Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.19 @ 22:36:35 Player: Omewes Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (482) 482 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1702 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 169/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Improved Signal Interpreter Improved Signal Interpreter Utility Shielding Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Utility Shielding > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Utility Shielding [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Improved Light Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 21 | 6 5 . 10 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads . | . . . . Leg 5 | 2 1 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 . 3 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 2 . 4 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . . 3 Ballistic Cannon 2 | . 2 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . . 11 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 5 | . . . 5 Highest Loss Streak 7 | . . . 7 Average Slot Usage (%) 96 | . 99 100 88 Engine 13 | . 14 14 10 Leg 28 | . 28 28 30 Device 10 | . 13 14 3 Storage 13 | . 14 14 10 Protection 2 | . . . 9 Ballistic Gun 10 | . 12 . 11 Ballistic Cannon 15 | . 15 28 8 Naked Turns 14 | . . . 14 Heaviest Build 23 | 11 22 22 23 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 6 | 5 6 8 7 Most Carried 7 | . 7 7 6 Average Carried 4 | . 3 7 5 Final Capacity 8 | 6 8 8 4 Final Carried 7 | . 7 7 4 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 633 | 168 196 22 247 Remotely . | . . . . Salvage Created 593 | . 223 22 348 Parts 41 | . 12 4 25 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 16 | . 6 . 10 Guns 5 | . 1 . 4 Cannons 11 | . 5 . 6 Classes Destroyed 7 | . 4 2 1 Worker 3 | . . 1 2 Tunneler 2 | . . 1 1 Hauler 2 | . 2 . . Operator 1 | . 1 . . Swarmer 6 | . 3 . 3 Grunt 8 | . 3 . 5 Sentry 2 | . . . 2 Best Kill Streak 5 | . 3 1 5 Combat Bots Only 5 | . 2 . 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1593 | . 229 . 1364 Core 441 | . 41 . 400 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 . 83 . Volleys Fired 81 | . 34 3 44 Largest 2 | . 2 2 2 Hottest 88 | . 78 78 88 Shots Fired 155 | . 68 6 81 Gun 96 | . 44 . 52 Cannon 59 | . 24 6 29 Launcher . | . . . . Special . | . . . . Kinetic 152 | . 68 6 78 Thermal 3 | . . . 3 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 8 9 13 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 106 | . 42 3 61 Core Hits 33 | . 13 2 18 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1591 | . 494 70 1027 Guns 768 | . 189 . 579 Cannons 802 | . 305 70 427 Explosions . | . . . . Melee . | . . . . Ramming 21 | . . . 21 Kinetic 1527 | . 494 70 963 Thermal 43 | . . . 43 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . 3 . . Projectiles 3 | . 3 . . Explosions . | . . . . Melee . | . . . . Knockbacks 9 | . 3 2 4 Impact . | . . . . Kinetic 8 | . 3 1 4 Secondary 1 | . . 1 . Self-Inflicted Damage 10 | . . . 10 Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 22 | . 6 . 22 Average Temperature 7 | . 3 . 8 Received Heat Transfer 477 | . 66 . 411 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . . . 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 246 | . 132 43 246 Average Influence 68 | . 55 36 133 Maximum Alert Level 1 | . . . 1 Low Security (%) 93 | 100 100 100 74 Level 1 6 | . . . 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 15 . 28 Peak Tracking Total 11 | . 5 . 11 Tactical Retreats 5 | . 3 . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 3 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 5 . 3 Successful 1 | . 1 . . Failed 7 | . 4 . 3 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 8 | . 5 . 3 Terminals 8 | . 5 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Track 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1282 | 76 688 204 314 Spaces Moved 768 | 61 443 131 133 Core 35 | 8 . . 27 Treads . | . . . . Legs 733 | 53 443 131 106 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 50 Average Speed 125 | 110 126 150 106 Slowest Speed 150 | 120 150 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 77 38 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . 1 2 2 Melee . | . . . . Projectile 5 | . 1 2 2 AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 935 | 66 513 133 223 Wait 51 | . 21 . 30 Move 765 | 60 442 130 133 Hop . | . . . . Pick Up 8 | . 6 . 2 Fast Attach 13 | 6 3 . 4 Attach 4 | . . . 4 Detach 3 | . 2 . 1 Swap 4 | . 2 . 2 Drop 4 | . 3 . 1 Fire 81 | . 34 3 44 Melee . | . . . . Ram 1 | . . . 1 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 9) 294 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 15) 765 | -10/Materials | Entered Mines 803 | -10/Mines | Learned location of Recycling (-8) 909 | -10/Mines | Discovered new exit (range 9) 944 | -10/Mines | Learned Materials security intel 969 | -10/Mines | Entered Materials 969 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1204 | -9/Materials | Discovered new exit (range 18) 1232 | -9/Materials | Core integrity fell below 50% 1269 | -9/Materials | Released all parts (3) 1272 | -9/Materials | Core integrity fell below 20% 1283 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01251_ Destroyed Sml. Laser. 01257_ C-30 ARC bursts open, deploying its payload. 01257_ S-10 Pest unfolds itself. 01258_ Acquired Particle Gun. 01259_ Discarded Visual Processing Unit. 01263_ Aluminum Leg destroyed. 01264_ Purification Channel disabled. 01266_ Aluminum Leg destroyed. 01267_ Hvy. Assault Rifle destroyed. 01267_ Particle Gun destroyed. 01268_ Imp. Ion Engine destroyed. 01268_ Aluminum Leg destroyed. 01269_ Released Med. Storage Unit. 01269_ Released Utility Shielding. 01269_ Released Heat Sink. 01277_ Slammed into K-01 Serf. 01277_ K-01 Serf destroyed. 01278_ Acquired 30 matter. 01280_ C-30 ARC bursts open, deploying its payload. 01280_ S-10 Pest unfolds itself. Map ----- +----------------------------------------------------+ | ? ????????# #?????????? #????????????? | | ? ????????# #?????????? ????????????? | | ?? ????????# #?????????? ##???????????? | | ??"" "????????# #??????????#####????????????? | | ???" "????????# #???????????????????????????? | | ???" "????????# #???????????????????????????? | | ####/#############+####### ####????????????????? | | * [ ????????????? | | ????????????? | | "%* ????????????? | | ####/##################### ##??????????????? | | ??# % #??????????????????? #???????????????? | | ??# " !#????????????????????? #???????????????? | | ??#"" !!#????????????????????????#???????????????? | | ??#"" !#????????????????????????????????????????? | | ??#""" #????????????????????????????????????????? | | ??# "" #????????????????????????????????????????? | | ??#""" #????????????????????????#???????????????? | | ??#""" #??????????????????????? #???????????????? | | ??#""" #????????????????????? #???????????????? | | ??# " #???????????????????? ?? ?????????? | | ??# #################### " ?????????? | | ??# / = = "%" ?????????? | | ??## ####################s#### #???????????????? | | ???##???????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#+#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 257 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainMappingSuperbattery Manual? 0 Play Time 00:11:36 Cumulative 205.7 hours Start 2020.04.19 @ 22:26:21 End 2020.04.19 @ 22:36:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/0/1/1/0/2/1 Lore% 75 Gallery% 79 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 139e1998-8062-4525-80cb-79a7672da684