Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.28 @ 02:23:36 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1577) 1577 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (692) 692 TOTAL SCORE: 5964 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -108 Cogmind --------- Core Integrity 792/850 Matter 65/300 Energy 520/520 System Corruption 0% Temperature Cool (63) Movement Rolling (125) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Fission Core Fission Core > --- PROPULSION (4) --- Wheel Wheel Hover Unit > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (15) --- Fission Core Fission Core Improved Heat Sink Medium Storage Unit Enhanced Optical Array Hardened Medium Armor Plating Gun Armor Improved Shield Generator Plasma Rifle Gauss Cannon Proton Missile Launcher Missile Launcher CPS Tube (2) Multitool Chainsword Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Wheel Wheel Hover Unit Hover Unit > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Fission Core Fission Core Improved Heat Sink Medium Storage Unit Enhanced Optical Array Hardened Medium Armor Plating Gun Armor Improved Shield Generator Plasma Rifle Gauss Cannon Proton Missile Launcher Missile Launcher CPS Tube Multitool Chainsword [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 47 | 1 7 17 . 7 15 Power 4 | . 1 1 . 1 1 Engine 1 | . . 1 . . . Core 3 | . 1 . . 1 1 Reactor . | . . . . . . Propulsion 9 | . 2 3 . 1 3 Treads 3 | . 2 1 . . . Leg . | . . . . . . Wheel 4 | . . 2 . . 2 Hover 2 | . . . . 1 1 Flight . | . . . . . . Utility 14 | 1 3 2 . 1 7 Device 3 | 1 . 1 . . 1 Storage 2 | . 2 . . . . Processor 3 | . . . . . 3 Hackware 2 | . . . . 1 1 Protection 4 | . 1 1 . . 2 Artifact . | . . . . . . Weapon 20 | . 1 11 . 4 4 Energy Gun 5 | . . 2 . 3 . Energy Cannon 3 | . . 2 . 1 . Ballistic Gun 4 | . . 4 . . . Ballistic Cannon 4 | . . 1 . . 3 Launcher 4 | . 1 2 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . 6 . . 3 Power 1 | . . 1 . . . Propulsion 4 | . . 2 . . 2 Utility 2 | . . 1 . . 1 Weapon 2 | . . 2 . . . Highest Loss Streak 2 | . . 2 . . 2 To Critical Strikes 1 | . . . . . 1 Average Backups 12 | 6 10 12 12 11 14 Power . | 1 1 . . 1 2 Propulsion 3 | 4 5 4 3 1 . Utility 3 | . 1 2 4 4 5 Weapon 3 | 1 2 4 4 2 4 Tool/Special . | . . . . . . Unused Backups 33 | . 13 3 . 8 9 Power 4 | . 2 . . . 2 Propulsion 8 | . 7 . . 1 . Utility 10 | . 2 1 . 4 3 Weapon 9 | . 2 2 . 3 2 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 87 | . 99 90 85 77 77 Engine 6 | . 4 6 14 5 . Core 5 | . 9 3 . 6 9 Treads 15 | . 26 19 14 5 . Wheel 8 | . . 8 14 12 6 Hover 2 | . . . . 7 7 Device 4 | . 4 7 . . 2 Storage 11 | . 14 11 14 12 6 Hackware 2 | . . . . 5 12 Protection 4 | . 9 4 . . 6 Energy Gun 10 | . 14 4 14 17 1 Energy Cannon 3 | . . 8 . . . Ballistic Gun 6 | . 11 9 . . . Ballistic Cannon 4 | . . 2 14 5 11 Launcher 1 | . 2 2 . . . Peak Build Rating 50 | 9 10 14 13 24 50 Average Rating 13 | 6 9 11 13 15 41 On Entrance 12 | 6 9 10 13 13 24 Avg Prop Armor Cover (%) 9 | . . 12 12 9 3 Naked Turns 205 | . . . . 205 . Heaviest Build 62 | 13 33 40 28 37 62 Greatest Support 40 | 20 40 40 10 10 20 Greatest Overweight (x) 6 | . . 3 2 3 6 Average Overweight (x) 1 | . . . 2 1 4 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 8 12 13 15 13 15 Most Carried 15 | 6 15 15 14 15 15 Average Carried 12 | 6 10 12 13 11 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 14 13 14 15 15 Class Distribution -------------------- 90% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 2015 | 217 355 631 358 105 349 Remotely . | . . . . . . Salvage Created 2199 | 112 552 639 478 . 418 Parts 125 | 6 37 42 19 . 21 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 6 | . 1 . 1 . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . 15 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 41 | . 12 23 2 . 4 Guns 15 | . 10 4 1 . . Cannons 6 | . . 4 1 . 1 AOE 20 | . 2 15 . . 3 Classes Destroyed 11 | 2 5 3 . . 1 Builder 3 | . . . . . 3 Tunneler 2 | 1 . . . . 1 Hauler 1 | . 1 . . . . Recycler 10 | 1 1 . 5 . 3 Mechanic 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 8 | . 3 5 . . . Grunt 13 | . 9 1 . . 3 Sentry 4 | . . 1 2 . 1 Artisan 2 | . . 2 . . . Subdweller 16 | . . 16 . . . Best Kill Streak 6 | 2 3 3 2 . 6 Combat Bots Only 3 | . 3 3 1 . 3 Max Kills in Single Turn 2 | 1 2 2 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 231 | . 55 72 10 . 94 Missed 75 | . 17 26 2 . 30 Hits 156 | . 38 46 8 . 64 Projectile 156 | . 38 46 8 . 64 Critical Strikes 5 | . 1 2 . . 2 Damage Taken 1990 | . 407 822 119 . 642 Core 247 | . 45 119 25 . 58 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 126 | . 126 . . . . Core Remaining (%) 62 | 100 . . . 24 . Volleys Fired 234 | 3 48 130 16 . 37 Largest 2 | 2 2 2 2 . 2 Hottest 150 | 70 70 150 83 . 80 Shots Fired 339 | 6 93 142 32 . 66 Gun 160 | 6 90 47 16 . 1 Cannon 142 | . . 68 16 . 58 Launcher 37 | . 3 27 . . 7 Special . | . . . . . . Kinetic 205 | 3 45 83 16 . 58 Thermal 98 | 3 45 33 16 . 1 Explosive 36 | . 3 26 . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 23 | 5 16 23 15 . 15 Robot Miss Streak 5 | 1 5 2 2 . 2 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 173 | 5 58 41 24 . 45 Core Hits 102 | 3 29 35 9 . 26 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 2 . . . Critical Strikes 8 | . 3 2 . . 3 Burn 3 | . 3 . . . . Destroy 2 | . . 2 . . . Blast 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6036 | 61 1170 2382 479 . 1944 Guns 1403 | 61 778 324 217 . 23 Cannons 1976 | . . 529 260 . 1187 Explosions 2628 | . 365 1529 . . 734 Melee . | . . . . . . Ramming 29 | . 27 . 2 . . Kinetic 2018 | 24 331 216 260 . 1187 Thermal 1361 | 37 447 637 217 . 23 Explosive 2628 | . 365 1529 . . 734 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots 1 | . . 1 . . . Effects 1 | . . 1 . . . Heat Surge 1 | . . 1 . . . Overflow Damage 46 | . . 1 . . 45 Projectiles 46 | . . 1 . . 45 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 7 | . . . 3 . 4 Impact . | . . . . . . Kinetic 7 | . . . 3 . 4 Secondary . | . . . . . . Self-Inflicted Damage 8 | . . 7 1 . . Shots 1 | . . 1 . . . Rammed 8 | . 7 . 1 . . Targets Rammed 8 | . 7 . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 215 | 27 132 177 105 . 215 Average Temperature 45 | 14 45 26 35 . 58 Received Heat Transfer 561 | . 198 189 36 . 138 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | 2 3 1 1 . . Heat Transferred 2950 | 111 1480 828 481 . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 183 | 10 183 . 114 . 75 Initial 6 | . 6 . . . . Average 77 | 7 104 . 63 . 24 Influence Increases 1233 | 10 499 260 302 . 162 Destroy 0b10 Robot/C 500 | . 240 140 40 . 80 Destroy 0b10 Robot/NC 90 | 10 20 . 25 . 35 Destroy Leader 64 | . 54 . . . 10 Successful Hack 50 | . 23 . 27 . . Select Force Hacks 270 | . 60 . 210 . . Disable Machine 30 | . 15 . . . 15 Destroy Structure 49 | . 27 . . . 22 Lose Combat Pursuer 180 | . 60 120 . . . Influence Decreases 1233 | . 410 359 212 90 162 Entered New Map 142 | . 4 48 . 90 . Time Decay 1062 | . 406 291 212 . 153 Lost Part 29 | . . 20 . . 9 Squads Dispatched 5 | . 2 . . . 3 Investigation 2 | . 2 . . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 23 28 2 . 6 Peak Tracking Total 5 | . 3 5 1 . 4 Tactical Retreats 6 | . 3 3 . . . Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 2 | . 1 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 27 | . 10 1 13 2 1 Terminals 13 | . 7 . 6 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 9 | . 2 . 7 . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 83 | . 28 4 32 11 8 Successful 54 | . 17 4 18 11 4 Failed 28 | . 11 . 14 . 3 Catastrophic 2 | . . . 2 . . Database Lockouts 1 | . . . . . 1 Manual 51 | . 21 . 30 . . Terminals 47 | . 22 . 25 . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 9 | . 2 . 7 . . Scanalyzers 8 | . . . . . 8 Garrison Access . | . . . . . . Terminal Hacks 26 | . 6 4 5 11 . Record 14 | . . 3 . 11 . Part Schematic 1 | . . . 1 . . Robot Analysis 5 | . 3 . 2 . . Prototype ID Bank 4 | . 2 . 2 . . Zone Layout 1 | . 1 . . . . Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . . 4 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Retrieve Study 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 22 | . 9 . 13 . . Terminals 13 | . 7 . 6 . . Botnet 2 | . 1 . 1 . . Operators 1 | . 1 . . . . Skim 10 | . 5 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 2 . 7 . . Tunnel 9 | . 2 . 7 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 8 . 7 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . . 2 Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 22 | . . . . . 22 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 755 | 4 331 . . . 420 Optics 420 | . . . . . 420 Sensors 187 | . . . . . 187 Terrain 335 | 4 331 . . . . Robot Analysis Total 4 | . 2 . 2 . . Derelict Logs Recovered 5 | . . 2 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 6779 | 15 1132 2952 509 1751 420 Spaces Moved 4377 | 4 484 1623 406 1693 167 Core 402 | . . . . 402 . Treads 1193 | . 464 729 . . . Legs 24 | 4 20 . . . . Wheels 2751 | . . 894 406 1291 160 Hover 7 | . . . . . 7 Flight . | . . . . . . Fastest Speed 50 | 120 120 80 110 50 125 Average Speed 120 | 120 158 127 110 100 159 Slowest Speed 356 | 120 160 160 110 125 356 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 2 75 80 94 85 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 17 | . 6 2 8 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 7 | . . 3 . 4 . Spaces Dug 3 | . . 3 . . . Terrain Destroyed 147 | . 26 102 . . 19 Melee . | . . . . . . Projectile 13 | . . 3 . . 10 AOE 134 | . 26 99 . . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 5540 | 7 756 2350 436 1741 250 Wait 748 | . 181 528 13 4 22 Move 4372 | 3 483 1622 405 1692 167 Hop . | . . . . . . Pick Up 56 | . 16 18 1 18 3 Fast Attach 30 | 1 3 7 . 10 9 Attach 11 | . . 7 . . 4 Detach 6 | . . 2 . 2 2 Swap 31 | . 7 21 . . 3 Drop 44 | . 11 15 . 15 3 Fire 234 | 3 48 130 16 . 37 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush 7 | . 7 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 16 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 14) 655 | -10/Materials | Learned 4 Recycling zone layouts 669 | -10/Materials | Identified exit to Mines 674 | -10/Materials | Learned location of Recycling (-8) 695 | -10/Materials | Loaded intel: 21 trap records 985 | -10/Materials | Repaired Lgt. Treads 1140 | -10/Materials | Discovered new exit (range 6) 1148 | -10/Materials | Entered Subcaves 1160 | -10/Subcaves | Discovered new exit (range 13) 1540 | -10/Subcaves | Learned Materials stockpile data 1543 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1852 | -10/Subcaves | Disturbed a concealed Subdweller 2652 | -10/Subcaves | Visited 4L-MR0's lab 2816 | -10/Subcaves | Discovered new exit (range 12) 3056 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3067 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3118 | -10/Subcaves | A Subdweller sparked back to life 3118 | -10/Subcaves | A Subdweller sparked back to life 3118 | -10/Subcaves | A Subdweller sparked back to life 3119 | -10/Subcaves | Core integrity fell below 50% 3128 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3132 | -10/Subcaves | Found Gun Armor 3167 | -10/Subcaves | Learned location of Zion (-7) 3167 | -10/Subcaves | Met a Zionite searching for "candidates" 3173 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4097 | -10/Subcaves | Discovered new exit (range 3) 4100 | -10/Subcaves | Entered Recycling 4101 | -8/Recycling | Identified exit to Scraptown 4492 | -8/Recycling | Discovered new exit (range 5) 4581 | -8/Recycling | Scanned before Scraplab entrance 4598 | -8/Recycling | Entered Scraplab 4609 | -8/Recycling | Entered Scraptown 4670 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4773 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4777 | -8/Scraptown | Learned location of 1 exit from Lower Caves 4832 | -8/Scraptown | Visited UFD Registry 4832 | -8/Scraptown | Registered with UFD as "Cargohacker" 5047 | -8/Scraptown | Visited Cave Peace 5057 | -8/Scraptown | Visited The Evicted 5110 | -8/Scraptown | Visited Assassins FH 5154 | -8/Scraptown | Visited Fellowship of the Rings 5198 | -8/Scraptown | Visited LU-1G1's Boring Crew 5213 | -8/Scraptown | Visited A0-MCA Data Center 5231 | -8/Scraptown | Visited Science Guys 5263 | -8/Scraptown | Delivered Scrap Shield to a Scientist 5284 | -8/Scraptown | Given a B rating by A0-MCA 5337 | -8/Scraptown | Visited Curators Association 5360 | -8/Scraptown | Visited Scrapoid Pod Storage 5371 | -8/Scraptown | Visited Scrap Suit Storage 5383 | -8/Scraptown | Visited Supply Room 5391 | -8/Scraptown | Visited Junk Cannon Lab 5399 | -8/Scraptown | Visited Botcube Research 5690 | -8/Scraptown | Visited Junk Repository 6032 | -8/Scraptown | Discovered new exit (range 13) 6287 | -8/Scraptown | Met Optimus 6287 | -8/Scraptown | Accepted into 0bPrime 6355 | -8/Scraptown | Discovered new exit (range 5) 6360 | -8/Scraptown | Entered Factory 6360 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 6361 | -6/Factory | Identified exit to Lower Caves 6531 | -6/Factory | Central database locked down 6720 | -6/Factory | Spotted B-75 Beast 6780 | -6/Factory | Self-destructed Last Messages --------------- 3H. 06761_ Slug penetrates Door. 06761_ H-66 Slayer knocked back. 06761_ U-05 Engineer builds a Wall. 06764_ Critical hit (Destroy). 06764_ Imp. Sensor Array destroyed. 06765_ U-05 Engineer builds a Door. 06771_ Slug penetrates Wall. 06771_ U-05 Engineer builds a Wall. 06774_ ALERT: Security rotation in progress. 06774_ U-05 Engineer destroyed. 06774_ Penetrated by Slug. 06774_ Hover Unit destroyed. 06776_ U-05 Engineer builds a Door. 06777_ Destroyed Terrain Scanner. 06777_ U-05 Engineer knocked back. 06778_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06779_ Slug penetrates Wall. 06779_ K-01 Serf collects debris. 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"????#@ u/h!%uu A k / | | ?????????? ?????###|;#! u% ######## | | ??????????? ??????????# #### #######??????# | | ??????????? ! ???????????# ???# #????????????# | | ??????????? ???????????# ???#/#????????????# | | ??????????? ????????????# ???? ????????????# | | ??????????### ??????????????# ????? ????????????# | | ????????????#/#??????????????# ??????????????????# | | ????????????????????????????? ??????????????????# | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 35 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Recycling | Hacked Multitool | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -10/Materials Studied --------- Gauss Cannon | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalReactionMediator Manual? 0 Play Time 00:51:31 Cumulative 427.6 hours Start 2026.04.23 @ 23:03:02 End 2026.04.28 @ 02:23:36 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 359 Rogue 323 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 79 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09314738-dcd0-4de8-902c-63336a311ea8