Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.23 @ 15:48:33 Player: Tuwiuu Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (202) 1010 Value Destroyed (7888) 7888 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1299) 1299 TOTAL SCORE: 16377 Bonus ------- High Alert Combat Kills 799 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 20/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Medium Treads Advanced Medium Treads Advanced Heat Sink Advanced Cooling System Medium Storage Unit Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Medium Storage Unit Active Sensor Spoofer > --- WEAPON ----------- Dispersion Rifle Advanced Variable Charge Gun Nova Cannon Nova Cannon Hardcell Cannon > --- INVENTORY -------- Advanced VSS Leg Advanced VSS Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Improved Recalibrator Improved Arc Projector Improved Arc Projector Quantum Rifle [Rating: 148] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Plasma Cannon Energy Gun Dispersion Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Build | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Was Fac Res Slots Evolved 14 | . . 2 2 . 2 2 . 2 2 . . 2 Power 2 | . . . . . . 1 . . 1 . . . Propulsion 4 | . . 2 . . . . . 1 1 . . . Utility 5 | . . . 1 . 1 1 . 1 . . . 1 Weapon 3 | . . . 1 . 1 . . . . . . 1 Parts Attached 261 | 6 9 25 19 27 10 1 23 24 13 3 15 86 Power 30 | 1 . 3 1 2 . . 2 1 4 . 2 14 Engine 9 | 1 . 2 1 1 . . 2 1 1 . . . Core 5 | . . 1 . 1 . . . . . . 1 2 Reactor 16 | . . . . . . . . . 3 . 1 12 Propulsion 72 | 2 4 13 6 8 1 . 8 4 4 2 3 17 Treads . | . . . . . . . . . . . . . Leg 71 | 2 4 13 6 8 1 . 8 4 4 2 2 17 Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . Utility 76 | 1 3 . 5 7 4 1 5 13 3 . 4 30 Device 63 | 1 1 . 2 7 3 1 4 13 2 . 2 27 Storage 6 | . 1 . . . . . . . 1 . 2 2 Processor 4 | . 1 . . . 1 . 1 . . . . 1 Hackware 1 | . . . 1 . . . . . . . . . Protection 2 | . . . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 83 | 2 2 9 7 10 5 . 8 6 2 1 6 25 Energy Gun 32 | 1 2 3 1 4 2 . 3 . . . 3 13 Energy Cannon 32 | . . 2 3 3 3 . 5 6 2 1 3 4 Ballistic Gun 18 | 1 . 4 3 3 . . . . . . . 7 Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 4 1 4 . . 1 . . . 2 2 Corrupted Parts 3 | . . . . . . . . . . . . 3 System Corruption 10 | . . . . . . . . . . . . 10 Parts Lost 72 | . . 1 . 1 . . 2 . . 7 1 60 Power 11 | . . . . . . . . . . . . 11 Propulsion 14 | . . . . 1 . . . . . 2 . 11 Utility 21 | . . . . . . . 1 . . 2 1 17 Weapon 26 | . . 1 . . . . 1 . . 3 . 21 Highest Loss Streak 16 | . . 1 . 1 . . 1 . . 7 1 16 To Critical Strikes 3 | . . . . . . . . . . . . 3 Average Slot Usage (%) 92 | . 100 99 100 99 100 . 96 91 89 52 72 90 Engine 5 | . 14 9 9 6 7 . 11 11 7 2 . . Core 1 | . . 1 . 2 . . . . . . 2 3 Reactor 3 | . . . . . . . . . 7 7 10 9 Leg 27 | . 28 44 36 36 30 . 26 20 21 11 11 23 Device 18 | . 6 . 1 15 22 . 23 29 26 19 17 25 Storage 6 | . 13 11 9 9 7 . 6 5 5 2 5 4 Processor 2 | . 8 11 8 . . . 1 . . . . . Energy Gun 5 | . 14 4 . 2 11 . 7 . . . 5 9 Energy Cannon 11 | . . 3 9 10 13 . 19 23 21 8 12 7 Ballistic Gun 5 | . 14 14 17 13 4 . . . . . . 2 Naked Turns 5 | . . . . . . . . . . . . 5 Heaviest Build 143 | 7 19 25 40 40 47 48 65 79 92 92 79 143 Greatest Support 138 | 20 20 46 55 57 50 50 69 84 115 118 98 138 Greatest Overweight (x) 1 | . . . . . . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 10 10 10 10 10 10 10 10 10 10 10 25 Average Capacity 10 | 5 9 10 10 10 10 10 10 10 10 7 5 12 Most Carried 17 | 3 10 10 10 10 10 9 10 10 10 10 5 17 Average Carried 9 | . 7 9 9 9 9 9 9 9 9 6 2 10 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 10 5 10 5 Final Carried 10 | 2 10 10 10 10 10 9 10 10 10 5 5 5 Class Distribution -------------------- 42% | Scavenger-Gunner 30% | Scavenger-Tank 13% | Scavenger-Mutant 6% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Was Fac Res Matter Collected 5070 | 259 142 494 322 842 132 . 230 268 126 . 278 1977 Remotely . | . . . . . . . . . . . . . Salvage Created 11181 | 36 226 1233 512 1239 291 . 461 1547 732 . 707 4197 Parts 491 | 3 13 73 27 66 11 . 26 55 31 . 28 158 Haulers Intercepted 14 | . 2 4 1 4 1 . . . . . . 2 Recyclers Shooed 11 | . . . 1 1 . . . 3 . . 1 5 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Was Fac Res Combat Hostiles Destroyed 131 | 1 2 19 9 16 4 . 8 11 7 . 5 49 Guns 71 | 1 2 17 6 9 3 . 2 . . . 2 29 Cannons 47 | . . 2 3 7 1 . 4 6 7 . 1 16 Classes Destroyed 17 | 1 2 6 1 . 1 . 2 3 . . . 1 Worker 9 | . . . . . . . . 2 . . . 7 Builder 9 | . . 1 . 1 . . . 2 . . 1 4 Tunneler 2 | . . . . . . . . . . . . 2 Hauler 14 | . 2 4 1 4 1 . . . . . . 2 Recycler 20 | . . 2 1 1 . . . 5 1 . 2 8 Mechanic 1 | . . . . . . . . 1 . . . . Operator 4 | . . 1 1 . . . . 1 . . . 1 Watcher 12 | . 1 3 1 2 1 . . 2 1 . 1 . Swarmer 24 | . . 3 3 . . . 3 . . . . 15 Grunt 51 | 1 2 10 2 9 3 . 2 3 3 . 1 15 Brawler 4 | . . 1 1 . . . . 1 . . . 1 Duelist 2 | . . . . . . . . 1 . . . 1 Sentry 20 | . . 5 1 7 . . . 3 1 . 2 1 Specialist 2 | . . . . . . . 2 . . . . . Hunter 11 | . . . 2 . . . . . 2 . . 7 Programmer 16 | . . . . . 1 . . 3 1 . 2 9 Heavy 1 | . . . . . . . 1 . . . . . Best Kill Streak 9 | 1 3 6 4 3 3 . 7 6 3 . 3 9 Combat Bots Only 7 | 1 1 4 3 3 3 . 7 3 2 . 2 5 Max Kills in Single Turn 4 | 1 1 2 1 2 1 . 1 3 1 . 1 4 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Was Fac Res Hostile Shots Fired 1137 | 5 8 84 55 74 25 . 43 44 32 17 32 718 Missed 361 | 1 3 23 18 13 11 . 11 17 12 3 5 244 Damage Taken 14411 | 41 66 765 449 954 176 . 733 539 503 610 428 9147 Core 2069 | . . 123 58 156 41 . 33 40 157 134 14 1313 Absorbed by Shields 449 | . . . . . . . . 159 . . 154 136 Regen/Repaired (Parts) 163 | . . 90 73 . . . . . . . . . Core Remaining (%) 86 | 100 100 69 . 61 94 . 96 96 . . 73 . Volleys Fired 422 | 3 14 66 39 66 10 . 14 36 15 3 18 138 Largest 5 | 2 2 2 3 3 4 . 4 4 4 4 4 5 Hottest 667 | 60 85 130 168 168 285 . 285 392 399 399 329 667 Shots Fired 1399 | 6 28 131 116 198 40 . 54 145 60 12 66 543 Gun 740 | 6 28 109 77 116 26 . 11 . . . 31 336 Cannon 659 | . . 22 39 82 14 . 43 145 60 12 35 207 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 446 | 3 14 83 77 111 8 . . . . . . 150 Thermal 878 | 3 14 48 39 87 32 . 54 145 60 12 49 335 Explosive . | . . . . . . . . . . . . . Electromagnetic 75 | . . . . . . . . . . . 17 58 Robot Hit Streak 18 | 1 14 18 6 12 18 . 11 11 11 15 16 17 Robot Miss Streak 8 | 3 1 3 4 7 1 . 3 6 3 . 3 8 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 5 | . . 1 . . . . . . . . . 4 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . 1 Shots Hit Robots 827 | 2 24 95 64 105 25 . 30 76 30 12 47 317 Core Hits 344 | 2 10 42 23 38 12 . 17 30 16 . 17 137 Critical Kills 10 | . . . 1 1 . . 1 3 . . 1 3 Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 Critical Strikes 25 | . . 2 1 1 1 . 2 3 . . 1 14 Burn 5 | . . 1 . . 1 . 1 . . . . 2 Meltdown 7 | . . . . 1 . . 1 3 . . 1 1 Destroy 6 | . . 1 1 . . . . . . . . 4 Blast 5 | . . . . . . . . . . . . 5 Corrupt 2 | . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 23402 | 23 309 1478 1144 2208 531 . 857 3122 1316 402 1414 10598 Guns 11037 | 23 309 1176 723 1115 388 . 263 . . . 654 6386 Cannons 12133 | . . 302 421 1093 143 . 594 2890 1316 402 760 4212 Explosions 232 | . . . . . . . . 232 . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 5545 | . 159 889 723 1055 68 . . . . . . 2651 Thermal 16112 | 23 150 589 421 1153 463 . 857 2890 1316 402 968 6880 Explosive 232 | . . . . . . . . 232 . . . . Electromagnetic 1513 | . . . . . . . . . . . 446 1067 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 32 | . . . . . . . . 2 1 31 32 24 Average Corruption 11 | . . . . . . . . 1 1 16 31 10 Corruption Purged 2 | . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 113 | . . . . . . . . 3 4 13 28 65 Message Errors 22 | . . . . . . . . . 1 1 2 18 Matter Fused 23 | . . . . . . . . 1 1 4 8 9 Heat Flow Errors 11 | . . . . . . . . . . . 4 7 Energy Discharges 20 | . . . . . . . . 1 2 2 5 10 Parts Rejected 1 | . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . 2 1 3 Data Loss (major) 5 | . . . . . . . . . . . 4 1 Misfires 2 | . . . . . . . . 1 . . 1 . Misdirections 3 | . . . . . . . . . . 3 . . Weapon Failures 19 | . . . . . . . . . . . 3 16 Overload Shots 22 | . . . . . . . . . . . . 22 Overflow Damage 484 | . . . 5 . . . 12 100 33 . 23 311 Projectiles 484 | . . . 5 . . . 12 100 33 . 23 311 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . . . . . . 13 Impact . | . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . 11 Secondary 2 | . . . . . . . . . . . . 2 Self-Inflicted Damage 73 | . . . . . . . . 73 . . . . Shots 1 | . . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 574 | 12 72 421 430 404 173 . 143 518 341 176 542 574 Average Temperature 134 | 9 32 112 138 173 80 . 66 173 131 70 178 113 Received Heat Transfer 2114 | 24 39 351 99 522 81 . 36 113 27 . 36 786 Effects 16 | . . 4 3 5 . . . 1 2 . 1 . Shutdowns 1 | . . 1 . . . . . . . . . . Energy Bleed 3 | . . 2 . 1 . . . . . . . . Interference 8 | . . 1 3 2 . . . . 2 . . . Matter Decay 2 | . . . . 1 . . . 1 . . . . Short Circuit 2 | . . . . 1 . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Fried 7 | . . . . . . . . . . . 2 5 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 14 | . . . . 1 . . 3 6 . . 2 2 Combat Hostiles 11 | . . . . . . . 2 5 . . 2 2 Parts Melted 71 | . . 1 1 6 5 . 3 17 4 . 6 28 Heat Transferred 23089 | 50 336 1406 740 1850 902 . 1627 4333 1520 548 1438 8339 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Was Fac Res Peak Influence 959 | 20 115 268 280 458 224 25 211 371 419 112 154 959 Initial 158 | . 13 48 42 70 109 25 21 110 158 112 25 80 Average 232 | 2 70 143 155 275 135 25 137 166 298 64 71 404 Maximum Alert Level 3 | . . 1 1 2 1 . 1 1 2 . . 3 Low Security (%) 55 | 100 100 80 68 19 75 100 47 60 14 100 100 42 Level 1 29 | . . 19 31 70 24 . 52 39 67 . . 10 Level 2 8 | . . . . 10 . . . . 18 . . 24 Level 3 6 | . . . . . . . . . . . . 23 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Squads Dispatched 31 | . 1 . 1 2 2 . 2 3 1 . 3 16 Investigation 5 | . . . 1 2 . . . . . . 1 1 Extermination 9 | . . . . . 2 . . 2 . . 1 4 Reinforcement 10 | . 1 . . . . . 2 1 1 . 1 4 Assault . | . . . . . . . . . . . . . Garrison 7 | . . . . . . . . . . . . 7 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Was Fac Res Distress Signals 11 | . 2 3 1 1 . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 222 | 1 6 29 17 19 10 . 9 20 13 8 15 75 Peak Tracking Total 12 | 1 3 5 4 3 6 . 3 4 4 6 5 12 Tactical Retreats 21 | . 1 4 . . . . 1 4 4 1 1 5 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Was Fac Res Traps Triggered 9 | . . . . 1 . . 1 2 2 . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Was Fac Res Machines Disabled 16 | . . . . 5 . . . 1 3 . . 7 Max in Single Turn 1 | . . . . 1 . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Was Fac Res Machines Accessed 41 | . 4 9 5 8 3 1 . 6 . . 2 3 Terminals 29 | . 2 7 4 7 2 1 . 3 . . 1 2 Fabricators 2 | . . . . . 1 . . 1 . . . . Repair Stations 3 | . . 1 1 . . . . . . . 1 . Recycling Units 6 | . 2 . . 1 . . . 2 . . . 1 Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 92 | . 6 19 23 20 6 2 . 9 . . 3 4 Successful 35 | . 4 10 9 8 . 1 . 2 . . . 1 Failed 57 | . 2 9 14 12 6 1 . 7 . . 3 3 Catastrophic 18 | . . 7 2 5 1 . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual 26 | . 1 9 2 10 . . . 3 . . . 1 Terminals 74 | . 3 15 20 19 5 2 . 6 . . 1 3 Fabricators 2 | . . . . . 1 . . 1 . . . . Repair Stations 7 | . . 2 3 . . . . . . . 2 . Recycling Units 7 | . 3 . . 1 . . . 2 . . . 1 Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 25 | . 1 6 7 7 . 1 . 2 . . . 1 Record 5 | . . 1 . 1 . . . 2 . . . 1 Open Door 1 | . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Alert Level 5 | . . 2 1 2 . . . . . . . . Unreport Threat 3 | . . 2 . 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . Zone Layout 3 | . . . 1 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 2 . . . . . . . . . Scan Component 2 | . . 1 1 . . . . . . . . . Repair 2 | . . 1 1 . . . . . . . . . Recycling Unit Hacks 4 | . 3 . . 1 . . . . . . . . Report Inventory 3 | . 2 . . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . . . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . Hacking Detections 36 | . 3 7 5 7 3 . . 6 . . 2 3 Full Trace Events 4 | . . . 1 2 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . 1 1 . . . . . . . . . Time 70 | . . 32 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Was Fac Res Total Allies 4 | . . . . . . . . . . 1 . 3 Largest Group 3 | . . . . . . . . . . 1 . 3 Highest-Rated Group 138 | . . . . . . . . . . 46 . 138 Highest-Rated Ally 46 | . . . . . . . . . . 46 . 46 Total Orders . | . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . 7 . 12 Total Damage 529 | . . . . . . . . . . 173 . 356 Kills 1 | . . . . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 2 | . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Was Fac Res Turns Passed 8783 | 80 299 977 563 1127 524 4 280 1295 542 241 527 2324 Spaces Moved 4799 | 57 183 523 307 576 383 3 127 735 298 169 278 1160 Core 23 | 14 . . . . . . . . . . . 9 Treads . | . . . . . . . . . . . . . Legs 4776 | 43 183 523 307 576 383 3 127 735 298 169 278 1151 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 125 125 126 50 Average Speed 121 | 102 120 120 121 121 120 120 124 124 125 133 148 112 Slowest Speed 220 | 120 120 120 122 122 120 120 190 126 125 140 220 209 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 6 46 48 24 64 8 . 89 18 12 84 7 22 Regions Visited 12 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . . . . . . Unknown Exits Taken 6 | 1 1 1 . 1 . . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 162 | . . . 4 22 . . . 56 10 . 2 68 Melee . | . . . . . . . . . . . . . Projectile 132 | . . . 4 22 . . . 26 10 . 2 68 AOE 30 | . . . . . . . . 30 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac DSF Fac Fac Was Fac Res Total 6804 | 70 234 748 414 869 426 3 212 1037 434 176 345 1836 Wait 1023 | 2 16 95 27 165 13 . 25 210 94 2 24 350 Move 4788 | 56 182 522 306 575 382 2 126 734 298 168 277 1160 Hop . | . . . . . . . . . . . . . Pick Up 124 | 3 8 16 10 9 4 . 8 6 4 . 8 48 Fast Attach 73 | 5 1 4 3 5 2 . 8 8 2 . 8 27 Attach 56 | 1 . 4 3 1 2 1 3 2 2 3 5 29 Detach 8 | . . . . . 1 . . 5 . . . 2 Swap 132 | . 8 17 13 21 6 . 12 14 9 . 2 30 Drop 159 | . 5 24 13 22 6 . 16 22 10 . 3 38 Fire 422 | 3 14 66 39 66 10 . 14 36 15 3 18 138 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . 2 . . . . . . . 14 Rewire 3 | . . . . 3 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 81 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 13) 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Propulsion x2 796 | -9/Materials | Repaired Imp. Aluminum Leg 824 | -9/Materials | Discovered new exit (range 16) 914 | -9/Materials | Build established: Scavenger-Mutant 1132 | -9/Materials | Discovered new exit (range 7) 1357 | -9/Materials | Entered another Materials area 1357 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1378 | -8/Materials | Identified exit to Storage 1804 | -8/Materials | Repaired Carbon-fiber Leg 1920 | -8/Materials | Entered Storage 2505 | -8/Storage | Learned location of Armory (-4) 2550 | -8/Storage | Build established: Scavenger-Gunner 2814 | -8/Storage | Discovered new exit (range 16) 3047 | -8/Storage | Entered Factory 3047 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3348 | -7/Factory | Discovered new exit (range 5) 3463 | -7/Factory | Identified exit to Factory 3571 | -7/Factory | Entered another Factory area 3571 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3575 | -6/Factory | Identified exit to DSF 3575 | -6/Factory | Entered DSF 3612 | -6/DSF | Additional patrols routed to DSF 3722 | -6/DSF | Found Prototype Device 3722 | -6/DSF | Identified Active Sensor Suite 3729 | -6/DSF | Sterilization system engaged 3730 | -6/DSF | Destroyed 7 combat bots 3749 | -6/DSF | Ambient heat levels rising (+10) 3764 | -6/DSF | Ambient heat levels rising (+10) 3779 | -6/DSF | Ambient heat levels rising (+10) 3794 | -6/DSF | Ambient heat levels rising (+10) 3809 | -6/DSF | Ambient heat levels rising (+10) 3824 | -6/DSF | Ambient heat levels rising (+10) 3837 | -6/DSF | Discovered new exit (range 16) 3839 | -6/DSF | Ambient heat levels rising (+10) 3854 | -6/DSF | Ambient heat levels rising (+10) 3855 | -6/DSF | Entered Factory 3855 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4017 | -5/Factory | Build established: Scavenger-Tank 5126 | -5/Factory | Discovered new exit (range 9) 5150 | -5/Factory | Entered another Factory area 5150 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5192 | -4/Factory | Build established: Scavenger-Gunner 5692 | -4/Factory | Sucked down chute 5692 | -4/Factory | Entered Waste 5693 | -4/Waste | Met a frightened Derelict 5696 | -4/Waste | Spotted C-40 Crusher 5699 | -4/Waste | Spotted C-40 Crusher 5700 | -4/Waste | Spotted C-40 Crusher 5703 | -4/Waste | Spotted C-40 Crusher 5707 | -4/Waste | EMP discharged 5707 | -4/Waste | System corruption reached 10% 5722 | -4/Waste | Spotted C-40 Crusher 5764 | -4/Waste | Crushed by Compactor (1 part destroyed) 5782 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5788 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5791 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5792 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5795 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 5804 | -4/Waste | Crushed by Compactor (1 part destroyed) 5807 | -4/Waste | EMP discharged 5815 | -4/Waste | Crushed by Compactor (1 part destroyed) 5846 | -4/Waste | Lost 7 parts (2n2u3w) 5886 | -4/Waste | Spotted C-40 Crusher 5907 | -4/Waste | EMP discharged 5907 | -4/Waste | System corruption reached 30% 5912 | -4/Waste | Discovered new exit (range 16) 5933 | -4/Waste | Entered Factory 6326 | -4/Factory | Discovered new exit (range 10) 6460 | -4/Factory | Entered Research 6460 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6505 | -3/Research | Build established: Scavenger-Tank 7027 | -3/Research | Garrison activated, responded to threat 7552 | -3/Research | Build established: Scavenger-Gunner 7786 | -3/Research | Garrison activated, responded to threat 7841 | -3/Research | Lost 4 parts (1p3w) 8111 | -3/Research | Lost 3 parts (2u1w) 8142 | -3/Research | Garrison activated, responded to threat 8210 | -3/Research | System corruption reached 10% 8249 | -3/Research | Lost 12 parts (3p2n4u3w) 8418 | -3/Research | Lost 5 parts (2u3w) 8535 | -3/Research | Lost 6 parts (1p2n3w) 8667 | -3/Research | Core integrity fell below 50% 8729 | -3/Research | Lost 9 parts (3p2n1u3w) 8769 | -3/Research | Spotted B-86 Titan 8780 | -3/Research | Core integrity fell below 20% 8784 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08770_ Critical hit (Burn: +50). 08770_ Exp. Flexi-carbon Leg destroyed. 08770_ Adv. Heat Sink destroyed. 08770_ Critical hit (Burn: +37). 08770_ Quantum Rifle destroyed. 08770_ Adv. Heat Sink destroyed. 08771_ Exp. Flexi-carbon Leg destroyed. 08772_ Adv. Heat Sink destroyed. 08772_ Critical hit (Burn: +50). 08774_ Adv. VSS Leg destroyed. 08775_ Dropped Flexi-carbon Leg. 08776_ R-10 Processor collects Wheel. 08776_ Myomer Leg destroyed. 08777_ Dropped Adv. VSS Leg. 08778_ Adv. Heat Sink destroyed. 08779_ R-10 Processor collects Terrain Scan Processor. 08779_ Dropped Huge Storage Unit. 08779_ Adv. Heat Sink destroyed. 08780_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#+########?????????????????????????????? | | ??????????? ?????????????????????????????? | | ??????????? ?????????????????????????????? | | ???????????? ?????????????????????????????? | | ?????? ??""""" ?????????????????????????????? | | ????? """"" ########??????????????????????? | | ????** """"" # #??????????????????????? | | ??? ** """"" % # #??????????????????????? | | ??? ** % ; #??????????????????????? | | ??? [!# #??????????????????????? | | ??? =[# @#??????????????????????? | | ??? [!=# #??????????????????????? | | ????#### !! =[=s! #??????????????????????? | | ???????# !! !!# #??????????????????????? | | ???##### ! # #??????????????????????? | | ?? # #??????????????????????? | | ?? # #??????????????????????? | | ?? # #??????????????????????? | | ?? // # #??????????????????????? | | ?? // ########??????????????????????? | | ?? / #?????????????????????????????? | | ? ########??????????????????????? | | ? ^^ #??????????????????????? | | ? ! % != #??????????????????????? | | ? %% #??????????????????????? | | ? ### !% %%%#??????????????????????? | | ???????# ###########/#+########???????????????? | | ??????# ??# !! #???????????????? | | ??????#T ???# =%% #???????????????? | | ??????## ???# """"""=! #???????????????? | | ???????# ????# """"" """#???????????????? | | ???????# ?????# """" " Y"#???????????????? | | ??????????????# """#???????????????? | | ????????? ????# #???????????????? | | ???????? ???# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Coolant Potential 100 Energy Generation 67 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 65 Particle Charging 30 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Everything Is Under Control Hey, That's Mine! I Spy It's Just You Overkill Please Form A Line Respectable Loadout Challenges ------------ None Game ------ Seed QuantumSupercompositeReactor Manual? 0 Play Time 04:06:51 Cumulative 9.1 hours Start 2024.07.22 @ 16:54:56 End 2024.07.23 @ 15:48:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b70bfcfb-4a3c-45ee-b723-2a2910e4071a