Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 16:03:03 Player: Cracklepappy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (140) 700 Value Destroyed (3022) 3022 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (777) 777 TOTAL SCORE: 8739 Bonus ------- High Alert Combat Kills 16 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -39 Cogmind --------- Core Integrity 0/850 Matter 291/300 Energy 95/100 System Corruption 7% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Improved Weapon Shielding > --- WEAPON (3) ------- Companion Sword (fused) > --- INVENTORY (5) ---- Field Propulsion Array Deep Structural Scanner 01-MTF's Autohacker Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Cryofiber Web Improved Heat Sink Improved Heat Sink Advanced Signal Interpreter Advanced ECM Suite 01-MTF's Autohacker > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Field Propulsion Array Deep Structural Scanner Thief Drone Bay Mini Grenade Launcher [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Mace Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . . 2 . . . 6 . . Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . . . 2 . . Utility 4 | . . . . . . . 4 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 126 | 7 12 14 19 27 5 18 13 1 10 Power 15 | 1 3 3 2 2 . 1 2 . 1 Engine 12 | 1 3 3 2 1 . . 2 . . Core 2 | . . . . . . 1 . . 1 Reactor 1 | . . . . 1 . . . . . Propulsion 34 | 2 2 2 8 7 4 5 2 . 2 Treads 21 | 2 2 1 4 6 4 2 . . . Leg . | . . . . . . . . . . Wheel 4 | . . 1 2 . . 1 . . . Hover 2 | . . . . 1 . . . . 1 Flight 7 | . . . 2 . . 2 2 . 1 Utility 36 | 2 3 3 1 5 . 5 9 1 7 Device 21 | 1 1 3 1 3 . 2 7 1 2 Storage 5 | 1 1 . . 2 . 1 . . . Processor 4 | . . . . . . 1 1 . 2 Hackware 1 | . . . . . . . . . 1 Protection 5 | . 1 . . . . 1 1 . 2 Artifact . | . . . . . . . . . . Weapon 41 | 2 4 6 8 13 1 7 . . . Energy Gun 5 | . . 1 4 . . . . . . Energy Cannon 3 | . . . . 3 . . . . . Ballistic Gun 29 | 2 2 5 3 10 1 6 . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . 2 . 1 . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . . 1 4 5 . 1 . . 1 Parts Lost 20 | . 4 3 2 1 1 . 1 . 8 Power 2 | . 1 . . . . . . . 1 Propulsion 14 | . 2 2 2 . 1 . 1 . 6 Utility 4 | . 1 1 . 1 . . . . 1 Weapon . | . . . . . . . . . . Highest Loss Streak 4 | . 2 2 2 1 1 . 1 . 4 To Critical Strikes . | . . . . . . . . . . Average Backups 18 | 5 13 14 14 23 24 22 4 4 3 Power . | . . 1 1 1 1 . . . . Propulsion 5 | 2 3 1 4 8 7 6 . . 1 Utility 5 | . 3 4 6 7 7 7 1 2 1 Weapon 5 | 1 5 7 3 5 7 6 1 1 . Tool/Special . | . . . . . . . . . . Unused Backups 41 | . 10 . 8 11 . 10 . . 2 Power . | . . . . . . . . . . Propulsion 18 | . 5 . 2 8 . 2 . . 1 Utility 16 | . 3 . 4 2 . 7 . . . Weapon 6 | . 2 . 2 1 . . . . 1 Tool/Special 1 | . . . . . . 1 . . . Average Slot Usage (%) 95 | . 99 92 98 99 97 95 81 74 61 Engine 10 | . 14 14 11 10 11 9 3 . . Treads 27 | . 27 25 23 33 33 29 . . . Wheel 1 | . . 2 7 . . . . . . Flight 2 | . . . . . . 3 32 26 17 Device 10 | . 8 4 11 10 11 12 23 27 13 Storage 10 | . 14 14 11 11 11 9 . . . Protection 1 | . 5 2 . . . . 5 . 3 Energy Gun 4 | . . 3 26 6 . . . . . Ballistic Gun 21 | . 25 23 4 21 31 27 . . . Peak Build Rating 56 | 8 8 15 25 37 29 38 52 56 56 Average Rating 23 | 6 7 9 22 23 24 30 47 49 41 On Entrance 23 | . 7 8 12 25 29 18 34 47 56 Naked Turns . | . . . . . . . . . . Heaviest Build 103 | 12 30 31 41 101 98 103 23 20 20 Greatest Support 69 | 40 40 40 60 69 69 63 23 19 20 Greatest Overweight (x) 4 | . . 2 4 2 1 4 . 1 2 Average Overweight (x) . | . . . 1 . 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 5 5 5 Average Capacity 19 | 7 13 15 15 24 25 22 5 5 5 Most Carried 25 | 8 15 15 15 25 25 25 5 5 5 Average Carried 19 | 5 13 14 14 23 24 22 4 4 4 Final Capacity 25 | 8 15 15 15 25 25 5 5 5 5 Final Carried 25 | 8 15 15 15 25 25 5 5 5 4 Class Distribution -------------------- 30% | Gunner 27% | Mutant 22% | Scavenger-Gunner 8% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -9/Storage Scavenger-Gunner | -9/Recycling Gunner | -9/Scraptown Sprinter | -6/Factory Scavenger-Sprinter | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Matter Collected 3592 | 322 644 429 344 653 477 336 154 . 233 Remotely . | . . . . . . . . . . Salvage Created 5519 | 121 627 398 1671 1396 779 . 155 . 372 Parts 343 | 12 51 32 105 82 32 . 11 . 18 Haulers Intercepted 12 | . 2 . 4 6 . . . . . Recyclers Shooed 7 | 1 1 1 1 1 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 83 | . 14 15 29 14 3 . 2 . 6 Melee 10 | . 1 1 . . . . 2 . 6 Guns 65 | . 13 14 25 10 3 . . . . Cannons 3 | . . . . 3 . . . . . AOE 4 | . . . 4 . . . . . . Classes Destroyed 13 | 3 5 . 4 . . . . . 1 Worker 10 | 1 4 . 3 1 . . . . 1 Builder 8 | . . . 3 2 2 . 1 . . Tunneler 3 | 3 . . . . . . . . . Hauler 12 | . 2 . 4 6 . . . . . Recycler 14 | 1 . . 2 3 8 . . . . Mechanic 1 | . . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . Watcher 8 | . 2 . 4 2 . . . . . Swarmer 26 | . 5 9 9 3 . . . . . Grunt 32 | . 9 6 12 4 . . . . 1 Duelist 2 | . . . 2 . . . . . . Sentry 20 | . . . 6 6 3 . 2 . 3 Programmer 2 | . . . . . . . . . 2 Best Kill Streak 9 | 2 5 6 5 7 9 . 1 . 2 Combat Bots Only 6 | . 5 6 3 3 1 . 1 . 1 Max Kills in Single Turn 3 | 1 1 2 3 1 2 . 1 . 1 Gunslinging 1 | . . 1 1 . . . . . . Exploded 2 | . . . 2 . . . . . . Melee 1 | . 1 1 . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . 01-MTF (-9/Storage) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 571 | . 100 73 82 86 8 . 43 . 179 Missed 166 | . 27 11 31 16 4 . 23 . 54 Hits 405 | . 73 62 51 70 4 . 20 . 125 Projectile 405 | . 73 62 51 70 4 . 20 . 125 Critical Strikes 11 | . 1 2 1 3 1 . 1 . 2 Part Disruptions 13 | . 1 . . 12 . . . . . Damage Taken 4986 | . 821 728 608 1055 59 . 280 . 1435 Core 1260 | . 120 92 65 104 14 . 44 . 821 Absorbed by Shields 110 | . . . . 110 . . . . . Redirected to Shielding 24 | . . . . . . . . . 24 Ignored by Resistances 16 | . . . . . . . 16 . . Regen/Repaired (Parts) 286 | . 208 . . 78 . . . . . Core Remaining (%) 56 | 100 . 15 . . . 54 . . . Volleys Fired 285 | 13 88 38 79 52 15 . . . . Largest 3 | 2 2 2 3 3 3 . . . . Hottest 204 | 40 40 85 150 204 69 . . . . Shots Fired 695 | 26 176 77 215 152 49 . . . . Gun 668 | 26 176 77 215 125 49 . . . . Cannon 27 | . . . . 27 . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 472 | 26 176 72 74 75 49 . . . . Thermal 78 | . . 5 46 27 . . . . . Explosive . | . . . . . . . . . . Electromagnetic 145 | . . . 95 50 . . . . . Robot Hit Streak 16 | 6 10 7 16 15 10 . . . . Robot Miss Streak 5 | 2 5 4 4 3 2 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . 1 4 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 506 | 16 114 53 155 100 27 . 10 . 31 Core Hits 219 | 7 38 28 73 41 17 . 4 . 11 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 3 | . . 1 2 . . . . . . Burn 1 | . . . 1 . . . . . . Smash 2 | . . 1 1 . . . . . . Melee Attacks 81 | . 10 7 4 3 . . 16 . 41 Impact 24 | . 10 7 4 3 . . . . . Slashing 57 | . . . . . . . 16 . 41 Piercing . | . . . . . . . . . . Sneak Attacks 8 | . 1 1 1 . . . 3 . 2 Combat Hostiles 2 | . 1 . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8888 | 217 1365 645 2437 1852 452 . 532 . 1388 Guns 5793 | 217 1156 440 2064 1482 434 . . . . Cannons 289 | . . . . 289 . . . . . Explosions 380 | . . . 299 81 . . . . . Melee 2335 | . 182 166 67 . . . 532 . 1388 Ramming 91 | . 27 39 7 . 18 . . . . Kinetic 3414 | 217 1156 381 409 817 434 . . . . Thermal 1270 | . . 59 841 370 . . . . . Explosive . | . . . . . . . . . . Electromagnetic 1778 | . . . 1113 665 . . . . . Impact 415 | . 182 166 67 . . . . . . Slashing 1920 | . . . . . . . 532 . 1388 Piercing . | . . . . . . . . . . Highest Corruption 10 | . 1 1 1 10 10 . 1 10 10 Average Corruption 3 | . 1 1 1 1 10 . 1 7 7 Corruption Purged 4 | . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . Effects 126 | . 2 12 8 20 65 . 2 3 14 Message Errors 29 | . . 4 1 5 16 . . . 3 Matter Fused 33 | . 2 3 3 4 14 . 1 . 6 Heat Flow Errors 16 | . . 2 1 2 8 . 1 . 2 Energy Discharges 8 | . . . . 1 4 . . 2 1 Parts Rejected 1 | . . . . . 1 . . . . Parts Fused 2 | . . . . . 1 . . . 1 Data Loss (minor) 16 | . . 2 1 2 10 . . . 1 Data Loss (major) 6 | . . . . 1 5 . . . . Misfires 8 | . . 1 . 3 4 . . . . Alerts 5 | . . . 2 1 2 . . . . Misdirections 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 166 | . . . 45 . . . 82 . 39 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 166 | . . . 45 . . . 82 . 39 Knockbacks 4 | . 4 . . . . . . . . Impact 4 | . 4 . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 47 | . . . 47 . . . . . . Shots 3 | . . . 3 . . . . . . Rammed 11 | . 3 5 2 . 1 . . . . Targets Rammed 13 | . 5 5 2 . 1 . . . . Kicked . | . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . Highest Temperature 279 | . 27 255 156 279 257 . 213 . 188 Average Temperature 48 | . 8 39 36 66 101 . 105 . 92 Received Heat Transfer 1557 | . 378 294 204 120 36 . 57 . 468 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 7 | . . . 4 3 . . . . . Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . Heat Transferred 2535 | . . 148 1769 618 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . . 5 2 . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Maximum Alert Level 2 | . . . 2 . . . . . . Low Security (%) 91 | 100 100 100 58 100 100 . 100 100 100 Level 1 4 | . . . 22 . . . . . . Level 2 3 | . . . 18 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 438 | 10 125 170 438 168 53 . 159 36 50 Initial 168 | . . 10 . 168 3 . . 36 11 Average 71 | 1 23 45 193 79 8 . 84 29 16 Influence Increases 3255 | 25 492 420 955 558 305 . 285 . 215 Destroy 0b10 Robot/C 1640 | . 280 300 580 260 60 . 40 . 120 Destroy 0b10 Robot/NC 285 | 25 45 . 85 70 50 . 5 . 5 Destroy Leader 480 | . 78 60 156 106 . . 20 . 60 Successful Hack 109 | . 12 . 8 22 13 . 54 . . Select Force Hacks 240 | . 60 . . . 180 . . . . Disable Machine 120 | . . . 30 90 . . . . . Destroy Structure 36 | . 2 . 21 10 2 . 1 . . Partial Spotted 90 | . . . 30 . . . 30 . 30 Lose Combat Pursuer 255 | . 15 60 45 . . . 135 . . Influence Decreases 3223 | 25 463 449 556 949 313 . 181 88 199 Entered New Map 328 | . . 19 . 231 5 . . 68 5 Time Decay 2632 | 25 433 400 536 600 308 . 161 20 149 Lost Part 135 | . 30 30 20 10 . . 10 . 35 Lost Ally 10 | . . . . . . . 10 . . Purge Threat 118 | . . . . 108 . . . . 10 Squads Dispatched 18 | . 5 . 3 1 . . 6 . 3 Investigation 13 | . 4 . 2 . . . 5 . 2 Extermination 1 | . . . . . . . . . 1 Reinforcement 4 | . 1 . 1 1 . . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Distress Signals 8 | . 2 . 1 2 . . 1 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . 31 16 40 18 3 . 21 6 9 Peak Tracking Total 9 | . 7 3 4 4 1 . 9 6 5 Tactical Retreats 13 | . 1 3 3 . . . 6 . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Traps Triggered 7 | . 2 . 3 . . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Machines Disabled 8 | . . . 2 6 . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Machines Accessed 62 | . 11 1 6 8 12 8 10 . 6 Terminals 32 | . 8 . 4 7 6 . 4 . 3 Fabricators 2 | . . . . . . . 2 . . Repair Stations 4 | . 1 . . 1 . . 1 . 1 Recycling Units 11 | . 2 . . . 6 . 1 . 2 Scanalyzers 4 | . . . 2 . . . 2 . . Garrison Access . | . . . . . . . . . . Total Hacks 174 | . 23 1 13 19 27 53 26 . 12 Successful 107 | . 14 1 7 9 11 53 8 . 4 Failed 66 | . 8 . 6 10 16 . 18 . 8 Catastrophic 16 | . 4 . 4 1 2 . 3 . 2 Database Lockouts 1 | . 1 . . . . . . . . Manual 51 | . 13 . 6 2 17 . 8 . 5 Terminals 65 | . 14 . 6 17 14 . 9 . 5 Fabricators 7 | . . . . . . . 7 . . Repair Stations 11 | . 6 . . 2 . . 2 . 1 Recycling Units 24 | . 3 . . . 13 . 2 . 6 Scanalyzers 13 | . . . 7 . . . 6 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 72 | . 5 1 1 7 2 53 1 . 2 Record 51 | . . . . . . 51 . . . Part Schematic 4 | . 3 . . . 1 . . . . Robot Schematic 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . . . . 1 1 . . . . Open Door 3 | . . 1 . 1 . 1 . . . Branch Access Points 2 | . . . 1 . . . . . 1 Alert Level 1 | . . . . 1 . . . . . Unreport Threat 3 | . . . . 2 . . . . 1 Locate Traps 3 | . 1 . . 1 . . 1 . . Zone Layout 1 | . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . 2 . . Load Schematic 2 | . . . . . . . 2 . . Repair Station Hacks 9 | . 6 . . 2 . . 1 . . Scan Component 4 | . 3 . . 1 . . . . . Repair 4 | . 3 . . 1 . . . . . Refit 1 | . . . . . . . 1 . . Recycling Unit Hacks 4 | . 1 . . . 3 . . . . Retrieve Components 4 | . 1 . . . 3 . . . . Scanalyzer 9 | . . . 6 . . . 3 . . Insert Component 5 | . . . 3 . . . 2 . . Analyze 4 | . . . 3 . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 11 | . 2 . . . 6 . 1 . 2 Terminals 1 | . . . . . . . 1 . . Assimilate 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 10 | . 2 . . . 6 . . . 2 Tunnel 8 | . 2 . . . 6 . . . . Fedlink 2 | . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 45 | . 8 . 5 8 9 . 10 . 5 Full Trace Events 7 | . 1 . . 1 1 . 4 . . Feedback Events 3 | . 1 . . . . . 2 . . Corruption 3 | . 1 . . . . . 2 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . 3 . 3 . 1 . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 3 . . 1 . . . . . Time 138 | . 78 . . 60 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 13 | . 2 . . . 11 . . . . Parts Scanalyzed 4 | . . . 3 . . . 1 . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Total Allies 2 | . . . . . . . 1 1 . Largest Group 1 | . . . . . . . 1 1 . Highest-Rated Group 31 | . . . . . . . 26 31 . Highest-Rated Ally 31 | . . . . . . . 26 31 . Total Orders . | . . . . . . . . . . Ally Attacks 9 | . . . . . . . . 9 . Total Damage 105 | . . . . . . . . 105 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Active Infowar (turns) 1893 | 98 1304 . . . . 449 41 . 1 Structural 449 | . . . . . . 449 . . . Traps 11 | . . . . . . . 11 . . Seismic 1402 | 98 1304 . . . . . . . . ECM 31 | . . . . . . . 30 . 1 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Turns Passed 15432 | 168 2093 1148 2165 2389 1854 4812 348 42 413 Spaces Moved 9080 | 74 941 658 1292 862 744 3265 693 120 431 Core 10 | 5 . . . . . 1 . . 4 Treads 5406 | 69 941 479 598 862 744 1713 . . . Legs . | . . . . . . . . . . Wheels 873 | . . 179 694 . . . . . . Hover 34 | . . . . . . . . . 34 Flight 2757 | . . . . . . 1551 693 120 393 Fastest Speed 26 | 50 160 110 105 160 240 34 26 29 29 Average Speed 146 | 152 160 146 138 235 240 144 26 30 40 Slowest Speed 320 | 160 160 160 240 320 240 250 29 101 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . . . 2 2 . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 65 | 5 99 92 72 97 99 95 17 71 11 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 12 | . 2 . . . 6 3 . . 1 Known Exits Taken 2 | . . . 1 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . Scrap Searched 9 | . . 2 . . . 7 . . . Spaces Dug 2 | . 1 . . . . . 1 . . Terrain Destroyed 25 | . 1 . 19 4 . . 1 . . Melee 2 | . 1 . . . . . 1 . . Projectile . | . . . . . . . . . . AOE 23 | . . . 19 4 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Total 10581 | 103 1357 769 1519 1114 778 3370 835 125 611 Wait 658 | . 259 29 72 87 3 3 99 1 105 Move 9065 | 73 940 657 1291 861 743 3261 689 119 431 Hop 3 | . . . . . . 1 2 . . Pick Up 105 | 9 23 6 18 32 1 14 . 1 1 Fast Attach 83 | 7 3 2 12 10 2 23 11 1 12 Attach 26 | . 5 3 1 3 1 7 3 1 2 Detach 10 | . . . 1 2 . 2 3 . 2 Swap 71 | . 8 10 12 27 6 3 3 . 2 Drop 181 | 1 16 12 27 37 6 56 9 2 15 Fire 285 | 13 88 38 79 52 15 . . . . Melee 81 | . 10 7 4 3 . . 16 . 41 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 13 | . 5 5 2 . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: [*Mat x2] / *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 169 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 14) 1020 | -10/Materials | Discovered new exit (range 16) 1157 | -10/Materials | Discovered new exit (range 6) 1557 | -10/Materials | Repaired Assault Rifle 1584 | -10/Materials | Repaired Lgt. Assault Rifle 1647 | -10/Materials | Discovered new exit (range 7) 1832 | -10/Materials | Central database locked down 1934 | -10/Materials | Discovered new exit (range 5) 2131 | -10/Materials | Repaired Lgt. Treads 2262 | -10/Materials | Entered Mines 2271 | -10/Mines | Core integrity fell below 50% 2422 | -10/Mines | Discovered new exit (range 8) 2589 | -10/Mines | Build established: Scavenger-Mutant 2650 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2650 | -10/Mines | Discovered new exit (range 5) 2994 | -10/Mines | Found the Drone Emporium 3000 | -10/Mines | Found Prototype Device 3000 | -10/Mines | Identified Thief Drone Bay 3194 | -10/Mines | Core integrity fell below 20% 3231 | -10/Mines | Discovered new exit (range 8) 3331 | -10/Mines | Learned Materials security intel 3410 | -10/Mines | Entered Materials 3410 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3505 | -9/Materials | Discovered new exit (range 6) 3741 | -9/Materials | Build established: Scavenger-Gunner 4091 | -9/Materials | Discovered new exit (range 8) 4160 | -9/Materials | Build established: Mutant 4786 | -9/Materials | Build established: Scavenger-Gunner 4840 | -9/Materials | Discovered new exit (range 15) 4887 | -9/Materials | Identified exit to Mines 4887 | -9/Materials | Identified exit to Storage 5292 | -9/Materials | Discovered new exit (range 15) 5575 | -9/Materials | Entered Storage 5576 | -9/Storage | Identified exit to Recycling 5659 | -9/Storage | Repaired Hvy. EM Shotgun 6118 | -9/Storage | Used back door to open Recycling access 6867 | -9/Storage | Met 01-MTF 7086 | -9/Storage | Discovered new exit (range 16) 7293 | -9/Storage | Build established: Tank 7887 | -9/Storage | System corruption reached 10% 7888 | -9/Storage | Destroyed 01-MTF 7916 | -9/Storage | Found Prototype Device 7916 | -9/Storage | Identified 01-MTF's Autohacker 7964 | -9/Storage | Entered Recycling 8148 | -9/Recycling | Build established: Gunner 8778 | -9/Recycling | Build established: Scavenger-Gunner 9375 | -9/Recycling | Discovered new exit (range 16) 9758 | -9/Recycling | Scanned before Scraplab entrance 9791 | -9/Recycling | Entered Scraplab 9811 | -9/Recycling | Discovered new exit (range 3) 9818 | -9/Recycling | Entered Scraptown 9818 | -9/Scraptown | System corruption cleaned by C-Scrubber 9997 | -9/Scraptown | Build established: Mutant 10381 | -9/Scraptown | Discovered new exit (range 9) 10430 | -9/Scraptown | Build established: Gunner 10506 | -9/Scraptown | Visited SPCMW 10547 | -9/Scraptown | Visited Red Mages 10629 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10641 | -9/Scraptown | Visited Junk Repository 11026 | -9/Scraptown | Visited Comm Corps 11142 | -9/Scraptown | Visited Spacefarers 11316 | -9/Scraptown | Visited IN-MT5's Study 11425 | -9/Scraptown | Visited The Evicted 11875 | -9/Scraptown | Visited UFD Registry 11893 | -9/Scraptown | Registered with UFD as "Gausssink" 11974 | -9/Scraptown | Visited Modified Component R&D 12095 | -9/Scraptown | Visited Curators Association 12186 | -9/Scraptown | Visited Scrap Suit Storage 12262 | -9/Scraptown | Visited Cartography Club 12323 | -9/Scraptown | Found Surveybot 17 Chip 12644 | -9/Scraptown | Visited Sword Containment 12731 | -9/Scraptown | Visited DA-N13 Charitable Foundation 12772 | -9/Scraptown | Found DCF Scrap (27 items) 12835 | -9/Scraptown | Received an X-ray algorithm 12845 | -9/Scraptown | Visited LU-1G1's Boring Crew 13398 | -9/Scraptown | Visited Observation Area 13595 | -9/Scraptown | Visited Science Testing Area 13637 | -9/Scraptown | Visited Science Guys 14121 | -9/Scraptown | Learned location of Upper Caves (-4) 14121 | -9/Scraptown | Learned location of Cetus (-4) 14121 | -9/Scraptown | Learned 12 Materials zone layouts 14121 | -9/Scraptown | Learned 16 Materials zone layouts 14121 | -9/Scraptown | Learned 8 Factory zone layouts 14121 | -9/Scraptown | Learned 24 Factory zone layouts 14121 | -9/Scraptown | Learned 4 Access zone layouts 14121 | -9/Scraptown | Learned 20 Lower Caves zone layouts 14121 | -9/Scraptown | Learned 16 Upper Caves zone layouts 14121 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 14121 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 14121 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 14121 | -9/Scraptown | Learned location of 1 exit from Research 14121 | -9/Scraptown | Learned location of 2 exits from Lower Caves 14138 | -9/Scraptown | Found Deep Structural Scanner 14349 | -9/Scraptown | Build established: Mutant 14587 | -9/Scraptown | Met Optimus 14587 | -9/Scraptown | Accepted into 0bPrime 14629 | -9/Scraptown | Civil war broke out across Scraptown 14630 | -9/Scraptown | Discovered new exit (range 3) 14630 | -9/Scraptown | Entered Factory 14630 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 14631 | -6/Factory | Identified exit to Lower Caves 14632 | -6/Factory | Identified exit to Factory 14895 | -6/Factory | Spotted B-75 Beast 14970 | -6/Factory | Build established: Sprinter 14978 | -6/Factory | Manually triggered Chute Trap 14978 | -6/Factory | Sucked down chute 14978 | -6/Factory | Entered Waste 14979 | -6/Waste | Met a frightened Derelict 14983 | -6/Waste | Spotted C-40 Crusher 14989 | -6/Waste | Spotted C-40 Crusher 14991 | -6/Waste | Spotted C-40 Crusher 14991 | -6/Waste | Spotted C-40 Crusher 14993 | -6/Waste | EMP discharged 14993 | -6/Waste | System corruption reached 10% 14998 | -6/Waste | Spotted C-40 Crusher 14999 | -6/Waste | Spotted C-40 Crusher 15013 | -6/Waste | Discovered new exit (range 10) 15019 | -6/Waste | Identified exit to Factory 15020 | -6/Waste | Entered Factory 15179 | -6/Factory | Loaded intel: 8 recycling unit locations 15210 | -6/Factory | Learned location of Protoforge (-2) 15219 | -6/Factory | Found Prototype Processor 15219 | -6/Factory | Identified Exp. Targeting Computer 15338 | -6/Factory | Lost 3 parts (3n) 15362 | -6/Factory | Build established: Mutant 15414 | -6/Factory | Core integrity fell below 50% 15424 | -6/Factory | Core integrity fell below 20% 15433 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15374_ Sneak attack on K-01 Serf. 15374_ K-01 Serf destroyed. 15375_ ALERT: Security rotation in progress. 15377_ W-25 Informer sends out distress signal. 15380_ Mic. Nuclear Core destroyed. 15388_ Acquired 10 matter. 15388_ R-10 Processor collects Flak Gun. 15391_ R-10 Processor collects Imp. Heat Sink. 15392_ System corrupted: Matter fused (-8). 15392_ Acquired 8 matter. 15392_ R-10 Processor collects Sml. Matter Pod. 15393_ Imp. Gravmag System destroyed. 15393_ Imp. Flight Unit destroyed. 15395_ R-10 Processor collects Lgt. Treads. 15395_ P-60 Hacker destroyed. 15396_ R-10 Processor collects Gravmag System. 15410_ Hacking Suite destroyed. 15424_ G-67 Veteran destroyed. 15429_ Critical hit (Burn: +37). 15430_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????###????###########??? | | ??????????????????????????#### ######! #??? | | ??????????????????????????# ## """""" #??? | | ??????????????????????????# "" ## """""" #??? | | ??????????????????????????#!!* T" ##! """""" #### | | ??????????????????????????#!!* "" ## """""" + | | ??????????????????????????#!* ## # | | ??????????????????????????# """ #######+#### | | ??????????????????????????#= """ ###### | | ??????????????????????????# """ + [ | | ??????????????????????????# ! ###### | | ??????????????????????????#####+####????# ###### | | ????????????????????????????# ####### #????? | | ????????????########+######## ##???? | | ???????????? T ???? | | ??????????? ### ???? | | ???????????? #?# ############ ??? | | ???????????????? #?###+###########??? #?? | | ????????????????? ?? #???# [ #???? ?? | | ???????????????????????#w@#####! ![ #????? ? | | ???????????????????????#%[g %/%** +?????? | | ???????????????????????#[ g####! #??????# | | ???????????????????????# #??# #??????? | | ???????????????????????# #??# % #??????? | | ???????????????????????# ??# [ #??????? | | ???????????????????????# ??#####/#######??????? | | ???????????????????????# ?????? ???????????? | | ???????????????????????# ?????? #??????????? | | ???????????????????????# ?????? #??????????? | | ??????????????????????? ?????? #??????????? | | ??????????????????????? #?????? #??????????? | | ??????????????????????? #??????##??????????? | | ??????????????????????#########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: TH 20 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lgt. Assault Rifle | -10/Materials | Hacked Lgt. Ion Engine | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Autogun | -9/Recycling | Hacked Mni. Fusion Reactor | -6/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 39% | -10/Materials Lgt. Assault Rifle | 33% | -10/Materials Lgt. Treads | 32% | -10/Materials Hvy. EM Shotgun | 2% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingReflexSlayer Manual? 0 Play Time 01:47:33 Cumulative 799.3 hours Start 2025.05.15 @ 22:48:34 End 2025.05.16 @ 16:03:03 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 460 Rogue 460 Adventurer 0 Explorer 0 Win Type - Total 22 Types 10/3/3/0/1/1/2/2/0/0 Lore% 73 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 640aca4b-3f58-49d1-8aeb-f9b84fc9e5b4