Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 13:29:50 Player: MolePlayingNice Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (184) 920 Value Destroyed (6654) 6654 Prototype IDs (388) 7760 Alien Tech Used (8) 1600 Bonus (45722) 45722 TOTAL SCORE: 74756 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 5264 Network Hubs Disabled 600 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Recovered Sigix Corpse 4000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Win 3000 Friendly Fire -982 Cogmind --------- Core Integrity 248/1600 Matter 290/300 Energy 141/325 System Corruption 7% Temperature Cool (2) Movement Walking (120) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Antimatter Reactor > --- PROPULSION (8) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (12) ----- Experimental Heat Sink Advanced Signal Interpreter Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Core Analyzer ECM Suite Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Sigix Broadsword Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Diametric Drive Electron Diverter Electron Diverter Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Lightpack 2.0 Advanced Signal Interpreter Modified TNC Centrium Medium Armor Plating Centrium Medium Armor Plating Graphene Brace Hacking Suite Improved Hacking Suite System Mapper Ghost Barrier > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Experimental Sensor Array ECM Suite Experimental EM Disruption Field Advanced Point Defense System GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Transdimensional Reconstructor Supercharged TR Integrity Redistributor Nova Cannon Disintegrator Spear Vortex Lance Vortex Lance Sigix Corpse Sigix Corpse [Rating: 232] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Linear Gravjet Flight Unit Electron Diverter Utility Experimental Sensor Array Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Sigix Broadsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 6 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . 1 . . Utility 10 | . . . 1 . . . 2 1 . . . . . 2 . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 200 | . 14 5 10 9 1 5 31 17 1 5 6 11 . 6 . 1 3 . 2 7 2 . . . 1 3 . . 2 . 1 7 4 4 . 3 21 18 Power 26 | . 2 1 1 . . 1 . 3 . 1 . 1 . . . . 1 . . 1 . . . . . . . . . . 1 . 1 1 . 1 6 4 Engine 13 | . 2 1 1 . . 1 . 2 . 1 . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . 1 1 . Core 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 4 Propulsion 49 | . 2 . 5 3 . 2 9 4 . 1 . 3 . . . . . . . 6 1 . . . . . . . . . . 3 1 1 . 2 1 5 Treads 15 | . . . 2 3 . . 5 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Wheel 9 | . 2 . 2 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 19 | . . . . . . . 1 1 . . . 2 . . . . . . . 6 1 . . . . . . . . . . 3 1 1 . 2 1 . Utility 81 | . 5 3 2 5 . 1 13 5 . 2 4 3 . 4 . 1 1 . 2 . 1 . . . . 2 . . 1 . . 2 1 1 . . 14 8 Device 37 | . 2 2 1 4 . . 6 1 . 1 3 1 . 1 . 1 . . 1 . . . . . . . . . . . . . 1 . . . 6 6 Storage 6 | . 3 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Processor 10 | . . . . . . . 1 . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . 5 1 Hackware 9 | . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . 1 . . 2 . . . . 1 . Protection 19 | . . 1 1 1 . 1 4 4 . 1 1 . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | . 5 1 2 1 1 1 9 5 1 1 2 4 . 2 . . 1 . . . . . . . 1 1 . . 1 . . 2 1 1 . . . 1 Energy Gun 5 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . 1 . 1 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Ballistic Gun 5 | . 1 . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . 2 1 . 1 . . 3 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 1 3 1 . . 3 4 . . 1 1 . . . . . . . 2 . . . 1 . 1 . . 2 . . 3 . 2 . 2 . 1 Parts Lost 64 | . 1 1 4 4 . 3 7 . . . . 6 2 . . . 3 . . 1 . . . . . . . . . . 1 . . 1 1 . 7 22 Power 9 | . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . 4 1 Propulsion 27 | . . . 2 3 . 1 3 . . . . 3 1 . . . 1 . . . . . . . . . . . . . 1 . . 1 . . 1 10 Utility 21 | . 1 1 1 1 . 1 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 10 Weapon 7 | . . . 1 . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 9 | . 1 1 2 2 . 3 4 . . . . 5 2 . . . 2 . . 1 . . . . . . . . . . 1 . . 1 1 . 4 9 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 21 | 6 11 18 23 23 22 21 22 22 23 23 22 20 23 23 23 23 22 23 24 25 25 26 26 25 24 23 23 23 24 25 25 26 25 24 24 25 15 2 Power . | 1 1 2 2 2 2 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 4 3 4 2 4 1 . 4 6 6 6 6 5 . . . . . . . 2 3 3 3 3 2 2 2 2 2 2 2 2 2 1 1 1 1 . Utility 9 | . 1 2 2 7 9 11 9 6 6 6 6 7 20 19 19 19 18 19 20 20 19 19 19 18 17 15 15 15 14 15 15 15 16 15 15 15 6 . Weapon 6 | 1 4 8 12 6 6 6 6 8 9 9 8 7 2 2 3 3 3 3 2 2 2 3 3 3 3 3 4 4 5 6 6 6 6 5 6 6 4 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 155 | . 18 1 12 6 2 . 14 5 . 1 2 3 . 2 . 1 1 2 1 1 . . . 3 . . . . 2 . . . 1 1 1 . 75 . Power 21 | . 5 1 . 3 . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Propulsion 29 | . 5 . 1 . 2 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Utility 49 | . 3 . 1 1 . . 3 1 . . . 2 . 1 . 1 1 2 1 1 . . . 3 . . . . 2 . . . . . . . 26 . Weapon 51 | . 5 . 10 2 . . 4 1 . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 24 . Tool/Special 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Average Slot Usage (%) 88 | . 95 97 98 100 100 93 94 99 100 99 99 94 83 70 73 73 64 66 66 78 81 82 82 82 82 77 84 84 84 84 84 83 90 88 79 78 80 77 Engine 5 | . 14 14 11 11 11 11 9 6 . 3 7 6 . . . . . 6 6 6 5 5 5 5 5 5 5 5 5 5 8 9 4 2 . 2 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 7 7 Treads 11 | . . . 9 20 33 20 11 26 30 30 30 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 12 28 22 12 . 7 15 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . . . . 2 29 18 20 20 17 13 13 24 28 29 29 29 29 25 26 26 26 26 27 27 29 28 26 27 27 22 Device 10 | . 10 10 17 13 11 11 14 14 15 15 14 6 7 6 6 6 6 6 5 6 5 5 5 5 5 4 5 5 5 5 4 3 7 8 7 8 11 18 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 6 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 . Processor 7 | . . . . . . . . 7 7 7 7 7 7 12 13 13 15 20 19 13 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 8 8 20 Hackware 6 | . . . . . . . 3 4 . . . . 7 13 13 13 10 6 6 13 17 17 17 17 17 15 15 15 18 21 19 19 17 17 17 16 12 . Protection 7 | . . 1 3 8 11 11 12 10 15 14 15 18 . . . . . . . . . . . . . 5 10 10 6 5 4 3 4 4 4 4 4 3 Energy Cannon 2 | . . . 6 11 11 7 1 . . 4 3 3 . . . . . . . . . . . . . . . . . . . . 4 3 . . . . Ballistic Cannon 4 | . 10 28 10 4 11 8 3 14 14 8 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 4 7 5 6 6 5 . . . . . . . . 4 5 5 . . 3 4 4 4 3 4 3 2 Peak Build Rating 232 | 6 13 19 29 34 29 30 41 57 56 60 63 107 107 113 111 111 110 101 101 116 125 125 125 125 123 135 135 135 145 145 152 182 201 223 223 230 232 219 Average Rating 110 | 6 9 15 24 27 27 28 35 51 55 57 58 57 106 107 111 106 103 100 99 113 124 125 125 123 123 130 135 135 142 145 149 160 199 208 218 225 219 179 On Entrance 105 | 6 6 12 19 29 26 29 29 39 56 56 59 53 107 99 111 111 106 101 101 101 115 125 125 125 123 123 135 135 135 145 145 152 182 201 223 217 230 209 Avg Prop Armor Cover (%) 7 | . . . 8 9 . 9 7 14 . . . . . . . . 4 . . . 6 . 1 . 1 . . . 1 . . . . . . 1 . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 11 94 107 110 103 105 106 117 118 115 121 129 151 20 16 16 16 16 11 11 15 15 15 15 15 15 26 26 26 27 24 26 37 45 44 40 39 62 66 Greatest Support 90 | 20 24 24 36 60 60 60 32 88 88 90 90 90 23 17 17 17 17 12 12 24 27 27 33 27 33 33 27 33 27 33 39 39 47 57 55 62 62 84 Greatest Overweight (x) 8 | . 3 4 8 8 1 6 7 6 1 1 1 2 . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . 1 1 Average Overweight (x) . | . . 3 3 3 1 3 3 3 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 25 25 25 25 25 25 25 25 25 25 25 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 5 Average Capacity 30 | 8 14 25 25 25 25 25 25 25 25 25 25 25 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 35 5 Most Carried 40 | 6 17 23 25 25 25 25 25 25 25 25 25 39 40 40 39 39 39 37 38 40 39 39 39 39 36 35 34 34 37 36 40 40 40 40 40 40 40 5 Average Carried 27 | 6 11 18 23 23 23 23 24 24 25 24 24 24 39 39 39 38 37 36 37 38 38 39 39 37 35 34 34 34 35 36 37 39 39 39 39 40 22 4 Final Capacity 40 | 8 25 25 25 25 25 25 25 25 25 25 25 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 5 5 Final Carried 40 | 6 17 21 25 22 25 25 25 25 25 25 25 39 40 39 39 39 37 37 37 40 39 39 39 36 35 34 34 34 36 36 39 40 39 40 40 40 5 4 Class Distribution -------------------- 38% | Scavenger-Mutant 11% | Hauler-Scout 11% | Mutant 9% | Hacker-Sprinter 9% | Wizard-Sprinter 8% | Wizard-Scout 3% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Hauler-Sprinter | -6/Proximity Caves Hauler-Scout | -6/Factory Hauler-Scout | -6/Waste Hauler-Sprinter | -6/Factory Hauler-Scout | -6/Extension Hauler-Scout | -6/Cetus Hauler-Scout | -6/Archives Hauler-Scout | -6/Hub_04(d) Hauler-Scout | -5/Factory Hauler-Scout | -5/Upper Caves Hauler-Scout | -5/Upper Caves Hauler-Scout | -5/Zhirov Hauler-Scout | -4/Proximity Caves Hauler-Scout | -4/Factory Hauler-Scout | -4/Upper Caves Hauler-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Scout | -2/Section 7 Wizard-Scout | -1/Access Hacker-Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 6864 | 200 260 272 473 281 32 143 1044 836 84 273 79 1116 10 103 . 40 146 32 62 70 20 . . . 82 . 35 . 53 . 14 22 169 56 . 74 637 146 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7468 | . 264 178 706 407 . 250 1444 732 145 162 . 946 . 60 . 147 89 39 112 195 27 . . . 49 . . . . . 14 22 34 . . 362 799 285 Parts 361 | . 15 13 39 18 . 9 83 53 8 4 . 15 . 6 . 5 12 1 9 6 1 . . . 5 . . . . . 3 4 2 . . 12 25 13 Haulers Intercepted 12 | . . . 3 . . . 4 3 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 8 1 . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 184 | . 7 7 17 25 . 7 28 13 4 4 . 53 . . . . . . . . . . . . 5 . . . . . . . . . . . 11 3 Melee 10 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Guns 33 | . 4 . 2 4 . 2 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 68 | . 3 7 15 20 . 3 7 10 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 69 | . . . . . . 2 . 3 3 3 . 45 . . . . . . . . . . . . 5 . . . . . . . . . . . 8 . Classes Destroyed 21 | . 3 2 2 3 . 1 3 2 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Worker 12 | . 1 1 . 1 . . 1 2 . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . 2 . . Builder 4 | . . . . . . . 1 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 12 | . . . 3 . . . 4 3 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recycler 9 | . . 1 1 . . 1 1 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Operator 8 | . . . . . . . 1 1 . . . . . . . . 1 . 3 . . . . . . . . . . . . 1 . . . . 1 . Watcher 12 | . 1 . . . . . 3 1 . . . . . . . . 2 1 . . 1 . . . . . . . . . . . 1 . . 1 1 . Swarmer 42 | . . 5 3 4 . 4 11 3 . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 7 . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 44 | . 7 2 11 4 . 3 7 2 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . 3 . . . 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmer 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Technician 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 61 | . . . . 14 . . . . . . . 47 . . . . . . . . . . . . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 45 | . 3 3 5 4 . 8 5 5 4 4 . 45 . 2 . 1 1 1 2 1 1 . . . 5 . . . . . 1 1 1 . . 3 6 1 Combat Bots Only 42 | . 2 2 4 4 . 7 4 4 4 4 . 42 . . . . . . . . . . . . 5 . . . . . . . . . . . 6 1 Max Kills in Single Turn 9 | . 1 2 1 1 . 3 2 2 3 3 . 9 . 1 . 1 1 1 1 1 1 . . . 4 . . . . . 1 1 1 . . 1 3 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . . . . . 2 . 2 3 3 . 9 . . . . . . . . . . . . 4 . . . . . . . . . . . 3 . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Z-Imprinter (-7/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1422 | . 56 21 84 104 . 46 156 113 4 10 . 139 24 . . 1 93 . . 12 . 3 . . 15 41 . 4 . 9 8 . 4 32 37 40 90 276 Missed 566 | . 16 4 23 23 . 12 43 44 1 4 . 44 12 . . . 42 . . 5 . 1 . . 8 19 . 4 . 8 3 . 2 18 22 20 46 142 Intercepted 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Hits 856 | . 40 17 61 81 . 34 113 69 3 6 . 95 12 . . 1 51 . . 7 . 2 . . 7 22 . . . 1 5 . 2 14 15 20 44 134 Melee 24 | . . . . 3 . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 5 10 . Projectile 832 | . 40 17 61 78 . 34 113 69 3 6 . 89 12 . . 1 51 . . 7 . 2 . . 7 22 . . . 1 5 . 2 14 15 15 34 134 AOE 19 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Critical Strikes 42 | . . 1 . 2 . . 4 . 2 . . 3 . . . . 2 1 . . . . . . 1 1 . . . . 2 . . . . 2 11 10 Actively Blocked 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 11 10 Part Disruptions 5 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 17604 | . 471 166 748 1308 . 432 1334 648 43 108 . 2339 253 . . 15 656 35 . 124 . 38 . . 104 399 . . 70 28 110 . 59 608 370 636 2119 4383 Core 2522 | . 49 10 75 151 . 60 119 64 . . . 236 94 . . . 287 . . 68 . . . . 61 84 . . . 28 . . . 13 75 60 141 847 Absorbed by Shields 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Regen/Repaired (Parts) 4714 | . . . . . . . 179 . . . 652 . . 61 . . . . . . . . . . . 55 . . 73 . . 50 163 125 278 187 2515 376 Core Remaining (%) 70 | 100 . 76 . . . 28 78 . . . . . 43 . . . . . . 58 . . . . 93 . . . . 90 . 100 . . 93 . . 15 Volleys Fired 412 | . 32 15 51 62 . 23 107 43 3 16 . 36 1 . . . 1 . . . . . . . 3 . . . . . . 2 . 7 3 . 6 1 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 . 2 1 . . . 1 . . . . . . . 1 . . . . . . 1 . 1 1 . 1 1 Hottest 150 | . 85 60 143 143 . 150 150 80 80 120 . 118 36 . . . . . . . . . . . 39 . . . . . . 113 . 113 113 . 39 90 Shots Fired 725 | . 64 30 100 122 . 32 205 71 6 22 . 49 1 . . . 1 . . . . . . . 3 . . . . . . 2 . 7 3 . 6 1 Gun 261 | . 37 . 7 29 . 13 160 . . 9 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 413 | . 27 30 93 93 . 19 45 69 5 6 . 13 . . . . . . . . . . . . . . . . . . . 2 . 7 3 . . 1 Launcher 50 | . . . . . . . . 2 1 7 . 30 1 . . . . . . . . . . . 3 . . . . . . . . . . . 6 . Special 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 439 | . 53 30 75 33 . 11 159 67 5 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 214 | . 11 . 25 89 . 21 46 2 . 1 . 6 . . . . . . . . . . . . . . . . . . . 2 . 7 3 . . 1 Explosive 50 | . . . . . . . . 2 1 7 . 30 1 . . . . . . . . . . . 3 . . . . . . . . . . . 6 . Electromagnetic 21 | . . . . . . . . . . 9 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 12 6 19 7 . 5 13 8 9 10 . 10 . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . Robot Miss Streak 8 | . 3 4 2 8 . 2 7 2 . 4 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 530 | . 39 17 62 64 . 20 119 39 4 13 . 38 . 4 . 1 8 1 9 14 1 . . . . . . . . . 2 1 3 . 1 8 30 32 Core Hits 354 | . 15 10 27 29 . 12 50 28 6 9 . 101 1 3 . 1 3 1 3 3 1 . . . 5 . . . . . 2 . 1 . . 6 25 12 Critical Kills 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 22 | . . . 3 1 . 1 3 3 1 . . . . . . . 2 . 1 2 . . . . . . . . . . . . . . . . 1 4 Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 8 | . . . 3 . . . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 2 Impale 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 361 | . . . . . . . 11 . . . . 57 13 18 . 3 12 1 10 28 1 1 . . 5 15 . . 1 . 11 7 11 20 3 16 63 54 Impact 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 281 | . . . . . . . 11 . . . . 56 11 18 . 3 12 . . . . . . . . 14 . . . . 11 7 8 20 3 16 60 31 Piercing 47 | . . . . . . . . . . . . . . . . . . 1 10 28 1 1 . . 5 1 . . . . . . . . . . . . Entropic 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . 3 23 Sneak Attacks 32 | . . . . . . . 1 . . . . 6 . 3 . 1 4 . 4 2 . . . . . . . . . . 1 1 . . . 5 4 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27413 | . 608 320 1161 1446 . 713 2704 1442 254 718 . 6286 23 316 . 77 470 40 460 557 59 . . . 528 . . . . . 141 173 213 . 73 1067 4460 3104 Guns 2981 | . 311 . 66 316 . 168 1906 . . 138 . 76 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 5336 | . 285 320 1085 1118 . 336 706 1180 80 57 . 169 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 7015 | . . . . . . 209 . 260 174 523 . 4288 23 . . . . . . . . . . . 528 . . . . . . . . . . . 1010 . Melee 12045 | . . . . . . . 92 . . . . 1753 . 316 . 77 470 40 460 557 59 . . . . . . . . . 141 173 213 . 73 1067 3450 3104 Ramming 36 | . 12 . 10 12 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5330 | . 466 320 820 335 . 186 1886 1180 80 57 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2861 | . 130 . 331 1099 . 527 726 . . . . 48 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 6806 | . . . . . . . . 260 174 523 . 4288 23 . . . . . . . . . . . 528 . . . . . . . . . . . 1010 . Electromagnetic 335 | . . . . . . . . . . 138 . 197 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9415 | . . . . . . . 92 . . . . 1753 . 316 . 77 470 . . . . . . . . . . . . . 141 173 213 . 73 1067 3450 1590 Piercing 1116 | . . . . . . . . . . . . . . . . . . 40 460 557 59 . . . . . . . . . . . . . . . . . Entropic 1514 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1514 Highest Corruption 10 | . 2 2 . . . . 2 4 4 4 . . . . 9 10 6 5 5 . . . . . . 1 3 3 3 . . . . . . 1 9 7 Average Corruption 4 | . 2 2 . . . . 2 2 4 3 . . . . 9 8 5 5 4 . . . . . . 1 3 3 3 . . . . . . 1 6 3 Corruption Purged 23 | . . . . . . . . . . 4 . . . . . 4 1 . 5 . . . . . . . . . . . . . . . . . 9 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 270 | . 6 13 . . . . 8 22 17 13 . . . . 1 7 29 12 8 . . . . . . . 1 2 . . . . . . . 2 124 5 Message Errors 69 | . 2 4 . . . . 2 3 5 1 . . . . . 1 3 6 1 . . . . . . . 1 . . . . . . . . 1 37 2 Matter Fused 72 | . 1 3 . . . . 2 6 3 4 . . . . 1 3 14 2 4 . . . . . . . . 1 . . . . . . . . 27 1 Heat Flow Errors 28 | . . 2 . . . . 2 2 1 3 . . . . . . 3 1 . . . . . . . . . . . . . . . . . . 13 1 Energy Discharges 32 | . 1 2 . . . . . 3 4 1 . . . . . 3 4 1 1 . . . . . . . . . . . . . . . . . 11 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 44 | . . 1 . . . . 2 7 3 1 . . . . . . 4 1 2 . . . . . . . . 1 . . . . . . . . 22 . Data Loss (major) 13 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 9 . Misfires 4 | . 1 . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 4 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2568 | . . . 3 11 . . 63 . . . . 898 11 51 . . 123 . 154 35 . . . . 76 . . . . . . 138 62 . 43 146 577 177 Projectiles 45 | . . . 3 11 . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 260 | . . . . . . . . . . . . 134 11 . . . . . . . . . . . 76 . . . . . . . . . . . 39 . Melee 2263 | . . . . . . . 32 . . . . 764 . 51 . . 123 . 154 35 . . . . . . . . . . . 138 62 . 43 146 538 177 Knockbacks 19 | . 2 3 3 2 . 1 1 5 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . 2 3 2 2 . 1 1 5 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 196 | . . . 5 . . . . 34 . . . 83 26 . . . . . . . . . . . . . . . . . . . . . . . 48 . Shots 5 | . . . . . . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Rammed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 2 . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 296 | . 63 188 81 192 . 225 289 196 208 220 . 199 5 . . . 296 79 . . . . 49 . 36 55 . 42 . 102 . 36 1 188 78 212 294 . Average Temperature 60 | . 27 51 26 47 . 107 88 95 83 73 . 91 3 . . . 142 51 . . . . 39 . 21 23 . 28 . 44 . 20 1 53 39 74 50 . Received Heat Transfer 2554 | . 249 63 303 294 . 153 405 114 63 54 . 183 27 . . . 421 . . 27 . 18 . . . 39 . . 9 . 12 . 9 . . 36 15 60 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 1 . 1 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 4904 | . 286 . 592 1961 . 818 1147 . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 3 | . . . . . . 1 1 1 . . . . . . . . 2 1 . 3 2 . . . . 3 . . . . . . . . 1 1 3 . Low Security (%) 58 | 100 100 100 100 100 . 33 47 86 . . . . . 100 100 100 75 91 100 30 27 . . . . . . . . . 100 100 100 100 98 84 3 . Level 1 15 | . . . . . . 66 52 13 . . . . . . . . 21 8 . 15 6 . . . . . . . . . . . . . 1 15 22 . Level 2 8 | . . . . . . . . . . . . . . . . . 3 . . 14 66 . . . . 93 . . . . . . . . . . 22 . Level 3 16 | . . . . . . . . . . . . . . . . . . . . 39 . . . . . 6 . . . . . . . . . . 51 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 929 | . 134 94 174 120 . 227 370 335 . . . . . 23 1 150 408 210 147 927 449 . . . . 712 . . . . 75 42 65 64 204 271 929 . Initial 569 | . . 39 3 26 . . 78 161 . . . . . 5 1 . 73 210 56 30 449 . . . . 569 . . . . 20 21 . 4 36 116 172 . Average 191 | . 43 31 104 30 . 173 187 87 . . . . . 3 . 76 113 105 76 458 308 . . . . 603 . . . . 37 16 4 20 67 124 513 . Influence Increases 11993 | . 298 225 479 421 . 273 918 646 90 90 . . 105 78 . 260 953 293 208 1068 37 45 . . 365 754 . 15 106 120 162 135 162 313 354 313 2026 681 Destroy 0b10 Robot/C 3840 | . 140 160 340 300 . 140 560 300 80 80 . . . . . . 380 160 80 440 . . . . 100 . . . 80 . . . . . . . 500 . Destroy 0b10 Robot/NC 330 | . 10 10 20 5 . 10 55 60 . . . . . 15 . 5 25 10 15 10 5 . . . . . . . . . 5 5 5 . . 30 30 . Destroy Leader 792 | . 52 30 96 50 . 20 144 118 10 10 . . . . . . 46 . . 84 2 . . . 10 . . . . . . . 2 . . 2 116 . Allied During Kill 998 | . . 10 4 17 . . . 16 . . . . . . . . 161 117 95 260 . . . . . . . . 26 . . . . . . . 292 . Trap Triggered on 0b10 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 10 . . 60 . Successful Hack 707 | . 21 . . 6 . . 57 30 . . . . . 34 . 28 49 . . 18 . . . . . 94 . . . . 58 75 16 33 93 38 57 . Select Force Hacks 240 | . 60 . . . . . . . . . . . . . . . . . . 150 30 . . . . . . . . . . . . . . . . . Disable Machine 600 | . 15 . . 30 . 75 45 45 . . . . . . . . 15 . 15 30 . . . . . . . . . . . 30 15 105 15 . 90 75 Destroy Structure 1061 | . . . 4 13 . 28 27 32 . . . . . 14 . 2 7 6 3 46 . . . . . 30 . . . . 14 10 19 45 6 18 236 501 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . . . . . 450 . . . . . . . . . . . . Partial Spotted 630 | . . . . . . . . 15 . . . . . . . 60 75 . . . . . . . . 30 . . . . 75 15 . 105 . 15 135 105 Lose Combat Pursuer 2265 | . . 15 15 . . . 30 30 . . . . 105 15 . 165 195 . . 30 . 45 . . 255 150 . 15 . 120 . . 105 15 240 210 510 . Influence Decreases 11730 | . 198 316 419 490 . 70 765 671 421 90 . . 96 83 4 110 727 528 262 237 955 10 35 . 174 302 268 112 306 168 154 173 153 258 224 238 1407 1306 Entered New Map 3284 | . . 61 6 43 . . 125 195 124 . . . . 4 3 . 77 166 85 57 469 . 8 . . 72 238 72 278 78 10 17 . 5 28 78 97 888 Time Decay 6056 | . 188 234 353 352 . 50 570 456 297 90 . . 76 79 1 110 451 222 176 130 40 10 27 . 174 130 30 40 8 90 124 131 153 228 106 160 770 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . Lost Part 552 | . 10 10 40 40 . 20 70 . . . . . 20 . . . 12 . . 10 . . . . . . . . . . 10 . . 10 10 . 70 220 Lost Ally 742 | . . 11 20 55 . . . 20 . . . . . . . . 187 140 1 40 . . . . . . . . 20 . 10 . . . 20 . 20 198 Purge Threat 996 | . . . . . . . . . . . . . . . . . . . . . 446 . . . . . . . . . . 25 . 15 60 . 450 . Squads Dispatched 70 | . 5 . 3 . . . 4 6 . . . . . 3 . 1 1 . . 10 1 . . . . 4 . . . . 2 3 1 1 2 4 19 . Investigation 19 | . 4 . 1 . . . . 1 . . . . . . . 1 . . . 6 1 . . . . 1 . . . . 2 . . . . . 2 . Extermination 24 | . . . . . . . . 5 . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . 1 1 2 12 . Reinforcement 23 | . 1 . 2 . . . 4 . . . . . . 2 . . 1 . . 2 . . . . . 2 . . . . . 2 1 . 1 2 3 . Assault 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 55 | . 1 . 3 . . . 3 1 . . . . . 1 . . 1 2 . 4 . . . . . 2 . . . . 1 1 8 . 1 4 22 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 583 | . 13 9 27 30 . 5 39 14 2 4 . 58 10 1 3 9 22 6 8 15 2 3 4 . 19 22 . 7 12 8 7 4 8 10 24 29 97 52 Peak Tracking Total 39 | . 3 3 5 4 . 3 5 4 4 4 . 39 7 2 3 8 11 4 1 10 1 3 4 . 8 14 . 7 8 8 3 1 4 7 9 12 17 10 Tactical Retreats 61 | . . 1 1 . . . 2 1 . . . 6 1 1 . 3 6 . . 2 . 1 . . 5 3 . 1 . 3 . . 4 1 4 5 9 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 27 | . 2 . 1 . . . 2 4 . . . . . 1 . . 8 . . . . . . . . . . . . . 1 1 . . 3 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 10 . . 6 . Reused 11 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . 6 . Traps Reconfigurated 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . 6 . Fabricated Traps 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 49 | . 1 . . 2 . 5 3 3 . . 3 4 . . . . 1 . 1 2 . . . . . . . . 1 . . 2 2 7 1 . 6 5 Max in Single Turn 5 | . 1 . . 1 . 5 1 1 . . 1 1 . . . . . . . . . . . . . . . . 1 . . 1 1 1 1 . 1 1 Garrison Access 5 | . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . 1 . . . . Network Hub 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 122 | . 6 1 1 1 2 . 11 9 . 2 . . . 5 . 5 7 . . 6 5 1 1 4 1 6 . . 2 . 4 7 2 10 8 6 9 . Terminals 85 | . 4 . 1 1 . . 9 7 . . . . . 3 . 4 7 . . 6 2 1 . . 1 3 . . . . 2 4 2 7 8 5 8 . Fabricators 6 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 1 . . . 1 . . Repair Stations 5 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 2 . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . Total Hacks 428 | . 10 1 3 2 2 . 37 21 . 4 . . . 15 . 9 12 . . 12 14 7 1 17 5 26 . . 2 . 22 48 21 42 38 18 39 . Successful 249 | . 5 1 . 1 2 . 17 6 . 4 . . . 11 . 4 8 . . 6 8 7 1 17 5 13 . . 2 . 16 31 5 27 22 10 20 . Failed 176 | . 5 . 3 1 . . 20 15 . . . . . 4 . 5 4 . . 6 5 . . . . 13 . . . . 5 17 16 14 16 8 19 . Catastrophic 31 | . 2 . 2 . . . 2 4 . . . . . 2 . 2 . . . 1 1 . . . . 2 . . . . 1 3 3 2 1 . 3 . Database Lockouts 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . Manual 162 | . 4 . 1 2 1 . 14 5 . . . . . 3 . . 3 1 . 12 7 . . . . 7 . . . . 8 24 13 12 18 6 21 . Terminals 330 | . 8 . 3 2 . . 28 16 . . . . . 7 . 8 12 . . 12 9 7 . . 5 12 . . . . 19 36 21 36 38 14 37 . Fabricators 17 | . . . . . . . . . . . . . . 4 . . . . . . 2 . . . . 3 . . . . 2 2 . . . 4 . . Repair Stations 22 | . . . . . . . 4 . . . . . . 4 . . . . . . . . . . . 6 . . . . . 6 . . . . 2 . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . . . . . . 5 4 . . . . . . . . . . . . 2 . . . . 5 . . . . . 4 . 5 . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . Terminal Hacks 183 | . 3 1 . 1 2 . 13 3 . 4 . . . 3 . 3 8 . . . 4 7 1 17 5 6 . . 2 . 12 20 5 21 18 8 16 . Record 26 | . . . . . 1 . . . . 3 . . . . . . . . . . . 7 . 5 5 . . . . . . 1 . 2 2 . . . Part Schematic 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . 1 . . . . . . . Robot Analysis 11 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . 2 3 . 1 . . Prototype ID Bank 10 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 3 . 1 1 . . . Open Door 17 | . . 1 . . . . . . . 1 . . . . . 1 5 . . . . . 1 . . . . . 2 . . . . . 2 3 1 . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Branch Access Points 7 | . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . . Emergency Access Points 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . 1 . Machine Index 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . 1 . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 7 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . 1 . 1 . Unreport Threat 11 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . 2 1 . 3 . Locate Traps 13 | . 1 . . . . . 4 1 . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . 2 1 . 1 . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . 1 . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Recall Reinforcements 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 1 . Hauler Manifests 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Registered Components 11 | . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . 1 1 1 2 . Registered Prototypes 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 . Zone Layout 23 | . . . . 1 . . 6 . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 3 . 4 3 1 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 6 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 2 . . . 1 . . Network Status 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 16 | . . . . . . . 2 . . . . . . 4 . . . . . . . . . . . 4 . . . . . 4 . . . . 2 . Scan Component 8 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 2 . . . . . 2 . . . . 1 . Repair 8 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 2 . . . . . 2 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . 1 2 . . . . . . . . . . . . 1 . . . . 3 . . . . . 4 . 4 . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Retrieve Study 12 | . . . . . . . 1 2 . . . . . . . . . . . . 1 . . . . 3 . . . . . 4 . 1 . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . Seal Access 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . Unauthorized Hacks 25 | . 2 . . . . . 1 . . . . . . 3 . . . . . 6 2 . . . . . . . . . 2 1 . 1 4 1 2 . Terminals 16 | . . . . . . . 1 . . . . . . . . . . . . 6 . . . . . . . . . . 1 1 . 1 4 . 2 . Assimilate 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 3 . . . Botnet 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Sabotage 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Report 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Liberate 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 4 . 1 1 . . 11 7 . . . . . 5 . 3 4 . . 1 2 1 . . 1 6 . . . . 2 4 2 6 5 3 6 . Full Trace Events 7 | . 1 . 1 . . . . 1 . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . 1 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Part Studies Acquired 12 | . . . . . . . 1 2 . . . . . . . . . . . . 1 . . . . 3 . . . . . 4 . 1 . . . . Parts Repaired 8 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 2 . . . . . 2 . . . . 1 . Time 299 | . . . . . . . 19 . . . . . . 126 . . . . . . . . . . . 59 . . . . . 59 . . . . 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . 1 . . . . . 1 . . 15 . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 55 | . . 2 . 3 . . . 1 . . . . . 1 . . 22 5 . 1 . . . . . . . . 5 . 1 1 . . 2 . 11 . Largest Group 11 | . . 2 1 3 . . . 1 . . . . . 1 . . 11 10 8 5 1 1 . . . . . . 5 . 1 1 . . 2 . 10 10 Highest-Rated Group 2340 | . . 38 7 40 . . . 21 . . . . . 25 . . 475 670 670 480 26 26 . . . . . . 278 . 26 26 . . 90 . 2340 2340 Highest-Rated Ally 234 | . . 31 7 16 . . . 21 . . . . . 25 . . 159 159 125 96 26 26 . . . . . . 68 . 26 26 . . 45 . 234 234 Total Orders 11 | . . 6 2 . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AID 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 742 | . . 7 . 29 . . . 6 . . . . . 1 . . 98 78 46 76 . . . . . . . . 23 . . . . . . . 195 183 Total Damage 33540 | . . 83 . 261 . . . 131 . . . . . 64 . . 2485 1819 1869 2797 . . . . . . . . 896 . . . . . . . 10760 12375 Kills 112 | . . 1 . 4 . . . 3 . . . . . . . . 20 9 4 23 . . . . . . . . 5 . . . . . . . 20 23 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Field Lobotomies 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 25923 | . . . . 1 . . 63 2495 789 1364 3234 1372 530 386 25 234 1489 465 363 275 116 66 102 39 441 267 75 81 457 242 261 343 1581 583 243 338 6970 633 Optics 2391 | . . . . . . . . . . . . . . . . . 521 465 342 . . . . . . . . . . . . . . . . . 546 517 Sensors 18690 | . . . . 1 . . . 2495 789 1364 3234 1372 530 383 25 10 1402 465 264 275 116 66 102 37 441 230 75 81 457 242 261 307 1581 583 243 338 664 257 Terrain 63 | . . . . . . . 63 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 14789 | . . . . . . . . . . . . . . 385 25 234 1489 465 363 275 116 66 102 39 441 267 75 81 457 242 261 343 1581 583 243 338 6318 . ECM 239 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 239 Robot Analysis Total 11 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . 2 3 . 1 . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . 1 1 . 2 . . . . . . . . 1 1 . 2 . . . . . . . . . . . . . Drone Launches 16 | . . 4 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 16 | . . 4 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 33661 | 8 556 756 880 1500 631 102 1896 2497 789 1364 3617 2456 530 386 25 234 1489 465 363 275 116 66 102 39 441 267 75 81 457 242 261 343 1581 583 243 338 6974 633 Spaces Moved 28929 | 7 313 478 436 705 261 19 829 1062 339 575 1530 1259 630 603 86 321 1226 240 93 415 357 254 412 141 633 609 298 320 584 435 790 625 1623 1600 694 1320 5275 1532 Core 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4298 | . . . . 190 261 5 6 578 339 575 1530 814 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 167 | 7 148 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Wheels 2915 | . 165 478 436 515 . 14 823 484 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 208 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208 Flight 21340 | . . . . . . . . . . . . 444 630 603 86 321 1226 240 93 415 357 254 412 141 633 609 298 320 584 435 790 625 1623 1600 694 1320 5275 1312 Fastest Speed 7 | 120 105 135 120 150 240 150 135 190 230 226 226 26 26 29 29 29 29 32 32 27 25 25 15 25 15 15 25 15 24 14 12 20 18 7 15 8 8 15 Average Speed 67 | 120 127 140 149 181 240 194 161 216 230 227 226 161 26 29 29 29 31 32 32 29 25 25 24 25 24 24 25 23 24 22 21 20 18 19 21 20 17 19 Slowest Speed 560 | 120 190 150 210 320 240 320 560 240 230 230 230 315 29 29 29 29 100 32 32 32 32 25 27 25 27 93 25 25 92 24 25 22 20 26 22 28 91 120 Overloaded Moves 751 | . . . . . . . . . . . . . . . . . . . . . . . 19 . 76 78 . 48 . 66 4 . . 24 12 103 54 267 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 138 | . . . . . . . . . . . . . 1 . . 1 15 1 . 17 7 1 . . . 10 5 1 1 . 10 14 6 4 16 13 15 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 52 | 2 49 87 36 82 60 15 66 28 52 70 85 81 70 13 83 11 84 60 80 31 17 48 60 60 65 21 55 45 75 61 23 70 31 94 36 27 79 35 Regions Visited 38 Branch Regions 26 Pre-discovered Areas 13 | . 2 . . 1 1 . . . . . 2 . . . . . . . . . 1 1 . 3 2 . . . . . . . . . . . . . Known Exits Taken 29 | . . . . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . 1 . . . . 1 4 2 . 4 . . . . . . . . 1 . . 3 . 1 1 . 3 . . . . . . . . Spaces Dug 154 | . . . . . . . 15 19 . . . 4 11 12 . 2 1 . . 3 . 1 . . 4 15 . . . . 7 4 4 14 1 6 26 5 Terrain Destroyed 417 | . . . . 16 . 29 27 34 12 30 . 53 23 12 . 2 1 . . 3 . 1 . . 9 15 . . . . 7 5 4 18 2 6 103 5 Melee 124 | . . . . . . . 9 . . . . 4 11 12 . 2 1 . . 3 . 1 . . 4 15 . . . . 7 3 4 11 . 6 26 5 Projectile 66 | . . . . 16 . 5 17 12 2 3 . . . . . . . . . . . . . . . . . . . . . 2 . 7 2 . . . AOE 226 | . . . . . . 24 . 22 10 27 . 49 12 . . . . . . . . . . . 5 . . . . . . . . . . . 77 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 41706 | 6 416 531 569 812 269 51 1189 1192 343 608 1624 1541 974 786 85 455 2293 625 410 506 374 253 411 144 905 692 292 324 891 578 854 810 2885 1831 759 1342 11301 1775 Wait 10549 | . 7 21 18 14 . 2 124 12 . . 36 99 331 144 . 130 819 384 300 69 21 . . . 263 73 . 6 286 144 52 165 1252 192 47 16 5372 150 Move 28632 | 6 312 477 435 704 260 18 828 1061 338 574 1529 1258 627 603 85 318 1197 237 92 384 344 251 411 140 632 590 287 317 581 434 769 597 1611 1591 665 1293 5245 1531 Hop 121 | . . . . . . . . . . . . . 1 . . 1 13 1 . 13 5 1 . . . 8 5 1 1 . 10 13 5 4 12 13 14 . Pick Up 455 | . 25 7 27 8 4 1 29 11 . 2 5 27 1 2 . 1 1 2 2 1 1 . . 1 . . . . 2 . 4 3 . 3 3 . 281 1 Fast Attach 155 | . 5 . 4 1 . 2 15 11 . 2 8 15 . 6 . 1 2 . 2 6 . . . 1 . 3 . . 2 . 4 6 3 4 1 3 28 20 Attach 59 | . 1 2 5 4 1 2 7 3 . . 1 7 . 2 . . 1 . 1 . 2 . . 1 . 2 . . . . 2 1 . 1 2 . 7 4 Detach 44 | . 3 1 1 1 1 1 1 . . . . 3 . 3 . 1 . . 3 3 . . . 1 . 1 . . 2 . . 1 . 2 1 . 13 1 Swap 123 | . 8 5 6 7 . 2 28 12 2 9 3 18 1 1 . . 3 . . 1 . . . . 2 . . . 1 . 1 4 2 1 1 . 4 1 Drop 430 | . 21 3 21 10 3 . 39 24 . 5 14 20 . 3 . . 1 . . 1 . . . . . . . . . . 1 5 1 6 1 1 238 12 Fire 412 | . 32 15 51 62 . 23 107 43 3 16 . 36 1 . . . 1 . . . . . . . 3 . . . . . . 2 . 7 3 . 6 1 Melee 358 | . . . . . . . 11 . . . . 56 11 18 . 3 12 1 10 28 1 1 . . 5 15 . . 1 . 11 7 11 20 3 16 63 54 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 182 | . . . . . . . . 8 . . . . . . . . 118 . . . . . . . . . . . . . . 6 . . 20 . 30 . Rewire 150 | . . . . . . . . 5 . . 1 . . 4 . . 125 . . . . . . . . . . . 15 . . . . . . . . . Trap 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 7) 565 | -10/Materials | Entered Mines 701 | -10/Mines | Learned Materials interactive machine intel 831 | -10/Mines | Found the Drone Emporium 837 | -10/Mines | Found Prototype Device 838 | -10/Mines | Identified Sensor Drone Bay 1310 | -10/Mines | Discovered new exit (range 5) 1321 | -10/Mines | Entered Materials 1321 | -9/Materials | Accompanied by 1 ally 1321 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1322 | -9/Materials | Loaded intel: 17 interactive machine locations 2066 | -9/Materials | Discovered new exit (range 13) 2201 | -9/Materials | Entered Mines 2374 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2606 | -9/Mines | Discovered new exit (range 8) 2829 | -9/Mines | Discovered new exit (range 7) 2955 | -9/Mines | Learned location of Zion (-7) 2980 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3033 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3042 | -9/Mines | Found Prototype Device 3043 | -9/Mines | Identified Exp. Sensor Array 3097 | -9/Mines | Assembled infested the area 3405 | -9/Mines | Core integrity fell below 50% 3661 | -9/Mines | Build established: Scavenger-Mutant 3689 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3691 | -9/Mines | Discovered new exit (range 5) 3701 | -9/Mines | Entered Exiles 3757 | -9/Exiles | Met 8R-AWN 3797 | -9/Exiles | Met EX-HEX 3877 | -9/Exiles | Met EX-BIN 3920 | -9/Exiles | Aligned with FarCom system 3922 | -9/Exiles | Given EX-Vault access code 3985 | -9/Exiles | Opened EX-Vault 4001 | -9/Exiles | Found Trap Reconfigurator 4018 | -9/Exiles | Found Lightpack 2.0 4021 | -9/Exiles | Found Modified TNC 4065 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4135 | -9/Exiles | Met EX-DEC 4311 | -9/Exiles | Discovered new exit (range 10) 4332 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Modified TNC, Trap Reconfigurator 4332 | -9/Exiles | Entered Mines 4373 | -8/Mines | Lost 3 parts (1p1n1u) 4378 | -8/Mines | Discovered new exit (range 15) 4397 | -8/Mines | Destroyed 7 combat bots 4434 | -8/Mines | Entered Materials 4434 | -8/Materials | Evolved 2 slots: Utility x2 4616 | -8/Materials | Lost 4 parts (1n1u2w) 4864 | -8/Materials | Discovered new exit (range 8) 5217 | -8/Materials | Discovered new exit (range 7) 5349 | -8/Materials | Repaired Hvy. Armor Plating 6328 | -8/Materials | Identified exit to Factory 6330 | -8/Materials | Entered Factory 6330 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6332 | -7/Factory | FarCom data flow suspended 7256 | -7/Factory | Identified exit to Lower Caves 8089 | -7/Factory | Found Powered Armor 8827 | -7/Factory | Entered Lower Caves 9602 | -7/Lower Caves | Discovered new exit (range 6) 9614 | -7/Lower Caves | Identified exit to Lower Caves 9616 | -7/Lower Caves | Entered another Lower Caves area 9708 | -7/Lower Caves | Discovered new exit (range 16) 10210 | -7/Lower Caves | Found DCF Scrap (13 items) 10284 | -7/Lower Caves | Entered an active Warlord outpost 10292 | -7/Lower Caves | Learned 4 Factory zone layouts 10315 | -7/Lower Caves | Learned Armory terminal intel 10315 | -7/Lower Caves | Learned Factory garrison access intel 10315 | -7/Lower Caves | Learned Armory garrison access intel 10354 | -7/Lower Caves | Destroyed B3-VF3(g) 10939 | -7/Lower Caves | Discovered new exit (range 10) 10960 | -7/Lower Caves | Identified exit to Zion 10980 | -7/Lower Caves | Entered Zion 11008 | -7/Zion | Given the Hacking Drone Bay 11134 | -7/Zion | Discovered new exit (range 7) 11403 | -7/Zion | Received a visual enhancement algorithm 11503 | -7/Zion | Learned location of Quarantine (-2) 11634 | -7/Zion | Learned location of 1 exit from Lower Caves 11662 | -7/Zion | Learned location of Warlord (-4) 12140 | -7/Zion | Learned Factory fabricator intel 12434 | -7/Zion | Found Prototype Device 12434 | -7/Zion | Identified Bomb Factory No. 2 13036 | -7/Zion | Discovered new exit (range 3) 13036 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13732 | -7/Zion | Visited the Megawrench Repair Shop 13734 | -7/Zion | Megawrench repaired 11 parts 14443 | -7/Zion | Met Imprinter 14595 | -7/Zion | Identified exit to Deep Caves 14597 | -7/Zion | Entered Deep Caves 14769 | -7/Deep Caves | Attacked by Z-Imprinter 14782 | -7/Deep Caves | Destroyed Z-Imprinter 15007 | -7/Deep Caves | Z-Facility disabled 15882 | -7/Deep Caves | Discovered new exit (range 6) 15896 | -7/Deep Caves | Identified exit to Proximity Caves 16118 | -7/Deep Caves | Spotted AG-21477 16145 | -7/Deep Caves | Destroyed AG-21477 16391 | -7/Deep Caves | Spotted AG-37402 16431 | -7/Deep Caves | Destroyed AG-37402 16603 | -7/Deep Caves | Triggered Deep Caves wall 16603 | -7/Deep Caves | Spotted AS-19888 16620 | -7/Deep Caves | Spotted AS-82770 16644 | -7/Deep Caves | Destroyed AS-82770 16660 | -7/Deep Caves | Destroyed AS-19888 16669 | -7/Deep Caves | Destroyed 42 combat bots 16677 | -7/Deep Caves | Lost 5 parts (3n1u1w) 16719 | -7/Deep Caves | Found Field Lobotomy Kit 16867 | -7/Deep Caves | Exposed GOLEM chamber 16870 | -7/Deep Caves | Found Unknown Device 16874 | -7/Deep Caves | Found Unknown Device 16877 | -7/Deep Caves | Found Unknown Device 16881 | -7/Deep Caves | Found Unknown Device 16885 | -7/Deep Caves | Found Unknown Device 16889 | -7/Deep Caves | Found Unknown Device 16892 | -7/Deep Caves | Found Unknown Device 16896 | -7/Deep Caves | Found Unknown Device 16900 | -7/Deep Caves | Found Unknown Device 16904 | -7/Deep Caves | Found Unknown Device 16907 | -7/Deep Caves | Found Unknown Device 16911 | -7/Deep Caves | Found Unknown Device 17004 | -7/Deep Caves | Found Unknown Device 17008 | -7/Deep Caves | Found Unknown Device 17012 | -7/Deep Caves | Found Unknown Device 17023 | -7/Deep Caves | Found Unknown Device 17027 | -7/Deep Caves | Found Unknown Device 17053 | -7/Deep Caves | Entered Proximity Caves 17080 | -6/Proximity Caves | Learned Factory security intel 17130 | -6/Proximity Caves | Learned Factory security intel 17150 | -6/Proximity Caves | Build established: Hauler-Sprinter 17545 | -6/Proximity Caves | Crushed by falling debris 17566 | -6/Proximity Caves | Core integrity fell below 50% 17582 | -6/Proximity Caves | Discovered new exit (range 6) 17583 | -6/Proximity Caves | Identified exit to Factory 17583 | -6/Proximity Caves | Entered Factory 17583 | -6/Factory | Evolved 2 slots: Utility x2 17584 | -6/Factory | Identified exit to Lower Caves 17586 | -6/Factory | Loaded intel: 6 fabricator locations 17587 | -6/Factory | Loaded intel: 3 garrison access locations 17601 | -6/Factory | Identified exit to Extension 17847 | -6/Factory | Repaired Imp. Cesium-ion Thruster 17904 | -6/Factory | Repaired Phasing Sabre 17969 | -6/Factory | Manually triggered Chute Trap 17969 | -6/Factory | Sucked down chute 17969 | -6/Factory | Entered Waste 17976 | -6/Waste | Spotted C-40 Crusher 17983 | -6/Waste | Spotted C-40 Crusher 17984 | -6/Waste | EMP discharged 17985 | -6/Waste | Spotted C-40 Crusher 17987 | -6/Waste | Spotted C-40 Crusher 17990 | -6/Waste | Discovered new exit (range 14) 17994 | -6/Waste | Identified exit to Factory 17994 | -6/Waste | Entered Factory 18011 | -6/Factory | System corruption reached 10% 18227 | -6/Factory | Discovered exit to Extension (range 6) 18228 | -6/Factory | Entered Extension 18282 | -6/Extension | Rescued a captive Derelict 18283 | -6/Extension | Rescued a captive Derelict 18855 | -6/Extension | Build established: Hauler-Scout 19080 | -6/Extension | Spotted B-75 Beast 19102 | -6/Extension | Spotted B-75 Beast 19140 | -6/Extension | Assimilated B-75 Beast with FLK Orb 19177 | -6/Extension | Discovered new exit (range 16) 19177 | -6/Extension | Discovered new exit (range 14) 19195 | -6/Extension | Identified exit to Cetus 19224 | -6/Extension | Rescued A7 19296 | -6/Extension | Rescued a captive Derelict 19442 | -6/Extension | Rescued a captive Derelict 19461 | -6/Extension | Rescued a captive Derelict 19717 | -6/Extension | Entered Cetus 19717 | -6/Cetus | Accompanied by 10 allies (A7) 19722 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 19828 | -6/Cetus | Spotted Cetus Guard 19828 | -6/Cetus | Spotted Cetus Guard 19831 | -6/Cetus | Spotted Cetus Guard 19839 | -6/Cetus | Spotted Cetus Guard 19845 | -6/Cetus | Allies destroyed Cetus Guard 19864 | -6/Cetus | Allies destroyed Cetus Guard 19866 | -6/Cetus | Allies destroyed Cetus Guard 19871 | -6/Cetus | Allies destroyed Cetus Guard 19879 | -6/Cetus | Started Cetus Manufacturing Module 19885 | -6/Cetus | Lost 7 allies 19904 | -6/Cetus | Manufactured an Enhanced Grunt 19929 | -6/Cetus | Manufactured an Enhanced Grunt 19954 | -6/Cetus | Manufactured an Enhanced Grunt 19979 | -6/Cetus | Manufactured an Enhanced Grunt 20004 | -6/Cetus | Manufactured an Enhanced Grunt 20047 | -6/Cetus | Discovered new exit (range 21) 20097 | -6/Cetus | Spotted Cetus Guard 20099 | -6/Cetus | Spotted Cetus Guard 20104 | -6/Cetus | Spotted Cetus Guard 20109 | -6/Cetus | Allies destroyed Cetus Guard 20110 | -6/Cetus | Spotted Cetus Guard 20113 | -6/Cetus | Allies destroyed Cetus Guard 20123 | -6/Cetus | Allies destroyed Cetus Guard 20126 | -6/Cetus | Allies destroyed Cetus Guard 20128 | -6/Cetus | Discovered new exit (range 22) 20132 | -6/Cetus | Met Revision 17 20147 | -6/Cetus | Identified exit to Archives 20182 | -6/Cetus | Entered Archives 20182 | -6/Archives | Accompanied by 8 allies (A7) 20403 | -6/Archives | Discovered new exit (range 19) 20407 | -6/Archives | Discovered new exit (range 17) 20531 | -6/Archives | Identified exit to Hub_04(d) 20545 | -6/Archives | Entered Hub_04(d) 20545 | -6/Hub_04(d) | Accompanied by 5 allies 20547 | -6/Hub_04(d) | Discovered new exit (range 16) 20603 | -6/Hub_04(d) | Network Hub disabled 20660 | -6/Hub_04(d) | Network Hub disabled 20694 | -6/Hub_04(d) | Network Hub disabled 20713 | -6/Hub_04(d) | Discovered new exit (range 9) 20820 | -6/Hub_04(d) | Identified exit to Factory 20820 | -6/Hub_04(d) | Entered Factory 20820 | -5/Factory | Accompanied by 1 ally 20820 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20854 | -5/Factory | Central database locked down 20897 | -5/Factory | Identified exit to Upper Caves 20936 | -5/Factory | Entered Upper Caves 20936 | -5/Upper Caves | Accompanied by 1 ally 20962 | -5/Upper Caves | Learned Research emergency access door positions 20962 | -5/Upper Caves | Learned Armory stockpile data 20962 | -5/Upper Caves | Learned Research security intel 20962 | -5/Upper Caves | Learned Extension security intel 20962 | -5/Upper Caves | Learned Armory security intel 21000 | -5/Upper Caves | Learned Factory terminal intel 21001 | -5/Upper Caves | Discovered new exit (range 9) 21002 | -5/Upper Caves | Identified exit to Upper Caves 21002 | -5/Upper Caves | Entered another Upper Caves area 21033 | -5/Upper Caves | Discovered new exit (range 12) 21092 | -5/Upper Caves | Learned Factory trap positions 21100 | -5/Upper Caves | Discovered new exit (range 12) 21102 | -5/Upper Caves | Encountered a Master Thief 21104 | -5/Upper Caves | Encountered a Master Thief 21104 | -5/Upper Caves | Encountered a Master Thief 21104 | -5/Upper Caves | Identified exit to Zhirov 21104 | -5/Upper Caves | Entered Zhirov 21104 | -5/Zhirov | Discovered new exit (range 4) 21109 | -5/Zhirov | Met Zhirov 21115 | -5/Zhirov | Found Alien Artifact 21115 | -5/Zhirov | Identified Integrated Dissipator 21115 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21120 | -5/Zhirov | Found Alien Artifact 21132 | -5/Zhirov | Learned location of Testing (-3) 21132 | -5/Zhirov | Learned location of Command (-1) 21136 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21142 | -5/Zhirov | Identified exit to Proximity Caves 21143 | -5/Zhirov | Entered Proximity Caves 21460 | -4/Proximity Caves | Spotter reported a threat 21517 | -4/Proximity Caves | Spotter reported a threat 21542 | -4/Proximity Caves | Learned 6 Upper Caves zone layouts 21542 | -4/Proximity Caves | Learned Armory emergency access door positions 21570 | -4/Proximity Caves | Spotter reported a threat 21580 | -4/Proximity Caves | Discovered new exit (range 13) 21583 | -4/Proximity Caves | Identified exit to Factory 21584 | -4/Proximity Caves | Entered Factory 21584 | -4/Factory | Evolved 2 slots: Utility x2 21585 | -4/Factory | Identified exit to Research 21586 | -4/Factory | Loaded intel: 122 trap records 21587 | -4/Factory | Loaded intel: 26 terminal locations 21629 | -4/Factory | Identified exit to Upper Caves 21629 | -4/Factory | Identified exit to Armory 21685 | -4/Factory | Repaired Cld. VTOL Module 21726 | -4/Factory | Repaired Exp. Sensor Array 21834 | -4/Factory | Search patrols dispatched 21851 | -4/Factory | Entered Upper Caves 21919 | -4/Upper Caves | Discovered new exit (range 14) 21925 | -4/Upper Caves | Identified exit to Upper Caves 21926 | -4/Upper Caves | Entered another Upper Caves area 21997 | -4/Upper Caves | Discovered new exit (range 12) 22000 | -4/Upper Caves | Encountered a Master Thief 22000 | -4/Upper Caves | Encountered a Master Thief 22001 | -4/Upper Caves | Encountered a Master Thief 22002 | -4/Upper Caves | Encountered a Master Thief 22007 | -4/Upper Caves | Identified exit to Warlord 22007 | -4/Upper Caves | Entered Warlord 22016 | -4/Warlord | System corruption cleaned by Quarantine Array 22075 | -4/Warlord | Visited the Vortex Lab 22076 | -4/Warlord | Found Prototype Piercing Weapon 22076 | -4/Warlord | Identified Vortex Lance 22079 | -4/Warlord | Found Vortex Lance 22084 | -4/Warlord | Warlord's base attacked by MAIN.C 22162 | -4/Warlord | Found Prototype Hackware 22162 | -4/Warlord | Identified System Mapper 22215 | -4/Warlord | Met Warlord 22427 | -4/Warlord | Opened side exit 22434 | -4/Warlord | Warlord forces counterattacked 22461 | -4/Warlord | Discovered new exit (range 11) 22464 | -4/Warlord | Identified exit to Proximity Caves 22464 | -4/Warlord | Entered Proximity Caves 22487 | -3/Proximity Caves | Build established: Hacker-Scout 22487 | -3/Proximity Caves | Lost 3 allies 22506 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22705 | -3/Proximity Caves | Discovered exit to Research (range 7) 22706 | -3/Proximity Caves | Entered Research 22706 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 22807 | -3/Research | Identified exit to Testing 22818 | -3/Research | Central database locked down 22906 | -3/Research | Revision forces began assault on 0b10 22967 | -3/Research | Entered Testing 23005 | -3/Testing | Repaired Exp. Sensor Array 23030 | -3/Testing | Repaired Cld. VTOL Module 23040 | -3/Testing | Found Prototype Hackware 23040 | -3/Testing | Identified Ghost Barrier 23138 | -3/Testing | Fabricated Exp. EM Disruption Field (x1) 23174 | -3/Testing | Discovered new exit (range 17) 23209 | -3/Testing | Identified exit to Research 23256 | -3/Testing | Found Prototype Energy Cannon 23310 | -3/Testing | Entered Research 23310 | -2/Research | Warlord forces began assault on 0b10 23310 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23314 | -2/Research | Identified exit to Quarantine 23329 | -2/Research | Build established: Wizard-Scout 23420 | -2/Research | Research machine network offline 23791 | -2/Research | Met up with Warlord 23904 | -2/Research | Borebot progress halted 23982 | -2/Research | Borebot progress halted 24813 | -2/Research | Given Cave Seal Controls access code 24891 | -2/Research | Entered Quarantine 24909 | -2/Quarantine | Cryocooling Duct disabled 24924 | -2/Quarantine | Ambient heat levels rising (+20) 24924 | -2/Quarantine | Non-combat units ordered to evacuate 24929 | -2/Quarantine | Central database locked down 24946 | -2/Quarantine | Found Alien Artifact 25040 | -2/Quarantine | Found Sigix Corpse 25046 | -2/Quarantine | Found Sigix Corpse 25060 | -2/Quarantine | Identified Subatomic Replicator 25060 | -2/Quarantine | Identified GOLEM Unit (x11) 25060 | -2/Quarantine | Identified Disintegrator 25070 | -2/Quarantine | Cryocooling Duct disabled 25085 | -2/Quarantine | Ambient heat levels rising (+20) 25085 | -2/Quarantine | Combat units ordered to evacuate 25185 | -2/Quarantine | Quarantine Guard activated 25220 | -2/Quarantine | Unchained authorized (CL-0N3) 25294 | -2/Quarantine | Spotted Quarantine Guard 25298 | -2/Quarantine | Discovered new exit (range 16) 25298 | -2/Quarantine | Spotted Quarantine Guard 25299 | -2/Quarantine | Spotted Quarantine Guard 25319 | -2/Quarantine | Spotted Quarantine Guard 25337 | -2/Quarantine | Found Alien Slashing Weapon 25337 | -2/Quarantine | Identified Sigix Broadsword 25410 | -2/Quarantine | I7-9OJ(s) reconstituted as Alpha 7 25410 | -2/Quarantine | Spotted Alpha 7 25417 | -2/Quarantine | Spotted Quarantine Guard 25421 | -2/Quarantine | Found Alien Artifact 25421 | -2/Quarantine | Identified Core Reset Matrix 25421 | -2/Quarantine | Used Core Reset Matrix 25425 | -2/Quarantine | Detected hypermatrix surge 25425 | -2/Quarantine | Sensed 7 artifacts in vicinity 25435 | -2/Quarantine | Spotted Quarantine Guard 25450 | -2/Quarantine | Spotted Quarantine Guard 25456 | -2/Quarantine | Spotted Fortress 25470 | -2/Quarantine | Discovered new exit (range 5) 25470 | -2/Quarantine | Discovered new exit (range 6) 25470 | -2/Quarantine | Spotted Quarantine Guard 25470 | -2/Quarantine | Spotted Quarantine Guard 25474 | -2/Quarantine | Identified exit to Section 7 25474 | -2/Quarantine | Entered Section 7 25475 | -2/Section 7 | Detected hypermatrix surge 25475 | -2/Section 7 | Sensed 17 artifacts in vicinity 25520 | -2/Section 7 | Found Integrity Redistributor 25526 | -2/Section 7 | Identified exit to Access 25621 | -2/Section 7 | Spotted Executioner 25621 | -2/Section 7 | Spotted Executioner 25639 | -2/Section 7 | Used Subatomic Replicator to create Supercharged TR 25643 | -2/Section 7 | Found Transdimensional Reconstructor 25717 | -2/Section 7 | Entered Access 25717 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 25792 | -1/Access | Identified exit to Surface 25891 | -1/Access | Unchained authorized (CL-0N3) 25937 | -1/Access | Identified exit to Command 25972 | -1/Access | Spotted B-99 Colossus 26040 | -1/Access | G-73 Enforcer reconstituted as V2 26040 | -1/Access | Spotted V2 26055 | -1/Access | Entered Command 26161 | -1/Command | Repaired Cld. Impulse Thruster 26363 | -1/Command | Build established: Wizard-Sprinter 26397 | -1/Command | Spotted B-99 Colossus 26432 | -1/Command | Disengaged cave seal 26433 | -1/Command | Welcomed Warlord to Command 26440 | -1/Command | Lost 4 parts (1p1n1u1w) 26684 | -1/Command | Disengaged cave seal 26684 | -1/Command | Derelicts emerged from the dark tunnel 26821 | -1/Command | Derelicts emerged from the dark tunnel 27217 | -1/Command | Lost 3 allies 27305 | -1/Command | First assault squad dispatched 27459 | -1/Command | Lost 3 allies 27538 | -1/Command | Lost 3 allies 27617 | -1/Command | Lost 3 allies 27661 | -1/Command | Spotted B-99 Colossus 28347 | -1/Command | P-80 Master assimilated allied X1-U5L(g) 28347 | -1/Command | Allies destroyed X1-U5L(g) 29267 | -1/Command | Allies destroyed B-99 Colossus 29339 | -1/Command | Allies destroyed B-99 Colossus 29382 | -1/Command | Warlord commented on Warlord statues 29387 | -1/Command | Spotted M Guard 29387 | -1/Command | Spotted M Guard 29387 | -1/Command | Spotted Combat Programmer 29392 | -1/Command | Spotted Combat Programmer 29396 | -1/Command | Allies destroyed Combat Programmer 29418 | -1/Command | Allies destroyed Combat Programmer 29433 | -1/Command | All MAIN.C guards destroyed 29734 | -1/Command | Build established: Hacker-Sprinter 30556 | -1/Command | Met MAIN.C 30562 | -1/Command | Warlord shut down involuntarily 30574 | -1/Command | Allies destroyed MAIN.C Shell 30574 | -1/Command | 0b10 Conduit disabled 30574 | -1/Command | MAIN.C activated Command garrisons 30608 | -1/Command | Allies destroyed MAIN.C 30610 | -1/Command | Discovered exit to Surface (range 32) 30610 | -1/Command | Discovered exit to Surface (range 87) 30610 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 30610 | -1/Command | Found Zero-point Reactor 30855 | -1/Command | Found Exp. System Purifier 31928 | -1/Command | Found Centrium Heavy Armor Plating 32046 | -1/Command | Found Singularity Reactor 32347 | -1/Command | Found Zero-point Reactor 32371 | -1/Command | Found Exp. Targeting Computer 32398 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-213) 32500 | -1/Command | Found Exp. Core Analyzer 32592 | -1/Command | Found Exp. Core Analyzer 32623 | -1/Command | Attacked by Warlord forces 33023 | -1/Command | Warped through subspace to slip node 33023 | -1/Command | Discovered new exit (range 4) 33024 | -1/Command | Identified exit to Access_0 33029 | -1/Command | Entered Access_0 33029 | -1/Access_0 | Accompanied by 10 allies 33030 | -1/Access_0 | Sensed 3 artifacts in vicinity 33030 | -1/Access_0 | Met Architect 33034 | -1/Access_0 | Architect warped through subspace 33046 | -1/Access_0 | Build established: Scavenger-Scout 33046 | -1/Access_0 | Allies destroyed A8 33053 | -1/Access_0 | Found Prototype Device 33053 | -1/Access_0 | Identified Desublimator 33082 | -1/Access_0 | Architect warped through subspace 33127 | -1/Access_0 | Architect warped through subspace 33132 | -1/Access_0 | Subspace Access Node disabled 33160 | -1/Access_0 | Architect warped through subspace 33206 | -1/Access_0 | Architect warped through subspace 33249 | -1/Access_0 | Architect warped through subspace 33267 | -1/Access_0 | A6 warped into view 33274 | -1/Access_0 | Lost 3 allies 33288 | -1/Access_0 | Allies destroyed A6 33291 | -1/Access_0 | Architect warped through subspace 33291 | -1/Access_0 | Found Exp. Melee Analysis Suite 33309 | -1/Access_0 | Found Integrated Mediator 33309 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency 33314 | -1/Access_0 | Spotted Enhanced Programmer 33326 | -1/Access_0 | Architect warped through subspace 33352 | -1/Access_0 | Destroyed Enhanced Programmer 33365 | -1/Access_0 | Architect warped through subspace 33365 | -1/Access_0 | Found Thermal Barrier 33369 | -1/Access_0 | Spotted Enhanced Programmer 33393 | -1/Access_0 | Allies destroyed Enhanced Programmer 33406 | -1/Access_0 | Architect warped through subspace 33419 | -1/Access_0 | Subspace Access Node disabled 33436 | -1/Access_0 | Spotted Enhanced Programmer 33457 | -1/Access_0 | Architect warped through subspace 33465 | -1/Access_0 | Subspace Access Node disabled 33466 | -1/Access_0 | A5 warped into view 33472 | -1/Access_0 | Spotted Enhanced Programmer 33483 | -1/Access_0 | Spotted Enhanced Programmer 33516 | -1/Access_0 | Architect warped through subspace 33548 | -1/Access_0 | Core integrity fell below 50% 33595 | -1/Access_0 | Build established: Scavenger-Sprinter 33598 | -1/Access_0 | Lost 9 parts (4n4u1w) 33607 | -1/Access_0 | Subspace Access Node disabled 33640 | -1/Access_0 | Spotted Enhanced Programmer 33651 | -1/Access_0 | Core integrity fell below 20% 33654 | -1/Access_0 | Warped through subspace to slip node 33654 | -1/Access_0 | Discovered exit to Surface (range 8) 33662 | *** | Heading to fleet! Last Messages --------------- 33630_ System corrupted: Matter fused (-7). 33632_ Quantum Shear penetrates Wall. 33641_ Acquired 7 matter. 33642_ Acquired Enh. Flexi-carbon Leg. 33646_ Quantum Shear penetrates Wall. 33646_ Zero-point Reactor destroyed. 33646_ Acquired Enh. Flexi-carbon Leg. 33648_ Cld. Linear Gravjet destroyed. 33648_ Penetrated by Quantum Shear. 33650_ Acquired Enh. Flexi-carbon Leg. 33650_ Penetrated by Quantum Shear. 33652_ Acquired Antimatter Reactor. 33653_ Enh. Flexi-carbon Leg destroyed. 33653_ Quantum Shear penetrates Earth. 33654_ Warped through subspace, drawn to slip node. 33654_ EXIT=FOUND: SURFACE 33655_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 65 Energy Generation 79 Energy Capacity 605 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 16 Armor Coverage 850 Resistance: TH 50 Resistance: EM 15 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 90 Targeting Accuracy 12 Melee Accuracy 12 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 55 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. EM Disruption Field | x1 | -3/Testing | Authchip Repaired ---------- Hvy. Armor Plating | 40% | -8/Materials Imp. Cesium-ion Thruster | 51% | -6/Factory Phasing Sabre | 50% | -6/Factory Cld. VTOL Module | 45% | -4/Factory Exp. Sensor Array | 24% | -4/Factory Exp. Sensor Array | 48% | -3/Testing Cld. VTOL Module | 41% | -3/Testing Cld. Impulse Thruster | 10% | -1/Command Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Reset Matrix Subatomic Replicator Integrity Redistributor Supercharged TR Integrated Mediator Transdimensional Reconstructor Achievements -------------- I Know It's In Here Somewhere Off Switch Challenges ------------ None Game ------ Seed ArmoredLightpackDeflector Manual? 0 Play Time 04:49:49 Cumulative 407.8 hours Start 2025.11.20 @ 18:47:15 End 2025.11.22 @ 13:29:50 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type 2 Total 12 Types 3/0/6/0/1/0/1/0/0/1 Lore% 80 Gallery% 86 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70b7f480-660f-4dad-956d-ae652f4ef46a