Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.28 @ 03:06:29 Player: Johnny5001 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (127) 635 Value Destroyed (5191) 5191 Prototype IDs (243) 4860 Alien Tech Used (6) 1200 Bonus (11380) 11380 TOTAL SCORE: 32966 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 1142 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Used Core Reset Matrix 3000 Win 3000 Cogmind --------- Core Integrity 1434/1600 Matter 108/300 Energy 7/150 System Corruption 0% Temperature Cool (28) Movement Flying (20) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Q-thruster Cooled Impulse Thruster > --- UTILITY (12) ----- Enhanced Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Medium Regenerative Plating Phase Redirector Improved Hacking Suite System Shield Improved System Shield > --- WEAPON (3) ------- Phasing Sabre Sigix Broadsword > --- INVENTORY (5) ---- Light Quantum Reactor Layered Light Armor Plating Medium Regenerative Plating Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Q-thruster Cooled Impulse Thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Layered Light Armor Plating Phase Redirector Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Phasing Sabre Sigix Broadsword > --- INVENTORY -------- Improved Ion Engine Medium Regenerative Plating Medium Regenerative Plating Core Reset Matrix Heavy Plasma Cannon [Rating: 164] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . 1 . 1 . . Utility 10 | . . . . . 2 1 . . . . 1 . . . . 1 1 . . . . 1 . 1 . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 208 | 3 17 4 6 10 13 11 4 13 4 4 5 8 . 24 1 5 1 3 12 3 12 11 3 8 14 9 Power 21 | . 4 2 . 3 1 . 1 . . 1 . . . 2 . . . 1 2 . . 1 . . 1 2 Engine 13 | . 4 1 . 2 1 . . . . 1 . . . 2 . . . 1 . . . . . . . 1 Core 6 | . . 1 . 1 . . 1 . . . . . . . . . . . 2 . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 59 | 2 4 . 4 1 6 6 . 2 . . 2 2 . 8 . 1 . . 4 . 7 5 1 3 1 . Treads 16 | 2 4 . . . 3 5 . 1 . . . . . 1 . . . . . . . . . . . . Leg 9 | . . . 4 1 3 1 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . 1 . 5 . 1 . . 4 . 1 1 . 1 . . Flight 20 | . . . . . . . . 1 . . 2 1 . 2 . . . . . . 6 4 1 2 1 . Utility 67 | . 2 1 1 2 3 5 1 10 4 1 2 3 . 5 1 2 1 . 3 1 4 2 1 1 6 5 Device 22 | . . 1 . 1 1 3 . 5 1 1 . . . 1 . 1 . . 1 . 3 1 1 . . 1 Storage 4 | . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . 1 1 . Hackware 9 | . . . . 1 . . . . 2 . . . . 1 1 . 1 . . . . . . . 2 1 Protection 25 | . . . . . 1 1 1 5 1 . 1 3 . 3 . 1 . . 1 1 1 1 . . 2 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 61 | 1 7 1 1 4 3 . 2 1 . 2 1 3 . 9 . 2 . 2 3 2 1 3 1 4 6 2 Energy Gun 9 | . 4 . 1 1 . . . . . . . . . 3 . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 2 1 Ballistic Gun 10 | 1 3 1 . 3 . . 1 . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 5 | . . . . . 2 . . 1 . 1 . 1 . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . . . . 1 . . 2 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 12 | . . . . . 1 . . . . 1 1 1 . 4 . . . 1 . 1 . 1 . 1 . . Slashing Weapon 11 | . . . . . . . 1 . . . . . . . . . . 1 1 . . 2 . 1 4 1 Piercing Weapon 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . 1 . . 1 . . . . . . . 1 . . 1 . 3 1 Parts Lost 34 | . . 3 3 . 1 1 . 1 5 . . . . 3 . . . . 3 . 5 2 . 2 1 4 Power 7 | . . 2 1 . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 Propulsion 13 | . . . . . 1 1 . 1 3 . . . . 1 . . . . 1 . 1 2 . 1 . 1 Utility 10 | . . 1 . . . . . . 1 . . . . . . . . . 2 . 2 . . 1 1 2 Weapon 4 | . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . . . . Highest Loss Streak 5 | . . 2 3 . 1 1 . 1 5 . . . . 1 . . . . 2 . 2 2 . 1 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 92 99 90 99 78 79 90 87 80 47 68 89 93 90 100 99 94 99 95 87 85 76 100 93 94 92 Engine 5 | . 13 10 . 5 9 7 . . . . 5 6 6 5 6 5 5 9 5 5 4 . . . . 1 Core 3 | . . 3 13 8 . . 7 7 6 . . . . . . . . . 4 5 5 5 9 8 6 2 Treads 15 | . 27 28 11 . 6 27 30 26 20 . . . . 2 . . . . . . . . . . . . Leg 3 | . . . 16 28 19 . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 11 9 6 13 33 35 31 31 27 26 20 3 . . . . Flight 3 | . . . . . . . . 1 7 7 9 18 20 9 . . . . . . 1 20 32 30 34 30 Device 6 | . . 3 5 14 10 9 7 4 6 7 6 6 6 3 6 5 5 5 5 10 8 2 4 4 2 3 Storage 5 | . 14 14 14 9 . 4 7 7 6 . . . . . . . . . . . . . . . . . Processor 5 | . . . . . 8 7 7 7 7 7 7 13 13 7 6 5 5 5 5 10 10 9 9 10 13 12 Hackware 8 | . . . . 4 9 7 7 7 7 15 13 13 13 13 19 17 21 21 20 15 15 14 14 13 17 22 Protection 7 | . 7 10 . . 6 6 7 10 7 7 3 6 6 14 6 11 10 10 9 4 5 10 14 12 7 7 Energy Gun 2 | . 8 . 1 13 . . . . . . . . . 4 6 . . . . . . . . . . . Ballistic Gun 6 | . 19 28 26 14 . . 6 5 . . . . . . . . . . . . . . 3 . . . Ballistic Cannon 1 | . . . . . 8 7 . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 8 12 13 7 6 3 . 1 5 3 4 . 4 4 . . Slashing Weapon 2 | . . . . . . . 7 7 6 . . . . . . . . 1 4 5 5 7 4 5 7 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 12 28 28 31 35 73 96 96 57 44 5 10 24 15 36 36 45 45 54 51 38 41 32 37 39 53 53 Greatest Support 96 | 40 40 40 40 20 60 88 88 96 68 6 12 20 18 47 45 54 45 54 60 58 58 37 44 53 53 62 Greatest Overweight (x) 3 | . 2 . 1 1 3 1 1 . 2 . . 1 . 1 . . . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 8 9 15 15 11 5 8 10 10 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 10 11 12 15 5 10 10 10 10 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 Average Carried 7 | 6 8 10 11 10 4 7 9 9 9 4 5 4 4 4 4 4 4 4 4 3 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 5 5 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 12 | 6 10 11 12 5 5 10 10 10 5 5 5 5 5 5 5 5 4 5 1 4 5 3 5 5 5 3 Class Distribution -------------------- 37% | Mutant 21% | Hacker-Mutant 13% | Scavenger-Mutant 10% | Skirmisher 8% | Scavenger-Skirmisher 4% | Hacker-Sprinter 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Hacker-Mutant | -6/Cetus Hacker-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Scout | -2/Quarantine Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 2637 | 213 224 45 . 193 123 135 62 132 21 51 . 264 30 230 10 . . 114 108 140 160 64 68 170 53 27 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4884 | . 326 126 . 165 318 1086 150 390 21 . . 56 . 435 38 82 . 87 212 296 314 64 138 316 199 65 Parts 230 | . 16 7 . 7 11 53 1 19 2 . . 5 . 26 2 2 . 5 17 . 16 7 6 8 13 7 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 1 8 . . . . . . . . . . 6 . 9 . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 96 | . 8 5 . 2 7 38 . 5 . . . 1 . 3 . 2 . . 10 . 9 1 2 . 3 . Melee 21 | . . . . . . . . 5 . . . 1 . 3 . . . . 3 . 5 1 . . 3 . Guns 17 | . 8 5 . 2 . . . . . . . . . . . . . . . . . . 2 . . . Cannons 44 | . . . . . 7 36 . . . . . . . . . 1 . . . . . . . . . . AOE 12 | . . . . . . 2 . . . . . . . . . 1 . . 6 . 3 . . . . . Classes Destroyed 15 | . 4 . . 1 1 7 . 1 . . . . . . . . . 1 . . . . . . . . Worker 4 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . 1 Builder 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Recycler 4 | . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . . Operator 13 | . 2 . . . 1 1 . . . . . . . 7 . . . . . . . . . 1 1 . Watcher 7 | . 1 . . . 3 1 . . . . . . . . . . . . . . . . . 1 . 1 Swarmer 27 | . 3 3 . . 3 4 . 3 . . . . . . . . . . 5 . 5 . . . 1 . Grunt 34 | . 5 2 . 2 3 16 . . . . . . . . . 2 . . . . 3 . . . 1 . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . 1 . Sentry 8 | . . . . . 1 4 . . . . . . . 3 . . . . . . . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . Programmer 11 | . . . . . . 4 . . . . . . . . . . . . 4 . . 1 2 . . . Decomposer 5 | . . . . . . . . 4 . . . . . . . . . . 1 . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Master Thief 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Guerrilla 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 3 . 2 4 6 . 3 1 . . 1 . 5 1 2 . . 6 . 4 1 1 3 3 1 Combat Bots Only 6 | . 3 3 . 2 3 6 . 3 . . . 1 . 1 . 2 . . 6 . 4 1 1 . 3 . Max Kills in Single Turn 5 | . 1 1 . 1 1 2 1 1 1 . . 1 . 1 1 1 . 1 5 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 2 . . . . . . . . . 1 . . 5 . 1 . . . . . Melee 1 | . . . . . . . . 1 . . . 1 . 1 . . . . 1 . 1 1 . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Hostile Shots Fired 671 | . 28 45 38 21 14 112 3 42 30 . . . . 47 12 9 . . 32 . 42 18 13 11 11 143 Missed 241 | . 5 13 14 3 3 36 1 11 15 . . . . 9 8 5 . . 11 . 11 7 6 2 6 75 Damage Taken 7944 | . 241 349 429 302 165 1151 . 265 696 . . . . 927 46 101 . . 345 . 720 262 145 486 162 1152 Core 1296 | . 39 67 86 53 35 134 . 8 263 . . . . 107 6 . . . 6 . 72 121 24 109 . 166 Absorbed by Shields 40 | . . . . . . 40 . . . . . . . . . . . . . . . . . . . . Redirected to Core 138 | . . . . . . . . . . . . . . . . . . . . . . . . . . 138 Redirected to Shielding 236 | . . . . . . . . . 61 . . . . . . . . . . . . . 44 131 . . Ignored by Resistances 166 | . . . . . . 54 . 112 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1171 | . . . . . . . . . . . . 109 . 181 . . . . 75 11 115 56 94 103 180 247 Core Remaining (%) 77 | 100 . . . 2 93 . . . . 42 . . . . 86 100 . . . . 93 . 88 . 84 89 Volleys Fired 182 | . 34 21 2 12 . . 2 4 . . . 18 . 1 2 32 1 3 9 . 10 . 12 11 8 . Largest 2 | . 2 2 1 2 . . 1 1 . . . 1 . 1 1 1 1 1 1 . 1 . 1 1 1 . Hottest 240 | . 70 40 50 88 . . 30 30 . . . 53 . 240 240 90 90 90 90 . 90 . 50 90 90 . Shots Fired 403 | . 67 42 2 24 24 126 4 7 . . . 18 . 1 2 32 1 3 9 . 10 . 12 11 8 . Gun 162 | . 67 42 2 24 . . 4 7 . . . . . 1 2 . . . . . . . 12 1 . . Cannon 227 | . . . . . 24 126 . . . . . 18 . . . 30 1 3 2 . 5 . . 10 8 . Launcher 14 | . . . . . . . . . . . . . . . . 2 . . 7 . 5 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 302 | . 47 42 . 21 24 126 4 7 . . . 18 . . . . . . . . . . 12 1 . . Thermal 87 | . 20 . 2 3 . . . . . . . . . 1 2 30 1 3 2 . 5 . . 10 8 . Explosive 14 | . . . . . . . . . . . . . . . . 2 . . 7 . 5 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | . 14 4 . 22 7 36 19 1 . . . . . 2 3 2 . . . . 3 . 9 . . . Robot Miss Streak 4 | . 2 4 . . 4 2 . 3 . . . . . . 1 . . . 1 . . . 2 . . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 151 | . . . . . 24 126 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 361 | . 45 23 . 20 18 115 6 19 1 . . 1 . 46 2 3 . 2 11 7 14 2 12 6 6 2 Core Hits 167 | . 23 10 . 8 6 33 1 8 1 . . 1 . 13 1 5 . 2 18 4 18 2 6 1 4 2 Critical Kills 5 | . 1 . . . . . . . . . . 1 . . . . . . 1 . . . 2 . . . Critical Parts Destroyed 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Critical Strikes 36 | . 1 . . . 3 15 . . . . . 1 . 2 . . . . 2 . . . 12 . . . Destroy 13 | . 1 . . . . . . . . . . . . . . . . . . . . . 12 . . . Blast 18 | . . . . . 3 15 . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impale 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Melee Attacks 235 | . . . . . 1 . 8 22 22 . 7 3 . 48 3 1 . 3 20 7 17 8 4 17 23 21 Impact 33 | . . . . . 1 . . . . . 7 3 . 9 . . . . 5 . 3 . . 4 1 . Slashing 156 | . . . . . . . 8 22 22 . . . . . . . . . 15 7 14 8 4 13 22 21 Piercing 45 | . . . . . . . . . . . . . . 38 3 1 . 3 . . . . . . . . Sneak Attacks 29 | . . . . . 1 . 1 4 1 . . 1 . 12 1 1 . 2 1 . . . . 3 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . . . . . . . . . . 7 . . . . 3 . 2 . . 2 . . Damage Inflicted 20998 | . 398 195 . 194 1354 9197 360 1361 111 . . 73 . 2062 120 433 . 184 1471 621 1273 94 163 484 550 300 Guns 1093 | . 397 195 . 187 . . 20 48 . . . . . 55 28 . . . . . . . 163 . . . Cannons 10223 | . . . . . 1181 9007 . . . . . . . . . 35 . . . . . . . . . . Explosions 2190 | . . . . . 93 190 . . . . . . . . . 269 . . 892 . 746 . . . . . Melee 7410 | . . . . . 74 . 340 1313 111 . . 73 . 2007 60 93 . 184 579 621 527 94 . 484 550 300 Ramming 82 | . 1 . . 7 6 . . . . . . . . . 32 36 . . . . . . . . . . Kinetic 11007 | . 236 195 . 157 1181 9007 20 48 . . . . . . . . . . . . . . 163 . . . Thermal 592 | . 161 . . 30 93 190 . . . . . . . 55 28 35 . . . . . . . . . . Explosive 1907 | . . . . . . . . . . . . . . . . 269 . . 892 . 746 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 928 | . . . . . 74 . . . . . . 73 . 324 . . . . 175 . 127 . . 155 . . Slashing 4462 | . . . . . . . 340 1313 111 . . . . . . . . . 404 621 400 94 . 329 550 300 Piercing 2020 | . . . . . . . . . . . . . . 1683 60 93 . 184 . . . . . . . . Highest Corruption 5 | . . . . . . 2 2 2 2 2 . . . . 1 . . . 2 2 2 . 2 3 5 . Average Corruption 1 | . . . . . . 1 2 2 2 2 . . . . 1 . . . 1 2 1 . 1 3 3 . Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 89 | . . . . . . 17 24 23 4 6 . . . . . . . . 4 2 3 . 1 . 5 . Message Errors 18 | . . . . . . 6 1 3 1 2 . . . . . . . . 1 1 . . . . 3 . Matter Fused 20 | . . . . . . 3 4 4 1 1 . . . . . . . . 3 . 1 . 1 . 2 . Heat Flow Errors 11 | . . . . . . 1 4 3 1 1 . . . . . . . . . . 1 . . . . . Energy Discharges 15 | . . . . . . 2 6 6 . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 12 | . . . . . . 3 5 3 . . . . . . . . . . . . 1 . . . . . Data Loss (major) 4 | . . . . . . 1 1 1 . . . . . . . . . . . 1 . . . . . . Misfires 5 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . Alerts 4 | . . . . . . 1 1 . 1 1 . . . . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Overflow Damage 3702 | . . . . . 391 1645 209 370 . . . . . 417 20 17 . . 148 90 89 . . 206 100 . Projectiles 1949 | . . . . . 304 1645 . . . . . . . . . . . . . . . . . . . . Explosions 59 | . . . . . 43 . . . . . . . . . . 11 . . 5 . . . . . . . Melee 1694 | . . . . . 44 . 209 370 . . . . . 417 20 6 . . 143 90 89 . . 206 100 . Knockbacks 42 | . . . . . 3 34 . . . . . . . . . 1 . . 2 . 1 . . 1 . . Impact 6 | . . . . . 1 . . . . . . . . . . 1 . . 2 . 1 . . 1 . . Kinetic 34 | . . . . . 1 33 . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 61 | . . . . . . . . . . . . . . . 16 18 . . 27 . . . . . . . Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Rammed 4 | . 1 . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . Targets Rammed 7 | . 1 . . 2 1 1 . . . . . . . . 1 1 . . . . . . . . . . Kicked 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 266 | . 155 34 28 104 . 161 192 130 172 251 . 4 . 196 245 266 52 176 243 2 151 . 6 80 . 83 Average Temperature 64 | . 36 9 16 27 . 75 78 43 88 132 . 3 . 111 129 114 28 61 71 2 42 . 3 28 . 36 Received Heat Transfer 769 | . 66 102 40 132 63 90 . . . . . . . 117 . 36 . . . . 24 . 18 54 . 27 Effects 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . 1 . . . . . . . . . . . . . 4 . . . . 4 . . Impact Corruptions 14 | . . . . . 1 . . . . . . . . 3 . 1 . . 3 . 3 . . 3 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 892 | . 481 . . 74 50 150 . . . . . . . 50 37 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 10 | . . . . . . . 2 4 . . . . . . . . . . 4 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Peak Influence 663 | . 160 152 . 70 217 663 . . . . 59 510 267 175 138 261 149 . . . . 143 255 205 228 348 Initial 229 | . . 62 . . 7 7 . . . . . 28 229 106 8 67 127 . . . . 67 69 143 90 97 Average 136 | . 46 108 . 36 77 245 . . . . 41 274 249 114 71 129 131 . . . . 104 156 135 142 160 Maximum Alert Level 2 | . . . . . 1 2 . . . . . 2 1 . . 1 . . . . . . 1 1 1 1 Low Security (%) 80 | 100 100 100 . 100 96 55 . . . . 100 28 3 100 100 90 100 . . . . 100 71 93 92 87 Level 1 11 | . . . . . 3 16 . . . . . 50 96 . . 9 . . . . . . 28 6 7 12 Level 2 8 | . . . . . . 28 . . . . . 20 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 4 . . . . 9 . . . . 1 3 . . 4 3 . . . . . 1 3 2 . . Investigation 11 | . 2 . . . . 4 . . . . 1 1 . . 1 . . . . . . . 1 1 . . Extermination 4 | . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . Reinforcement 14 | . 2 . . . . 2 . . . . . 2 . . 2 2 . . . . . 1 2 1 . . Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 15 | . 4 . . . . . . . . . . 5 1 . 1 1 . . . . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 220 | . 27 5 7 4 9 28 2 9 4 . 1 14 5 9 10 8 . . 7 . 10 3 13 11 11 23 Peak Tracking Total 18 | . 5 3 9 2 3 4 2 5 4 . 1 3 5 1 9 6 . . 3 . 5 4 4 5 6 18 Tactical Retreats 14 | . 2 . . . . . . . . . . 2 . . . 1 . . . . 2 1 1 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 14 | . 5 . . . . 6 . . . . . 1 . . 1 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 20 | . . . 1 . 1 5 . . . . 1 2 1 2 . . . . . . . . 2 . 3 2 Max in Single Turn 4 | . . . 1 . 1 4 . . . . 1 1 . . . . . . . . . . 1 . 1 1 Garrison Access 7 | . . . . . . 2 . . . . . . . . 2 . . . . . . 1 . . 1 1 Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 87 | . 9 . 1 . 5 12 1 1 3 . 3 14 . . 5 1 1 1 . 4 . 3 9 3 7 4 Terminals 57 | . 6 . . . 5 6 . . . . 1 12 . . 4 1 1 . . . . 2 7 3 6 3 Fabricators 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . Repair Stations 4 | . 1 . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . . 2 . . . . . . . . 1 . . . . . . 1 . . 1 1 Total Hacks 270 | . 29 . 1 . 14 32 1 1 23 . 8 27 . . 10 4 5 1 . 13 . 16 26 18 24 17 Successful 179 | . 14 . 1 . 7 17 1 1 23 . 6 17 . . 8 4 3 1 . 13 . 13 19 11 11 9 Failed 91 | . 15 . . . 7 15 . . . . 2 10 . . 2 . 2 . . . . 3 7 7 13 8 Catastrophic 16 | . 4 . . . 1 2 . . . . . 1 . . . . . . . . . . . 3 5 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 125 | . 13 . 1 . 10 13 . . . . 4 8 . . 6 3 4 . . . . 11 14 14 15 9 Terminals 189 | . 20 . . . 14 17 . . . . 3 25 . . 9 4 5 . . . . 15 21 18 23 15 Fabricators 12 | . . . . . . 5 . . . . 3 . . . . . . . . . . . 4 . . . Repair Stations 8 | . 2 . . . . 3 . . . . 2 1 . . . . . . . . . . . . . . Recycling Units 8 | . 7 . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . Garrison Access 9 | . . . . . . 4 . . . . . . . . 1 . . . . . . 1 . . 1 2 Terminal Hacks 118 | . 4 . 1 . 5 6 1 1 23 . 1 14 . . 3 3 2 1 . 13 . 7 7 10 9 7 Record 21 | . . . . . . . . . 6 . . . . . . 1 1 . . 5 . 2 1 . 4 1 Part Schematic 21 | . . . . . 1 2 . . 9 . 1 3 . . . . . . . 4 . 1 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . 3 . . 1 . . . . . . . 4 . 1 . . . . Open Door 11 | . . . . . . . 1 1 . . . 7 . . . . . 1 . . . . 1 . . . Level Access Points 6 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 1 1 1 Branch Access Points 5 | . . . . . . 1 . . . . . . . . . 1 1 . . . . 1 . 1 . . Emergency Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 Unreport Threat 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 Locate Traps 13 | . 2 . . . 1 1 . . . . . 2 . . 2 . . . . . . . 2 1 1 1 Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 4 . . . . 2 . . . . . . . . . . . 2 . . . Load Schematic 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . Build 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . Repair Station Hacks 5 | . 2 . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Refit 3 | . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Insert Component 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 2 . . . . . . . . 1 . . . . . . 1 . . 1 1 Seal Access 6 | . . . . . . 2 . . . . . . . . 1 . . . . . . 1 . . 1 1 Unauthorized Hacks 33 | . 4 . . . 2 2 . . . . 2 1 . . 4 1 1 . . . . 4 9 1 1 1 Terminals 28 | . 2 . . . 2 2 . . . . 1 1 . . 4 1 1 . . . . 4 7 1 1 1 Track 7 | . . . . . . . . . . . . . . . 1 . . . . . . 2 3 1 . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Botnet 18 | . 2 . . . 2 2 . . . . 1 1 . . 2 1 1 . . . . 2 2 . 1 1 Sabotage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Prioritize 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 7 . . . 4 11 . . . . 3 9 . . 3 1 1 . . . . 2 5 3 4 4 Full Trace Events 7 | . 1 . . . . 4 . . . . 1 . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 1 3 . . 9 . 1 3 . . . . . . . 4 . . . . . . Parts Built 5 | . . . . . . 3 . . . . 1 . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 170 | . . . . . . 109 . . . . 38 . . . . . . . . . . . 23 . . . Total Part Build Rating 19 | . . . . . . 9 . . . . 5 . . . . . . . . . . . 5 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 244 | . 244 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 272 | . 272 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Rewired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 18 | . . . . . . . . . . . . 16 . . . . . . . . . . 1 1 . . Largest Group 10 | . . . . . . . . . . . . 10 8 3 . . . . . . . . 1 1 . . Highest-Rated Group 366 | . . . . . . . . . . . . 366 269 98 . . . . . . . . 45 42 . . Highest-Rated Ally 159 | . . . . . . . . . . . . 159 39 39 . . . . . . . . 45 42 . . Total Orders 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 140 | . . . . . . . . . . . . 85 34 18 . . . . . . . . . 3 . . Total Damage 2721 | . . . . . . . . . . . . 1923 500 198 . . . . . . . . . 100 . . Kills 25 | . . . . . . . . . . . . 18 5 1 . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Robot Analysis Total 135 | . . . . . 1 . . . 134 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . 2 2 . 1 . . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 23 | . . . . . . . . . . . . . . . . . . . . . . 3 5 4 5 6 Traps 10 | . . . . . . . . . . . . . . . . . . . . . . 1 2 2 2 3 Emergency Access 13 | . . . . . . . . . . . . . . . . . . . . . . 2 3 2 3 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 15517 | 11 2241 221 657 770 943 2448 1539 1613 276 514 152 672 129 511 104 274 16 407 480 96 491 111 189 205 214 233 Spaces Moved 11129 | 5 882 95 361 444 379 976 940 947 143 634 223 556 103 282 146 263 30 756 625 154 399 226 320 444 360 436 Core 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4247 | 5 881 95 162 . 98 976 940 947 108 . . . . 35 . . . . . . . . . . . . Legs 924 | . . . 199 444 281 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2577 | . . . . . . . . . . . . 29 . 205 146 263 30 756 625 154 369 . . . . . Flight 3380 | . . . . . . . . . 35 634 223 527 103 42 . . . . . . 30 226 320 444 360 436 Fastest Speed 7 | 160 150 160 120 120 120 160 160 160 40 40 37 34 34 34 44 40 44 40 40 44 31 23 19 15 17 7 Average Speed 101 | 160 159 160 176 157 233 219 160 160 134 40 37 36 34 74 44 43 44 40 42 44 46 29 19 19 18 17 Slowest Speed 330 | 160 160 160 190 190 330 240 240 160 320 40 40 110 34 240 44 44 44 44 104 44 52 31 23 22 22 97 Overloaded Moves 66 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . 55 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 2 99 23 61 84 37 30 97 90 80 86 10 67 54 78 23 10 1 77 77 60 53 8 51 15 58 19 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 33 | . 2 . . . . . 1 . 25 1 . . . . . . . 1 . 3 . . . . . . Known Exits Taken 21 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . 2 . . 3 3 . 3 . . . . . . . 3 . . 1 . . . . . Spaces Dug 133 | . . . . . . . 3 . . . 3 18 . . . 35 1 4 21 . 6 5 1 14 13 9 Terrain Destroyed 313 | . . . . . 38 30 3 1 . . 3 18 . . 1 37 1 4 49 . 83 5 4 14 13 9 Melee 38 | . . . . . . . 3 . . . 3 . . . . . . 1 3 . 1 5 1 6 6 9 Projectile 98 | . . . . . 8 16 . 1 . . . 18 . . 1 29 1 3 1 . 5 . . 8 7 . AOE 174 | . . . . . 30 14 . . . . . . . . . 8 . . 45 . 77 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 14702 | 7 1659 130 380 494 437 1282 956 993 182 894 275 1000 196 498 177 388 31 849 800 171 673 254 429 527 466 554 Wait 2682 | . 695 8 5 7 22 259 . 1 8 251 38 338 92 132 23 80 . 80 133 . 223 8 86 49 54 90 Move 11085 | 4 881 94 360 443 378 975 939 946 142 633 222 540 102 281 145 263 29 755 624 153 398 225 319 442 359 433 Hop 8 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . 1 Pick Up 95 | . 10 3 1 10 8 16 3 3 2 1 . 9 1 5 1 3 . 3 2 4 3 . 1 2 4 . Fast Attach 100 | . 13 . 3 3 8 3 1 6 1 3 5 6 . 12 . 1 . 1 2 3 7 8 3 3 6 2 Attach 43 | . . 3 2 4 3 4 2 . 1 . . 1 . 3 . 2 1 1 4 1 2 3 . 1 3 2 Detach 15 | . . . . . 1 . . . . 2 . 1 . 2 . . . . . . 3 1 2 . 1 2 Swap 70 | 3 4 1 1 3 2 4 1 7 2 1 . 1 . 9 1 2 . 1 6 . 3 . . 4 8 6 Drop 146 | . 21 . 6 8 13 14 . 4 4 3 3 15 1 14 1 4 . 2 5 3 10 1 2 2 8 2 Fire 182 | . 34 21 2 12 . . 2 4 . . . 18 . 1 2 32 1 3 9 . 10 . 12 11 8 . Melee 200 | . . . . . 1 . 8 22 22 . 7 3 . 39 3 1 . 3 15 7 14 8 4 12 15 16 Ram 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kick 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . 6 . . . . . 18 . . . . . . . . . . . 1 . . Rewire 43 | . . . . . . . . . . . . 43 . . . . . . . . . . . . . . Trap 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 12 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 512 | -10/Materials | Derelicts attacked the area 590 | -10/Materials | Discovered new exit (range 8) 903 | -10/Materials | Discovered new exit (range 16) 1193 | -10/Materials | Discovered new exit (range 16) 1270 | -10/Materials | Discovered new exit (range 5) 1915 | -10/Materials | Discovered new exit (range 15) 2253 | -10/Materials | Entered Mines 2332 | -10/Mines | Learned Materials security intel 2466 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2468 | -10/Mines | Discovered new exit (range 5) 2474 | -10/Mines | Entered Exiles 2516 | -10/Exiles | Met 8R-AWN 2542 | -10/Exiles | Met EX-HEX 2585 | -10/Exiles | Met EX-BIN 2676 | -10/Exiles | Aligned with FarCom system 2678 | -10/Exiles | Given EX-Vault access code 2698 | -10/Exiles | Build established: Scavenger-Mutant 2714 | -10/Exiles | Opened EX-Vault 2728 | -10/Exiles | Found Superbattery 2742 | -10/Exiles | Found Potential Leg 2745 | -10/Exiles | Found Potential Leg 2761 | -10/Exiles | Found AWS/Autocannon 2804 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3025 | -10/Exiles | Build established: Mutant 3047 | -10/Exiles | Met EX-DEC 3078 | -10/Exiles | Attacked by the Exiles 3108 | -10/Exiles | Core integrity fell below 50% 3119 | -10/Exiles | Discovered new exit (range 10) 3131 | -10/Exiles | Left Exiles lab with AWS/Autocannon 3131 | -10/Exiles | Entered Mines 3134 | -9/Mines | Core integrity fell below 20% 3161 | -9/Mines | Lost 3 parts (1p2w) 3432 | -9/Mines | Found a hidden stash of uninstalled traps 3437 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3605 | -9/Mines | Learned Materials stockpile data 3895 | -9/Mines | Discovered new exit (range 6) 3901 | -9/Mines | Entered Materials 3901 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4290 | -8/Materials | Build established: Scavenger-Skirmisher 4583 | -8/Materials | Discovered new exit (range 5) 4841 | -8/Materials | Identified exit to Factory 4844 | -8/Materials | Entered Factory 4844 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4911 | -7/Factory | Build established: Skirmisher 5544 | -7/Factory | Build established: Tank 5765 | -7/Factory | Fabricated Hacking Suite (x1) 6017 | -7/Factory | Build established: Skirmisher 6101 | -7/Factory | Found Powered Armor 6788 | -7/Factory | Identified exit to Storage 6788 | -7/Factory | Identified exit to Lower Caves 6919 | -7/Factory | Build established: Scavenger-Skirmisher 7224 | -7/Factory | Fabricated Imp. Weapon Shielding? 7292 | -7/Factory | Entered Lower Caves 7292 | -7/Lower Caves | Spotted XG-366(f) 7292 | -7/Lower Caves | Spotted IU-X0A(f) 7293 | -7/Lower Caves | Broken AWS/Autocannon stolen by Master Thief 7294 | -7/Lower Caves | Encountered a Master Thief 7294 | -7/Lower Caves | Encountered a Master Thief 7295 | -7/Lower Caves | Lgt. Deuterium Engine stolen by Master Thief 7595 | -7/Lower Caves | Build established: Mutant 8191 | -7/Lower Caves | Encountered a Warlord checkpoint 8206 | -7/Lower Caves | Identified exit to Lower Caves 8635 | -7/Lower Caves | Learned location of Zion (-6) 8831 | -7/Lower Caves | Entered another Lower Caves area 8833 | -7/Lower Caves | Discovered new exit (range 9) 8844 | -7/Lower Caves | Identified exit to Factory 9132 | -7/Lower Caves | Learned Factory trap positions 9817 | -7/Lower Caves | Build established: Scavenger-Mutant 9894 | -7/Lower Caves | Identified exit to Data Miner 10044 | -7/Lower Caves | Spotted TC-VXG(f) 10045 | -7/Lower Caves | Encountered a Master Thief 10045 | -7/Lower Caves | Hvy. Machine Gun stolen by Master Thief 10045 | -7/Lower Caves | Spotted 8D-5X1(f) 10045 | -7/Lower Caves | Spotted 96-TS6(f) 10046 | -7/Lower Caves | Encountered a Master Thief 10047 | -7/Lower Caves | Encountered a Master Thief 10047 | -7/Lower Caves | Spotted 76-BJ2(f) 10047 | -7/Lower Caves | Spotted GP-X9R(f) 10048 | -7/Lower Caves | Encountered a Master Thief 10048 | -7/Lower Caves | Thermal Shield stolen by Master Thief 10049 | -7/Lower Caves | Encountered a Master Thief 10049 | -7/Lower Caves | Hvy. Machine Gun stolen by Master Thief 10055 | -7/Lower Caves | Med. Treads stolen by Master Thief 10065 | -7/Lower Caves | Destroyed 8D-5X1(f) 10444 | -7/Lower Caves | Entered Data Miner 10445 | -7/Data Miner | Discovered new exit (range 6) 10475 | -7/Data Miner | Met Data Miner 10528 | -7/Data Miner | Learned location of Section 7 (-2) 10528 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10544 | -7/Data Miner | Received God Mode back door access code from Data Miner 10565 | -7/Data Miner | Destroyed Data Miner 10570 | -7/Data Miner | Found Prototype Hackware 10573 | -7/Data Miner | Interfaced with the Data Conduit 10700 | -7/Data Miner | Identified System Mapper 10708 | -7/Data Miner | Core integrity fell below 50% 10713 | -7/Data Miner | Identified exit to Proximity Caves 10720 | -7/Data Miner | Entered Proximity Caves 10742 | -6/Proximity Caves | Lost 5 parts (1p3n1u) 10747 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 10988 | -6/Proximity Caves | Build established: Hacker-Mutant 11227 | -6/Proximity Caves | Discovered exit to Factory (range 7) 11234 | -6/Proximity Caves | Entered Factory 11234 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11235 | -6/Factory | Loaded intel: 101 trap records 11236 | -6/Factory | Loaded intel: 270 machine locations 11316 | -6/Factory | Fabricated Biomechanical Wings (x1) 11375 | -6/Factory | Discovered new exit (range 15) 11385 | -6/Factory | Identified exit to Extension 11386 | -6/Factory | Entered Extension 11387 | -6/Extension | Loaded intel: 36 machine locations 11489 | -6/Extension | Rescued A7 11592 | -6/Extension | Found Prototype Protection 11592 | -6/Extension | Identified Med. Regenerative Plating 11705 | -6/Extension | Rescued a captive Derelict 11901 | -6/Extension | Spotted B-75 Beast 11905 | -6/Extension | Spotted B-75 Beast 11926 | -6/Extension | Rescued a captive Derelict 11944 | -6/Extension | Lost 6 allies 11945 | -6/Extension | Rescued a captive Derelict 11946 | -6/Extension | Rescued a captive Derelict 11948 | -6/Extension | Rescued a captive Derelict 11961 | -6/Extension | Rescued a captive Derelict 11962 | -6/Extension | Rescued a captive Derelict 11962 | -6/Extension | Rescued a captive Derelict 11963 | -6/Extension | Rescued a captive Derelict 11987 | -6/Extension | Discovered new exit (range 10) 11987 | -6/Extension | Discovered new exit (range 6) 11989 | -6/Extension | Identified exit to Cetus 12058 | -6/Extension | Entered Cetus 12058 | -6/Cetus | Accompanied by 8 allies 12059 | -6/Cetus | Loaded intel: 24 machine locations 12082 | -6/Cetus | Spotted Cetus Guard 12082 | -6/Cetus | Spotted Cetus Guard 12089 | -6/Cetus | Spotted Cetus Guard 12089 | -6/Cetus | Spotted Cetus Guard 12092 | -6/Cetus | Allies destroyed Cetus Guard 12094 | -6/Cetus | Allies destroyed Cetus Guard 12098 | -6/Cetus | Allies destroyed Cetus Guard 12104 | -6/Cetus | Allies destroyed Cetus Guard 12112 | -6/Cetus | Cetus Manufacturing Module disabled 12128 | -6/Cetus | Lost 5 allies 12144 | -6/Cetus | Discovered new exit (range 15) 12148 | -6/Cetus | Identified exit to Archives 12187 | -6/Cetus | Entered Archives 12187 | -6/Archives | Accompanied by 3 allies 12188 | -6/Archives | Loaded intel: 8 machine locations 12259 | -6/Archives | Lost 3 allies 12605 | -6/Archives | Discovered new exit (range 14) 12643 | -6/Archives | Discovered new exit (range 13) 12660 | -6/Archives | Discovered new exit (range 14) 12697 | -6/Archives | Identified exit to Hub_04(d) 12698 | -6/Archives | Entered Hub_04(d) 12699 | -6/Hub_04(d) | Loaded intel: 90 machine locations 12742 | -6/Hub_04(d) | Identified exit to Factory 12742 | -6/Hub_04(d) | Network Hub disabled 12802 | -6/Hub_04(d) | Entered Factory 12802 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12803 | -5/Factory | Loaded intel: 263 machine locations 12807 | -5/Factory | Identified exit to Upper Caves 12807 | -5/Factory | Identified exit to Factory 12841 | -5/Factory | Build established: Scavenger-Mutant 13076 | -5/Factory | Entered another Factory area 13076 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13077 | -4/Factory | Loaded intel: 299 machine locations 13088 | -4/Factory | Discovered new exit (range 10) 13089 | -4/Factory | Identified exit to Upper Caves 13089 | -4/Factory | Identified exit to Armory 13092 | -4/Factory | Entered Upper Caves 13357 | -4/Upper Caves | Identified exit to Upper Caves 13375 | -4/Upper Caves | Build established: Hacker-Mutant 13480 | -4/Upper Caves | Encountered a Warlord checkpoint 13499 | -4/Upper Caves | Entered another Upper Caves area 13543 | -4/Upper Caves | Discovered new exit (range 3) 13544 | -4/Upper Caves | Identified exit to Research 13700 | -4/Upper Caves | Spotted B-86 Titan 13898 | -4/Upper Caves | Spotted ES-IBI(f) 13900 | -4/Upper Caves | Encountered a Master Thief 13901 | -4/Upper Caves | Spotted 8B-UD9(f) 13901 | -4/Upper Caves | Spotted P2-EJN(f) 13902 | -4/Upper Caves | Encountered a Master Thief 13902 | -4/Upper Caves | Encountered a Master Thief 13904 | -4/Upper Caves | Mic. Fission Core stolen by Master Thief 13907 | -4/Upper Caves | Antigrav System stolen by Master Thief 13912 | -4/Upper Caves | Med. Regenerative Plating stolen by Master Thief 13915 | -4/Upper Caves | Destroyed P2-EJN(f) 13976 | -4/Upper Caves | Discovered new exit (range 8) 13978 | -4/Upper Caves | Identified exit to Zhirov 13979 | -4/Upper Caves | Entered Zhirov 13981 | -4/Zhirov | Discovered new exit (range 3) 13989 | -4/Zhirov | Met Zhirov 14002 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14009 | -4/Zhirov | Found Alien Artifact 14009 | -4/Zhirov | Identified Integrated Dissipator 14009 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14017 | -4/Zhirov | Found Alien Artifact 14074 | -4/Zhirov | Identified exit to Proximity Caves 14075 | -4/Zhirov | Entered Proximity Caves 14465 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14560 | -3/Proximity Caves | Discovered exit to Research (range 12) 14566 | -3/Proximity Caves | Entered Research 14566 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14567 | -3/Research | Loaded intel: 90 machine locations 14598 | -3/Research | Identified exit to Testing 14641 | -3/Research | Spotted B-86 Titan 14677 | -3/Research | Entered Testing 14678 | -3/Testing | Loaded intel: 53 machine locations 14683 | -3/Testing | Identified Transdimensional Reconstructor 14697 | -3/Testing | Found Prototype Ballistic Gun 14697 | -3/Testing | Identified Hyp. Multirail 14790 | -3/Testing | Fabricated Adv. Sensor Array (x1) 14795 | -3/Testing | Identified exit to Research 14811 | -3/Testing | Spotted PL-U2QPSREXE0 14831 | -3/Testing | Build established: Hacker-Sprinter 14866 | -3/Testing | Entered Research 14866 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14867 | -2/Research | Loaded intel: 108 machine locations 14901 | -2/Research | Identified exit to Quarantine 14901 | -2/Research | Identified exit to Access 14943 | -2/Research | Spotted B-90 Cyclops 14944 | -2/Research | Spotted B-90 Cyclops 15066 | -2/Research | Crushed by falling debris 15071 | -2/Research | Entered Quarantine 15072 | -2/Quarantine | Loaded intel: 83 machine locations 15082 | -2/Quarantine | Found Alien Artifact 15082 | -2/Quarantine | Identified Subatomic Replicator 15086 | -2/Quarantine | Used Subatomic Replicator to replicate Med. Regenerative Plating 15103 | -2/Quarantine | Found Alien Slashing Weapon 15103 | -2/Quarantine | Identified Sigix Broadsword 15184 | -2/Quarantine | Found Alien Artifact 15239 | -2/Quarantine | Spotted Alpha 7 15253 | -2/Quarantine | Warped through subspace 15258 | -2/Quarantine | Found Alien Artifact 15258 | -2/Quarantine | Identified Phase Redirector 15285 | -2/Quarantine | Entered Access 15285 | -1/Access | Evolved 2 slots: Utility x2 15286 | -1/Access | Loaded intel: 111 machine locations 15292 | -1/Access | Identified exit to Surface 15305 | -1/Access | Spotted B-99 Colossus 15491 | -1/Access | Spotted B-99 Colossus 15493 | -1/Access | Identified Core Reset Matrix 15493 | -1/Access | Used Core Reset Matrix 15496 | -1/Access | Spotted B-99 Colossus 15518 | -1/Access | Discovered exit to Surface (range 4) 15518 | *** | Heading to fleet! Last Messages --------------- 15504_ Penetrated by Slug. 15506_ Slug penetrates Sealed Heavy Doors. 15506_ Penetrated by Slug. 15506_ Slug penetrates Sealed Heavy Doors. 15507_ >> DECODED: Emergency access location. 15508_ Slug penetrates Sealed Heavy Doors. 15508_ Penetrated by Slug. 15509_ Slug penetrates Sealed Heavy Doors. 15509_ Penetrated by Slug. 15511_ Adv. Sensor Array destroyed. 15511_ Imp. Ion Engine destroyed. 15511_ Slug penetrates Sealed Heavy Doors. 15511_ Penetrated by Slug. 15513_ B-99 Colossus activates siege mode. 15513_ Slug penetrates Sealed Heavy Doors. 15515_ Main Access Shell breached. 15518_ EXIT=FOUND: SURFACE [Achievement: Home At Last?] [Achievement: Data Run] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????? ??? | | ??????????????????????????????????????????####/### | | ??????????????????????????????????????????#] | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# = | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ????????????????????????????###??########## | | ???????????????????????????? "??" ## | | ???????????????????????????? "??" ## | | ???????????????????????"""""" "??" #####+### | | ???????????????????????" " "?"" | | ???????????????????????" "" " """ % | | ???????????????????????" @" "%"" | | ???????????????????????" " " % | | ????????????????????" """"" """ ### ## | | ????????????????????" ""?" #?# #? | | ????????????????????" "??" #?# #? | | ????????????????????"##########??#########?# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# ? | | ???????????????????????????????????????????+ ? | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????+????????????# #### | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ???? | | ????????????????????????????????????????????##???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 35 Energy Capacity 1660 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 625 Resistance: KI 30 Power Shielding 90 Weapon Shielding 66 Melee Speed Boost 30 Evasion (%) 66 Target Analysis 8 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 44 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Imp. Weapon Shielding | x2 | -7/Factory Biomechanical Wings | x1 | -6/Factory Adv. Sensor Array | x1 | -3/Testing Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Sigix Broadsword Transdimensional Reconstructor Phase Redirector Core Reset Matrix Achievements -------------- Alien Roots Data Run Deadly Force Home At Last? Maximum Efficiency Overachiever Speed Demon Unlimited Data Challenges ------------ None Game ------ Seed ChipWaveDriver Manual? 0 Play Time 04:01:57 Cumulative 65.8 hours Start 2024.07.27 @ 23:00:40 End 2024.07.28 @ 03:06:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type 2 Total 6 Types 4/0/1/1/0/0/0/0/0 Lore% 49 Gallery% 53 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cead736c-41db-4aab-b578-2a741c57bb9f