Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.26 @ 22:22:01 Player: Dosh Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (179) 895 Value Destroyed (5597) 5597 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (4472) 4472 TOTAL SCORE: 14344 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2270 Follower Combat Kills 1524 Entered Garrisons 200 Friendly Fire -22 Cogmind --------- Core Integrity 0/700 Matter 135/300 Energy 265/265 System Corruption 22% Temperature Cool (9) Movement Treading (330) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Armored Treads > --- UTILITY (6) ------ Armored Scrap Engine High-capacity Storage Unit > --- WEAPON (2) ------- Precision Rocket Launcher > --- INVENTORY (20) --- Antimatter Reactor Structural Scanner Advanced Signal Interpreter Transport Network Coupler Transmission Jammer Improved Shield Generator Hacking Suite Advanced Hacking Suite System Shield Heavy Gatling Laser Heavy Gatling Laser Heavy Wave Gun Cooled Plasma Cannon Guided EMP Blaster Long-range Missile Launcher Great Axe Gamma Bomb Trap Gamma Bomb Trap Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Treaded Heavy-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Improved Melee Analysis Suite Microactuators Improved Medium Armor Plating > --- WEAPON ----------- Accelerated Antimatter Construct/C Impact Mace > --- INVENTORY -------- Improved Ion Engine Antimatter Reactor Heavy Treads Improved Heat Sink Structural Scanner Advanced Signal Interpreter Transport Network Coupler Transmission Jammer Heavy Armor Plating Improved Shield Generator Advanced Hacking Suite System Shield Precision Grenade Launcher Long-range Missile Launcher Great Axe Gamma Bomb Trap Gamma Bomb Trap [Rating: 82] Favorites ----------- Power Reinforced Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Carbon-fiber Leg Treads Constructs Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit VTOL Module Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Impact Mace Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Slots Evolved 6 | . . . . 6 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 4 | . . . . 4 . . . . Weapon . | . . . . . . . . . Parts Attached 104 | 7 5 19 2 38 2 5 8 18 Power 10 | 1 . 2 . 2 1 . . 4 Engine 5 | 1 . 2 . 1 . . . 1 Core 4 | . . . . 1 . . . 3 Reactor 1 | . . . . . 1 . . . Propulsion 31 | 2 1 4 1 15 1 1 1 5 Treads 14 | 2 1 4 1 1 1 1 1 2 Leg 12 | . . . . 12 . . . . Wheel 3 | . . . . . . . . 3 Hover . | . . . . . . . . . Flight 2 | . . . . 2 . . . . Utility 28 | 2 1 2 1 13 . 2 4 3 Device 13 | 1 . 2 . 5 . 1 2 2 Storage 3 | 1 1 . . 1 . . . . Processor 3 | . . . . 2 . . 1 . Hackware . | . . . . . . . . . Protection 9 | . . . 1 5 . 1 1 1 Artifact . | . . . . . . . . . Weapon 35 | 2 3 11 . 8 . 2 3 6 Energy Gun 6 | . 1 1 . 2 . . . 2 Energy Cannon 2 | . . . . 1 . . . 1 Ballistic Gun 10 | 2 1 7 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 10 | . 1 3 . 1 . 1 1 3 Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . . 3 . 1 . . Slashing Weapon 3 | . . . . 1 . . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . . . 4 . 1 1 5 Corrupted Parts 2 | . . . . 2 . . . . System Corruption 13 | . . . . 13 . . . . Parts Lost 33 | . . 10 3 4 . . 2 14 Power 1 | . . 1 . . . . . . Propulsion 14 | . . 2 3 2 . . . 7 Utility 10 | . . 1 . 2 . . 2 5 Weapon 8 | . . 6 . . . . . 2 Highest Loss Streak 5 | . . 4 2 1 . . 1 5 To Critical Strikes 2 | . . 1 . . . . . 1 Average Slot Usage (%) 81 | . 100 95 47 82 78 74 74 66 Engine 4 | . 14 12 . 4 . . . 1 Reactor 2 | . . . . . 6 7 7 4 Treads 12 | . 28 27 3 . 12 15 15 11 Leg 6 | . . . . 18 3 . . . Hover 1 | . . . . 4 1 . . . Device 14 | . 14 13 14 14 15 14 14 13 Storage 7 | . 14 11 . 5 7 7 7 7 Processor 4 | . . . . 5 7 7 6 4 Protection 4 | . . . 2 6 7 7 7 5 Energy Gun 2 | . 1 5 . 1 . 2 . . Ballistic Gun 5 | . 26 12 28 2 . . . . Ballistic Cannon 1 | . . . . 1 4 . . 4 Launcher 2 | . . 9 . 1 . . 3 2 Impact Weapon 3 | . . . . 4 7 7 7 4 Naked Turns . | . . . . . . . . . Heaviest Build 85 | 14 30 31 7 75 79 81 83 85 Greatest Support 141 | 40 40 40 40 60 108 129 141 134 Greatest Overweight (x) 20 | . . . 2 3 4 . . 20 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 5 20 20 20 20 20 Average Capacity 16 | 7 12 13 5 16 20 20 20 20 Most Carried 20 | 3 11 14 5 20 20 20 20 20 Average Carried 14 | 1 7 11 4 13 19 19 18 19 Final Capacity 20 | 8 15 5 5 20 20 20 20 20 Final Carried 20 | 3 11 4 5 20 20 20 18 19 Scrap Engine Consumption 68 | . . . . 39 13 4 8 4 Constructs Created 6 | . . . . 3 1 . . 2 Constructs Modified 18 | . . . . 11 3 2 2 . Class Distribution -------------------- 86% | Mutant 6% | Scavenger-Mutant 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Matter Collected 2785 | 241 355 332 20 788 140 113 239 557 Remotely . | . . . . . . . . . Salvage Created 7050 | 61 563 394 . 1272 582 428 1500 2250 Parts 289 | 7 42 24 . 59 5 10 38 104 Haulers Intercepted 8 | . 1 . . 4 . . . 3 Recyclers Shooed 6 | . 1 . . 1 . . . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Combat Hostiles Destroyed 119 | . 15 16 . 24 . 1 18 45 Melee 25 | . . . . 12 . 1 8 4 Guns 22 | . 13 6 . 2 . . . 1 Cannons 11 | . . . . 1 . . . 10 AOE 45 | . 2 10 . 6 . . 2 25 Classes Destroyed 21 | 2 7 4 . 2 . . 1 5 Worker 20 | . 1 . . 2 . 4 . 13 Builder 10 | . 1 . . 2 . 2 . 5 Tunneler 2 | 1 . . . 1 . . . . Hauler 8 | . 1 . . 4 . . . 3 Recycler 13 | 1 1 . . . . 3 . 8 Mechanic 2 | . . . . . . . . 2 Operator 2 | . 1 . . . . . . 1 Turret 2 | . . 2 . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 23 | . 9 5 . . . . 5 4 Grunt 51 | . 6 . . 14 . . 9 22 Brawler 1 | . . . . . . . 1 . Duelist 4 | . . . . . . . . 4 Protector 3 | . . . . . . . . 3 Sentry 9 | . . 1 . 5 . 1 1 1 Specialist 3 | . . . . . . . . 3 Hunter 8 | . . . . 1 . . 2 5 Programmer 6 | . . . . 4 . . . 2 Heavy 1 | . . . . . . . . 1 Artisan 1 | . . 1 . . . . . . Subdweller 10 | . . 10 . . . . . . Best Kill Streak 33 | 1 6 4 . 6 . 5 4 33 Combat Bots Only 22 | . 3 4 . 6 . 1 4 22 Max Kills in Single Turn 6 | 1 3 2 . 2 . 1 2 6 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 2 . 2 . . 2 3 Melee 1 | . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Hostile Shots Fired 803 | . 56 156 16 217 . 18 73 267 Missed 279 | . 17 72 8 79 . 6 20 77 Damage Taken 7263 | . 343 1365 133 1249 . 163 847 3163 Core 953 | . 45 193 7 114 . 17 53 524 Absorbed by Shields 299 | . . . . 109 . . . 190 Regen/Repaired (Parts) 926 | . 76 . . 129 74 534 113 . Core Remaining (%) 51 | 100 . . 2 . . . . . Volleys Fired 265 | 3 70 68 . 38 4 1 1 80 Largest 2 | 2 2 2 . 2 1 1 1 2 Hottest 143 | 40 50 80 . 99 30 30 36 143 Shots Fired 401 | 6 139 122 . 42 4 1 1 86 Gun 273 | 6 138 96 . 22 . 1 . 10 Cannon 61 | . . . . 10 4 . . 47 Launcher 67 | . 1 26 . 10 . . 1 29 Special . | . . . . . . . . . Kinetic 293 | 6 138 81 . 21 . . . 47 Thermal 20 | . . . . 10 . . . 10 Explosive 67 | . 1 26 . 10 . . 1 29 Electromagnetic 21 | . . 15 . 1 4 1 . . Robot Hit Streak 19 | 2 12 18 . 13 4 5 . 19 Robot Miss Streak 11 | 1 6 5 . 11 1 . . 4 Penetration Max 1 | . . . . 1 . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 397 | 4 70 83 . 75 5 13 57 90 Core Hits 273 | 3 33 47 . 44 . 2 18 126 Critical Kills 3 | . . . . . . . 2 1 Critical Parts Destroyed 20 | . . . . 4 1 2 8 5 Critical Strikes 30 | . . . . 8 1 2 12 7 Blast 1 | . . . . . . . . 1 Smash 23 | . . . . 4 1 2 10 6 Sever 6 | . . . . 4 . . 2 . Melee Attacks 211 | . . . . 58 1 13 110 29 Impact 154 | . . . . 34 1 13 77 29 Slashing 57 | . . . . 24 . . 33 . Piercing . | . . . . . . . . . Sneak Attacks 18 | . . . . 7 . 7 1 3 Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks 1 | . . . . . . . 1 . Damage Inflicted 20136 | 51 860 2083 5 3536 213 947 4063 8378 Guns 2074 | 40 712 692 . 264 . 18 . 348 Cannons 1259 | . . . . 149 101 . . 1009 Explosions 7993 | . 141 1219 . 812 . . 138 5683 Melee 8609 | . . . . 2311 112 929 3925 1332 Ramming 201 | 11 7 172 5 . . . . 6 Kinetic 2596 | 40 712 584 . 251 . . . 1009 Thermal 524 | . . 47 . 129 . . . 348 Explosive 7910 | . 141 1172 . 812 . . 138 5647 Electromagnetic 296 | . . 108 . 33 101 18 . 36 Impact 6100 | . . . . 1500 112 929 2227 1332 Slashing 2509 | . . . . 811 . . 1698 . Piercing . | . . . . . . . . . Highest Corruption 21 | . 1 1 1 14 14 14 19 21 Average Corruption 12 | . 1 1 1 13 14 14 17 19 Corruption Purged . | . . . . . . . . . Corruption Blocked 3 | . . . . 3 . . . . Effects 337 | . 1 9 1 121 30 38 75 62 Message Errors 94 | . . 4 1 25 11 13 18 22 Matter Fused 84 | . . 2 . 36 8 8 21 9 Heat Flow Errors 46 | . . 1 . 13 5 6 12 9 Energy Discharges 34 | . 1 1 . 12 3 6 5 6 Parts Rejected 5 | . . . . 3 . . . 2 Parts Fused 5 | . . . . 2 . 2 . 1 Data Loss (minor) 33 | . . . . 14 2 3 10 4 Data Loss (major) 18 | . . . . 10 1 . 6 1 Misfires 3 | . . 1 . 1 . . . 1 Alerts 8 | . . . . 4 . . 3 1 Misdirections 3 | . . . . . . . . 3 Weapon Failures 4 | . . . . 1 . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 2741 | . . 21 . 607 112 555 772 674 Projectiles 29 | . . . . . . 29 . . Explosions 194 | . . 21 . 28 . . . 145 Melee 2518 | . . . . 579 112 526 772 529 Knockbacks 39 | . . 5 . . . 4 7 23 Impact 23 | . . 5 . . . 3 6 9 Kinetic 14 | . . . . . . . . 14 Secondary 2 | . . . . . . 1 1 . Self-Inflicted Damage 464 | . . 60 2 23 . . . 379 Shots 16 | . . 4 . 1 . . . 11 Rammed 93 | 1 1 89 1 . . . . 1 Targets Rammed 94 | 2 1 89 1 . . . . 1 Kicked . | . . . . . . . . . Crushed 1 | 1 . . . . . . . . Highest Temperature 283 | . 12 156 2 255 264 181 283 279 Average Temperature 84 | . 6 98 2 85 102 78 91 79 Received Heat Transfer 1993 | . 78 393 45 431 . 21 225 800 Siege Activations 2 | . . . . . . . . 2 Total Turns 10 | . . . . . . . . 10 Longest Duration 7 | . . . . . . . . 7 Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 44 | . . . . 11 . 10 16 7 Impact Corruptions 73 | . . . . 16 1 18 20 18 Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 4 | . . . . 1 . 1 . 2 Heat Transferred 1180 | . . 50 . 555 . . . 575 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Peak Influence 2110 | 10 260 . 574 430 147 1057 1603 2110 Initial 841 | . 6 . 544 240 147 . 739 841 Average 545 | 3 136 . 545 310 83 350 1205 1291 Maximum Alert Level 5 | . 1 . 2 2 . 3 5 5 Low Security (%) 29 | 100 83 . . 18 100 45 . . Level 1 26 | . 16 . . 57 . 18 . . Level 2 13 | . . . 100 23 . 13 . . Level 3 14 | . . . . . . 22 41 43 Level 4 12 | . . . . . . . 53 32 Level 5 1 | . . . . . . . 5 5 High Security 2 | . . . . . . . . 18 Max Security . | . . . . . . . . . Squads Dispatched 45 | . 4 . . 8 . 14 . 19 Investigation 4 | . 1 . . . . 3 . . Extermination 7 | . . . . 4 . 2 . 1 Reinforcement 16 | . 3 . . 3 . 3 . 7 Assault 12 | . . . . 1 . . . 11 Garrison 6 | . . . . . . 6 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . 3 Haulers Reinforced 3 | . . . . 1 . 1 . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . 1 Stealth | -11 -10 -10 -9 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Distress Signals 5 | . 2 . . . . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 236 | . 26 52 3 30 . 28 25 72 Peak Tracking Total 13 | . 5 4 2 6 . 5 4 13 Tactical Retreats 12 | . 1 6 3 . . . 2 . Traps | -11 -10 -10 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Traps Triggered 10 | . 1 3 . 2 . 2 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . 2 . . . . Most Traps Carried 2 | . . . . . . . 2 2 Machines | -11 -10 -10 -9 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Machines Disabled 23 | . . 1 . . . 8 6 8 Max in Single Turn 2 | . . 1 . . . 1 1 2 Garrison Access 2 | . . . . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Machines Accessed 27 | . 6 . . 9 . 7 1 4 Terminals 15 | . 5 . . 3 . 3 1 3 Fabricators 3 | . . . . 3 . . . . Repair Stations 3 | . 1 . . 1 . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . 1 . 1 . 1 Garrison Access 3 | . . . . 1 . 2 . . Total Hacks 77 | . 14 . . 19 . 31 4 9 Successful 36 | . 5 . . 8 . 19 . 4 Failed 41 | . 9 . . 11 . 12 4 5 Catastrophic 9 | . 1 . . 2 . 2 3 1 Database Lockouts . | . . . . . . . . . Manual 24 | . 12 . . 3 . 7 . 2 Terminals 39 | . 12 . . 8 . 10 4 5 Fabricators 4 | . . . . 4 . . . . Repair Stations 13 | . 2 . . 2 . 9 . . Recycling Units . | . . . . . . . . . Scanalyzers 15 | . . . . 2 . 9 . 4 Garrison Access 6 | . . . . 3 . 3 . . Terminal Hacks 4 | . 1 . . . . 3 . . Robot Analysis 1 | . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . Fabricator Hacks 2 | . . . . 2 . . . . Network Status 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 10 | . 2 . . 1 . 7 . . Scan Component 5 | . 1 . . . . 4 . . Repair 4 | . 1 . . . . 3 . . Refit 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 12 | . . . . 2 . 7 . 3 Insert Component 6 | . . . . 1 . 3 . 2 Analyze 6 | . . . . 1 . 4 . 1 Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 1 | . . . . . . 1 . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 6 | . 2 . . 2 . 1 . 1 Terminals 6 | . 2 . . 2 . 1 . 1 Botnet 5 | . 1 . . 2 . 1 . 1 Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 6 . . 7 . 6 1 4 Full Trace Events 6 | . 2 . . . . 3 1 . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . 3 . 1 Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 31 | . . . . 31 . . . . Total Part Build Rating 10 | . . . . 10 . . . . Parts Repaired 4 | . 1 . . . . 3 . . Time 168 | . 13 . . . . 155 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . . . 1 . 3 . 1 Part Schematics Acquired 5 | . . . . 1 . 3 . 1 Parts Damaged 1 | . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . 3 . 4 . . Machine Destruction 3 | . . . . 3 . . . . Programmers 4 | . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . Allies Hacked 1 | . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Total Allies 32 | . . . . 3 20 3 4 2 Largest Group 20 | . . . . 3 20 20 2 2 Highest-Rated Group 507 | . . . . 93 507 507 142 142 Highest-Rated Ally 80 | . . . . 31 35 35 80 80 Total Orders . | . . . . . . . . . Ally Attacks 277 | . . . . 23 . 201 17 36 Total Damage 6193 | . . . . 359 . 4458 485 891 Kills 60 | . . . . 2 . 44 5 9 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Turns Passed 12142 | 111 1250 1734 271 4066 701 1044 1787 1178 Spaces Moved 5899 | 56 537 843 247 1940 382 503 885 506 Core 272 | 2 . . 219 48 . . . 3 Treads 3821 | 54 537 843 28 195 356 503 885 420 Legs 1560 | . . . . 1534 26 . . . Wheels 83 | . . . . . . . . 83 Hover 77 | . . . . 77 . . . . Flight 86 | . . . . 86 . . . . Fastest Speed 50 | 50 160 160 100 100 150 168 168 110 Average Speed 170 | 156 160 160 107 185 177 168 168 170 Slowest Speed 1050 | 160 160 160 160 275 400 168 168 1050 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 4 84 56 79 40 92 19 87 17 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 24 | . . 2 . 1 . . 21 . Terrain Destroyed 413 | . 10 94 . 61 . . 34 214 Melee 22 | . . . . 1 . . 21 . Projectile 8 | . . . . 4 . . . 4 AOE 383 | . 10 94 . 56 . . 13 210 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Was Fac Gar Fac Total 7310 | 70 799 1058 252 2280 406 688 1061 696 Wait 630 | . 180 32 . 171 4 158 39 46 Move 5891 | 55 536 842 246 1940 381 502 883 506 Hop . | . . . . . . . . . Pick Up 49 | 3 7 2 1 14 4 4 6 8 Fast Attach 44 | 7 . 2 2 21 1 2 1 8 Attach 28 | . . 8 . 8 . . 5 7 Detach 25 | . . 2 . 11 2 2 2 6 Swap 32 | . 5 9 . 9 1 3 2 3 Drop 32 | . . 1 2 10 8 3 6 2 Fire 265 | 3 70 68 . 38 4 1 1 80 Melee 205 | . . . . 58 1 13 104 29 Ram 1 | . . . 1 . . . . . Kick . | . . . . . . . . . Crush 93 | 2 1 89 . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire 15 | . . 3 . . . . 12 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 13) 481 | -10/Materials | Discovered new exit (range 8) 848 | -10/Materials | Repaired Lgt. Treads 960 | -10/Materials | Discovered new exit (range 5) 1117 | -10/Materials | Discovered new exit (range 4) 1338 | -10/Materials | Discovered new exit (range 6) 1362 | -10/Materials | Entered Subcaves 1835 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1846 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1989 | -10/Subcaves | Discovered new exit (range 9) 2138 | -10/Subcaves | Core integrity fell below 50% 2207 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2212 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2253 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2823 | -10/Subcaves | Core integrity fell below 20% 2840 | -10/Subcaves | Lost 4 parts (1n1u2w) 3037 | -10/Subcaves | Discovered new exit (range 8) 3096 | -10/Subcaves | Entered Recycling 3100 | -9/Recycling | Found Scrap Engine 3349 | -9/Recycling | Discovered new exit (range 15) 3367 | -9/Recycling | Entered Factory 3367 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x4 3802 | -7/Factory | Allied Derelicts emerged from ambush trap array 4245 | -7/Factory | System corruption reached 10% 4381 | -7/Factory | Discovered new exit (range 14) 4534 | -7/Factory | Build established: Scavenger-Mutant 4641 | -7/Factory | Cargo convoy interrupted 5368 | -7/Factory | Build established: Mutant 7413 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 7433 | -7/Factory | Sucked down chute 7433 | -7/Factory | Entered Waste 7434 | -7/Waste | Joined by Warlord forces that had cleared the area 7650 | -7/Waste | Discovered new exit (range 16) 8134 | -7/Waste | Entered Factory 8134 | -7/Factory | Accompanied by 20 allies 8191 | -7/Factory | Repaired Hvy. Armor Plating 8248 | -7/Factory | Repaired Hvy. Treads 8263 | -7/Factory | Garrison activated, responded to threat 8318 | -7/Factory | Repaired Broken Microactuators 8323 | -7/Factory | Lost 8 allies 8363 | -7/Factory | Allied Derelicts emerged from ambush trap array 8535 | -7/Factory | Discovered new exit (range 12) 8944 | -7/Factory | Garrison activated, responded to threat 8983 | -7/Factory | Lost 3 allies 9100 | -7/Factory | Lost 4 allies 9162 | -7/Factory | Discovered new exit (range 11) 9170 | -7/Factory | Identified exit to Garrison 9178 | -7/Factory | Entered Garrison 9178 | -7/Garrison | Accompanied by 2 allies 9444 | -7/Garrison | Triggered checkpoint 9626 | -7/Garrison | Triggered checkpoint 9841 | -7/Garrison | Discovered new exit (range 8) 9910 | -7/Garrison | Triggered checkpoint 10094 | -7/Garrison | Discovered new exit (range 8) 10114 | -7/Garrison | Triggered checkpoint 10196 | -7/Garrison | Found embedded Infiltrators 10266 | -7/Garrison | Triggered checkpoint 10286 | -7/Garrison | Triggered checkpoint 10314 | -7/Garrison | Triggered checkpoint 10474 | -7/Garrison | Triggered checkpoint 10553 | -7/Garrison | Discovered new exit (range 10) 10701 | -7/Garrison | Build established: Gladiator 10763 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10965 | -7/Garrison | Entered Factory 10965 | -7/Factory | Accompanied by 2 allies 11278 | -7/Factory | Build established: Mutant 11705 | -7/Factory | Cargo convoy interrupted 11756 | -7/Factory | Destroyed 11 combat bots 11757 | -7/Factory | Lost 5 parts (1n3u1w) 11765 | -7/Factory | First assault squad dispatched 11857 | -7/Factory | Core integrity fell below 50% 11925 | -7/Factory | High security lockdown imminent 11951 | -7/Factory | Core integrity fell below 20% 11978 | -7/Factory | Destroyed 22 combat bots 12005 | -7/Factory | High security lockdown engaged 12072 | -7/Factory | Lost 3 parts (2n1w) 12100 | -7/Factory | Allied Derelicts emerged from ambush trap array 12143 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12100_ P7-CUT(g) emerges from a hatch in the floor. 12100_ K6-FUP(g) emerges from a hatch in the floor. 12102_ P7-CUT(g): "We were hacked into the system waiting for the right moment to spring our attack, but seeing as you've already triggered the mechanism and given away our position, let's roll with it." 12111_ ,ILAPS3#XTWP3=1EAPAT/ GUJYK/0 12111_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 12125_ ALERT: Assault forces dispatched. 12127_ System corrupted: FCS attempts to trigger Prc. Rocket Launcher. 12127_ System corrupted: Prc. Rocket Launcher misfires. 12127_ Wheel destroyed. 12127_ Destroyed Wheel. 12136_ System corrupted: Prc. Rocket Launcher failed to launch. 12138_ Critical hit (Burn: +37). 12139_ The unstable cave ceiling collapses. 12141_ L-41 Fighter destroyed. 12143_ Neutrino Reactor explodes. 12143_ PX,|E6,FECXKWWYF5NMJZRRD0BQX:M9 12143_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????############??????????????????? | | ?????????????????? #???#??????????????? | | ?????????????????# """"" ### ##?????????????? | | ?????????????????? ""Y"" ####??????????? | | ???????????????????? #???????? | | ??????????????????????! ?????# " " | | ??????????????????????## ####### " " | | ??????????????????????# %% ggi ## " " | | ??????????????????????# @ ### ## " " | | ??????????????????????# #??# ## " " | | ??????????????????????# #??# ## " " | | ??????????????????????# !#??# ## " " | | ??????????????????????# # #??# ## " " | | ??????????????????????# # #??# ## " " | | ??????????????????????# # """ """ #??# ## | | ??????????????????????# # """ """ #??# #####+ | | ??????????????????????# # """ ""??????# | | ??????????????????????# ? ? ??????# ###### | | ??????????????????????# ? ""???"??????# #????? | | ??????????????????????+ ? ""??????????# ##???? | | ??????????????????????# ? "???????????# ##???? | | ??????????????????????# ? ???????????# ##???? | | ??????????????????????# ?####????######## ###??# | | ??????????????????????? ?????????# # #??# | | ???????????????????????????????????# # #### | | ???????????????????????????????????# + + | | ???????????????????????????????????# # #### | | ???????????????????????????????????# # #??# | | ???????????????????????????????????# ## ##??# | | ???????????????????????????????????# ## #???# | | ???????????????????????????????????# ## #???# | | ???????????????????????????????????# ## #???# | | ???????????????????????????????????####### #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Microactuators | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Lrn. Missile Launcher | -7/Factory | Scanalyzed Adv. Cooling System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed WeldingBackupSlayer Manual? 0 Play Time 01:02:24 Cumulative 240.3 hours Start 2024.02.26 @ 21:20:21 End 2024.02.26 @ 22:22:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0 Lore% 65 Gallery% 75 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2273207-c636-4c07-87a4-d6929469a97c