Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 21:42:05 Player: 5H-4SQ Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (54) 270 Value Destroyed (1287) 1287 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 6177 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 547/700 Matter 300/300 Energy 0/100 System Corruption 5% Temperature Cool (0) Movement Rolling (175) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (6) ------ Improved Heat Sink Advanced Heat Sink Improved Cooling System Huge Storage Unit Core Analyzer Shield Generator > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (25) --- Ion Engine Deuterium Engine Nuclear Core Micro Nuclear Core Light Fission Core Light Fission Core Neutrino Core Improved Heat Sink Improved Heat Sink High-capacity Battery (250) Advanced Visual Processing Unit ECM Suite Supersonic Drone Bay (1/1) Heavy EM Pulse Gun Heavy EM Pulse Gun Advanced Beam Rifle Advanced Beam Rifle Assault Rifle Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit ECM Suite Heavy Armor Plating Supersonic Drone Bay > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Ion Engine Deuterium Engine Nuclear Core Micro Nuclear Core Light Fission Core Light Fission Core Improved Heat Sink Improved Heat Sink High-capacity Battery Advanced Visual Processing Unit Seismic Detector Core Analyzer Heavy Armor Plating Shield Generator Heavy EM Pulse Gun Heavy EM Pulse Gun Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Assault Rifle Rocket Launcher Remote Datajack [Rating: 43] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Protection Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 2 . . . Weapon . | . . . . . . . . . . Parts Attached 51 | 10 10 1 . 1 9 15 4 . 1 Power 7 | 2 . . . . 1 3 1 . . Engine 5 | 2 . . . . 1 1 1 . . Core 2 | . . . . . . 2 . . . Reactor . | . . . . . . . . . . Propulsion 15 | 4 1 . . . 4 6 . . . Treads . | . . . . . . . . . . Leg 2 | . . . . . . 2 . . . Wheel 13 | 4 1 . . . 4 4 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | 2 3 1 . 1 1 6 2 . 1 Device 9 | 1 . 1 . 1 . 3 2 . 1 Storage 2 | 1 1 . . . . . . . . Processor 1 | . . . . . . 1 . . . Hackware . | . . . . . . . . . . Protection 5 | . 2 . . . 1 2 . . . Artifact . | . . . . . . . . . . Weapon 12 | 2 6 . . . 3 . 1 . . Energy Gun 11 | 2 6 . . . 2 . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . Parts Lost 16 | . . 1 . . 2 6 5 . 2 Power 3 | . . . . . . 1 1 . 1 Propulsion 9 | . . 1 . . 2 3 2 . 1 Utility 4 | . . . . . . 2 2 . . Weapon . | . . . . . . . . . . Highest Loss Streak 5 | . . 1 . . 2 3 5 . 2 To Critical Strikes . | . . . . . . . . . . Average Backups 16 | 2 7 11 14 15 18 20 20 19 19 Power 4 | . . 2 4 5 5 5 5 6 6 Propulsion . | . 1 . . . . . . . . Utility 5 | . 2 5 5 6 6 6 6 6 6 Weapon 5 | . 3 4 4 4 5 7 6 6 6 Tool/Special . | . . . . . . . . . . Unused Backups 16 | . 3 . . . . 1 . . 12 Power 6 | . . . . . . 1 . . 5 Propulsion . | . . . . . . . . . . Utility 4 | . 1 . . . . . . . 3 Weapon 5 | . 2 . . . . . . . 3 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 86 | . 100 96 100 100 91 76 85 76 79 Engine 7 | . 14 14 14 14 9 3 6 7 6 Wheel 21 | . 28 24 28 28 28 14 25 15 14 Device 18 | . 5 8 14 14 18 22 15 23 25 Storage 8 | . 14 14 14 14 9 7 7 7 7 Processor 2 | . . . . . . . 7 7 7 Protection 5 | . 8 5 . . 8 6 4 . . Energy Gun 18 | . 28 28 28 28 17 15 15 15 14 Peak Build Rating 43 | 7 11 11 12 19 32 43 43 33 39 Average Rating 27 | 5 9 10 11 19 28 36 35 33 35 On Entrance 19 | . 7 11 10 12 19 28 37 33 33 Avg Prop Armor Cover (%) 6 | . . . . . . 6 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 113 | 15 98 98 92 92 104 113 112 99 100 Greatest Support 52 | 32 20 26 26 26 46 52 52 26 26 Greatest Overweight (x) 37 | 1 4 4 3 3 5 37 3 3 5 Average Overweight (x) 2 | . 1 3 3 3 2 5 2 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 12 25 25 25 25 25 25 25 25 Most Carried 23 | 3 12 12 15 15 23 23 21 19 20 Average Carried 17 | 2 7 11 14 15 20 21 20 19 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 22 | 3 12 11 15 15 22 21 19 19 20 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Matter Collected 993 | 300 120 30 . . 120 239 78 . 106 Remotely . | . . . . . . . . . . Salvage Created 2197 | 197 221 81 . . 411 663 218 . 406 Parts 109 | 14 18 2 . . 30 29 6 . 10 Haulers Intercepted 3 | . 1 . . . 2 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 6 . 7 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 29 | . 5 2 . . 7 7 5 . 3 Guns 20 | . 4 1 . . 5 6 4 . . AOE 6 | . 1 . . . 2 . . . 3 Classes Destroyed 14 | 2 6 . . . 2 3 . . 1 Worker 5 | . 1 . . . 2 2 . . . Builder 2 | . . . . . 1 1 . . . Tunneler 6 | 6 . . . . . . . . . Hauler 3 | . 1 . . . 2 . . . . Recycler 4 | 1 . . . . . 3 . . . Mechanic 1 | . . . . . . 1 . . . Operator 1 | . 1 . . . . . . . . Watcher 3 | . 1 . . . 2 . . . . Swarmer 11 | . 3 . . . 3 . 2 . 3 Grunt 12 | . 2 2 . . 3 3 2 . . Brawler 1 | . . . . . 1 . . . . Sentry 2 | . . . . . . 1 1 . . Programmer 3 | . . . . . . 3 . . . Samaritan 2 | . . . . . . . . . 2 Best Kill Streak 4 | 4 3 2 . . 4 4 2 . 3 Combat Bots Only 3 | . 3 2 . . 3 2 2 . 3 Max Kills in Single Turn 2 | 1 1 1 . . 2 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . 1 . . . 1 . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Hostile Shots Fired 254 | . 18 15 . . 42 73 79 . 27 Missed 67 | . 5 3 . . 8 23 19 . 9 Hits 187 | . 13 12 . . 34 50 60 . 18 Projectile 187 | . 13 12 . . 34 50 60 . 18 Critical Strikes 6 | . . . . . 1 5 . . . Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 2460 | . 160 199 . . 472 794 603 . 232 Core 319 | . 39 40 . . 87 54 58 . 41 Absorbed by Shields 94 | . . . . . . . 12 . 82 Core Remaining (%) 84 | 100 . . . 68 84 . . . . Volleys Fired 162 | 13 23 8 . 2 39 41 16 . 20 Largest 2 | 2 2 2 . 2 2 2 2 . 2 Hottest 130 | 100 130 130 . 130 130 122 122 . 122 Shots Fired 318 | 26 46 16 . 4 75 82 32 . 37 Gun 307 | 26 46 16 . 4 68 82 32 . 33 Cannon . | . . . . . . . . . . Launcher 11 | . . . . . 7 . . . 4 Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 289 | 26 28 16 . 4 68 82 32 . 33 Explosive 11 | . . . . . 7 . . . 4 Electromagnetic 18 | . 18 . . . . . . . . Robot Hit Streak 18 | 3 4 14 . 18 5 10 12 . 10 Robot Miss Streak 7 | 2 4 4 . . 7 2 3 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 195 | 14 23 14 . 4 37 55 22 . 26 Core Hits 95 | 8 11 3 . . 27 22 8 . 16 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . 1 . . . 2 4 2 . . Burn 9 | . 1 . . . 2 4 2 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4584 | 174 420 218 . 63 1231 1185 440 . 853 Guns 3614 | 174 398 218 . 63 676 1185 440 . 460 Cannons . | . . . . . . . . . . Explosions 970 | . 22 . . . 555 . . . 393 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 3431 | 174 215 218 . 63 676 1185 440 . 460 Explosive 948 | . . . . . 555 . . . 393 Electromagnetic 205 | . 205 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 5 5 Average Corruption 4 | . . . . . . 2 5 5 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 42 | . . . . . . 9 15 2 16 Message Errors 8 | . . . . . . . 5 . 3 Matter Fused 7 | . . . . . . 1 3 . 3 Heat Flow Errors 12 | . . . . . . 5 3 . 4 Energy Discharges 4 | . . . . . . 3 . . 1 Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . 1 1 3 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 2 | . . . . . . . 1 . 1 Alerts 2 | . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 26 | . . . . . 5 . . . 21 Projectiles . | . . . . . . . . . . Explosions 26 | . . . . . 5 . . . 21 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 66 | . 17 . . . 49 . . . . Shots 2 | . 1 . . . 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 550 | 136 390 550 . 138 144 257 215 . 205 Average Temperature 88 | 57 122 276 . 74 40 56 67 . 87 Received Heat Transfer 657 | . 42 99 . . 207 183 126 . . Effects 10 | . 2 8 . . . . . . . Shutdowns 3 | . 1 2 . . . . . . . Energy Bleed 3 | . . 3 . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . Damage (major) 2 | . . 2 . . . . . . . Damage (core) 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . 1 . . . 1 1 . . Combat Hostiles 3 | . . 1 . . . 1 1 . . Parts Melted 10 | . . 1 . . 1 6 1 . 1 Heat Transferred 7450 | 518 642 518 . 148 1480 2331 962 . 851 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 152 | 15 71 42 . . 152 97 . . . Initial 65 | . . 12 . . . 65 . . . Average 21 | 1 29 15 . . 24 21 . . . Influence Increases 1065 | 35 190 50 . . 344 251 125 . 70 Destroy 0b10 Robot/C 580 | . 100 40 . . 140 140 100 . 60 Destroy 0b10 Robot/NC 135 | 35 20 . . . 35 35 . . 10 Destroy Leader 122 | . 24 10 . . 28 50 10 . . Successful Hack 66 | . 28 . . . 12 26 . . . Disable Machine 60 | . . . . . 60 . . . . Destroy Structure 27 | . 3 . . . 24 . . . . Lose Combat Pursuer 75 | . 15 . . . 45 . 15 . . Influence Decreases 1065 | 35 159 81 . . 200 317 203 . 70 Entered New Map 128 | . . 19 . . . 79 30 . . Time Decay 863 | 35 159 52 . . 180 228 139 . 70 Lost Part 64 | . . 10 . . 20 10 24 . . Lost Ally 10 | . . . . . . . 10 . . Squads Dispatched 5 | . 1 . . . 1 3 . . . Investigation . | . . . . . . . . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 3 | . 1 . . . 1 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Distress Signals 4 | . 1 . . . 2 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 61 | . 12 2 . . 19 18 5 . 5 Peak Tracking Total 5 | . 4 2 . . 5 3 3 . 4 Tactical Retreats 6 | . 1 . . . 2 2 1 . . ECM-based Alert Blocks 5 | . . . . . . 5 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Machines Disabled 4 | . . . . . 4 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Machines Accessed 16 | . 2 . 3 . 1 5 1 4 . Terminals 8 | . 2 . . . 1 5 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 83 | . 5 . 33 . 3 9 1 32 . Successful 74 | . 2 . 33 . 3 3 1 32 . Failed 9 | . 3 . . . . 6 . . . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 15 | . 3 . 1 . 3 8 . . . Terminals 17 | . 5 . . . 3 9 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 69 | . 1 . 33 . 2 . 1 32 . Record 43 | . . . 32 . . . . 11 . Part Schematic 12 | . . . . . . . . 12 . Robot Schematic 6 | . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 1 | . . . . . . . 1 . . Terminal Index 2 | . 1 . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . 1 3 . . . Terminals 5 | . 1 . . . 1 3 . . . Assimilate 1 | . . . . . . 1 . . . Botnet 4 | . 1 . . . 1 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 2 . . . 1 5 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Total Allies 1 | . . . . . . 1 . . . Largest Group 1 | . . . . . . 1 1 . . Highest-Rated Group 26 | . . . . . . 26 26 . . Highest-Rated Ally 26 | . . . . . . 26 26 . . Total Orders 4 | . . . . . 1 1 2 . . EXPLORE 4 | . . . . . 1 1 2 . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Active Infowar (turns) 2121 | 4 185 60 362 . . 1099 411 . . Seismic 1011 | 4 185 60 362 . . . 400 . . ECM 1110 | . . . . . . 1099 11 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 2 . 1 Drone Launches 4 | . . . . . 1 1 2 . . Drone Recoveries 4 | . . . . . 1 1 2 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Turns Passed 4575 | 228 480 128 362 54 742 1112 691 117 661 Spaces Moved 2754 | 112 325 48 266 27 451 518 479 87 441 Core 16 | 14 . . . . . 2 . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 2738 | 98 325 48 266 27 451 516 479 87 441 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 135 135 135 110 120 120 135 135 Average Speed 131 | 83 98 135 135 135 121 169 124 135 135 Slowest Speed 1900 | 100 140 140 135 135 155 1900 135 135 175 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 4 52 23 64 13 43 14 78 75 51 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 54 | . 2 . . . 31 . . . 21 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 54 | . 2 . . . 31 . . . 21 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Total 3387 | 216 444 94 269 40 567 664 541 86 466 Wait 352 | 77 59 36 . 11 54 76 39 . . Move 2745 | 111 324 47 265 26 450 517 478 86 441 Hop . | . . . . . . . . . . Pick Up 38 | 4 15 . 4 . 8 6 . . 1 Fast Attach 20 | 7 . . . . 2 9 1 . 1 Attach 10 | . . 1 . . 2 4 3 . . Detach . | . . . . . . . . . . Swap 37 | 3 12 2 . 1 8 5 4 . 2 Drop 22 | 1 11 . . . 4 6 . . . Fire 162 | 13 23 8 . 2 39 41 16 . 20 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves (discovered 2 exits: Low / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 229 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 673 | -10/Materials | Discovered new exit (range 7) 709 | -10/Materials | Entered Mines 814 | -10/Mines | Learned Materials security intel 832 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 832 | -10/Mines | Discovered new exit (range 5) 837 | -10/Mines | Entered Exiles 874 | -10/Exiles | Met 8R-AWN 896 | -10/Exiles | Met EX-HEX 939 | -10/Exiles | Met EX-BIN 955 | -10/Exiles | Aligned with FarCom system 957 | -10/Exiles | Given EX-Vault access code 989 | -10/Exiles | Opened EX-Vault 1000 | -10/Exiles | Found Supersonic Drone Bay 1074 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1110 | -10/Exiles | Met EX-DEC 1134 | -10/Exiles | Learned location of Zion (-6) 1183 | -10/Exiles | Discovered new exit (range 14) 1199 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1199 | -10/Exiles | Entered Mines 1217 | -9/Mines | Discovered new exit (range 15) 1253 | -9/Mines | Entered Materials 1253 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1788 | -8/Materials | Discovered new exit (range 16) 1789 | -8/Materials | Discovered new exit (range 32) 1801 | -8/Materials | Build established: Scavenger-Mutant 1995 | -8/Materials | Entered Factory 1995 | -7/Factory | Evolved 2 slots: Utility x2 2260 | -7/Factory | Build established: Mutant 2351 | -7/Factory | Lost 3 parts (1n2u) 3013 | -7/Factory | Discovered new exit (range 7) 3107 | -7/Factory | Entered Lower Caves 3107 | -7/Lower Caves | Accompanied by 1 ally 3209 | -7/Lower Caves | Build established: Scavenger-Mutant 3422 | -7/Lower Caves | Identified exit to Lower Caves 3556 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3618 | -7/Lower Caves | Lost 5 parts (1p2n2u) 3714 | -7/Lower Caves | Learned Factory garrison access intel 3779 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3798 | -7/Lower Caves | Entered Data Miner 3798 | -7/Data Miner | Discovered new exit (range 6) 3824 | -7/Data Miner | Met Data Miner 3859 | -7/Data Miner | Build established: Mutant 3865 | -7/Data Miner | Learned location of Section 7 (-2) 3865 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3885 | -7/Data Miner | Received God Mode back door access code from Data Miner 3915 | -7/Data Miner | Entered Proximity Caves 4222 | -6/Proximity Caves | Learned Factory terminal intel 4576 | -6/Proximity Caves | Self-destructed Last Messages --------------- 04306_ Hvy. Laser fries itself beyond repair. 04306_ 7F-0GA(l) destroyed. 04317_ H0-H2A(M) destroyed. 04320_ Adv. Heat Sink fries itself beyond repair. 04323_ HJ-R4L(l) destroyed. 04326_ Acquired 32 matter. 04426_ System corrupted: Heat flow error (+200). 04483_ System corrupted: Energy discharge (-107). 04503_ System corrupted: Heat flow error (+292). 04522_ System corrupted: FCS attempts to trigger Adv. Beam Rifle. 04522_ System corrupted: Adv. Beam Rifle misfires. 04539_ FXQZQJF5ECN,GYEEZ 4#6ZJAUM7# 04552_ Penetrated by Slug. 04565_ Imp. Deuterium Engine destroyed. 04565_ Wheel destroyed. 04568_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????###?#####????###??####??????????? | | ##???########### ### ##??## #### ##?????????? | | #???# #?## ## #?????????? | | ????# ####### #### #?????????? | | ####### #?????# ###### #???????????? | | ## #????## ##### #???????????? | | #????# ## #???????????? | | ## #????# " ####???????????? | | ## ##???# ## """" ##??????????????? | | ##?# ## @ #???????????????? | | #?## ### " #???????????????? | | ###??###??# # """ #?????? ?????? | | ##?????????## # """" #????? ?????? | | ###???????????#### "" #????? ?????? | | ##????????####????# #???? ?????? | | ###?????????# ##???# #???# ?????? | | #??###??????# ##??###### #??## ?????? | | ### ##?????# ##??????## ??# ?????? | | #????## ##??????# ### ?????? | | #???## #??????# ##### ?????? | | ##???# #??????# #???? ?????? | | ###### ######???? #????# ?????? | | ## #???? #???## %#?????? | | ## #### #???# ??## ##????? | | ### ##?# ## ##??# ### #????? | | ??## ### ## "" " #????? | | ???## ##" "" """" #????? | | ????### #" """ ""# ##### ###### ##????? | | ??????# " "" ## ##????????????# #?????? | | ??????## """"" "## ##???????????# #?????? | | ???????# " "## ##??????????# #?????? | | ???????# #??????????# #?????? | | ???????# ###????????# #?????? | | ??????# ## ##???????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Evasion (%) 50 Core Analysis 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Fusion Compressor | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed GravitonReflexNetwork Manual? 0 Play Time 00:43:44 Cumulative 59.6 hours Start 2026.07.05 @ 09:43:45 End 2026.07.06 @ 21:42:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 35 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d5ffa73-6a8e-4803-b30b-aebd2221fbaa