destroyed. 01881_ Critical hit (Burn: +37). 01881_ Y-45 Defender destroyed. 01883_ ECM Suite destroyed. 01887_ Hvy. Particle Cannon destroyed. 01888_ Overheating: Energy bleed (-3). 01888_ G-47 Trooper suffers critical hit (Burn). 01888_ G-47 Trooper destroyed. 01891_ Acquired Hvy. Particle Cannon. 01892_ Critical hit (Burn: +37). 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"????# #?? #????????????????? | | ?????????????????????# #????###????????????????? | | ???????????########### #???????????????????????? | | ???????????# = !# #???????????????????????? | | ???????????# # #???????????????????????? | | ???????????# + #???????????????????????? | | ???????????# """"""" # #???????????????????????? | | ?????????????""""""" # #?###???????????????????? | | ??????????????"""""" # #"""#?#?????????????????? | | ???????????????""""" # #"T"#T#####+????????????? | | ????????????????"""" # ???????????? | | ?????????????????##### ???????????? | | ?????????????????????# ???????????? | | ?????????????????????# """"" ???????????? | | ?????????????????????# """"" ????????????? | | ????????????????????## """"" ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointySensorAirjet Manual? 0 Play Time 00:25:26 Cumulative 6.9 hours Start 2022.03.20 @ 15:11:35 End 2022.03.21 @ 07:23:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04a7009d-0e32-4ba2-975a-5900d185bce3