Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.29 @ 20:25:53 Player: Boris Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (671) 3355 Value Destroyed (34735) 34735 Prototype IDs (293) 5860 Alien Tech Used (13) 2600 Bonus (56644) 56644 TOTAL SCORE: 114494 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 14948 Follower Combat Kills 1076 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1336 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 1000 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Friendly Fire -616 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 250/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location -1/Access_0 Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Microactuators Advanced Force Field > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (5) ---- Experimental Energy Well (600) Advanced Particle Accelerator Advanced Particle Accelerator Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Experimental Target Analyzer Experimental Core Analyzer Experimental EM Disruption Field Advanced Force Field > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Experimental Heat Sink Advanced Energy Well Experimental Energy Well Improved Armor Integrity Analyzer Quantum Capacitor Reaction Control System Improved Cloaking Device Antimissile System Transdimensional Reconstructor Subatomic Replicator Terrabomb Sigix Sheargun Potential Cannon [Rating: 250] Favorites ----------- Power Improved Quantum Reactor Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Improved Quantum Reactor Propulsion Cooled Airjet Treads Light Treads Leg Centrium Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Hacking Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection SHELL Armor Weapon Improved Assault Rifle Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Omega Cannon Launcher Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . . . 1 . 2 . . . . 1 . . . . 2 . . . . . . . . . 1 . 2 . . 2 . . Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Attached 1008 | 7 14 . 48 10 33 39 28 9 8 5 12 43 14 21 . 16 6 1 14 7 5 17 21 50 84 . 16 74 54 75 193 37 35 12 Power 55 | 1 2 . 6 1 . 2 2 . . . . 1 . . . . . . . . . 1 2 2 4 . 2 8 5 7 8 . 1 . Engine 12 | 1 2 . 3 1 . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Core 6 | . . . 3 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Reactor 37 | . . . . . . . . . . . . . . . . . . . . . . 1 2 2 4 . 2 7 5 7 6 . 1 . Propulsion 136 | 2 1 . 14 4 13 10 7 . . . . 3 . 1 . 1 2 . 3 1 . 2 . 9 14 . 1 15 14 4 15 . . . Treads 45 | 2 1 . 13 3 11 7 . . . . . . . . . . . . . . . . . . 1 . . . . . 7 . . . Leg 43 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 15 13 4 8 . . . Wheel 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 45 | . . . . 1 1 2 7 . . . . 3 . 1 . 1 2 . 3 1 . 2 . 9 10 . 1 . 1 . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 471 | 2 2 . 4 1 5 4 13 4 3 1 8 32 9 16 . 12 4 . 8 6 3 9 14 29 23 . 11 23 20 35 104 33 27 6 Device 340 | 1 1 . 1 1 4 2 7 2 3 . 4 20 7 14 . 9 2 . 6 4 2 6 9 24 19 . 8 17 11 27 79 24 22 4 Storage 20 | 1 1 . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . 1 3 1 1 5 2 1 1 Processor 46 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . 1 . 1 2 . 2 1 7 4 13 7 4 1 Hackware 13 | . . . . . 1 2 . . . . . 3 . . . . 2 . . . . . 3 1 . . . 1 . . . . . . Protection 52 | . . . 3 . . . 4 2 . 1 4 8 2 2 . 3 . . 1 2 1 1 2 2 2 . . 1 1 3 7 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 346 | 2 9 . 24 4 15 23 6 5 5 4 4 7 5 4 . 3 . 1 3 . 2 5 5 10 43 . 2 28 15 29 66 4 7 6 Energy Gun 120 | 1 5 . 3 . 13 12 1 . 1 . 1 3 2 2 . 1 . . . . 1 1 1 5 15 . . 7 5 10 25 1 1 3 Energy Cannon 62 | . . . 4 . . . . . . . . 1 . . . . . . . . . 1 4 3 4 . 1 12 3 15 8 . 4 2 Ballistic Gun 67 | 1 2 . 15 2 . 5 . 2 2 . . . . . . . . . . . . . . 1 16 . 1 2 5 . 13 . . . Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . 4 . . . . . . Launcher 33 | . . . 2 2 2 1 3 2 1 . 1 1 1 1 . 1 . 1 1 . . . . . 3 . . 2 2 . 5 1 . . Special Weapon 10 | . . . . . . . . . . 2 1 . 2 1 . 1 . . . . . 3 . . . . . . . . . . . . Impact Weapon 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Slashing Weapon 41 | . . . . . . 5 2 1 1 2 1 2 . . . . . . . . . . . 1 5 . . 1 . 3 12 2 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 90 | . . . 7 . 2 5 3 . . 1 . 1 . . . . . . . 1 . 10 7 3 1 . 1 12 10 10 13 1 2 . Corrupted Parts 15 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 10 . 1 . . 1 . System Corruption 68 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . 51 . 3 . . 9 . Parts Lost 84 | . 4 . 1 4 2 5 . . . . . 1 . . . 1 . . . . . . 2 4 10 . 2 20 12 . 16 . . . Power 12 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . 4 2 . 1 . . . Propulsion 18 | . 1 . . 2 2 3 . . . . . . . . . . . . . . . . . . . . . 7 2 . 1 . . . Utility 27 | . . . 1 1 . 2 . . . . . . . . . . . . . . . . 1 2 5 . 2 4 3 . 6 . . . Weapon 27 | . 1 . . . . . . . . . . 1 . . . 1 . . . . . . 1 . 5 . . 5 5 . 8 . . . Highest Loss Streak 11 | . 2 . 1 3 1 4 . . . . . 1 . . . 1 . . . . . . 1 3 4 . 2 9 11 . 4 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 99 94 97 97 99 100 100 100 99 99 100 100 100 96 95 97 97 99 100 99 95 79 94 95 89 87 83 87 76 69 71 71 Engine 2 | . 13 14 7 10 9 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 3 . . . 5 7 7 7 7 5 6 6 6 6 5 5 5 5 5 4 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 5 4 4 5 9 7 7 7 7 9 9 9 Treads 9 | . 27 28 32 32 32 30 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Leg 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 24 25 15 9 9 9 Hover 11 | . . . . . . 2 29 30 30 30 30 33 33 33 33 29 28 29 27 29 33 33 33 29 27 30 27 6 . . . . . . Device 8 | . 14 14 3 5 9 8 6 6 7 7 5 5 5 5 6 5 5 5 4 4 4 4 10 9 9 15 14 14 8 6 4 16 18 20 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 6 4 4 4 9 9 . Processor 7 | . . . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 11 11 11 5 5 6 10 12 9 7 12 13 15 17 23 Hackware 9 | . . . . . 9 8 15 15 15 15 15 20 20 20 20 20 25 29 27 22 22 19 19 18 17 10 7 5 8 8 5 . . . Protection 1 | . . . 7 . . . . . . . 1 . . . . . . . . . . 2 2 1 . . . . 3 4 4 . . . Energy Gun 7 | . 23 28 3 . 22 19 3 7 2 . . 7 12 10 13 7 5 5 5 5 4 1 . 4 7 . . 6 3 6 6 2 . 1 Energy Cannon 1 | . . . 5 . . . . . . . . 1 . . . . . . . . . . 2 . 1 15 8 4 2 8 . . 4 1 Ballistic Gun 5 | . 1 . 23 32 4 6 10 6 10 15 13 3 . . . . . . . . . . . . 10 . . 1 10 . 1 . . . Slashing Weapon 3 | . . . . . . 1 6 7 6 6 6 5 6 6 6 6 5 5 5 5 5 5 5 . 2 5 3 2 . 2 6 6 4 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 168 | 13 52 52 61 60 61 60 38 39 39 39 39 43 47 43 28 37 32 35 44 44 44 67 72 67 87 81 93 143 150 168 168 69 81 61 Greatest Support 250 | 40 40 40 60 60 86 80 40 48 40 40 48 60 48 60 48 48 48 60 48 56 72 67 81 67 84 84 84 143 180 180 250 70 70 70 Greatest Overweight (x) 5 | . 1 1 1 . 5 5 . . . . . . . . . . 2 . . . . . 1 5 4 . 1 4 1 . 1 . 1 . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 20 20 20 20 15 5 Average Capacity 15 | 6 17 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 18 20 19 15 12 5 Most Carried 20 | 5 18 20 20 20 20 20 18 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 20 20 20 20 15 5 Average Carried 14 | 2 10 19 19 19 19 19 10 10 9 9 9 9 9 10 10 9 9 10 9 9 9 9 9 11 14 15 14 14 17 19 19 15 12 4 Final Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 20 20 20 15 10 5 Final Carried 20 | 2 18 20 20 19 20 19 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 20 20 19 15 10 3 Class Distribution -------------------- 29% | Hacker-Mutant 12% | Scavenger-Gunner 9% | Alien-Sigix 8% | Gunner 8% | Mutant 5% | Scavenger-Tank 5% | Scavenger-Mutant 5% | Alien-Gunner 4% | Hacker-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Armory Hacker-Gunner | -4/Lab Scavenger-Mutant | -3/Research Scavenger-Skirmisher | -3/Testing Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -2/Quarantine Alien-Gunner | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 17542 | 297 87 80 1225 328 420 763 362 169 153 38 213 818 140 319 . 222 118 . 101 345 68 475 218 496 2734 . 229 1174 1035 802 3221 163 582 147 Remotely 1236 | . . . . . . . . . . . . . . . . . . . . . . . . . 1216 . . . . . 20 . . . Salvage Created 42872 | 113 661 47 2309 202 1850 1688 366 66 228 . 247 1581 360 178 . 196 226 177 117 351 90 305 394 2011 4075 . 701 3067 1864 2049 12251 411 4066 625 Parts 1752 | 5 37 6 154 27 95 87 37 5 9 . 12 74 6 4 . 19 5 1 5 12 6 13 1 82 179 . 28 125 76 76 418 22 103 23 Haulers Intercepted 37 | . 2 . 6 . 5 6 2 . . . . 3 . . . . . . . . . . 1 1 . . 1 1 1 2 3 3 . . Recyclers Shooed 7 | . 1 . 1 . . 2 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . 10 5 . 8 . 4 7 . 14 . . . 9 2 . 1 . . . . . . . . . . . Prevented 5 | . . . . . . . . 1 . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 573 | . 12 3 44 25 35 23 3 5 2 . 4 9 3 3 . 13 . 1 . 8 3 16 8 23 58 . 7 43 25 19 150 2 17 9 Melee 69 | . 2 . . . . 1 . . . . 1 2 . . . . . . . . . . . . . . 2 . . 6 35 2 17 1 Guns 223 | . 8 3 29 9 21 20 1 1 . . 2 3 . 1 . 4 . . . . . . . 1 46 . 2 11 10 2 45 . . 4 Cannons 60 | . . . 9 . . . . . . . . 2 . . . . . . . . . . 3 1 3 . 3 17 6 5 9 . . 2 AOE 154 | . . . 6 16 11 . 2 4 2 . 1 . 3 2 . 9 . 1 . 8 3 16 5 19 3 . . 5 7 1 28 . . 2 Classes Destroyed 37 | 2 5 1 5 2 3 . . . 3 . 2 . . . . 1 . 1 . 2 . 1 1 . 1 . . . 3 1 2 . 1 . Worker 32 | . . . 1 1 1 4 3 . . . . 6 . . . . . . . . . . . 2 . . 1 4 1 . 3 1 4 . Builder 17 | . 1 . 2 . 3 1 3 . . . . 1 . . . . . . . . . . . 4 . . . . 1 . 1 . . . Tunneler 10 | 1 . . 2 3 1 . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Hauler 37 | . 2 . 6 . 5 6 2 . . . . 3 . . . . . . . . . . 1 1 . . 1 1 1 2 3 3 . . Recycler 17 | 1 . . 1 . . . 1 . . . . 4 . . . . 1 . 1 . . . . 2 . . . . . 1 2 . 3 . Minesweeper 6 | . . . . . . . . . 1 . . . 1 3 . . . . . 1 . . . . . . . . . . . . . . Mechanic 12 | . . . 2 . 1 2 . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . 4 . . . Operator 11 | . 2 . 2 . 1 1 . . . . . 2 . . . . 1 . . . . . . . 1 . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Watcher 26 | . 2 . 5 . 1 2 1 . . . . 3 . . . . . . . . . . . 4 . . . 2 . 1 4 . 1 . Swarmer 74 | . . 3 4 7 11 . 3 4 . . 1 2 . . . 10 . . . 3 . 5 . 5 8 . . . 4 . 4 . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Saboteur 9 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . 1 4 . . . Grunt 250 | . 12 . 29 . 17 17 . . . . 2 5 2 3 . 1 . . . 5 2 5 3 9 22 . 5 25 . 5 80 . 1 . Brawler 15 | . . . 3 . . . . . . . . . 1 . . . . . . . . 1 . . 6 . . . . 1 3 . . . Duelist 14 | . . . . . 1 1 . . . . . . . . . . . . . . 1 1 . . 6 . . . . . 4 . . . Protector 8 | . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 2 . . 1 . . 2 . . . Researcher 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . 1 6 . . . Sentry 30 | . . . 7 . 4 4 . . . . . 2 . . . . . . . . . . . 2 2 . . . 2 . 5 . 2 . Demolisher 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Specialist 8 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 4 . . . Hunter 39 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . 1 . 4 . 2 12 4 2 7 . 4 . Programmer 54 | . . . . . . . . . . . 1 . . . . . . . . . . . . 7 5 . . 4 6 8 22 . 1 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Compactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Shell/Atk 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thief 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 16 | . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Dragon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 19 | 1 2 2 8 19 5 8 2 4 2 . 1 4 3 2 . 5 2 1 1 3 3 9 4 7 6 . 9 8 6 4 15 4 8 5 Combat Bots Only 18 | . 2 2 6 18 4 8 2 4 2 . 1 2 3 1 . 5 . 1 . 3 3 9 4 6 6 . 5 6 6 4 15 2 3 5 Max Kills in Single Turn 6 | 1 1 1 5 6 3 1 2 3 2 . 2 1 2 1 . 3 1 1 1 2 1 4 2 4 3 . 2 2 3 1 4 1 1 1 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploded 6 | . . . 3 6 3 . 2 3 2 . 1 . 2 1 . 3 . 1 . 2 1 4 2 4 3 . . 2 3 1 3 . . 1 Melee 1 | . 1 . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . 1 . . 1 1 1 1 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 3861 | . 53 7 102 71 77 101 15 20 1 . 23 100 1 21 . 22 . . . 5 7 4 106 84 238 . 36 299 234 131 1358 60 291 394 Missed 1186 | . 14 3 21 14 21 26 6 5 1 . 7 39 1 8 . 9 . . . 3 1 2 58 35 79 . 11 100 73 40 345 17 88 159 Damage Taken 42586 | . 662 34 1090 1002 1138 1175 138 262 . . 240 866 . 296 . 348 . . . 79 117 56 418 1343 3405 . 471 3702 4441 1661 15034 155 2256 2197 Core 4308 | . 157 8 94 44 126 119 47 35 . . 36 69 . 48 . 131 . . . . 20 . 40 121 436 . . 326 411 105 500 40 667 728 Absorbed by Shields 10736 | . . . . . . . . . . . . . . . . . . . . . . . 32 . . . . 470 453 781 5538 174 2094 1194 Reduced by Siege Mode 374 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 374 . . . Redirected to Shielding 166 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . 152 . . . Ignored by Resistances 12396 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126 3004 688 4869 3709 Regen/Repaired (Parts) 9678 | . . . . . 16 363 54 . . . . 104 . . . . 166 . 355 . . 58 . 280 . . . . 1577 839 5710 . 138 18 Core Remaining (%) 65 | 100 . 34 . 65 . 55 . . . . 83 . . . . 70 . . . . . . 94 . . 51 . 74 . . 29 . . . Volleys Fired 1233 | 9 47 3 101 25 62 85 5 8 6 . 16 37 3 19 . 18 . 3 1 11 5 14 14 46 139 . 12 110 76 32 241 5 25 55 Largest 5 | 2 2 2 3 3 3 3 2 2 2 . 2 3 2 2 . 2 . 2 2 1 1 1 2 1 5 . 3 4 5 5 4 1 1 1 Hottest 480 | 70 115 130 204 79 174 177 48 97 56 . 56 158 130 130 . 130 . 61 118 49 57 49 215 300 360 . 360 480 375 375 238 100 200 200 Shots Fired 2717 | 18 94 6 303 61 170 239 9 12 11 . 29 56 6 31 . 29 . 6 2 11 5 14 17 46 460 . 24 214 186 115 458 5 25 55 Gun 2187 | 18 94 6 237 53 166 239 8 7 10 . 26 39 2 26 . 19 . 4 1 . . . . 36 430 . 6 117 121 66 408 5 6 37 Cannon 419 | . . . 63 . . . . . . . . 15 . . . . . . 1 . 1 . 7 10 29 . 18 89 60 49 40 . 19 18 Launcher 89 | . . . 3 8 4 . 1 5 1 . 3 2 . 5 . 4 . . . 11 4 13 1 . 1 . . 8 5 . 10 . . . Special 22 | . . . . . . . . . . . . . 4 . . 6 . 2 . . . 1 9 . . . . . . . . . . . Kinetic 998 | 9 8 . 198 53 15 89 8 3 10 . 26 10 . . . . . . 1 . 1 . . . 299 . 6 41 102 . 119 . . . Thermal 977 | 9 86 6 102 . 37 141 . 4 . . . 29 2 26 . 19 . 4 1 . . . 6 46 159 . 18 76 59 49 61 . 19 18 Explosive 105 | . . . 3 8 4 . 1 5 1 . 3 2 4 5 . 10 . 2 . 11 4 14 10 . 1 . . 2 5 . 10 . . . Electromagnetic 571 | . . . . . 114 9 . . . . . 15 . . . . . . . . . . . . . . . 91 20 66 256 . . . Slashing 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 5 6 37 Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 4 . . . . . . Robot Hit Streak 44 | 5 12 3 14 9 14 22 4 3 2 . 6 18 6 15 . 3 . 2 1 2 1 . 8 24 11 . 12 14 11 32 44 . 19 4 Robot Miss Streak 8 | 3 3 1 6 3 6 6 3 1 1 . 2 3 . 7 . 7 . 2 1 1 1 1 2 8 5 . 1 3 4 2 5 . 2 3 Penetration Max 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 3 . 3 . 1 . 2 . 1 . Secondary Targets 55 | . 1 . 6 3 6 6 . . . . . 1 . . . . . . . . . . . . 11 . . 4 2 2 13 . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 1 1 . . . Capacitor 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . Shots Hit Robots 2170 | 10 72 4 191 40 123 171 18 7 9 . 19 72 9 22 . 8 11 2 2 18 3 2 17 30 275 . 31 141 116 93 497 6 102 49 Core Hits 1429 | 3 31 3 84 58 85 69 13 10 5 . 8 36 7 12 . 13 3 3 2 31 8 46 24 89 156 . 17 82 46 40 366 3 45 31 Critical Kills 49 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 31 . 3 5 3 . 6 . . . Critical Parts Destroyed 57 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . 49 . 1 . 1 . 3 . . . Critical Strikes 188 | . 6 . 2 . 2 12 . . . . . 5 2 1 . . . . . . . . 1 . 90 . 9 12 4 4 33 . 3 2 Burn 27 | . 5 . 1 . 2 9 . . . . . 3 1 . . . . . . . . . . . 5 . . 1 . . . . . . Meltdown 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 1 . 2 . . . Destroy 102 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . 83 . 4 2 3 . 7 . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corrupt 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 3 . . . Smash 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 39 | . . . . . . 1 . . . . . 2 1 1 . . . . . . . . 1 . . . 5 . . 2 21 . 3 2 Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Melee Attacks 746 | . 13 . . . . 15 30 3 29 1 7 58 11 12 . 7 19 . 8 21 4 13 8 . 20 . 20 7 . 26 249 14 115 36 Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Impact 13 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 728 | . . . . . . 15 30 3 29 1 7 58 11 12 . 7 19 . 8 21 4 13 8 . 20 . 20 7 . 24 246 14 115 36 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 85 | . . . . . . 3 12 . 4 . . 16 1 3 . . 3 . 1 8 2 1 . . 1 . 4 1 . 3 10 3 9 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 123841 | 124 1024 66 4008 2095 3773 3341 1022 598 465 . 701 2811 850 1034 . 1050 501 1378 105 2634 642 3279 3054 4944 5582 . 1381 8113 5168 3748 30360 1449 21052 7489 Guns 33182 | 124 870 66 2517 611 2395 3060 56 100 . . 412 504 20 215 . 135 . 20 20 . . . . 150 4197 . 92 2249 2117 1000 10605 . 490 1157 Cannons 15799 | . . . 806 . . . . . . . . 399 . . . . . . . . . . 276 53 719 . 562 4115 1793 1064 1948 . 2002 2062 Explosions 32821 | . . . 551 1463 1357 . 101 498 110 . 152 161 409 369 . 878 . 1342 . 1539 513 3179 2181 4741 361 . . 1615 1258 100 7755 . 443 1745 Melee 41054 | . 146 . . . . 256 865 . 355 . 137 1747 338 450 . . 501 . 85 1095 129 100 266 . 263 . 727 80 . 1584 10003 1436 17987 2504 Ramming 518 | . 8 . 134 21 21 25 . . . . . . . . . . . . . . . . . . 42 . . 54 . . 49 13 130 21 Kinetic 13945 | 48 59 . 2161 611 131 877 56 18 . . 412 151 . . . . . . . . . . . . 2107 . 92 1440 1744 49 3989 . . . Thermal 32371 | 76 811 66 1162 . 1055 1995 . 82 . . . 353 20 215 . 135 . 20 20 . . . 158 4843 2809 . 562 3498 2029 1164 5046 . 2445 3807 Explosive 21351 | . . . 551 1463 709 . 101 498 110 . 152 161 409 369 . 878 . 1342 . 1539 513 3179 2139 101 361 . . 598 1022 . 5156 . . . Electromagnetic 11717 | . . . . . 1857 188 . . . . . 399 . . . . . . . . . . . . . . . 2196 373 1000 5704 . . . Impact 146 | . 146 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 43386 | . . . . . . 256 865 . 355 . 137 1747 421 450 . 37 501 16 85 1095 129 100 597 . 263 . 727 80 . 1535 10416 1436 18477 3661 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 407 | . . . . . . . . . . . . . . . . . . . . . . . 160 . . . . 247 . . . . . . Highest Corruption 50 | . . . 3 3 10 11 . . . . 4 3 3 . . 1 . 10 10 . . . . 6 15 15 . 50 7 8 24 . 9 . Average Corruption 10 | . . . 3 3 8 10 . . . . 3 1 2 . . 1 . 5 5 . . . . 5 12 15 . 21 6 6 17 . 4 . Corruption Purged 30 | . . . . . . . . . . . . . 3 . . . . . 10 . . . . . . . . 8 . . . . 9 . Corruption Blocked 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 43 20 . . . . Effects 502 | . . . 31 13 2 69 . . . . 6 3 1 . . 4 . 4 11 . . . . 22 78 1 . 66 9 28 152 . 2 . Message Errors 118 | . . . 9 2 1 16 . . . . 3 1 1 . . . . . 3 . . . . 5 16 . . 17 3 4 37 . . . Matter Fused 114 | . . . 11 3 . 14 . . . . . 2 . . . 1 . 2 1 . . . . 8 17 . . 9 2 5 37 . 2 . Heat Flow Errors 62 | . . . 3 1 . 8 . . . . . . . . . . . . 3 . . . . 2 8 1 . 9 2 5 20 . . . Energy Discharges 43 | . . . . 2 . 7 . . . . 1 . . . . 2 . 1 2 . . . . 2 5 . . 8 . 3 10 . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . Parts Fused 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Data Loss (minor) 46 | . . . 1 2 1 7 . . . . 1 . . . . . . . 1 . . . . 4 7 . . 1 1 5 15 . . . Data Loss (major) 25 | . . . 4 2 . 3 . . . . 1 . . . . . . . 1 . . . . . 4 . . 1 . 1 8 . . . Misfires 21 | . . . 2 1 . 6 . . . . . . . . . . . 1 . . . . . . 1 . . 4 . 1 5 . . . Alerts 10 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . 4 . 2 1 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Weapon Failures 54 | . . . . . . 6 . . . . . . . . . . . . . . . . . . 18 . . 12 1 2 15 . . . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Overflow Damage 9149 | . 31 . 37 83 29 7 148 5 168 . 26 386 132 212 . 85 133 . . 270 19 129 110 81 5 . 105 417 255 88 1318 716 3495 659 Projectiles 1846 | . . . 37 . . . . . . . . . . . . . . . . . . . 33 . 3 . 4 292 168 . 234 . 643 432 Explosions 1010 | . . . . 83 29 . 3 5 . . . . . 26 . 85 . . . 23 . 129 27 81 . . . 85 87 . 330 . . 17 Melee 6293 | . 31 . . . . 7 145 . 168 . 26 386 132 186 . . 133 . . 247 19 . 50 . 2 . 101 40 . 88 754 716 2852 210 Knockbacks 13 | . 3 . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . 6 . . . . 1 . Impact 8 | . 3 . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1254 | . . . 33 124 97 . . 43 . . . . . 37 . 45 . . . 40 . . . 297 20 . . 55 167 88 167 . 21 20 Shots 28 | . . . 1 4 2 . . 1 . . . . . 1 . 1 . . . 1 . . . 6 . . . 3 2 1 3 . 1 1 Rammed 28 | . 1 . 11 5 2 6 . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Targets Rammed 44 | . 2 . 13 5 3 8 . . . . . . . . . . . . . . . . . . 2 . . 2 . . 3 1 4 1 Kicked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 4 1 Crushed 6 | . 1 . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 454 | 54 144 78 391 190 198 321 8 42 . . 1 299 42 378 . 228 . 16 193 1 12 5 315 454 432 161 335 327 307 332 320 . . . Average Temperature 92 | 23 34 36 83 32 51 103 4 22 . . 1 99 25 149 . 90 . 13 73 1 5 3 128 165 102 101 66 95 132 124 81 . . . Received Heat Transfer 6012 | . 270 . 453 20 342 531 36 . . . 27 231 . 99 . . . . . 18 54 9 110 99 511 . 144 638 63 156 1956 20 225 . Effects 10 | . . . 3 . . 5 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Total Turns 168 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168 . . . Longest Duration 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . . Robots Corrupted 43 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . 8 1 4 27 . . . Combat Hostiles 42 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . 7 1 4 27 . . . Parts Fried 121 | . . . . . 12 1 . . . . . 2 . . . 1 . . . . . . . . . . . 25 6 10 64 . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 22 | . 2 . . . 2 2 . . . . . . . . . . . . . . . . . 2 6 . . 3 1 . 4 . . . Combat Hostiles 22 | . 2 . . . 2 2 . . . . . . . . . . . . . . . . . 2 6 . . 3 1 . 4 . . . Parts Melted 99 | . 9 . 6 . 7 12 . . . . . 2 . . . 2 . . . . . . . 14 16 . . 13 4 1 13 . . . Heat Transferred 37392 | 222 2738 148 2331 . 1749 4440 . 148 . . . 888 111 407 . 259 . 37 37 . . . 62 6295 4099 . 481 2888 1603 1054 4476 . 820 2099 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 32 . . . Power Chain Reactions 20 | . . . . . 12 . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 4 . . . Missiles Intercepted 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 9 . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 3313 | 10 236 96 886 527 891 731 499 . . . . 611 . . . . 498 165 142 . . . . 737 1020 . 289 972 842 761 3313 2287 1659 . Initial 1987 | . 6 11 . 345 96 376 282 . . . . . . . . . 400 122 115 . . . . 2 338 . . 162 411 455 405 1987 1463 . Average 687 | 3 95 18 476 372 491 554 274 . . . . 190 . . . . 451 146 77 . . . . 397 526 . 100 500 637 622 1778 2109 1545 . Maximum Alert Level 5 | . 1 . 3 2 3 3 2 . . . . 2 . . . . 2 . . . . . . 3 3 . 1 3 3 3 5 5 5 . Low Security (%) 22 | 100 93 100 21 . 19 . 17 . . . . 63 . . . . . 100 100 . . . . 25 5 . 87 1 . . . . . . Level 1 13 | . 6 . 9 66 18 4 75 . . . . 28 . . . . 2 . . . . . . 19 22 . 12 30 . . 3 . . . Level 2 34 | . . . 54 33 36 91 7 . . . . 8 . . . . 97 . . . . . . 53 56 . . 57 69 79 13 . . . Level 3 11 | . . . 13 . 25 4 . . . . . . . . . . . . . . . . . 1 15 . . 11 30 20 23 . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . 25 . Level 5 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 85 74 . High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 152 | . 3 . 8 . 9 6 6 . . . . 10 . . . . 1 . 2 . . . . 7 11 . 3 18 1 9 43 14 1 . Investigation 45 | . 1 . 2 . 3 5 5 . . . . 8 . . . . 1 . 1 . . . . 2 4 . 1 4 1 2 3 2 . . Extermination 23 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 3 3 . 1 2 . 4 8 . . . Reinforcement 26 | . 2 . 3 . 4 . . . . . . . . . . . . . 1 . . . . 2 2 . 1 4 . 1 6 . . . Assault 36 | . . . 3 . 1 1 . . . . . . . . . . . . . . . . . . 2 . . 2 . 2 17 7 1 . Garrison 16 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 6 . . 6 2 . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 52 | . 1 . 1 . 1 2 2 . . . . 1 . 2 . . . . 1 . . . . 1 . . 1 3 2 . 7 3 24 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 935 | . 20 4 59 29 41 47 13 8 4 . 8 37 3 9 . 17 2 6 1 8 3 44 14 35 82 . 16 59 33 31 216 14 46 26 Peak Tracking Total 19 | . 3 3 6 19 4 8 4 4 3 . 3 5 3 2 . 5 . 5 2 4 3 15 6 6 7 . 5 6 8 9 14 15 14 10 Tactical Retreats 70 | . 2 1 3 1 . 1 4 . 3 . . 8 . 7 . 3 . . . 2 . . 1 1 7 . 3 3 . 1 6 2 10 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 25 | . 3 . 1 . 4 1 1 . . . . . . . . 1 1 . . . . . . 5 . . . 3 . . . 3 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 16 | . . . 4 . . . . . . . . . . . . . . . . . . . . 11 1 . . . . . . . . . Reused 7 | . . . . . . . . . . . . 1 . 3 . 1 . . . . . . . 2 . . . . . . . . . . Traps Extracted 3 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . 2 . 5 . 3 . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . 1 . 4 . 1 . . . 2 . 4 . 2 . . . . . . . . . . Most Traps Carried 7 | . . . . . . . . . 4 4 4 4 5 6 6 6 4 4 4 6 7 6 . . . . . . . . . . . . Objects Rigged 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 105 | . . . 3 1 6 5 1 . . . . 6 . . . . 1 . . . . 2 . 15 13 . 1 18 2 4 18 . 5 4 Max in Single Turn 4 | . . . 1 1 2 1 1 . . . . 1 . . . . 1 . . . . 1 . 4 2 . 1 2 1 1 3 . 2 1 Garrison Access 9 | . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . 1 . . . . 2 . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 145 | . 5 . 8 . 9 14 14 . 1 . 1 18 . . 4 . 3 . 6 1 . 5 . 9 12 . 2 8 1 5 11 2 6 . Terminals 90 | . 4 . 7 . 5 10 10 . . . 1 8 . . . . 1 . 2 1 . . . 4 7 . 1 6 . 5 10 2 6 . Fabricators 13 | . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . 2 4 . 1 1 . . . . . . Repair Stations 11 | . . . . . 1 2 1 . . . . 1 . . . . 1 . 2 . . . . 1 1 . . . 1 . . . . . Recycling Units 7 | . 1 . . . 1 2 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 9 | . . . . . . . 2 . . . . 3 . . . . . . 1 . . . . 1 . . . 1 . . 1 . . . Total Hacks 480 | . 13 . 27 . 22 45 46 . 1 . 1 60 . . 28 . 13 . 23 1 . 12 . 46 53 . 6 23 3 13 32 3 9 . Successful 279 | . 5 . 10 . 15 22 25 . 1 . 1 43 . . 28 . 9 . 17 1 . 12 . 33 27 . 2 7 2 4 10 . 5 . Failed 201 | . 8 . 17 . 7 23 21 . . . . 17 . . . . 4 . 6 . . . . 13 26 . 4 16 1 9 22 3 4 . Catastrophic 30 | . 1 . 1 . . 2 3 . . . . 3 . . . . 1 . 1 . . . . 2 3 . 1 2 . 3 4 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 208 | . 9 . 13 . 9 25 23 . . . . 34 . . . . 5 . 2 . . 1 . 22 25 . . 7 . 6 20 1 6 . Terminals 296 | . 12 . 24 . 13 37 39 . . . 1 27 . . . . 2 . 5 1 . . . 21 38 . 3 18 . 13 30 3 9 . Fabricators 45 | . . . . . . . 3 . . . . 12 . . . . 5 . . . . . . 10 10 . 3 2 . . . . . . Repair Stations 44 | . . . . . 2 4 2 . . . . 4 . . . . 6 . 12 . . . . 6 5 . . . 3 . . . . . Recycling Units 13 | . 1 . . . 2 4 . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 19 | . . . 3 . 5 . . . . . . 3 . . . . . . . . . . . 8 . . . . . . . . . . Garrison Access 22 | . . . . . . . 2 . . . . 10 . . . . . . 4 . . . . 1 . . . 3 . . 2 . . . Terminal Hacks 132 | . 4 . 5 . 4 11 13 . 1 . 1 7 . . 28 . . . 2 1 . 12 . 8 16 . . 5 . 3 9 . 2 . Record 24 | . . . . . . . . . . . 1 . . . 11 . . . . 1 . 11 . . . . . . . . . . . . Part Schematic 15 | . 1 . . . . 1 2 . . . . 2 . . 9 . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . 1 . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . 1 . . . . . . . 3 . . . . . . . . 1 2 . . . . . . . . . Open Door 6 | . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Unreport Threat 16 | . . . . . . 2 1 . . . . . . . . . . . . . . . . 1 5 . . 3 . . 4 . . . Locate Traps 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . Reprogram Traps 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . Extermination Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Hauler Manifests 10 | . 2 . 1 . 2 1 1 . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 12 | . . . 1 . 1 1 2 . . . . . . . . . . . . . . . . 1 2 . . 1 . 1 2 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 20 | . . . . . . . 2 . . . . 8 . . . . 2 . . . . . . 3 1 . 2 2 . . . . . . Network Status 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . Load Schematic 8 | . . . . . . . 1 . . . . 4 . . . . . . . . . . . 1 . . 1 1 . . . . . . Build 9 | . . . . . . . 1 . . . . 4 . . . . 1 . . . . . . 1 . . 1 1 . . . . . . Repair Station Hacks 37 | . . . . . 2 4 2 . . . . 4 . . . . 4 . 12 . . . . 6 1 . . . 2 . . . . . Scan Component 19 | . . . . . 1 2 1 . . . . 2 . . . . 2 . 6 . . . . 3 1 . . . 1 . . . . . Repair 18 | . . . . . 1 2 1 . . . . 2 . . . . 2 . 6 . . . . 3 . . . . 1 . . . . . Recycling Unit Hacks 8 | . . . . . 1 1 . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . Retrieve Matter 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 5 | . . . . . 1 1 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 1 . 5 . . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . Insert Component 5 | . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Analyze 7 | . . . . . 3 . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . Seal Access 6 | . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . Unauthorized Hacks 64 | . 1 . 4 . 3 6 6 . . . . 16 . . . . 3 . . . . . . 11 9 . . . . 1 1 . 3 . Terminals 38 | . . . 4 . 3 4 5 . . . . 7 . . . . . . . . . . . 5 5 . . . . 1 1 . 3 . Track 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Assimilate 9 | . . . 1 . 2 1 . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . Botnet 19 | . . . 1 . 1 2 3 . . . . 3 . . . . . . . . . . . 2 3 . . . . 1 1 . 2 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 4 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 16 | . . . . . . . 1 . . . . 2 . . . . 3 . . . . . . 6 4 . . . . . . . . . Report 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Prioritize 5 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . Liberate 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 1 . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overload 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Broadcast 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Restock 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Decoy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Redirect 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 110 | . 4 . 7 . 8 12 11 . . . . 13 . . . . 3 . 6 . . . . 7 10 . 2 7 1 5 9 2 3 . Full Trace Events 31 | . . . 1 . 1 1 5 . . . . 7 . . . . 1 . 1 . . . . 2 2 . 1 3 1 1 3 1 . . Feedback Events 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . Corruption 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . . 1 . . . 3 . . . . 5 . . . . . . . . . . . . 2 . 1 3 . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 59 | . 1 . . . 2 1 2 . . 16 . 3 . . 9 . . . . . . . . . . . . 4 . 3 18 . . . Parts Built 10 | . . . . . . . 2 . . . . 3 . . . . 2 . . . . . . 1 . . 1 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 528 | . . . . . . . 42 . . . . 171 . . . . 64 . . . . . . 102 . . 47 102 . . . . . . Total Part Build Rating 58 | . . . . . . . 8 . . . . 13 . . . . 16 . . . . . . 8 . . 5 8 . . . . . . Parts Repaired 18 | . . . . . 1 2 1 . . . . 2 . . . . 2 . 6 . . . . 3 . . . . 1 . . . . . Time 818 | . . . . . 38 98 50 . . . . 140 . . . . 46 . 335 . . . . 75 . . . . 36 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . . . . . 3 9 . . . . . 12 . . . . . . 1 . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 6 . . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 1 1 . . . Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Rewired 8 | . . . . . . . . 2 . . . . . . . . . . . . . 5 . . . . . . . . 1 . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 93 | . . . . . . 11 . 2 . 4 . 6 . . . . . . . . . 5 . . . . . . . . 3 15 47 . Largest Group 13 | . . . . . . 10 . 2 . 4 4 3 . . . . . . . . . 5 . . . . . . . . 1 13 4 . Highest-Rated Group 247 | . . . . . . 173 . 51 . 93 93 108 . . . . . . . . . 247 . . . . . . . . 149 187 56 . Highest-Rated Ally 149 | . . . . . . 29 . 31 . 28 28 41 . . . . . . . . . 65 . . . . . . . . 149 15 15 . Total Orders 5 | . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . . . STAY 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 247 | . . . . . . 72 . 20 . . 7 30 . . . . . . . . . 35 . . . . . . . . 6 66 11 . Total Damage 5901 | . . . . . . 954 . 404 . . 127 1274 . . . . . . . . . 1292 . . . . . . . . 117 1602 131 . Kills 39 | . . . . . . 10 . 3 . . 2 9 . . . . . . . . . 7 . . . . . . . . . 8 . . Allies Corrupted 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 24 | . . 2 . 3 . . . 3 3 1 1 . 2 2 . 2 . . . . 3 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 32600 | 84 1605 961 2386 960 1475 1624 923 467 679 579 423 1545 415 701 43 602 308 129 684 531 184 682 453 1041 1520 15 290 1501 1282 1422 4448 364 1854 420 Spaces Moved 28534 | 51 569 392 1148 537 713 707 1223 765 934 869 433 1778 637 987 91 824 339 202 587 793 305 986 512 1031 1057 10 293 817 803 890 2448 682 3441 680 Core 34 | 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4425 | 17 569 392 1148 537 633 572 . . . . . . . . . . . . . . . . . . . . . . . . 557 . . . Legs 9018 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . 615 803 890 1891 682 3441 680 Wheels 215 | . . . . . 80 135 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14842 | . . . . . . . 1223 765 934 869 433 1778 637 987 91 824 339 202 587 793 305 986 512 1031 1041 10 293 202 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 21 | 50 160 240 160 160 155 155 54 41 54 54 41 30 47 30 47 47 47 30 47 41 21 41 30 30 45 45 45 45 106 110 30 30 30 30 Average Speed 75 | 86 217 240 160 160 160 162 54 53 54 54 53 46 47 46 47 50 51 44 47 45 40 45 50 48 60 45 46 114 115 112 105 30 30 30 Slowest Speed 490 | 160 240 240 240 160 240 330 63 54 54 54 54 47 47 47 47 54 220 47 47 47 41 47 110 430 490 45 145 400 188 113 240 30 90 30 Overloaded Moves 99 | . . . . . . . . 6 . . 8 14 . 5 . . . 31 . . 7 . 18 10 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 57 | 5 70 77 73 95 57 96 24 91 92 83 63 29 75 85 71 72 6 94 10 69 46 95 60 23 51 6 11 76 28 66 86 16 84 40 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 14 | . 1 2 . 2 . 2 . . . 1 . . 1 2 1 1 . . . . . 1 . . . . . . . . . . . . Known Exits Taken 24 | . . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Scrap Searched 27 | . . 1 . 1 . . . 4 7 2 2 . 1 1 . 4 . . . 1 1 . 2 . . . . . . . . . . . Spaces Dug 427 | . 3 . . 23 10 2 29 3 30 . 2 12 4 32 . 32 5 . 7 21 49 31 23 5 6 . 4 1 16 3 21 11 33 9 Terrain Destroyed 2127 | . 3 . 12 71 107 2 29 52 31 . 35 28 39 72 . 163 5 22 8 220 71 181 158 83 63 . 6 115 89 26 45 15 226 150 Melee 138 | . 3 . . . . 2 15 3 24 . 2 12 4 . . 7 5 . 7 3 2 6 3 . 6 . 3 1 . 2 6 7 6 9 Projectile 161 | . . . . . . . . . 1 . . . . 4 . 5 . . 1 . 1 . 3 9 10 . 3 17 22 4 27 8 11 35 AOE 1817 | . . . 12 71 107 . 14 49 6 . 33 16 35 68 . 151 . 22 . 217 68 175 152 74 36 . . 97 67 20 12 . 209 106 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 36240 | 71 817 408 1499 584 912 977 1435 799 1052 977 578 2341 725 1163 90 963 444 235 980 918 351 1190 674 1482 1574 19 396 1181 1026 1185 3560 812 4001 821 Wait 3687 | . 149 8 102 4 69 91 111 3 66 95 109 399 56 120 . 94 74 30 357 84 31 120 109 320 208 10 43 93 27 73 295 23 309 5 Move 28501 | 50 568 391 1147 536 712 706 1222 764 933 868 432 1777 636 986 90 823 339 201 586 792 304 985 511 1030 1056 9 292 816 802 889 2447 681 3440 680 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 331 | 5 21 4 28 3 13 7 14 . 5 2 . 10 2 . . 1 3 . 7 1 1 4 1 15 23 . 3 23 20 25 54 6 18 12 Fast Attach 392 | 4 1 . 16 1 8 20 8 . . 4 1 8 1 . . 1 3 1 6 2 . 12 9 18 29 . 4 34 32 24 102 25 13 5 Attach 168 | 3 4 . 4 3 7 . 4 . . . . 6 . . . 2 1 . 2 1 . 3 4 6 18 . 5 22 8 7 32 7 13 6 Detach 134 | . 1 . 3 . 2 1 . . . . 1 2 . . . 1 1 . 2 . . 3 5 8 10 . 5 16 11 9 34 10 7 2 Swap 461 | . 9 . 28 6 18 19 16 9 8 1 11 30 13 21 . 13 2 . 6 5 5 2 8 26 37 . 7 18 14 45 66 5 11 2 Drop 543 | . 2 2 57 1 18 25 25 1 5 6 1 12 3 . . . 2 . 5 1 1 18 5 13 32 . 5 40 36 55 103 25 27 17 Fire 1233 | 9 47 3 101 25 62 85 5 8 6 . 16 37 3 19 . 18 . 3 1 11 5 14 14 46 139 . 12 110 76 32 241 5 25 55 Melee 677 | . 13 . . . . 15 30 3 29 1 7 58 11 12 . 7 19 . 8 21 4 13 8 . 20 . 20 7 . 26 180 14 115 36 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 4 1 Crush 32 | . 2 . 13 5 3 8 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 5 . Rewire 43 | . . . . . . . . 11 . . . . . . . . . . . . . 16 . . . . . . . . 2 . 14 . Trap 10 | . . . . . . . . . . . . 2 . 5 . 3 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 903 | -10/Materials | Discovered new exit (range 7) 1141 | -10/Materials | Core integrity fell below 50% 1293 | -10/Materials | Discovered new exit (range 8) 1352 | -10/Materials | Discovered new exit (range 3) 1690 | -10/Materials | Entered Mines 1716 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1929 | -10/Mines | Learned location of Zion (-7) 1929 | -10/Mines | Discovered new exit (range 4) 1981 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2261 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2266 | -10/Mines | Found Prototype Device 2300 | -10/Mines | Discovered new exit (range 7) 2651 | -10/Mines | Entered Materials 2651 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2836 | -9/Materials | Identified Exp. Sensor Array 3007 | -9/Materials | Discovered new exit (range 15) 3248 | -9/Materials | Identified exit to Materials 3645 | -9/Materials | Build established: Scavenger-Tank 3851 | -9/Materials | First assault squad dispatched 5037 | -9/Materials | Entered Mines 5057 | -9/Mines | Met a Derelict bent on vengeance 5075 | -9/Mines | Assembled infested the area 5137 | -9/Mines | Lost 3 parts (2n1u) 5138 | -9/Mines | Destroyed 18 combat bots 5365 | -9/Mines | Build established: Gunner 5392 | -9/Mines | Learned 2 Materials zone layouts 5486 | -9/Mines | Discovered exit to Materials (range 8) 5893 | -9/Mines | Discovered exit to Materials (range 8) 5997 | -9/Mines | Entered Materials 5997 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6053 | -8/Materials | Garrison activated, responded to threat 6130 | -8/Materials | Identified exit to Storage 6714 | -8/Materials | Discovered new exit (range 10) 7002 | -8/Materials | Discovered new exit (range 8) 7197 | -8/Materials | First assault squad dispatched 7393 | -8/Materials | System corruption reached 10% 7440 | -8/Materials | Repaired Imp. Signal Interpreter 7472 | -8/Materials | Entered Storage 7594 | -8/Storage | Repaired Hvy. EM Shotgun 7635 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7721 | -8/Storage | Lost 3 allies 7863 | -8/Storage | Lost 3 allies 8057 | -8/Storage | Lost 4 allies 8081 | -8/Storage | Destroyed 8 combat bots 8280 | -8/Storage | Build established: Scavenger-Gunner 8672 | -8/Storage | First assault squad dispatched 8777 | -8/Storage | Lost 4 parts (3n1u) 8868 | -8/Storage | Repaired Arm. Treads 9069 | -8/Storage | Discovered new exit (range 9) 9096 | -8/Storage | Entered Factory 9096 | -7/Factory | Evolved 2 slots: Utility x2 9200 | -7/Factory | Identified exit to Lower Caves 9333 | -7/Factory | Discovered new exit (range 4) 9334 | -7/Factory | Identified exit to Factory 9450 | -7/Factory | Discovered exit to Factory (range 5) 9493 | -7/Factory | Build established: Hacker-Mutant 9542 | -7/Factory | Repaired Cmb. Airjet 9925 | -7/Factory | Fabricated Powered Armor? 10019 | -7/Factory | Entered Lower Caves 10021 | -7/Lower Caves | Encountered a Warlord checkpoint 10108 | -7/Lower Caves | Learned 4 Factory zone layouts 10302 | -7/Lower Caves | Learned Factory terminal intel 10354 | -7/Lower Caves | Learned Factory emergency access door positions 10362 | -7/Lower Caves | Discovered new exit (range 9) 10366 | -7/Lower Caves | Identified exit to Lower Caves 10486 | -7/Lower Caves | Entered another Lower Caves area 10519 | -7/Lower Caves | Learned Factory emergency access door positions 10536 | -7/Lower Caves | Learned location of 1 exit from Factory 10587 | -7/Lower Caves | Discovered exit to Factory (range 7) 10623 | -7/Lower Caves | Learned Factory trap positions 11090 | -7/Lower Caves | Discovered new exit (range 10) 11165 | -7/Lower Caves | Identified exit to Zion 11165 | -7/Lower Caves | Entered Zion 11209 | -7/Zion | Found Prototype Special Weapon 11209 | -7/Zion | Identified RU-N14's Throwing Claymores 11217 | -7/Zion | Found RU-N14's Throwing Claymores 11224 | -7/Zion | Discovered new exit (range 10) 11232 | -7/Zion | Gained Derelict followers 11301 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11322 | -7/Zion | Learned location of Quarantine (-2) 11369 | -7/Zion | Learned Factory stockpile data 11646 | -7/Zion | Identified exit to Proximity Caves 11744 | -7/Zion | Entered Proximity Caves 11744 | -6/Proximity Caves | Accompanied by 4 allies 11938 | -6/Proximity Caves | Spotted B-75 Beast 11973 | -6/Proximity Caves | Lost 3 allies 12167 | -6/Proximity Caves | Entered Factory 12167 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12168 | -6/Factory | Identified exit to Factory 12170 | -6/Factory | Loaded intel: 101 trap records 12173 | -6/Factory | Loaded intel: 25 terminal locations 12442 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 12775 | -6/Factory | Repaired Cld. Airjet 12934 | -6/Factory | Repaired Enh. Nuclear Core 13310 | -6/Factory | Discovered new exit (range 4) 13311 | -6/Factory | Identified exit to Lower Caves 13493 | -6/Factory | Fabricated H-66 Slayer? 13551 | -6/Factory | Fabricated Powered Armor (x2) 13554 | -6/Factory | Fabricated Phasing Sabre? 13665 | -6/Factory | Garrison activated, responded to threat 13672 | -6/Factory | Discovered exit to Factory (range 15) 13712 | -6/Factory | Entered Lower Caves 13929 | -6/Lower Caves | Spotted B-75 Beast 14040 | -6/Lower Caves | Encountered a Warlord checkpoint 14057 | -6/Lower Caves | Discovered new exit (range 3) 14058 | -6/Lower Caves | Identified exit to Lower Caves 14101 | -6/Lower Caves | Learned Factory security intel 14127 | -6/Lower Caves | Entered another Lower Caves area 14196 | -6/Lower Caves | Discovered exit to Factory (range 8) 14383 | -6/Lower Caves | Learned location of Extension (-4) 14421 | -6/Lower Caves | Encountered a Warlord checkpoint 14771 | -6/Lower Caves | Discovered new exit (range 13) 14775 | -6/Lower Caves | Identified exit to Data Miner 14828 | -6/Lower Caves | Entered Data Miner 14828 | -6/Data Miner | Discovered new exit (range 7) 14837 | -6/Data Miner | Met Data Miner 14850 | -6/Data Miner | Learned location of Section 7 (-2) 14850 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14853 | -6/Data Miner | Received God Mode back door access code from Data Miner 14870 | -6/Data Miner | Identified exit to Proximity Caves 14871 | -6/Data Miner | Entered Proximity Caves 15189 | -5/Proximity Caves | Spotter reported a threat 15358 | -5/Proximity Caves | Spotted B-75 Beast 15359 | -5/Proximity Caves | Spotter reported a threat 15383 | -5/Proximity Caves | Learned Factory stockpile data 15397 | -5/Proximity Caves | Learned location of Armory (-4) 15461 | -5/Proximity Caves | Discovered exit to Factory (range 13) 15473 | -5/Proximity Caves | Entered Factory 15473 | -5/Factory | Evolved 2 slots: Utility x2 15552 | -5/Factory | Fabricated Adv. Force Field (x2) 15614 | -5/Factory | Repaired Cld. Airjet 15639 | -5/Factory | Repaired Cld. Airjet 15773 | -5/Factory | Search patrols dispatched 15781 | -5/Factory | Sucked down chute 15781 | -5/Factory | Entered Waste 15788 | -5/Waste | Spotted C-40 Crusher 15792 | -5/Waste | Spotted C-40 Crusher 15796 | -5/Waste | EMP discharged 15801 | -5/Waste | Spotted C-40 Crusher 15802 | -5/Waste | Spotted C-40 Crusher 15821 | -5/Waste | Destroyed C-40 Crusher 15867 | -5/Waste | Spotted C-40 Crusher 15872 | -5/Waste | Spotted C-40 Crusher 15896 | -5/Waste | EMP discharged 15896 | -5/Waste | System corruption reached 10% 15897 | -5/Waste | Discovered new exit (range 10) 15910 | -5/Waste | Identified exit to Factory 15910 | -5/Waste | Entered Factory 16007 | -5/Factory | Repaired Cld. Airjet 16051 | -5/Factory | Repaired System Restoration Module 16102 | -5/Factory | Repaired Cmb. Airjet 16154 | -5/Factory | Repaired Cmb. Airjet 16189 | -5/Factory | Identified exit to Upper Caves 16241 | -5/Factory | Repaired Broken Micro-nuke Launcher 16412 | -5/Factory | Repaired Cld. Airjet 16594 | -5/Factory | Entered Upper Caves 16595 | -5/Upper Caves | Encountered a Warlord checkpoint 16837 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 16837 | -5/Upper Caves | Identified exit to Warlord 16989 | -5/Upper Caves | Found Alien Artifact 16989 | -5/Upper Caves | Identified Core Expander 16989 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 17018 | -5/Upper Caves | Discovered new exit (range 12) 17122 | -5/Upper Caves | Identified exit to Upper Caves 17125 | -5/Upper Caves | Entered another Upper Caves area 17129 | -5/Upper Caves | Identified exit to Factory 17145 | -5/Upper Caves | Learned 4 Factory zone layouts 17301 | -5/Upper Caves | Learned 12 Factory zone layouts 17302 | -5/Upper Caves | Discovered exit to Warlord (range 13) 17309 | -5/Upper Caves | Entered Warlord 17333 | -5/Warlord | Discovered new exit (range 14) 17459 | -5/Warlord | Found Prototype Energy Gun 17512 | -5/Warlord | Found Prototype Special Weapon 17512 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 17569 | -5/Warlord | Learned 4 Armory zone layouts 17569 | -5/Warlord | Learned Factory scanalyzer intel 17569 | -5/Warlord | Learned Armory fabricator intel 17569 | -5/Warlord | Learned Armory scanalyzer intel 17630 | -5/Warlord | Met Warlord 17634 | -5/Warlord | Warlord's base attacked by MAIN.C 17634 | -5/Warlord | Opened Warlord's prototype stash 17636 | -5/Warlord | Found Prototype Device 17636 | -5/Warlord | Identified Exp. Focal Shield 17643 | -5/Warlord | Found Prototype Device 17643 | -5/Warlord | Identified Exp. Cloaking Device 17655 | -5/Warlord | Found Prototype Processor 17655 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 17659 | -5/Warlord | Found Prototype Hackware 17702 | -5/Warlord | Found Prototype Energy Gun 17702 | -5/Warlord | Identified Vortex Rail 17705 | -5/Warlord | Found Prototype Energy Cannon 17705 | -5/Warlord | Identified Vortex Driver 17837 | -5/Warlord | Warlord forces counterattacked 17929 | -5/Warlord | Destroyed 9 combat bots 17945 | -5/Warlord | Spotted Executioner 17991 | -5/Warlord | Identified exit to Proximity Caves 17991 | -5/Warlord | Entered Proximity Caves 18011 | -4/Proximity Caves | Lost 14 allies 18059 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 18117 | -4/Proximity Caves | Learned Research emergency access door positions 18334 | -4/Proximity Caves | Spotted B-86 Titan 18379 | -4/Proximity Caves | Found Prototype Hackware 18379 | -4/Proximity Caves | Identified Exp. System Shield 18388 | -4/Proximity Caves | Identified Ghost Barrier 18424 | -4/Proximity Caves | Learned location of 2 exits from Research 18440 | -4/Proximity Caves | Discovered exit to Factory (range 8) 18444 | -4/Proximity Caves | Entered Factory 18444 | -4/Factory | Evolved 2 slots: Weapon x2 18446 | -4/Factory | Loaded intel: 4 scanalyzer locations 18447 | -4/Factory | Identified Plasma Storm 18450 | -4/Factory | Identified exit to Upper Caves 18450 | -4/Factory | Identified exit to Extension 18450 | -4/Factory | Identified exit to Armory 18560 | -4/Factory | Fabricated Exp. Sensor Array (x1) 18751 | -4/Factory | Lost 3 parts (1p2u) 19071 | -4/Factory | Repaired Cmb. Airjet 19108 | -4/Factory | Repaired Cld. Antigrav System 19171 | -4/Factory | Repaired Cld. Airjet 19254 | -4/Factory | Build established: Hacker-Skirmisher 19436 | -4/Factory | Discovered new exit (range 8) 19439 | -4/Factory | Identified exit to Research 19485 | -4/Factory | Entered Armory 19486 | -4/Armory | Identified exit to Lab 19487 | -4/Armory | Loaded intel: 8 fabricator locations 19524 | -4/Armory | System corruption reached 10% 19735 | -4/Armory | First assault squad dispatched 20271 | -4/Armory | Lost 3 parts (2u1w) 20468 | -4/Armory | Lost 4 parts (2u2w) 20544 | -4/Armory | Build established: Hacker-Gunner 20682 | -4/Armory | Spotted B-86 Titan 20711 | -4/Armory | Found Unknown Launcher 20711 | -4/Armory | Identified Fusion Bomb Launcher 20715 | -4/Armory | Found Fusion Bomb Launcher 21005 | -4/Armory | Entered Lab 21005 | -4/Lab | Discovered exit to Research (range 9) 21020 | -4/Lab | Entered Research 21020 | -3/Research | Evolved 2 slots: Power x1, Utility x1 21021 | -3/Research | Identified exit to Research 21021 | -3/Research | Identified exit to Testing 21089 | -3/Research | Fabricated Enh. Optical Array (x1) 21310 | -3/Research | Entered Testing 21379 | -3/Testing | Scanned by Researcher 21391 | -3/Testing | Found Prototype Ballistic Cannon 21398 | -3/Testing | Identified Omega Cannon 21424 | -3/Testing | Spotted PX-2FYXX4EKH2 21449 | -3/Testing | Found Prototype Energy Cannon 21449 | -3/Testing | Identified Potential Cannon 21543 | -3/Testing | Build established: Scavenger-Mutant 21548 | -3/Testing | Found Prototype Energy Cannon 21548 | -3/Testing | Identified Disintegrator 21733 | -3/Testing | Garrison activated, responded to threat 21758 | -3/Testing | System corruption reached 10% 21780 | -3/Testing | Found Prototype Device 21780 | -3/Testing | Identified System Purifier 22073 | -3/Testing | Garrison activated, responded to threat 22153 | -3/Testing | Found Prototype Hackware 22264 | -3/Testing | Found Prototype Energy Gun 22264 | -3/Testing | Identified Tachyon Dispersion Ray 22341 | -3/Testing | First assault squad dispatched 22390 | -3/Testing | Identified System Mapper 22478 | -3/Testing | System corruption reached 30% 22481 | -3/Testing | Lost 9 parts (2p5n2w) 22517 | -3/Testing | Discovered exit to Research (range 12) 22531 | -3/Testing | Found Exp. Signal Interpreter 22557 | -3/Testing | Found Prototype Launcher 22557 | -3/Testing | Identified Tesla Bomb Launcher 22563 | -3/Testing | Found Tesla Bomb Launcher 22655 | -3/Testing | Fabricated Exp. Sensor Array (x1) 22779 | -3/Testing | Found Prototype Protection 22779 | -3/Testing | Identified SHELL Armor 22811 | -3/Testing | Entered Research 22811 | -2/Research | Warlord forces began assault on 0b10 22811 | -2/Research | Evolved 2 slots: Utility x2 22812 | -2/Research | Identified exit to Access 22911 | -2/Research | Repaired Coolant Network 22921 | -2/Research | Research machine network offline 23065 | -2/Research | Met up with Warlord 23065 | -2/Research | Spotted Executioner 23065 | -2/Research | Spotted Striker 23069 | -2/Research | P-80 Master assimilated allied OB-HPF(D) 23072 | -2/Research | Spotted Striker 23078 | -2/Research | Destroyed Striker 23088 | -2/Research | Found Prototype Launcher 23088 | -2/Research | Identified Gui. Micro-nuke Launcher 23100 | -2/Research | Lost 6 allies 23369 | -2/Research | Build established: Scavenger-Skirmisher 23373 | -2/Research | Spotted Striker 23392 | -2/Research | Destroyed Striker 23455 | -2/Research | Discovered exit to Access (range 6) 23542 | -2/Research | Found Exp. Targeting Computer 23615 | -2/Research | Borebot progress halted 23649 | -2/Research | Spotted Executioner 23664 | -2/Research | Destroyed Executioner 23677 | -2/Research | Borebot progress halted 23692 | -2/Research | Spotted W0-7VH(D) 23702 | -2/Research | Destroyed W0-7VH(D) 23702 | -2/Research | Spotted Striker 23704 | -2/Research | Spotted Striker 23722 | -2/Research | Destroyed Striker 23772 | -2/Research | Destroyed Striker 23780 | -2/Research | Spotted Executioner 23783 | -2/Research | Spotted Executioner 23794 | -2/Research | Found Prototype Device 23794 | -2/Research | Identified Adv. Kinecellerator 23815 | -2/Research | Destroyed Executioner 23827 | -2/Research | Warlord invited to help at Command 23836 | -2/Research | Found Prototype Device 23836 | -2/Research | Identified Exp. Transmission Jammer 23843 | -2/Research | Borebot progress halted 23853 | -2/Research | Lost 11 parts (2p2n3u4w) 23855 | -2/Research | Found Prototype Processor 23855 | -2/Research | Identified Exp. Core Analyzer 23865 | -2/Research | Found Exp. Core Analyzer 23948 | -2/Research | Found Prototype Processor 23948 | -2/Research | Identified Exp. Melee Analysis Suite 24075 | -2/Research | Discovered new exit (range 4) 24093 | -2/Research | Entered Quarantine 24133 | -2/Quarantine | Build established: Scavenger-Gunner 24343 | -2/Quarantine | Found Alien Impact Weapon 24564 | -2/Quarantine | Found Alien Slashing Weapon 24564 | -2/Quarantine | Identified Sigix Broadsword 24668 | -2/Quarantine | Found Alien Artifact 24668 | -2/Quarantine | Identified Core Reset Matrix 24668 | -2/Quarantine | Identified Core Stripper 24668 | -2/Quarantine | Used Core Reset Matrix 24672 | -2/Quarantine | Detected hypermatrix surge 24672 | -2/Quarantine | Sensed 14 artifacts in vicinity 24869 | -2/Quarantine | First assault squad dispatched 24875 | -2/Quarantine | Found Subatomic Replicator 25124 | -2/Quarantine | Cryocooling Duct disabled 25139 | -2/Quarantine | Ambient heat levels rising (+20) 25139 | -2/Quarantine | Non-combat units ordered to evacuate 25187 | -2/Quarantine | Found Prototype Device 25187 | -2/Quarantine | Identified Exp. EM Disruption Field 25254 | -2/Quarantine | Spotted Fortress 25313 | -2/Quarantine | Destroyed Fortress 25334 | -2/Quarantine | Found Unknown Protection 25334 | -2/Quarantine | Identified Hvy. Insulated Plating 25338 | -2/Quarantine | Found Prototype Protection 25338 | -2/Quarantine | Identified Centrium Heavy Armor Plating 25345 | -2/Quarantine | Found Prototype Device 25345 | -2/Quarantine | Identified Exp. Force Field 25350 | -2/Quarantine | Found Prototype Device 25351 | -2/Quarantine | Identified Thermal Barrier 25379 | -2/Quarantine | Found Prototype Reactor 25379 | -2/Quarantine | Identified Vortex Chain Reactor 25510 | -2/Quarantine | Discovered new exit (range 6) 25514 | -2/Quarantine | Identified exit to Section 7 25515 | -2/Quarantine | Entered Section 7 25516 | -2/Section 7 | Sensed 17 artifacts in vicinity 25530 | -2/Section 7 | Found Integrated Dissipator 25530 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25701 | -2/Section 7 | Garrison activated, responded to threat 25765 | -2/Section 7 | First assault squad dispatched 25839 | -2/Section 7 | Destroyed 7 combat bots 26033 | -2/Section 7 | Found Integrated Reactor 26033 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26501 | -2/Section 7 | Build established: Scavenger-Mutant 26623 | -2/Section 7 | Found Unknown Device 26623 | -2/Section 7 | Identified Quantum Capacitor 26671 | -2/Section 7 | Spotted B-90 Cyclops 26717 | -2/Section 7 | Destroyed B-90 Cyclops 26754 | -2/Section 7 | Found Exp. Core Analyzer 26899 | -2/Section 7 | Garrison activated, responded to threat 26965 | -2/Section 7 | Found Integrated Dissipator 26965 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27002 | -2/Section 7 | System corruption reached 10% 27116 | -2/Section 7 | Spotted S7 Guard 27147 | -2/Section 7 | Found Core Physics Calibrator 27270 | -2/Section 7 | Destroyed S7 Guard 27276 | -2/Section 7 | Build established: Alien-Mutant 27336 | -2/Section 7 | Destroyed 8 combat bots 27414 | -2/Section 7 | Spotted Alpha 7 27418 | -2/Section 7 | Spotted Alpha 7 27453 | -2/Section 7 | Destroyed Alpha 7 27463 | -2/Section 7 | Destroyed Alpha 7 27472 | -2/Section 7 | Found Prototype Ballistic Gun 27472 | -2/Section 7 | Identified Multirail 27701 | -2/Section 7 | Destroyed 9 combat bots 27712 | -2/Section 7 | Spotted B-99 Colossus 27744 | -2/Section 7 | Destroyed B-99 Colossus 27824 | -2/Section 7 | Found Integrated Dissipator 27824 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27827 | -2/Section 7 | Found Integrated Dissipator 27827 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27879 | -2/Section 7 | Found LRC Inertial Stabilizer 27879 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 27882 | -2/Section 7 | Found LRC Insulator 27882 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 27916 | -2/Section 7 | Core integrity fell below 50% 27967 | -2/Section 7 | Destroyed 8 combat bots 28068 | -2/Section 7 | Found Prototype Launcher 28086 | -2/Section 7 | Identified Hellfire Missile Launcher 28092 | -2/Section 7 | Found Hellfire Missile Launcher 28096 | -2/Section 7 | Found Hellfire Missile Launcher 28144 | -2/Section 7 | Build established: Alien-Gunner 28185 | -2/Section 7 | Destroyed 9 combat bots 28208 | -2/Section 7 | Found Multirail 28237 | -2/Section 7 | Found Multirail 28270 | -2/Section 7 | Scanned by Researcher 28310 | -2/Section 7 | Intercept squad dispatched 28312 | -2/Section 7 | Spotted Executioner 28313 | -2/Section 7 | Spotted Executioner 28318 | -2/Section 7 | Spotted Tracker 28318 | -2/Section 7 | Spotted Tracker 28331 | -2/Section 7 | Destroyed Executioner 28337 | -2/Section 7 | Spotted Combat Programmer 28338 | -2/Section 7 | Destroyed Executioner 28341 | -2/Section 7 | Spotted Combat Programmer 28341 | -2/Section 7 | High security lockdown imminent 28341 | -2/Section 7 | Destroyed Tracker 28352 | -2/Section 7 | Destroyed Tracker 28356 | -2/Section 7 | Destroyed Combat Programmer 28375 | -2/Section 7 | Destroyed Combat Programmer 28414 | -2/Section 7 | Found Exp. Core Analyzer 28419 | -2/Section 7 | Destroyed 10 combat bots 28421 | -2/Section 7 | High security lockdown engaged 28475 | -2/Section 7 | Found Exp. Targeting Computer 28482 | -2/Section 7 | Destroyed 8 combat bots 28485 | -2/Section 7 | Lost 3 parts (3u) 28488 | -2/Section 7 | Destroyed Executioner 28537 | -2/Section 7 | Destroyed 15 combat bots 28542 | -2/Section 7 | Found Exp. Targeting Computer 28544 | -2/Section 7 | Sterilization system engaged 28544 | -2/Section 7 | Non-combat units ordered to evacuate 28544 | -2/Section 7 | Lost 4 parts (1u3w) 28613 | -2/Section 7 | Found Prototype Energy Gun 28613 | -2/Section 7 | Identified Immobilizer 28626 | -2/Section 7 | Destroyed 9 combat bots 28644 | -2/Section 7 | Combat units ordered to evacuate 28647 | -2/Section 7 | Destroyed Investigator 28685 | -2/Section 7 | Destroyed 9 combat bots 28844 | -2/Section 7 | Ambient heat levels rising (+10) 28945 | -2/Section 7 | Found Transdimensional Reconstructor 28994 | -2/Section 7 | Ambient heat levels rising (+10) 29089 | -2/Section 7 | Found Sigix Sheargun 29139 | -2/Section 7 | Spotted Striker 29139 | -2/Section 7 | Spotted Striker 29144 | -2/Section 7 | Ambient heat levels rising (+10) 29149 | -2/Section 7 | Destroyed Striker 29153 | -2/Section 7 | Destroyed Striker 29193 | -2/Section 7 | Spotted Executioner 29193 | -2/Section 7 | Spotted Executioner 29293 | -2/Section 7 | Found Terrabomb 29294 | -2/Section 7 | Ambient heat levels rising (+10) 29444 | -2/Section 7 | Ambient heat levels rising (+10) 29472 | -2/Section 7 | Integrated with Sigix Exoskeleton 29594 | -2/Section 7 | Ambient heat levels rising (+10) 29744 | -2/Section 7 | Ambient heat levels rising (+10) 29769 | -2/Section 7 | Found Quantum Capacitor 29789 | -2/Section 7 | Build established: Alien-Sigix 29789 | -2/Section 7 | Discovered exit to Access (range 17) 29894 | -2/Section 7 | Ambient heat levels rising (+10) 29922 | -2/Section 7 | Spotted S7 Guard 29934 | -2/Section 7 | Destroyed S7 Guard 29963 | -2/Section 7 | Entered Access 29963 | -1/Access | Evolved 2 slots: Utility x2 29968 | -1/Access | Emitted hypermatrix ping 29973 | -1/Access | Assembled emerged from beneath the floor 30001 | -1/Access | Assembled emerged from beneath the floor 30071 | -1/Access | Found Unknown Device 30071 | -1/Access | Identified Launcher Loader 30193 | -1/Access | Garrison activated, responded to threat 30213 | -1/Access | First assault squad dispatched 30221 | -1/Access | Discovered new exit (range 16) 30231 | -1/Access | Lost 5 allies 30256 | -1/Access | Intercept squad dispatched 30279 | -1/Access | Found Prototype Processor 30279 | -1/Access | Identified Exp. Target Analyzer 30280 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 30282 | -1/Access | Found Exp. Target Analyzer 30286 | -1/Access | Spotted Tracker 30286 | -1/Access | Spotted Tracker 30290 | -1/Access | Destroyed Tracker 30293 | -1/Access | Destroyed Tracker 30298 | -1/Access | Spotted Combat Programmer 30327 | -1/Access | Entered Command 30332 | -1/Command | Emitted hypermatrix ping 30337 | -1/Command | Assembled emerged from beneath the floor 30366 | -1/Command | Assembled emerged from beneath the floor 30421 | -1/Command | Spotted M Guard 30421 | -1/Command | Spotted M Guard 30421 | -1/Command | Spotted Combat Programmer 30422 | -1/Command | Spotted Combat Programmer 30442 | -1/Command | Destroyed Combat Programmer 30451 | -1/Command | Destroyed Combat Programmer 30455 | -1/Command | Found Prototype Processor 30455 | -1/Command | Identified Exp. Melee Analysis Suite 30478 | -1/Command | Found Prototype Energy Cannon 30502 | -1/Command | Destroyed M Guard 30534 | -1/Command | All MAIN.C guards destroyed 30577 | -1/Command | Assembled emerged from beneath the floor 30577 | -1/Command | First assault squad dispatched 30690 | -1/Command | Disengaged cave seal 30710 | -1/Command | Welcomed Warlord to Command 30713 | -1/Command | Attacked by Warlord 30716 | -1/Command | Spotted D3-SFK(L) 30768 | -1/Command | Destroyed D3-SFK(L) 30786 | -1/Command | Met MAIN.C 30789 | -1/Command | 0b10 Conduit disabled 30815 | -1/Command | Used Terrabomb 30842 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 30842 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 30842 | -1/Command | Destroyed MAIN.C Shell 30842 | -1/Command | Spotted M Shell/Def 30842 | -1/Command | Spotted M Shell/Atk 30842 | -1/Command | Spotted M Shell/Def 30842 | -1/Command | Spotted M Shell/Atk 30842 | -1/Command | Spotted M Shell/Atk 30842 | -1/Command | Spotted M Shell/Def 30842 | -1/Command | Spotted M Shell/Atk 30842 | -1/Command | Spotted M Shell/Def 30845 | -1/Command | MAIN.C activated Command garrisons 30855 | -1/Command | Discovered new exit (range 16) 30923 | -1/Command | Destroyed MAIN.C 30935 | -1/Command | Identified Cld. Nova Cannon 30935 | -1/Command | Discovered new exit (range 41) 30935 | -1/Command | Discovered new exit (range 161) 30935 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 30993 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 31183 | -1/Command | Found Cld. Nova Cannon 31190 | -1/Command | Found Exp. Melee Analysis Suite 31264 | -1/Command | Destroyed M Shell/Def 31276 | -1/Command | Destroyed M Shell/Atk 31281 | -1/Command | Found Exp. Weapon Cycler 31306 | -1/Command | Destroyed M Shell/Atk 31317 | -1/Command | Discovered new exit (range 49) 31317 | -1/Command | Discovered new exit (range 94) 31317 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 31389 | -1/Command | Found Exp. Core Analyzer 31395 | -1/Command | Found Exp. Core Analyzer 31445 | -1/Command | Found Corrupted Adv. Particle Accelerator 31464 | -1/Command | Found Exp. System Purifier 31638 | -1/Command | Assembled emerged from beneath the floor 31695 | -1/Command | Assembled emerged from beneath the floor 31834 | -1/Command | Found Zero-point Reactor 31996 | -1/Command | Assembled emerged from beneath the floor 32092 | -1/Command | Assembled emerged from beneath the floor 32124 | -1/Command | Phase Generator disabled 32177 | -1/Command | Warped through subspace to slip node 32177 | -1/Command | Discovered new exit (range 5) 32181 | -1/Command | Entered Access_0 32182 | -1/Access_0 | Sensed 5 artifacts in vicinity 32183 | -1/Access_0 | Met Architect 32185 | -1/Access_0 | Core integrity fell below 50% 32188 | -1/Access_0 | Architect warped through subspace 32208 | -1/Access_0 | Destroyed A8 32222 | -1/Access_0 | Architect warped through subspace 32269 | -1/Access_0 | Architect warped through subspace 32281 | -1/Access_0 | Used Subatomic Replicator to replicate Adv. Particle Accelerator 32297 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 20% 32305 | -1/Access_0 | Architect warped through subspace 32351 | -1/Access_0 | Architect warped through subspace 32367 | -1/Access_0 | Architect warped through subspace 32387 | -1/Access_0 | A6 warped into view 32392 | -1/Access_0 | Subspace Access Node disabled 32409 | -1/Access_0 | Core integrity fell below 20% 32467 | -1/Access_0 | Architect warped through subspace 32475 | -1/Access_0 | Subspace Access Node disabled 32497 | -1/Access_0 | Subspace Access Node disabled 32527 | -1/Access_0 | A5 warped into view 32534 | -1/Access_0 | Subspace Access Node disabled 32601 | -1/Access_0 | Exoskeleton Destroyed Last Messages --------------- 32551_ Quantum Shear penetrates Wall. 32553_ Penetrated by Quantum Shear. 32556_ Quantum Shear penetrates Wall. 32556_ Penetrated by Quantum Shear. 32559_ HV Slug penetrates Wall. 32559_ Penetrated by HV Slug. 32559_ Knocked back. 32560_ HV Slug penetrates Wall. 32560_ Penetrated by HV Slug. 32560_ HV Slug penetrates Wall. 32561_ Quantum Shear penetrates Wall. 32561_ Quantum Shear penetrates Earth. 32562_ Penetrated by HV Slug. 32562_ HV Slug penetrates Architect. 32562_ HV Slug penetrates Wall. 32562_ Penetrated by HV Slug. 32563_ Quantum Shear penetrates A5. 32565_ Quantum Shear penetrates Wall. 32601_ Penetrated by Quantum Shear. 32601_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ??????????????????? ##### ######## #####"# | | ??????????????????? ##### #######" ### ## #### | | ??????????????????? ##### ##### "" "### #### | | ???????????????????? #### ##### "" #### #### | | ????????!?????????? ###### #######" "###### #### | | ?????????????????? ####### ######## ####### #### | | ???????????????? ####### ######## ###### #### | | ?????????????? ####### ## #####"###### #### | | ???????????## ####### # ######### ##### | | ??????????### ####### ## ##### | | ????????### ######### ####### | | ??????? ########## ## #### ### | | ?????? ######### #### ##### ## | | ?????######### ### ### #### ##### ## | | ?????########## ###### # | | ????########### ## ### ##### | | ???############ ### ######### ## | | ???########### #### ########## ### | | ??? ## ######## #### ### ####### | | ?? ## ####### ### ############## | | ?? ## #### # #### ####### ##### | | ?? ## #### ### ####### ### | | ?? ## ### ### ### ###### ### | | ?? ### ## ##### ####### ###### ###### | | ? #### ## ####;0####### ###### ###### | | ?? ######## ####;X####### ##### ###### | | ??######### ####### ###### ###### | | ??######## ###;#;;####### ###### ####### | | ??######## #################### ##### ######## | | ?? ######## #################### #### ######## | | ???######## ##################### ## #### | | ???############################## | | ???############################### ## | | ????############################## #### # | | ?????################################# ### | | ?????###################################"## ## ## | | ??????################################## " # | | ???????##################################" | | ????????################################## | | ?????????################################ # | | ??????????############################### # | | ????????????############################### # # # | | ?????????????###################### ####### #### | | ????????????????################## ###### | | ?????????????????????#??########## ##### #### | | ????????????????????????########## #### #### | | ???????????????????????########### #### | | ????????????????????????######### ## #### | | ????????????????????????##### ## ## ### | | ????????????????????????###### #### ##### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 207 Coolant Potential 100 Energy Generation 88 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 22 Cloak Strength 4 Additional Mass Support 6 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 1800 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 100 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 90 Point Defense Rating 240 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 24 Melee Accuracy 12 Launcher Accuracy 30 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 30 Particle Charging 50 Kinecelleration 50 Offensive Hacking 40 Defensive Hacking 48 Trap Extractor Capacity 6 Item Schematics ----------------- Com. Tesla Bomb Launcher | -2/Section 7 | Archive Hdn. Centrium Wheel | -2/Section 7 | Archive Molecular Scythe | -2/Section 7 | Archive Cld. Plasma Rifle | -2/Section 7 | Archive Exp. Signal Interpreter | -2/Section 7 | Archive Exp. Optical Array | -2/Section 7 | Archive Exp. Core Analyzer | -2/Section 7 | Archive Exp. Matter Compressor | -2/Section 7 | Archive Prc. Matter Filter | -2/Section 7 | Archive Cld. Antigrav System | -2/Section 7 | Archive Helical Railgun | -2/Section 7 | Archive Enh. Force Rifle | -2/Section 7 | Archive Cld. Phase Cannon | -2/Section 7 | Archive Adv. Gravity Neutralizer | -2/Section 7 | Archive Prc. Energy Filter | -2/Section 7 | Archive Centrium Medium Armor Plating | -2/Section 7 | Archive Exp. Biometal Leg | -2/Section 7 | Archive Imp. Diametric Drive | -2/Section 7 | Archive Robot Schematics ------------------ K-01 Serf | -2/Section 7 | Archive R-10 Processor | -2/Section 7 | Archive R-06 Scavenger | -2/Section 7 | Archive Fabricated ------------ Powered Armor | x2 | -7/Factory Exp. Utility Shielding | x1 | -6/Factory H-66 Slayer | x2 | -6/Factory | Preloaded Powered Armor | x2 | -6/Factory Adv. Force Field | x2 | -5/Factory | Preloaded Exp. Sensor Array | x1 | -4/Factory Enh. Optical Array | x1 | -3/Research Exp. Sensor Array | x1 | -3/Testing Alien Tech Used ----------------- Core Expander Sigix Broadsword Core Reset Matrix Core Stripper Integrated Dissipator Integrated Reactor LRC Inertial Stabilizer LRC Insulator Sigix Exoskeleton Sigix Sheargun Terrabomb Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationSpreadEdition Manual? 0 Play Time 07:38:52 Cumulative 493.3 hours Start 2024.01.29 @ 12:32:24 End 2024.01.29 @ 20:25:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 157 Adventurer 15 Explorer 0 Win Type - Total 30 Types 8/3/8/2/2/0/4/2/1 Lore% 92 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f77746a3-d763-44b5-b454-7238971a0861