Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.07.30 @ 18:58:37 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (424) 424 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 1694 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 365/400 Matter 291/300 Energy 160/160 System Corruption 0% Temperature Cool (20) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Improved Sensor Array Targeting Computer Phase Shifter > --- WEAPON (2) ------- Bore Cannon > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Sensor Array Targeting Computer Phase Shifter > --- WEAPON ----------- Small Laser Bore Cannon > --- INVENTORY -------- (None) [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Sensor Array Device Improved Sensor Array Processor Seismic Analyzer Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon Bore Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 20 | 7 3 8 2 Power 4 | 1 1 2 . Engine 2 | 1 . 1 . Core 2 | . 1 1 . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads . | . . . . Leg 5 | 2 . 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 1 1 Device 4 | 1 2 . 1 Storage . | . . . . Processor 2 | 1 . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . 3 . Energy Gun 3 | 2 . 1 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 3 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 3 | . 1 1 1 Highest Loss Streak 2 | . 1 2 1 Average Slot Usage (%) 92 | . 94 94 80 Engine 7 | . 9 7 . Core 5 | . 4 5 11 Leg 27 | . 28 28 22 Device 17 | . 16 17 22 Processor 10 | . 11 9 11 Energy Gun 14 | . 22 7 3 Ballistic Cannon 5 | . . 10 11 Special Weapon 2 | . . 6 . Naked Turns . | . . . . Heaviest Build 17 | 10 10 16 17 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 2 | 2 2 2 1 Average Carried . | . . . . Final Capacity 4 | 4 4 4 4 Final Carried 1 | . . 1 . Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 617 | 270 30 169 148 Remotely . | . . . . Salvage Created 778 | 121 448 43 166 Parts 43 | 8 28 3 4 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 19 | . 11 5 3 Guns 11 | . 11 . . Cannons 8 | . . 5 3 Classes Destroyed 9 | 2 5 1 1 Worker 2 | . 2 . . Tunneler 3 | 2 . 1 . Hauler 2 | . 2 . . Recycler 2 | 1 . . 1 Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 7 | . 5 . 2 Sentry 1 | . . . 1 Assembled 5 | . . 5 . Best Kill Streak 4 | 2 4 3 2 Combat Bots Only 4 | . 4 3 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 927 | . 306 449 172 Core 271 | . 85 151 35 Absorbed by Shields . | . . . . Core Remaining (%) 52 | 100 . 5 . Volleys Fired 100 | 5 59 15 21 Largest 2 | 2 2 2 2 Hottest 157 | 100 100 157 97 Shots Fired 141 | 10 88 20 23 Gun 106 | 10 88 6 2 Cannon 32 | . . 11 21 Launcher . | . . . . Special 3 | . . 3 . Kinetic 32 | . . 11 21 Thermal 109 | 10 88 9 2 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | 6 17 9 5 Robot Miss Streak 6 | 1 6 2 2 Penetration Max 1 | . . . 1 Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 101 | 8 63 14 16 Core Hits 39 | 4 23 7 5 Critical Hits 15 | . . 6 9 Critical Kills 7 | . . 4 3 Critical Parts Destroyed 8 | . . 2 6 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1637 | 100 820 262 455 Guns 1012 | 100 820 70 22 Cannons 577 | . . 144 433 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 577 | . . 144 433 Thermal 1060 | 100 820 118 22 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . 7 . Average Corruption 7 | . . 7 . Corruption Purged . | . . . . Effects 11 | . . 11 . Message Errors 3 | . . 3 . Matter Fused 3 | . . 3 . Heat Flow Errors 2 | . . 2 . Energy Discharges 2 | . . 2 . Targeting Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles 5 | . . . 5 Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . 2 4 Impact . | . . . . Kinetic 5 | . . 2 3 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 277 | 120 246 249 277 Average Temperature 80 | 60 78 65 110 Received Heat Transfer 207 | . 129 . 78 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 2963 | 296 2331 286 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 202 | 15 202 15 95 Average Influence 41 | 6 85 . 26 Maximum Alert Level 1 | . 1 . . Low Security (%) 98 | 100 97 100 100 Level 1 1 | . 2 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 18 13 6 Peak Tracking Total 5 | . 5 4 4 Tactical Retreats 6 | . 2 3 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 21 . . Successful 11 | . 11 . . Failed 9 | . 9 . . Catastrophic . | . . . . Database Lockouts 2 | . 2 . . Manual 20 | . 20 . . Terminals 21 | . 21 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Robot Analysis 3 | . 3 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Recall Investigation 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 10 . . Terminals 4 | . 4 . . Track 1 | . 1 . . Botnet 2 | . 2 . . Detonate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 2 Highest-Rated Group 40 | . . 40 32 Highest-Rated Ally 16 | . . 16 16 Total Orders 1 | . . . 1 ROAM 1 | . . . 1 Ally Attacks 26 | . . 21 5 Total Damage 322 | . . 245 77 Kills 6 | . . 4 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1355 | 81 608 523 143 Spaces Moved 874 | 49 377 375 73 Core 8 | 8 . . . Treads . | . . . . Legs 866 | 41 377 375 73 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 108 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 38 | 4 78 62 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 17 | . . 4 13 Melee . | . . . . Projectile 17 | . . 4 13 AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1042 | 67 446 424 105 Wait 15 | . . 10 5 Move 871 | 48 376 374 73 Hop . | . . . . Pick Up 24 | 7 4 11 2 Fast Attach . | . . . . Attach 17 | 7 3 6 1 Detach . | . . . . Swap 3 | . . 2 1 Drop 12 | . 4 6 2 Fire 100 | 5 59 15 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 7) 270 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 11) 606 | -10/Materials | Discovered new exit (range 16) 624 | -10/Materials | Central database locked down 690 | -10/Materials | Entered Mines 691 | -10/Mines | Assembled infested the area 696 | -10/Mines | Assisted by a Guerilla fighting off Assembled 822 | -10/Mines | Crushed by falling debris 822 | -10/Mines | Core integrity fell below 50% 823 | -10/Mines | Core integrity fell below 20% 923 | -10/Mines | Learned Materials stockpile data 1025 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1052 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1142 | -10/Mines | Build established: Scavenger-Mutant 1193 | -10/Mines | Discovered new exit (range 11) 1213 | -10/Mines | Entered Materials 1213 | -9/Materials | Accompanied by 2 allies 1213 | -9/Materials | Evolved 2 slots: Utility x2 1356 | -9/Materials | Self-destructed Last Messages --------------- 01325_ HV Slug penetrates W-16 Scout. 01325_ W-16 Scout suffers critical hit. 01325_ Destroyed Sensor Array. 01325_ W-16 Scout knocked back. 01326_ R-06 Scavenger collects Aluminum Leg. 01327_ HV Slug penetrates Wall. 01328_ U-05 Engineer builds a Wall. 01332_ HV Slug penetrates Wall. 01333_ U-05 Engineer builds a Wall. 01334_ HV Slug penetrates G-47 Trooper. 01334_ G-47 Trooper suffers critical hit. 01334_ Destroyed Particle Gun. 01336_ G-47 Trooper suffers critical hit. 01336_ G-47 Trooper destroyed. 01341_ U-05 Engineer builds a Wall. 01349_ G-34 Mercenary suffers critical hit. 01349_ G-34 Mercenary destroyed. 01351_ Acquired 42 matter. 01353_ Flexi-carbon Leg destroyed. 01354_ G-34 Mercenary knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ????????""?????????#?#???????????????????????????? | | ???????"""?????????# #???????????????????????????? | | ????????""?????????# #???????????????????????????? | | ???????? ?????????# #???????????????????????????? | | ?????####+####????## #???????????????????????????? | | ?????# #??#### ###???????#?????????????????? | | ?????# ##### #????? #? ?? / ??????????? | | ?????# u####! u# #???????????? | | ?????+ @/g #?????????????????? | | ?????# rr r ####[ #?????????????????? | | ?????# ##### ##???? #?????????????????? | | ?????# #???###+###??? ???#?????????????????? | | ?????# #????????????? ?????????????????????? | | ?????# #????????????? ?????????????????????? | | ?????# #????????????? ?????????????????????? | | ?????# %#?????????????/?????????????????????? | | ?????# #????????????? ?????????????????????? | | ?????# %%#????????????? ?????????????????????? | | ?????# #????????????# #????????????????????? | | ?????# ##???????????# #????????????????????? | | ?????# ##???????????# #????????????????????? | | ?????# ##???????????# #????????????????????? | | ?????# ##???????????# #????????????????????? | | ?????# =##???????????# #????????????????????? | | ?????# !% = ############## #????????????????????? | | ?????# * #????????????????????? | | ?????# #################### #????????????????????? | | ?????# ???????????????????# #????????????????????? | | ?????#????????????????????# #????????????????????? | | ??????????????????????????# #???????????????!????? | | ?????????????#######??????# #????????????????????? | | ?????????????? #??????# #????????????????????? | | ?????????????? #??????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionFluxChainsword Manual? 0 Play Time 00:09:44 Cumulative 155.9 hours Start 2020.07.30 @ 18:49:43 End 2020.07.30 @ 18:58:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 74 Rogue 0 Adventurer 74 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 29 Gallery% 52 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 189238d1-6595-4bfb-94c5-4789e07e39ae