Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.18 @ 19:38:52 Player: TpFive3.5 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1009) 1009 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 3104 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 0/550 Matter 123/300 Energy 400/400 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Compact Battery Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Advanced Treads Thermal Converter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Compact Battery Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Advanced Beam Rifle Assault Cannon Assault Cannon > --- INVENTORY -------- Aluminum Leg Thermal Converter Medium Laser Assault Cannon [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Thermal Converter Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 57 | 4 3 1 34 15 Power 11 | 1 . 1 7 2 Engine 10 | 1 . . 7 2 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 13 | 2 . . 8 3 Treads 2 | . . . 2 . Leg 9 | 2 . . 4 3 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . 2 . Utility 12 | . 3 . 7 2 Device 3 | . . . 2 1 Storage 6 | . 2 . 3 1 Processor 2 | . . . 2 . Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 21 | 1 . . 12 8 Energy Gun 9 | 1 . . 4 4 Energy Cannon . | . . . . . Ballistic Gun 3 | . . . 2 1 Ballistic Cannon 5 | . . . 2 3 Launcher 2 | . . . 2 . Special Weapon 2 | . . . 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 33 | . . 1 20 12 Power 9 | . . 1 6 2 Propulsion 8 | . . . 5 3 Utility 2 | . . . 2 . Weapon 14 | . . . 7 7 Highest Loss Streak 8 | . . 1 8 6 Average Slot Usage (%) 74 | . 81 83 73 65 Engine 7 | . 14 9 7 2 Leg 18 | . 28 28 14 14 Device 2 | . . . 5 . Storage 16 | . 22 28 12 14 Processor 11 | . . . 15 18 Energy Gun 6 | . 14 14 1 8 Ballistic Gun 1 | . . . 2 1 Ballistic Cannon 7 | . . . 11 6 Naked Turns . | . . . . . Heaviest Build 30 | 5 12 14 30 22 Greatest Support 40 | 20 20 20 40 34 Greatest Overweight (x) 7 | . . . 7 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 4 6 6 12 8 Average Capacity 6 | 4 5 6 6 8 Most Carried 7 | 4 4 6 6 7 Average Carried 4 | 2 3 5 4 3 Final Capacity 8 | 4 6 6 8 8 Final Carried 6 | 3 4 6 5 2 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1197 | 240 94 88 549 226 Remotely 147 | . . . 147 . Salvage Created 962 | 99 111 93 425 234 Parts 59 | 8 6 3 32 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 28 | 1 . 2 19 6 Guns 13 | 1 . 2 7 3 Cannons 13 | . . . 10 3 AOE 2 | . . . 2 . Classes Destroyed 10 | 3 3 . 2 2 Worker 3 | 1 . . 1 1 Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Recycler 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 2 | . 1 . . 1 Swarmer 6 | . . . 4 2 Grunt 15 | 1 . 2 11 1 Sentry 6 | . . . 4 2 Hunter 1 | . . . . 1 Best Kill Streak 5 | 2 3 2 4 5 Combat Bots Only 4 | 1 . 2 4 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3904 | 56 77 115 2112 1544 Core 1014 | 22 12 30 397 553 Absorbed by Shields . | . . . . . Core Remaining (%) 55 | 91 . 74 . . Volleys Fired 154 | 13 3 7 87 44 Largest 3 | 1 1 1 2 3 Hottest 170 | 40 40 40 89 170 Shots Fired 220 | 13 3 7 131 66 Gun 107 | 13 3 7 57 27 Cannon 105 | . . . 66 39 Launcher 8 | . . . 8 . Special . | . . . . . Kinetic 146 | . . . 102 44 Thermal 33 | . . . 11 22 Explosive 8 | . . . 8 . Electromagnetic 33 | 13 3 7 10 . Robot Hit Streak 6 | 2 5 5 6 5 Robot Miss Streak 7 | 3 . 2 6 7 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 122 | 7 3 5 71 36 Core Hits 59 | 4 2 3 29 21 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2480 | 121 52 65 1510 732 Guns 870 | 121 52 65 400 232 Cannons 1311 | . . . 811 500 Explosions 299 | . . . 299 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1558 | . . . 1037 521 Thermal 342 | . . . 131 211 Explosive 299 | . . . 299 . Electromagnetic 281 | 121 52 65 43 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Effects 4 | . . . 4 . Message Errors 1 | . . . 1 . Targeting Errors 2 | . . . 2 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 9 | . . . 4 5 Projectiles 9 | . . . 4 5 Explosions . | . . . . . Melee . | . . . . . Knockbacks 18 | . . . 12 6 Impact . | . . . . . Kinetic 16 | . . . 11 5 Secondary 2 | . . . 1 1 Self-Inflicted Damage 88 | . . . 88 . Shots 4 | . . . 4 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 299 | 30 . 25 299 272 Average Temperature 93 | 13 . 17 107 90 Received Heat Transfer 1485 | 30 45 66 777 567 Effects 6 | . . . 2 4 Energy Bleed 1 | . . . . 1 Interference 5 | . . . 2 3 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 5 | . 5 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 650 | . . . 296 354 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 263 | 30 133 179 224 263 Initial 76 | . 19 51 69 76 Average 101 | 3 72 102 96 169 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 93 | 100 100 100 98 67 Level 1 6 | . . . 1 32 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 1 1 9 3 Investigation 8 | . . 1 6 1 Extermination . | . . . . . Reinforcement 6 | . 1 . 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | 1 9 3 24 22 Peak Tracking Total 6 | 1 4 2 4 6 Tactical Retreats 6 | . . 1 . 5 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 11 | . 3 1 6 1 Terminals 5 | . 1 . 4 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 3 | . 1 . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 46 | . 13 1 29 3 Successful 30 | . 10 1 18 1 Failed 16 | . 3 . 11 2 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 19 | . 6 . 13 . Fabricators . | . . . . . Repair Stations 16 | . 3 . 13 . Recycling Units 10 | . 4 . 3 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 4 1 7 . Record 6 | . . . 6 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Alert Level 2 | . 2 . . . Transport Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 2 . 8 . Scan Component 6 | . 2 . 4 . Repair 4 | . . . 4 . Recycling Unit Hacks 8 | . 4 . 3 1 Process 2 | . 1 . 1 . Report Inventory 2 | . 1 . 1 . Retrieve Matter 4 | . 2 . 1 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 3 . 6 1 Full Trace Events 10 | . 3 . 6 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . . 4 . Time 128 | . . . 128 . Parts Recycled . | . . . . . Recycled Matter 371 | . 3 . 368 . Retrieved Matter 532 | . 3 . 529 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 14 | . . 11 3 . Total Damage 184 | . . 164 20 . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2240 | 121 351 265 1097 406 Spaces Moved 1265 | 85 275 203 570 132 Core 199 | 24 . . 150 25 Treads 29 | . . . 29 . Legs 1035 | 61 275 203 389 107 Wheels . | . . . . . Hover . | . . . . . Flight 2 | . . . 2 . Fastest Speed 50 | 50 120 120 100 125 Average Speed 130 | 100 120 120 138 152 Slowest Speed 400 | 120 120 120 400 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 8 42 48 36 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 68 | . . . 59 9 Melee . | . . . . . Projectile 22 | . . . 13 9 AOE 46 | . . . 46 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1652 | 108 294 218 756 276 Wait 90 | . 5 1 11 73 Move 1261 | 84 274 202 569 132 Hop . | . . . . . Pick Up 60 | 7 6 5 35 7 Fast Attach . | . . . . . Attach 54 | 4 3 1 31 15 Detach 14 | . 1 . 8 5 Swap 3 | . . . 3 . Drop 16 | . 2 2 12 . Fire 154 | 13 3 7 87 44 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 122 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 313 | -10/Materials | Identified exit to Mines 348 | -10/Materials | Discovered new exit (range 16) 473 | -10/Materials | Entered Mines 476 | -10/Mines | Received a Mining Laser from a helpful Derelict 545 | -10/Mines | Met a Derelict shopkeep closing up shop 585 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 675 | -10/Mines | Found a hidden stash of uninstalled traps 726 | -10/Mines | Discovered new exit (range 9) 738 | -10/Mines | Entered Materials 738 | -9/Materials | Accompanied by 1 ally 738 | -9/Materials | Evolved 2 slots: Utility x2 898 | -9/Materials | Lost 3 parts (2n1u) 1075 | -9/Materials | Core integrity fell below 50% 1090 | -9/Materials | Lost 8 parts (2p2n4w) 1186 | -9/Materials | Lost 3 parts (1p2w) 1506 | -9/Materials | Discovered new exit (range 19) 1536 | -9/Materials | Repaired Aluminum Leg 1536 | -9/Materials | Repaired Aluminum Leg 1536 | -9/Materials | Repaired Titanium Leg 1574 | -9/Materials | Repaired Titanium Leg? 1684 | -9/Materials | Core integrity fell below 20% 1795 | -9/Materials | Lost 3 parts (1p1n1u) 1831 | -9/Materials | Identified exit to Materials 1835 | -9/Materials | Entered another Materials area 1835 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2117 | -8/Materials | Lost 6 parts (1n5w) 2205 | -8/Materials | Core integrity fell below 50% 2227 | -8/Materials | Lost 6 parts (2p2n2w) 2229 | -8/Materials | Core integrity fell below 20% 2241 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired Lgt. Ion Engine. Acquired 22 matter. Acquired Lgt. Ion Engine. Acquired Adv. Treads. R-06 Scavenger collects Lgt. Assault Rifle. K-01 Serf collects debris. Acquired 40 matter. K-01 Serf collects debris. Acquired 36 matter. K-01 Serf collects debris. S-10 Pest destroyed. Lgt. Ion Engine destroyed. R-06 Scavenger collects Flight Unit. Assault Rifle destroyed. Aluminum Leg destroyed. R-06 Scavenger collects Flight Unit. Titanium Leg destroyed. Assault Cannon destroyed. Lgt. Ion Engine destroyed. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????#####??????????? | | ???????????????????????????????? #??????????? | | ???????????????????????????????? #??????????? | | ???????????????????????????????? ???????????? | | ???????????????????????????????? ???????????? | | ????????????????????????????????# ####????????? | | ????????????????????????????????# # ?????????? | | ????????????? ?????????????????# ??????????? | | ????????????? ??????????????#% #???????????? | | ???????????? ############# #???????????? | | ???????????? #???????????? | | ??????????????? #???????????? | | ???????????????????? #???????????? | | ???????????????????????????#%= #???????????? | | ?????????????#?????????????# #???????????? | | ?????????????# ???????????# #???????????? | | ?????????????# ??????????# ##??????????? | | ?????????????#!!! ????###?# ############ | | ?????????????#!!! ###;###g | | ?????????????#!!! s@ g k a | | ?????????????# ###########+########+##### | | ?????????????# ???????# #! """ | | ?????????????# ?????????# "" ! # ! "Y" | | ?????????????###???????????# "T """ # | | ???????????????????????????# " """ # """ """ | | ???????????????????????????# """ # """ """ | | ??????????????????????????## # """ """ | | ??????????????????????????# # | | ??????????????????????????###################### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 450 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Thermal Conversion 30 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Novice Programmer One Hack Too Far Part-time Mechanic Power Corrupts Risk Taker Storm Trooper Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed RegenerativeIonicRay Manual? 0 Play Time 01:25:31 Cumulative 3.8 hours Start 2020.11.17 @ 22:07:07 End 2020.11.18 @ 19:38:52 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a878bab5-faef-48c9-817d-d1eb8fcf3173