Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.12 @ 22:55:29 Player: Mbreton Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (107) 535 Value Destroyed (4237) 4237 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1191) 1191 TOTAL SCORE: 8503 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 210 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 15/100 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Treads > --- UTILITY (3) ------ Medium Storage Unit Improved Shield Generator Relay Coupler [Grunt] (19) > --- WEAPON (3) ------- Shock Rifle > --- INVENTORY (10) --- Armored Huge Wheel Compact Battery (200) Hardened Heavy Armor Plating Relay Coupler [Swarmer] (29) Relay Coupler [Specialist] (28) Relay Coupler [Specialist] (29) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher > --- INVENTORY -------- Armored Huge Wheel Machine Analyzer Utility Shielding Medium Laser Advanced Beam Cannon Improved Datajack Improved Datajack [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Slots Evolved 4 | . . 2 . 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 1 | . . . . 1 . . . Weapon 1 | . . 1 . . . . . Parts Attached 46 | 5 5 4 7 8 5 7 5 Power 4 | 1 . 1 . . 1 1 . Engine 3 | 1 . 1 . . . 1 . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 14 | 2 . 1 4 3 . 3 1 Treads 4 | . . . . . . 3 1 Leg 7 | 2 . 1 4 . . . . Wheel 3 | . . . . 3 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | . 4 . 2 4 2 1 3 Device 4 | . . . . 3 . . 1 Storage 1 | . 1 . . . . . . Processor 1 | . . . . 1 . . . Hackware 3 | . . . . . . 1 2 Protection 7 | . 3 . 2 . 2 . . Artifact . | . . . . . . . . Weapon 12 | 2 1 2 1 1 2 2 1 Energy Gun 2 | 1 . . . . . . 1 Energy Cannon 3 | . . 1 . 1 1 . . Ballistic Gun 3 | 1 . . . . . 2 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . Unidentified Prototypes 2 | . . 2 . . . . . Parts Lost 21 | . . 1 1 3 5 4 7 Power 4 | . . 1 . . 1 1 1 Propulsion 5 | . . . . . 1 1 3 Utility 3 | . . . 1 1 1 . . Weapon 9 | . . . . 2 2 2 3 Highest Loss Streak 7 | . . 1 1 1 3 3 7 To Critical Strikes . | . . . . . . . . Average Backups 6 | . 3 7 9 8 5 5 6 Power . | . . . . . . . . Propulsion . | . . 1 . 1 . 1 1 Utility 3 | . 1 3 3 3 3 3 5 Weapon 2 | . 1 2 5 2 . . . Tool/Special . | . . . . . . . . Unused Backups 12 | . . . 2 6 . . 4 Power . | . . . . . . . . Propulsion 3 | . . . 1 2 . . . Utility 7 | . . . . 3 . . 4 Weapon 1 | . . . 1 . . . . Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 81 | . 91 87 97 74 73 68 80 Engine 7 | . 14 8 10 9 2 3 6 Core 1 | . . . . . 5 2 . Treads 3 | . . . . . . 19 33 Leg 11 | . 28 24 31 1 . . . Wheel 8 | . . . . 16 17 4 . Device 2 | . . . . 6 2 . . Storage 9 | . 4 11 11 9 9 9 9 Processor 3 | . . . . 7 8 . . Protection 7 | . 15 11 10 2 6 4 1 Energy Gun 3 | . 14 9 . . 6 2 . Energy Cannon 9 | . . 1 11 16 11 3 . Ballistic Gun 2 | . 2 . . . . 11 16 Launcher 6 | . 12 22 13 4 . . . Special Melee Weapon 3 | . . . 8 . 3 5 6 Peak Build Rating 35 | 5 7 14 17 35 35 33 21 Average Rating 22 | 3 6 8 13 30 32 20 18 On Entrance 16 | . 5 7 14 17 34 33 19 Avg Prop Armor Cover (%) 7 | . . . . . 6 7 . Naked Turns . | . . . . . . . . Heaviest Build 42 | 6 21 31 31 32 41 42 41 Greatest Support 83 | 20 20 30 39 56 56 60 83 Greatest Overweight (x) 10 | . 1 1 9 10 1 7 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 10 10 10 10 10 10 Most Carried 10 | 2 7 10 10 10 10 9 10 Average Carried 7 | . 3 7 9 9 6 6 8 Final Capacity 10 | 5 10 10 10 10 10 10 10 Final Carried 10 | . 7 10 10 9 5 7 8 Class Distribution -------------------- 64% | Mutant 14% | Bomber 8% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Matter Collected 1309 | 80 296 . 306 269 101 120 137 Remotely . | . . . . . . . . Salvage Created 4189 | . 290 103 953 1502 837 314 190 Parts 244 | . 26 6 70 87 26 20 9 Haulers Intercepted 3 | . . 1 1 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Combat Hostiles Destroyed 95 | . 13 3 23 29 16 7 4 Guns 15 | . 2 . . . 6 3 4 Cannons 51 | . . . 16 23 8 4 . AOE 26 | . 11 3 7 5 . . . Classes Destroyed 12 | . 3 2 2 2 2 . 1 Tunneler 1 | . 1 . . . . . . Hauler 3 | . . 1 1 1 . . . Recycler 1 | . . . . 1 . . . Operator 3 | . . . 1 2 . . . Watcher 4 | . . . 2 2 . . . Swarmer 15 | . 6 . 3 4 . 2 . Grunt 46 | . 7 2 10 16 8 . 3 Brawler 4 | . . . . 1 2 1 . Duelist 3 | . . . . . 3 . . Sentry 25 | . . 1 10 8 2 4 . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . . . 1 Best Kill Streak 8 | . 4 4 5 8 7 3 3 Combat Bots Only 7 | . 3 3 5 4 7 3 3 Max Kills in Single Turn 4 | . 4 2 4 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 1 3 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Hostile Shots Fired 459 | . 18 21 55 107 103 61 94 Missed 120 | . 9 7 17 28 22 13 24 Hits 339 | . 9 14 38 79 81 48 70 Melee 8 | . . . . . 8 . . Projectile 331 | . 9 14 38 79 73 48 70 Critical Strikes 16 | . . 1 4 4 5 1 1 Damage Taken 4313 | . 116 150 532 953 1148 590 824 Core 689 | . 16 22 101 137 195 89 129 Absorbed by Shields 22 | . . . . . . . 22 Ignored by Resistances 1230 | . 34 44 158 281 304 164 245 Regen/Repaired (Parts) 519 | . . . 226 293 . . . Core Remaining (%) 87 | 100 93 . 69 . . . . Volleys Fired 251 | . 14 4 51 65 69 20 28 Largest 3 | . 2 2 3 3 2 2 2 Hottest 166 | . 80 60 128 166 136 118 50 Shots Fired 427 | . 26 8 55 131 123 35 49 Gun 123 | . 18 . . . 31 25 49 Cannon 266 | . . . 38 126 92 10 . Launcher 38 | . 8 8 17 5 . . . Special . | . . . . . . . . Kinetic 74 | . 6 . . . . 20 48 Thermal 314 | . 12 . 38 126 123 15 . Explosive 38 | . 8 8 17 5 . . . Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 36 | . 5 8 9 21 36 23 26 Robot Miss Streak 3 | . 2 . 1 3 2 1 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 319 | . 18 6 35 97 84 35 44 Core Hits 174 | . 21 12 29 56 30 14 12 Critical Kills 2 | . . . . 1 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . 1 . . 1 3 1 . Burn 4 | . 1 . . . 2 1 . Meltdown 2 | . . . . 1 1 . . Melee Attacks 10 | . . . . . . 4 6 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6913 | . 680 216 1118 2419 1551 445 484 Guns 1245 | . 142 . . . 337 282 484 Cannons 3963 | . . . 640 1946 1214 163 . Explosions 1705 | . 538 216 478 473 . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 742 | . 41 . . . . 233 468 Thermal 4450 | . 101 . 640 1946 1551 212 . Explosive 1705 | . 538 216 478 473 . . . Electromagnetic 16 | . . . . . . . 16 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 40 | . . . 7 29 4 . . Projectiles 9 | . . . 4 1 4 . . Explosions 31 | . . . 3 28 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 147 | . 16 . 100 31 . . . Shots 8 | . 1 . 5 2 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 599 | . 124 13 214 423 599 393 8 Average Temperature 132 | . 46 8 77 132 187 118 3 Received Heat Transfer 2349 | . 36 72 231 684 603 351 372 Effects 14 | . . . . . 13 1 . Shutdowns 4 | . . . . . 3 1 . Energy Bleed 2 | . . . . . 2 . . Interference 2 | . . . . . 2 . . Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 3 | . . . . . 3 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . 3 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . 1 2 . . Combat Hostiles 3 | . . . . 1 2 . . Parts Melted 20 | . . . 2 5 13 . . Heat Transferred 8743 | . 370 . 1147 3515 3193 518 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Maximum Alert Level 2 | . 1 . 2 1 2 1 1 Low Security (%) 45 | 100 74 100 36 70 12 . 30 Level 1 43 | . 25 . 50 29 47 100 69 Level 2 11 | . . . 13 . 39 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 612 | . 254 110 441 283 612 343 304 Initial 256 | . . 62 25 99 160 256 171 Average 232 | . 136 58 259 142 388 307 224 Influence Increases 3076 | . 394 118 743 814 502 287 218 Destroy 0b10 Robot/C 2020 | . 260 60 460 580 320 200 140 Destroy 0b10 Robot/NC 60 | . 5 5 20 30 . . . Destroy Leader 424 | . 40 12 136 146 20 60 10 Allied During Kill 3 | . . . . . . . 3 Trap Triggered on 0b10 10 | . . . 10 . . . . Successful Hack 34 | . . 4 6 . 12 12 . Disable Machine 54 | . 9 . 36 9 . . . Anti-Garrison Action 100 | . . . . . 50 . 50 Destroy Structure 236 | . 35 37 75 34 55 . . Partial Spotted 30 | . 15 . . 15 . . . Lose Combat Pursuer 105 | . 30 . . . 45 15 15 Influence Decreases 2837 | . 220 222 535 809 173 596 282 Entered New Map 947 | . . 112 45 179 123 356 132 Time Decay 1560 | . 220 100 480 600 . 160 . Lost Part 210 | . . 10 10 30 50 40 70 Lost Ally 120 | . . . . . . 40 80 Squads Dispatched 9 | . 1 2 1 3 . 2 . Investigation 3 | . 1 . . 2 . . . Extermination . | . . . . . . . . Reinforcement 5 | . . 2 1 1 . 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Distress Signals 10 | . 1 . 2 4 . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 148 | . 14 6 28 44 17 24 15 Peak Tracking Total 7 | . 3 4 5 7 4 6 6 Tactical Retreats 6 | . 1 . . . 3 1 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Traps Triggered 9 | . 2 . 2 2 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts 81 | . . . 10 . 71 . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 9 | . . . 4 . 5 . . Reused 1 | . . . 1 . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Machines Disabled 8 | . 1 . 4 1 1 . 1 Max in Single Turn 2 | . 1 . 2 1 1 . 1 Garrison Relay 2 | . . . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Machines Accessed 16 | . 1 1 5 6 1 2 . Terminals 9 | . 1 1 3 2 1 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 2 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 48 | . 1 2 15 27 1 2 . Successful 40 | . 1 2 9 25 1 2 . Failed 8 | . . . 6 2 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 15 | . 1 2 7 3 1 1 . Fabricators . | . . . . . . . . Repair Stations 14 | . . . 8 6 . . . Recycling Units . | . . . . . . . . Scanalyzers 17 | . . . . 17 . . . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 11 | . 1 2 3 3 1 1 . Prototype ID Bank 2 | . 1 . . . . 1 . Open Door 1 | . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . Fabricator Index 1 | . . . 1 . . . . Alert Level 1 | . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . Maintenance Status 2 | . . 1 . 1 . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 12 | . . . 6 6 . . . Scan Component 6 | . . . 3 3 . . . Repair 6 | . . . 3 3 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 15 | . . . . 15 . . . Insert Component 6 | . . . . 6 . . . Analyze 6 | . . . . 6 . . . Retrieve Study 3 | . . . . 3 . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . 1 2 . . . Used 1 | . . . . 1 . . . Hacking Detections 9 | . . . 4 4 . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . . . 6 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . Parts Repaired 6 | . . . 3 3 . . . Time 224 | . . . 103 121 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . . . 6 . . . Part Schematics Acquired 6 | . . . . 6 . . . Parts Damaged 1 | . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Sto Mat Gar Mat Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 8 | . . . . . . 3 5 Non-combat . | . . . . . . . . Combat 8 | . . . . . . 3 5 Robot Hacks Applied 10 | . . . . . . 4 6 find_garrison 1 | . . . . . . 1 . spike_heat 2 | . . . . . . 1 1 disable_weapons 1 | . . . . . . . 1 overwrite_iff 2 | . . . . . . . 2 formatsys_high 4 | . . . . . . 2 2 Relay Couplers Released 7 | . . . . . 3 . 4 Machine Destruction 7 | . . . . . 3 . 4 Attached 3 | . . . . . . 1 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Total Allies 6 | . . . . . . 2 4 Largest Group 2 | . . . . . . 1 2 Highest-Rated Group 32 | . . . . . . 29 32 Highest-Rated Ally 29 | . . . . . . 29 16 Total Orders . | . . . . . . . . Ally Attacks 47 | . . . . . . 17 30 Total Damage 610 | . . . . . . 260 350 Kills 6 | . . . . . . 3 3 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Active Infowar (turns) 1981 | . . . . 1089 892 . . Optics 1981 | . . . . 1089 892 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Turns Passed 4509 | 47 479 205 965 1218 991 336 268 Spaces Moved 2585 | 37 295 96 456 792 640 161 108 Core 25 | 10 . . 2 5 . 8 . Treads 227 | . . . . . . 119 108 Legs 913 | 27 295 96 454 41 . . . Wheels 1420 | . . . . 746 640 34 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 100 115 160 Average Speed 121 | 101 138 187 135 103 100 157 160 Slowest Speed 550 | 120 190 190 500 550 115 400 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 3 54 14 80 81 56 21 19 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 28 | . . . 28 . . . . Terrain Destroyed 217 | . 40 40 108 29 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 217 | . 40 40 108 29 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Gar Total 3544 | 46 338 113 749 1065 863 211 159 Wait 465 | . 16 4 207 166 61 6 5 Move 2580 | 36 294 95 455 792 639 161 108 Hop . | . . . . . . . . Pick Up 55 | 5 9 6 5 14 4 7 5 Fast Attach 8 | . . . 7 1 . . . Attach 44 | 5 2 3 2 10 7 9 6 Detach 8 | . . . 1 2 1 3 1 Swap 8 | . 3 1 2 2 . . . Drop 23 | . . . 9 13 1 . . Fire 251 | . 14 4 51 65 69 20 28 Melee 10 | . . . . . . 4 6 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . 10 . . Rewire 1 | . . . . . . 1 . Trap 81 | . . . 10 . 71 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 16) 527 | -10/Materials | Entered another Materials area 527 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 632 | -9/Materials | Discovered new exit (range 12) 732 | -9/Materials | Entered Storage 903 | -9/Storage | Build established: Bomber 1252 | -9/Storage | Build established: Mutant 1304 | -9/Storage | Discovered new exit (range 12) 1510 | -9/Storage | Repaired Aluminum Leg 1537 | -9/Storage | Repaired Aluminum Leg 1590 | -9/Storage | Repaired Hvy. Ion Engine 1637 | -9/Storage | Discovered new exit (range 16) 1697 | -9/Storage | Entered Materials 1697 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1961 | -8/Materials | Build established: Bomber 2167 | -8/Materials | Repaired Arm. Huge Wheel 2219 | -8/Materials | Repaired Adv. Beam Cannon 2246 | -8/Materials | Repaired Grenade Launcher 2292 | -8/Materials | Build established: Mutant 2294 | -8/Materials | Discovered new exit (range 4) 2469 | -8/Materials | Discovered new exit (range 10) 2663 | -8/Materials | Build established: Skirmisher 2716 | -8/Materials | Discovered new exit (range 17) 2915 | -8/Materials | Identified exit to Garrison 2915 | -8/Materials | Entered Garrison 3025 | -8/Garrison | Build established: Mutant 3033 | -8/Garrison | Triggered checkpoint 3058 | -8/Garrison | Triggered checkpoint 3101 | -8/Garrison | Destroyed 7 combat bots 3192 | -8/Garrison | Lost 3 parts (1n1u1w) 3208 | -8/Garrison | Discovered new exit (range 17) 3392 | -8/Garrison | Installed Relay Interface Framework 3517 | -8/Garrison | Garrison Relay disabled 3789 | -8/Garrison | Discovered new exit (range 13) 3827 | -8/Garrison | Core integrity fell below 50% 3885 | -8/Garrison | Triggered checkpoint 3906 | -8/Garrison | Entered Materials 4007 | -8/Materials | Lost 3 parts (1p1n1w) 4221 | -8/Materials | Garrison activated, responded to threat 4242 | -8/Materials | Identified exit to Garrison 4242 | -8/Materials | Entered Garrison 4294 | -8/Garrison | Triggered checkpoint 4303 | -8/Garrison | Core integrity fell below 20% 4320 | -8/Garrison | Build established: Scavenger-Mutant 4324 | -8/Garrison | Garrison Relay disabled 4410 | -8/Garrison | Triggered checkpoint 4497 | -8/Garrison | Lost 3 allies 4510 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Garrison Door activated. G-47 Trooper destroyed. Lgt. Treads destroyed. Acquired 42 matter. Acquired 55 matter. Lgt. Assault Rifle destroyed. Lgt. Treads destroyed. P-60 Hacker destroyed. Lgt. Treads destroyed. Acquired 30 matter. Hvy. Assault Rifle destroyed. Jacked G-47 Trooper... >>overwrite_iff Rewriting IFF filter. Imp. Datajack+ destroyed. Acquired Shock Rifle. G-47 Trooper destroyed. Acquired 10 matter. P-60 Hacker resets Y-45 Defender, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????#g g##""""#???????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# g ?? ??????????? | | ???????????????????????# ?? " ??????????? | | ???????????????????????# ## #? %#??????????? | | ?????????????????????### ## ## * ##?????????? | | ?????????????????????# %=%[ ?#????????? | | ?????????????????????# = ! ? #????????? | | ?????????????????????# ? #????????? | | ?????????????????????? ?? ?????????? | | ???????????????????????# ## %#?? #??????????? | | ?????????????########### ^## ## #######????? | | ?????????????# % ????? | | ?????????????# Y= =%= ????? | | ?????????????# #??????#=[%* #??????????? | | ?????????????# #??????##@p##! [ ## #???????????? | | ?????????????# #???????#!!## %%*#???????????????? | | ?????????????# #???????# #######???????????????? | | ?????????????# #???????# #?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ????########## ######### #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# ####### ##########;##?????????????????????? | | ????# #?????# #????????# ???????????????????????? | | ????# #?????# #????????# ???????????????????????? | | ????# #?????# #????????# ???????????????????????? | | ????# #?????# #####????# ???????????????????????? | | ????# #?????# #????# ???????????????????????? | | ????# #?????##### #????? ???????????????????????? | | ????# #?????????# #????? ???????????????????????? | | ????# #?????????# #?????????????????????????????? | | ??### #?????????# ###???????????????????????????? | | ??# #?????????# #???????????????????????????? | | ??# #?????????# #???????????????????????????? | | ??# #?????????# #???????????????????????????? | | ??######?????????# ###???????????????????????????? | | ???????????####### #?????????????????????????????? | | ???????????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 32 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 10% | -9/Storage Aluminum Leg | 15% | -9/Storage Hvy. Ion Engine | 37% | -9/Storage Arm. Huge Wheel | 51% | -8/Materials Adv. Beam Cannon | 1% | -8/Materials Grenade Launcher | 28% | -8/Materials Studied --------- Imp. Datajack | -8/Materials | Hacked Med. Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Resistances Are Futile Challenges ------------ None Game ------ Seed GunSeismicDetector Manual? 0 Play Time 00:49:04 Cumulative 48.3 hours Start 2026.02.12 @ 22:06:33 End 2026.02.12 @ 22:55:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 0 Adventurer 41 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 18eea03d-80a3-4ef1-86b7-1c6a248d6a6c